using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000D0 RID: 208 public class BossLevel03BigEffectPlay : MonoBehaviour { // Token: 0x06001B5A RID: 7002 RVA: 0x000734D0 File Offset: 0x000716D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518040, RefRangeEnd = 518041, XrefRangeStart = 518019, XrefRangeEnd = 518040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B5B RID: 7003 RVA: 0x00073520 File Offset: 0x00071720 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518434, RefRangeEnd = 518435, XrefRangeStart = 518041, XrefRangeEnd = 518434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(Animator Anim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B5C RID: 7004 RVA: 0x0007357C File Offset: 0x0007177C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518435, XrefRangeEnd = 518482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B5D RID: 7005 RVA: 0x000735C0 File Offset: 0x000717C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518482, XrefRangeEnd = 518484, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LateUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B5E RID: 7006 RVA: 0x00073604 File Offset: 0x00071804 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518535, RefRangeEnd = 518536, XrefRangeStart = 518484, XrefRangeEnd = 518535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B5F RID: 7007 RVA: 0x00073654 File Offset: 0x00071854 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518560, RefRangeEnd = 518561, XrefRangeStart = 518536, XrefRangeEnd = 518560, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEffect(int iScriptLevel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iScriptLevel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B60 RID: 7008 RVA: 0x000736A8 File Offset: 0x000718A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518625, RefRangeEnd = 518626, XrefRangeStart = 518561, XrefRangeEnd = 518625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateScript(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B61 RID: 7009 RVA: 0x000736FC File Offset: 0x000718FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518626, XrefRangeEnd = 518637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipScript() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B62 RID: 7010 RVA: 0x00073740 File Offset: 0x00071940 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518668, RefRangeEnd = 518669, XrefRangeStart = 518637, XrefRangeEnd = 518668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipScript02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B63 RID: 7011 RVA: 0x00073784 File Offset: 0x00071984 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518687, RefRangeEnd = 518688, XrefRangeStart = 518669, XrefRangeEnd = 518687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMaterial(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B64 RID: 7012 RVA: 0x000737D8 File Offset: 0x000719D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518713, RefRangeEnd = 518714, XrefRangeStart = 518688, XrefRangeEnd = 518713, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B65 RID: 7013 RVA: 0x0007381C File Offset: 0x00071A1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518714, XrefRangeEnd = 518728, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B66 RID: 7014 RVA: 0x00073860 File Offset: 0x00071A60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518728, XrefRangeEnd = 518729, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B67 RID: 7015 RVA: 0x000738A4 File Offset: 0x00071AA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518729, XrefRangeEnd = 518731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEEarthQuake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B68 RID: 7016 RVA: 0x000738E8 File Offset: 0x00071AE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518731, XrefRangeEnd = 518733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopSEEarthQuake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B69 RID: 7017 RVA: 0x0007392C File Offset: 0x00071B2C [CallerCount(4)] [CachedScanResults(RefRangeStart = 518734, RefRangeEnd = 518738, XrefRangeStart = 518733, XrefRangeEnd = 518734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B6A RID: 7018 RVA: 0x00073980 File Offset: 0x00071B80 [CallerCount(2)] [CachedScanResults(RefRangeStart = 518739, RefRangeEnd = 518741, XrefRangeStart = 518738, XrefRangeEnd = 518739, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B6B RID: 7019 RVA: 0x000739D4 File Offset: 0x00071BD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518741, XrefRangeEnd = 518754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffOpeningLava() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B6C RID: 7020 RVA: 0x00073A18 File Offset: 0x00071C18 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518757, RefRangeEnd = 518758, XrefRangeStart = 518754, XrefRangeEnd = 518757, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBodyLave() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B6D RID: 7021 RVA: 0x00073A5C File Offset: 0x00071C5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518758, XrefRangeEnd = 518761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseEffBodyLava() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B6E RID: 7022 RVA: 0x00073AA0 File Offset: 0x00071CA0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 518779, RefRangeEnd = 518780, XrefRangeStart = 518761, XrefRangeEnd = 518779, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B6F RID: 7023 RVA: 0x00073AE4 File Offset: 0x00071CE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518780, XrefRangeEnd = 518793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSweepL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B70 RID: 7024 RVA: 0x00073B28 File Offset: 0x00071D28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518793, XrefRangeEnd = 518806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSweepR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B71 RID: 7025 RVA: 0x00073B6C File Offset: 0x00071D6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 518817, RefRangeEnd = 518818, XrefRangeStart = 518806, XrefRangeEnd = 518817, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B72 RID: 7026 RVA: 0x00073BB0 File Offset: 0x00071DB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518818, XrefRangeEnd = 518843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSplashBulletL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B73 RID: 7027 RVA: 0x00073BF4 File Offset: 0x00071DF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518843, XrefRangeEnd = 518868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSplashBulletR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B74 RID: 7028 RVA: 0x00073C38 File Offset: 0x00071E38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518868, XrefRangeEnd = 518874, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffThrowCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B75 RID: 7029 RVA: 0x00073C7C File Offset: 0x00071E7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518874, XrefRangeEnd = 518878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffThrowEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B76 RID: 7030 RVA: 0x00073CC0 File Offset: 0x00071EC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518878, XrefRangeEnd = 518904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffThrowFireBall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B77 RID: 7031 RVA: 0x00073D04 File Offset: 0x00071F04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518904, XrefRangeEnd = 518920, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCharge(bool bFar) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bFar; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B78 RID: 7032 RVA: 0x00073D58 File Offset: 0x00071F58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518920, XrefRangeEnd = 518940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B79 RID: 7033 RVA: 0x00073D9C File Offset: 0x00071F9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 518962, RefRangeEnd = 518963, XrefRangeStart = 518940, XrefRangeEnd = 518962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeDamaged(int MP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref MP; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B7A RID: 7034 RVA: 0x00073DF0 File Offset: 0x00071FF0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518963, XrefRangeEnd = 518965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B7B RID: 7035 RVA: 0x00073E34 File Offset: 0x00072034 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518965, XrefRangeEnd = 518976, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeFarComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B7C RID: 7036 RVA: 0x00073E78 File Offset: 0x00072078 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518976, XrefRangeEnd = 518999, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffChargeFarThrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B7D RID: 7037 RVA: 0x00073EC8 File Offset: 0x000720C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 518999, XrefRangeEnd = 519016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttackData(string Name) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(Name); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B7E RID: 7038 RVA: 0x00073F24 File Offset: 0x00072124 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519016, XrefRangeEnd = 519025, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayWalkShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B7F RID: 7039 RVA: 0x00073F68 File Offset: 0x00072168 [CallerCount(2)] [CachedScanResults(RefRangeStart = 519040, RefRangeEnd = 519042, XrefRangeStart = 519025, XrefRangeEnd = 519040, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EarthQuakeAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B80 RID: 7040 RVA: 0x00073FAC File Offset: 0x000721AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519042, XrefRangeEnd = 519043, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenCollisionHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B81 RID: 7041 RVA: 0x00073FF0 File Offset: 0x000721F0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 519044, RefRangeEnd = 519046, XrefRangeStart = 519043, XrefRangeEnd = 519044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenCollisionHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B82 RID: 7042 RVA: 0x00074034 File Offset: 0x00072234 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519048, RefRangeEnd = 519049, XrefRangeStart = 519046, XrefRangeEnd = 519048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenCollisionHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B83 RID: 7043 RVA: 0x00074078 File Offset: 0x00072278 [CallerCount(0)] public unsafe void CloseCollisionHandL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B84 RID: 7044 RVA: 0x000740BC File Offset: 0x000722BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 519049, RefRangeEnd = 519050, XrefRangeStart = 519049, XrefRangeEnd = 519049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseCollisionHandR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B85 RID: 7045 RVA: 0x00074100 File Offset: 0x00072300 [CallerCount(3)] [CachedScanResults(RefRangeStart = 519050, RefRangeEnd = 519053, XrefRangeStart = 519050, XrefRangeEnd = 519050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseCollisionHand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B86 RID: 7046 RVA: 0x00074144 File Offset: 0x00072344 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519096, RefRangeEnd = 519097, XrefRangeStart = 519053, XrefRangeEnd = 519096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCollisionHandL(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B87 RID: 7047 RVA: 0x00074198 File Offset: 0x00072398 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519142, RefRangeEnd = 519143, XrefRangeStart = 519097, XrefRangeEnd = 519142, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCollisionHandR(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B88 RID: 7048 RVA: 0x000741EC File Offset: 0x000723EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 519145, RefRangeEnd = 519146, XrefRangeStart = 519143, XrefRangeEnd = 519145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseAttack02OtherCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B89 RID: 7049 RVA: 0x00074230 File Offset: 0x00072430 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519148, RefRangeEnd = 519149, XrefRangeStart = 519146, XrefRangeEnd = 519148, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttack02Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B8A RID: 7050 RVA: 0x00074274 File Offset: 0x00072474 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519149, RefRangeEnd = 519150, XrefRangeStart = 519149, XrefRangeEnd = 519149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenHandsWall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B8B RID: 7051 RVA: 0x000742B8 File Offset: 0x000724B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519150, XrefRangeEnd = 519154, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseHandsWall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B8C RID: 7052 RVA: 0x000742FC File Offset: 0x000724FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 519201, RefRangeEnd = 519202, XrefRangeStart = 519154, XrefRangeEnd = 519201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateHandsWall(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B8D RID: 7053 RVA: 0x00074350 File Offset: 0x00072550 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519202, XrefRangeEnd = 519315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void DamagedFloor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B8E RID: 7054 RVA: 0x000743A0 File Offset: 0x000725A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 519315, XrefRangeEnd = 519319, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetChargeAttackAngle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001B8F RID: 7055 RVA: 0x000743F0 File Offset: 0x000725F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519320, RefRangeEnd = 519321, XrefRangeStart = 519319, XrefRangeEnd = 519320, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetSceneForward() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001B90 RID: 7056 RVA: 0x00074440 File Offset: 0x00072640 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519322, RefRangeEnd = 519323, XrefRangeStart = 519321, XrefRangeEnd = 519322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 GetBossTarget() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001B91 RID: 7057 RVA: 0x00074490 File Offset: 0x00072690 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519348, RefRangeEnd = 519349, XrefRangeStart = 519323, XrefRangeEnd = 519348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001B92 RID: 7058 RVA: 0x000744E4 File Offset: 0x000726E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 519350, RefRangeEnd = 519351, XrefRangeStart = 519349, XrefRangeEnd = 519350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel03BigEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001B93 RID: 7059 RVA: 0x00074530 File Offset: 0x00072730 // Note: this type is marked as 'beforefieldinit'. static BossLevel03BigEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03BigEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Anim"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshChar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MeshDoll"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShadowPow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colGlow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShadowSwitch"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_Collider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC_Collider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Cap_Collider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC_ChargeCollider"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandFire"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BigDestory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Volatilize"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_CeilingSmoke"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeLL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeLR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeRL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeRR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ScenePS_FloorSmokeUpFall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BossFallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorGoUpLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorGoUpSmoke"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CharacterLight"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DestoryLight"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackHandL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackHandR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_BossTarget"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LockPoint"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SC"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FloorUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FloorUpDamaged"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor02L"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor02R"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03LL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03LR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03RL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor03RR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor04L"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor04R"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Floor04C"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EndFloor"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeFloorUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShakeFloorUpDamaged"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedUp"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorRL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorRR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorLR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedFloorLL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffOpeningLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackSweepL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackSweepR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttackCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeAttackLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFarComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFarThrow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtle"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtleExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtleCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffSplashButtleShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffThrowFireBall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffThrowFireBallExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffThrowFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffOpeningLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSweepL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSweepR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeAttackLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFarComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFarThrow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashBullet"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashButtleExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashButtleCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSplashButtleShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffThrowFireBall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffThrowFireBallExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffThrowFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorCollapse"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorCollapse02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FallLava02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_EarthQuake"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BodyLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorUpEnd"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DestoryStart"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeAbsorb"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_HandCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFireBallLoop"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorCollapse"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorCollapse02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFallLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFallLava02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthQuake"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBodyLava"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorUpEnd"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestoryStart"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeComplete"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeAbsorb"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallShot02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHandCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallShot"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallLoop"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashExplosion"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeFarCollision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSplashBulletNum"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSplashBulletRandom"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trEffCharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollisionHandR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollisionHandL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreCollisionHandR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PreCollisionHandL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adAttack01"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adAttackSweep"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adAttack02"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adChargeAttack"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_adCurrent"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bHandsWall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack02Collision"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorLL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorLR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorRR"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamagedFloorRL"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bZoomOut"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fZoomOut"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bGlow"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSECharge"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeTime"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeTimeVal"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEDestory"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEDestoryVolume"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bChargeFar"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptFloorFall"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptFloorFallSpeed"); BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bScriptEndFloorRise"); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665610); BossLevel03BigEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665611); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665612); BossLevel03BigEffectPlay.NativeMethodInfoPtr_LateUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665613); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665614); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665615); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665616); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665617); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SkipScript02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665618); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665619); BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665620); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665621); BossLevel03BigEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665622); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665623); BossLevel03BigEffectPlay.NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665624); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665625); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665626); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665627); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665628); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665629); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665630); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665631); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665632); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665633); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665634); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665635); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665636); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665637); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665638); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665639); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665640); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665641); BossLevel03BigEffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665642); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665643); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665644); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetAttackData_Public_Void_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665645); BossLevel03BigEffectPlay.NativeMethodInfoPtr_PlayWalkShake_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665646); BossLevel03BigEffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665647); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665648); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665649); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665650); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665651); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665652); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665653); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665654); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665655); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665656); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665657); BossLevel03BigEffectPlay.NativeMethodInfoPtr_OpenHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665658); BossLevel03BigEffectPlay.NativeMethodInfoPtr_CloseHandsWall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665659); BossLevel03BigEffectPlay.NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665660); BossLevel03BigEffectPlay.NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665661); BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665662); BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665663); BossLevel03BigEffectPlay.NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665664); BossLevel03BigEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665665); BossLevel03BigEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665666); } // Token: 0x06001B94 RID: 7060 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel03BigEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170008C5 RID: 2245 // (get) Token: 0x06001B95 RID: 7061 RVA: 0x000757BC File Offset: 0x000739BC // (set) Token: 0x06001B96 RID: 7062 RVA: 0x000757F0 File Offset: 0x000739F0 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C6 RID: 2246 // (get) Token: 0x06001B97 RID: 7063 RVA: 0x00075818 File Offset: 0x00073A18 // (set) Token: 0x06001B98 RID: 7064 RVA: 0x0007584C File Offset: 0x00073A4C public unsafe Animator g_Anim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Animator(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_Anim), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C7 RID: 2247 // (get) Token: 0x06001B99 RID: 7065 RVA: 0x00075874 File Offset: 0x00073A74 // (set) Token: 0x06001B9A RID: 7066 RVA: 0x000758A8 File Offset: 0x00073AA8 public unsafe Il2CppReferenceArray g_MeshChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C8 RID: 2248 // (get) Token: 0x06001B9B RID: 7067 RVA: 0x000758D0 File Offset: 0x00073AD0 // (set) Token: 0x06001B9C RID: 7068 RVA: 0x00075904 File Offset: 0x00073B04 public unsafe Il2CppReferenceArray g_MeshDoll { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MeshDoll), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008C9 RID: 2249 // (get) Token: 0x06001B9D RID: 7069 RVA: 0x0007592C File Offset: 0x00073B2C // (set) Token: 0x06001B9E RID: 7070 RVA: 0x00075960 File Offset: 0x00073B60 public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CA RID: 2250 // (get) Token: 0x06001B9F RID: 7071 RVA: 0x00075988 File Offset: 0x00073B88 // (set) Token: 0x06001BA0 RID: 7072 RVA: 0x000759B0 File Offset: 0x00073BB0 public unsafe float g_fShadowPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowPow)) = value; } } // Token: 0x170008CB RID: 2251 // (get) Token: 0x06001BA1 RID: 7073 RVA: 0x000759D4 File Offset: 0x00073BD4 // (set) Token: 0x06001BA2 RID: 7074 RVA: 0x000759FC File Offset: 0x00073BFC public unsafe Color g_colGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_colGlow)) = value; } } // Token: 0x170008CC RID: 2252 // (get) Token: 0x06001BA3 RID: 7075 RVA: 0x00075A20 File Offset: 0x00073C20 // (set) Token: 0x06001BA4 RID: 7076 RVA: 0x00075A48 File Offset: 0x00073C48 public unsafe bool g_bChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeComplete)) = value; } } // Token: 0x170008CD RID: 2253 // (get) Token: 0x06001BA5 RID: 7077 RVA: 0x00075A6C File Offset: 0x00073C6C // (set) Token: 0x06001BA6 RID: 7078 RVA: 0x00075A94 File Offset: 0x00073C94 public unsafe float g_fShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fShadowSwitch)) = value; } } // Token: 0x170008CE RID: 2254 // (get) Token: 0x06001BA7 RID: 7079 RVA: 0x00075AB8 File Offset: 0x00073CB8 // (set) Token: 0x06001BA8 RID: 7080 RVA: 0x00075AEC File Offset: 0x00073CEC public unsafe Il2CppReferenceArray SC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008CF RID: 2255 // (get) Token: 0x06001BA9 RID: 7081 RVA: 0x00075B14 File Offset: 0x00073D14 // (set) Token: 0x06001BAA RID: 7082 RVA: 0x00075B48 File Offset: 0x00073D48 public unsafe Il2CppReferenceArray BC_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_BC_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D0 RID: 2256 // (get) Token: 0x06001BAB RID: 7083 RVA: 0x00075B70 File Offset: 0x00073D70 // (set) Token: 0x06001BAC RID: 7084 RVA: 0x00075BA4 File Offset: 0x00073DA4 public unsafe Il2CppReferenceArray Cap_Collider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Cap_Collider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D1 RID: 2257 // (get) Token: 0x06001BAD RID: 7085 RVA: 0x00075BCC File Offset: 0x00073DCC // (set) Token: 0x06001BAE RID: 7086 RVA: 0x00075C00 File Offset: 0x00073E00 public unsafe SphereCollider SC_ChargeCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SC_ChargeCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D2 RID: 2258 // (get) Token: 0x06001BAF RID: 7087 RVA: 0x00075C28 File Offset: 0x00073E28 // (set) Token: 0x06001BB0 RID: 7088 RVA: 0x00075C5C File Offset: 0x00073E5C public unsafe Il2CppReferenceArray PS_HandFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D3 RID: 2259 // (get) Token: 0x06001BB1 RID: 7089 RVA: 0x00075C84 File Offset: 0x00073E84 // (set) Token: 0x06001BB2 RID: 7090 RVA: 0x00075CB8 File Offset: 0x00073EB8 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D4 RID: 2260 // (get) Token: 0x06001BB3 RID: 7091 RVA: 0x00075CE0 File Offset: 0x00073EE0 // (set) Token: 0x06001BB4 RID: 7092 RVA: 0x00075D14 File Offset: 0x00073F14 public unsafe ParticleSystem PS_BodyLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D5 RID: 2261 // (get) Token: 0x06001BB5 RID: 7093 RVA: 0x00075D3C File Offset: 0x00073F3C // (set) Token: 0x06001BB6 RID: 7094 RVA: 0x00075D70 File Offset: 0x00073F70 public unsafe ParticleSystem PS_BigDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BigDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D6 RID: 2262 // (get) Token: 0x06001BB7 RID: 7095 RVA: 0x00075D98 File Offset: 0x00073F98 // (set) Token: 0x06001BB8 RID: 7096 RVA: 0x00075DCC File Offset: 0x00073FCC public unsafe ParticleSystem PS_Volatilize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_Volatilize), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D7 RID: 2263 // (get) Token: 0x06001BB9 RID: 7097 RVA: 0x00075DF4 File Offset: 0x00073FF4 // (set) Token: 0x06001BBA RID: 7098 RVA: 0x00075E28 File Offset: 0x00074028 public unsafe ParticleSystem ScenePS_CeilingSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_CeilingSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D8 RID: 2264 // (get) Token: 0x06001BBB RID: 7099 RVA: 0x00075E50 File Offset: 0x00074050 // (set) Token: 0x06001BBC RID: 7100 RVA: 0x00075E84 File Offset: 0x00074084 public unsafe ParticleSystem ScenePS_FloorSmokeLL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008D9 RID: 2265 // (get) Token: 0x06001BBD RID: 7101 RVA: 0x00075EAC File Offset: 0x000740AC // (set) Token: 0x06001BBE RID: 7102 RVA: 0x00075EE0 File Offset: 0x000740E0 public unsafe ParticleSystem ScenePS_FloorSmokeLR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeLR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DA RID: 2266 // (get) Token: 0x06001BBF RID: 7103 RVA: 0x00075F08 File Offset: 0x00074108 // (set) Token: 0x06001BC0 RID: 7104 RVA: 0x00075F3C File Offset: 0x0007413C public unsafe ParticleSystem ScenePS_FloorSmokeRL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DB RID: 2267 // (get) Token: 0x06001BC1 RID: 7105 RVA: 0x00075F64 File Offset: 0x00074164 // (set) Token: 0x06001BC2 RID: 7106 RVA: 0x00075F98 File Offset: 0x00074198 public unsafe ParticleSystem ScenePS_FloorSmokeRR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeRR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DC RID: 2268 // (get) Token: 0x06001BC3 RID: 7107 RVA: 0x00075FC0 File Offset: 0x000741C0 // (set) Token: 0x06001BC4 RID: 7108 RVA: 0x00075FF4 File Offset: 0x000741F4 public unsafe ParticleSystem ScenePS_FloorSmokeUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DD RID: 2269 // (get) Token: 0x06001BC5 RID: 7109 RVA: 0x0007601C File Offset: 0x0007421C // (set) Token: 0x06001BC6 RID: 7110 RVA: 0x00076050 File Offset: 0x00074250 public unsafe ParticleSystem ScenePS_FloorSmokeUpFall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DE RID: 2270 // (get) Token: 0x06001BC7 RID: 7111 RVA: 0x00076078 File Offset: 0x00074278 // (set) Token: 0x06001BC8 RID: 7112 RVA: 0x000760AC File Offset: 0x000742AC public unsafe ParticleSystem PS_BossFallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_BossFallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008DF RID: 2271 // (get) Token: 0x06001BC9 RID: 7113 RVA: 0x000760D4 File Offset: 0x000742D4 // (set) Token: 0x06001BCA RID: 7114 RVA: 0x00076108 File Offset: 0x00074308 public unsafe ParticleSystem PS_FloorFallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorFallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E0 RID: 2272 // (get) Token: 0x06001BCB RID: 7115 RVA: 0x00076130 File Offset: 0x00074330 // (set) Token: 0x06001BCC RID: 7116 RVA: 0x00076164 File Offset: 0x00074364 public unsafe ParticleSystem PS_FloorGoUpLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E1 RID: 2273 // (get) Token: 0x06001BCD RID: 7117 RVA: 0x0007618C File Offset: 0x0007438C // (set) Token: 0x06001BCE RID: 7118 RVA: 0x000761C0 File Offset: 0x000743C0 public unsafe ParticleSystem PS_FloorGoUpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_PS_FloorGoUpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E2 RID: 2274 // (get) Token: 0x06001BCF RID: 7119 RVA: 0x000761E8 File Offset: 0x000743E8 // (set) Token: 0x06001BD0 RID: 7120 RVA: 0x0007621C File Offset: 0x0007441C public unsafe Light CharacterLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_CharacterLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E3 RID: 2275 // (get) Token: 0x06001BD1 RID: 7121 RVA: 0x00076244 File Offset: 0x00074444 // (set) Token: 0x06001BD2 RID: 7122 RVA: 0x00076278 File Offset: 0x00074478 public unsafe Light DestoryLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DestoryLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E4 RID: 2276 // (get) Token: 0x06001BD3 RID: 7123 RVA: 0x000762A0 File Offset: 0x000744A0 // (set) Token: 0x06001BD4 RID: 7124 RVA: 0x000762D4 File Offset: 0x000744D4 public unsafe Transform Pos_AttackHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E5 RID: 2277 // (get) Token: 0x06001BD5 RID: 7125 RVA: 0x000762FC File Offset: 0x000744FC // (set) Token: 0x06001BD6 RID: 7126 RVA: 0x00076330 File Offset: 0x00074530 public unsafe Transform Pos_AttackHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_AttackHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E6 RID: 2278 // (get) Token: 0x06001BD7 RID: 7127 RVA: 0x00076358 File Offset: 0x00074558 // (set) Token: 0x06001BD8 RID: 7128 RVA: 0x0007638C File Offset: 0x0007458C public unsafe Transform Pos_BossTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_BossTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E7 RID: 2279 // (get) Token: 0x06001BD9 RID: 7129 RVA: 0x000763B4 File Offset: 0x000745B4 // (set) Token: 0x06001BDA RID: 7130 RVA: 0x000763E8 File Offset: 0x000745E8 public unsafe Transform Pos_LockPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Pos_LockPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E8 RID: 2280 // (get) Token: 0x06001BDB RID: 7131 RVA: 0x00076410 File Offset: 0x00074610 // (set) Token: 0x06001BDC RID: 7132 RVA: 0x00076444 File Offset: 0x00074644 public unsafe Il2CppReferenceArray g_SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008E9 RID: 2281 // (get) Token: 0x06001BDD RID: 7133 RVA: 0x0007646C File Offset: 0x0007466C // (set) Token: 0x06001BDE RID: 7134 RVA: 0x000764A0 File Offset: 0x000746A0 public unsafe GameObject FloorUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EA RID: 2282 // (get) Token: 0x06001BDF RID: 7135 RVA: 0x000764C8 File Offset: 0x000746C8 // (set) Token: 0x06001BE0 RID: 7136 RVA: 0x000764FC File Offset: 0x000746FC public unsafe GameObject FloorUpDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_FloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EB RID: 2283 // (get) Token: 0x06001BE1 RID: 7137 RVA: 0x00076524 File Offset: 0x00074724 // (set) Token: 0x06001BE2 RID: 7138 RVA: 0x00076558 File Offset: 0x00074758 public unsafe GameObject Floor01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EC RID: 2284 // (get) Token: 0x06001BE3 RID: 7139 RVA: 0x00076580 File Offset: 0x00074780 // (set) Token: 0x06001BE4 RID: 7140 RVA: 0x000765B4 File Offset: 0x000747B4 public unsafe GameObject Floor02L { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02L), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008ED RID: 2285 // (get) Token: 0x06001BE5 RID: 7141 RVA: 0x000765DC File Offset: 0x000747DC // (set) Token: 0x06001BE6 RID: 7142 RVA: 0x00076610 File Offset: 0x00074810 public unsafe GameObject Floor02R { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor02R), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EE RID: 2286 // (get) Token: 0x06001BE7 RID: 7143 RVA: 0x00076638 File Offset: 0x00074838 // (set) Token: 0x06001BE8 RID: 7144 RVA: 0x0007666C File Offset: 0x0007486C public unsafe GameObject Floor03LL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008EF RID: 2287 // (get) Token: 0x06001BE9 RID: 7145 RVA: 0x00076694 File Offset: 0x00074894 // (set) Token: 0x06001BEA RID: 7146 RVA: 0x000766C8 File Offset: 0x000748C8 public unsafe GameObject Floor03LR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03LR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F0 RID: 2288 // (get) Token: 0x06001BEB RID: 7147 RVA: 0x000766F0 File Offset: 0x000748F0 // (set) Token: 0x06001BEC RID: 7148 RVA: 0x00076724 File Offset: 0x00074924 public unsafe GameObject Floor03RL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F1 RID: 2289 // (get) Token: 0x06001BED RID: 7149 RVA: 0x0007674C File Offset: 0x0007494C // (set) Token: 0x06001BEE RID: 7150 RVA: 0x00076780 File Offset: 0x00074980 public unsafe GameObject Floor03RR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor03RR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F2 RID: 2290 // (get) Token: 0x06001BEF RID: 7151 RVA: 0x000767A8 File Offset: 0x000749A8 // (set) Token: 0x06001BF0 RID: 7152 RVA: 0x000767DC File Offset: 0x000749DC public unsafe GameObject Floor04L { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04L), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F3 RID: 2291 // (get) Token: 0x06001BF1 RID: 7153 RVA: 0x00076804 File Offset: 0x00074A04 // (set) Token: 0x06001BF2 RID: 7154 RVA: 0x00076838 File Offset: 0x00074A38 public unsafe GameObject Floor04R { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04R), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F4 RID: 2292 // (get) Token: 0x06001BF3 RID: 7155 RVA: 0x00076860 File Offset: 0x00074A60 // (set) Token: 0x06001BF4 RID: 7156 RVA: 0x00076894 File Offset: 0x00074A94 public unsafe GameObject Floor04C { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_Floor04C), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F5 RID: 2293 // (get) Token: 0x06001BF5 RID: 7157 RVA: 0x000768BC File Offset: 0x00074ABC // (set) Token: 0x06001BF6 RID: 7158 RVA: 0x000768F0 File Offset: 0x00074AF0 public unsafe GameObject EndFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EndFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F6 RID: 2294 // (get) Token: 0x06001BF7 RID: 7159 RVA: 0x00076918 File Offset: 0x00074B18 // (set) Token: 0x06001BF8 RID: 7160 RVA: 0x0007694C File Offset: 0x00074B4C public unsafe Shake g_ShakeFloorUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F7 RID: 2295 // (get) Token: 0x06001BF9 RID: 7161 RVA: 0x00076974 File Offset: 0x00074B74 // (set) Token: 0x06001BFA RID: 7162 RVA: 0x000769A8 File Offset: 0x00074BA8 public unsafe Shake g_ShakeFloorUpDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_ShakeFloorUpDamaged), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F8 RID: 2296 // (get) Token: 0x06001BFB RID: 7163 RVA: 0x000769D0 File Offset: 0x00074BD0 // (set) Token: 0x06001BFC RID: 7164 RVA: 0x00076A04 File Offset: 0x00074C04 public unsafe DamagedObjectFloor_BossBig03 DamagedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008F9 RID: 2297 // (get) Token: 0x06001BFD RID: 7165 RVA: 0x00076A2C File Offset: 0x00074C2C // (set) Token: 0x06001BFE RID: 7166 RVA: 0x00076A60 File Offset: 0x00074C60 public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FA RID: 2298 // (get) Token: 0x06001BFF RID: 7167 RVA: 0x00076A88 File Offset: 0x00074C88 // (set) Token: 0x06001C00 RID: 7168 RVA: 0x00076ABC File Offset: 0x00074CBC public unsafe DamagedObjectFloor_BossBig03 DamagedFloorRR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorRR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FB RID: 2299 // (get) Token: 0x06001C01 RID: 7169 RVA: 0x00076AE4 File Offset: 0x00074CE4 // (set) Token: 0x06001C02 RID: 7170 RVA: 0x00076B18 File Offset: 0x00074D18 public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FC RID: 2300 // (get) Token: 0x06001C03 RID: 7171 RVA: 0x00076B40 File Offset: 0x00074D40 // (set) Token: 0x06001C04 RID: 7172 RVA: 0x00076B74 File Offset: 0x00074D74 public unsafe DamagedObjectFloor_BossBig03 DamagedFloorLL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new DamagedObjectFloor_BossBig03(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_DamagedFloorLL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FD RID: 2301 // (get) Token: 0x06001C05 RID: 7173 RVA: 0x00076B9C File Offset: 0x00074D9C // (set) Token: 0x06001C06 RID: 7174 RVA: 0x00076BD0 File Offset: 0x00074DD0 public unsafe GameObject EffOpeningLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FE RID: 2302 // (get) Token: 0x06001C07 RID: 7175 RVA: 0x00076BF8 File Offset: 0x00074DF8 // (set) Token: 0x06001C08 RID: 7176 RVA: 0x00076C2C File Offset: 0x00074E2C public unsafe GameObject EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170008FF RID: 2303 // (get) Token: 0x06001C09 RID: 7177 RVA: 0x00076C54 File Offset: 0x00074E54 // (set) Token: 0x06001C0A RID: 7178 RVA: 0x00076C88 File Offset: 0x00074E88 public unsafe GameObject EffAttackSweepL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000900 RID: 2304 // (get) Token: 0x06001C0B RID: 7179 RVA: 0x00076CB0 File Offset: 0x00074EB0 // (set) Token: 0x06001C0C RID: 7180 RVA: 0x00076CE4 File Offset: 0x00074EE4 public unsafe GameObject EffAttackSweepR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000901 RID: 2305 // (get) Token: 0x06001C0D RID: 7181 RVA: 0x00076D0C File Offset: 0x00074F0C // (set) Token: 0x06001C0E RID: 7182 RVA: 0x00076D40 File Offset: 0x00074F40 public unsafe GameObject EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000902 RID: 2306 // (get) Token: 0x06001C0F RID: 7183 RVA: 0x00076D68 File Offset: 0x00074F68 // (set) Token: 0x06001C10 RID: 7184 RVA: 0x00076D9C File Offset: 0x00074F9C public unsafe GameObject EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000903 RID: 2307 // (get) Token: 0x06001C11 RID: 7185 RVA: 0x00076DC4 File Offset: 0x00074FC4 // (set) Token: 0x06001C12 RID: 7186 RVA: 0x00076DF8 File Offset: 0x00074FF8 public unsafe GameObject EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000904 RID: 2308 // (get) Token: 0x06001C13 RID: 7187 RVA: 0x00076E20 File Offset: 0x00075020 // (set) Token: 0x06001C14 RID: 7188 RVA: 0x00076E54 File Offset: 0x00075054 public unsafe GameObject EffChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000905 RID: 2309 // (get) Token: 0x06001C15 RID: 7189 RVA: 0x00076E7C File Offset: 0x0007507C // (set) Token: 0x06001C16 RID: 7190 RVA: 0x00076EB0 File Offset: 0x000750B0 public unsafe GameObject EffChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000906 RID: 2310 // (get) Token: 0x06001C17 RID: 7191 RVA: 0x00076ED8 File Offset: 0x000750D8 // (set) Token: 0x06001C18 RID: 7192 RVA: 0x00076F0C File Offset: 0x0007510C public unsafe GameObject EffChargeAttackLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000907 RID: 2311 // (get) Token: 0x06001C19 RID: 7193 RVA: 0x00076F34 File Offset: 0x00075134 // (set) Token: 0x06001C1A RID: 7194 RVA: 0x00076F68 File Offset: 0x00075168 public unsafe GameObject EffChargeFar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000908 RID: 2312 // (get) Token: 0x06001C1B RID: 7195 RVA: 0x00076F90 File Offset: 0x00075190 // (set) Token: 0x06001C1C RID: 7196 RVA: 0x00076FC4 File Offset: 0x000751C4 public unsafe GameObject EffChargeFarComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000909 RID: 2313 // (get) Token: 0x06001C1D RID: 7197 RVA: 0x00076FEC File Offset: 0x000751EC // (set) Token: 0x06001C1E RID: 7198 RVA: 0x00077020 File Offset: 0x00075220 public unsafe GameObject EffChargeFarThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090A RID: 2314 // (get) Token: 0x06001C1F RID: 7199 RVA: 0x00077048 File Offset: 0x00075248 // (set) Token: 0x06001C20 RID: 7200 RVA: 0x0007707C File Offset: 0x0007527C public unsafe GameObject EffChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090B RID: 2315 // (get) Token: 0x06001C21 RID: 7201 RVA: 0x000770A4 File Offset: 0x000752A4 // (set) Token: 0x06001C22 RID: 7202 RVA: 0x000770D8 File Offset: 0x000752D8 public unsafe GameObject EffSplashButtle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtle), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090C RID: 2316 // (get) Token: 0x06001C23 RID: 7203 RVA: 0x00077100 File Offset: 0x00075300 // (set) Token: 0x06001C24 RID: 7204 RVA: 0x00077134 File Offset: 0x00075334 public unsafe GameObject EffSplashButtleExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090D RID: 2317 // (get) Token: 0x06001C25 RID: 7205 RVA: 0x0007715C File Offset: 0x0007535C // (set) Token: 0x06001C26 RID: 7206 RVA: 0x00077190 File Offset: 0x00075390 public unsafe GameObject EffSplashButtleCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090E RID: 2318 // (get) Token: 0x06001C27 RID: 7207 RVA: 0x000771B8 File Offset: 0x000753B8 // (set) Token: 0x06001C28 RID: 7208 RVA: 0x000771EC File Offset: 0x000753EC public unsafe GameObject EffSplashButtleShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700090F RID: 2319 // (get) Token: 0x06001C29 RID: 7209 RVA: 0x00077214 File Offset: 0x00075414 // (set) Token: 0x06001C2A RID: 7210 RVA: 0x00077248 File Offset: 0x00075448 public unsafe GameObject EffThrowFireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000910 RID: 2320 // (get) Token: 0x06001C2B RID: 7211 RVA: 0x00077270 File Offset: 0x00075470 // (set) Token: 0x06001C2C RID: 7212 RVA: 0x000772A4 File Offset: 0x000754A4 public unsafe GameObject EffThrowFireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000911 RID: 2321 // (get) Token: 0x06001C2D RID: 7213 RVA: 0x000772CC File Offset: 0x000754CC // (set) Token: 0x06001C2E RID: 7214 RVA: 0x00077300 File Offset: 0x00075500 public unsafe GameObject EffThrowFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000912 RID: 2322 // (get) Token: 0x06001C2F RID: 7215 RVA: 0x00077328 File Offset: 0x00075528 // (set) Token: 0x06001C30 RID: 7216 RVA: 0x0007735C File Offset: 0x0007555C public unsafe EffectPool g_EffOpeningLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffOpeningLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000913 RID: 2323 // (get) Token: 0x06001C31 RID: 7217 RVA: 0x00077384 File Offset: 0x00075584 // (set) Token: 0x06001C32 RID: 7218 RVA: 0x000773B8 File Offset: 0x000755B8 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000914 RID: 2324 // (get) Token: 0x06001C33 RID: 7219 RVA: 0x000773E0 File Offset: 0x000755E0 // (set) Token: 0x06001C34 RID: 7220 RVA: 0x00077414 File Offset: 0x00075614 public unsafe EffectPool g_EffAttackSweepL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000915 RID: 2325 // (get) Token: 0x06001C35 RID: 7221 RVA: 0x0007743C File Offset: 0x0007563C // (set) Token: 0x06001C36 RID: 7222 RVA: 0x00077470 File Offset: 0x00075670 public unsafe EffectPool g_EffAttackSweepR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackSweepR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000916 RID: 2326 // (get) Token: 0x06001C37 RID: 7223 RVA: 0x00077498 File Offset: 0x00075698 // (set) Token: 0x06001C38 RID: 7224 RVA: 0x000774CC File Offset: 0x000756CC public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000917 RID: 2327 // (get) Token: 0x06001C39 RID: 7225 RVA: 0x000774F4 File Offset: 0x000756F4 // (set) Token: 0x06001C3A RID: 7226 RVA: 0x00077528 File Offset: 0x00075728 public unsafe EffectPool g_EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000918 RID: 2328 // (get) Token: 0x06001C3B RID: 7227 RVA: 0x00077550 File Offset: 0x00075750 // (set) Token: 0x06001C3C RID: 7228 RVA: 0x00077584 File Offset: 0x00075784 public unsafe EffectPool g_EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000919 RID: 2329 // (get) Token: 0x06001C3D RID: 7229 RVA: 0x000775AC File Offset: 0x000757AC // (set) Token: 0x06001C3E RID: 7230 RVA: 0x000775E0 File Offset: 0x000757E0 public unsafe EffectPool g_EffChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700091A RID: 2330 // (get) Token: 0x06001C3F RID: 7231 RVA: 0x00077608 File Offset: 0x00075808 // (set) Token: 0x06001C40 RID: 7232 RVA: 0x0007763C File Offset: 0x0007583C public unsafe EffectPool g_EffChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700091B RID: 2331 // (get) Token: 0x06001C41 RID: 7233 RVA: 0x00077664 File Offset: 0x00075864 // (set) Token: 0x06001C42 RID: 7234 RVA: 0x00077698 File Offset: 0x00075898 public unsafe EffectPool g_EffChargeAttackLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeAttackLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700091C RID: 2332 // (get) Token: 0x06001C43 RID: 7235 RVA: 0x000776C0 File Offset: 0x000758C0 // (set) Token: 0x06001C44 RID: 7236 RVA: 0x000776F4 File Offset: 0x000758F4 public unsafe EffectPool g_EffChargeFar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700091D RID: 2333 // (get) Token: 0x06001C45 RID: 7237 RVA: 0x0007771C File Offset: 0x0007591C // (set) Token: 0x06001C46 RID: 7238 RVA: 0x00077750 File Offset: 0x00075950 public unsafe EffectPool g_EffChargeFarComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700091E RID: 2334 // (get) Token: 0x06001C47 RID: 7239 RVA: 0x00077778 File Offset: 0x00075978 // (set) Token: 0x06001C48 RID: 7240 RVA: 0x000777AC File Offset: 0x000759AC public unsafe EffectPool g_EffChargeFarThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700091F RID: 2335 // (get) Token: 0x06001C49 RID: 7241 RVA: 0x000777D4 File Offset: 0x000759D4 // (set) Token: 0x06001C4A RID: 7242 RVA: 0x00077808 File Offset: 0x00075A08 public unsafe EffectPool g_EffChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000920 RID: 2336 // (get) Token: 0x06001C4B RID: 7243 RVA: 0x00077830 File Offset: 0x00075A30 // (set) Token: 0x06001C4C RID: 7244 RVA: 0x00077864 File Offset: 0x00075A64 public unsafe EffectPool g_EffSplashBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000921 RID: 2337 // (get) Token: 0x06001C4D RID: 7245 RVA: 0x0007788C File Offset: 0x00075A8C // (set) Token: 0x06001C4E RID: 7246 RVA: 0x000778C0 File Offset: 0x00075AC0 public unsafe EffectPool g_EffSplashButtleExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000922 RID: 2338 // (get) Token: 0x06001C4F RID: 7247 RVA: 0x000778E8 File Offset: 0x00075AE8 // (set) Token: 0x06001C50 RID: 7248 RVA: 0x0007791C File Offset: 0x00075B1C public unsafe EffectPool g_EffSplashButtleCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000923 RID: 2339 // (get) Token: 0x06001C51 RID: 7249 RVA: 0x00077944 File Offset: 0x00075B44 // (set) Token: 0x06001C52 RID: 7250 RVA: 0x00077978 File Offset: 0x00075B78 public unsafe EffectPool g_EffSplashButtleShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffSplashButtleShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000924 RID: 2340 // (get) Token: 0x06001C53 RID: 7251 RVA: 0x000779A0 File Offset: 0x00075BA0 // (set) Token: 0x06001C54 RID: 7252 RVA: 0x000779D4 File Offset: 0x00075BD4 public unsafe EffectPool g_EffThrowFireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000925 RID: 2341 // (get) Token: 0x06001C55 RID: 7253 RVA: 0x000779FC File Offset: 0x00075BFC // (set) Token: 0x06001C56 RID: 7254 RVA: 0x00077A30 File Offset: 0x00075C30 public unsafe EffectPool g_EffThrowFireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000926 RID: 2342 // (get) Token: 0x06001C57 RID: 7255 RVA: 0x00077A58 File Offset: 0x00075C58 // (set) Token: 0x06001C58 RID: 7256 RVA: 0x00077A8C File Offset: 0x00075C8C public unsafe EffectPool g_EffThrowFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_EffThrowFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000927 RID: 2343 // (get) Token: 0x06001C59 RID: 7257 RVA: 0x00077AB4 File Offset: 0x00075CB4 // (set) Token: 0x06001C5A RID: 7258 RVA: 0x00077AE8 File Offset: 0x00075CE8 public unsafe GameObject SE_FloorCollapse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000928 RID: 2344 // (get) Token: 0x06001C5B RID: 7259 RVA: 0x00077B10 File Offset: 0x00075D10 // (set) Token: 0x06001C5C RID: 7260 RVA: 0x00077B44 File Offset: 0x00075D44 public unsafe GameObject SE_FloorCollapse02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000929 RID: 2345 // (get) Token: 0x06001C5D RID: 7261 RVA: 0x00077B6C File Offset: 0x00075D6C // (set) Token: 0x06001C5E RID: 7262 RVA: 0x00077BA0 File Offset: 0x00075DA0 public unsafe GameObject SE_FallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700092A RID: 2346 // (get) Token: 0x06001C5F RID: 7263 RVA: 0x00077BC8 File Offset: 0x00075DC8 // (set) Token: 0x06001C60 RID: 7264 RVA: 0x00077BFC File Offset: 0x00075DFC public unsafe GameObject SE_FallLava02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FallLava02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700092B RID: 2347 // (get) Token: 0x06001C61 RID: 7265 RVA: 0x00077C24 File Offset: 0x00075E24 // (set) Token: 0x06001C62 RID: 7266 RVA: 0x00077C58 File Offset: 0x00075E58 public unsafe GameObject SE_EarthQuake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_EarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700092C RID: 2348 // (get) Token: 0x06001C63 RID: 7267 RVA: 0x00077C80 File Offset: 0x00075E80 // (set) Token: 0x06001C64 RID: 7268 RVA: 0x00077CB4 File Offset: 0x00075EB4 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700092D RID: 2349 // (get) Token: 0x06001C65 RID: 7269 RVA: 0x00077CDC File Offset: 0x00075EDC // (set) Token: 0x06001C66 RID: 7270 RVA: 0x00077D10 File Offset: 0x00075F10 public unsafe GameObject SE_BodyLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_BodyLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700092E RID: 2350 // (get) Token: 0x06001C67 RID: 7271 RVA: 0x00077D38 File Offset: 0x00075F38 // (set) Token: 0x06001C68 RID: 7272 RVA: 0x00077D6C File Offset: 0x00075F6C public unsafe GameObject SE_FloorUpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700092F RID: 2351 // (get) Token: 0x06001C69 RID: 7273 RVA: 0x00077D94 File Offset: 0x00075F94 // (set) Token: 0x06001C6A RID: 7274 RVA: 0x00077DC8 File Offset: 0x00075FC8 public unsafe GameObject SE_DestoryStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_DestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000930 RID: 2352 // (get) Token: 0x06001C6B RID: 7275 RVA: 0x00077DF0 File Offset: 0x00075FF0 // (set) Token: 0x06001C6C RID: 7276 RVA: 0x00077E24 File Offset: 0x00076024 public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000931 RID: 2353 // (get) Token: 0x06001C6D RID: 7277 RVA: 0x00077E4C File Offset: 0x0007604C // (set) Token: 0x06001C6E RID: 7278 RVA: 0x00077E80 File Offset: 0x00076080 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000932 RID: 2354 // (get) Token: 0x06001C6F RID: 7279 RVA: 0x00077EA8 File Offset: 0x000760A8 // (set) Token: 0x06001C70 RID: 7280 RVA: 0x00077EDC File Offset: 0x000760DC public unsafe GameObject SE_Attack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Attack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000933 RID: 2355 // (get) Token: 0x06001C71 RID: 7281 RVA: 0x00077F04 File Offset: 0x00076104 // (set) Token: 0x06001C72 RID: 7282 RVA: 0x00077F38 File Offset: 0x00076138 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000934 RID: 2356 // (get) Token: 0x06001C73 RID: 7283 RVA: 0x00077F60 File Offset: 0x00076160 // (set) Token: 0x06001C74 RID: 7284 RVA: 0x00077F94 File Offset: 0x00076194 public unsafe GameObject SE_ChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000935 RID: 2357 // (get) Token: 0x06001C75 RID: 7285 RVA: 0x00077FBC File Offset: 0x000761BC // (set) Token: 0x06001C76 RID: 7286 RVA: 0x00077FF0 File Offset: 0x000761F0 public unsafe GameObject SE_ChargeAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000936 RID: 2358 // (get) Token: 0x06001C77 RID: 7287 RVA: 0x00078018 File Offset: 0x00076218 // (set) Token: 0x06001C78 RID: 7288 RVA: 0x0007804C File Offset: 0x0007624C public unsafe GameObject SE_ChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000937 RID: 2359 // (get) Token: 0x06001C79 RID: 7289 RVA: 0x00078074 File Offset: 0x00076274 // (set) Token: 0x06001C7A RID: 7290 RVA: 0x000780A8 File Offset: 0x000762A8 public unsafe GameObject SE_FireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000938 RID: 2360 // (get) Token: 0x06001C7B RID: 7291 RVA: 0x000780D0 File Offset: 0x000762D0 // (set) Token: 0x06001C7C RID: 7292 RVA: 0x00078104 File Offset: 0x00076304 public unsafe GameObject SE_HandCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_HandCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000939 RID: 2361 // (get) Token: 0x06001C7D RID: 7293 RVA: 0x0007812C File Offset: 0x0007632C // (set) Token: 0x06001C7E RID: 7294 RVA: 0x00078160 File Offset: 0x00076360 public unsafe GameObject SEFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700093A RID: 2362 // (get) Token: 0x06001C7F RID: 7295 RVA: 0x00078188 File Offset: 0x00076388 // (set) Token: 0x06001C80 RID: 7296 RVA: 0x000781BC File Offset: 0x000763BC public unsafe GameObject SEFireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700093B RID: 2363 // (get) Token: 0x06001C81 RID: 7297 RVA: 0x000781E4 File Offset: 0x000763E4 // (set) Token: 0x06001C82 RID: 7298 RVA: 0x00078218 File Offset: 0x00076418 public unsafe GameObject SE_SplashShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700093C RID: 2364 // (get) Token: 0x06001C83 RID: 7299 RVA: 0x00078240 File Offset: 0x00076440 // (set) Token: 0x06001C84 RID: 7300 RVA: 0x00078274 File Offset: 0x00076474 public unsafe GameObject SE_SplashExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700093D RID: 2365 // (get) Token: 0x06001C85 RID: 7301 RVA: 0x0007829C File Offset: 0x0007649C // (set) Token: 0x06001C86 RID: 7302 RVA: 0x000782D0 File Offset: 0x000764D0 public unsafe GameObject SE_SplashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_SplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700093E RID: 2366 // (get) Token: 0x06001C87 RID: 7303 RVA: 0x000782F8 File Offset: 0x000764F8 // (set) Token: 0x06001C88 RID: 7304 RVA: 0x0007832C File Offset: 0x0007652C public unsafe GameObject SE_ChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_SE_ChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700093F RID: 2367 // (get) Token: 0x06001C89 RID: 7305 RVA: 0x00078354 File Offset: 0x00076554 // (set) Token: 0x06001C8A RID: 7306 RVA: 0x00078388 File Offset: 0x00076588 public unsafe SoundEffect g_SEFloorCollapse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000940 RID: 2368 // (get) Token: 0x06001C8B RID: 7307 RVA: 0x000783B0 File Offset: 0x000765B0 // (set) Token: 0x06001C8C RID: 7308 RVA: 0x000783E4 File Offset: 0x000765E4 public unsafe SoundEffect g_SEFloorCollapse02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorCollapse02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000941 RID: 2369 // (get) Token: 0x06001C8D RID: 7309 RVA: 0x0007840C File Offset: 0x0007660C // (set) Token: 0x06001C8E RID: 7310 RVA: 0x00078440 File Offset: 0x00076640 public unsafe SoundEffect g_SEFallLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000942 RID: 2370 // (get) Token: 0x06001C8F RID: 7311 RVA: 0x00078468 File Offset: 0x00076668 // (set) Token: 0x06001C90 RID: 7312 RVA: 0x0007849C File Offset: 0x0007669C public unsafe SoundEffect g_SEFallLava02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFallLava02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000943 RID: 2371 // (get) Token: 0x06001C91 RID: 7313 RVA: 0x000784C4 File Offset: 0x000766C4 // (set) Token: 0x06001C92 RID: 7314 RVA: 0x000784F8 File Offset: 0x000766F8 public unsafe SoundEffect g_SEEarthQuake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEEarthQuake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000944 RID: 2372 // (get) Token: 0x06001C93 RID: 7315 RVA: 0x00078520 File Offset: 0x00076720 // (set) Token: 0x06001C94 RID: 7316 RVA: 0x00078554 File Offset: 0x00076754 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000945 RID: 2373 // (get) Token: 0x06001C95 RID: 7317 RVA: 0x0007857C File Offset: 0x0007677C // (set) Token: 0x06001C96 RID: 7318 RVA: 0x000785B0 File Offset: 0x000767B0 public unsafe SoundEffect g_SEBodyLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEBodyLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000946 RID: 2374 // (get) Token: 0x06001C97 RID: 7319 RVA: 0x000785D8 File Offset: 0x000767D8 // (set) Token: 0x06001C98 RID: 7320 RVA: 0x0007860C File Offset: 0x0007680C public unsafe SoundEffect g_SEFloorUpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFloorUpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000947 RID: 2375 // (get) Token: 0x06001C99 RID: 7321 RVA: 0x00078634 File Offset: 0x00076834 // (set) Token: 0x06001C9A RID: 7322 RVA: 0x00078668 File Offset: 0x00076868 public unsafe SoundEffect g_SEDestoryStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestoryStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000948 RID: 2376 // (get) Token: 0x06001C9B RID: 7323 RVA: 0x00078690 File Offset: 0x00076890 // (set) Token: 0x06001C9C RID: 7324 RVA: 0x000786C4 File Offset: 0x000768C4 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000949 RID: 2377 // (get) Token: 0x06001C9D RID: 7325 RVA: 0x000786EC File Offset: 0x000768EC // (set) Token: 0x06001C9E RID: 7326 RVA: 0x00078720 File Offset: 0x00076920 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094A RID: 2378 // (get) Token: 0x06001C9F RID: 7327 RVA: 0x00078748 File Offset: 0x00076948 // (set) Token: 0x06001CA0 RID: 7328 RVA: 0x0007877C File Offset: 0x0007697C public unsafe SoundEffect g_SEAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094B RID: 2379 // (get) Token: 0x06001CA1 RID: 7329 RVA: 0x000787A4 File Offset: 0x000769A4 // (set) Token: 0x06001CA2 RID: 7330 RVA: 0x000787D8 File Offset: 0x000769D8 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094C RID: 2380 // (get) Token: 0x06001CA3 RID: 7331 RVA: 0x00078800 File Offset: 0x00076A00 // (set) Token: 0x06001CA4 RID: 7332 RVA: 0x00078834 File Offset: 0x00076A34 public unsafe SoundEffect g_SEChargeComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094D RID: 2381 // (get) Token: 0x06001CA5 RID: 7333 RVA: 0x0007885C File Offset: 0x00076A5C // (set) Token: 0x06001CA6 RID: 7334 RVA: 0x00078890 File Offset: 0x00076A90 public unsafe SoundEffect g_SEChargeAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeAbsorb), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094E RID: 2382 // (get) Token: 0x06001CA7 RID: 7335 RVA: 0x000788B8 File Offset: 0x00076AB8 // (set) Token: 0x06001CA8 RID: 7336 RVA: 0x000788EC File Offset: 0x00076AEC public unsafe SoundEffect g_SEChargeExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700094F RID: 2383 // (get) Token: 0x06001CA9 RID: 7337 RVA: 0x00078914 File Offset: 0x00076B14 // (set) Token: 0x06001CAA RID: 7338 RVA: 0x00078948 File Offset: 0x00076B48 public unsafe SoundEffect g_SEFireBallShot02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000950 RID: 2384 // (get) Token: 0x06001CAB RID: 7339 RVA: 0x00078970 File Offset: 0x00076B70 // (set) Token: 0x06001CAC RID: 7340 RVA: 0x000789A4 File Offset: 0x00076BA4 public unsafe SoundEffect g_SEHandCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEHandCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000951 RID: 2385 // (get) Token: 0x06001CAD RID: 7341 RVA: 0x000789CC File Offset: 0x00076BCC // (set) Token: 0x06001CAE RID: 7342 RVA: 0x00078A00 File Offset: 0x00076C00 public unsafe SoundEffect g_SESplashShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000952 RID: 2386 // (get) Token: 0x06001CAF RID: 7343 RVA: 0x00078A28 File Offset: 0x00076C28 // (set) Token: 0x06001CB0 RID: 7344 RVA: 0x00078A5C File Offset: 0x00076C5C public unsafe SoundEffectPool g_SEFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000953 RID: 2387 // (get) Token: 0x06001CB1 RID: 7345 RVA: 0x00078A84 File Offset: 0x00076C84 // (set) Token: 0x06001CB2 RID: 7346 RVA: 0x00078AB8 File Offset: 0x00076CB8 public unsafe SoundEffectPool g_SEFireBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEFireBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000954 RID: 2388 // (get) Token: 0x06001CB3 RID: 7347 RVA: 0x00078AE0 File Offset: 0x00076CE0 // (set) Token: 0x06001CB4 RID: 7348 RVA: 0x00078B14 File Offset: 0x00076D14 public unsafe SoundEffectPool g_SESplashExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000955 RID: 2389 // (get) Token: 0x06001CB5 RID: 7349 RVA: 0x00078B3C File Offset: 0x00076D3C // (set) Token: 0x06001CB6 RID: 7350 RVA: 0x00078B70 File Offset: 0x00076D70 public unsafe SoundEffectPool g_SESplashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SESplashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000956 RID: 2390 // (get) Token: 0x06001CB7 RID: 7351 RVA: 0x00078B98 File Offset: 0x00076D98 // (set) Token: 0x06001CB8 RID: 7352 RVA: 0x00078BCC File Offset: 0x00076DCC public unsafe SoundEffectPool g_SEChargeFarCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_SEChargeFarCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000957 RID: 2391 // (get) Token: 0x06001CB9 RID: 7353 RVA: 0x00078BF4 File Offset: 0x00076DF4 // (set) Token: 0x06001CBA RID: 7354 RVA: 0x00078C12 File Offset: 0x00076E12 public unsafe static int g_iSplashBulletNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value)); } } // Token: 0x17000958 RID: 2392 // (get) Token: 0x06001CBB RID: 7355 RVA: 0x00078C24 File Offset: 0x00076E24 // (set) Token: 0x06001CBC RID: 7356 RVA: 0x00078C42 File Offset: 0x00076E42 public unsafe static float g_fSplashBulletRandom { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value)); } } // Token: 0x17000959 RID: 2393 // (get) Token: 0x06001CBD RID: 7357 RVA: 0x00078C54 File Offset: 0x00076E54 // (set) Token: 0x06001CBE RID: 7358 RVA: 0x00078C88 File Offset: 0x00076E88 public unsafe Transform g_trEffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_trEffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095A RID: 2394 // (get) Token: 0x06001CBF RID: 7359 RVA: 0x00078CB0 File Offset: 0x00076EB0 // (set) Token: 0x06001CC0 RID: 7360 RVA: 0x00078CD8 File Offset: 0x00076ED8 public unsafe bool g_bCollisionHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandR)) = value; } } // Token: 0x1700095B RID: 2395 // (get) Token: 0x06001CC1 RID: 7361 RVA: 0x00078CFC File Offset: 0x00076EFC // (set) Token: 0x06001CC2 RID: 7362 RVA: 0x00078D24 File Offset: 0x00076F24 public unsafe bool g_bCollisionHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bCollisionHandL)) = value; } } // Token: 0x1700095C RID: 2396 // (get) Token: 0x06001CC3 RID: 7363 RVA: 0x00078D48 File Offset: 0x00076F48 // (set) Token: 0x06001CC4 RID: 7364 RVA: 0x00078D70 File Offset: 0x00076F70 public unsafe Vector3 g_v3PreCollisionHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandR)) = value; } } // Token: 0x1700095D RID: 2397 // (get) Token: 0x06001CC5 RID: 7365 RVA: 0x00078D94 File Offset: 0x00076F94 // (set) Token: 0x06001CC6 RID: 7366 RVA: 0x00078DBC File Offset: 0x00076FBC public unsafe Vector3 g_v3PreCollisionHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_v3PreCollisionHandL)) = value; } } // Token: 0x1700095E RID: 2398 // (get) Token: 0x06001CC7 RID: 7367 RVA: 0x00078DE0 File Offset: 0x00076FE0 // (set) Token: 0x06001CC8 RID: 7368 RVA: 0x00078E14 File Offset: 0x00077014 public unsafe AttackData g_adAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700095F RID: 2399 // (get) Token: 0x06001CC9 RID: 7369 RVA: 0x00078E3C File Offset: 0x0007703C // (set) Token: 0x06001CCA RID: 7370 RVA: 0x00078E70 File Offset: 0x00077070 public unsafe AttackData g_adAttackSweep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttackSweep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000960 RID: 2400 // (get) Token: 0x06001CCB RID: 7371 RVA: 0x00078E98 File Offset: 0x00077098 // (set) Token: 0x06001CCC RID: 7372 RVA: 0x00078ECC File Offset: 0x000770CC public unsafe AttackData g_adAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000961 RID: 2401 // (get) Token: 0x06001CCD RID: 7373 RVA: 0x00078EF4 File Offset: 0x000770F4 // (set) Token: 0x06001CCE RID: 7374 RVA: 0x00078F28 File Offset: 0x00077128 public unsafe AttackData g_adChargeAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adChargeAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000962 RID: 2402 // (get) Token: 0x06001CCF RID: 7375 RVA: 0x00078F50 File Offset: 0x00077150 // (set) Token: 0x06001CD0 RID: 7376 RVA: 0x00078F84 File Offset: 0x00077184 public unsafe AttackData g_adCurrent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_adCurrent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000963 RID: 2403 // (get) Token: 0x06001CD1 RID: 7377 RVA: 0x00078FAC File Offset: 0x000771AC // (set) Token: 0x06001CD2 RID: 7378 RVA: 0x00078FD4 File Offset: 0x000771D4 public unsafe bool g_bHandsWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bHandsWall)) = value; } } // Token: 0x17000964 RID: 2404 // (get) Token: 0x06001CD3 RID: 7379 RVA: 0x00078FF8 File Offset: 0x000771F8 // (set) Token: 0x06001CD4 RID: 7380 RVA: 0x00079020 File Offset: 0x00077220 public unsafe bool g_bAttack02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bAttack02Collision)) = value; } } // Token: 0x17000965 RID: 2405 // (get) Token: 0x06001CD5 RID: 7381 RVA: 0x00079044 File Offset: 0x00077244 // (set) Token: 0x06001CD6 RID: 7382 RVA: 0x0007906C File Offset: 0x0007726C public unsafe bool g_bDamagedFloorLL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLL)) = value; } } // Token: 0x17000966 RID: 2406 // (get) Token: 0x06001CD7 RID: 7383 RVA: 0x00079090 File Offset: 0x00077290 // (set) Token: 0x06001CD8 RID: 7384 RVA: 0x000790B8 File Offset: 0x000772B8 public unsafe bool g_bDamagedFloorLR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorLR)) = value; } } // Token: 0x17000967 RID: 2407 // (get) Token: 0x06001CD9 RID: 7385 RVA: 0x000790DC File Offset: 0x000772DC // (set) Token: 0x06001CDA RID: 7386 RVA: 0x00079104 File Offset: 0x00077304 public unsafe bool g_bDamagedFloorRR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRR)) = value; } } // Token: 0x17000968 RID: 2408 // (get) Token: 0x06001CDB RID: 7387 RVA: 0x00079128 File Offset: 0x00077328 // (set) Token: 0x06001CDC RID: 7388 RVA: 0x00079150 File Offset: 0x00077350 public unsafe bool g_bDamagedFloorRL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bDamagedFloorRL)) = value; } } // Token: 0x17000969 RID: 2409 // (get) Token: 0x06001CDD RID: 7389 RVA: 0x00079174 File Offset: 0x00077374 // (set) Token: 0x06001CDE RID: 7390 RVA: 0x0007919C File Offset: 0x0007739C public unsafe bool g_bZoomOut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bZoomOut)) = value; } } // Token: 0x1700096A RID: 2410 // (get) Token: 0x06001CDF RID: 7391 RVA: 0x000791C0 File Offset: 0x000773C0 // (set) Token: 0x06001CE0 RID: 7392 RVA: 0x000791E8 File Offset: 0x000773E8 public unsafe float g_fZoomOut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fZoomOut)) = value; } } // Token: 0x1700096B RID: 2411 // (get) Token: 0x06001CE1 RID: 7393 RVA: 0x0007920C File Offset: 0x0007740C // (set) Token: 0x06001CE2 RID: 7394 RVA: 0x00079234 File Offset: 0x00077434 public unsafe bool g_bGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bGlow)) = value; } } // Token: 0x1700096C RID: 2412 // (get) Token: 0x06001CE3 RID: 7395 RVA: 0x00079258 File Offset: 0x00077458 // (set) Token: 0x06001CE4 RID: 7396 RVA: 0x00079280 File Offset: 0x00077480 public unsafe bool g_bSECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value; } } // Token: 0x1700096D RID: 2413 // (get) Token: 0x06001CE5 RID: 7397 RVA: 0x000792A4 File Offset: 0x000774A4 // (set) Token: 0x06001CE6 RID: 7398 RVA: 0x000792CC File Offset: 0x000774CC public unsafe float g_fSEChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value; } } // Token: 0x1700096E RID: 2414 // (get) Token: 0x06001CE7 RID: 7399 RVA: 0x000792F0 File Offset: 0x000774F0 // (set) Token: 0x06001CE8 RID: 7400 RVA: 0x00079318 File Offset: 0x00077518 public unsafe float g_fSEChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value; } } // Token: 0x1700096F RID: 2415 // (get) Token: 0x06001CE9 RID: 7401 RVA: 0x0007933C File Offset: 0x0007753C // (set) Token: 0x06001CEA RID: 7402 RVA: 0x0007935A File Offset: 0x0007755A public unsafe static float g_fSEChargeTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTime, (void*)(&value)); } } // Token: 0x17000970 RID: 2416 // (get) Token: 0x06001CEB RID: 7403 RVA: 0x0007936C File Offset: 0x0007756C // (set) Token: 0x06001CEC RID: 7404 RVA: 0x00079394 File Offset: 0x00077594 public unsafe float g_fSEChargeTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEChargeTimeVal)) = value; } } // Token: 0x17000971 RID: 2417 // (get) Token: 0x06001CED RID: 7405 RVA: 0x000793B8 File Offset: 0x000775B8 // (set) Token: 0x06001CEE RID: 7406 RVA: 0x000793E0 File Offset: 0x000775E0 public unsafe bool g_bSEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bSEDestory)) = value; } } // Token: 0x17000972 RID: 2418 // (get) Token: 0x06001CEF RID: 7407 RVA: 0x00079404 File Offset: 0x00077604 // (set) Token: 0x06001CF0 RID: 7408 RVA: 0x0007942C File Offset: 0x0007762C public unsafe float g_fSEDestoryVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fSEDestoryVolume)) = value; } } // Token: 0x17000973 RID: 2419 // (get) Token: 0x06001CF1 RID: 7409 RVA: 0x00079450 File Offset: 0x00077650 // (set) Token: 0x06001CF2 RID: 7410 RVA: 0x00079478 File Offset: 0x00077678 public unsafe bool g_bChargeFar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bChargeFar)) = value; } } // Token: 0x17000974 RID: 2420 // (get) Token: 0x06001CF3 RID: 7411 RVA: 0x0007949C File Offset: 0x0007769C // (set) Token: 0x06001CF4 RID: 7412 RVA: 0x000794C4 File Offset: 0x000776C4 public unsafe bool g_bScriptFloorFall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptFloorFall)) = value; } } // Token: 0x17000975 RID: 2421 // (get) Token: 0x06001CF5 RID: 7413 RVA: 0x000794E8 File Offset: 0x000776E8 // (set) Token: 0x06001CF6 RID: 7414 RVA: 0x00079510 File Offset: 0x00077710 public unsafe float g_fScriptFloorFallSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_fScriptFloorFallSpeed)) = value; } } // Token: 0x17000976 RID: 2422 // (get) Token: 0x06001CF7 RID: 7415 RVA: 0x00079534 File Offset: 0x00077734 // (set) Token: 0x06001CF8 RID: 7416 RVA: 0x0007955C File Offset: 0x0007775C public unsafe bool g_bScriptEndFloorRise { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03BigEffectPlay.NativeFieldInfoPtr_g_bScriptEndFloorRise)) = value; } } // Token: 0x04001468 RID: 5224 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04001469 RID: 5225 private static readonly IntPtr NativeFieldInfoPtr_g_Anim; // Token: 0x0400146A RID: 5226 private static readonly IntPtr NativeFieldInfoPtr_g_MeshChar; // Token: 0x0400146B RID: 5227 private static readonly IntPtr NativeFieldInfoPtr_g_MeshDoll; // Token: 0x0400146C RID: 5228 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x0400146D RID: 5229 private static readonly IntPtr NativeFieldInfoPtr_g_fShadowPow; // Token: 0x0400146E RID: 5230 private static readonly IntPtr NativeFieldInfoPtr_g_colGlow; // Token: 0x0400146F RID: 5231 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeComplete; // Token: 0x04001470 RID: 5232 private static readonly IntPtr NativeFieldInfoPtr_g_fShadowSwitch; // Token: 0x04001471 RID: 5233 private static readonly IntPtr NativeFieldInfoPtr_SC_Collider; // Token: 0x04001472 RID: 5234 private static readonly IntPtr NativeFieldInfoPtr_BC_Collider; // Token: 0x04001473 RID: 5235 private static readonly IntPtr NativeFieldInfoPtr_Cap_Collider; // Token: 0x04001474 RID: 5236 private static readonly IntPtr NativeFieldInfoPtr_SC_ChargeCollider; // Token: 0x04001475 RID: 5237 private static readonly IntPtr NativeFieldInfoPtr_PS_HandFire; // Token: 0x04001476 RID: 5238 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x04001477 RID: 5239 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLava; // Token: 0x04001478 RID: 5240 private static readonly IntPtr NativeFieldInfoPtr_PS_BigDestory; // Token: 0x04001479 RID: 5241 private static readonly IntPtr NativeFieldInfoPtr_PS_Volatilize; // Token: 0x0400147A RID: 5242 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_CeilingSmoke; // Token: 0x0400147B RID: 5243 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLL; // Token: 0x0400147C RID: 5244 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeLR; // Token: 0x0400147D RID: 5245 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRL; // Token: 0x0400147E RID: 5246 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeRR; // Token: 0x0400147F RID: 5247 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUp; // Token: 0x04001480 RID: 5248 private static readonly IntPtr NativeFieldInfoPtr_ScenePS_FloorSmokeUpFall; // Token: 0x04001481 RID: 5249 private static readonly IntPtr NativeFieldInfoPtr_PS_BossFallLava; // Token: 0x04001482 RID: 5250 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFallLava; // Token: 0x04001483 RID: 5251 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpLava; // Token: 0x04001484 RID: 5252 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorGoUpSmoke; // Token: 0x04001485 RID: 5253 private static readonly IntPtr NativeFieldInfoPtr_CharacterLight; // Token: 0x04001486 RID: 5254 private static readonly IntPtr NativeFieldInfoPtr_DestoryLight; // Token: 0x04001487 RID: 5255 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandL; // Token: 0x04001488 RID: 5256 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackHandR; // Token: 0x04001489 RID: 5257 private static readonly IntPtr NativeFieldInfoPtr_Pos_BossTarget; // Token: 0x0400148A RID: 5258 private static readonly IntPtr NativeFieldInfoPtr_Pos_LockPoint; // Token: 0x0400148B RID: 5259 private static readonly IntPtr NativeFieldInfoPtr_g_SC; // Token: 0x0400148C RID: 5260 private static readonly IntPtr NativeFieldInfoPtr_FloorUp; // Token: 0x0400148D RID: 5261 private static readonly IntPtr NativeFieldInfoPtr_FloorUpDamaged; // Token: 0x0400148E RID: 5262 private static readonly IntPtr NativeFieldInfoPtr_Floor01; // Token: 0x0400148F RID: 5263 private static readonly IntPtr NativeFieldInfoPtr_Floor02L; // Token: 0x04001490 RID: 5264 private static readonly IntPtr NativeFieldInfoPtr_Floor02R; // Token: 0x04001491 RID: 5265 private static readonly IntPtr NativeFieldInfoPtr_Floor03LL; // Token: 0x04001492 RID: 5266 private static readonly IntPtr NativeFieldInfoPtr_Floor03LR; // Token: 0x04001493 RID: 5267 private static readonly IntPtr NativeFieldInfoPtr_Floor03RL; // Token: 0x04001494 RID: 5268 private static readonly IntPtr NativeFieldInfoPtr_Floor03RR; // Token: 0x04001495 RID: 5269 private static readonly IntPtr NativeFieldInfoPtr_Floor04L; // Token: 0x04001496 RID: 5270 private static readonly IntPtr NativeFieldInfoPtr_Floor04R; // Token: 0x04001497 RID: 5271 private static readonly IntPtr NativeFieldInfoPtr_Floor04C; // Token: 0x04001498 RID: 5272 private static readonly IntPtr NativeFieldInfoPtr_EndFloor; // Token: 0x04001499 RID: 5273 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUp; // Token: 0x0400149A RID: 5274 private static readonly IntPtr NativeFieldInfoPtr_g_ShakeFloorUpDamaged; // Token: 0x0400149B RID: 5275 private static readonly IntPtr NativeFieldInfoPtr_DamagedUp; // Token: 0x0400149C RID: 5276 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRL; // Token: 0x0400149D RID: 5277 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorRR; // Token: 0x0400149E RID: 5278 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLR; // Token: 0x0400149F RID: 5279 private static readonly IntPtr NativeFieldInfoPtr_DamagedFloorLL; // Token: 0x040014A0 RID: 5280 private static readonly IntPtr NativeFieldInfoPtr_EffOpeningLava; // Token: 0x040014A1 RID: 5281 private static readonly IntPtr NativeFieldInfoPtr_EffAttack01; // Token: 0x040014A2 RID: 5282 private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepL; // Token: 0x040014A3 RID: 5283 private static readonly IntPtr NativeFieldInfoPtr_EffAttackSweepR; // Token: 0x040014A4 RID: 5284 private static readonly IntPtr NativeFieldInfoPtr_EffAttack02; // Token: 0x040014A5 RID: 5285 private static readonly IntPtr NativeFieldInfoPtr_EffAttackCollision; // Token: 0x040014A6 RID: 5286 private static readonly IntPtr NativeFieldInfoPtr_EffCharge; // Token: 0x040014A7 RID: 5287 private static readonly IntPtr NativeFieldInfoPtr_EffChargeComplete; // Token: 0x040014A8 RID: 5288 private static readonly IntPtr NativeFieldInfoPtr_EffChargeExplosion; // Token: 0x040014A9 RID: 5289 private static readonly IntPtr NativeFieldInfoPtr_EffChargeAttackLava; // Token: 0x040014AA RID: 5290 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFar; // Token: 0x040014AB RID: 5291 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarComplete; // Token: 0x040014AC RID: 5292 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarThrow; // Token: 0x040014AD RID: 5293 private static readonly IntPtr NativeFieldInfoPtr_EffChargeFarCollision; // Token: 0x040014AE RID: 5294 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtle; // Token: 0x040014AF RID: 5295 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleExplosion; // Token: 0x040014B0 RID: 5296 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleCollision; // Token: 0x040014B1 RID: 5297 private static readonly IntPtr NativeFieldInfoPtr_EffSplashButtleShot; // Token: 0x040014B2 RID: 5298 private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBall; // Token: 0x040014B3 RID: 5299 private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallExplosion; // Token: 0x040014B4 RID: 5300 private static readonly IntPtr NativeFieldInfoPtr_EffThrowFireBallShot; // Token: 0x040014B5 RID: 5301 private static readonly IntPtr NativeFieldInfoPtr_g_EffOpeningLava; // Token: 0x040014B6 RID: 5302 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x040014B7 RID: 5303 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepL; // Token: 0x040014B8 RID: 5304 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSweepR; // Token: 0x040014B9 RID: 5305 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x040014BA RID: 5306 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision; // Token: 0x040014BB RID: 5307 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge; // Token: 0x040014BC RID: 5308 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeComplete; // Token: 0x040014BD RID: 5309 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeExplosion; // Token: 0x040014BE RID: 5310 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeAttackLava; // Token: 0x040014BF RID: 5311 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFar; // Token: 0x040014C0 RID: 5312 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarComplete; // Token: 0x040014C1 RID: 5313 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarThrow; // Token: 0x040014C2 RID: 5314 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeFarCollision; // Token: 0x040014C3 RID: 5315 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashBullet; // Token: 0x040014C4 RID: 5316 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleExplosion; // Token: 0x040014C5 RID: 5317 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleCollision; // Token: 0x040014C6 RID: 5318 private static readonly IntPtr NativeFieldInfoPtr_g_EffSplashButtleShot; // Token: 0x040014C7 RID: 5319 private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBall; // Token: 0x040014C8 RID: 5320 private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallExplosion; // Token: 0x040014C9 RID: 5321 private static readonly IntPtr NativeFieldInfoPtr_g_EffThrowFireBallShot; // Token: 0x040014CA RID: 5322 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse; // Token: 0x040014CB RID: 5323 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorCollapse02; // Token: 0x040014CC RID: 5324 private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava; // Token: 0x040014CD RID: 5325 private static readonly IntPtr NativeFieldInfoPtr_SE_FallLava02; // Token: 0x040014CE RID: 5326 private static readonly IntPtr NativeFieldInfoPtr_SE_EarthQuake; // Token: 0x040014CF RID: 5327 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040014D0 RID: 5328 private static readonly IntPtr NativeFieldInfoPtr_SE_BodyLava; // Token: 0x040014D1 RID: 5329 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorUpEnd; // Token: 0x040014D2 RID: 5330 private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryStart; // Token: 0x040014D3 RID: 5331 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x040014D4 RID: 5332 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x040014D5 RID: 5333 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack; // Token: 0x040014D6 RID: 5334 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x040014D7 RID: 5335 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeComplete; // Token: 0x040014D8 RID: 5336 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeAbsorb; // Token: 0x040014D9 RID: 5337 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeExplosion; // Token: 0x040014DA RID: 5338 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallShot; // Token: 0x040014DB RID: 5339 private static readonly IntPtr NativeFieldInfoPtr_SE_HandCharge; // Token: 0x040014DC RID: 5340 private static readonly IntPtr NativeFieldInfoPtr_SEFireBallShot; // Token: 0x040014DD RID: 5341 private static readonly IntPtr NativeFieldInfoPtr_SEFireBallLoop; // Token: 0x040014DE RID: 5342 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashShot; // Token: 0x040014DF RID: 5343 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion; // Token: 0x040014E0 RID: 5344 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashCollision; // Token: 0x040014E1 RID: 5345 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFarCollision; // Token: 0x040014E2 RID: 5346 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse; // Token: 0x040014E3 RID: 5347 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorCollapse02; // Token: 0x040014E4 RID: 5348 private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava; // Token: 0x040014E5 RID: 5349 private static readonly IntPtr NativeFieldInfoPtr_g_SEFallLava02; // Token: 0x040014E6 RID: 5350 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthQuake; // Token: 0x040014E7 RID: 5351 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040014E8 RID: 5352 private static readonly IntPtr NativeFieldInfoPtr_g_SEBodyLava; // Token: 0x040014E9 RID: 5353 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorUpEnd; // Token: 0x040014EA RID: 5354 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryStart; // Token: 0x040014EB RID: 5355 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x040014EC RID: 5356 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x040014ED RID: 5357 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack; // Token: 0x040014EE RID: 5358 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x040014EF RID: 5359 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeComplete; // Token: 0x040014F0 RID: 5360 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeAbsorb; // Token: 0x040014F1 RID: 5361 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeExplosion; // Token: 0x040014F2 RID: 5362 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot02; // Token: 0x040014F3 RID: 5363 private static readonly IntPtr NativeFieldInfoPtr_g_SEHandCharge; // Token: 0x040014F4 RID: 5364 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashShot; // Token: 0x040014F5 RID: 5365 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallShot; // Token: 0x040014F6 RID: 5366 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallLoop; // Token: 0x040014F7 RID: 5367 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion; // Token: 0x040014F8 RID: 5368 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashCollision; // Token: 0x040014F9 RID: 5369 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFarCollision; // Token: 0x040014FA RID: 5370 private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum; // Token: 0x040014FB RID: 5371 private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom; // Token: 0x040014FC RID: 5372 private static readonly IntPtr NativeFieldInfoPtr_g_trEffCharge; // Token: 0x040014FD RID: 5373 private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandR; // Token: 0x040014FE RID: 5374 private static readonly IntPtr NativeFieldInfoPtr_g_bCollisionHandL; // Token: 0x040014FF RID: 5375 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandR; // Token: 0x04001500 RID: 5376 private static readonly IntPtr NativeFieldInfoPtr_g_v3PreCollisionHandL; // Token: 0x04001501 RID: 5377 private static readonly IntPtr NativeFieldInfoPtr_g_adAttack01; // Token: 0x04001502 RID: 5378 private static readonly IntPtr NativeFieldInfoPtr_g_adAttackSweep; // Token: 0x04001503 RID: 5379 private static readonly IntPtr NativeFieldInfoPtr_g_adAttack02; // Token: 0x04001504 RID: 5380 private static readonly IntPtr NativeFieldInfoPtr_g_adChargeAttack; // Token: 0x04001505 RID: 5381 private static readonly IntPtr NativeFieldInfoPtr_g_adCurrent; // Token: 0x04001506 RID: 5382 private static readonly IntPtr NativeFieldInfoPtr_g_bHandsWall; // Token: 0x04001507 RID: 5383 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack02Collision; // Token: 0x04001508 RID: 5384 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLL; // Token: 0x04001509 RID: 5385 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorLR; // Token: 0x0400150A RID: 5386 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRR; // Token: 0x0400150B RID: 5387 private static readonly IntPtr NativeFieldInfoPtr_g_bDamagedFloorRL; // Token: 0x0400150C RID: 5388 private static readonly IntPtr NativeFieldInfoPtr_g_bZoomOut; // Token: 0x0400150D RID: 5389 private static readonly IntPtr NativeFieldInfoPtr_g_fZoomOut; // Token: 0x0400150E RID: 5390 private static readonly IntPtr NativeFieldInfoPtr_g_bGlow; // Token: 0x0400150F RID: 5391 private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge; // Token: 0x04001510 RID: 5392 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume; // Token: 0x04001511 RID: 5393 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch; // Token: 0x04001512 RID: 5394 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTime; // Token: 0x04001513 RID: 5395 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeTimeVal; // Token: 0x04001514 RID: 5396 private static readonly IntPtr NativeFieldInfoPtr_g_bSEDestory; // Token: 0x04001515 RID: 5397 private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryVolume; // Token: 0x04001516 RID: 5398 private static readonly IntPtr NativeFieldInfoPtr_g_bChargeFar; // Token: 0x04001517 RID: 5399 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptFloorFall; // Token: 0x04001518 RID: 5400 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptFloorFallSpeed; // Token: 0x04001519 RID: 5401 private static readonly IntPtr NativeFieldInfoPtr_g_bScriptEndFloorRise; // Token: 0x0400151A RID: 5402 private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0; // Token: 0x0400151B RID: 5403 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_Animator_0; // Token: 0x0400151C RID: 5404 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400151D RID: 5405 private static readonly IntPtr NativeMethodInfoPtr_LateUpdate_Private_Void_0; // Token: 0x0400151E RID: 5406 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0; // Token: 0x0400151F RID: 5407 private static readonly IntPtr NativeMethodInfoPtr_ScriptEffect_Public_Void_Int32_0; // Token: 0x04001520 RID: 5408 private static readonly IntPtr NativeMethodInfoPtr_UpdateScript_Private_Void_Single_0; // Token: 0x04001521 RID: 5409 private static readonly IntPtr NativeMethodInfoPtr_SkipScript_Public_Void_0; // Token: 0x04001522 RID: 5410 private static readonly IntPtr NativeMethodInfoPtr_SkipScript02_Public_Void_0; // Token: 0x04001523 RID: 5411 private static readonly IntPtr NativeMethodInfoPtr_UpdateMaterial_Private_Void_Single_0; // Token: 0x04001524 RID: 5412 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x04001525 RID: 5413 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001526 RID: 5414 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x04001527 RID: 5415 private static readonly IntPtr NativeMethodInfoPtr_PlaySEEarthQuake_Public_Void_0; // Token: 0x04001528 RID: 5416 private static readonly IntPtr NativeMethodInfoPtr_StopSEEarthQuake_Public_Void_0; // Token: 0x04001529 RID: 5417 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x0400152A RID: 5418 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack_Public_Void_Int32_0; // Token: 0x0400152B RID: 5419 private static readonly IntPtr NativeMethodInfoPtr_PlayEffOpeningLava_Public_Void_0; // Token: 0x0400152C RID: 5420 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBodyLave_Public_Void_0; // Token: 0x0400152D RID: 5421 private static readonly IntPtr NativeMethodInfoPtr_CloseEffBodyLava_Public_Void_0; // Token: 0x0400152E RID: 5422 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x0400152F RID: 5423 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepL_Public_Void_0; // Token: 0x04001530 RID: 5424 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSweepR_Public_Void_0; // Token: 0x04001531 RID: 5425 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x04001532 RID: 5426 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletL_Public_Void_0; // Token: 0x04001533 RID: 5427 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSplashBulletR_Public_Void_0; // Token: 0x04001534 RID: 5428 private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowCharge_Public_Void_0; // Token: 0x04001535 RID: 5429 private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowEnd_Public_Void_0; // Token: 0x04001536 RID: 5430 private static readonly IntPtr NativeMethodInfoPtr_PlayEffThrowFireBall_Public_Void_0; // Token: 0x04001537 RID: 5431 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Void_Boolean_0; // Token: 0x04001538 RID: 5432 private static readonly IntPtr NativeMethodInfoPtr_ChargeComplete_Public_Void_0; // Token: 0x04001539 RID: 5433 private static readonly IntPtr NativeMethodInfoPtr_ChargeDamaged_Public_Void_Int32_0; // Token: 0x0400153A RID: 5434 private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0; // Token: 0x0400153B RID: 5435 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarComplete_Public_Void_0; // Token: 0x0400153C RID: 5436 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeFarThrow_Public_Virtual_New_Void_0; // Token: 0x0400153D RID: 5437 private static readonly IntPtr NativeMethodInfoPtr_SetAttackData_Public_Void_String_0; // Token: 0x0400153E RID: 5438 private static readonly IntPtr NativeMethodInfoPtr_PlayWalkShake_Public_Void_0; // Token: 0x0400153F RID: 5439 private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Void_0; // Token: 0x04001540 RID: 5440 private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandL_Public_Void_0; // Token: 0x04001541 RID: 5441 private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHandR_Public_Void_0; // Token: 0x04001542 RID: 5442 private static readonly IntPtr NativeMethodInfoPtr_OpenCollisionHand_Public_Void_0; // Token: 0x04001543 RID: 5443 private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandL_Public_Void_0; // Token: 0x04001544 RID: 5444 private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHandR_Public_Void_0; // Token: 0x04001545 RID: 5445 private static readonly IntPtr NativeMethodInfoPtr_CloseCollisionHand_Public_Void_0; // Token: 0x04001546 RID: 5446 private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandL_Private_Void_Single_0; // Token: 0x04001547 RID: 5447 private static readonly IntPtr NativeMethodInfoPtr_UpdateCollisionHandR_Private_Void_Single_0; // Token: 0x04001548 RID: 5448 private static readonly IntPtr NativeMethodInfoPtr_CloseAttack02OtherCollision_Public_Void_0; // Token: 0x04001549 RID: 5449 private static readonly IntPtr NativeMethodInfoPtr_OpenAttack02Collision_Public_Void_0; // Token: 0x0400154A RID: 5450 private static readonly IntPtr NativeMethodInfoPtr_OpenHandsWall_Public_Void_0; // Token: 0x0400154B RID: 5451 private static readonly IntPtr NativeMethodInfoPtr_CloseHandsWall_Public_Void_0; // Token: 0x0400154C RID: 5452 private static readonly IntPtr NativeMethodInfoPtr_UpdateHandsWall_Private_Void_Single_0; // Token: 0x0400154D RID: 5453 private static readonly IntPtr NativeMethodInfoPtr_DamagedFloor_Public_Virtual_New_Void_0; // Token: 0x0400154E RID: 5454 private static readonly IntPtr NativeMethodInfoPtr_GetChargeAttackAngle_Public_Single_0; // Token: 0x0400154F RID: 5455 private static readonly IntPtr NativeMethodInfoPtr_GetSceneForward_Public_Vector3_0; // Token: 0x04001550 RID: 5456 private static readonly IntPtr NativeMethodInfoPtr_GetBossTarget_Public_Vector3_0; // Token: 0x04001551 RID: 5457 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001552 RID: 5458 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }