using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000E3 RID: 227 public class BossLevel03_BR_EffectPlay : BossLevel03EffectPlay { // Token: 0x06002B07 RID: 11015 RVA: 0x000ACE5C File Offset: 0x000AB05C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531133, XrefRangeEnd = 531200, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void InitData(Animator Anim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Anim); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_Animator_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B08 RID: 11016 RVA: 0x000ACEC0 File Offset: 0x000AB0C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531200, XrefRangeEnd = 531205, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B09 RID: 11017 RVA: 0x000ACF10 File Offset: 0x000AB110 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531205, XrefRangeEnd = 531219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void PlayEffAniFallDown() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B0A RID: 11018 RVA: 0x000ACF60 File Offset: 0x000AB160 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531219, XrefRangeEnd = 531242, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void EarthQuakeAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B0B RID: 11019 RVA: 0x000ACFB0 File Offset: 0x000AB1B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 531299, RefRangeEnd = 531300, XrefRangeStart = 531242, XrefRangeEnd = 531299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FootWaveUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_FootWaveUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B0C RID: 11020 RVA: 0x000ACFF4 File Offset: 0x000AB1F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531300, XrefRangeEnd = 531306, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void PlayEffCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B0D RID: 11021 RVA: 0x000AD044 File Offset: 0x000AB244 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531306, XrefRangeEnd = 531316, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void PlayEffChargeComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B0E RID: 11022 RVA: 0x000AD094 File Offset: 0x000AB294 [CallerCount(1)] [CachedScanResults(RefRangeStart = 531381, RefRangeEnd = 531382, XrefRangeStart = 531316, XrefRangeEnd = 531381, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void MagicLavaUpdate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_MagicLavaUpdate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B0F RID: 11023 RVA: 0x000AD0D8 File Offset: 0x000AB2D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531382, XrefRangeEnd = 531385, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002B10 RID: 11024 RVA: 0x000AD138 File Offset: 0x000AB338 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 531385, XrefRangeEnd = 531386, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel03_BR_EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel03_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002B11 RID: 11025 RVA: 0x000AD184 File Offset: 0x000AB384 // Note: this type is marked as 'beforefieldinit'. static BossLevel03_BR_EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel03_BR_EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_FootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootWave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLaveFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicLaveFloor"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicLave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffFootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootWave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLaveFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLaveFloor"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_SE_MagicLave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_MagicLave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_SEPMagicLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPMagicLava"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_FloorWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FloorWave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_MagicLava = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_MagicLava"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffFootWaveNum"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffFootWaveIndex"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_FootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FootWave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFootWave"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWaveRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFootWaveRadius"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFootWave_Collision"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_MagicLavaPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicLavaPoint"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_v3MagicLavePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3MagicLavePos"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicLavaNum"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicLavaIndex"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicLavaFrequency"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicLavaFrequencyVal"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaStage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicLavaStage"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicLavaCollisionTime"); BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bMagicLavaCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagicLavaCollision"); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_Animator_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666169); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666170); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666171); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666172); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_FootWaveUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666173); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666174); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666175); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_MagicLavaUpdate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666176); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666177); BossLevel03_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666178); } // Token: 0x06002B12 RID: 11026 RVA: 0x000AD470 File Offset: 0x000AB670 public BossLevel03_BR_EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000F72 RID: 3954 // (get) Token: 0x06002B13 RID: 11027 RVA: 0x000AD47C File Offset: 0x000AB67C // (set) Token: 0x06002B14 RID: 11028 RVA: 0x000AD4B0 File Offset: 0x000AB6B0 public unsafe GameObject Eff_FootWave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_FootWave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_FootWave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F73 RID: 3955 // (get) Token: 0x06002B15 RID: 11029 RVA: 0x000AD4D8 File Offset: 0x000AB6D8 // (set) Token: 0x06002B16 RID: 11030 RVA: 0x000AD50C File Offset: 0x000AB70C public unsafe GameObject Eff_MagicLaveFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLaveFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLaveFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F74 RID: 3956 // (get) Token: 0x06002B17 RID: 11031 RVA: 0x000AD534 File Offset: 0x000AB734 // (set) Token: 0x06002B18 RID: 11032 RVA: 0x000AD568 File Offset: 0x000AB768 public unsafe GameObject Eff_MagicLave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_Eff_MagicLave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F75 RID: 3957 // (get) Token: 0x06002B19 RID: 11033 RVA: 0x000AD590 File Offset: 0x000AB790 // (set) Token: 0x06002B1A RID: 11034 RVA: 0x000AD5C4 File Offset: 0x000AB7C4 public unsafe EffectPool g_EffFootWave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffFootWave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffFootWave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F76 RID: 3958 // (get) Token: 0x06002B1B RID: 11035 RVA: 0x000AD5EC File Offset: 0x000AB7EC // (set) Token: 0x06002B1C RID: 11036 RVA: 0x000AD620 File Offset: 0x000AB820 public unsafe EffectPool g_EffMagicLaveFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLaveFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLaveFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F77 RID: 3959 // (get) Token: 0x06002B1D RID: 11037 RVA: 0x000AD648 File Offset: 0x000AB848 // (set) Token: 0x06002B1E RID: 11038 RVA: 0x000AD67C File Offset: 0x000AB87C public unsafe EffectPool g_EffMagicLave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_EffMagicLave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F78 RID: 3960 // (get) Token: 0x06002B1F RID: 11039 RVA: 0x000AD6A4 File Offset: 0x000AB8A4 // (set) Token: 0x06002B20 RID: 11040 RVA: 0x000AD6D8 File Offset: 0x000AB8D8 public unsafe GameObject SE_MagicLave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_SE_MagicLave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_SE_MagicLave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F79 RID: 3961 // (get) Token: 0x06002B21 RID: 11041 RVA: 0x000AD700 File Offset: 0x000AB900 // (set) Token: 0x06002B22 RID: 11042 RVA: 0x000AD734 File Offset: 0x000AB934 public unsafe SoundEffectPool g_SEPMagicLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_SEPMagicLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_SEPMagicLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F7A RID: 3962 // (get) Token: 0x06002B23 RID: 11043 RVA: 0x000AD75C File Offset: 0x000AB95C // (set) Token: 0x06002B24 RID: 11044 RVA: 0x000AD790 File Offset: 0x000AB990 public unsafe AttackData AD_FloorWave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_FloorWave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_FloorWave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F7B RID: 3963 // (get) Token: 0x06002B25 RID: 11045 RVA: 0x000AD7B8 File Offset: 0x000AB9B8 // (set) Token: 0x06002B26 RID: 11046 RVA: 0x000AD7EC File Offset: 0x000AB9EC public unsafe AttackData AD_MagicLava { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_MagicLava); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_AD_MagicLava), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F7C RID: 3964 // (get) Token: 0x06002B27 RID: 11047 RVA: 0x000AD814 File Offset: 0x000ABA14 // (set) Token: 0x06002B28 RID: 11048 RVA: 0x000AD832 File Offset: 0x000ABA32 public unsafe static int g_iEffFootWaveNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveNum, (void*)(&value)); } } // Token: 0x17000F7D RID: 3965 // (get) Token: 0x06002B29 RID: 11049 RVA: 0x000AD844 File Offset: 0x000ABA44 // (set) Token: 0x06002B2A RID: 11050 RVA: 0x000AD86C File Offset: 0x000ABA6C public unsafe int g_iEffFootWaveIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iEffFootWaveIndex)) = value; } } // Token: 0x17000F7E RID: 3966 // (get) Token: 0x06002B2B RID: 11051 RVA: 0x000AD890 File Offset: 0x000ABA90 // (set) Token: 0x06002B2C RID: 11052 RVA: 0x000AD8C4 File Offset: 0x000ABAC4 public unsafe Il2CppReferenceArray g_FootWave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_FootWave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_FootWave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F7F RID: 3967 // (get) Token: 0x06002B2D RID: 11053 RVA: 0x000AD8EC File Offset: 0x000ABAEC // (set) Token: 0x06002B2E RID: 11054 RVA: 0x000AD920 File Offset: 0x000ABB20 public unsafe Il2CppStructArray g_bFootWave { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F80 RID: 3968 // (get) Token: 0x06002B2F RID: 11055 RVA: 0x000AD948 File Offset: 0x000ABB48 // (set) Token: 0x06002B30 RID: 11056 RVA: 0x000AD97C File Offset: 0x000ABB7C public unsafe Il2CppStructArray g_bFootWaveRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWaveRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWaveRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F81 RID: 3969 // (get) Token: 0x06002B31 RID: 11057 RVA: 0x000AD9A4 File Offset: 0x000ABBA4 // (set) Token: 0x06002B32 RID: 11058 RVA: 0x000AD9D8 File Offset: 0x000ABBD8 public unsafe Il2CppStructArray g_bFootWave_Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave_Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bFootWave_Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F82 RID: 3970 // (get) Token: 0x06002B33 RID: 11059 RVA: 0x000ADA00 File Offset: 0x000ABC00 // (set) Token: 0x06002B34 RID: 11060 RVA: 0x000ADA34 File Offset: 0x000ABC34 public unsafe Transform MagicLavaPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_MagicLavaPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_MagicLavaPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F83 RID: 3971 // (get) Token: 0x06002B35 RID: 11061 RVA: 0x000ADA5C File Offset: 0x000ABC5C // (set) Token: 0x06002B36 RID: 11062 RVA: 0x000ADA90 File Offset: 0x000ABC90 public unsafe Il2CppStructArray g_v3MagicLavePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_v3MagicLavePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_v3MagicLavePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F84 RID: 3972 // (get) Token: 0x06002B37 RID: 11063 RVA: 0x000ADAB8 File Offset: 0x000ABCB8 // (set) Token: 0x06002B38 RID: 11064 RVA: 0x000ADAD6 File Offset: 0x000ABCD6 public unsafe static int g_iMagicLavaNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaNum, (void*)(&value)); } } // Token: 0x17000F85 RID: 3973 // (get) Token: 0x06002B39 RID: 11065 RVA: 0x000ADAE8 File Offset: 0x000ABCE8 // (set) Token: 0x06002B3A RID: 11066 RVA: 0x000ADB10 File Offset: 0x000ABD10 public unsafe int g_iMagicLavaIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaIndex)) = value; } } // Token: 0x17000F86 RID: 3974 // (get) Token: 0x06002B3B RID: 11067 RVA: 0x000ADB34 File Offset: 0x000ABD34 // (set) Token: 0x06002B3C RID: 11068 RVA: 0x000ADB52 File Offset: 0x000ABD52 public unsafe static float g_fMagicLavaFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequency, (void*)(&value)); } } // Token: 0x17000F87 RID: 3975 // (get) Token: 0x06002B3D RID: 11069 RVA: 0x000ADB64 File Offset: 0x000ABD64 // (set) Token: 0x06002B3E RID: 11070 RVA: 0x000ADB8C File Offset: 0x000ABD8C public unsafe float g_fMagicLavaFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaFrequencyVal)) = value; } } // Token: 0x17000F88 RID: 3976 // (get) Token: 0x06002B3F RID: 11071 RVA: 0x000ADBB0 File Offset: 0x000ABDB0 // (set) Token: 0x06002B40 RID: 11072 RVA: 0x000ADBD8 File Offset: 0x000ABDD8 public unsafe int g_iMagicLavaStage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaStage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_iMagicLavaStage)) = value; } } // Token: 0x17000F89 RID: 3977 // (get) Token: 0x06002B41 RID: 11073 RVA: 0x000ADBFC File Offset: 0x000ABDFC // (set) Token: 0x06002B42 RID: 11074 RVA: 0x000ADC30 File Offset: 0x000ABE30 public unsafe Il2CppStructArray g_fMagicLavaCollisionTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaCollisionTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_fMagicLavaCollisionTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000F8A RID: 3978 // (get) Token: 0x06002B43 RID: 11075 RVA: 0x000ADC58 File Offset: 0x000ABE58 // (set) Token: 0x06002B44 RID: 11076 RVA: 0x000ADC8C File Offset: 0x000ABE8C public unsafe Il2CppStructArray g_bMagicLavaCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bMagicLavaCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel03_BR_EffectPlay.NativeFieldInfoPtr_g_bMagicLavaCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001D4D RID: 7501 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootWave; // Token: 0x04001D4E RID: 7502 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicLaveFloor; // Token: 0x04001D4F RID: 7503 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicLave; // Token: 0x04001D50 RID: 7504 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootWave; // Token: 0x04001D51 RID: 7505 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLaveFloor; // Token: 0x04001D52 RID: 7506 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLave; // Token: 0x04001D53 RID: 7507 private static readonly IntPtr NativeFieldInfoPtr_SE_MagicLave; // Token: 0x04001D54 RID: 7508 private static readonly IntPtr NativeFieldInfoPtr_g_SEPMagicLava; // Token: 0x04001D55 RID: 7509 private static readonly IntPtr NativeFieldInfoPtr_AD_FloorWave; // Token: 0x04001D56 RID: 7510 private static readonly IntPtr NativeFieldInfoPtr_AD_MagicLava; // Token: 0x04001D57 RID: 7511 private static readonly IntPtr NativeFieldInfoPtr_g_iEffFootWaveNum; // Token: 0x04001D58 RID: 7512 private static readonly IntPtr NativeFieldInfoPtr_g_iEffFootWaveIndex; // Token: 0x04001D59 RID: 7513 private static readonly IntPtr NativeFieldInfoPtr_g_FootWave; // Token: 0x04001D5A RID: 7514 private static readonly IntPtr NativeFieldInfoPtr_g_bFootWave; // Token: 0x04001D5B RID: 7515 private static readonly IntPtr NativeFieldInfoPtr_g_bFootWaveRadius; // Token: 0x04001D5C RID: 7516 private static readonly IntPtr NativeFieldInfoPtr_g_bFootWave_Collision; // Token: 0x04001D5D RID: 7517 private static readonly IntPtr NativeFieldInfoPtr_MagicLavaPoint; // Token: 0x04001D5E RID: 7518 private static readonly IntPtr NativeFieldInfoPtr_g_v3MagicLavePos; // Token: 0x04001D5F RID: 7519 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicLavaNum; // Token: 0x04001D60 RID: 7520 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicLavaIndex; // Token: 0x04001D61 RID: 7521 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicLavaFrequency; // Token: 0x04001D62 RID: 7522 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicLavaFrequencyVal; // Token: 0x04001D63 RID: 7523 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicLavaStage; // Token: 0x04001D64 RID: 7524 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicLavaCollisionTime; // Token: 0x04001D65 RID: 7525 private static readonly IntPtr NativeFieldInfoPtr_g_bMagicLavaCollision; // Token: 0x04001D66 RID: 7526 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_Animator_0; // Token: 0x04001D67 RID: 7527 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_Void_0; // Token: 0x04001D68 RID: 7528 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAniFallDown_Public_Virtual_Void_0; // Token: 0x04001D69 RID: 7529 private static readonly IntPtr NativeMethodInfoPtr_EarthQuakeAttack_Public_Virtual_Void_0; // Token: 0x04001D6A RID: 7530 private static readonly IntPtr NativeMethodInfoPtr_FootWaveUpdate_Private_Void_0; // Token: 0x04001D6B RID: 7531 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharge_Public_Virtual_Void_0; // Token: 0x04001D6C RID: 7532 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeComplete_Public_Virtual_Void_0; // Token: 0x04001D6D RID: 7533 private static readonly IntPtr NativeMethodInfoPtr_MagicLavaUpdate_Private_Void_0; // Token: 0x04001D6E RID: 7534 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0; // Token: 0x04001D6F RID: 7535 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }