using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000D3 RID: 211 public class BossLevel04EffectPlay : MonoBehaviour { // Token: 0x06001F60 RID: 8032 RVA: 0x00082194 File Offset: 0x00080394 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522162, RefRangeEnd = 522163, XrefRangeStart = 521747, XrefRangeEnd = 522162, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData(NPCManage NPCM, AI_BossLevel04 AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel04_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F61 RID: 8033 RVA: 0x00082210 File Offset: 0x00080410 [CallerCount(1)] [CachedScanResults(RefRangeStart = 522280, RefRangeEnd = 522281, XrefRangeStart = 522163, XrefRangeEnd = 522280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F62 RID: 8034 RVA: 0x00082260 File Offset: 0x00080460 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522281, XrefRangeEnd = 522292, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F63 RID: 8035 RVA: 0x000822B0 File Offset: 0x000804B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522292, XrefRangeEnd = 522294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut03Smoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F64 RID: 8036 RVA: 0x000822F4 File Offset: 0x000804F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522294, XrefRangeEnd = 522295, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F65 RID: 8037 RVA: 0x00082338 File Offset: 0x00080538 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522295, XrefRangeEnd = 522308, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut05End() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F66 RID: 8038 RVA: 0x0008237C File Offset: 0x0008057C [CallerCount(1)] [CachedScanResults(RefRangeStart = 522315, RefRangeEnd = 522316, XrefRangeStart = 522308, XrefRangeEnd = 522315, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F67 RID: 8039 RVA: 0x000823C0 File Offset: 0x000805C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522316, XrefRangeEnd = 522317, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd04BodySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F68 RID: 8040 RVA: 0x00082404 File Offset: 0x00080604 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522317, XrefRangeEnd = 522325, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd05Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F69 RID: 8041 RVA: 0x00082448 File Offset: 0x00080648 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522325, XrefRangeEnd = 522341, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F6A RID: 8042 RVA: 0x0008248C File Offset: 0x0008068C [CallerCount(1)] [CachedScanResults(RefRangeStart = 522346, RefRangeEnd = 522347, XrefRangeStart = 522341, XrefRangeEnd = 522346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptEnd07() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F6B RID: 8043 RVA: 0x000824D0 File Offset: 0x000806D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522347, XrefRangeEnd = 522349, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref CGlow; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F6C RID: 8044 RVA: 0x0008254C File Offset: 0x0008074C [CallerCount(1)] [CachedScanResults(RefRangeStart = 522357, RefRangeEnd = 522358, XrefRangeStart = 522349, XrefRangeEnd = 522357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F6D RID: 8045 RVA: 0x00082590 File Offset: 0x00080790 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522557, RefRangeEnd = 522559, XrefRangeStart = 522358, XrefRangeEnd = 522557, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F6E RID: 8046 RVA: 0x000825D4 File Offset: 0x000807D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522559, XrefRangeEnd = 522564, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F6F RID: 8047 RVA: 0x00082618 File Offset: 0x00080818 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522564, XrefRangeEnd = 522576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathWeaponDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F70 RID: 8048 RVA: 0x0008265C File Offset: 0x0008085C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522576, XrefRangeEnd = 522590, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void DeathBodyDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F71 RID: 8049 RVA: 0x000826AC File Offset: 0x000808AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F72 RID: 8050 RVA: 0x000826F0 File Offset: 0x000808F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F73 RID: 8051 RVA: 0x00082734 File Offset: 0x00080934 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522590, XrefRangeEnd = 522594, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F74 RID: 8052 RVA: 0x00082778 File Offset: 0x00080978 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522594, XrefRangeEnd = 522596, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F75 RID: 8053 RVA: 0x000827BC File Offset: 0x000809BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522596, XrefRangeEnd = 522599, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F76 RID: 8054 RVA: 0x00082800 File Offset: 0x00080A00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522599, XrefRangeEnd = 522601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F77 RID: 8055 RVA: 0x00082844 File Offset: 0x00080A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522601, XrefRangeEnd = 522608, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSPlusCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F78 RID: 8056 RVA: 0x00082888 File Offset: 0x00080A88 [CallerCount(0)] public unsafe void StopSEWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F79 RID: 8057 RVA: 0x000828CC File Offset: 0x00080ACC [CallerCount(6)] [CachedScanResults(RefRangeStart = 522616, RefRangeEnd = 522622, XrefRangeStart = 522608, XrefRangeEnd = 522616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeF() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F7A RID: 8058 RVA: 0x00082910 File Offset: 0x00080B10 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522630, RefRangeEnd = 522632, XrefRangeStart = 522622, XrefRangeEnd = 522630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F7B RID: 8059 RVA: 0x00082954 File Offset: 0x00080B54 [CallerCount(4)] [CachedScanResults(RefRangeStart = 522640, RefRangeEnd = 522644, XrefRangeStart = 522632, XrefRangeEnd = 522640, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F7C RID: 8060 RVA: 0x00082998 File Offset: 0x00080B98 [CallerCount(4)] [CachedScanResults(RefRangeStart = 522652, RefRangeEnd = 522656, XrefRangeStart = 522644, XrefRangeEnd = 522652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F7D RID: 8061 RVA: 0x000829DC File Offset: 0x00080BDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522656, XrefRangeEnd = 522662, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F7E RID: 8062 RVA: 0x00082A20 File Offset: 0x00080C20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522662, XrefRangeEnd = 522668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F7F RID: 8063 RVA: 0x00082A64 File Offset: 0x00080C64 [CallerCount(6)] [CachedScanResults(RefRangeStart = 522678, RefRangeEnd = 522684, XrefRangeStart = 522668, XrefRangeEnd = 522678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F80 RID: 8064 RVA: 0x00082AA8 File Offset: 0x00080CA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522684, XrefRangeEnd = 522696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffJumpSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F81 RID: 8065 RVA: 0x00082AEC File Offset: 0x00080CEC [CallerCount(0)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001F82 RID: 8066 RVA: 0x00082B40 File Offset: 0x00080D40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522696, XrefRangeEnd = 522701, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallWalkL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F83 RID: 8067 RVA: 0x00082B84 File Offset: 0x00080D84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522701, XrefRangeEnd = 522706, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallWalkR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F84 RID: 8068 RVA: 0x00082BC8 File Offset: 0x00080DC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522706, XrefRangeEnd = 522712, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F85 RID: 8069 RVA: 0x00082C0C File Offset: 0x00080E0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522712, XrefRangeEnd = 522718, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeSmallR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F86 RID: 8070 RVA: 0x00082C50 File Offset: 0x00080E50 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522730, RefRangeEnd = 522732, XrefRangeStart = 522718, XrefRangeEnd = 522730, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F87 RID: 8071 RVA: 0x00082C94 File Offset: 0x00080E94 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522734, RefRangeEnd = 522736, XrefRangeStart = 522732, XrefRangeEnd = 522734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F88 RID: 8072 RVA: 0x00082CD8 File Offset: 0x00080ED8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522736, XrefRangeEnd = 522747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F89 RID: 8073 RVA: 0x00082D1C File Offset: 0x00080F1C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522747, XrefRangeEnd = 522750, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBrakeSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F8A RID: 8074 RVA: 0x00082D60 File Offset: 0x00080F60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522750, XrefRangeEnd = 522752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F8B RID: 8075 RVA: 0x00082DA4 File Offset: 0x00080FA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522752, XrefRangeEnd = 522754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFoley() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F8C RID: 8076 RVA: 0x00082DE8 File Offset: 0x00080FE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522754, XrefRangeEnd = 522759, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int iIndex = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001F8D RID: 8077 RVA: 0x00082E3C File Offset: 0x0008103C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522759, XrefRangeEnd = 522761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeadImpact() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F8E RID: 8078 RVA: 0x00082E80 File Offset: 0x00081080 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522761, XrefRangeEnd = 522762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEOther(int iIndex = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001F8F RID: 8079 RVA: 0x00082ED4 File Offset: 0x000810D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522762, XrefRangeEnd = 522774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDamageL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F90 RID: 8080 RVA: 0x00082F18 File Offset: 0x00081118 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522774, XrefRangeEnd = 522786, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDamageR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F91 RID: 8081 RVA: 0x00082F5C File Offset: 0x0008115C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522786, XrefRangeEnd = 522798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeF01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F92 RID: 8082 RVA: 0x00082FA0 File Offset: 0x000811A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522798, XrefRangeEnd = 522810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeF02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F93 RID: 8083 RVA: 0x00082FE4 File Offset: 0x000811E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522810, XrefRangeEnd = 522822, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F94 RID: 8084 RVA: 0x00083028 File Offset: 0x00081228 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522822, XrefRangeEnd = 522834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F95 RID: 8085 RVA: 0x0008306C File Offset: 0x0008126C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522834, XrefRangeEnd = 522846, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F96 RID: 8086 RVA: 0x000830B0 File Offset: 0x000812B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522846, XrefRangeEnd = 522858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F97 RID: 8087 RVA: 0x000830F4 File Offset: 0x000812F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522858, XrefRangeEnd = 522870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F98 RID: 8088 RVA: 0x00083138 File Offset: 0x00081338 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522870, XrefRangeEnd = 522882, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F99 RID: 8089 RVA: 0x0008317C File Offset: 0x0008137C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522882, XrefRangeEnd = 522884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack04StartPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F9A RID: 8090 RVA: 0x000831C0 File Offset: 0x000813C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522884, XrefRangeEnd = 522892, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack04EndPos() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F9B RID: 8091 RVA: 0x00083204 File Offset: 0x00081404 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522892, XrefRangeEnd = 522906, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAttack06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F9C RID: 8092 RVA: 0x00083248 File Offset: 0x00081448 [CallerCount(2)] [CachedScanResults(RefRangeStart = 522911, RefRangeEnd = 522913, XrefRangeStart = 522906, XrefRangeEnd = 522911, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F9D RID: 8093 RVA: 0x0008328C File Offset: 0x0008148C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522913, XrefRangeEnd = 522925, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04To06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F9E RID: 8094 RVA: 0x000832D0 File Offset: 0x000814D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522925, XrefRangeEnd = 522937, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001F9F RID: 8095 RVA: 0x00083314 File Offset: 0x00081514 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522937, XrefRangeEnd = 522949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05To07() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA0 RID: 8096 RVA: 0x00083358 File Offset: 0x00081558 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522949, XrefRangeEnd = 522953, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffAttack05Spear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA1 RID: 8097 RVA: 0x000833A8 File Offset: 0x000815A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522953, XrefRangeEnd = 522965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA2 RID: 8098 RVA: 0x000833EC File Offset: 0x000815EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522965, XrefRangeEnd = 522981, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA3 RID: 8099 RVA: 0x00083430 File Offset: 0x00081630 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522981, XrefRangeEnd = 522993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01Plus_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA4 RID: 8100 RVA: 0x00083474 File Offset: 0x00081674 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 522993, XrefRangeEnd = 523007, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA5 RID: 8101 RVA: 0x000834B8 File Offset: 0x000816B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523007, XrefRangeEnd = 523032, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA6 RID: 8102 RVA: 0x000834FC File Offset: 0x000816FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523032, XrefRangeEnd = 523044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffSkill02Plus_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA7 RID: 8103 RVA: 0x0008354C File Offset: 0x0008174C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523044, XrefRangeEnd = 523049, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA8 RID: 8104 RVA: 0x00083590 File Offset: 0x00081790 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523049, XrefRangeEnd = 523082, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySpearBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FA9 RID: 8105 RVA: 0x000835D4 File Offset: 0x000817D4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523112, RefRangeEnd = 523113, XrefRangeStart = 523082, XrefRangeEnd = 523112, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FAA RID: 8106 RVA: 0x00083628 File Offset: 0x00081828 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523113, XrefRangeEnd = 523149, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void UpdateAttack05(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Protected_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FAB RID: 8107 RVA: 0x00083688 File Offset: 0x00081888 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523216, RefRangeEnd = 523217, XrefRangeStart = 523149, XrefRangeEnd = 523216, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02Track(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FAC RID: 8108 RVA: 0x000836DC File Offset: 0x000818DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 523250, RefRangeEnd = 523251, XrefRangeStart = 523217, XrefRangeEnd = 523250, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02Ring(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FAD RID: 8109 RVA: 0x00083730 File Offset: 0x00081930 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523280, RefRangeEnd = 523281, XrefRangeStart = 523251, XrefRangeEnd = 523280, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02RingCollider(float fDeltatime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltatime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FAE RID: 8110 RVA: 0x00083784 File Offset: 0x00081984 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523281, XrefRangeEnd = 523302, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void UpdateSkill02PlusFloor(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Protected_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FAF RID: 8111 RVA: 0x000837E4 File Offset: 0x000819E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523350, RefRangeEnd = 523351, XrefRangeStart = 523302, XrefRangeEnd = 523350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSkill02PlusFloorCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FB0 RID: 8112 RVA: 0x00083838 File Offset: 0x00081A38 [CallerCount(2)] [CachedScanResults(RefRangeStart = 523370, RefRangeEnd = 523372, XrefRangeStart = 523351, XrefRangeEnd = 523370, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos(Vector3 v3PlayerDir, bool bRight) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3PlayerDir; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001FB1 RID: 8113 RVA: 0x000838B0 File Offset: 0x00081AB0 [CallerCount(5)] [CachedScanResults(RefRangeStart = 523387, RefRangeEnd = 523392, XrefRangeStart = 523372, XrefRangeEnd = 523387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int OverlapCapsuleSteps() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06001FB2 RID: 8114 RVA: 0x00083900 File Offset: 0x00081B00 [CallerCount(1)] [CachedScanResults(RefRangeStart = 523530, RefRangeEnd = 523531, XrefRangeStart = 523392, XrefRangeEnd = 523530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FB3 RID: 8115 RVA: 0x00083954 File Offset: 0x00081B54 [CallerCount(0)] public unsafe void SetTyrantsTime(float fTyrantsTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTyrantsTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06001FB4 RID: 8116 RVA: 0x000839A8 File Offset: 0x00081BA8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 523531, XrefRangeEnd = 523532, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel04EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06001FB5 RID: 8117 RVA: 0x000839F4 File Offset: 0x00081BF4 // Note: this type is marked as 'beforefieldinit'. static BossLevel04EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel04EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "StepsRangePos"); BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos"); BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DynamicBoneRoot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DB"); BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LG_WeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LG_Destroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLightIntensity"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyIntensity"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLGDestroyVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowShadow"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowEndSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWeaponGlow"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_SpearBullet"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootSmokeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FoorSmokeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon01"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon02"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon03"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BrakeSmokeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BrakeSmokeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDebut"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestory"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_End04BodySmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_End05BollisionSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathDestroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DestroyReady"); BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Debut03Smoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowSwitch"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowSwitchSin"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeF"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeB"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_JumpSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeSmall"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Dash"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Dash02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DeadSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDamageL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDamageR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeF01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeF02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04To06"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05To07"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01Plus_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_03"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02RingStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02SpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Spear03"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBullet01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBullet02"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpearStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BigSpear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletHitFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SpearBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeF"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeB"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffJumpSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeSmall"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDash"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDash02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeadSmoke"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDamageL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDamageR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeF01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeF02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeL"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeR"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04To06"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05To07"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01Plus_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_03"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02RingStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02SpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Spear03"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBullet01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBullet02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpearStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpearFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBigSpear01"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletHitFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSpearBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Land"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Foley"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Spear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BulletShot"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02RingSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadImapct"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Other"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Earthquake"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ScriptDestroyStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFoley"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletShotReady"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadImpact"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOther"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEEarthquake"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEScriptDestroyStart"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSwing"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBulletHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBulletExplosion"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPSkill02RingSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPBigSpear"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEPSkill02RingSpearIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponCharge"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargeVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargePitch"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponLoop"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponLoopVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Track"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Ring"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_SpearBullet"); BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02Plus"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04Hit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Start"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04End"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Direction"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack04Total"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack04Num"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Inter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterDistance"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack05"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack05Hit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05Total"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack05Num"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05Inter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack05InterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Track"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackInter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackInterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02TrackPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02TrackSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02TrackRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Ring"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02RingHit"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingRadius"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingRadiusVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingInter"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingInterVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02RingCollider"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02RingColliderTotal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02RingColliderIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02RingColliderPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_q3Skill02RingColliderRot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingColliderTime"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02RingColliderTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloor"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02PlusFloorPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusFloorTotal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusFloorNum"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02FloorPlusInterval"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02FloorPlusIntervalVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorRange"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloorCollider"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02PlusFloorCollider02"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSkill02PlusIndex"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorReciprocal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorReciprocalVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Skill02PlusFloorColliderPos"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_qSkill02PlusFloorColliderRot"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02PlusFloorColliderTimeVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroy"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroyVal"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroyed"); BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroySpeed"); BossLevel04EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel04_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665754); BossLevel04EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665755); BossLevel04EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665756); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665757); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665758); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665759); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665760); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665761); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665762); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665763); BossLevel04EffectPlay.NativeMethodInfoPtr_ScriptEnd07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665764); BossLevel04EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665765); BossLevel04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665766); BossLevel04EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665767); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665768); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665769); BossLevel04EffectPlay.NativeMethodInfoPtr_DeathBodyDestroy_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665770); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665771); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665772); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665773); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665774); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665775); BossLevel04EffectPlay.NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665776); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665777); BossLevel04EffectPlay.NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665778); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665779); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665780); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665781); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665782); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665783); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665784); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665785); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665786); BossLevel04EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665787); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665788); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665789); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665790); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665791); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665792); BossLevel04EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665793); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665794); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665795); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665796); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEFoley_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665797); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665798); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665799); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665800); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665801); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665802); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665803); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665804); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665805); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665806); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665807); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665808); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665809); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665810); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665811); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665812); BossLevel04EffectPlay.NativeMethodInfoPtr_SetAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665813); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665814); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665815); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665816); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665817); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665818); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665819); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665820); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665821); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665822); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665823); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665824); BossLevel04EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665825); BossLevel04EffectPlay.NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665826); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665827); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateAttack05_Protected_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665828); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665829); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665830); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665831); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloor_Protected_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665832); BossLevel04EffectPlay.NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665833); BossLevel04EffectPlay.NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665834); BossLevel04EffectPlay.NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665835); BossLevel04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665836); BossLevel04EffectPlay.NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665837); BossLevel04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665838); } // Token: 0x06001FB6 RID: 8118 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel04EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000A7D RID: 2685 // (get) Token: 0x06001FB7 RID: 8119 RVA: 0x0008539C File Offset: 0x0008359C // (set) Token: 0x06001FB8 RID: 8120 RVA: 0x000853D0 File Offset: 0x000835D0 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7E RID: 2686 // (get) Token: 0x06001FB9 RID: 8121 RVA: 0x000853F8 File Offset: 0x000835F8 // (set) Token: 0x06001FBA RID: 8122 RVA: 0x0008542C File Offset: 0x0008362C public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A7F RID: 2687 // (get) Token: 0x06001FBB RID: 8123 RVA: 0x00085454 File Offset: 0x00083654 // (set) Token: 0x06001FBC RID: 8124 RVA: 0x00085488 File Offset: 0x00083688 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A80 RID: 2688 // (get) Token: 0x06001FBD RID: 8125 RVA: 0x000854B0 File Offset: 0x000836B0 // (set) Token: 0x06001FBE RID: 8126 RVA: 0x000854E4 File Offset: 0x000836E4 public unsafe AI_BossLevel04 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel04(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A81 RID: 2689 // (get) Token: 0x06001FBF RID: 8127 RVA: 0x0008550C File Offset: 0x0008370C // (set) Token: 0x06001FC0 RID: 8128 RVA: 0x00085540 File Offset: 0x00083740 public unsafe Transform StepsRangePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_StepsRangePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A82 RID: 2690 // (get) Token: 0x06001FC1 RID: 8129 RVA: 0x00085568 File Offset: 0x00083768 // (set) Token: 0x06001FC2 RID: 8130 RVA: 0x0008559C File Offset: 0x0008379C public unsafe Il2CppReferenceArray MovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_MovePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A83 RID: 2691 // (get) Token: 0x06001FC3 RID: 8131 RVA: 0x000855C4 File Offset: 0x000837C4 // (set) Token: 0x06001FC4 RID: 8132 RVA: 0x000855F8 File Offset: 0x000837F8 public unsafe Transform DynamicBoneRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_DynamicBoneRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A84 RID: 2692 // (get) Token: 0x06001FC5 RID: 8133 RVA: 0x00085620 File Offset: 0x00083820 // (set) Token: 0x06001FC6 RID: 8134 RVA: 0x00085654 File Offset: 0x00083854 public unsafe Il2CppReferenceArray g_DB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_DB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A85 RID: 2693 // (get) Token: 0x06001FC7 RID: 8135 RVA: 0x0008567C File Offset: 0x0008387C // (set) Token: 0x06001FC8 RID: 8136 RVA: 0x000856B0 File Offset: 0x000838B0 public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A86 RID: 2694 // (get) Token: 0x06001FC9 RID: 8137 RVA: 0x000856D8 File Offset: 0x000838D8 // (set) Token: 0x06001FCA RID: 8138 RVA: 0x0008570C File Offset: 0x0008390C public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A87 RID: 2695 // (get) Token: 0x06001FCB RID: 8139 RVA: 0x00085734 File Offset: 0x00083934 // (set) Token: 0x06001FCC RID: 8140 RVA: 0x0008575C File Offset: 0x0008395C public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000A88 RID: 2696 // (get) Token: 0x06001FCD RID: 8141 RVA: 0x00085780 File Offset: 0x00083980 // (set) Token: 0x06001FCE RID: 8142 RVA: 0x000857A8 File Offset: 0x000839A8 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000A89 RID: 2697 // (get) Token: 0x06001FCF RID: 8143 RVA: 0x000857CC File Offset: 0x000839CC // (set) Token: 0x06001FD0 RID: 8144 RVA: 0x00085800 File Offset: 0x00083A00 public unsafe Light LG_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8A RID: 2698 // (get) Token: 0x06001FD1 RID: 8145 RVA: 0x00085828 File Offset: 0x00083A28 // (set) Token: 0x06001FD2 RID: 8146 RVA: 0x0008585C File Offset: 0x00083A5C public unsafe Light LG_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_LG_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A8B RID: 2699 // (get) Token: 0x06001FD3 RID: 8147 RVA: 0x00085884 File Offset: 0x00083A84 // (set) Token: 0x06001FD4 RID: 8148 RVA: 0x000858AC File Offset: 0x00083AAC public unsafe float g_fWeaponLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightRange)) = value; } } // Token: 0x17000A8C RID: 2700 // (get) Token: 0x06001FD5 RID: 8149 RVA: 0x000858D0 File Offset: 0x00083AD0 // (set) Token: 0x06001FD6 RID: 8150 RVA: 0x000858F8 File Offset: 0x00083AF8 public unsafe float g_fWeaponLightIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLightIntensity)) = value; } } // Token: 0x17000A8D RID: 2701 // (get) Token: 0x06001FD7 RID: 8151 RVA: 0x0008591C File Offset: 0x00083B1C // (set) Token: 0x06001FD8 RID: 8152 RVA: 0x00085944 File Offset: 0x00083B44 public unsafe float g_fLGDestroyRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyRange)) = value; } } // Token: 0x17000A8E RID: 2702 // (get) Token: 0x06001FD9 RID: 8153 RVA: 0x00085968 File Offset: 0x00083B68 // (set) Token: 0x06001FDA RID: 8154 RVA: 0x00085990 File Offset: 0x00083B90 public unsafe float g_fLGDestroyIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyIntensity)) = value; } } // Token: 0x17000A8F RID: 2703 // (get) Token: 0x06001FDB RID: 8155 RVA: 0x000859B4 File Offset: 0x00083BB4 // (set) Token: 0x06001FDC RID: 8156 RVA: 0x000859DC File Offset: 0x00083BDC public unsafe float g_fLGDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fLGDestroyVal)) = value; } } // Token: 0x17000A90 RID: 2704 // (get) Token: 0x06001FDD RID: 8157 RVA: 0x00085A00 File Offset: 0x00083C00 // (set) Token: 0x06001FDE RID: 8158 RVA: 0x00085A28 File Offset: 0x00083C28 public unsafe float g_fWeaponGlowShadow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value; } } // Token: 0x17000A91 RID: 2705 // (get) Token: 0x06001FDF RID: 8159 RVA: 0x00085A4C File Offset: 0x00083C4C // (set) Token: 0x06001FE0 RID: 8160 RVA: 0x00085A74 File Offset: 0x00083C74 public unsafe float g_fWeaponGlowTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value; } } // Token: 0x17000A92 RID: 2706 // (get) Token: 0x06001FE1 RID: 8161 RVA: 0x00085A98 File Offset: 0x00083C98 // (set) Token: 0x06001FE2 RID: 8162 RVA: 0x00085AC0 File Offset: 0x00083CC0 public unsafe float g_fWeaponGlowEndSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value; } } // Token: 0x17000A93 RID: 2707 // (get) Token: 0x06001FE3 RID: 8163 RVA: 0x00085AE4 File Offset: 0x00083CE4 // (set) Token: 0x06001FE4 RID: 8164 RVA: 0x00085B0C File Offset: 0x00083D0C public unsafe Color g_CWeaponGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value; } } // Token: 0x17000A94 RID: 2708 // (get) Token: 0x06001FE5 RID: 8165 RVA: 0x00085B30 File Offset: 0x00083D30 // (set) Token: 0x06001FE6 RID: 8166 RVA: 0x00085B64 File Offset: 0x00083D64 public unsafe Transform Pos_SpearBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A95 RID: 2709 // (get) Token: 0x06001FE7 RID: 8167 RVA: 0x00085B8C File Offset: 0x00083D8C // (set) Token: 0x06001FE8 RID: 8168 RVA: 0x00085BC0 File Offset: 0x00083DC0 public unsafe Transform Pos_FootSmokeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FootSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A96 RID: 2710 // (get) Token: 0x06001FE9 RID: 8169 RVA: 0x00085BE8 File Offset: 0x00083DE8 // (set) Token: 0x06001FEA RID: 8170 RVA: 0x00085C1C File Offset: 0x00083E1C public unsafe Transform Pos_FoorSmokeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Pos_FoorSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A97 RID: 2711 // (get) Token: 0x06001FEB RID: 8171 RVA: 0x00085C44 File Offset: 0x00083E44 // (set) Token: 0x06001FEC RID: 8172 RVA: 0x00085C78 File Offset: 0x00083E78 public unsafe ParticleSystem PS_Weapon01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A98 RID: 2712 // (get) Token: 0x06001FED RID: 8173 RVA: 0x00085CA0 File Offset: 0x00083EA0 // (set) Token: 0x06001FEE RID: 8174 RVA: 0x00085CD4 File Offset: 0x00083ED4 public unsafe ParticleSystem PS_Weapon02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A99 RID: 2713 // (get) Token: 0x06001FEF RID: 8175 RVA: 0x00085CFC File Offset: 0x00083EFC // (set) Token: 0x06001FF0 RID: 8176 RVA: 0x00085D30 File Offset: 0x00083F30 public unsafe ParticleSystem PS_Weapon03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9A RID: 2714 // (get) Token: 0x06001FF1 RID: 8177 RVA: 0x00085D58 File Offset: 0x00083F58 // (set) Token: 0x06001FF2 RID: 8178 RVA: 0x00085D8C File Offset: 0x00083F8C public unsafe ParticleSystem PS_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9B RID: 2715 // (get) Token: 0x06001FF3 RID: 8179 RVA: 0x00085DB4 File Offset: 0x00083FB4 // (set) Token: 0x06001FF4 RID: 8180 RVA: 0x00085DE8 File Offset: 0x00083FE8 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9C RID: 2716 // (get) Token: 0x06001FF5 RID: 8181 RVA: 0x00085E10 File Offset: 0x00084010 // (set) Token: 0x06001FF6 RID: 8182 RVA: 0x00085E44 File Offset: 0x00084044 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9D RID: 2717 // (get) Token: 0x06001FF7 RID: 8183 RVA: 0x00085E6C File Offset: 0x0008406C // (set) Token: 0x06001FF8 RID: 8184 RVA: 0x00085EA0 File Offset: 0x000840A0 public unsafe ParticleSystem PS_BrakeSmokeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9E RID: 2718 // (get) Token: 0x06001FF9 RID: 8185 RVA: 0x00085EC8 File Offset: 0x000840C8 // (set) Token: 0x06001FFA RID: 8186 RVA: 0x00085EFC File Offset: 0x000840FC public unsafe ParticleSystem PS_BrakeSmokeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_BrakeSmokeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000A9F RID: 2719 // (get) Token: 0x06001FFB RID: 8187 RVA: 0x00085F24 File Offset: 0x00084124 // (set) Token: 0x06001FFC RID: 8188 RVA: 0x00085F58 File Offset: 0x00084158 public unsafe ParticleSystem PS_WeaponDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA0 RID: 2720 // (get) Token: 0x06001FFD RID: 8189 RVA: 0x00085F80 File Offset: 0x00084180 // (set) Token: 0x06001FFE RID: 8190 RVA: 0x00085FB4 File Offset: 0x000841B4 public unsafe ParticleSystem PS_WeaponDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_WeaponDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA1 RID: 2721 // (get) Token: 0x06001FFF RID: 8191 RVA: 0x00085FDC File Offset: 0x000841DC // (set) Token: 0x06002000 RID: 8192 RVA: 0x00086010 File Offset: 0x00084210 public unsafe ParticleSystem PS_End04BodySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End04BodySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA2 RID: 2722 // (get) Token: 0x06002001 RID: 8193 RVA: 0x00086038 File Offset: 0x00084238 // (set) Token: 0x06002002 RID: 8194 RVA: 0x0008606C File Offset: 0x0008426C public unsafe ParticleSystem PS_End05BollisionSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_End05BollisionSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA3 RID: 2723 // (get) Token: 0x06002003 RID: 8195 RVA: 0x00086094 File Offset: 0x00084294 // (set) Token: 0x06002004 RID: 8196 RVA: 0x000860C8 File Offset: 0x000842C8 public unsafe ParticleSystem PS_DeathDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DeathDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA4 RID: 2724 // (get) Token: 0x06002005 RID: 8197 RVA: 0x000860F0 File Offset: 0x000842F0 // (set) Token: 0x06002006 RID: 8198 RVA: 0x00086124 File Offset: 0x00084324 public unsafe ParticleSystem PS_DestroyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA5 RID: 2725 // (get) Token: 0x06002007 RID: 8199 RVA: 0x0008614C File Offset: 0x0008434C // (set) Token: 0x06002008 RID: 8200 RVA: 0x00086180 File Offset: 0x00084380 public unsafe ParticleSystem PS_Debut03Smoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_PS_Debut03Smoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA6 RID: 2726 // (get) Token: 0x06002009 RID: 8201 RVA: 0x000861A8 File Offset: 0x000843A8 // (set) Token: 0x0600200A RID: 8202 RVA: 0x000861D0 File Offset: 0x000843D0 public unsafe float g_fMatWeaponShadowSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitch)) = value; } } // Token: 0x17000AA7 RID: 2727 // (get) Token: 0x0600200B RID: 8203 RVA: 0x000861F4 File Offset: 0x000843F4 // (set) Token: 0x0600200C RID: 8204 RVA: 0x0008621C File Offset: 0x0008441C public unsafe float g_fMatWeaponShadowSwitchSin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin)) = value; } } // Token: 0x17000AA8 RID: 2728 // (get) Token: 0x0600200D RID: 8205 RVA: 0x00086240 File Offset: 0x00084440 // (set) Token: 0x0600200E RID: 8206 RVA: 0x00086274 File Offset: 0x00084474 public unsafe GameObject Eff_DodgeF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AA9 RID: 2729 // (get) Token: 0x0600200F RID: 8207 RVA: 0x0008629C File Offset: 0x0008449C // (set) Token: 0x06002010 RID: 8208 RVA: 0x000862D0 File Offset: 0x000844D0 public unsafe GameObject Eff_DodgeB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAA RID: 2730 // (get) Token: 0x06002011 RID: 8209 RVA: 0x000862F8 File Offset: 0x000844F8 // (set) Token: 0x06002012 RID: 8210 RVA: 0x0008632C File Offset: 0x0008452C public unsafe GameObject Eff_DodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAB RID: 2731 // (get) Token: 0x06002013 RID: 8211 RVA: 0x00086354 File Offset: 0x00084554 // (set) Token: 0x06002014 RID: 8212 RVA: 0x00086388 File Offset: 0x00084588 public unsafe GameObject Eff_DodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAC RID: 2732 // (get) Token: 0x06002015 RID: 8213 RVA: 0x000863B0 File Offset: 0x000845B0 // (set) Token: 0x06002016 RID: 8214 RVA: 0x000863E4 File Offset: 0x000845E4 public unsafe GameObject Eff_FootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAD RID: 2733 // (get) Token: 0x06002017 RID: 8215 RVA: 0x0008640C File Offset: 0x0008460C // (set) Token: 0x06002018 RID: 8216 RVA: 0x00086440 File Offset: 0x00084640 public unsafe GameObject Eff_JumpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_JumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAE RID: 2734 // (get) Token: 0x06002019 RID: 8217 RVA: 0x00086468 File Offset: 0x00084668 // (set) Token: 0x0600201A RID: 8218 RVA: 0x0008649C File Offset: 0x0008469C public unsafe GameObject Eff_FootSmokeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AAF RID: 2735 // (get) Token: 0x0600201B RID: 8219 RVA: 0x000864C4 File Offset: 0x000846C4 // (set) Token: 0x0600201C RID: 8220 RVA: 0x000864F8 File Offset: 0x000846F8 public unsafe GameObject Eff_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB0 RID: 2736 // (get) Token: 0x0600201D RID: 8221 RVA: 0x00086520 File Offset: 0x00084720 // (set) Token: 0x0600201E RID: 8222 RVA: 0x00086554 File Offset: 0x00084754 public unsafe GameObject Eff_Dash02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Dash02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB1 RID: 2737 // (get) Token: 0x0600201F RID: 8223 RVA: 0x0008657C File Offset: 0x0008477C // (set) Token: 0x06002020 RID: 8224 RVA: 0x000865B0 File Offset: 0x000847B0 public unsafe GameObject Eff_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB2 RID: 2738 // (get) Token: 0x06002021 RID: 8225 RVA: 0x000865D8 File Offset: 0x000847D8 // (set) Token: 0x06002022 RID: 8226 RVA: 0x0008660C File Offset: 0x0008480C public unsafe GameObject Eff_AttackDamageL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB3 RID: 2739 // (get) Token: 0x06002023 RID: 8227 RVA: 0x00086634 File Offset: 0x00084834 // (set) Token: 0x06002024 RID: 8228 RVA: 0x00086668 File Offset: 0x00084868 public unsafe GameObject Eff_AttackDamageR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB4 RID: 2740 // (get) Token: 0x06002025 RID: 8229 RVA: 0x00086690 File Offset: 0x00084890 // (set) Token: 0x06002026 RID: 8230 RVA: 0x000866C4 File Offset: 0x000848C4 public unsafe GameObject Eff_AttackDodgeF01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB5 RID: 2741 // (get) Token: 0x06002027 RID: 8231 RVA: 0x000866EC File Offset: 0x000848EC // (set) Token: 0x06002028 RID: 8232 RVA: 0x00086720 File Offset: 0x00084920 public unsafe GameObject Eff_AttackDodgeF02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB6 RID: 2742 // (get) Token: 0x06002029 RID: 8233 RVA: 0x00086748 File Offset: 0x00084948 // (set) Token: 0x0600202A RID: 8234 RVA: 0x0008677C File Offset: 0x0008497C public unsafe GameObject Eff_AttackDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB7 RID: 2743 // (get) Token: 0x0600202B RID: 8235 RVA: 0x000867A4 File Offset: 0x000849A4 // (set) Token: 0x0600202C RID: 8236 RVA: 0x000867D8 File Offset: 0x000849D8 public unsafe GameObject Eff_AttackDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB8 RID: 2744 // (get) Token: 0x0600202D RID: 8237 RVA: 0x00086800 File Offset: 0x00084A00 // (set) Token: 0x0600202E RID: 8238 RVA: 0x00086834 File Offset: 0x00084A34 public unsafe GameObject Eff_Attack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AB9 RID: 2745 // (get) Token: 0x0600202F RID: 8239 RVA: 0x0008685C File Offset: 0x00084A5C // (set) Token: 0x06002030 RID: 8240 RVA: 0x00086890 File Offset: 0x00084A90 public unsafe GameObject Eff_Attack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABA RID: 2746 // (get) Token: 0x06002031 RID: 8241 RVA: 0x000868B8 File Offset: 0x00084AB8 // (set) Token: 0x06002032 RID: 8242 RVA: 0x000868EC File Offset: 0x00084AEC public unsafe GameObject Eff_Attack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABB RID: 2747 // (get) Token: 0x06002033 RID: 8243 RVA: 0x00086914 File Offset: 0x00084B14 // (set) Token: 0x06002034 RID: 8244 RVA: 0x00086948 File Offset: 0x00084B48 public unsafe GameObject Eff_Attack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABC RID: 2748 // (get) Token: 0x06002035 RID: 8245 RVA: 0x00086970 File Offset: 0x00084B70 // (set) Token: 0x06002036 RID: 8246 RVA: 0x000869A4 File Offset: 0x00084BA4 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABD RID: 2749 // (get) Token: 0x06002037 RID: 8247 RVA: 0x000869CC File Offset: 0x00084BCC // (set) Token: 0x06002038 RID: 8248 RVA: 0x00086A00 File Offset: 0x00084C00 public unsafe GameObject Eff_Attack04To06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack04To06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABE RID: 2750 // (get) Token: 0x06002039 RID: 8249 RVA: 0x00086A28 File Offset: 0x00084C28 // (set) Token: 0x0600203A RID: 8250 RVA: 0x00086A5C File Offset: 0x00084C5C public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ABF RID: 2751 // (get) Token: 0x0600203B RID: 8251 RVA: 0x00086A84 File Offset: 0x00084C84 // (set) Token: 0x0600203C RID: 8252 RVA: 0x00086AB8 File Offset: 0x00084CB8 public unsafe GameObject Eff_Attack05To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Attack05To07), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC0 RID: 2752 // (get) Token: 0x0600203D RID: 8253 RVA: 0x00086AE0 File Offset: 0x00084CE0 // (set) Token: 0x0600203E RID: 8254 RVA: 0x00086B14 File Offset: 0x00084D14 public unsafe GameObject Eff_Skill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC1 RID: 2753 // (get) Token: 0x0600203F RID: 8255 RVA: 0x00086B3C File Offset: 0x00084D3C // (set) Token: 0x06002040 RID: 8256 RVA: 0x00086B70 File Offset: 0x00084D70 public unsafe GameObject Eff_Skill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC2 RID: 2754 // (get) Token: 0x06002041 RID: 8257 RVA: 0x00086B98 File Offset: 0x00084D98 // (set) Token: 0x06002042 RID: 8258 RVA: 0x00086BCC File Offset: 0x00084DCC public unsafe GameObject Eff_Skill01Plus_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC3 RID: 2755 // (get) Token: 0x06002043 RID: 8259 RVA: 0x00086BF4 File Offset: 0x00084DF4 // (set) Token: 0x06002044 RID: 8260 RVA: 0x00086C28 File Offset: 0x00084E28 public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC4 RID: 2756 // (get) Token: 0x06002045 RID: 8261 RVA: 0x00086C50 File Offset: 0x00084E50 // (set) Token: 0x06002046 RID: 8262 RVA: 0x00086C84 File Offset: 0x00084E84 public unsafe GameObject Eff_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC5 RID: 2757 // (get) Token: 0x06002047 RID: 8263 RVA: 0x00086CAC File Offset: 0x00084EAC // (set) Token: 0x06002048 RID: 8264 RVA: 0x00086CE0 File Offset: 0x00084EE0 public unsafe GameObject Eff_Skill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC6 RID: 2758 // (get) Token: 0x06002049 RID: 8265 RVA: 0x00086D08 File Offset: 0x00084F08 // (set) Token: 0x0600204A RID: 8266 RVA: 0x00086D3C File Offset: 0x00084F3C public unsafe GameObject Eff_Skill02RingStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC7 RID: 2759 // (get) Token: 0x0600204B RID: 8267 RVA: 0x00086D64 File Offset: 0x00084F64 // (set) Token: 0x0600204C RID: 8268 RVA: 0x00086D98 File Offset: 0x00084F98 public unsafe GameObject Eff_Skill02SpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC8 RID: 2760 // (get) Token: 0x0600204D RID: 8269 RVA: 0x00086DC0 File Offset: 0x00084FC0 // (set) Token: 0x0600204E RID: 8270 RVA: 0x00086DF4 File Offset: 0x00084FF4 public unsafe GameObject Eff_Skill02Spear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AC9 RID: 2761 // (get) Token: 0x0600204F RID: 8271 RVA: 0x00086E1C File Offset: 0x0008501C // (set) Token: 0x06002050 RID: 8272 RVA: 0x00086E50 File Offset: 0x00085050 public unsafe GameObject Eff_Skill02Spear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACA RID: 2762 // (get) Token: 0x06002051 RID: 8273 RVA: 0x00086E78 File Offset: 0x00085078 // (set) Token: 0x06002052 RID: 8274 RVA: 0x00086EAC File Offset: 0x000850AC public unsafe GameObject Eff_Skill02Spear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACB RID: 2763 // (get) Token: 0x06002053 RID: 8275 RVA: 0x00086ED4 File Offset: 0x000850D4 // (set) Token: 0x06002054 RID: 8276 RVA: 0x00086F08 File Offset: 0x00085108 public unsafe GameObject Eff_SpearBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACC RID: 2764 // (get) Token: 0x06002055 RID: 8277 RVA: 0x00086F30 File Offset: 0x00085130 // (set) Token: 0x06002056 RID: 8278 RVA: 0x00086F64 File Offset: 0x00085164 public unsafe GameObject Eff_SpearBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACD RID: 2765 // (get) Token: 0x06002057 RID: 8279 RVA: 0x00086F8C File Offset: 0x0008518C // (set) Token: 0x06002058 RID: 8280 RVA: 0x00086FC0 File Offset: 0x000851C0 public unsafe GameObject Eff_SpearBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACE RID: 2766 // (get) Token: 0x06002059 RID: 8281 RVA: 0x00086FE8 File Offset: 0x000851E8 // (set) Token: 0x0600205A RID: 8282 RVA: 0x0008701C File Offset: 0x0008521C public unsafe GameObject Eff_BigSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ACF RID: 2767 // (get) Token: 0x0600205B RID: 8283 RVA: 0x00087044 File Offset: 0x00085244 // (set) Token: 0x0600205C RID: 8284 RVA: 0x00087078 File Offset: 0x00085278 public unsafe GameObject Eff_BigSpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD0 RID: 2768 // (get) Token: 0x0600205D RID: 8285 RVA: 0x000870A0 File Offset: 0x000852A0 // (set) Token: 0x0600205E RID: 8286 RVA: 0x000870D4 File Offset: 0x000852D4 public unsafe GameObject Eff_BigSpear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_BigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD1 RID: 2769 // (get) Token: 0x0600205F RID: 8287 RVA: 0x000870FC File Offset: 0x000852FC // (set) Token: 0x06002060 RID: 8288 RVA: 0x00087130 File Offset: 0x00085330 public unsafe GameObject Eff_AttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_AttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD2 RID: 2770 // (get) Token: 0x06002061 RID: 8289 RVA: 0x00087158 File Offset: 0x00085358 // (set) Token: 0x06002062 RID: 8290 RVA: 0x0008718C File Offset: 0x0008538C public unsafe GameObject Eff_SpearBulletHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD3 RID: 2771 // (get) Token: 0x06002063 RID: 8291 RVA: 0x000871B4 File Offset: 0x000853B4 // (set) Token: 0x06002064 RID: 8292 RVA: 0x000871E8 File Offset: 0x000853E8 public unsafe GameObject Eff_SpearBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_Eff_SpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD4 RID: 2772 // (get) Token: 0x06002065 RID: 8293 RVA: 0x00087210 File Offset: 0x00085410 // (set) Token: 0x06002066 RID: 8294 RVA: 0x00087244 File Offset: 0x00085444 public unsafe EffectPool g_EffDodgeF { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeF), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD5 RID: 2773 // (get) Token: 0x06002067 RID: 8295 RVA: 0x0008726C File Offset: 0x0008546C // (set) Token: 0x06002068 RID: 8296 RVA: 0x000872A0 File Offset: 0x000854A0 public unsafe EffectPool g_EffDodgeB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD6 RID: 2774 // (get) Token: 0x06002069 RID: 8297 RVA: 0x000872C8 File Offset: 0x000854C8 // (set) Token: 0x0600206A RID: 8298 RVA: 0x000872FC File Offset: 0x000854FC public unsafe EffectPool g_EffDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD7 RID: 2775 // (get) Token: 0x0600206B RID: 8299 RVA: 0x00087324 File Offset: 0x00085524 // (set) Token: 0x0600206C RID: 8300 RVA: 0x00087358 File Offset: 0x00085558 public unsafe EffectPool g_EffDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD8 RID: 2776 // (get) Token: 0x0600206D RID: 8301 RVA: 0x00087380 File Offset: 0x00085580 // (set) Token: 0x0600206E RID: 8302 RVA: 0x000873B4 File Offset: 0x000855B4 public unsafe EffectPool g_EffFootSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AD9 RID: 2777 // (get) Token: 0x0600206F RID: 8303 RVA: 0x000873DC File Offset: 0x000855DC // (set) Token: 0x06002070 RID: 8304 RVA: 0x00087410 File Offset: 0x00085610 public unsafe EffectPool g_EffJumpSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffJumpSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ADA RID: 2778 // (get) Token: 0x06002071 RID: 8305 RVA: 0x00087438 File Offset: 0x00085638 // (set) Token: 0x06002072 RID: 8306 RVA: 0x0008746C File Offset: 0x0008566C public unsafe EffectPool g_EffFootSmokeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ADB RID: 2779 // (get) Token: 0x06002073 RID: 8307 RVA: 0x00087494 File Offset: 0x00085694 // (set) Token: 0x06002074 RID: 8308 RVA: 0x000874C8 File Offset: 0x000856C8 public unsafe EffectPool g_EffDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ADC RID: 2780 // (get) Token: 0x06002075 RID: 8309 RVA: 0x000874F0 File Offset: 0x000856F0 // (set) Token: 0x06002076 RID: 8310 RVA: 0x00087524 File Offset: 0x00085724 public unsafe EffectPool g_EffDash02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDash02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ADD RID: 2781 // (get) Token: 0x06002077 RID: 8311 RVA: 0x0008754C File Offset: 0x0008574C // (set) Token: 0x06002078 RID: 8312 RVA: 0x00087580 File Offset: 0x00085780 public unsafe EffectPool g_EffDeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ADE RID: 2782 // (get) Token: 0x06002079 RID: 8313 RVA: 0x000875A8 File Offset: 0x000857A8 // (set) Token: 0x0600207A RID: 8314 RVA: 0x000875DC File Offset: 0x000857DC public unsafe EffectPool g_EffAttackDamageL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000ADF RID: 2783 // (get) Token: 0x0600207B RID: 8315 RVA: 0x00087604 File Offset: 0x00085804 // (set) Token: 0x0600207C RID: 8316 RVA: 0x00087638 File Offset: 0x00085838 public unsafe EffectPool g_EffAttackDamageR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDamageR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE0 RID: 2784 // (get) Token: 0x0600207D RID: 8317 RVA: 0x00087660 File Offset: 0x00085860 // (set) Token: 0x0600207E RID: 8318 RVA: 0x00087694 File Offset: 0x00085894 public unsafe EffectPool g_EffAttackDodgeF01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE1 RID: 2785 // (get) Token: 0x0600207F RID: 8319 RVA: 0x000876BC File Offset: 0x000858BC // (set) Token: 0x06002080 RID: 8320 RVA: 0x000876F0 File Offset: 0x000858F0 public unsafe EffectPool g_EffAttackDodgeF02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeF02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE2 RID: 2786 // (get) Token: 0x06002081 RID: 8321 RVA: 0x00087718 File Offset: 0x00085918 // (set) Token: 0x06002082 RID: 8322 RVA: 0x0008774C File Offset: 0x0008594C public unsafe EffectPool g_EffAttackDodgeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE3 RID: 2787 // (get) Token: 0x06002083 RID: 8323 RVA: 0x00087774 File Offset: 0x00085974 // (set) Token: 0x06002084 RID: 8324 RVA: 0x000877A8 File Offset: 0x000859A8 public unsafe EffectPool g_EffAttackDodgeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE4 RID: 2788 // (get) Token: 0x06002085 RID: 8325 RVA: 0x000877D0 File Offset: 0x000859D0 // (set) Token: 0x06002086 RID: 8326 RVA: 0x00087804 File Offset: 0x00085A04 public unsafe EffectPool g_EffAttack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE5 RID: 2789 // (get) Token: 0x06002087 RID: 8327 RVA: 0x0008782C File Offset: 0x00085A2C // (set) Token: 0x06002088 RID: 8328 RVA: 0x00087860 File Offset: 0x00085A60 public unsafe EffectPool g_EffAttack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE6 RID: 2790 // (get) Token: 0x06002089 RID: 8329 RVA: 0x00087888 File Offset: 0x00085A88 // (set) Token: 0x0600208A RID: 8330 RVA: 0x000878BC File Offset: 0x00085ABC public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE7 RID: 2791 // (get) Token: 0x0600208B RID: 8331 RVA: 0x000878E4 File Offset: 0x00085AE4 // (set) Token: 0x0600208C RID: 8332 RVA: 0x00087918 File Offset: 0x00085B18 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE8 RID: 2792 // (get) Token: 0x0600208D RID: 8333 RVA: 0x00087940 File Offset: 0x00085B40 // (set) Token: 0x0600208E RID: 8334 RVA: 0x00087974 File Offset: 0x00085B74 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AE9 RID: 2793 // (get) Token: 0x0600208F RID: 8335 RVA: 0x0008799C File Offset: 0x00085B9C // (set) Token: 0x06002090 RID: 8336 RVA: 0x000879D0 File Offset: 0x00085BD0 public unsafe EffectPool g_EffAttack04To06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack04To06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AEA RID: 2794 // (get) Token: 0x06002091 RID: 8337 RVA: 0x000879F8 File Offset: 0x00085BF8 // (set) Token: 0x06002092 RID: 8338 RVA: 0x00087A2C File Offset: 0x00085C2C public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AEB RID: 2795 // (get) Token: 0x06002093 RID: 8339 RVA: 0x00087A54 File Offset: 0x00085C54 // (set) Token: 0x06002094 RID: 8340 RVA: 0x00087A88 File Offset: 0x00085C88 public unsafe EffectPool g_EffAttack05To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttack05To07), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AEC RID: 2796 // (get) Token: 0x06002095 RID: 8341 RVA: 0x00087AB0 File Offset: 0x00085CB0 // (set) Token: 0x06002096 RID: 8342 RVA: 0x00087AE4 File Offset: 0x00085CE4 public unsafe EffectPool g_EffSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AED RID: 2797 // (get) Token: 0x06002097 RID: 8343 RVA: 0x00087B0C File Offset: 0x00085D0C // (set) Token: 0x06002098 RID: 8344 RVA: 0x00087B40 File Offset: 0x00085D40 public unsafe EffectPool g_EffSkill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AEE RID: 2798 // (get) Token: 0x06002099 RID: 8345 RVA: 0x00087B68 File Offset: 0x00085D68 // (set) Token: 0x0600209A RID: 8346 RVA: 0x00087B9C File Offset: 0x00085D9C public unsafe EffectPool g_EffSkill01Plus_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill01Plus_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AEF RID: 2799 // (get) Token: 0x0600209B RID: 8347 RVA: 0x00087BC4 File Offset: 0x00085DC4 // (set) Token: 0x0600209C RID: 8348 RVA: 0x00087BF8 File Offset: 0x00085DF8 public unsafe EffectPool g_EffSkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF0 RID: 2800 // (get) Token: 0x0600209D RID: 8349 RVA: 0x00087C20 File Offset: 0x00085E20 // (set) Token: 0x0600209E RID: 8350 RVA: 0x00087C54 File Offset: 0x00085E54 public unsafe EffectPool g_EffSkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF1 RID: 2801 // (get) Token: 0x0600209F RID: 8351 RVA: 0x00087C7C File Offset: 0x00085E7C // (set) Token: 0x060020A0 RID: 8352 RVA: 0x00087CB0 File Offset: 0x00085EB0 public unsafe EffectPool g_EffSkill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF2 RID: 2802 // (get) Token: 0x060020A1 RID: 8353 RVA: 0x00087CD8 File Offset: 0x00085ED8 // (set) Token: 0x060020A2 RID: 8354 RVA: 0x00087D0C File Offset: 0x00085F0C public unsafe EffectPool g_EffSkill02RingStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02RingStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF3 RID: 2803 // (get) Token: 0x060020A3 RID: 8355 RVA: 0x00087D34 File Offset: 0x00085F34 // (set) Token: 0x060020A4 RID: 8356 RVA: 0x00087D68 File Offset: 0x00085F68 public unsafe EffectPool g_EffSkill02SpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02SpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF4 RID: 2804 // (get) Token: 0x060020A5 RID: 8357 RVA: 0x00087D90 File Offset: 0x00085F90 // (set) Token: 0x060020A6 RID: 8358 RVA: 0x00087DC4 File Offset: 0x00085FC4 public unsafe EffectPool g_EffSkill02Spear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF5 RID: 2805 // (get) Token: 0x060020A7 RID: 8359 RVA: 0x00087DEC File Offset: 0x00085FEC // (set) Token: 0x060020A8 RID: 8360 RVA: 0x00087E20 File Offset: 0x00086020 public unsafe EffectPool g_EffSkill02Spear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF6 RID: 2806 // (get) Token: 0x060020A9 RID: 8361 RVA: 0x00087E48 File Offset: 0x00086048 // (set) Token: 0x060020AA RID: 8362 RVA: 0x00087E7C File Offset: 0x0008607C public unsafe EffectPool g_EffSkill02Spear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Spear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF7 RID: 2807 // (get) Token: 0x060020AB RID: 8363 RVA: 0x00087EA4 File Offset: 0x000860A4 // (set) Token: 0x060020AC RID: 8364 RVA: 0x00087ED8 File Offset: 0x000860D8 public unsafe EffectPool g_EffSpearBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF8 RID: 2808 // (get) Token: 0x060020AD RID: 8365 RVA: 0x00087F00 File Offset: 0x00086100 // (set) Token: 0x060020AE RID: 8366 RVA: 0x00087F34 File Offset: 0x00086134 public unsafe EffectPool g_EffSpearBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AF9 RID: 2809 // (get) Token: 0x060020AF RID: 8367 RVA: 0x00087F5C File Offset: 0x0008615C // (set) Token: 0x060020B0 RID: 8368 RVA: 0x00087F90 File Offset: 0x00086190 public unsafe EffectPool g_EffSpearBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFA RID: 2810 // (get) Token: 0x060020B1 RID: 8369 RVA: 0x00087FB8 File Offset: 0x000861B8 // (set) Token: 0x060020B2 RID: 8370 RVA: 0x00087FEC File Offset: 0x000861EC public unsafe EffectPool g_EffBigSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFB RID: 2811 // (get) Token: 0x060020B3 RID: 8371 RVA: 0x00088014 File Offset: 0x00086214 // (set) Token: 0x060020B4 RID: 8372 RVA: 0x00088048 File Offset: 0x00086248 public unsafe EffectPool g_EffBigSpearFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpearFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFC RID: 2812 // (get) Token: 0x060020B5 RID: 8373 RVA: 0x00088070 File Offset: 0x00086270 // (set) Token: 0x060020B6 RID: 8374 RVA: 0x000880A4 File Offset: 0x000862A4 public unsafe EffectPool g_EffBigSpear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffBigSpear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFD RID: 2813 // (get) Token: 0x060020B7 RID: 8375 RVA: 0x000880CC File Offset: 0x000862CC // (set) Token: 0x060020B8 RID: 8376 RVA: 0x00088100 File Offset: 0x00086300 public unsafe EffectPool g_EffAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFE RID: 2814 // (get) Token: 0x060020B9 RID: 8377 RVA: 0x00088128 File Offset: 0x00086328 // (set) Token: 0x060020BA RID: 8378 RVA: 0x0008815C File Offset: 0x0008635C public unsafe EffectPool g_EffSpearBulletHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000AFF RID: 2815 // (get) Token: 0x060020BB RID: 8379 RVA: 0x00088184 File Offset: 0x00086384 // (set) Token: 0x060020BC RID: 8380 RVA: 0x000881B8 File Offset: 0x000863B8 public unsafe EffectPool g_EffSpearBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_EffSpearBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B00 RID: 2816 // (get) Token: 0x060020BD RID: 8381 RVA: 0x000881E0 File Offset: 0x000863E0 // (set) Token: 0x060020BE RID: 8382 RVA: 0x00088214 File Offset: 0x00086414 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B01 RID: 2817 // (get) Token: 0x060020BF RID: 8383 RVA: 0x0008823C File Offset: 0x0008643C // (set) Token: 0x060020C0 RID: 8384 RVA: 0x00088270 File Offset: 0x00086470 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B02 RID: 2818 // (get) Token: 0x060020C1 RID: 8385 RVA: 0x00088298 File Offset: 0x00086498 // (set) Token: 0x060020C2 RID: 8386 RVA: 0x000882CC File Offset: 0x000864CC public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B03 RID: 2819 // (get) Token: 0x060020C3 RID: 8387 RVA: 0x000882F4 File Offset: 0x000864F4 // (set) Token: 0x060020C4 RID: 8388 RVA: 0x00088328 File Offset: 0x00086528 public unsafe GameObject SE_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B04 RID: 2820 // (get) Token: 0x060020C5 RID: 8389 RVA: 0x00088350 File Offset: 0x00086550 // (set) Token: 0x060020C6 RID: 8390 RVA: 0x00088384 File Offset: 0x00086584 public unsafe GameObject SE_Foley { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Foley), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B05 RID: 2821 // (get) Token: 0x060020C7 RID: 8391 RVA: 0x000883AC File Offset: 0x000865AC // (set) Token: 0x060020C8 RID: 8392 RVA: 0x000883E0 File Offset: 0x000865E0 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B06 RID: 2822 // (get) Token: 0x060020C9 RID: 8393 RVA: 0x00088408 File Offset: 0x00086608 // (set) Token: 0x060020CA RID: 8394 RVA: 0x0008843C File Offset: 0x0008663C public unsafe GameObject SE_BulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B07 RID: 2823 // (get) Token: 0x060020CB RID: 8395 RVA: 0x00088464 File Offset: 0x00086664 // (set) Token: 0x060020CC RID: 8396 RVA: 0x00088498 File Offset: 0x00086698 public unsafe GameObject SE_BulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B08 RID: 2824 // (get) Token: 0x060020CD RID: 8397 RVA: 0x000884C0 File Offset: 0x000866C0 // (set) Token: 0x060020CE RID: 8398 RVA: 0x000884F4 File Offset: 0x000866F4 public unsafe GameObject SE_Spear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Spear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B09 RID: 2825 // (get) Token: 0x060020CF RID: 8399 RVA: 0x0008851C File Offset: 0x0008671C // (set) Token: 0x060020D0 RID: 8400 RVA: 0x00088550 File Offset: 0x00086750 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0A RID: 2826 // (get) Token: 0x060020D1 RID: 8401 RVA: 0x00088578 File Offset: 0x00086778 // (set) Token: 0x060020D2 RID: 8402 RVA: 0x000885AC File Offset: 0x000867AC public unsafe GameObject SE_BulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0B RID: 2827 // (get) Token: 0x060020D3 RID: 8403 RVA: 0x000885D4 File Offset: 0x000867D4 // (set) Token: 0x060020D4 RID: 8404 RVA: 0x00088608 File Offset: 0x00086808 public unsafe GameObject SE_Skill02RingSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Skill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0C RID: 2828 // (get) Token: 0x060020D5 RID: 8405 RVA: 0x00088630 File Offset: 0x00086830 // (set) Token: 0x060020D6 RID: 8406 RVA: 0x00088664 File Offset: 0x00086864 public unsafe GameObject SE_BigSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_BigSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0D RID: 2829 // (get) Token: 0x060020D7 RID: 8407 RVA: 0x0008868C File Offset: 0x0008688C // (set) Token: 0x060020D8 RID: 8408 RVA: 0x000886C0 File Offset: 0x000868C0 public unsafe GameObject SE_DeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0E RID: 2830 // (get) Token: 0x060020D9 RID: 8409 RVA: 0x000886E8 File Offset: 0x000868E8 // (set) Token: 0x060020DA RID: 8410 RVA: 0x0008871C File Offset: 0x0008691C public unsafe GameObject SE_WeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B0F RID: 2831 // (get) Token: 0x060020DB RID: 8411 RVA: 0x00088744 File Offset: 0x00086944 // (set) Token: 0x060020DC RID: 8412 RVA: 0x00088778 File Offset: 0x00086978 public unsafe GameObject SE_Other { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Other), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B10 RID: 2832 // (get) Token: 0x060020DD RID: 8413 RVA: 0x000887A0 File Offset: 0x000869A0 // (set) Token: 0x060020DE RID: 8414 RVA: 0x000887D4 File Offset: 0x000869D4 public unsafe GameObject SE_Earthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_Earthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B11 RID: 2833 // (get) Token: 0x060020DF RID: 8415 RVA: 0x000887FC File Offset: 0x000869FC // (set) Token: 0x060020E0 RID: 8416 RVA: 0x00088830 File Offset: 0x00086A30 public unsafe GameObject SE_WeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_WeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B12 RID: 2834 // (get) Token: 0x060020E1 RID: 8417 RVA: 0x00088858 File Offset: 0x00086A58 // (set) Token: 0x060020E2 RID: 8418 RVA: 0x0008888C File Offset: 0x00086A8C public unsafe GameObject SE_ScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_SE_ScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B13 RID: 2835 // (get) Token: 0x060020E3 RID: 8419 RVA: 0x000888B4 File Offset: 0x00086AB4 // (set) Token: 0x060020E4 RID: 8420 RVA: 0x000888E8 File Offset: 0x00086AE8 public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B14 RID: 2836 // (get) Token: 0x060020E5 RID: 8421 RVA: 0x00088910 File Offset: 0x00086B10 // (set) Token: 0x060020E6 RID: 8422 RVA: 0x00088944 File Offset: 0x00086B44 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B15 RID: 2837 // (get) Token: 0x060020E7 RID: 8423 RVA: 0x0008896C File Offset: 0x00086B6C // (set) Token: 0x060020E8 RID: 8424 RVA: 0x000889A0 File Offset: 0x00086BA0 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B16 RID: 2838 // (get) Token: 0x060020E9 RID: 8425 RVA: 0x000889C8 File Offset: 0x00086BC8 // (set) Token: 0x060020EA RID: 8426 RVA: 0x000889FC File Offset: 0x00086BFC public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B17 RID: 2839 // (get) Token: 0x060020EB RID: 8427 RVA: 0x00088A24 File Offset: 0x00086C24 // (set) Token: 0x060020EC RID: 8428 RVA: 0x00088A58 File Offset: 0x00086C58 public unsafe SoundEffect g_SEFoley { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEFoley), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B18 RID: 2840 // (get) Token: 0x060020ED RID: 8429 RVA: 0x00088A80 File Offset: 0x00086C80 // (set) Token: 0x060020EE RID: 8430 RVA: 0x00088AB4 File Offset: 0x00086CB4 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B19 RID: 2841 // (get) Token: 0x060020EF RID: 8431 RVA: 0x00088ADC File Offset: 0x00086CDC // (set) Token: 0x060020F0 RID: 8432 RVA: 0x00088B10 File Offset: 0x00086D10 public unsafe SoundEffect g_SEBulletShotReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEBulletShotReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1A RID: 2842 // (get) Token: 0x060020F1 RID: 8433 RVA: 0x00088B38 File Offset: 0x00086D38 // (set) Token: 0x060020F2 RID: 8434 RVA: 0x00088B6C File Offset: 0x00086D6C public unsafe SoundEffect g_SEDeadImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEDeadImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1B RID: 2843 // (get) Token: 0x060020F3 RID: 8435 RVA: 0x00088B94 File Offset: 0x00086D94 // (set) Token: 0x060020F4 RID: 8436 RVA: 0x00088BC8 File Offset: 0x00086DC8 public unsafe SoundEffect g_SEWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1C RID: 2844 // (get) Token: 0x060020F5 RID: 8437 RVA: 0x00088BF0 File Offset: 0x00086DF0 // (set) Token: 0x060020F6 RID: 8438 RVA: 0x00088C24 File Offset: 0x00086E24 public unsafe SoundEffect g_SEOther { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEOther), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1D RID: 2845 // (get) Token: 0x060020F7 RID: 8439 RVA: 0x00088C4C File Offset: 0x00086E4C // (set) Token: 0x060020F8 RID: 8440 RVA: 0x00088C80 File Offset: 0x00086E80 public unsafe SoundEffect g_SEEarthquake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEEarthquake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1E RID: 2846 // (get) Token: 0x060020F9 RID: 8441 RVA: 0x00088CA8 File Offset: 0x00086EA8 // (set) Token: 0x060020FA RID: 8442 RVA: 0x00088CDC File Offset: 0x00086EDC public unsafe SoundEffect g_SEWeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B1F RID: 2847 // (get) Token: 0x060020FB RID: 8443 RVA: 0x00088D04 File Offset: 0x00086F04 // (set) Token: 0x060020FC RID: 8444 RVA: 0x00088D38 File Offset: 0x00086F38 public unsafe SoundEffect g_SEScriptDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEScriptDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B20 RID: 2848 // (get) Token: 0x060020FD RID: 8445 RVA: 0x00088D60 File Offset: 0x00086F60 // (set) Token: 0x060020FE RID: 8446 RVA: 0x00088D94 File Offset: 0x00086F94 public unsafe SoundEffectPool g_SEPSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B21 RID: 2849 // (get) Token: 0x060020FF RID: 8447 RVA: 0x00088DBC File Offset: 0x00086FBC // (set) Token: 0x06002100 RID: 8448 RVA: 0x00088DF0 File Offset: 0x00086FF0 public unsafe SoundEffectPool g_SEPBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B22 RID: 2850 // (get) Token: 0x06002101 RID: 8449 RVA: 0x00088E18 File Offset: 0x00087018 // (set) Token: 0x06002102 RID: 8450 RVA: 0x00088E4C File Offset: 0x0008704C public unsafe SoundEffectPool g_SEPBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B23 RID: 2851 // (get) Token: 0x06002103 RID: 8451 RVA: 0x00088E74 File Offset: 0x00087074 // (set) Token: 0x06002104 RID: 8452 RVA: 0x00088EA8 File Offset: 0x000870A8 public unsafe SoundEffectPool g_SEPSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B24 RID: 2852 // (get) Token: 0x06002105 RID: 8453 RVA: 0x00088ED0 File Offset: 0x000870D0 // (set) Token: 0x06002106 RID: 8454 RVA: 0x00088F04 File Offset: 0x00087104 public unsafe SoundEffectPool g_SEPSkill02RingSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPSkill02RingSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B25 RID: 2853 // (get) Token: 0x06002107 RID: 8455 RVA: 0x00088F2C File Offset: 0x0008712C // (set) Token: 0x06002108 RID: 8456 RVA: 0x00088F60 File Offset: 0x00087160 public unsafe SoundEffectPool g_SEPBigSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_SEPBigSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B26 RID: 2854 // (get) Token: 0x06002109 RID: 8457 RVA: 0x00088F88 File Offset: 0x00087188 // (set) Token: 0x0600210A RID: 8458 RVA: 0x00088FB0 File Offset: 0x000871B0 public unsafe int g_fSEPSkill02RingSpearIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex)) = value; } } // Token: 0x17000B27 RID: 2855 // (get) Token: 0x0600210B RID: 8459 RVA: 0x00088FD4 File Offset: 0x000871D4 // (set) Token: 0x0600210C RID: 8460 RVA: 0x00088FFC File Offset: 0x000871FC public unsafe bool g_bWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value; } } // Token: 0x17000B28 RID: 2856 // (get) Token: 0x0600210D RID: 8461 RVA: 0x00089020 File Offset: 0x00087220 // (set) Token: 0x0600210E RID: 8462 RVA: 0x00089048 File Offset: 0x00087248 public unsafe float g_fWeaponChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value; } } // Token: 0x17000B29 RID: 2857 // (get) Token: 0x0600210F RID: 8463 RVA: 0x0008906C File Offset: 0x0008726C // (set) Token: 0x06002110 RID: 8464 RVA: 0x00089094 File Offset: 0x00087294 public unsafe float g_fWeaponChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value; } } // Token: 0x17000B2A RID: 2858 // (get) Token: 0x06002111 RID: 8465 RVA: 0x000890B8 File Offset: 0x000872B8 // (set) Token: 0x06002112 RID: 8466 RVA: 0x000890E0 File Offset: 0x000872E0 public unsafe bool g_bWeaponLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bWeaponLoop)) = value; } } // Token: 0x17000B2B RID: 2859 // (get) Token: 0x06002113 RID: 8467 RVA: 0x00089104 File Offset: 0x00087304 // (set) Token: 0x06002114 RID: 8468 RVA: 0x0008912C File Offset: 0x0008732C public unsafe float g_fWeaponLoopVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fWeaponLoopVolume)) = value; } } // Token: 0x17000B2C RID: 2860 // (get) Token: 0x06002115 RID: 8469 RVA: 0x00089150 File Offset: 0x00087350 // (set) Token: 0x06002116 RID: 8470 RVA: 0x00089178 File Offset: 0x00087378 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000B2D RID: 2861 // (get) Token: 0x06002117 RID: 8471 RVA: 0x0008919C File Offset: 0x0008739C // (set) Token: 0x06002118 RID: 8472 RVA: 0x000891D0 File Offset: 0x000873D0 public unsafe AttackData AD_Skill02Track { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Track), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2E RID: 2862 // (get) Token: 0x06002119 RID: 8473 RVA: 0x000891F8 File Offset: 0x000873F8 // (set) Token: 0x0600211A RID: 8474 RVA: 0x0008922C File Offset: 0x0008742C public unsafe AttackData AD_Skill02Ring { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Ring), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B2F RID: 2863 // (get) Token: 0x0600211B RID: 8475 RVA: 0x00089254 File Offset: 0x00087454 // (set) Token: 0x0600211C RID: 8476 RVA: 0x00089288 File Offset: 0x00087488 public unsafe AttackData AD_SpearBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_SpearBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B30 RID: 2864 // (get) Token: 0x0600211D RID: 8477 RVA: 0x000892B0 File Offset: 0x000874B0 // (set) Token: 0x0600211E RID: 8478 RVA: 0x000892E4 File Offset: 0x000874E4 public unsafe AttackData AD_Skill02Plus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_AD_Skill02Plus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B31 RID: 2865 // (get) Token: 0x0600211F RID: 8479 RVA: 0x0008930C File Offset: 0x0008750C // (set) Token: 0x06002120 RID: 8480 RVA: 0x00089334 File Offset: 0x00087534 public unsafe bool g_bAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value; } } // Token: 0x17000B32 RID: 2866 // (get) Token: 0x06002121 RID: 8481 RVA: 0x00089358 File Offset: 0x00087558 // (set) Token: 0x06002122 RID: 8482 RVA: 0x00089380 File Offset: 0x00087580 public unsafe bool g_bAttack04Hit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack04Hit)) = value; } } // Token: 0x17000B33 RID: 2867 // (get) Token: 0x06002123 RID: 8483 RVA: 0x000893A4 File Offset: 0x000875A4 // (set) Token: 0x06002124 RID: 8484 RVA: 0x000893CC File Offset: 0x000875CC public unsafe Vector3 g_v3Attack04Start { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Start)) = value; } } // Token: 0x17000B34 RID: 2868 // (get) Token: 0x06002125 RID: 8485 RVA: 0x000893F0 File Offset: 0x000875F0 // (set) Token: 0x06002126 RID: 8486 RVA: 0x00089418 File Offset: 0x00087618 public unsafe Vector3 g_v3Attack04End { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04End)) = value; } } // Token: 0x17000B35 RID: 2869 // (get) Token: 0x06002127 RID: 8487 RVA: 0x0008943C File Offset: 0x0008763C // (set) Token: 0x06002128 RID: 8488 RVA: 0x00089464 File Offset: 0x00087664 public unsafe Vector3 g_v3Attack04Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Attack04Direction)) = value; } } // Token: 0x17000B36 RID: 2870 // (get) Token: 0x06002129 RID: 8489 RVA: 0x00089488 File Offset: 0x00087688 // (set) Token: 0x0600212A RID: 8490 RVA: 0x000894A6 File Offset: 0x000876A6 public unsafe static int g_iAttack04Total { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Total, (void*)(&value)); } } // Token: 0x17000B37 RID: 2871 // (get) Token: 0x0600212B RID: 8491 RVA: 0x000894B8 File Offset: 0x000876B8 // (set) Token: 0x0600212C RID: 8492 RVA: 0x000894E0 File Offset: 0x000876E0 public unsafe int g_iAttack04Num { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack04Num)) = value; } } // Token: 0x17000B38 RID: 2872 // (get) Token: 0x0600212D RID: 8493 RVA: 0x00089504 File Offset: 0x00087704 // (set) Token: 0x0600212E RID: 8494 RVA: 0x00089522 File Offset: 0x00087722 public unsafe static float g_fAttack04Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value)); } } // Token: 0x17000B39 RID: 2873 // (get) Token: 0x0600212F RID: 8495 RVA: 0x00089534 File Offset: 0x00087734 // (set) Token: 0x06002130 RID: 8496 RVA: 0x0008955C File Offset: 0x0008775C public unsafe float g_fAttack04InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value; } } // Token: 0x17000B3A RID: 2874 // (get) Token: 0x06002131 RID: 8497 RVA: 0x00089580 File Offset: 0x00087780 // (set) Token: 0x06002132 RID: 8498 RVA: 0x000895A8 File Offset: 0x000877A8 public unsafe float g_fAttack04InterDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack04InterDistance)) = value; } } // Token: 0x17000B3B RID: 2875 // (get) Token: 0x06002133 RID: 8499 RVA: 0x000895CC File Offset: 0x000877CC // (set) Token: 0x06002134 RID: 8500 RVA: 0x000895F4 File Offset: 0x000877F4 public unsafe bool g_bAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05)) = value; } } // Token: 0x17000B3C RID: 2876 // (get) Token: 0x06002135 RID: 8501 RVA: 0x00089618 File Offset: 0x00087818 // (set) Token: 0x06002136 RID: 8502 RVA: 0x00089640 File Offset: 0x00087840 public unsafe bool g_bAttack05Hit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttack05Hit)) = value; } } // Token: 0x17000B3D RID: 2877 // (get) Token: 0x06002137 RID: 8503 RVA: 0x00089664 File Offset: 0x00087864 // (set) Token: 0x06002138 RID: 8504 RVA: 0x00089682 File Offset: 0x00087882 public unsafe static int g_iAttack05Total { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Total, (void*)(&value)); } } // Token: 0x17000B3E RID: 2878 // (get) Token: 0x06002139 RID: 8505 RVA: 0x00089694 File Offset: 0x00087894 // (set) Token: 0x0600213A RID: 8506 RVA: 0x000896BC File Offset: 0x000878BC public unsafe int g_iAttack05Num { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iAttack05Num)) = value; } } // Token: 0x17000B3F RID: 2879 // (get) Token: 0x0600213B RID: 8507 RVA: 0x000896E0 File Offset: 0x000878E0 // (set) Token: 0x0600213C RID: 8508 RVA: 0x000896FE File Offset: 0x000878FE public unsafe static float g_fAttack05Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05Inter, (void*)(&value)); } } // Token: 0x17000B40 RID: 2880 // (get) Token: 0x0600213D RID: 8509 RVA: 0x00089710 File Offset: 0x00087910 // (set) Token: 0x0600213E RID: 8510 RVA: 0x00089738 File Offset: 0x00087938 public unsafe float g_fAttack05InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fAttack05InterVal)) = value; } } // Token: 0x17000B41 RID: 2881 // (get) Token: 0x0600213F RID: 8511 RVA: 0x0008975C File Offset: 0x0008795C // (set) Token: 0x06002140 RID: 8512 RVA: 0x00089784 File Offset: 0x00087984 public unsafe bool g_bAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bAttackHit)) = value; } } // Token: 0x17000B42 RID: 2882 // (get) Token: 0x06002141 RID: 8513 RVA: 0x000897A8 File Offset: 0x000879A8 // (set) Token: 0x06002142 RID: 8514 RVA: 0x000897D0 File Offset: 0x000879D0 public unsafe bool g_bSkill02Track { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Track)) = value; } } // Token: 0x17000B43 RID: 2883 // (get) Token: 0x06002143 RID: 8515 RVA: 0x000897F4 File Offset: 0x000879F4 // (set) Token: 0x06002144 RID: 8516 RVA: 0x00089812 File Offset: 0x00087A12 public unsafe static float g_fSkill02TrackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTime, (void*)(&value)); } } // Token: 0x17000B44 RID: 2884 // (get) Token: 0x06002145 RID: 8517 RVA: 0x00089824 File Offset: 0x00087A24 // (set) Token: 0x06002146 RID: 8518 RVA: 0x0008984C File Offset: 0x00087A4C public unsafe float g_fSkill02TrackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackTimeVal)) = value; } } // Token: 0x17000B45 RID: 2885 // (get) Token: 0x06002147 RID: 8519 RVA: 0x00089870 File Offset: 0x00087A70 // (set) Token: 0x06002148 RID: 8520 RVA: 0x0008988E File Offset: 0x00087A8E public unsafe static float g_fSkill02TrackInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInter, (void*)(&value)); } } // Token: 0x17000B46 RID: 2886 // (get) Token: 0x06002149 RID: 8521 RVA: 0x000898A0 File Offset: 0x00087AA0 // (set) Token: 0x0600214A RID: 8522 RVA: 0x000898C8 File Offset: 0x00087AC8 public unsafe float g_fSkill02TrackInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackInterVal)) = value; } } // Token: 0x17000B47 RID: 2887 // (get) Token: 0x0600214B RID: 8523 RVA: 0x000898EC File Offset: 0x00087AEC // (set) Token: 0x0600214C RID: 8524 RVA: 0x00089914 File Offset: 0x00087B14 public unsafe Vector3 g_v3Skill02TrackPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackPos)) = value; } } // Token: 0x17000B48 RID: 2888 // (get) Token: 0x0600214D RID: 8525 RVA: 0x00089938 File Offset: 0x00087B38 // (set) Token: 0x0600214E RID: 8526 RVA: 0x00089956 File Offset: 0x00087B56 public unsafe static float g_fSkill02TrackSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02TrackSpeed, (void*)(&value)); } } // Token: 0x17000B49 RID: 2889 // (get) Token: 0x0600214F RID: 8527 RVA: 0x00089968 File Offset: 0x00087B68 // (set) Token: 0x06002150 RID: 8528 RVA: 0x00089986 File Offset: 0x00087B86 public unsafe static float g_v3Skill02TrackRange { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02TrackRange, (void*)(&value)); } } // Token: 0x17000B4A RID: 2890 // (get) Token: 0x06002151 RID: 8529 RVA: 0x00089998 File Offset: 0x00087B98 // (set) Token: 0x06002152 RID: 8530 RVA: 0x000899C0 File Offset: 0x00087BC0 public unsafe bool g_bSkill02Ring { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02Ring)) = value; } } // Token: 0x17000B4B RID: 2891 // (get) Token: 0x06002153 RID: 8531 RVA: 0x000899E4 File Offset: 0x00087BE4 // (set) Token: 0x06002154 RID: 8532 RVA: 0x00089A0C File Offset: 0x00087C0C public unsafe bool g_bSkill02RingHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingHit)) = value; } } // Token: 0x17000B4C RID: 2892 // (get) Token: 0x06002155 RID: 8533 RVA: 0x00089A30 File Offset: 0x00087C30 // (set) Token: 0x06002156 RID: 8534 RVA: 0x00089A4E File Offset: 0x00087C4E public unsafe static float g_fSkill02RingRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadius, (void*)(&value)); } } // Token: 0x17000B4D RID: 2893 // (get) Token: 0x06002157 RID: 8535 RVA: 0x00089A60 File Offset: 0x00087C60 // (set) Token: 0x06002158 RID: 8536 RVA: 0x00089A88 File Offset: 0x00087C88 public unsafe float g_fSkill02RingRadiusVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingRadiusVal)) = value; } } // Token: 0x17000B4E RID: 2894 // (get) Token: 0x06002159 RID: 8537 RVA: 0x00089AAC File Offset: 0x00087CAC // (set) Token: 0x0600215A RID: 8538 RVA: 0x00089ACA File Offset: 0x00087CCA public unsafe static float g_fSkill02RingInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInter, (void*)(&value)); } } // Token: 0x17000B4F RID: 2895 // (get) Token: 0x0600215B RID: 8539 RVA: 0x00089ADC File Offset: 0x00087CDC // (set) Token: 0x0600215C RID: 8540 RVA: 0x00089B04 File Offset: 0x00087D04 public unsafe float g_fSkill02RingInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingInterVal)) = value; } } // Token: 0x17000B50 RID: 2896 // (get) Token: 0x0600215D RID: 8541 RVA: 0x00089B28 File Offset: 0x00087D28 // (set) Token: 0x0600215E RID: 8542 RVA: 0x00089B50 File Offset: 0x00087D50 public unsafe Vector3 g_v3Skill02RingPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingPos)) = value; } } // Token: 0x17000B51 RID: 2897 // (get) Token: 0x0600215F RID: 8543 RVA: 0x00089B74 File Offset: 0x00087D74 // (set) Token: 0x06002160 RID: 8544 RVA: 0x00089B92 File Offset: 0x00087D92 public unsafe static float g_v3Skill02RingRange { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingRange, (void*)(&value)); } } // Token: 0x17000B52 RID: 2898 // (get) Token: 0x06002161 RID: 8545 RVA: 0x00089BA4 File Offset: 0x00087DA4 // (set) Token: 0x06002162 RID: 8546 RVA: 0x00089BCC File Offset: 0x00087DCC public unsafe bool g_bSkill02RingCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02RingCollider)) = value; } } // Token: 0x17000B53 RID: 2899 // (get) Token: 0x06002163 RID: 8547 RVA: 0x00089BF0 File Offset: 0x00087DF0 // (set) Token: 0x06002164 RID: 8548 RVA: 0x00089C18 File Offset: 0x00087E18 public unsafe int g_iSkill02RingColliderTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderTotal)) = value; } } // Token: 0x17000B54 RID: 2900 // (get) Token: 0x06002165 RID: 8549 RVA: 0x00089C3C File Offset: 0x00087E3C // (set) Token: 0x06002166 RID: 8550 RVA: 0x00089C64 File Offset: 0x00087E64 public unsafe int g_iSkill02RingColliderIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02RingColliderIndex)) = value; } } // Token: 0x17000B55 RID: 2901 // (get) Token: 0x06002167 RID: 8551 RVA: 0x00089C88 File Offset: 0x00087E88 // (set) Token: 0x06002168 RID: 8552 RVA: 0x00089CBC File Offset: 0x00087EBC public unsafe Il2CppStructArray g_v3Skill02RingColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02RingColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B56 RID: 2902 // (get) Token: 0x06002169 RID: 8553 RVA: 0x00089CE4 File Offset: 0x00087EE4 // (set) Token: 0x0600216A RID: 8554 RVA: 0x00089D18 File Offset: 0x00087F18 public unsafe Il2CppStructArray g_q3Skill02RingColliderRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_q3Skill02RingColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B57 RID: 2903 // (get) Token: 0x0600216B RID: 8555 RVA: 0x00089D40 File Offset: 0x00087F40 // (set) Token: 0x0600216C RID: 8556 RVA: 0x00089D5E File Offset: 0x00087F5E public unsafe static float g_fSkill02RingColliderTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTime, (void*)(&value)); } } // Token: 0x17000B58 RID: 2904 // (get) Token: 0x0600216D RID: 8557 RVA: 0x00089D70 File Offset: 0x00087F70 // (set) Token: 0x0600216E RID: 8558 RVA: 0x00089DA4 File Offset: 0x00087FA4 public unsafe Il2CppStructArray g_fSkill02RingColliderTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B59 RID: 2905 // (get) Token: 0x0600216F RID: 8559 RVA: 0x00089DCC File Offset: 0x00087FCC // (set) Token: 0x06002170 RID: 8560 RVA: 0x00089DF4 File Offset: 0x00087FF4 public unsafe bool g_bSkill02PlusFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloor)) = value; } } // Token: 0x17000B5A RID: 2906 // (get) Token: 0x06002171 RID: 8561 RVA: 0x00089E18 File Offset: 0x00088018 // (set) Token: 0x06002172 RID: 8562 RVA: 0x00089E40 File Offset: 0x00088040 public unsafe Vector3 g_v3Skill02PlusFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorPos)) = value; } } // Token: 0x17000B5B RID: 2907 // (get) Token: 0x06002173 RID: 8563 RVA: 0x00089E64 File Offset: 0x00088064 // (set) Token: 0x06002174 RID: 8564 RVA: 0x00089E82 File Offset: 0x00088082 public unsafe static int g_iSkill02PlusFloorTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorTotal, (void*)(&value)); } } // Token: 0x17000B5C RID: 2908 // (get) Token: 0x06002175 RID: 8565 RVA: 0x00089E94 File Offset: 0x00088094 // (set) Token: 0x06002176 RID: 8566 RVA: 0x00089EBC File Offset: 0x000880BC public unsafe int g_iSkill02PlusFloorNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusFloorNum)) = value; } } // Token: 0x17000B5D RID: 2909 // (get) Token: 0x06002177 RID: 8567 RVA: 0x00089EE0 File Offset: 0x000880E0 // (set) Token: 0x06002178 RID: 8568 RVA: 0x00089EFE File Offset: 0x000880FE public unsafe static float g_fSkill02FloorPlusInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusInterval, (void*)(&value)); } } // Token: 0x17000B5E RID: 2910 // (get) Token: 0x06002179 RID: 8569 RVA: 0x00089F10 File Offset: 0x00088110 // (set) Token: 0x0600217A RID: 8570 RVA: 0x00089F38 File Offset: 0x00088138 public unsafe float g_fSkill02FloorPlusIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal)) = value; } } // Token: 0x17000B5F RID: 2911 // (get) Token: 0x0600217B RID: 8571 RVA: 0x00089F5C File Offset: 0x0008815C // (set) Token: 0x0600217C RID: 8572 RVA: 0x00089F84 File Offset: 0x00088184 public unsafe float g_fSkill02PlusFloorRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorRange)) = value; } } // Token: 0x17000B60 RID: 2912 // (get) Token: 0x0600217D RID: 8573 RVA: 0x00089FA8 File Offset: 0x000881A8 // (set) Token: 0x0600217E RID: 8574 RVA: 0x00089FD0 File Offset: 0x000881D0 public unsafe bool g_bSkill02PlusFloorCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider)) = value; } } // Token: 0x17000B61 RID: 2913 // (get) Token: 0x0600217F RID: 8575 RVA: 0x00089FF4 File Offset: 0x000881F4 // (set) Token: 0x06002180 RID: 8576 RVA: 0x0008A01C File Offset: 0x0008821C public unsafe bool g_bSkill02PlusFloorCollider02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02)) = value; } } // Token: 0x17000B62 RID: 2914 // (get) Token: 0x06002181 RID: 8577 RVA: 0x0008A040 File Offset: 0x00088240 // (set) Token: 0x06002182 RID: 8578 RVA: 0x0008A068 File Offset: 0x00088268 public unsafe int g_iSkill02PlusIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_iSkill02PlusIndex)) = value; } } // Token: 0x17000B63 RID: 2915 // (get) Token: 0x06002183 RID: 8579 RVA: 0x0008A08C File Offset: 0x0008828C // (set) Token: 0x06002184 RID: 8580 RVA: 0x0008A0AA File Offset: 0x000882AA public unsafe static float g_fSkill02PlusFloorReciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal, (void*)(&value)); } } // Token: 0x17000B64 RID: 2916 // (get) Token: 0x06002185 RID: 8581 RVA: 0x0008A0BC File Offset: 0x000882BC // (set) Token: 0x06002186 RID: 8582 RVA: 0x0008A0F0 File Offset: 0x000882F0 public unsafe Il2CppStructArray g_fSkill02PlusFloorReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B65 RID: 2917 // (get) Token: 0x06002187 RID: 8583 RVA: 0x0008A118 File Offset: 0x00088318 // (set) Token: 0x06002188 RID: 8584 RVA: 0x0008A14C File Offset: 0x0008834C public unsafe Il2CppStructArray g_v3Skill02PlusFloorColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B66 RID: 2918 // (get) Token: 0x06002189 RID: 8585 RVA: 0x0008A174 File Offset: 0x00088374 // (set) Token: 0x0600218A RID: 8586 RVA: 0x0008A1A8 File Offset: 0x000883A8 public unsafe Il2CppStructArray g_qSkill02PlusFloorColliderRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B67 RID: 2919 // (get) Token: 0x0600218B RID: 8587 RVA: 0x0008A1D0 File Offset: 0x000883D0 // (set) Token: 0x0600218C RID: 8588 RVA: 0x0008A204 File Offset: 0x00088404 public unsafe Il2CppStructArray g_fSkill02PlusFloorColliderTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B68 RID: 2920 // (get) Token: 0x0600218D RID: 8589 RVA: 0x0008A22C File Offset: 0x0008842C // (set) Token: 0x0600218E RID: 8590 RVA: 0x0008A254 File Offset: 0x00088454 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17000B69 RID: 2921 // (get) Token: 0x0600218F RID: 8591 RVA: 0x0008A278 File Offset: 0x00088478 // (set) Token: 0x06002190 RID: 8592 RVA: 0x0008A2A0 File Offset: 0x000884A0 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x17000B6A RID: 2922 // (get) Token: 0x06002191 RID: 8593 RVA: 0x0008A2C4 File Offset: 0x000884C4 // (set) Token: 0x06002192 RID: 8594 RVA: 0x0008A2EC File Offset: 0x000884EC public unsafe bool g_bDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value; } } // Token: 0x17000B6B RID: 2923 // (get) Token: 0x06002193 RID: 8595 RVA: 0x0008A310 File Offset: 0x00088510 // (set) Token: 0x06002194 RID: 8596 RVA: 0x0008A338 File Offset: 0x00088538 public unsafe float g_fDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value; } } // Token: 0x17000B6C RID: 2924 // (get) Token: 0x06002195 RID: 8597 RVA: 0x0008A35C File Offset: 0x0008855C // (set) Token: 0x06002196 RID: 8598 RVA: 0x0008A384 File Offset: 0x00088584 public unsafe bool g_bDestroyed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value; } } // Token: 0x17000B6D RID: 2925 // (get) Token: 0x06002197 RID: 8599 RVA: 0x0008A3A8 File Offset: 0x000885A8 // (set) Token: 0x06002198 RID: 8600 RVA: 0x0008A3D0 File Offset: 0x000885D0 public unsafe float g_fDestroySpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel04EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed)) = value; } } // Token: 0x040016B0 RID: 5808 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x040016B1 RID: 5809 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x040016B2 RID: 5810 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040016B3 RID: 5811 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040016B4 RID: 5812 private static readonly IntPtr NativeFieldInfoPtr_StepsRangePos; // Token: 0x040016B5 RID: 5813 private static readonly IntPtr NativeFieldInfoPtr_MovePos; // Token: 0x040016B6 RID: 5814 private static readonly IntPtr NativeFieldInfoPtr_DynamicBoneRoot; // Token: 0x040016B7 RID: 5815 private static readonly IntPtr NativeFieldInfoPtr_g_DB; // Token: 0x040016B8 RID: 5816 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x040016B9 RID: 5817 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040016BA RID: 5818 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040016BB RID: 5819 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040016BC RID: 5820 private static readonly IntPtr NativeFieldInfoPtr_LG_WeaponLight; // Token: 0x040016BD RID: 5821 private static readonly IntPtr NativeFieldInfoPtr_LG_Destroy; // Token: 0x040016BE RID: 5822 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightRange; // Token: 0x040016BF RID: 5823 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLightIntensity; // Token: 0x040016C0 RID: 5824 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyRange; // Token: 0x040016C1 RID: 5825 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyIntensity; // Token: 0x040016C2 RID: 5826 private static readonly IntPtr NativeFieldInfoPtr_g_fLGDestroyVal; // Token: 0x040016C3 RID: 5827 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow; // Token: 0x040016C4 RID: 5828 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime; // Token: 0x040016C5 RID: 5829 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed; // Token: 0x040016C6 RID: 5830 private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow; // Token: 0x040016C7 RID: 5831 private static readonly IntPtr NativeFieldInfoPtr_Pos_SpearBullet; // Token: 0x040016C8 RID: 5832 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootSmokeL; // Token: 0x040016C9 RID: 5833 private static readonly IntPtr NativeFieldInfoPtr_Pos_FoorSmokeR; // Token: 0x040016CA RID: 5834 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01; // Token: 0x040016CB RID: 5835 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02; // Token: 0x040016CC RID: 5836 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03; // Token: 0x040016CD RID: 5837 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge; // Token: 0x040016CE RID: 5838 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040016CF RID: 5839 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040016D0 RID: 5840 private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeL; // Token: 0x040016D1 RID: 5841 private static readonly IntPtr NativeFieldInfoPtr_PS_BrakeSmokeR; // Token: 0x040016D2 RID: 5842 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut; // Token: 0x040016D3 RID: 5843 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestory; // Token: 0x040016D4 RID: 5844 private static readonly IntPtr NativeFieldInfoPtr_PS_End04BodySmoke; // Token: 0x040016D5 RID: 5845 private static readonly IntPtr NativeFieldInfoPtr_PS_End05BollisionSmoke; // Token: 0x040016D6 RID: 5846 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathDestroy; // Token: 0x040016D7 RID: 5847 private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady; // Token: 0x040016D8 RID: 5848 private static readonly IntPtr NativeFieldInfoPtr_PS_Debut03Smoke; // Token: 0x040016D9 RID: 5849 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitch; // Token: 0x040016DA RID: 5850 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowSwitchSin; // Token: 0x040016DB RID: 5851 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeF; // Token: 0x040016DC RID: 5852 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeB; // Token: 0x040016DD RID: 5853 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeL; // Token: 0x040016DE RID: 5854 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeR; // Token: 0x040016DF RID: 5855 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmoke; // Token: 0x040016E0 RID: 5856 private static readonly IntPtr NativeFieldInfoPtr_Eff_JumpSmoke; // Token: 0x040016E1 RID: 5857 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeSmall; // Token: 0x040016E2 RID: 5858 private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash; // Token: 0x040016E3 RID: 5859 private static readonly IntPtr NativeFieldInfoPtr_Eff_Dash02; // Token: 0x040016E4 RID: 5860 private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke; // Token: 0x040016E5 RID: 5861 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageL; // Token: 0x040016E6 RID: 5862 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDamageR; // Token: 0x040016E7 RID: 5863 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF01; // Token: 0x040016E8 RID: 5864 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeF02; // Token: 0x040016E9 RID: 5865 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeL; // Token: 0x040016EA RID: 5866 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeR; // Token: 0x040016EB RID: 5867 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01; // Token: 0x040016EC RID: 5868 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02; // Token: 0x040016ED RID: 5869 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01; // Token: 0x040016EE RID: 5870 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02; // Token: 0x040016EF RID: 5871 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x040016F0 RID: 5872 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04To06; // Token: 0x040016F1 RID: 5873 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x040016F2 RID: 5874 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05To07; // Token: 0x040016F3 RID: 5875 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01; // Token: 0x040016F4 RID: 5876 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02; // Token: 0x040016F5 RID: 5877 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01Plus_02; // Token: 0x040016F6 RID: 5878 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x040016F7 RID: 5879 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02; // Token: 0x040016F8 RID: 5880 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03; // Token: 0x040016F9 RID: 5881 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02RingStart; // Token: 0x040016FA RID: 5882 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02SpearFloor; // Token: 0x040016FB RID: 5883 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear01; // Token: 0x040016FC RID: 5884 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear02; // Token: 0x040016FD RID: 5885 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Spear03; // Token: 0x040016FE RID: 5886 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletShot; // Token: 0x040016FF RID: 5887 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet01; // Token: 0x04001700 RID: 5888 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBullet02; // Token: 0x04001701 RID: 5889 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearStart; // Token: 0x04001702 RID: 5890 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpearFloor; // Token: 0x04001703 RID: 5891 private static readonly IntPtr NativeFieldInfoPtr_Eff_BigSpear01; // Token: 0x04001704 RID: 5892 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackHit; // Token: 0x04001705 RID: 5893 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletHitFloor; // Token: 0x04001706 RID: 5894 private static readonly IntPtr NativeFieldInfoPtr_Eff_SpearBulletExplosion; // Token: 0x04001707 RID: 5895 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeF; // Token: 0x04001708 RID: 5896 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeB; // Token: 0x04001709 RID: 5897 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeL; // Token: 0x0400170A RID: 5898 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeR; // Token: 0x0400170B RID: 5899 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmoke; // Token: 0x0400170C RID: 5900 private static readonly IntPtr NativeFieldInfoPtr_g_EffJumpSmoke; // Token: 0x0400170D RID: 5901 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeSmall; // Token: 0x0400170E RID: 5902 private static readonly IntPtr NativeFieldInfoPtr_g_EffDash; // Token: 0x0400170F RID: 5903 private static readonly IntPtr NativeFieldInfoPtr_g_EffDash02; // Token: 0x04001710 RID: 5904 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke; // Token: 0x04001711 RID: 5905 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageL; // Token: 0x04001712 RID: 5906 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDamageR; // Token: 0x04001713 RID: 5907 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF01; // Token: 0x04001714 RID: 5908 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeF02; // Token: 0x04001715 RID: 5909 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeL; // Token: 0x04001716 RID: 5910 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeR; // Token: 0x04001717 RID: 5911 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01; // Token: 0x04001718 RID: 5912 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02; // Token: 0x04001719 RID: 5913 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x0400171A RID: 5914 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x0400171B RID: 5915 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x0400171C RID: 5916 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04To06; // Token: 0x0400171D RID: 5917 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x0400171E RID: 5918 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05To07; // Token: 0x0400171F RID: 5919 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01; // Token: 0x04001720 RID: 5920 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02; // Token: 0x04001721 RID: 5921 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01Plus_02; // Token: 0x04001722 RID: 5922 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01; // Token: 0x04001723 RID: 5923 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02; // Token: 0x04001724 RID: 5924 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03; // Token: 0x04001725 RID: 5925 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02RingStart; // Token: 0x04001726 RID: 5926 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02SpearFloor; // Token: 0x04001727 RID: 5927 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear01; // Token: 0x04001728 RID: 5928 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear02; // Token: 0x04001729 RID: 5929 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Spear03; // Token: 0x0400172A RID: 5930 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletShot; // Token: 0x0400172B RID: 5931 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet01; // Token: 0x0400172C RID: 5932 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBullet02; // Token: 0x0400172D RID: 5933 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearStart; // Token: 0x0400172E RID: 5934 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpearFloor; // Token: 0x0400172F RID: 5935 private static readonly IntPtr NativeFieldInfoPtr_g_EffBigSpear01; // Token: 0x04001730 RID: 5936 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackHit; // Token: 0x04001731 RID: 5937 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletHitFloor; // Token: 0x04001732 RID: 5938 private static readonly IntPtr NativeFieldInfoPtr_g_EffSpearBulletExplosion; // Token: 0x04001733 RID: 5939 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x04001734 RID: 5940 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x04001735 RID: 5941 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x04001736 RID: 5942 private static readonly IntPtr NativeFieldInfoPtr_SE_Land; // Token: 0x04001737 RID: 5943 private static readonly IntPtr NativeFieldInfoPtr_SE_Foley; // Token: 0x04001738 RID: 5944 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04001739 RID: 5945 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletHit; // Token: 0x0400173A RID: 5946 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletExplosion; // Token: 0x0400173B RID: 5947 private static readonly IntPtr NativeFieldInfoPtr_SE_Spear; // Token: 0x0400173C RID: 5948 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x0400173D RID: 5949 private static readonly IntPtr NativeFieldInfoPtr_SE_BulletShot; // Token: 0x0400173E RID: 5950 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02RingSpear; // Token: 0x0400173F RID: 5951 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSpear; // Token: 0x04001740 RID: 5952 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct; // Token: 0x04001741 RID: 5953 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponCharge; // Token: 0x04001742 RID: 5954 private static readonly IntPtr NativeFieldInfoPtr_SE_Other; // Token: 0x04001743 RID: 5955 private static readonly IntPtr NativeFieldInfoPtr_SE_Earthquake; // Token: 0x04001744 RID: 5956 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLoop; // Token: 0x04001745 RID: 5957 private static readonly IntPtr NativeFieldInfoPtr_SE_ScriptDestroyStart; // Token: 0x04001746 RID: 5958 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x04001747 RID: 5959 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04001748 RID: 5960 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001749 RID: 5961 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x0400174A RID: 5962 private static readonly IntPtr NativeFieldInfoPtr_g_SEFoley; // Token: 0x0400174B RID: 5963 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x0400174C RID: 5964 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletShotReady; // Token: 0x0400174D RID: 5965 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImpact; // Token: 0x0400174E RID: 5966 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponCharge; // Token: 0x0400174F RID: 5967 private static readonly IntPtr NativeFieldInfoPtr_g_SEOther; // Token: 0x04001750 RID: 5968 private static readonly IntPtr NativeFieldInfoPtr_g_SEEarthquake; // Token: 0x04001751 RID: 5969 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLoop; // Token: 0x04001752 RID: 5970 private static readonly IntPtr NativeFieldInfoPtr_g_SEScriptDestroyStart; // Token: 0x04001753 RID: 5971 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSwing; // Token: 0x04001754 RID: 5972 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletHit; // Token: 0x04001755 RID: 5973 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBulletExplosion; // Token: 0x04001756 RID: 5974 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSpear; // Token: 0x04001757 RID: 5975 private static readonly IntPtr NativeFieldInfoPtr_g_SEPSkill02RingSpear; // Token: 0x04001758 RID: 5976 private static readonly IntPtr NativeFieldInfoPtr_g_SEPBigSpear; // Token: 0x04001759 RID: 5977 private static readonly IntPtr NativeFieldInfoPtr_g_fSEPSkill02RingSpearIndex; // Token: 0x0400175A RID: 5978 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge; // Token: 0x0400175B RID: 5979 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume; // Token: 0x0400175C RID: 5980 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch; // Token: 0x0400175D RID: 5981 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponLoop; // Token: 0x0400175E RID: 5982 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponLoopVolume; // Token: 0x0400175F RID: 5983 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x04001760 RID: 5984 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Track; // Token: 0x04001761 RID: 5985 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Ring; // Token: 0x04001762 RID: 5986 private static readonly IntPtr NativeFieldInfoPtr_AD_SpearBullet; // Token: 0x04001763 RID: 5987 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02Plus; // Token: 0x04001764 RID: 5988 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04; // Token: 0x04001765 RID: 5989 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04Hit; // Token: 0x04001766 RID: 5990 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Start; // Token: 0x04001767 RID: 5991 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04End; // Token: 0x04001768 RID: 5992 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Direction; // Token: 0x04001769 RID: 5993 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Total; // Token: 0x0400176A RID: 5994 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack04Num; // Token: 0x0400176B RID: 5995 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter; // Token: 0x0400176C RID: 5996 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal; // Token: 0x0400176D RID: 5997 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterDistance; // Token: 0x0400176E RID: 5998 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05; // Token: 0x0400176F RID: 5999 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack05Hit; // Token: 0x04001770 RID: 6000 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Total; // Token: 0x04001771 RID: 6001 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack05Num; // Token: 0x04001772 RID: 6002 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05Inter; // Token: 0x04001773 RID: 6003 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack05InterVal; // Token: 0x04001774 RID: 6004 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackHit; // Token: 0x04001775 RID: 6005 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Track; // Token: 0x04001776 RID: 6006 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTime; // Token: 0x04001777 RID: 6007 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackTimeVal; // Token: 0x04001778 RID: 6008 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInter; // Token: 0x04001779 RID: 6009 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackInterVal; // Token: 0x0400177A RID: 6010 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackPos; // Token: 0x0400177B RID: 6011 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02TrackSpeed; // Token: 0x0400177C RID: 6012 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02TrackRange; // Token: 0x0400177D RID: 6013 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Ring; // Token: 0x0400177E RID: 6014 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingHit; // Token: 0x0400177F RID: 6015 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadius; // Token: 0x04001780 RID: 6016 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingRadiusVal; // Token: 0x04001781 RID: 6017 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInter; // Token: 0x04001782 RID: 6018 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingInterVal; // Token: 0x04001783 RID: 6019 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingPos; // Token: 0x04001784 RID: 6020 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingRange; // Token: 0x04001785 RID: 6021 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02RingCollider; // Token: 0x04001786 RID: 6022 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderTotal; // Token: 0x04001787 RID: 6023 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02RingColliderIndex; // Token: 0x04001788 RID: 6024 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02RingColliderPos; // Token: 0x04001789 RID: 6025 private static readonly IntPtr NativeFieldInfoPtr_g_q3Skill02RingColliderRot; // Token: 0x0400178A RID: 6026 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTime; // Token: 0x0400178B RID: 6027 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02RingColliderTimeVal; // Token: 0x0400178C RID: 6028 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloor; // Token: 0x0400178D RID: 6029 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorPos; // Token: 0x0400178E RID: 6030 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorTotal; // Token: 0x0400178F RID: 6031 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusFloorNum; // Token: 0x04001790 RID: 6032 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusInterval; // Token: 0x04001791 RID: 6033 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02FloorPlusIntervalVal; // Token: 0x04001792 RID: 6034 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorRange; // Token: 0x04001793 RID: 6035 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider; // Token: 0x04001794 RID: 6036 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02PlusFloorCollider02; // Token: 0x04001795 RID: 6037 private static readonly IntPtr NativeFieldInfoPtr_g_iSkill02PlusIndex; // Token: 0x04001796 RID: 6038 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocal; // Token: 0x04001797 RID: 6039 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorReciprocalVal; // Token: 0x04001798 RID: 6040 private static readonly IntPtr NativeFieldInfoPtr_g_v3Skill02PlusFloorColliderPos; // Token: 0x04001799 RID: 6041 private static readonly IntPtr NativeFieldInfoPtr_g_qSkill02PlusFloorColliderRot; // Token: 0x0400179A RID: 6042 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02PlusFloorColliderTimeVal; // Token: 0x0400179B RID: 6043 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x0400179C RID: 6044 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x0400179D RID: 6045 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy; // Token: 0x0400179E RID: 6046 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal; // Token: 0x0400179F RID: 6047 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed; // Token: 0x040017A0 RID: 6048 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroySpeed; // Token: 0x040017A1 RID: 6049 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel04_0; // Token: 0x040017A2 RID: 6050 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x040017A3 RID: 6051 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0; // Token: 0x040017A4 RID: 6052 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut03Smoke_Public_Void_0; // Token: 0x040017A5 RID: 6053 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05_Public_Void_0; // Token: 0x040017A6 RID: 6054 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut05End_Public_Void_0; // Token: 0x040017A7 RID: 6055 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x040017A8 RID: 6056 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd04BodySmoke_Public_Void_0; // Token: 0x040017A9 RID: 6057 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd05Collision_Public_Void_0; // Token: 0x040017AA RID: 6058 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd06_Public_Void_0; // Token: 0x040017AB RID: 6059 private static readonly IntPtr NativeMethodInfoPtr_ScriptEnd07_Public_Void_0; // Token: 0x040017AC RID: 6060 private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0; // Token: 0x040017AD RID: 6061 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040017AE RID: 6062 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x040017AF RID: 6063 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x040017B0 RID: 6064 private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0; // Token: 0x040017B1 RID: 6065 private static readonly IntPtr NativeMethodInfoPtr_DeathBodyDestroy_Public_Virtual_New_Void_0; // Token: 0x040017B2 RID: 6066 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0; // Token: 0x040017B3 RID: 6067 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon01_Public_Void_0; // Token: 0x040017B4 RID: 6068 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0; // Token: 0x040017B5 RID: 6069 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0; // Token: 0x040017B6 RID: 6070 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x040017B7 RID: 6071 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandChargeL_Public_Void_0; // Token: 0x040017B8 RID: 6072 private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0; // Token: 0x040017B9 RID: 6073 private static readonly IntPtr NativeMethodInfoPtr_StopSEWeaponCharge_Public_Void_0; // Token: 0x040017BA RID: 6074 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeF_Public_Void_0; // Token: 0x040017BB RID: 6075 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeB_Public_Void_0; // Token: 0x040017BC RID: 6076 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeL_Public_Void_0; // Token: 0x040017BD RID: 6077 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeR_Public_Void_0; // Token: 0x040017BE RID: 6078 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x040017BF RID: 6079 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x040017C0 RID: 6080 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmoke_Public_Void_0; // Token: 0x040017C1 RID: 6081 private static readonly IntPtr NativeMethodInfoPtr_PlayEffJumpSmoke_Public_Void_0; // Token: 0x040017C2 RID: 6082 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x040017C3 RID: 6083 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkL_Public_Void_0; // Token: 0x040017C4 RID: 6084 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallWalkR_Public_Void_0; // Token: 0x040017C5 RID: 6085 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallL_Public_Void_0; // Token: 0x040017C6 RID: 6086 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeSmallR_Public_Void_0; // Token: 0x040017C7 RID: 6087 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_0; // Token: 0x040017C8 RID: 6088 private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0; // Token: 0x040017C9 RID: 6089 private static readonly IntPtr NativeMethodInfoPtr_PlayDeadSmoke_Public_Void_0; // Token: 0x040017CA RID: 6090 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBrakeSmoke_Public_Void_0; // Token: 0x040017CB RID: 6091 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x040017CC RID: 6092 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFoley_Public_Void_0; // Token: 0x040017CD RID: 6093 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x040017CE RID: 6094 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadImpact_Public_Void_0; // Token: 0x040017CF RID: 6095 private static readonly IntPtr NativeMethodInfoPtr_PlaySEOther_Public_Void_Int32_0; // Token: 0x040017D0 RID: 6096 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageL_Public_Void_0; // Token: 0x040017D1 RID: 6097 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDamageR_Public_Void_0; // Token: 0x040017D2 RID: 6098 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF01_Public_Void_0; // Token: 0x040017D3 RID: 6099 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeF02_Public_Void_0; // Token: 0x040017D4 RID: 6100 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0; // Token: 0x040017D5 RID: 6101 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0; // Token: 0x040017D6 RID: 6102 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0; // Token: 0x040017D7 RID: 6103 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0; // Token: 0x040017D8 RID: 6104 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0; // Token: 0x040017D9 RID: 6105 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0; // Token: 0x040017DA RID: 6106 private static readonly IntPtr NativeMethodInfoPtr_SetAttack04StartPos_Public_Void_0; // Token: 0x040017DB RID: 6107 private static readonly IntPtr NativeMethodInfoPtr_SetAttack04EndPos_Public_Void_0; // Token: 0x040017DC RID: 6108 private static readonly IntPtr NativeMethodInfoPtr_SetAttack06_Public_Void_0; // Token: 0x040017DD RID: 6109 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x040017DE RID: 6110 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04To06_Public_Void_0; // Token: 0x040017DF RID: 6111 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x040017E0 RID: 6112 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05To07_Public_Void_0; // Token: 0x040017E1 RID: 6113 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Spear_Public_Virtual_New_Void_0; // Token: 0x040017E2 RID: 6114 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0; // Token: 0x040017E3 RID: 6115 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0; // Token: 0x040017E4 RID: 6116 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01Plus_02_Public_Void_0; // Token: 0x040017E5 RID: 6117 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0; // Token: 0x040017E6 RID: 6118 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0; // Token: 0x040017E7 RID: 6119 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02Plus_02_Public_Virtual_New_Void_0; // Token: 0x040017E8 RID: 6120 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0; // Token: 0x040017E9 RID: 6121 private static readonly IntPtr NativeMethodInfoPtr_PlaySpearBullet_Private_Void_0; // Token: 0x040017EA RID: 6122 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x040017EB RID: 6123 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack05_Protected_Virtual_New_Void_Single_0; // Token: 0x040017EC RID: 6124 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Track_Private_Void_Single_0; // Token: 0x040017ED RID: 6125 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02Ring_Private_Void_Single_0; // Token: 0x040017EE RID: 6126 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02RingCollider_Private_Void_Single_0; // Token: 0x040017EF RID: 6127 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloor_Protected_Virtual_New_Void_Single_0; // Token: 0x040017F0 RID: 6128 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkill02PlusFloorCollider_Private_Void_Single_0; // Token: 0x040017F1 RID: 6129 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos_Public_Vector3_Vector3_Boolean_0; // Token: 0x040017F2 RID: 6130 private static readonly IntPtr NativeMethodInfoPtr_OverlapCapsuleSteps_Public_Int32_0; // Token: 0x040017F3 RID: 6131 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040017F4 RID: 6132 private static readonly IntPtr NativeMethodInfoPtr_SetTyrantsTime_Public_Void_Single_0; // Token: 0x040017F5 RID: 6133 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }