using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000D5 RID: 213 public class BossLevel05EffectPlay : MonoBehaviour { // Token: 0x060021CA RID: 8650 RVA: 0x0008AF24 File Offset: 0x00089124 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524254, RefRangeEnd = 524255, XrefRangeStart = 523711, XrefRangeEnd = 524254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData(NPCManage NPCM, AI_BossLevel05 AI, MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(NPCM); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel05_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021CB RID: 8651 RVA: 0x0008AFB8 File Offset: 0x000891B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524342, RefRangeEnd = 524343, XrefRangeStart = 524255, XrefRangeEnd = 524342, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021CC RID: 8652 RVA: 0x0008B008 File Offset: 0x00089208 [CallerCount(0)] public unsafe void WeaponGlow(Color CGlow, float fGlowTime, float fGlowEndSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref CGlow; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowTime; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fGlowEndSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021CD RID: 8653 RVA: 0x0008B084 File Offset: 0x00089284 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524346, RefRangeEnd = 524347, XrefRangeStart = 524343, XrefRangeEnd = 524346, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021CE RID: 8654 RVA: 0x0008B0D4 File Offset: 0x000892D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524347, XrefRangeEnd = 524356, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021CF RID: 8655 RVA: 0x0008B118 File Offset: 0x00089318 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524356, XrefRangeEnd = 524357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeaponCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D0 RID: 8656 RVA: 0x0008B15C File Offset: 0x0008935C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524357, XrefRangeEnd = 524370, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D1 RID: 8657 RVA: 0x0008B1A0 File Offset: 0x000893A0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 524373, RefRangeEnd = 524375, XrefRangeStart = 524370, XrefRangeEnd = 524373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D2 RID: 8658 RVA: 0x0008B1E4 File Offset: 0x000893E4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 524383, RefRangeEnd = 524385, XrefRangeStart = 524375, XrefRangeEnd = 524383, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D3 RID: 8659 RVA: 0x0008B228 File Offset: 0x00089428 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524402, RefRangeEnd = 524403, XrefRangeStart = 524385, XrefRangeEnd = 524402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D4 RID: 8660 RVA: 0x0008B278 File Offset: 0x00089478 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524406, RefRangeEnd = 524407, XrefRangeStart = 524403, XrefRangeEnd = 524406, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D5 RID: 8661 RVA: 0x0008B2BC File Offset: 0x000894BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 524415, RefRangeEnd = 524416, XrefRangeStart = 524407, XrefRangeEnd = 524415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDash(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060021D6 RID: 8662 RVA: 0x0008B310 File Offset: 0x00089510 [CallerCount(5)] [CachedScanResults(RefRangeStart = 524420, RefRangeEnd = 524425, XrefRangeStart = 524416, XrefRangeEnd = 524420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDashDirection(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060021D7 RID: 8663 RVA: 0x0008B364 File Offset: 0x00089564 [CallerCount(6)] [CachedScanResults(RefRangeStart = 524430, RefRangeEnd = 524436, XrefRangeStart = 524425, XrefRangeEnd = 524430, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D8 RID: 8664 RVA: 0x0008B3A8 File Offset: 0x000895A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524436, XrefRangeEnd = 524445, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021D9 RID: 8665 RVA: 0x0008B3EC File Offset: 0x000895EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524445, XrefRangeEnd = 524451, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021DA RID: 8666 RVA: 0x0008B430 File Offset: 0x00089630 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524451, XrefRangeEnd = 524455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathStopEff() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021DB RID: 8667 RVA: 0x0008B474 File Offset: 0x00089674 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524455, XrefRangeEnd = 524466, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeathWeaponDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021DC RID: 8668 RVA: 0x0008B4B8 File Offset: 0x000896B8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 524468, RefRangeEnd = 524470, XrefRangeStart = 524466, XrefRangeEnd = 524468, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestoryReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021DD RID: 8669 RVA: 0x0008B4FC File Offset: 0x000896FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 524472, RefRangeEnd = 524473, XrefRangeStart = 524470, XrefRangeEnd = 524472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestoryReady02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021DE RID: 8670 RVA: 0x0008B540 File Offset: 0x00089740 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524487, RefRangeEnd = 524488, XrefRangeStart = 524473, XrefRangeEnd = 524487, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021DF RID: 8671 RVA: 0x0008B584 File Offset: 0x00089784 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524488, XrefRangeEnd = 524493, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E0 RID: 8672 RVA: 0x0008B5C8 File Offset: 0x000897C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524493, XrefRangeEnd = 524505, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E1 RID: 8673 RVA: 0x0008B60C File Offset: 0x0008980C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524505, XrefRangeEnd = 524556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffAttack0102Magic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E2 RID: 8674 RVA: 0x0008B65C File Offset: 0x0008985C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524556, XrefRangeEnd = 524574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E3 RID: 8675 RVA: 0x0008B6A0 File Offset: 0x000898A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524574, XrefRangeEnd = 524586, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E4 RID: 8676 RVA: 0x0008B6E4 File Offset: 0x000898E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524586, XrefRangeEnd = 524598, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E5 RID: 8677 RVA: 0x0008B728 File Offset: 0x00089928 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524598, XrefRangeEnd = 524610, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E6 RID: 8678 RVA: 0x0008B76C File Offset: 0x0008996C [CallerCount(0)] public unsafe void PlayOpenMPAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E7 RID: 8679 RVA: 0x0008B7B0 File Offset: 0x000899B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524621, RefRangeEnd = 524622, XrefRangeStart = 524610, XrefRangeEnd = 524621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E8 RID: 8680 RVA: 0x0008B7F4 File Offset: 0x000899F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524622, XrefRangeEnd = 524629, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021E9 RID: 8681 RVA: 0x0008B838 File Offset: 0x00089A38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524629, XrefRangeEnd = 524641, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffAttack03Dash(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Virtual_New_Void_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060021EA RID: 8682 RVA: 0x0008B898 File Offset: 0x00089A98 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void UpdateEffAttack03DashDirection(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateEffAttack03DashDirection_Public_Virtual_New_Void_Vector3_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060021EB RID: 8683 RVA: 0x0008B8F8 File Offset: 0x00089AF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524641, XrefRangeEnd = 524654, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021EC RID: 8684 RVA: 0x0008B93C File Offset: 0x00089B3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackUnplug() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021ED RID: 8685 RVA: 0x0008B980 File Offset: 0x00089B80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524654, XrefRangeEnd = 524659, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021EE RID: 8686 RVA: 0x0008B9C4 File Offset: 0x00089BC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524659, XrefRangeEnd = 524661, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack04Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021EF RID: 8687 RVA: 0x0008BA08 File Offset: 0x00089C08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524661, XrefRangeEnd = 524664, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F0 RID: 8688 RVA: 0x0008BA4C File Offset: 0x00089C4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524664, XrefRangeEnd = 524665, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F1 RID: 8689 RVA: 0x0008BA90 File Offset: 0x00089C90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524665, XrefRangeEnd = 524687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Crystal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F2 RID: 8690 RVA: 0x0008BAD4 File Offset: 0x00089CD4 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffAttackRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackRotate_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F3 RID: 8691 RVA: 0x0008BB24 File Offset: 0x00089D24 [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void StopEffAttackRotate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackRotate_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F4 RID: 8692 RVA: 0x0008BB74 File Offset: 0x00089D74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524687, XrefRangeEnd = 524699, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F5 RID: 8693 RVA: 0x0008BBB8 File Offset: 0x00089DB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524699, XrefRangeEnd = 524711, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F6 RID: 8694 RVA: 0x0008BBFC File Offset: 0x00089DFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524711, XrefRangeEnd = 524723, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodgeB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F7 RID: 8695 RVA: 0x0008BC40 File Offset: 0x00089E40 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524723, XrefRangeEnd = 524749, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDodgeBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F8 RID: 8696 RVA: 0x0008BC84 File Offset: 0x00089E84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524749, XrefRangeEnd = 524767, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffChargeLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021F9 RID: 8697 RVA: 0x0008BCC8 File Offset: 0x00089EC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524767, XrefRangeEnd = 524770, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffChargeLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021FA RID: 8698 RVA: 0x0008BD0C File Offset: 0x00089F0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524770, XrefRangeEnd = 524795, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCharegLightningFinish() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021FB RID: 8699 RVA: 0x0008BD50 File Offset: 0x00089F50 [CallerCount(3)] [CachedScanResults(RefRangeStart = 524803, RefRangeEnd = 524806, XrefRangeStart = 524795, XrefRangeEnd = 524803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeLightningStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021FC RID: 8700 RVA: 0x0008BD94 File Offset: 0x00089F94 [CallerCount(3)] [CachedScanResults(RefRangeStart = 524846, RefRangeEnd = 524849, XrefRangeStart = 524806, XrefRangeEnd = 524846, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeLightningEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021FD RID: 8701 RVA: 0x0008BDD8 File Offset: 0x00089FD8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524867, RefRangeEnd = 524868, XrefRangeStart = 524849, XrefRangeEnd = 524867, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLightningSpeedUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021FE RID: 8702 RVA: 0x0008BE1C File Offset: 0x0008A01C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524868, XrefRangeEnd = 524888, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayEffWeaponThrow() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060021FF RID: 8703 RVA: 0x0008BE6C File Offset: 0x0008A06C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524888, XrefRangeEnd = 524909, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackCannon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002200 RID: 8704 RVA: 0x0008BEB0 File Offset: 0x0008A0B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524909, XrefRangeEnd = 524913, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAppearWeapon() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002201 RID: 8705 RVA: 0x0008BEF4 File Offset: 0x0008A0F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524913, XrefRangeEnd = 524926, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackPenetrate(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002202 RID: 8706 RVA: 0x0008BF48 File Offset: 0x0008A148 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524926, XrefRangeEnd = 524931, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackPenetrate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002203 RID: 8707 RVA: 0x0008BF8C File Offset: 0x0008A18C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524931, XrefRangeEnd = 524945, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicAura(int Index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002204 RID: 8708 RVA: 0x0008BFE0 File Offset: 0x0008A1E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 524945, XrefRangeEnd = 524950, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffMagicAura() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002205 RID: 8709 RVA: 0x0008C024 File Offset: 0x0008A224 [CallerCount(1)] [CachedScanResults(RefRangeStart = 524984, RefRangeEnd = 524985, XrefRangeStart = 524950, XrefRangeEnd = 524984, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicAura(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002206 RID: 8710 RVA: 0x0008C078 File Offset: 0x0008A278 [CallerCount(0)] public unsafe void OpenMagicAuraBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002207 RID: 8711 RVA: 0x0008C0BC File Offset: 0x0008A2BC [CallerCount(0)] public unsafe void CloseMagicAuraBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002208 RID: 8712 RVA: 0x0008C100 File Offset: 0x0008A300 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525020, RefRangeEnd = 525021, XrefRangeStart = 524985, XrefRangeEnd = 525020, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMagicAuraBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002209 RID: 8713 RVA: 0x0008C154 File Offset: 0x0008A354 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525087, RefRangeEnd = 525088, XrefRangeStart = 525021, XrefRangeEnd = 525087, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600220A RID: 8714 RVA: 0x0008C1A8 File Offset: 0x0008A3A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525157, RefRangeEnd = 525158, XrefRangeStart = 525088, XrefRangeEnd = 525157, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateMPIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600220B RID: 8715 RVA: 0x0008C1FC File Offset: 0x0008A3FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 525180, RefRangeEnd = 525181, XrefRangeStart = 525158, XrefRangeEnd = 525180, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack03Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600220C RID: 8716 RVA: 0x0008C240 File Offset: 0x0008A440 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525181, XrefRangeEnd = 525219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Ring() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600220D RID: 8717 RVA: 0x0008C284 File Offset: 0x0008A484 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525291, RefRangeEnd = 525292, XrefRangeStart = 525219, XrefRangeEnd = 525291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack03Rang(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600220E RID: 8718 RVA: 0x0008C2D8 File Offset: 0x0008A4D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525327, RefRangeEnd = 525328, XrefRangeStart = 525292, XrefRangeEnd = 525327, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600220F RID: 8719 RVA: 0x0008C32C File Offset: 0x0008A52C [CallerCount(1)] [CachedScanResults(RefRangeStart = 525350, RefRangeEnd = 525351, XrefRangeStart = 525328, XrefRangeEnd = 525350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttackPenetrate() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002210 RID: 8720 RVA: 0x0008C370 File Offset: 0x0008A570 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525415, RefRangeEnd = 525416, XrefRangeStart = 525351, XrefRangeEnd = 525415, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdatePenetrateIceSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002211 RID: 8721 RVA: 0x0008C3C4 File Offset: 0x0008A5C4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525416, RefRangeEnd = 525417, XrefRangeStart = 525416, XrefRangeEnd = 525416, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSixSpear(Vector3 v3Point, Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Point; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002212 RID: 8722 RVA: 0x0008C42C File Offset: 0x0008A62C [CallerCount(1)] [CachedScanResults(RefRangeStart = 525486, RefRangeEnd = 525487, XrefRangeStart = 525417, XrefRangeEnd = 525486, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSixSpear(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002213 RID: 8723 RVA: 0x0008C480 File Offset: 0x0008A680 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525548, RefRangeEnd = 525549, XrefRangeStart = 525487, XrefRangeEnd = 525548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void UpdateCannon(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002214 RID: 8724 RVA: 0x0008C4E0 File Offset: 0x0008A6E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525549, XrefRangeEnd = 525556, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSceneLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002215 RID: 8725 RVA: 0x0008C524 File Offset: 0x0008A724 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525556, XrefRangeEnd = 525558, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopSceneLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002216 RID: 8726 RVA: 0x0008C568 File Offset: 0x0008A768 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525624, RefRangeEnd = 525625, XrefRangeStart = 525558, XrefRangeEnd = 525624, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateSceneLightning(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002217 RID: 8727 RVA: 0x0008C5BC File Offset: 0x0008A7BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 525630, RefRangeEnd = 525631, XrefRangeStart = 525625, XrefRangeEnd = 525630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningSpeedUp(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002218 RID: 8728 RVA: 0x0008C610 File Offset: 0x0008A810 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525631, XrefRangeEnd = 525633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002219 RID: 8729 RVA: 0x0008C654 File Offset: 0x0008A854 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525633, XrefRangeEnd = 525634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackCannonReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600221A RID: 8730 RVA: 0x0008C698 File Offset: 0x0008A898 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525635, RefRangeEnd = 525636, XrefRangeStart = 525634, XrefRangeEnd = 525635, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELightningModeReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600221B RID: 8731 RVA: 0x0008C6DC File Offset: 0x0008A8DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 525636, XrefRangeEnd = 525638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600221C RID: 8732 RVA: 0x0008C720 File Offset: 0x0008A920 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525741, RefRangeEnd = 525742, XrefRangeStart = 525638, XrefRangeEnd = 525741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600221D RID: 8733 RVA: 0x0008C780 File Offset: 0x0008A980 [CallerCount(1)] [CachedScanResults(RefRangeStart = 525753, RefRangeEnd = 525754, XrefRangeStart = 525742, XrefRangeEnd = 525753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel05EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600221E RID: 8734 RVA: 0x0008C7CC File Offset: 0x0008A9CC // Note: this type is marked as 'beforefieldinit'. static BossLevel05EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel05EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura01"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_MagicAura03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack0401"); BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack0402"); BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowShadow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowTime"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponGlowEndSpeed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CWeaponGlow"); BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudDown"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudDown"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Floor"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DashFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeadSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDebut"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DestroyReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_SceneSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCollision"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0103Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202_01Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202_02Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeLRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeRRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodgeBRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102CrystalRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Jump"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Collision"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attacck03Unplug"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03ReadyPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03CollisionPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03CollisionPlus02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04CrystalPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed01"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRed03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearFloorRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSpearRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponHitPlayer"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponHitFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WeaponExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CrystalTrackBulletExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAura"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAuraBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_MagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFinish"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ChargeLightningFinishFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningSpeedUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeLightningFloorSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet02"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBullet03"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCollision"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0103Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202_01Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202_02Red"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeLRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeRRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodgeBRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102CrystalRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Jump"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Collision"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttacck03Unplug"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03ReadyPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03CollisionPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03CollisionPlus02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Ready"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04CrystalPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed01"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRed03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearFloorRed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRedHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSpearRedDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponHitPlayer"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponHitFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWeaponExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCrystalTrackBulletExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAura"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAuraBulletShot"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFinish"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffChargeLightningFinishFloor"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningSpeedUp"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeLightningFloorSmoke"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffLightningArray"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iEffLightningArrayIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrDodgeLightningStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TrDodgeLightningEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrowHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrowExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Crystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CrystalBigDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DebutWeapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadWeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponSwing"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Float"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DeadImapct"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DestroyStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DashLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningModeLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrowHit"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrowExplosion"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECrystalBigDamage"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESceneLightningReady"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebutWeapon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadWeaponDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponSwing"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloat"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeadImapct"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroyStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDashLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackDash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningMode"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningModeLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MPRoot_Attack0202_02"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack0102IceMagic"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_IceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackWeaponThrow"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCollisionSmall"); BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCollisionBig"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceSpearPosition"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceSpearDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceSpearNumVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMPIceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMPIceSpearIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMPIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackPenetrate"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AttackPenetratePre"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack03Dash"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack03Ring"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iAttack03RingVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack03RingInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack03RingInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Inter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04InterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPenetrateIceSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearStart"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearEnd"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3PenetrateIceSpearDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPenetrateIceSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPenetrateIceSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPenetrateIceSpearInterDistance"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSixSpear"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SixPrearPoint"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SixSpearDirect"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSixSpearTotal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSixSpearNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSixSpearFrequency"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSixSpearFrequencyVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannon"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannonPos"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCannonDirection"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDuration"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDurationV2"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonDurationVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonIntervals"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCannonIntervalsVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua01"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua02"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_trMagicArua03"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagicAuraBullet"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicAuraBulletInter"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMagicAuraBulletInterVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iMagicAuraPosIndex"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneLightning"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSceneLightningNum"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningReadyTime"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningReadyTimeVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningWaitTimeVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSceneLightningPosition"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorDistance"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fTimeScaleLightningVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bWeaponCharge"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargeVolume"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWeaponChargePitch"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEScriptDestroyVolume"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlus"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeadLoop"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroy"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroyVal"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDestroyed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDestroySpeed"); BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDeath"); BossLevel05EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel05_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665844); BossLevel05EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665845); BossLevel05EffectPlay.NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665846); BossLevel05EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665847); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665848); BossLevel05EffectPlay.NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665849); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665850); BossLevel05EffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665851); BossLevel05EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665852); BossLevel05EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665853); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665854); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665855); BossLevel05EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665856); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665857); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665858); BossLevel05EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665859); BossLevel05EffectPlay.NativeMethodInfoPtr_DeathStopEff_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665860); BossLevel05EffectPlay.NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665861); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665862); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665863); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665864); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665865); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665866); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665867); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665868); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665869); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665870); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665871); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665872); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665873); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665874); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Virtual_New_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665875); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateEffAttack03DashDirection_Public_Virtual_New_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665876); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665877); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665878); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665879); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665880); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665881); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665882); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665883); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackRotate_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665884); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackRotate_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665885); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665886); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665887); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665888); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665889); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665890); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665891); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665892); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665893); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665894); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665895); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665896); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665897); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665898); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665899); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665900); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665901); BossLevel05EffectPlay.NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665902); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665903); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665904); BossLevel05EffectPlay.NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665905); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665906); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665907); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665908); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665909); BossLevel05EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665910); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665911); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665912); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665913); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665914); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665915); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665916); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateCannon_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665917); BossLevel05EffectPlay.NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665918); BossLevel05EffectPlay.NativeMethodInfoPtr_StopSceneLightning_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665919); BossLevel05EffectPlay.NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665920); BossLevel05EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665921); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665922); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665923); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665924); BossLevel05EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665925); BossLevel05EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665926); BossLevel05EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665927); } // Token: 0x0600221F RID: 8735 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel05EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000B83 RID: 2947 // (get) Token: 0x06002220 RID: 8736 RVA: 0x0008E584 File Offset: 0x0008C784 // (set) Token: 0x06002221 RID: 8737 RVA: 0x0008E5B8 File Offset: 0x0008C7B8 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B84 RID: 2948 // (get) Token: 0x06002222 RID: 8738 RVA: 0x0008E5E0 File Offset: 0x0008C7E0 // (set) Token: 0x06002223 RID: 8739 RVA: 0x0008E614 File Offset: 0x0008C814 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B85 RID: 2949 // (get) Token: 0x06002224 RID: 8740 RVA: 0x0008E63C File Offset: 0x0008C83C // (set) Token: 0x06002225 RID: 8741 RVA: 0x0008E670 File Offset: 0x0008C870 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B86 RID: 2950 // (get) Token: 0x06002226 RID: 8742 RVA: 0x0008E698 File Offset: 0x0008C898 // (set) Token: 0x06002227 RID: 8743 RVA: 0x0008E6CC File Offset: 0x0008C8CC public unsafe AI_BossLevel05 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel05(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B87 RID: 2951 // (get) Token: 0x06002228 RID: 8744 RVA: 0x0008E6F4 File Offset: 0x0008C8F4 // (set) Token: 0x06002229 RID: 8745 RVA: 0x0008E728 File Offset: 0x0008C928 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B88 RID: 2952 // (get) Token: 0x0600222A RID: 8746 RVA: 0x0008E750 File Offset: 0x0008C950 // (set) Token: 0x0600222B RID: 8747 RVA: 0x0008E784 File Offset: 0x0008C984 public unsafe Transform Pos_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B89 RID: 2953 // (get) Token: 0x0600222C RID: 8748 RVA: 0x0008E7AC File Offset: 0x0008C9AC // (set) Token: 0x0600222D RID: 8749 RVA: 0x0008E7E0 File Offset: 0x0008C9E0 public unsafe Transform Pos_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8A RID: 2954 // (get) Token: 0x0600222E RID: 8750 RVA: 0x0008E808 File Offset: 0x0008CA08 // (set) Token: 0x0600222F RID: 8751 RVA: 0x0008E83C File Offset: 0x0008CA3C public unsafe Transform Pos_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8B RID: 2955 // (get) Token: 0x06002230 RID: 8752 RVA: 0x0008E864 File Offset: 0x0008CA64 // (set) Token: 0x06002231 RID: 8753 RVA: 0x0008E898 File Offset: 0x0008CA98 public unsafe Transform Pos_MagicAura01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8C RID: 2956 // (get) Token: 0x06002232 RID: 8754 RVA: 0x0008E8C0 File Offset: 0x0008CAC0 // (set) Token: 0x06002233 RID: 8755 RVA: 0x0008E8F4 File Offset: 0x0008CAF4 public unsafe Transform Pos_MagicAura02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8D RID: 2957 // (get) Token: 0x06002234 RID: 8756 RVA: 0x0008E91C File Offset: 0x0008CB1C // (set) Token: 0x06002235 RID: 8757 RVA: 0x0008E950 File Offset: 0x0008CB50 public unsafe Transform Pos_MagicAura03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_MagicAura03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8E RID: 2958 // (get) Token: 0x06002236 RID: 8758 RVA: 0x0008E978 File Offset: 0x0008CB78 // (set) Token: 0x06002237 RID: 8759 RVA: 0x0008E9AC File Offset: 0x0008CBAC public unsafe Transform Pos_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B8F RID: 2959 // (get) Token: 0x06002238 RID: 8760 RVA: 0x0008E9D4 File Offset: 0x0008CBD4 // (set) Token: 0x06002239 RID: 8761 RVA: 0x0008EA08 File Offset: 0x0008CC08 public unsafe Transform Pos_Attack0401 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0401), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B90 RID: 2960 // (get) Token: 0x0600223A RID: 8762 RVA: 0x0008EA30 File Offset: 0x0008CC30 // (set) Token: 0x0600223B RID: 8763 RVA: 0x0008EA64 File Offset: 0x0008CC64 public unsafe Transform Pos_Attack0402 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Pos_Attack0402), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B91 RID: 2961 // (get) Token: 0x0600223C RID: 8764 RVA: 0x0008EA8C File Offset: 0x0008CC8C // (set) Token: 0x0600223D RID: 8765 RVA: 0x0008EAC0 File Offset: 0x0008CCC0 public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B92 RID: 2962 // (get) Token: 0x0600223E RID: 8766 RVA: 0x0008EAE8 File Offset: 0x0008CCE8 // (set) Token: 0x0600223F RID: 8767 RVA: 0x0008EB1C File Offset: 0x0008CD1C public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B93 RID: 2963 // (get) Token: 0x06002240 RID: 8768 RVA: 0x0008EB44 File Offset: 0x0008CD44 // (set) Token: 0x06002241 RID: 8769 RVA: 0x0008EB6C File Offset: 0x0008CD6C public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000B94 RID: 2964 // (get) Token: 0x06002242 RID: 8770 RVA: 0x0008EB90 File Offset: 0x0008CD90 // (set) Token: 0x06002243 RID: 8771 RVA: 0x0008EBB8 File Offset: 0x0008CDB8 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000B95 RID: 2965 // (get) Token: 0x06002244 RID: 8772 RVA: 0x0008EBDC File Offset: 0x0008CDDC // (set) Token: 0x06002245 RID: 8773 RVA: 0x0008EC04 File Offset: 0x0008CE04 public unsafe float g_fWeaponGlowShadow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowShadow)) = value; } } // Token: 0x17000B96 RID: 2966 // (get) Token: 0x06002246 RID: 8774 RVA: 0x0008EC28 File Offset: 0x0008CE28 // (set) Token: 0x06002247 RID: 8775 RVA: 0x0008EC50 File Offset: 0x0008CE50 public unsafe float g_fWeaponGlowTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowTime)) = value; } } // Token: 0x17000B97 RID: 2967 // (get) Token: 0x06002248 RID: 8776 RVA: 0x0008EC74 File Offset: 0x0008CE74 // (set) Token: 0x06002249 RID: 8777 RVA: 0x0008EC9C File Offset: 0x0008CE9C public unsafe float g_fWeaponGlowEndSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponGlowEndSpeed)) = value; } } // Token: 0x17000B98 RID: 2968 // (get) Token: 0x0600224A RID: 8778 RVA: 0x0008ECC0 File Offset: 0x0008CEC0 // (set) Token: 0x0600224B RID: 8779 RVA: 0x0008ECE8 File Offset: 0x0008CEE8 public unsafe Color g_CWeaponGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_CWeaponGlow)) = value; } } // Token: 0x17000B99 RID: 2969 // (get) Token: 0x0600224C RID: 8780 RVA: 0x0008ED0C File Offset: 0x0008CF0C // (set) Token: 0x0600224D RID: 8781 RVA: 0x0008ED40 File Offset: 0x0008CF40 public unsafe MeshRenderer MR_CloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9A RID: 2970 // (get) Token: 0x0600224E RID: 8782 RVA: 0x0008ED68 File Offset: 0x0008CF68 // (set) Token: 0x0600224F RID: 8783 RVA: 0x0008ED9C File Offset: 0x0008CF9C public unsafe MeshRenderer MR_CloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9B RID: 2971 // (get) Token: 0x06002250 RID: 8784 RVA: 0x0008EDC4 File Offset: 0x0008CFC4 // (set) Token: 0x06002251 RID: 8785 RVA: 0x0008EDF8 File Offset: 0x0008CFF8 public unsafe Material g_MatCloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9C RID: 2972 // (get) Token: 0x06002252 RID: 8786 RVA: 0x0008EE20 File Offset: 0x0008D020 // (set) Token: 0x06002253 RID: 8787 RVA: 0x0008EE54 File Offset: 0x0008D054 public unsafe Material g_MatCloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9D RID: 2973 // (get) Token: 0x06002254 RID: 8788 RVA: 0x0008EE7C File Offset: 0x0008D07C // (set) Token: 0x06002255 RID: 8789 RVA: 0x0008EEB0 File Offset: 0x0008D0B0 public unsafe ParticleSystem PS_Weapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Weapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9E RID: 2974 // (get) Token: 0x06002256 RID: 8790 RVA: 0x0008EED8 File Offset: 0x0008D0D8 // (set) Token: 0x06002257 RID: 8791 RVA: 0x0008EF0C File Offset: 0x0008D10C public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000B9F RID: 2975 // (get) Token: 0x06002258 RID: 8792 RVA: 0x0008EF34 File Offset: 0x0008D134 // (set) Token: 0x06002259 RID: 8793 RVA: 0x0008EF68 File Offset: 0x0008D168 public unsafe ParticleSystem PS_Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA0 RID: 2976 // (get) Token: 0x0600225A RID: 8794 RVA: 0x0008EF90 File Offset: 0x0008D190 // (set) Token: 0x0600225B RID: 8795 RVA: 0x0008EFC4 File Offset: 0x0008D1C4 public unsafe ParticleSystem PS_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA1 RID: 2977 // (get) Token: 0x0600225C RID: 8796 RVA: 0x0008EFEC File Offset: 0x0008D1EC // (set) Token: 0x0600225D RID: 8797 RVA: 0x0008F020 File Offset: 0x0008D220 public unsafe ParticleSystem PS_DashFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA2 RID: 2978 // (get) Token: 0x0600225E RID: 8798 RVA: 0x0008F048 File Offset: 0x0008D248 // (set) Token: 0x0600225F RID: 8799 RVA: 0x0008F07C File Offset: 0x0008D27C public unsafe ParticleSystem PS_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA3 RID: 2979 // (get) Token: 0x06002260 RID: 8800 RVA: 0x0008F0A4 File Offset: 0x0008D2A4 // (set) Token: 0x06002261 RID: 8801 RVA: 0x0008F0D8 File Offset: 0x0008D2D8 public unsafe ParticleSystem PS_LightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA4 RID: 2980 // (get) Token: 0x06002262 RID: 8802 RVA: 0x0008F100 File Offset: 0x0008D300 // (set) Token: 0x06002263 RID: 8803 RVA: 0x0008F134 File Offset: 0x0008D334 public unsafe ParticleSystem PS_WeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA5 RID: 2981 // (get) Token: 0x06002264 RID: 8804 RVA: 0x0008F15C File Offset: 0x0008D35C // (set) Token: 0x06002265 RID: 8805 RVA: 0x0008F190 File Offset: 0x0008D390 public unsafe ParticleSystem PS_WeaponDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA6 RID: 2982 // (get) Token: 0x06002266 RID: 8806 RVA: 0x0008F1B8 File Offset: 0x0008D3B8 // (set) Token: 0x06002267 RID: 8807 RVA: 0x0008F1EC File Offset: 0x0008D3EC public unsafe ParticleSystem PS_WeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_WeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA7 RID: 2983 // (get) Token: 0x06002268 RID: 8808 RVA: 0x0008F214 File Offset: 0x0008D414 // (set) Token: 0x06002269 RID: 8809 RVA: 0x0008F248 File Offset: 0x0008D448 public unsafe ParticleSystem PS_DestroyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_DestroyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA8 RID: 2984 // (get) Token: 0x0600226A RID: 8810 RVA: 0x0008F270 File Offset: 0x0008D470 // (set) Token: 0x0600226B RID: 8811 RVA: 0x0008F2A4 File Offset: 0x0008D4A4 public unsafe ParticleSystem PS_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BA9 RID: 2985 // (get) Token: 0x0600226C RID: 8812 RVA: 0x0008F2CC File Offset: 0x0008D4CC // (set) Token: 0x0600226D RID: 8813 RVA: 0x0008F300 File Offset: 0x0008D500 public unsafe ParticleSystem PS_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAA RID: 2986 // (get) Token: 0x0600226E RID: 8814 RVA: 0x0008F328 File Offset: 0x0008D528 // (set) Token: 0x0600226F RID: 8815 RVA: 0x0008F35C File Offset: 0x0008D55C public unsafe ParticleSystem PS_SceneSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_PS_SceneSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAB RID: 2987 // (get) Token: 0x06002270 RID: 8816 RVA: 0x0008F384 File Offset: 0x0008D584 // (set) Token: 0x06002271 RID: 8817 RVA: 0x0008F3B8 File Offset: 0x0008D5B8 public unsafe GameObject Eff_AttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAC RID: 2988 // (get) Token: 0x06002272 RID: 8818 RVA: 0x0008F3E0 File Offset: 0x0008D5E0 // (set) Token: 0x06002273 RID: 8819 RVA: 0x0008F414 File Offset: 0x0008D614 public unsafe GameObject Eff_LightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAD RID: 2989 // (get) Token: 0x06002274 RID: 8820 RVA: 0x0008F43C File Offset: 0x0008D63C // (set) Token: 0x06002275 RID: 8821 RVA: 0x0008F470 File Offset: 0x0008D670 public unsafe GameObject Eff_LightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAE RID: 2990 // (get) Token: 0x06002276 RID: 8822 RVA: 0x0008F498 File Offset: 0x0008D698 // (set) Token: 0x06002277 RID: 8823 RVA: 0x0008F4CC File Offset: 0x0008D6CC public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BAF RID: 2991 // (get) Token: 0x06002278 RID: 8824 RVA: 0x0008F4F4 File Offset: 0x0008D6F4 // (set) Token: 0x06002279 RID: 8825 RVA: 0x0008F528 File Offset: 0x0008D728 public unsafe GameObject Eff_Attack0102Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB0 RID: 2992 // (get) Token: 0x0600227A RID: 8826 RVA: 0x0008F550 File Offset: 0x0008D750 // (set) Token: 0x0600227B RID: 8827 RVA: 0x0008F584 File Offset: 0x0008D784 public unsafe GameObject Eff_Attack0103Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB1 RID: 2993 // (get) Token: 0x0600227C RID: 8828 RVA: 0x0008F5AC File Offset: 0x0008D7AC // (set) Token: 0x0600227D RID: 8829 RVA: 0x0008F5E0 File Offset: 0x0008D7E0 public unsafe GameObject Eff_Attack0202_01Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB2 RID: 2994 // (get) Token: 0x0600227E RID: 8830 RVA: 0x0008F608 File Offset: 0x0008D808 // (set) Token: 0x0600227F RID: 8831 RVA: 0x0008F63C File Offset: 0x0008D83C public unsafe GameObject Eff_Attack0202_02Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB3 RID: 2995 // (get) Token: 0x06002280 RID: 8832 RVA: 0x0008F664 File Offset: 0x0008D864 // (set) Token: 0x06002281 RID: 8833 RVA: 0x0008F698 File Offset: 0x0008D898 public unsafe GameObject Eff_AttackDodgeLRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB4 RID: 2996 // (get) Token: 0x06002282 RID: 8834 RVA: 0x0008F6C0 File Offset: 0x0008D8C0 // (set) Token: 0x06002283 RID: 8835 RVA: 0x0008F6F4 File Offset: 0x0008D8F4 public unsafe GameObject Eff_AttackDodgeRRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB5 RID: 2997 // (get) Token: 0x06002284 RID: 8836 RVA: 0x0008F71C File Offset: 0x0008D91C // (set) Token: 0x06002285 RID: 8837 RVA: 0x0008F750 File Offset: 0x0008D950 public unsafe GameObject Eff_AttackDodgeBRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB6 RID: 2998 // (get) Token: 0x06002286 RID: 8838 RVA: 0x0008F778 File Offset: 0x0008D978 // (set) Token: 0x06002287 RID: 8839 RVA: 0x0008F7AC File Offset: 0x0008D9AC public unsafe GameObject Eff_Attack0102CrystalRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB7 RID: 2999 // (get) Token: 0x06002288 RID: 8840 RVA: 0x0008F7D4 File Offset: 0x0008D9D4 // (set) Token: 0x06002289 RID: 8841 RVA: 0x0008F808 File Offset: 0x0008DA08 public unsafe GameObject Eff_Attack0102CrystalRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB8 RID: 3000 // (get) Token: 0x0600228A RID: 8842 RVA: 0x0008F830 File Offset: 0x0008DA30 // (set) Token: 0x0600228B RID: 8843 RVA: 0x0008F864 File Offset: 0x0008DA64 public unsafe GameObject Eff_Attack0102CrystalRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BB9 RID: 3001 // (get) Token: 0x0600228C RID: 8844 RVA: 0x0008F88C File Offset: 0x0008DA8C // (set) Token: 0x0600228D RID: 8845 RVA: 0x0008F8C0 File Offset: 0x0008DAC0 public unsafe GameObject Eff_Attack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBA RID: 3002 // (get) Token: 0x0600228E RID: 8846 RVA: 0x0008F8E8 File Offset: 0x0008DAE8 // (set) Token: 0x0600228F RID: 8847 RVA: 0x0008F91C File Offset: 0x0008DB1C public unsafe GameObject Eff_Attack03Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBB RID: 3003 // (get) Token: 0x06002290 RID: 8848 RVA: 0x0008F944 File Offset: 0x0008DB44 // (set) Token: 0x06002291 RID: 8849 RVA: 0x0008F978 File Offset: 0x0008DB78 public unsafe GameObject Eff_Attack03Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBC RID: 3004 // (get) Token: 0x06002292 RID: 8850 RVA: 0x0008F9A0 File Offset: 0x0008DBA0 // (set) Token: 0x06002293 RID: 8851 RVA: 0x0008F9D4 File Offset: 0x0008DBD4 public unsafe GameObject Eff_Attacck03Unplug { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBD RID: 3005 // (get) Token: 0x06002294 RID: 8852 RVA: 0x0008F9FC File Offset: 0x0008DBFC // (set) Token: 0x06002295 RID: 8853 RVA: 0x0008FA30 File Offset: 0x0008DC30 public unsafe GameObject Eff_Attack03ReadyPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBE RID: 3006 // (get) Token: 0x06002296 RID: 8854 RVA: 0x0008FA58 File Offset: 0x0008DC58 // (set) Token: 0x06002297 RID: 8855 RVA: 0x0008FA8C File Offset: 0x0008DC8C public unsafe GameObject Eff_Attack03CollisionPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BBF RID: 3007 // (get) Token: 0x06002298 RID: 8856 RVA: 0x0008FAB4 File Offset: 0x0008DCB4 // (set) Token: 0x06002299 RID: 8857 RVA: 0x0008FAE8 File Offset: 0x0008DCE8 public unsafe GameObject Eff_Attack03CollisionPlus02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC0 RID: 3008 // (get) Token: 0x0600229A RID: 8858 RVA: 0x0008FB10 File Offset: 0x0008DD10 // (set) Token: 0x0600229B RID: 8859 RVA: 0x0008FB44 File Offset: 0x0008DD44 public unsafe GameObject Eff_Attack04Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC1 RID: 3009 // (get) Token: 0x0600229C RID: 8860 RVA: 0x0008FB6C File Offset: 0x0008DD6C // (set) Token: 0x0600229D RID: 8861 RVA: 0x0008FBA0 File Offset: 0x0008DDA0 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC2 RID: 3010 // (get) Token: 0x0600229E RID: 8862 RVA: 0x0008FBC8 File Offset: 0x0008DDC8 // (set) Token: 0x0600229F RID: 8863 RVA: 0x0008FBFC File Offset: 0x0008DDFC public unsafe GameObject Eff_Attack04Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC3 RID: 3011 // (get) Token: 0x060022A0 RID: 8864 RVA: 0x0008FC24 File Offset: 0x0008DE24 // (set) Token: 0x060022A1 RID: 8865 RVA: 0x0008FC58 File Offset: 0x0008DE58 public unsafe GameObject Eff_Attack04CrystalPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_Attack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC4 RID: 3012 // (get) Token: 0x060022A2 RID: 8866 RVA: 0x0008FC80 File Offset: 0x0008DE80 // (set) Token: 0x060022A3 RID: 8867 RVA: 0x0008FCB4 File Offset: 0x0008DEB4 public unsafe GameObject Eff_AttackSpearRed01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC5 RID: 3013 // (get) Token: 0x060022A4 RID: 8868 RVA: 0x0008FCDC File Offset: 0x0008DEDC // (set) Token: 0x060022A5 RID: 8869 RVA: 0x0008FD10 File Offset: 0x0008DF10 public unsafe GameObject Eff_AttackSpearRed02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC6 RID: 3014 // (get) Token: 0x060022A6 RID: 8870 RVA: 0x0008FD38 File Offset: 0x0008DF38 // (set) Token: 0x060022A7 RID: 8871 RVA: 0x0008FD6C File Offset: 0x0008DF6C public unsafe GameObject Eff_AttackSpearRed03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC7 RID: 3015 // (get) Token: 0x060022A8 RID: 8872 RVA: 0x0008FD94 File Offset: 0x0008DF94 // (set) Token: 0x060022A9 RID: 8873 RVA: 0x0008FDC8 File Offset: 0x0008DFC8 public unsafe GameObject Eff_AttackSpearFloorRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC8 RID: 3016 // (get) Token: 0x060022AA RID: 8874 RVA: 0x0008FDF0 File Offset: 0x0008DFF0 // (set) Token: 0x060022AB RID: 8875 RVA: 0x0008FE24 File Offset: 0x0008E024 public unsafe GameObject Eff_AttackSpearRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BC9 RID: 3017 // (get) Token: 0x060022AC RID: 8876 RVA: 0x0008FE4C File Offset: 0x0008E04C // (set) Token: 0x060022AD RID: 8877 RVA: 0x0008FE80 File Offset: 0x0008E080 public unsafe GameObject Eff_AttackSpearRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCA RID: 3018 // (get) Token: 0x060022AE RID: 8878 RVA: 0x0008FEA8 File Offset: 0x0008E0A8 // (set) Token: 0x060022AF RID: 8879 RVA: 0x0008FEDC File Offset: 0x0008E0DC public unsafe GameObject Eff_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCB RID: 3019 // (get) Token: 0x060022B0 RID: 8880 RVA: 0x0008FF04 File Offset: 0x0008E104 // (set) Token: 0x060022B1 RID: 8881 RVA: 0x0008FF38 File Offset: 0x0008E138 public unsafe GameObject Eff_WeaponHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCC RID: 3020 // (get) Token: 0x060022B2 RID: 8882 RVA: 0x0008FF60 File Offset: 0x0008E160 // (set) Token: 0x060022B3 RID: 8883 RVA: 0x0008FF94 File Offset: 0x0008E194 public unsafe GameObject Eff_WeaponHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCD RID: 3021 // (get) Token: 0x060022B4 RID: 8884 RVA: 0x0008FFBC File Offset: 0x0008E1BC // (set) Token: 0x060022B5 RID: 8885 RVA: 0x0008FFF0 File Offset: 0x0008E1F0 public unsafe GameObject Eff_WeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_WeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCE RID: 3022 // (get) Token: 0x060022B6 RID: 8886 RVA: 0x00090018 File Offset: 0x0008E218 // (set) Token: 0x060022B7 RID: 8887 RVA: 0x0009004C File Offset: 0x0008E24C public unsafe GameObject Eff_CrystalTrackBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BCF RID: 3023 // (get) Token: 0x060022B8 RID: 8888 RVA: 0x00090074 File Offset: 0x0008E274 // (set) Token: 0x060022B9 RID: 8889 RVA: 0x000900A8 File Offset: 0x0008E2A8 public unsafe GameObject Eff_CrystalTrackBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD0 RID: 3024 // (get) Token: 0x060022BA RID: 8890 RVA: 0x000900D0 File Offset: 0x0008E2D0 // (set) Token: 0x060022BB RID: 8891 RVA: 0x00090104 File Offset: 0x0008E304 public unsafe GameObject Eff_CrystalTrackBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD1 RID: 3025 // (get) Token: 0x060022BC RID: 8892 RVA: 0x0009012C File Offset: 0x0008E32C // (set) Token: 0x060022BD RID: 8893 RVA: 0x00090160 File Offset: 0x0008E360 public unsafe GameObject Eff_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD2 RID: 3026 // (get) Token: 0x060022BE RID: 8894 RVA: 0x00090188 File Offset: 0x0008E388 // (set) Token: 0x060022BF RID: 8895 RVA: 0x000901BC File Offset: 0x0008E3BC public unsafe GameObject Eff_MagicAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD3 RID: 3027 // (get) Token: 0x060022C0 RID: 8896 RVA: 0x000901E4 File Offset: 0x0008E3E4 // (set) Token: 0x060022C1 RID: 8897 RVA: 0x00090218 File Offset: 0x0008E418 public unsafe GameObject Eff_MagicAuraBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD4 RID: 3028 // (get) Token: 0x060022C2 RID: 8898 RVA: 0x00090240 File Offset: 0x0008E440 // (set) Token: 0x060022C3 RID: 8899 RVA: 0x00090274 File Offset: 0x0008E474 public unsafe GameObject Eff_MagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_MagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD5 RID: 3029 // (get) Token: 0x060022C4 RID: 8900 RVA: 0x0009029C File Offset: 0x0008E49C // (set) Token: 0x060022C5 RID: 8901 RVA: 0x000902D0 File Offset: 0x0008E4D0 public unsafe GameObject Eff_ChargeLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD6 RID: 3030 // (get) Token: 0x060022C6 RID: 8902 RVA: 0x000902F8 File Offset: 0x0008E4F8 // (set) Token: 0x060022C7 RID: 8903 RVA: 0x0009032C File Offset: 0x0008E52C public unsafe GameObject Eff_ChargeLightningFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD7 RID: 3031 // (get) Token: 0x060022C8 RID: 8904 RVA: 0x00090354 File Offset: 0x0008E554 // (set) Token: 0x060022C9 RID: 8905 RVA: 0x00090388 File Offset: 0x0008E588 public unsafe GameObject Eff_ChargeLightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD8 RID: 3032 // (get) Token: 0x060022CA RID: 8906 RVA: 0x000903B0 File Offset: 0x0008E5B0 // (set) Token: 0x060022CB RID: 8907 RVA: 0x000903E4 File Offset: 0x0008E5E4 public unsafe GameObject Eff_ChargeLightningFinishFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BD9 RID: 3033 // (get) Token: 0x060022CC RID: 8908 RVA: 0x0009040C File Offset: 0x0008E60C // (set) Token: 0x060022CD RID: 8909 RVA: 0x00090440 File Offset: 0x0008E640 public unsafe GameObject Eff_LightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDA RID: 3034 // (get) Token: 0x060022CE RID: 8910 RVA: 0x00090468 File Offset: 0x0008E668 // (set) Token: 0x060022CF RID: 8911 RVA: 0x0009049C File Offset: 0x0008E69C public unsafe GameObject Eff_DodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDB RID: 3035 // (get) Token: 0x060022D0 RID: 8912 RVA: 0x000904C4 File Offset: 0x0008E6C4 // (set) Token: 0x060022D1 RID: 8913 RVA: 0x000904F8 File Offset: 0x0008E6F8 public unsafe GameObject Eff_DodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDC RID: 3036 // (get) Token: 0x060022D2 RID: 8914 RVA: 0x00090520 File Offset: 0x0008E720 // (set) Token: 0x060022D3 RID: 8915 RVA: 0x00090554 File Offset: 0x0008E754 public unsafe GameObject Eff_DodgeLightningFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDD RID: 3037 // (get) Token: 0x060022D4 RID: 8916 RVA: 0x0009057C File Offset: 0x0008E77C // (set) Token: 0x060022D5 RID: 8917 RVA: 0x000905B0 File Offset: 0x0008E7B0 public unsafe GameObject Eff_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDE RID: 3038 // (get) Token: 0x060022D6 RID: 8918 RVA: 0x000905D8 File Offset: 0x0008E7D8 // (set) Token: 0x060022D7 RID: 8919 RVA: 0x0009060C File Offset: 0x0008E80C public unsafe GameObject Eff_LightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BDF RID: 3039 // (get) Token: 0x060022D8 RID: 8920 RVA: 0x00090634 File Offset: 0x0008E834 // (set) Token: 0x060022D9 RID: 8921 RVA: 0x00090668 File Offset: 0x0008E868 public unsafe GameObject Eff_LightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_LightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE0 RID: 3040 // (get) Token: 0x060022DA RID: 8922 RVA: 0x00090690 File Offset: 0x0008E890 // (set) Token: 0x060022DB RID: 8923 RVA: 0x000906C4 File Offset: 0x0008E8C4 public unsafe GameObject Eff_AttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE1 RID: 3041 // (get) Token: 0x060022DC RID: 8924 RVA: 0x000906EC File Offset: 0x0008E8EC // (set) Token: 0x060022DD RID: 8925 RVA: 0x00090720 File Offset: 0x0008E920 public unsafe GameObject Eff_SceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE2 RID: 3042 // (get) Token: 0x060022DE RID: 8926 RVA: 0x00090748 File Offset: 0x0008E948 // (set) Token: 0x060022DF RID: 8927 RVA: 0x0009077C File Offset: 0x0008E97C public unsafe GameObject Eff_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_Eff_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE3 RID: 3043 // (get) Token: 0x060022E0 RID: 8928 RVA: 0x000907A4 File Offset: 0x0008E9A4 // (set) Token: 0x060022E1 RID: 8929 RVA: 0x000907D8 File Offset: 0x0008E9D8 public unsafe EffectPool g_EffAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE4 RID: 3044 // (get) Token: 0x060022E2 RID: 8930 RVA: 0x00090800 File Offset: 0x0008EA00 // (set) Token: 0x060022E3 RID: 8931 RVA: 0x00090834 File Offset: 0x0008EA34 public unsafe EffectPool g_EffLightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE5 RID: 3045 // (get) Token: 0x060022E4 RID: 8932 RVA: 0x0009085C File Offset: 0x0008EA5C // (set) Token: 0x060022E5 RID: 8933 RVA: 0x00090890 File Offset: 0x0008EA90 public unsafe EffectPool g_EffLightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE6 RID: 3046 // (get) Token: 0x060022E6 RID: 8934 RVA: 0x000908B8 File Offset: 0x0008EAB8 // (set) Token: 0x060022E7 RID: 8935 RVA: 0x000908EC File Offset: 0x0008EAEC public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE7 RID: 3047 // (get) Token: 0x060022E8 RID: 8936 RVA: 0x00090914 File Offset: 0x0008EB14 // (set) Token: 0x060022E9 RID: 8937 RVA: 0x00090948 File Offset: 0x0008EB48 public unsafe EffectPool g_EffAttack0102Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE8 RID: 3048 // (get) Token: 0x060022EA RID: 8938 RVA: 0x00090970 File Offset: 0x0008EB70 // (set) Token: 0x060022EB RID: 8939 RVA: 0x000909A4 File Offset: 0x0008EBA4 public unsafe EffectPool g_EffAttack0103Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0103Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BE9 RID: 3049 // (get) Token: 0x060022EC RID: 8940 RVA: 0x000909CC File Offset: 0x0008EBCC // (set) Token: 0x060022ED RID: 8941 RVA: 0x00090A00 File Offset: 0x0008EC00 public unsafe EffectPool g_EffAttack0202_01Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_01Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEA RID: 3050 // (get) Token: 0x060022EE RID: 8942 RVA: 0x00090A28 File Offset: 0x0008EC28 // (set) Token: 0x060022EF RID: 8943 RVA: 0x00090A5C File Offset: 0x0008EC5C public unsafe EffectPool g_EffAttack0202_02Red { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0202_02Red), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEB RID: 3051 // (get) Token: 0x060022F0 RID: 8944 RVA: 0x00090A84 File Offset: 0x0008EC84 // (set) Token: 0x060022F1 RID: 8945 RVA: 0x00090AB8 File Offset: 0x0008ECB8 public unsafe EffectPool g_EffAttackDodgeLRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeLRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEC RID: 3052 // (get) Token: 0x060022F2 RID: 8946 RVA: 0x00090AE0 File Offset: 0x0008ECE0 // (set) Token: 0x060022F3 RID: 8947 RVA: 0x00090B14 File Offset: 0x0008ED14 public unsafe EffectPool g_EffAttackDodgeRRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeRRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BED RID: 3053 // (get) Token: 0x060022F4 RID: 8948 RVA: 0x00090B3C File Offset: 0x0008ED3C // (set) Token: 0x060022F5 RID: 8949 RVA: 0x00090B70 File Offset: 0x0008ED70 public unsafe EffectPool g_EffAttackDodgeBRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackDodgeBRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEE RID: 3054 // (get) Token: 0x060022F6 RID: 8950 RVA: 0x00090B98 File Offset: 0x0008ED98 // (set) Token: 0x060022F7 RID: 8951 RVA: 0x00090BCC File Offset: 0x0008EDCC public unsafe EffectPool g_EffAttack0102CrystalRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BEF RID: 3055 // (get) Token: 0x060022F8 RID: 8952 RVA: 0x00090BF4 File Offset: 0x0008EDF4 // (set) Token: 0x060022F9 RID: 8953 RVA: 0x00090C28 File Offset: 0x0008EE28 public unsafe EffectPool g_EffAttack0102CrystalRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF0 RID: 3056 // (get) Token: 0x060022FA RID: 8954 RVA: 0x00090C50 File Offset: 0x0008EE50 // (set) Token: 0x060022FB RID: 8955 RVA: 0x00090C84 File Offset: 0x0008EE84 public unsafe EffectPool g_EffAttack0102CrystalRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF1 RID: 3057 // (get) Token: 0x060022FC RID: 8956 RVA: 0x00090CAC File Offset: 0x0008EEAC // (set) Token: 0x060022FD RID: 8957 RVA: 0x00090CE0 File Offset: 0x0008EEE0 public unsafe EffectPool g_EffAttack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF2 RID: 3058 // (get) Token: 0x060022FE RID: 8958 RVA: 0x00090D08 File Offset: 0x0008EF08 // (set) Token: 0x060022FF RID: 8959 RVA: 0x00090D3C File Offset: 0x0008EF3C public unsafe EffectPool g_EffAttack03Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF3 RID: 3059 // (get) Token: 0x06002300 RID: 8960 RVA: 0x00090D64 File Offset: 0x0008EF64 // (set) Token: 0x06002301 RID: 8961 RVA: 0x00090D98 File Offset: 0x0008EF98 public unsafe EffectPool g_EffAttack03Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF4 RID: 3060 // (get) Token: 0x06002302 RID: 8962 RVA: 0x00090DC0 File Offset: 0x0008EFC0 // (set) Token: 0x06002303 RID: 8963 RVA: 0x00090DF4 File Offset: 0x0008EFF4 public unsafe EffectPool g_EffAttacck03Unplug { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttacck03Unplug), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF5 RID: 3061 // (get) Token: 0x06002304 RID: 8964 RVA: 0x00090E1C File Offset: 0x0008F01C // (set) Token: 0x06002305 RID: 8965 RVA: 0x00090E50 File Offset: 0x0008F050 public unsafe EffectPool g_EffAttack03ReadyPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03ReadyPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF6 RID: 3062 // (get) Token: 0x06002306 RID: 8966 RVA: 0x00090E78 File Offset: 0x0008F078 // (set) Token: 0x06002307 RID: 8967 RVA: 0x00090EAC File Offset: 0x0008F0AC public unsafe EffectPool g_EffAttack03CollisionPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF7 RID: 3063 // (get) Token: 0x06002308 RID: 8968 RVA: 0x00090ED4 File Offset: 0x0008F0D4 // (set) Token: 0x06002309 RID: 8969 RVA: 0x00090F08 File Offset: 0x0008F108 public unsafe EffectPool g_EffAttack03CollisionPlus02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack03CollisionPlus02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF8 RID: 3064 // (get) Token: 0x0600230A RID: 8970 RVA: 0x00090F30 File Offset: 0x0008F130 // (set) Token: 0x0600230B RID: 8971 RVA: 0x00090F64 File Offset: 0x0008F164 public unsafe EffectPool g_EffAttack04Ready { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Ready), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BF9 RID: 3065 // (get) Token: 0x0600230C RID: 8972 RVA: 0x00090F8C File Offset: 0x0008F18C // (set) Token: 0x0600230D RID: 8973 RVA: 0x00090FC0 File Offset: 0x0008F1C0 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFA RID: 3066 // (get) Token: 0x0600230E RID: 8974 RVA: 0x00090FE8 File Offset: 0x0008F1E8 // (set) Token: 0x0600230F RID: 8975 RVA: 0x0009101C File Offset: 0x0008F21C public unsafe EffectPool g_EffAttack04Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFB RID: 3067 // (get) Token: 0x06002310 RID: 8976 RVA: 0x00091044 File Offset: 0x0008F244 // (set) Token: 0x06002311 RID: 8977 RVA: 0x00091078 File Offset: 0x0008F278 public unsafe EffectPool g_EffAttack04CrystalPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttack04CrystalPlus), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFC RID: 3068 // (get) Token: 0x06002312 RID: 8978 RVA: 0x000910A0 File Offset: 0x0008F2A0 // (set) Token: 0x06002313 RID: 8979 RVA: 0x000910D4 File Offset: 0x0008F2D4 public unsafe EffectPool g_EffAttackSpearRed01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFD RID: 3069 // (get) Token: 0x06002314 RID: 8980 RVA: 0x000910FC File Offset: 0x0008F2FC // (set) Token: 0x06002315 RID: 8981 RVA: 0x00091130 File Offset: 0x0008F330 public unsafe EffectPool g_EffAttackSpearRed02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFE RID: 3070 // (get) Token: 0x06002316 RID: 8982 RVA: 0x00091158 File Offset: 0x0008F358 // (set) Token: 0x06002317 RID: 8983 RVA: 0x0009118C File Offset: 0x0008F38C public unsafe EffectPool g_EffAttackSpearRed03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRed03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000BFF RID: 3071 // (get) Token: 0x06002318 RID: 8984 RVA: 0x000911B4 File Offset: 0x0008F3B4 // (set) Token: 0x06002319 RID: 8985 RVA: 0x000911E8 File Offset: 0x0008F3E8 public unsafe EffectPool g_EffAttackSpearFloorRed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearFloorRed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C00 RID: 3072 // (get) Token: 0x0600231A RID: 8986 RVA: 0x00091210 File Offset: 0x0008F410 // (set) Token: 0x0600231B RID: 8987 RVA: 0x00091244 File Offset: 0x0008F444 public unsafe EffectPool g_EffAttackSpearRedHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C01 RID: 3073 // (get) Token: 0x0600231C RID: 8988 RVA: 0x0009126C File Offset: 0x0008F46C // (set) Token: 0x0600231D RID: 8989 RVA: 0x000912A0 File Offset: 0x0008F4A0 public unsafe EffectPool g_EffAttackSpearRedDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackSpearRedDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C02 RID: 3074 // (get) Token: 0x0600231E RID: 8990 RVA: 0x000912C8 File Offset: 0x0008F4C8 // (set) Token: 0x0600231F RID: 8991 RVA: 0x000912FC File Offset: 0x0008F4FC public unsafe EffectPool g_EffWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C03 RID: 3075 // (get) Token: 0x06002320 RID: 8992 RVA: 0x00091324 File Offset: 0x0008F524 // (set) Token: 0x06002321 RID: 8993 RVA: 0x00091358 File Offset: 0x0008F558 public unsafe EffectPool g_EffWeaponHitPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitPlayer), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C04 RID: 3076 // (get) Token: 0x06002322 RID: 8994 RVA: 0x00091380 File Offset: 0x0008F580 // (set) Token: 0x06002323 RID: 8995 RVA: 0x000913B4 File Offset: 0x0008F5B4 public unsafe EffectPool g_EffWeaponHitFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponHitFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C05 RID: 3077 // (get) Token: 0x06002324 RID: 8996 RVA: 0x000913DC File Offset: 0x0008F5DC // (set) Token: 0x06002325 RID: 8997 RVA: 0x00091410 File Offset: 0x0008F610 public unsafe EffectPool g_EffWeaponExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffWeaponExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C06 RID: 3078 // (get) Token: 0x06002326 RID: 8998 RVA: 0x00091438 File Offset: 0x0008F638 // (set) Token: 0x06002327 RID: 8999 RVA: 0x0009146C File Offset: 0x0008F66C public unsafe EffectPool g_EffCrystalTrackBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C07 RID: 3079 // (get) Token: 0x06002328 RID: 9000 RVA: 0x00091494 File Offset: 0x0008F694 // (set) Token: 0x06002329 RID: 9001 RVA: 0x000914C8 File Offset: 0x0008F6C8 public unsafe EffectPool g_EffCrystalTrackBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C08 RID: 3080 // (get) Token: 0x0600232A RID: 9002 RVA: 0x000914F0 File Offset: 0x0008F6F0 // (set) Token: 0x0600232B RID: 9003 RVA: 0x00091524 File Offset: 0x0008F724 public unsafe EffectPool g_EffCrystalTrackBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C09 RID: 3081 // (get) Token: 0x0600232C RID: 9004 RVA: 0x0009154C File Offset: 0x0008F74C // (set) Token: 0x0600232D RID: 9005 RVA: 0x00091580 File Offset: 0x0008F780 public unsafe EffectPool g_EffAttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0A RID: 3082 // (get) Token: 0x0600232E RID: 9006 RVA: 0x000915A8 File Offset: 0x0008F7A8 // (set) Token: 0x0600232F RID: 9007 RVA: 0x000915DC File Offset: 0x0008F7DC public unsafe EffectPool g_EffMagicAura { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAura), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0B RID: 3083 // (get) Token: 0x06002330 RID: 9008 RVA: 0x00091604 File Offset: 0x0008F804 // (set) Token: 0x06002331 RID: 9009 RVA: 0x00091638 File Offset: 0x0008F838 public unsafe EffectPool g_EffMagicAuraBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0C RID: 3084 // (get) Token: 0x06002332 RID: 9010 RVA: 0x00091660 File Offset: 0x0008F860 // (set) Token: 0x06002333 RID: 9011 RVA: 0x00091694 File Offset: 0x0008F894 public unsafe EffectPool g_EffMagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffMagicAuraBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0D RID: 3085 // (get) Token: 0x06002334 RID: 9012 RVA: 0x000916BC File Offset: 0x0008F8BC // (set) Token: 0x06002335 RID: 9013 RVA: 0x000916F0 File Offset: 0x0008F8F0 public unsafe EffectPool g_EffChargeLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0E RID: 3086 // (get) Token: 0x06002336 RID: 9014 RVA: 0x00091718 File Offset: 0x0008F918 // (set) Token: 0x06002337 RID: 9015 RVA: 0x0009174C File Offset: 0x0008F94C public unsafe EffectPool g_EffChargeLightningFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C0F RID: 3087 // (get) Token: 0x06002338 RID: 9016 RVA: 0x00091774 File Offset: 0x0008F974 // (set) Token: 0x06002339 RID: 9017 RVA: 0x000917A8 File Offset: 0x0008F9A8 public unsafe EffectPool g_EffChargeLightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C10 RID: 3088 // (get) Token: 0x0600233A RID: 9018 RVA: 0x000917D0 File Offset: 0x0008F9D0 // (set) Token: 0x0600233B RID: 9019 RVA: 0x00091804 File Offset: 0x0008FA04 public unsafe EffectPool g_EffChargeLightningFinishFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffChargeLightningFinishFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C11 RID: 3089 // (get) Token: 0x0600233C RID: 9020 RVA: 0x0009182C File Offset: 0x0008FA2C // (set) Token: 0x0600233D RID: 9021 RVA: 0x00091860 File Offset: 0x0008FA60 public unsafe EffectPool g_EffLightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningSpeedUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C12 RID: 3090 // (get) Token: 0x0600233E RID: 9022 RVA: 0x00091888 File Offset: 0x0008FA88 // (set) Token: 0x0600233F RID: 9023 RVA: 0x000918BC File Offset: 0x0008FABC public unsafe EffectPool g_EffDodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C13 RID: 3091 // (get) Token: 0x06002340 RID: 9024 RVA: 0x000918E4 File Offset: 0x0008FAE4 // (set) Token: 0x06002341 RID: 9025 RVA: 0x00091918 File Offset: 0x0008FB18 public unsafe EffectPool g_EffDodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C14 RID: 3092 // (get) Token: 0x06002342 RID: 9026 RVA: 0x00091940 File Offset: 0x0008FB40 // (set) Token: 0x06002343 RID: 9027 RVA: 0x00091974 File Offset: 0x0008FB74 public unsafe EffectPool g_EffDodgeLightningFloorSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C15 RID: 3093 // (get) Token: 0x06002344 RID: 9028 RVA: 0x0009199C File Offset: 0x0008FB9C // (set) Token: 0x06002345 RID: 9029 RVA: 0x000919D0 File Offset: 0x0008FBD0 public unsafe Il2CppReferenceArray g_EffLightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C16 RID: 3094 // (get) Token: 0x06002346 RID: 9030 RVA: 0x000919F8 File Offset: 0x0008FBF8 // (set) Token: 0x06002347 RID: 9031 RVA: 0x00091A2C File Offset: 0x0008FC2C public unsafe Il2CppReferenceArray g_EffLightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C17 RID: 3095 // (get) Token: 0x06002348 RID: 9032 RVA: 0x00091A54 File Offset: 0x0008FC54 // (set) Token: 0x06002349 RID: 9033 RVA: 0x00091A88 File Offset: 0x0008FC88 public unsafe Il2CppReferenceArray g_EffLightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C18 RID: 3096 // (get) Token: 0x0600234A RID: 9034 RVA: 0x00091AB0 File Offset: 0x0008FCB0 // (set) Token: 0x0600234B RID: 9035 RVA: 0x00091AE4 File Offset: 0x0008FCE4 public unsafe EffectPool g_EffAttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C19 RID: 3097 // (get) Token: 0x0600234C RID: 9036 RVA: 0x00091B0C File Offset: 0x0008FD0C // (set) Token: 0x0600234D RID: 9037 RVA: 0x00091B40 File Offset: 0x0008FD40 public unsafe EffectPool g_EffSceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C1A RID: 3098 // (get) Token: 0x0600234E RID: 9038 RVA: 0x00091B68 File Offset: 0x0008FD68 // (set) Token: 0x0600234F RID: 9039 RVA: 0x00091B9C File Offset: 0x0008FD9C public unsafe EffectPool g_EffSceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_EffSceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C1B RID: 3099 // (get) Token: 0x06002350 RID: 9040 RVA: 0x00091BC4 File Offset: 0x0008FDC4 // (set) Token: 0x06002351 RID: 9041 RVA: 0x00091BE2 File Offset: 0x0008FDE2 public unsafe static int g_iEffLightningArray { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArray, (void*)(&value)); } } // Token: 0x17000C1C RID: 3100 // (get) Token: 0x06002352 RID: 9042 RVA: 0x00091BF4 File Offset: 0x0008FDF4 // (set) Token: 0x06002353 RID: 9043 RVA: 0x00091C1C File Offset: 0x0008FE1C public unsafe int g_iEffLightningArrayIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iEffLightningArrayIndex)) = value; } } // Token: 0x17000C1D RID: 3101 // (get) Token: 0x06002354 RID: 9044 RVA: 0x00091C40 File Offset: 0x0008FE40 // (set) Token: 0x06002355 RID: 9045 RVA: 0x00091C74 File Offset: 0x0008FE74 public unsafe Transform g_TrDodgeLightningStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C1E RID: 3102 // (get) Token: 0x06002356 RID: 9046 RVA: 0x00091C9C File Offset: 0x0008FE9C // (set) Token: 0x06002357 RID: 9047 RVA: 0x00091CD0 File Offset: 0x0008FED0 public unsafe Transform g_TrDodgeLightningEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_TrDodgeLightningEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C1F RID: 3103 // (get) Token: 0x06002358 RID: 9048 RVA: 0x00091CF8 File Offset: 0x0008FEF8 // (set) Token: 0x06002359 RID: 9049 RVA: 0x00091D2C File Offset: 0x0008FF2C public unsafe GameObject SE_WeaponThrowHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C20 RID: 3104 // (get) Token: 0x0600235A RID: 9050 RVA: 0x00091D54 File Offset: 0x0008FF54 // (set) Token: 0x0600235B RID: 9051 RVA: 0x00091D88 File Offset: 0x0008FF88 public unsafe GameObject SE_WeaponThrowExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C21 RID: 3105 // (get) Token: 0x0600235C RID: 9052 RVA: 0x00091DB0 File Offset: 0x0008FFB0 // (set) Token: 0x0600235D RID: 9053 RVA: 0x00091DE4 File Offset: 0x0008FFE4 public unsafe GameObject SE_Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C22 RID: 3106 // (get) Token: 0x0600235E RID: 9054 RVA: 0x00091E0C File Offset: 0x0009000C // (set) Token: 0x0600235F RID: 9055 RVA: 0x00091E40 File Offset: 0x00090040 public unsafe GameObject SE_CrystalDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C23 RID: 3107 // (get) Token: 0x06002360 RID: 9056 RVA: 0x00091E68 File Offset: 0x00090068 // (set) Token: 0x06002361 RID: 9057 RVA: 0x00091E9C File Offset: 0x0009009C public unsafe GameObject SE_CrystalBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C24 RID: 3108 // (get) Token: 0x06002362 RID: 9058 RVA: 0x00091EC4 File Offset: 0x000900C4 // (set) Token: 0x06002363 RID: 9059 RVA: 0x00091EF8 File Offset: 0x000900F8 public unsafe GameObject SE_CrystalBigDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_CrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C25 RID: 3109 // (get) Token: 0x06002364 RID: 9060 RVA: 0x00091F20 File Offset: 0x00090120 // (set) Token: 0x06002365 RID: 9061 RVA: 0x00091F54 File Offset: 0x00090154 public unsafe GameObject SE_SceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C26 RID: 3110 // (get) Token: 0x06002366 RID: 9062 RVA: 0x00091F7C File Offset: 0x0009017C // (set) Token: 0x06002367 RID: 9063 RVA: 0x00091FB0 File Offset: 0x000901B0 public unsafe GameObject SE_SceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_SceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C27 RID: 3111 // (get) Token: 0x06002368 RID: 9064 RVA: 0x00091FD8 File Offset: 0x000901D8 // (set) Token: 0x06002369 RID: 9065 RVA: 0x0009200C File Offset: 0x0009020C public unsafe GameObject SE_DebutWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C28 RID: 3112 // (get) Token: 0x0600236A RID: 9066 RVA: 0x00092034 File Offset: 0x00090234 // (set) Token: 0x0600236B RID: 9067 RVA: 0x00092068 File Offset: 0x00090268 public unsafe GameObject SE_DebutWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C29 RID: 3113 // (get) Token: 0x0600236C RID: 9068 RVA: 0x00092090 File Offset: 0x00090290 // (set) Token: 0x0600236D RID: 9069 RVA: 0x000920C4 File Offset: 0x000902C4 public unsafe GameObject SE_DeadWeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C2A RID: 3114 // (get) Token: 0x0600236E RID: 9070 RVA: 0x000920EC File Offset: 0x000902EC // (set) Token: 0x0600236F RID: 9071 RVA: 0x00092120 File Offset: 0x00090320 public unsafe GameObject SE_WeaponSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C2B RID: 3115 // (get) Token: 0x06002370 RID: 9072 RVA: 0x00092148 File Offset: 0x00090348 // (set) Token: 0x06002371 RID: 9073 RVA: 0x0009217C File Offset: 0x0009037C public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C2C RID: 3116 // (get) Token: 0x06002372 RID: 9074 RVA: 0x000921A4 File Offset: 0x000903A4 // (set) Token: 0x06002373 RID: 9075 RVA: 0x000921D8 File Offset: 0x000903D8 public unsafe GameObject SE_WeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_WeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C2D RID: 3117 // (get) Token: 0x06002374 RID: 9076 RVA: 0x00092200 File Offset: 0x00090400 // (set) Token: 0x06002375 RID: 9077 RVA: 0x00092234 File Offset: 0x00090434 public unsafe GameObject SE_Float { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Float), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C2E RID: 3118 // (get) Token: 0x06002376 RID: 9078 RVA: 0x0009225C File Offset: 0x0009045C // (set) Token: 0x06002377 RID: 9079 RVA: 0x00092290 File Offset: 0x00090490 public unsafe GameObject SE_DeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C2F RID: 3119 // (get) Token: 0x06002378 RID: 9080 RVA: 0x000922B8 File Offset: 0x000904B8 // (set) Token: 0x06002379 RID: 9081 RVA: 0x000922EC File Offset: 0x000904EC public unsafe GameObject SE_DestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C30 RID: 3120 // (get) Token: 0x0600237A RID: 9082 RVA: 0x00092314 File Offset: 0x00090514 // (set) Token: 0x0600237B RID: 9083 RVA: 0x00092348 File Offset: 0x00090548 public unsafe GameObject SE_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C31 RID: 3121 // (get) Token: 0x0600237C RID: 9084 RVA: 0x00092370 File Offset: 0x00090570 // (set) Token: 0x0600237D RID: 9085 RVA: 0x000923A4 File Offset: 0x000905A4 public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C32 RID: 3122 // (get) Token: 0x0600237E RID: 9086 RVA: 0x000923CC File Offset: 0x000905CC // (set) Token: 0x0600237F RID: 9087 RVA: 0x00092400 File Offset: 0x00090600 public unsafe GameObject SE_DashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C33 RID: 3123 // (get) Token: 0x06002380 RID: 9088 RVA: 0x00092428 File Offset: 0x00090628 // (set) Token: 0x06002381 RID: 9089 RVA: 0x0009245C File Offset: 0x0009065C public unsafe GameObject SE_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C34 RID: 3124 // (get) Token: 0x06002382 RID: 9090 RVA: 0x00092484 File Offset: 0x00090684 // (set) Token: 0x06002383 RID: 9091 RVA: 0x000924B8 File Offset: 0x000906B8 public unsafe GameObject SE_AttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C35 RID: 3125 // (get) Token: 0x06002384 RID: 9092 RVA: 0x000924E0 File Offset: 0x000906E0 // (set) Token: 0x06002385 RID: 9093 RVA: 0x00092514 File Offset: 0x00090714 public unsafe GameObject SE_AttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C36 RID: 3126 // (get) Token: 0x06002386 RID: 9094 RVA: 0x0009253C File Offset: 0x0009073C // (set) Token: 0x06002387 RID: 9095 RVA: 0x00092570 File Offset: 0x00090770 public unsafe GameObject SE_AttackDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_AttackDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C37 RID: 3127 // (get) Token: 0x06002388 RID: 9096 RVA: 0x00092598 File Offset: 0x00090798 // (set) Token: 0x06002389 RID: 9097 RVA: 0x000925CC File Offset: 0x000907CC public unsafe GameObject SE_Attack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C38 RID: 3128 // (get) Token: 0x0600238A RID: 9098 RVA: 0x000925F4 File Offset: 0x000907F4 // (set) Token: 0x0600238B RID: 9099 RVA: 0x00092628 File Offset: 0x00090828 public unsafe GameObject SE_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C39 RID: 3129 // (get) Token: 0x0600238C RID: 9100 RVA: 0x00092650 File Offset: 0x00090850 // (set) Token: 0x0600238D RID: 9101 RVA: 0x00092684 File Offset: 0x00090884 public unsafe GameObject SE_LightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3A RID: 3130 // (get) Token: 0x0600238E RID: 9102 RVA: 0x000926AC File Offset: 0x000908AC // (set) Token: 0x0600238F RID: 9103 RVA: 0x000926E0 File Offset: 0x000908E0 public unsafe GameObject SE_LightningModeLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_LightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3B RID: 3131 // (get) Token: 0x06002390 RID: 9104 RVA: 0x00092708 File Offset: 0x00090908 // (set) Token: 0x06002391 RID: 9105 RVA: 0x0009273C File Offset: 0x0009093C public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3C RID: 3132 // (get) Token: 0x06002392 RID: 9106 RVA: 0x00092764 File Offset: 0x00090964 // (set) Token: 0x06002393 RID: 9107 RVA: 0x00092798 File Offset: 0x00090998 public unsafe SoundEffectPool g_SEWeaponThrowHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3D RID: 3133 // (get) Token: 0x06002394 RID: 9108 RVA: 0x000927C0 File Offset: 0x000909C0 // (set) Token: 0x06002395 RID: 9109 RVA: 0x000927F4 File Offset: 0x000909F4 public unsafe SoundEffectPool g_SEWeaponThrowExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrowExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3E RID: 3134 // (get) Token: 0x06002396 RID: 9110 RVA: 0x0009281C File Offset: 0x00090A1C // (set) Token: 0x06002397 RID: 9111 RVA: 0x00092850 File Offset: 0x00090A50 public unsafe SoundEffectPool g_SECrystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C3F RID: 3135 // (get) Token: 0x06002398 RID: 9112 RVA: 0x00092878 File Offset: 0x00090A78 // (set) Token: 0x06002399 RID: 9113 RVA: 0x000928AC File Offset: 0x00090AAC public unsafe SoundEffectPool g_SECrystalDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C40 RID: 3136 // (get) Token: 0x0600239A RID: 9114 RVA: 0x000928D4 File Offset: 0x00090AD4 // (set) Token: 0x0600239B RID: 9115 RVA: 0x00092908 File Offset: 0x00090B08 public unsafe SoundEffectPool g_SECrystalBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C41 RID: 3137 // (get) Token: 0x0600239C RID: 9116 RVA: 0x00092930 File Offset: 0x00090B30 // (set) Token: 0x0600239D RID: 9117 RVA: 0x00092964 File Offset: 0x00090B64 public unsafe SoundEffectPool g_SECrystalBigDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SECrystalBigDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C42 RID: 3138 // (get) Token: 0x0600239E RID: 9118 RVA: 0x0009298C File Offset: 0x00090B8C // (set) Token: 0x0600239F RID: 9119 RVA: 0x000929C0 File Offset: 0x00090BC0 public unsafe SoundEffectPool g_SESceneLightningReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightningReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C43 RID: 3139 // (get) Token: 0x060023A0 RID: 9120 RVA: 0x000929E8 File Offset: 0x00090BE8 // (set) Token: 0x060023A1 RID: 9121 RVA: 0x00092A1C File Offset: 0x00090C1C public unsafe SoundEffectPool g_SESceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SESceneLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C44 RID: 3140 // (get) Token: 0x060023A2 RID: 9122 RVA: 0x00092A44 File Offset: 0x00090C44 // (set) Token: 0x060023A3 RID: 9123 RVA: 0x00092A78 File Offset: 0x00090C78 public unsafe SoundEffect g_SEDebutWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeaponCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C45 RID: 3141 // (get) Token: 0x060023A4 RID: 9124 RVA: 0x00092AA0 File Offset: 0x00090CA0 // (set) Token: 0x060023A5 RID: 9125 RVA: 0x00092AD4 File Offset: 0x00090CD4 public unsafe SoundEffect g_SEDebutWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDebutWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C46 RID: 3142 // (get) Token: 0x060023A6 RID: 9126 RVA: 0x00092AFC File Offset: 0x00090CFC // (set) Token: 0x060023A7 RID: 9127 RVA: 0x00092B30 File Offset: 0x00090D30 public unsafe SoundEffect g_SEDeadWeaponDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadWeaponDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C47 RID: 3143 // (get) Token: 0x060023A8 RID: 9128 RVA: 0x00092B58 File Offset: 0x00090D58 // (set) Token: 0x060023A9 RID: 9129 RVA: 0x00092B8C File Offset: 0x00090D8C public unsafe SoundEffect g_SEWeaponSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C48 RID: 3144 // (get) Token: 0x060023AA RID: 9130 RVA: 0x00092BB4 File Offset: 0x00090DB4 // (set) Token: 0x060023AB RID: 9131 RVA: 0x00092BE8 File Offset: 0x00090DE8 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C49 RID: 3145 // (get) Token: 0x060023AC RID: 9132 RVA: 0x00092C10 File Offset: 0x00090E10 // (set) Token: 0x060023AD RID: 9133 RVA: 0x00092C44 File Offset: 0x00090E44 public unsafe SoundEffect g_SEWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4A RID: 3146 // (get) Token: 0x060023AE RID: 9134 RVA: 0x00092C6C File Offset: 0x00090E6C // (set) Token: 0x060023AF RID: 9135 RVA: 0x00092CA0 File Offset: 0x00090EA0 public unsafe SoundEffect g_SEFloat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEFloat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4B RID: 3147 // (get) Token: 0x060023B0 RID: 9136 RVA: 0x00092CC8 File Offset: 0x00090EC8 // (set) Token: 0x060023B1 RID: 9137 RVA: 0x00092CFC File Offset: 0x00090EFC public unsafe SoundEffect g_SEDeadImapct { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDeadImapct), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4C RID: 3148 // (get) Token: 0x060023B2 RID: 9138 RVA: 0x00092D24 File Offset: 0x00090F24 // (set) Token: 0x060023B3 RID: 9139 RVA: 0x00092D58 File Offset: 0x00090F58 public unsafe SoundEffect g_SEDestroyStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroyStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4D RID: 3149 // (get) Token: 0x060023B4 RID: 9140 RVA: 0x00092D80 File Offset: 0x00090F80 // (set) Token: 0x060023B5 RID: 9141 RVA: 0x00092DB4 File Offset: 0x00090FB4 public unsafe SoundEffect g_SEDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDestroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4E RID: 3150 // (get) Token: 0x060023B6 RID: 9142 RVA: 0x00092DDC File Offset: 0x00090FDC // (set) Token: 0x060023B7 RID: 9143 RVA: 0x00092E10 File Offset: 0x00091010 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C4F RID: 3151 // (get) Token: 0x060023B8 RID: 9144 RVA: 0x00092E38 File Offset: 0x00091038 // (set) Token: 0x060023B9 RID: 9145 RVA: 0x00092E6C File Offset: 0x0009106C public unsafe SoundEffect g_SEDashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C50 RID: 3152 // (get) Token: 0x060023BA RID: 9146 RVA: 0x00092E94 File Offset: 0x00091094 // (set) Token: 0x060023BB RID: 9147 RVA: 0x00092EC8 File Offset: 0x000910C8 public unsafe SoundEffect g_SEPlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEPlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C51 RID: 3153 // (get) Token: 0x060023BC RID: 9148 RVA: 0x00092EF0 File Offset: 0x000910F0 // (set) Token: 0x060023BD RID: 9149 RVA: 0x00092F24 File Offset: 0x00091124 public unsafe SoundEffect g_SEAttackCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackCannon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C52 RID: 3154 // (get) Token: 0x060023BE RID: 9150 RVA: 0x00092F4C File Offset: 0x0009114C // (set) Token: 0x060023BF RID: 9151 RVA: 0x00092F80 File Offset: 0x00091180 public unsafe SoundEffect g_SEAttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C53 RID: 3155 // (get) Token: 0x060023C0 RID: 9152 RVA: 0x00092FA8 File Offset: 0x000911A8 // (set) Token: 0x060023C1 RID: 9153 RVA: 0x00092FDC File Offset: 0x000911DC public unsafe SoundEffect g_SEAttackDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttackDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C54 RID: 3156 // (get) Token: 0x060023C2 RID: 9154 RVA: 0x00093004 File Offset: 0x00091204 // (set) Token: 0x060023C3 RID: 9155 RVA: 0x00093038 File Offset: 0x00091238 public unsafe SoundEffect g_SEAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C55 RID: 3157 // (get) Token: 0x060023C4 RID: 9156 RVA: 0x00093060 File Offset: 0x00091260 // (set) Token: 0x060023C5 RID: 9157 RVA: 0x00093094 File Offset: 0x00091294 public unsafe SoundEffect g_SEAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C56 RID: 3158 // (get) Token: 0x060023C6 RID: 9158 RVA: 0x000930BC File Offset: 0x000912BC // (set) Token: 0x060023C7 RID: 9159 RVA: 0x000930F0 File Offset: 0x000912F0 public unsafe SoundEffect g_SELightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningMode), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C57 RID: 3159 // (get) Token: 0x060023C8 RID: 9160 RVA: 0x00093118 File Offset: 0x00091318 // (set) Token: 0x060023C9 RID: 9161 RVA: 0x0009314C File Offset: 0x0009134C public unsafe SoundEffect g_SELightningModeLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SELightningModeLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C58 RID: 3160 // (get) Token: 0x060023CA RID: 9162 RVA: 0x00093174 File Offset: 0x00091374 // (set) Token: 0x060023CB RID: 9163 RVA: 0x000931A8 File Offset: 0x000913A8 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C59 RID: 3161 // (get) Token: 0x060023CC RID: 9164 RVA: 0x000931D0 File Offset: 0x000913D0 // (set) Token: 0x060023CD RID: 9165 RVA: 0x00093204 File Offset: 0x00091404 public unsafe Transform MPRoot_Attack0202_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_MPRoot_Attack0202_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C5A RID: 3162 // (get) Token: 0x060023CE RID: 9166 RVA: 0x0009322C File Offset: 0x0009142C // (set) Token: 0x060023CF RID: 9167 RVA: 0x00093260 File Offset: 0x00091460 public unsafe AttackData AD_Attack0102IceMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack0102IceMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C5B RID: 3163 // (get) Token: 0x060023D0 RID: 9168 RVA: 0x00093288 File Offset: 0x00091488 // (set) Token: 0x060023D1 RID: 9169 RVA: 0x000932BC File Offset: 0x000914BC public unsafe AttackData AD_IceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_IceSpear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C5C RID: 3164 // (get) Token: 0x060023D2 RID: 9170 RVA: 0x000932E4 File Offset: 0x000914E4 // (set) Token: 0x060023D3 RID: 9171 RVA: 0x00093318 File Offset: 0x00091518 public unsafe AttackData AD_AttackWeaponThrow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackWeaponThrow), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C5D RID: 3165 // (get) Token: 0x060023D4 RID: 9172 RVA: 0x00093340 File Offset: 0x00091540 // (set) Token: 0x060023D5 RID: 9173 RVA: 0x00093374 File Offset: 0x00091574 public unsafe AttackData AD_AttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_AttackPenetrate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C5E RID: 3166 // (get) Token: 0x060023D6 RID: 9174 RVA: 0x0009339C File Offset: 0x0009159C // (set) Token: 0x060023D7 RID: 9175 RVA: 0x000933D0 File Offset: 0x000915D0 public unsafe AttackData AD_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C5F RID: 3167 // (get) Token: 0x060023D8 RID: 9176 RVA: 0x000933F8 File Offset: 0x000915F8 // (set) Token: 0x060023D9 RID: 9177 RVA: 0x0009342C File Offset: 0x0009162C public unsafe AttackData AD_LightningCollisionSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C60 RID: 3168 // (get) Token: 0x060023DA RID: 9178 RVA: 0x00093454 File Offset: 0x00091654 // (set) Token: 0x060023DB RID: 9179 RVA: 0x00093488 File Offset: 0x00091688 public unsafe AttackData AD_LightningCollisionBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_AD_LightningCollisionBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C61 RID: 3169 // (get) Token: 0x060023DC RID: 9180 RVA: 0x000934B0 File Offset: 0x000916B0 // (set) Token: 0x060023DD RID: 9181 RVA: 0x000934CE File Offset: 0x000916CE public unsafe static int g_iIceSpearTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearTotal, (void*)(&value)); } } // Token: 0x17000C62 RID: 3170 // (get) Token: 0x060023DE RID: 9182 RVA: 0x000934E0 File Offset: 0x000916E0 // (set) Token: 0x060023DF RID: 9183 RVA: 0x00093508 File Offset: 0x00091708 public unsafe Vector3 g_v3IceSpearPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearPosition)) = value; } } // Token: 0x17000C63 RID: 3171 // (get) Token: 0x060023E0 RID: 9184 RVA: 0x0009352C File Offset: 0x0009172C // (set) Token: 0x060023E1 RID: 9185 RVA: 0x00093554 File Offset: 0x00091754 public unsafe Vector3 g_v3IceSpearDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3IceSpearDirection)) = value; } } // Token: 0x17000C64 RID: 3172 // (get) Token: 0x060023E2 RID: 9186 RVA: 0x00093578 File Offset: 0x00091778 // (set) Token: 0x060023E3 RID: 9187 RVA: 0x00093596 File Offset: 0x00091796 public unsafe static int g_iIceSpearNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNum, (void*)(&value)); } } // Token: 0x17000C65 RID: 3173 // (get) Token: 0x060023E4 RID: 9188 RVA: 0x000935A8 File Offset: 0x000917A8 // (set) Token: 0x060023E5 RID: 9189 RVA: 0x000935D0 File Offset: 0x000917D0 public unsafe int g_iIceSpearNumVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iIceSpearNumVal)) = value; } } // Token: 0x17000C66 RID: 3174 // (get) Token: 0x060023E6 RID: 9190 RVA: 0x000935F4 File Offset: 0x000917F4 // (set) Token: 0x060023E7 RID: 9191 RVA: 0x0009361C File Offset: 0x0009181C public unsafe float g_fIceSpearInter { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInter)) = value; } } // Token: 0x17000C67 RID: 3175 // (get) Token: 0x060023E8 RID: 9192 RVA: 0x00093640 File Offset: 0x00091840 // (set) Token: 0x060023E9 RID: 9193 RVA: 0x00093668 File Offset: 0x00091868 public unsafe float g_fIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fIceSpearInterVal)) = value; } } // Token: 0x17000C68 RID: 3176 // (get) Token: 0x060023EA RID: 9194 RVA: 0x0009368C File Offset: 0x0009188C // (set) Token: 0x060023EB RID: 9195 RVA: 0x000936B4 File Offset: 0x000918B4 public unsafe bool g_bMPIceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMPIceSpear)) = value; } } // Token: 0x17000C69 RID: 3177 // (get) Token: 0x060023EC RID: 9196 RVA: 0x000936D8 File Offset: 0x000918D8 // (set) Token: 0x060023ED RID: 9197 RVA: 0x00093700 File Offset: 0x00091900 public unsafe int g_iMPIceSpearIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMPIceSpearIndex)) = value; } } // Token: 0x17000C6A RID: 3178 // (get) Token: 0x060023EE RID: 9198 RVA: 0x00093724 File Offset: 0x00091924 // (set) Token: 0x060023EF RID: 9199 RVA: 0x00093742 File Offset: 0x00091942 public unsafe static float g_fMPIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInter, (void*)(&value)); } } // Token: 0x17000C6B RID: 3179 // (get) Token: 0x060023F0 RID: 9200 RVA: 0x00093754 File Offset: 0x00091954 // (set) Token: 0x060023F1 RID: 9201 RVA: 0x0009377C File Offset: 0x0009197C public unsafe float g_fMPIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMPIceSpearInterVal)) = value; } } // Token: 0x17000C6C RID: 3180 // (get) Token: 0x060023F2 RID: 9202 RVA: 0x000937A0 File Offset: 0x000919A0 // (set) Token: 0x060023F3 RID: 9203 RVA: 0x000937C8 File Offset: 0x000919C8 public unsafe bool g_bAttackPenetrate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttackPenetrate)) = value; } } // Token: 0x17000C6D RID: 3181 // (get) Token: 0x060023F4 RID: 9204 RVA: 0x000937EC File Offset: 0x000919EC // (set) Token: 0x060023F5 RID: 9205 RVA: 0x00093814 File Offset: 0x00091A14 public unsafe Vector3 g_v3AttackPenetratePre { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3AttackPenetratePre)) = value; } } // Token: 0x17000C6E RID: 3182 // (get) Token: 0x060023F6 RID: 9206 RVA: 0x00093838 File Offset: 0x00091A38 // (set) Token: 0x060023F7 RID: 9207 RVA: 0x00093860 File Offset: 0x00091A60 public unsafe bool g_bAttack03Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack03Dash)) = value; } } // Token: 0x17000C6F RID: 3183 // (get) Token: 0x060023F8 RID: 9208 RVA: 0x00093884 File Offset: 0x00091A84 // (set) Token: 0x060023F9 RID: 9209 RVA: 0x000938A2 File Offset: 0x00091AA2 public unsafe static int g_iAttack03Ring { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03Ring, (void*)(&value)); } } // Token: 0x17000C70 RID: 3184 // (get) Token: 0x060023FA RID: 9210 RVA: 0x000938B4 File Offset: 0x00091AB4 // (set) Token: 0x060023FB RID: 9211 RVA: 0x000938DC File Offset: 0x00091ADC public unsafe int g_iAttack03RingVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iAttack03RingVal)) = value; } } // Token: 0x17000C71 RID: 3185 // (get) Token: 0x060023FC RID: 9212 RVA: 0x00093900 File Offset: 0x00091B00 // (set) Token: 0x060023FD RID: 9213 RVA: 0x0009391E File Offset: 0x00091B1E public unsafe static float g_fAttack03RingInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInter, (void*)(&value)); } } // Token: 0x17000C72 RID: 3186 // (get) Token: 0x060023FE RID: 9214 RVA: 0x00093930 File Offset: 0x00091B30 // (set) Token: 0x060023FF RID: 9215 RVA: 0x00093958 File Offset: 0x00091B58 public unsafe float g_fAttack03RingInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack03RingInterVal)) = value; } } // Token: 0x17000C73 RID: 3187 // (get) Token: 0x06002400 RID: 9216 RVA: 0x0009397C File Offset: 0x00091B7C // (set) Token: 0x06002401 RID: 9217 RVA: 0x000939A4 File Offset: 0x00091BA4 public unsafe bool g_bAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bAttack04)) = value; } } // Token: 0x17000C74 RID: 3188 // (get) Token: 0x06002402 RID: 9218 RVA: 0x000939C8 File Offset: 0x00091BC8 // (set) Token: 0x06002403 RID: 9219 RVA: 0x000939E6 File Offset: 0x00091BE6 public unsafe static float g_fAttack04Inter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04Inter, (void*)(&value)); } } // Token: 0x17000C75 RID: 3189 // (get) Token: 0x06002404 RID: 9220 RVA: 0x000939F8 File Offset: 0x00091BF8 // (set) Token: 0x06002405 RID: 9221 RVA: 0x00093A20 File Offset: 0x00091C20 public unsafe float g_fAttack04InterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fAttack04InterVal)) = value; } } // Token: 0x17000C76 RID: 3190 // (get) Token: 0x06002406 RID: 9222 RVA: 0x00093A44 File Offset: 0x00091C44 // (set) Token: 0x06002407 RID: 9223 RVA: 0x00093A6C File Offset: 0x00091C6C public unsafe bool g_bPenetrateIceSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPenetrateIceSpear)) = value; } } // Token: 0x17000C77 RID: 3191 // (get) Token: 0x06002408 RID: 9224 RVA: 0x00093A90 File Offset: 0x00091C90 // (set) Token: 0x06002409 RID: 9225 RVA: 0x00093AB8 File Offset: 0x00091CB8 public unsafe Vector3 g_v3PenetrateIceSpearStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearStart)) = value; } } // Token: 0x17000C78 RID: 3192 // (get) Token: 0x0600240A RID: 9226 RVA: 0x00093ADC File Offset: 0x00091CDC // (set) Token: 0x0600240B RID: 9227 RVA: 0x00093B04 File Offset: 0x00091D04 public unsafe Vector3 g_v3PenetrateIceSpearEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd)) = value; } } // Token: 0x17000C79 RID: 3193 // (get) Token: 0x0600240C RID: 9228 RVA: 0x00093B28 File Offset: 0x00091D28 // (set) Token: 0x0600240D RID: 9229 RVA: 0x00093B50 File Offset: 0x00091D50 public unsafe Vector3 g_v3PenetrateIceSpearDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection)) = value; } } // Token: 0x17000C7A RID: 3194 // (get) Token: 0x0600240E RID: 9230 RVA: 0x00093B74 File Offset: 0x00091D74 // (set) Token: 0x0600240F RID: 9231 RVA: 0x00093B92 File Offset: 0x00091D92 public unsafe static int g_iPenetrateIceSpearTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearTotal, (void*)(&value)); } } // Token: 0x17000C7B RID: 3195 // (get) Token: 0x06002410 RID: 9232 RVA: 0x00093BA4 File Offset: 0x00091DA4 // (set) Token: 0x06002411 RID: 9233 RVA: 0x00093BCC File Offset: 0x00091DCC public unsafe int g_iPenetrateIceSpearNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iPenetrateIceSpearNum)) = value; } } // Token: 0x17000C7C RID: 3196 // (get) Token: 0x06002412 RID: 9234 RVA: 0x00093BF0 File Offset: 0x00091DF0 // (set) Token: 0x06002413 RID: 9235 RVA: 0x00093C0E File Offset: 0x00091E0E public unsafe static float g_fPenetrateIceSpearInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInter, (void*)(&value)); } } // Token: 0x17000C7D RID: 3197 // (get) Token: 0x06002414 RID: 9236 RVA: 0x00093C20 File Offset: 0x00091E20 // (set) Token: 0x06002415 RID: 9237 RVA: 0x00093C48 File Offset: 0x00091E48 public unsafe float g_fPenetrateIceSpearInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal)) = value; } } // Token: 0x17000C7E RID: 3198 // (get) Token: 0x06002416 RID: 9238 RVA: 0x00093C6C File Offset: 0x00091E6C // (set) Token: 0x06002417 RID: 9239 RVA: 0x00093C94 File Offset: 0x00091E94 public unsafe float g_fPenetrateIceSpearInterDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance)) = value; } } // Token: 0x17000C7F RID: 3199 // (get) Token: 0x06002418 RID: 9240 RVA: 0x00093CB8 File Offset: 0x00091EB8 // (set) Token: 0x06002419 RID: 9241 RVA: 0x00093CE0 File Offset: 0x00091EE0 public unsafe bool g_bSixSpear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSixSpear)) = value; } } // Token: 0x17000C80 RID: 3200 // (get) Token: 0x0600241A RID: 9242 RVA: 0x00093D04 File Offset: 0x00091F04 // (set) Token: 0x0600241B RID: 9243 RVA: 0x00093D2C File Offset: 0x00091F2C public unsafe Vector3 g_v3SixPrearPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixPrearPoint)) = value; } } // Token: 0x17000C81 RID: 3201 // (get) Token: 0x0600241C RID: 9244 RVA: 0x00093D50 File Offset: 0x00091F50 // (set) Token: 0x0600241D RID: 9245 RVA: 0x00093D78 File Offset: 0x00091F78 public unsafe Vector3 g_v3SixSpearDirect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_v3SixSpearDirect)) = value; } } // Token: 0x17000C82 RID: 3202 // (get) Token: 0x0600241E RID: 9246 RVA: 0x00093D9C File Offset: 0x00091F9C // (set) Token: 0x0600241F RID: 9247 RVA: 0x00093DC4 File Offset: 0x00091FC4 public unsafe int g_iSixSpearTotal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearTotal)) = value; } } // Token: 0x17000C83 RID: 3203 // (get) Token: 0x06002420 RID: 9248 RVA: 0x00093DE8 File Offset: 0x00091FE8 // (set) Token: 0x06002421 RID: 9249 RVA: 0x00093E10 File Offset: 0x00092010 public unsafe int g_iSixSpearNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSixSpearNum)) = value; } } // Token: 0x17000C84 RID: 3204 // (get) Token: 0x06002422 RID: 9250 RVA: 0x00093E34 File Offset: 0x00092034 // (set) Token: 0x06002423 RID: 9251 RVA: 0x00093E52 File Offset: 0x00092052 public unsafe static float g_fSixSpearFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequency, (void*)(&value)); } } // Token: 0x17000C85 RID: 3205 // (get) Token: 0x06002424 RID: 9252 RVA: 0x00093E64 File Offset: 0x00092064 // (set) Token: 0x06002425 RID: 9253 RVA: 0x00093E8C File Offset: 0x0009208C public unsafe float g_fSixSpearFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSixSpearFrequencyVal)) = value; } } // Token: 0x17000C86 RID: 3206 // (get) Token: 0x06002426 RID: 9254 RVA: 0x00093EB0 File Offset: 0x000920B0 // (set) Token: 0x06002427 RID: 9255 RVA: 0x00093ED8 File Offset: 0x000920D8 public unsafe bool g_bCannon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannon)) = value; } } // Token: 0x17000C87 RID: 3207 // (get) Token: 0x06002428 RID: 9256 RVA: 0x00093EFC File Offset: 0x000920FC // (set) Token: 0x06002429 RID: 9257 RVA: 0x00093F24 File Offset: 0x00092124 public unsafe Vector3 g_bCannonPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonPos)) = value; } } // Token: 0x17000C88 RID: 3208 // (get) Token: 0x0600242A RID: 9258 RVA: 0x00093F48 File Offset: 0x00092148 // (set) Token: 0x0600242B RID: 9259 RVA: 0x00093F70 File Offset: 0x00092170 public unsafe Vector3 g_bCannonDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bCannonDirection)) = value; } } // Token: 0x17000C89 RID: 3209 // (get) Token: 0x0600242C RID: 9260 RVA: 0x00093F94 File Offset: 0x00092194 // (set) Token: 0x0600242D RID: 9261 RVA: 0x00093FB2 File Offset: 0x000921B2 public unsafe static float g_fCannonDuration { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDuration, (void*)(&value)); } } // Token: 0x17000C8A RID: 3210 // (get) Token: 0x0600242E RID: 9262 RVA: 0x00093FC4 File Offset: 0x000921C4 // (set) Token: 0x0600242F RID: 9263 RVA: 0x00093FE2 File Offset: 0x000921E2 public unsafe static float g_fCannonDurationV2 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationV2, (void*)(&value)); } } // Token: 0x17000C8B RID: 3211 // (get) Token: 0x06002430 RID: 9264 RVA: 0x00093FF4 File Offset: 0x000921F4 // (set) Token: 0x06002431 RID: 9265 RVA: 0x0009401C File Offset: 0x0009221C public unsafe float g_fCannonDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonDurationVal)) = value; } } // Token: 0x17000C8C RID: 3212 // (get) Token: 0x06002432 RID: 9266 RVA: 0x00094040 File Offset: 0x00092240 // (set) Token: 0x06002433 RID: 9267 RVA: 0x0009405E File Offset: 0x0009225E public unsafe static float g_fCannonIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervals, (void*)(&value)); } } // Token: 0x17000C8D RID: 3213 // (get) Token: 0x06002434 RID: 9268 RVA: 0x00094070 File Offset: 0x00092270 // (set) Token: 0x06002435 RID: 9269 RVA: 0x00094098 File Offset: 0x00092298 public unsafe float g_fCannonIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fCannonIntervalsVal)) = value; } } // Token: 0x17000C8E RID: 3214 // (get) Token: 0x06002436 RID: 9270 RVA: 0x000940BC File Offset: 0x000922BC // (set) Token: 0x06002437 RID: 9271 RVA: 0x000940F0 File Offset: 0x000922F0 public unsafe Transform g_trMagicArua01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C8F RID: 3215 // (get) Token: 0x06002438 RID: 9272 RVA: 0x00094118 File Offset: 0x00092318 // (set) Token: 0x06002439 RID: 9273 RVA: 0x0009414C File Offset: 0x0009234C public unsafe Transform g_trMagicArua02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C90 RID: 3216 // (get) Token: 0x0600243A RID: 9274 RVA: 0x00094174 File Offset: 0x00092374 // (set) Token: 0x0600243B RID: 9275 RVA: 0x000941A8 File Offset: 0x000923A8 public unsafe Transform g_trMagicArua03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_trMagicArua03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C91 RID: 3217 // (get) Token: 0x0600243C RID: 9276 RVA: 0x000941D0 File Offset: 0x000923D0 // (set) Token: 0x0600243D RID: 9277 RVA: 0x000941F8 File Offset: 0x000923F8 public unsafe bool g_bMagicAuraBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bMagicAuraBullet)) = value; } } // Token: 0x17000C92 RID: 3218 // (get) Token: 0x0600243E RID: 9278 RVA: 0x0009421C File Offset: 0x0009241C // (set) Token: 0x0600243F RID: 9279 RVA: 0x0009423A File Offset: 0x0009243A public unsafe static float g_fMagicAuraBulletInter { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInter, (void*)(&value)); } } // Token: 0x17000C93 RID: 3219 // (get) Token: 0x06002440 RID: 9280 RVA: 0x0009424C File Offset: 0x0009244C // (set) Token: 0x06002441 RID: 9281 RVA: 0x00094274 File Offset: 0x00092474 public unsafe float g_fMagicAuraBulletInterVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fMagicAuraBulletInterVal)) = value; } } // Token: 0x17000C94 RID: 3220 // (get) Token: 0x06002442 RID: 9282 RVA: 0x00094298 File Offset: 0x00092498 // (set) Token: 0x06002443 RID: 9283 RVA: 0x000942C0 File Offset: 0x000924C0 public unsafe int g_iMagicAuraPosIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iMagicAuraPosIndex)) = value; } } // Token: 0x17000C95 RID: 3221 // (get) Token: 0x06002444 RID: 9284 RVA: 0x000942E4 File Offset: 0x000924E4 // (set) Token: 0x06002445 RID: 9285 RVA: 0x0009430C File Offset: 0x0009250C public unsafe bool g_bSceneLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bSceneLightning)) = value; } } // Token: 0x17000C96 RID: 3222 // (get) Token: 0x06002446 RID: 9286 RVA: 0x00094330 File Offset: 0x00092530 // (set) Token: 0x06002447 RID: 9287 RVA: 0x0009434E File Offset: 0x0009254E public unsafe static int g_iSceneLightningNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_iSceneLightningNum, (void*)(&value)); } } // Token: 0x17000C97 RID: 3223 // (get) Token: 0x06002448 RID: 9288 RVA: 0x00094360 File Offset: 0x00092560 // (set) Token: 0x06002449 RID: 9289 RVA: 0x0009437E File Offset: 0x0009257E public unsafe static float g_fSceneLightningReadyTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTime, (void*)(&value)); } } // Token: 0x17000C98 RID: 3224 // (get) Token: 0x0600244A RID: 9290 RVA: 0x00094390 File Offset: 0x00092590 // (set) Token: 0x0600244B RID: 9291 RVA: 0x000943C4 File Offset: 0x000925C4 public unsafe Il2CppStructArray g_fSceneLightningReadyTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C99 RID: 3225 // (get) Token: 0x0600244C RID: 9292 RVA: 0x000943EC File Offset: 0x000925EC // (set) Token: 0x0600244D RID: 9293 RVA: 0x00094420 File Offset: 0x00092620 public unsafe Il2CppStructArray g_fSceneLightningWaitTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C9A RID: 3226 // (get) Token: 0x0600244E RID: 9294 RVA: 0x00094448 File Offset: 0x00092648 // (set) Token: 0x0600244F RID: 9295 RVA: 0x0009447C File Offset: 0x0009267C public unsafe Il2CppStructArray g_fSceneLightningPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSceneLightningPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000C9B RID: 3227 // (get) Token: 0x06002450 RID: 9296 RVA: 0x000944A4 File Offset: 0x000926A4 // (set) Token: 0x06002451 RID: 9297 RVA: 0x000944CC File Offset: 0x000926CC public unsafe float g_fFloorDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fFloorDistance)) = value; } } // Token: 0x17000C9C RID: 3228 // (get) Token: 0x06002452 RID: 9298 RVA: 0x000944F0 File Offset: 0x000926F0 // (set) Token: 0x06002453 RID: 9299 RVA: 0x00094518 File Offset: 0x00092718 public unsafe float g_fTimeScaleLightningVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fTimeScaleLightningVal)) = value; } } // Token: 0x17000C9D RID: 3229 // (get) Token: 0x06002454 RID: 9300 RVA: 0x0009453C File Offset: 0x0009273C // (set) Token: 0x06002455 RID: 9301 RVA: 0x00094564 File Offset: 0x00092764 public unsafe bool g_bWeaponCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bWeaponCharge)) = value; } } // Token: 0x17000C9E RID: 3230 // (get) Token: 0x06002456 RID: 9302 RVA: 0x00094588 File Offset: 0x00092788 // (set) Token: 0x06002457 RID: 9303 RVA: 0x000945B0 File Offset: 0x000927B0 public unsafe float g_fWeaponChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargeVolume)) = value; } } // Token: 0x17000C9F RID: 3231 // (get) Token: 0x06002458 RID: 9304 RVA: 0x000945D4 File Offset: 0x000927D4 // (set) Token: 0x06002459 RID: 9305 RVA: 0x000945FC File Offset: 0x000927FC public unsafe float g_fWeaponChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fWeaponChargePitch)) = value; } } // Token: 0x17000CA0 RID: 3232 // (get) Token: 0x0600245A RID: 9306 RVA: 0x00094620 File Offset: 0x00092820 // (set) Token: 0x0600245B RID: 9307 RVA: 0x00094648 File Offset: 0x00092848 public unsafe float g_fSEScriptDestroyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fSEScriptDestroyVolume)) = value; } } // Token: 0x17000CA1 RID: 3233 // (get) Token: 0x0600245C RID: 9308 RVA: 0x0009466C File Offset: 0x0009286C // (set) Token: 0x0600245D RID: 9309 RVA: 0x00094694 File Offset: 0x00092894 public unsafe bool g_bPlus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlus)) = value; } } // Token: 0x17000CA2 RID: 3234 // (get) Token: 0x0600245E RID: 9310 RVA: 0x000946B8 File Offset: 0x000928B8 // (set) Token: 0x0600245F RID: 9311 RVA: 0x000946E0 File Offset: 0x000928E0 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000CA3 RID: 3235 // (get) Token: 0x06002460 RID: 9312 RVA: 0x00094704 File Offset: 0x00092904 // (set) Token: 0x06002461 RID: 9313 RVA: 0x0009472C File Offset: 0x0009292C public unsafe bool g_bDeadLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDeadLoop)) = value; } } // Token: 0x17000CA4 RID: 3236 // (get) Token: 0x06002462 RID: 9314 RVA: 0x00094750 File Offset: 0x00092950 // (set) Token: 0x06002463 RID: 9315 RVA: 0x00094778 File Offset: 0x00092978 public unsafe bool g_bDestroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroy)) = value; } } // Token: 0x17000CA5 RID: 3237 // (get) Token: 0x06002464 RID: 9316 RVA: 0x0009479C File Offset: 0x0009299C // (set) Token: 0x06002465 RID: 9317 RVA: 0x000947C4 File Offset: 0x000929C4 public unsafe float g_fDestroyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroyVal)) = value; } } // Token: 0x17000CA6 RID: 3238 // (get) Token: 0x06002466 RID: 9318 RVA: 0x000947E8 File Offset: 0x000929E8 // (set) Token: 0x06002467 RID: 9319 RVA: 0x00094810 File Offset: 0x00092A10 public unsafe bool g_bDestroyed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bDestroyed)) = value; } } // Token: 0x17000CA7 RID: 3239 // (get) Token: 0x06002468 RID: 9320 RVA: 0x00094834 File Offset: 0x00092A34 // (set) Token: 0x06002469 RID: 9321 RVA: 0x0009485C File Offset: 0x00092A5C public unsafe float g_fDestroySpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_fDestroySpeed)) = value; } } // Token: 0x17000CA8 RID: 3240 // (get) Token: 0x0600246A RID: 9322 RVA: 0x00094880 File Offset: 0x00092A80 // (set) Token: 0x0600246B RID: 9323 RVA: 0x000948A8 File Offset: 0x00092AA8 public unsafe bool g_bPlayerDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel05EffectPlay.NativeFieldInfoPtr_g_bPlayerDeath)) = value; } } // Token: 0x04001810 RID: 6160 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x04001811 RID: 6161 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x04001812 RID: 6162 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04001813 RID: 6163 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x04001814 RID: 6164 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x04001815 RID: 6165 private static readonly IntPtr NativeFieldInfoPtr_Pos_WeaponThrow; // Token: 0x04001816 RID: 6166 private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash; // Token: 0x04001817 RID: 6167 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackPenetrate; // Token: 0x04001818 RID: 6168 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura01; // Token: 0x04001819 RID: 6169 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura02; // Token: 0x0400181A RID: 6170 private static readonly IntPtr NativeFieldInfoPtr_Pos_MagicAura03; // Token: 0x0400181B RID: 6171 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack03; // Token: 0x0400181C RID: 6172 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0401; // Token: 0x0400181D RID: 6173 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack0402; // Token: 0x0400181E RID: 6174 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x0400181F RID: 6175 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x04001820 RID: 6176 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x04001821 RID: 6177 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x04001822 RID: 6178 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowShadow; // Token: 0x04001823 RID: 6179 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowTime; // Token: 0x04001824 RID: 6180 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponGlowEndSpeed; // Token: 0x04001825 RID: 6181 private static readonly IntPtr NativeFieldInfoPtr_g_CWeaponGlow; // Token: 0x04001826 RID: 6182 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp; // Token: 0x04001827 RID: 6183 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown; // Token: 0x04001828 RID: 6184 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp; // Token: 0x04001829 RID: 6185 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown; // Token: 0x0400182A RID: 6186 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon; // Token: 0x0400182B RID: 6187 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x0400182C RID: 6188 private static readonly IntPtr NativeFieldInfoPtr_PS_Floor; // Token: 0x0400182D RID: 6189 private static readonly IntPtr NativeFieldInfoPtr_PS_Dash; // Token: 0x0400182E RID: 6190 private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor; // Token: 0x0400182F RID: 6191 private static readonly IntPtr NativeFieldInfoPtr_PS_DeadSmoke; // Token: 0x04001830 RID: 6192 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningMode; // Token: 0x04001831 RID: 6193 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponCharge; // Token: 0x04001832 RID: 6194 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDebut; // Token: 0x04001833 RID: 6195 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDestroy; // Token: 0x04001834 RID: 6196 private static readonly IntPtr NativeFieldInfoPtr_PS_DestroyReady; // Token: 0x04001835 RID: 6197 private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy; // Token: 0x04001836 RID: 6198 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneLightning; // Token: 0x04001837 RID: 6199 private static readonly IntPtr NativeFieldInfoPtr_PS_SceneSmoke; // Token: 0x04001838 RID: 6200 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCollision; // Token: 0x04001839 RID: 6201 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionSmall; // Token: 0x0400183A RID: 6202 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningCollisionBig; // Token: 0x0400183B RID: 6203 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x0400183C RID: 6204 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Red; // Token: 0x0400183D RID: 6205 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103Red; // Token: 0x0400183E RID: 6206 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_01Red; // Token: 0x0400183F RID: 6207 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202_02Red; // Token: 0x04001840 RID: 6208 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeLRed; // Token: 0x04001841 RID: 6209 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeRRed; // Token: 0x04001842 RID: 6210 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodgeBRed; // Token: 0x04001843 RID: 6211 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRed; // Token: 0x04001844 RID: 6212 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedHit; // Token: 0x04001845 RID: 6213 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102CrystalRedDamage; // Token: 0x04001846 RID: 6214 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump; // Token: 0x04001847 RID: 6215 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Ready; // Token: 0x04001848 RID: 6216 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Collision; // Token: 0x04001849 RID: 6217 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attacck03Unplug; // Token: 0x0400184A RID: 6218 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03ReadyPlus; // Token: 0x0400184B RID: 6219 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus; // Token: 0x0400184C RID: 6220 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03CollisionPlus02; // Token: 0x0400184D RID: 6221 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Ready; // Token: 0x0400184E RID: 6222 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x0400184F RID: 6223 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04Crystal; // Token: 0x04001850 RID: 6224 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04CrystalPlus; // Token: 0x04001851 RID: 6225 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed01; // Token: 0x04001852 RID: 6226 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed02; // Token: 0x04001853 RID: 6227 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRed03; // Token: 0x04001854 RID: 6228 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearFloorRed; // Token: 0x04001855 RID: 6229 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedHit; // Token: 0x04001856 RID: 6230 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSpearRedDamage; // Token: 0x04001857 RID: 6231 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponThrow; // Token: 0x04001858 RID: 6232 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitPlayer; // Token: 0x04001859 RID: 6233 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponHitFloor; // Token: 0x0400185A RID: 6234 private static readonly IntPtr NativeFieldInfoPtr_Eff_WeaponExplosion; // Token: 0x0400185B RID: 6235 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletShot; // Token: 0x0400185C RID: 6236 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBullet; // Token: 0x0400185D RID: 6237 private static readonly IntPtr NativeFieldInfoPtr_Eff_CrystalTrackBulletExplosion; // Token: 0x0400185E RID: 6238 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackPenetrate; // Token: 0x0400185F RID: 6239 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAura; // Token: 0x04001860 RID: 6240 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBulletShot; // Token: 0x04001861 RID: 6241 private static readonly IntPtr NativeFieldInfoPtr_Eff_MagicAuraBullet; // Token: 0x04001862 RID: 6242 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightning; // Token: 0x04001863 RID: 6243 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFloor; // Token: 0x04001864 RID: 6244 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinish; // Token: 0x04001865 RID: 6245 private static readonly IntPtr NativeFieldInfoPtr_Eff_ChargeLightningFinishFloor; // Token: 0x04001866 RID: 6246 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningSpeedUp; // Token: 0x04001867 RID: 6247 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningStart; // Token: 0x04001868 RID: 6248 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningEnd; // Token: 0x04001869 RID: 6249 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeLightningFloorSmoke; // Token: 0x0400186A RID: 6250 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet; // Token: 0x0400186B RID: 6251 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet02; // Token: 0x0400186C RID: 6252 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBullet03; // Token: 0x0400186D RID: 6253 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackCannon; // Token: 0x0400186E RID: 6254 private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightningReady; // Token: 0x0400186F RID: 6255 private static readonly IntPtr NativeFieldInfoPtr_Eff_SceneLightning; // Token: 0x04001870 RID: 6256 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCollision; // Token: 0x04001871 RID: 6257 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionSmall; // Token: 0x04001872 RID: 6258 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningCollisionBig; // Token: 0x04001873 RID: 6259 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04001874 RID: 6260 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Red; // Token: 0x04001875 RID: 6261 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103Red; // Token: 0x04001876 RID: 6262 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_01Red; // Token: 0x04001877 RID: 6263 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202_02Red; // Token: 0x04001878 RID: 6264 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeLRed; // Token: 0x04001879 RID: 6265 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeRRed; // Token: 0x0400187A RID: 6266 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodgeBRed; // Token: 0x0400187B RID: 6267 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRed; // Token: 0x0400187C RID: 6268 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedHit; // Token: 0x0400187D RID: 6269 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102CrystalRedDamage; // Token: 0x0400187E RID: 6270 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump; // Token: 0x0400187F RID: 6271 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Ready; // Token: 0x04001880 RID: 6272 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Collision; // Token: 0x04001881 RID: 6273 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttacck03Unplug; // Token: 0x04001882 RID: 6274 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03ReadyPlus; // Token: 0x04001883 RID: 6275 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus; // Token: 0x04001884 RID: 6276 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03CollisionPlus02; // Token: 0x04001885 RID: 6277 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Ready; // Token: 0x04001886 RID: 6278 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04001887 RID: 6279 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04Crystal; // Token: 0x04001888 RID: 6280 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04CrystalPlus; // Token: 0x04001889 RID: 6281 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed01; // Token: 0x0400188A RID: 6282 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed02; // Token: 0x0400188B RID: 6283 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRed03; // Token: 0x0400188C RID: 6284 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearFloorRed; // Token: 0x0400188D RID: 6285 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedHit; // Token: 0x0400188E RID: 6286 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSpearRedDamage; // Token: 0x0400188F RID: 6287 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponThrow; // Token: 0x04001890 RID: 6288 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitPlayer; // Token: 0x04001891 RID: 6289 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponHitFloor; // Token: 0x04001892 RID: 6290 private static readonly IntPtr NativeFieldInfoPtr_g_EffWeaponExplosion; // Token: 0x04001893 RID: 6291 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletShot; // Token: 0x04001894 RID: 6292 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBullet; // Token: 0x04001895 RID: 6293 private static readonly IntPtr NativeFieldInfoPtr_g_EffCrystalTrackBulletExplosion; // Token: 0x04001896 RID: 6294 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackPenetrate; // Token: 0x04001897 RID: 6295 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAura; // Token: 0x04001898 RID: 6296 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBulletShot; // Token: 0x04001899 RID: 6297 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicAuraBullet; // Token: 0x0400189A RID: 6298 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightning; // Token: 0x0400189B RID: 6299 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFloor; // Token: 0x0400189C RID: 6300 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinish; // Token: 0x0400189D RID: 6301 private static readonly IntPtr NativeFieldInfoPtr_g_EffChargeLightningFinishFloor; // Token: 0x0400189E RID: 6302 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningSpeedUp; // Token: 0x0400189F RID: 6303 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningStart; // Token: 0x040018A0 RID: 6304 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningEnd; // Token: 0x040018A1 RID: 6305 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeLightningFloorSmoke; // Token: 0x040018A2 RID: 6306 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet; // Token: 0x040018A3 RID: 6307 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02; // Token: 0x040018A4 RID: 6308 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03; // Token: 0x040018A5 RID: 6309 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackCannon; // Token: 0x040018A6 RID: 6310 private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightningReady; // Token: 0x040018A7 RID: 6311 private static readonly IntPtr NativeFieldInfoPtr_g_EffSceneLightning; // Token: 0x040018A8 RID: 6312 private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArray; // Token: 0x040018A9 RID: 6313 private static readonly IntPtr NativeFieldInfoPtr_g_iEffLightningArrayIndex; // Token: 0x040018AA RID: 6314 private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningStart; // Token: 0x040018AB RID: 6315 private static readonly IntPtr NativeFieldInfoPtr_g_TrDodgeLightningEnd; // Token: 0x040018AC RID: 6316 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowHit; // Token: 0x040018AD RID: 6317 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrowExplosion; // Token: 0x040018AE RID: 6318 private static readonly IntPtr NativeFieldInfoPtr_SE_Crystal; // Token: 0x040018AF RID: 6319 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalDamage; // Token: 0x040018B0 RID: 6320 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBig; // Token: 0x040018B1 RID: 6321 private static readonly IntPtr NativeFieldInfoPtr_SE_CrystalBigDamage; // Token: 0x040018B2 RID: 6322 private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightningReady; // Token: 0x040018B3 RID: 6323 private static readonly IntPtr NativeFieldInfoPtr_SE_SceneLightning; // Token: 0x040018B4 RID: 6324 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeaponCharge; // Token: 0x040018B5 RID: 6325 private static readonly IntPtr NativeFieldInfoPtr_SE_DebutWeapon; // Token: 0x040018B6 RID: 6326 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadWeaponDestroy; // Token: 0x040018B7 RID: 6327 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponSwing; // Token: 0x040018B8 RID: 6328 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x040018B9 RID: 6329 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponThrow; // Token: 0x040018BA RID: 6330 private static readonly IntPtr NativeFieldInfoPtr_SE_Float; // Token: 0x040018BB RID: 6331 private static readonly IntPtr NativeFieldInfoPtr_SE_DeadImapct; // Token: 0x040018BC RID: 6332 private static readonly IntPtr NativeFieldInfoPtr_SE_DestroyStart; // Token: 0x040018BD RID: 6333 private static readonly IntPtr NativeFieldInfoPtr_SE_Destroy; // Token: 0x040018BE RID: 6334 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x040018BF RID: 6335 private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop; // Token: 0x040018C0 RID: 6336 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusCharge; // Token: 0x040018C1 RID: 6337 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackCannon; // Token: 0x040018C2 RID: 6338 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackMagic; // Token: 0x040018C3 RID: 6339 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackDash; // Token: 0x040018C4 RID: 6340 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03; // Token: 0x040018C5 RID: 6341 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack04; // Token: 0x040018C6 RID: 6342 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningMode; // Token: 0x040018C7 RID: 6343 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningModeLoop; // Token: 0x040018C8 RID: 6344 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x040018C9 RID: 6345 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowHit; // Token: 0x040018CA RID: 6346 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrowExplosion; // Token: 0x040018CB RID: 6347 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystal; // Token: 0x040018CC RID: 6348 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalDamage; // Token: 0x040018CD RID: 6349 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBig; // Token: 0x040018CE RID: 6350 private static readonly IntPtr NativeFieldInfoPtr_g_SECrystalBigDamage; // Token: 0x040018CF RID: 6351 private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightningReady; // Token: 0x040018D0 RID: 6352 private static readonly IntPtr NativeFieldInfoPtr_g_SESceneLightning; // Token: 0x040018D1 RID: 6353 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeaponCharge; // Token: 0x040018D2 RID: 6354 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebutWeapon; // Token: 0x040018D3 RID: 6355 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadWeaponDestroy; // Token: 0x040018D4 RID: 6356 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponSwing; // Token: 0x040018D5 RID: 6357 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x040018D6 RID: 6358 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponThrow; // Token: 0x040018D7 RID: 6359 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloat; // Token: 0x040018D8 RID: 6360 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeadImapct; // Token: 0x040018D9 RID: 6361 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroyStart; // Token: 0x040018DA RID: 6362 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestroy; // Token: 0x040018DB RID: 6363 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x040018DC RID: 6364 private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop; // Token: 0x040018DD RID: 6365 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusCharge; // Token: 0x040018DE RID: 6366 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackCannon; // Token: 0x040018DF RID: 6367 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackMagic; // Token: 0x040018E0 RID: 6368 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackDash; // Token: 0x040018E1 RID: 6369 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03; // Token: 0x040018E2 RID: 6370 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack04; // Token: 0x040018E3 RID: 6371 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningMode; // Token: 0x040018E4 RID: 6372 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningModeLoop; // Token: 0x040018E5 RID: 6373 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x040018E6 RID: 6374 private static readonly IntPtr NativeFieldInfoPtr_MPRoot_Attack0202_02; // Token: 0x040018E7 RID: 6375 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack0102IceMagic; // Token: 0x040018E8 RID: 6376 private static readonly IntPtr NativeFieldInfoPtr_AD_IceSpear; // Token: 0x040018E9 RID: 6377 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackWeaponThrow; // Token: 0x040018EA RID: 6378 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackPenetrate; // Token: 0x040018EB RID: 6379 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04; // Token: 0x040018EC RID: 6380 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionSmall; // Token: 0x040018ED RID: 6381 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCollisionBig; // Token: 0x040018EE RID: 6382 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearTotal; // Token: 0x040018EF RID: 6383 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearPosition; // Token: 0x040018F0 RID: 6384 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceSpearDirection; // Token: 0x040018F1 RID: 6385 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNum; // Token: 0x040018F2 RID: 6386 private static readonly IntPtr NativeFieldInfoPtr_g_iIceSpearNumVal; // Token: 0x040018F3 RID: 6387 private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInter; // Token: 0x040018F4 RID: 6388 private static readonly IntPtr NativeFieldInfoPtr_g_fIceSpearInterVal; // Token: 0x040018F5 RID: 6389 private static readonly IntPtr NativeFieldInfoPtr_g_bMPIceSpear; // Token: 0x040018F6 RID: 6390 private static readonly IntPtr NativeFieldInfoPtr_g_iMPIceSpearIndex; // Token: 0x040018F7 RID: 6391 private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInter; // Token: 0x040018F8 RID: 6392 private static readonly IntPtr NativeFieldInfoPtr_g_fMPIceSpearInterVal; // Token: 0x040018F9 RID: 6393 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackPenetrate; // Token: 0x040018FA RID: 6394 private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackPenetratePre; // Token: 0x040018FB RID: 6395 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack03Dash; // Token: 0x040018FC RID: 6396 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03Ring; // Token: 0x040018FD RID: 6397 private static readonly IntPtr NativeFieldInfoPtr_g_iAttack03RingVal; // Token: 0x040018FE RID: 6398 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInter; // Token: 0x040018FF RID: 6399 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack03RingInterVal; // Token: 0x04001900 RID: 6400 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04; // Token: 0x04001901 RID: 6401 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Inter; // Token: 0x04001902 RID: 6402 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04InterVal; // Token: 0x04001903 RID: 6403 private static readonly IntPtr NativeFieldInfoPtr_g_bPenetrateIceSpear; // Token: 0x04001904 RID: 6404 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearStart; // Token: 0x04001905 RID: 6405 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearEnd; // Token: 0x04001906 RID: 6406 private static readonly IntPtr NativeFieldInfoPtr_g_v3PenetrateIceSpearDirection; // Token: 0x04001907 RID: 6407 private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearTotal; // Token: 0x04001908 RID: 6408 private static readonly IntPtr NativeFieldInfoPtr_g_iPenetrateIceSpearNum; // Token: 0x04001909 RID: 6409 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInter; // Token: 0x0400190A RID: 6410 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterVal; // Token: 0x0400190B RID: 6411 private static readonly IntPtr NativeFieldInfoPtr_g_fPenetrateIceSpearInterDistance; // Token: 0x0400190C RID: 6412 private static readonly IntPtr NativeFieldInfoPtr_g_bSixSpear; // Token: 0x0400190D RID: 6413 private static readonly IntPtr NativeFieldInfoPtr_g_v3SixPrearPoint; // Token: 0x0400190E RID: 6414 private static readonly IntPtr NativeFieldInfoPtr_g_v3SixSpearDirect; // Token: 0x0400190F RID: 6415 private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearTotal; // Token: 0x04001910 RID: 6416 private static readonly IntPtr NativeFieldInfoPtr_g_iSixSpearNum; // Token: 0x04001911 RID: 6417 private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequency; // Token: 0x04001912 RID: 6418 private static readonly IntPtr NativeFieldInfoPtr_g_fSixSpearFrequencyVal; // Token: 0x04001913 RID: 6419 private static readonly IntPtr NativeFieldInfoPtr_g_bCannon; // Token: 0x04001914 RID: 6420 private static readonly IntPtr NativeFieldInfoPtr_g_bCannonPos; // Token: 0x04001915 RID: 6421 private static readonly IntPtr NativeFieldInfoPtr_g_bCannonDirection; // Token: 0x04001916 RID: 6422 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDuration; // Token: 0x04001917 RID: 6423 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationV2; // Token: 0x04001918 RID: 6424 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonDurationVal; // Token: 0x04001919 RID: 6425 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervals; // Token: 0x0400191A RID: 6426 private static readonly IntPtr NativeFieldInfoPtr_g_fCannonIntervalsVal; // Token: 0x0400191B RID: 6427 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua01; // Token: 0x0400191C RID: 6428 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua02; // Token: 0x0400191D RID: 6429 private static readonly IntPtr NativeFieldInfoPtr_g_trMagicArua03; // Token: 0x0400191E RID: 6430 private static readonly IntPtr NativeFieldInfoPtr_g_bMagicAuraBullet; // Token: 0x0400191F RID: 6431 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInter; // Token: 0x04001920 RID: 6432 private static readonly IntPtr NativeFieldInfoPtr_g_fMagicAuraBulletInterVal; // Token: 0x04001921 RID: 6433 private static readonly IntPtr NativeFieldInfoPtr_g_iMagicAuraPosIndex; // Token: 0x04001922 RID: 6434 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneLightning; // Token: 0x04001923 RID: 6435 private static readonly IntPtr NativeFieldInfoPtr_g_iSceneLightningNum; // Token: 0x04001924 RID: 6436 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTime; // Token: 0x04001925 RID: 6437 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningReadyTimeVal; // Token: 0x04001926 RID: 6438 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningWaitTimeVal; // Token: 0x04001927 RID: 6439 private static readonly IntPtr NativeFieldInfoPtr_g_fSceneLightningPosition; // Token: 0x04001928 RID: 6440 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorDistance; // Token: 0x04001929 RID: 6441 private static readonly IntPtr NativeFieldInfoPtr_g_fTimeScaleLightningVal; // Token: 0x0400192A RID: 6442 private static readonly IntPtr NativeFieldInfoPtr_g_bWeaponCharge; // Token: 0x0400192B RID: 6443 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargeVolume; // Token: 0x0400192C RID: 6444 private static readonly IntPtr NativeFieldInfoPtr_g_fWeaponChargePitch; // Token: 0x0400192D RID: 6445 private static readonly IntPtr NativeFieldInfoPtr_g_fSEScriptDestroyVolume; // Token: 0x0400192E RID: 6446 private static readonly IntPtr NativeFieldInfoPtr_g_bPlus; // Token: 0x0400192F RID: 6447 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001930 RID: 6448 private static readonly IntPtr NativeFieldInfoPtr_g_bDeadLoop; // Token: 0x04001931 RID: 6449 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroy; // Token: 0x04001932 RID: 6450 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroyVal; // Token: 0x04001933 RID: 6451 private static readonly IntPtr NativeFieldInfoPtr_g_bDestroyed; // Token: 0x04001934 RID: 6452 private static readonly IntPtr NativeFieldInfoPtr_g_fDestroySpeed; // Token: 0x04001935 RID: 6453 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDeath; // Token: 0x04001936 RID: 6454 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_NPCManage_AI_BossLevel05_MoveController_0; // Token: 0x04001937 RID: 6455 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x04001938 RID: 6456 private static readonly IntPtr NativeMethodInfoPtr_WeaponGlow_Public_Void_Color_Single_Single_0; // Token: 0x04001939 RID: 6457 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0; // Token: 0x0400193A RID: 6458 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCharge_Public_Void_0; // Token: 0x0400193B RID: 6459 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeaponCharge_Public_Void_0; // Token: 0x0400193C RID: 6460 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDebut_Public_Void_0; // Token: 0x0400193D RID: 6461 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x0400193E RID: 6462 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x0400193F RID: 6463 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0; // Token: 0x04001940 RID: 6464 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x04001941 RID: 6465 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDash_Public_Void_Vector3_0; // Token: 0x04001942 RID: 6466 private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0; // Token: 0x04001943 RID: 6467 private static readonly IntPtr NativeMethodInfoPtr_StopEffDash_Public_Void_0; // Token: 0x04001944 RID: 6468 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeadSmoke_Public_Void_0; // Token: 0x04001945 RID: 6469 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001946 RID: 6470 private static readonly IntPtr NativeMethodInfoPtr_DeathStopEff_Public_Void_0; // Token: 0x04001947 RID: 6471 private static readonly IntPtr NativeMethodInfoPtr_DeathWeaponDestroy_Public_Void_0; // Token: 0x04001948 RID: 6472 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady_Public_Void_0; // Token: 0x04001949 RID: 6473 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestoryReady02_Public_Void_0; // Token: 0x0400194A RID: 6474 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestroy_Private_Void_0; // Token: 0x0400194B RID: 6475 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x0400194C RID: 6476 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x0400194D RID: 6477 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Magic_Public_Virtual_New_Void_0; // Token: 0x0400194E RID: 6478 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0; // Token: 0x0400194F RID: 6479 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x04001950 RID: 6480 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_01_Public_Void_0; // Token: 0x04001951 RID: 6481 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_02_Public_Void_0; // Token: 0x04001952 RID: 6482 private static readonly IntPtr NativeMethodInfoPtr_PlayOpenMPAttack0202_Public_Void_0; // Token: 0x04001953 RID: 6483 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0; // Token: 0x04001954 RID: 6484 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ready_Public_Void_0; // Token: 0x04001955 RID: 6485 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Dash_Public_Virtual_New_Void_Vector3_0; // Token: 0x04001956 RID: 6486 private static readonly IntPtr NativeMethodInfoPtr_UpdateEffAttack03DashDirection_Public_Virtual_New_Void_Vector3_0; // Token: 0x04001957 RID: 6487 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Collision_Public_Void_0; // Token: 0x04001958 RID: 6488 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackUnplug_Public_Void_0; // Token: 0x04001959 RID: 6489 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Ready_Public_Void_0; // Token: 0x0400195A RID: 6490 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04Ready_Public_Void_0; // Token: 0x0400195B RID: 6491 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x0400195C RID: 6492 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack04_Public_Void_0; // Token: 0x0400195D RID: 6493 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Crystal_Public_Void_0; // Token: 0x0400195E RID: 6494 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRotate_Public_Virtual_New_Void_0; // Token: 0x0400195F RID: 6495 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRotate_Public_Virtual_New_Void_0; // Token: 0x04001960 RID: 6496 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeL_Public_Void_0; // Token: 0x04001961 RID: 6497 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeR_Public_Void_0; // Token: 0x04001962 RID: 6498 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodgeB_Public_Void_0; // Token: 0x04001963 RID: 6499 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeBullet_Public_Void_0; // Token: 0x04001964 RID: 6500 private static readonly IntPtr NativeMethodInfoPtr_PlayEffChargeLightning_Public_Void_0; // Token: 0x04001965 RID: 6501 private static readonly IntPtr NativeMethodInfoPtr_StopEffChargeLightning_Public_Void_0; // Token: 0x04001966 RID: 6502 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCharegLightningFinish_Public_Void_0; // Token: 0x04001967 RID: 6503 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningStart_Public_Void_0; // Token: 0x04001968 RID: 6504 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeLightningEnd_Public_Void_0; // Token: 0x04001969 RID: 6505 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningSpeedUp_Public_Void_0; // Token: 0x0400196A RID: 6506 private static readonly IntPtr NativeMethodInfoPtr_PlayEffWeaponThrow_Public_Virtual_New_Void_0; // Token: 0x0400196B RID: 6507 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackCannon_Public_Void_0; // Token: 0x0400196C RID: 6508 private static readonly IntPtr NativeMethodInfoPtr_PlayAppearWeapon_Public_Void_0; // Token: 0x0400196D RID: 6509 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackPenetrate_Public_Void_Vector3_0; // Token: 0x0400196E RID: 6510 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackPenetrate_Public_Void_0; // Token: 0x0400196F RID: 6511 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicAura_Public_Void_Int32_0; // Token: 0x04001970 RID: 6512 private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicAura_Public_Void_0; // Token: 0x04001971 RID: 6513 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAura_Private_Void_Single_0; // Token: 0x04001972 RID: 6514 private static readonly IntPtr NativeMethodInfoPtr_OpenMagicAuraBullet_Public_Void_0; // Token: 0x04001973 RID: 6515 private static readonly IntPtr NativeMethodInfoPtr_CloseMagicAuraBullet_Public_Void_0; // Token: 0x04001974 RID: 6516 private static readonly IntPtr NativeMethodInfoPtr_UpdateMagicAuraBullet_Private_Void_Single_0; // Token: 0x04001975 RID: 6517 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceSpear_Private_Void_Single_0; // Token: 0x04001976 RID: 6518 private static readonly IntPtr NativeMethodInfoPtr_UpdateMPIceSpear_Private_Void_Single_0; // Token: 0x04001977 RID: 6519 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Dash_Private_Void_0; // Token: 0x04001978 RID: 6520 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Ring_Public_Void_0; // Token: 0x04001979 RID: 6521 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack03Rang_Private_Void_Single_0; // Token: 0x0400197A RID: 6522 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x0400197B RID: 6523 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttackPenetrate_Private_Void_0; // Token: 0x0400197C RID: 6524 private static readonly IntPtr NativeMethodInfoPtr_UpdatePenetrateIceSpear_Private_Void_Single_0; // Token: 0x0400197D RID: 6525 private static readonly IntPtr NativeMethodInfoPtr_OpenSixSpear_Public_Void_Vector3_Vector3_0; // Token: 0x0400197E RID: 6526 private static readonly IntPtr NativeMethodInfoPtr_UpdateSixSpear_Public_Void_Single_0; // Token: 0x0400197F RID: 6527 private static readonly IntPtr NativeMethodInfoPtr_UpdateCannon_Public_Virtual_New_Void_Single_0; // Token: 0x04001980 RID: 6528 private static readonly IntPtr NativeMethodInfoPtr_OpenSceneLightning_Private_Void_0; // Token: 0x04001981 RID: 6529 private static readonly IntPtr NativeMethodInfoPtr_StopSceneLightning_Public_Void_0; // Token: 0x04001982 RID: 6530 private static readonly IntPtr NativeMethodInfoPtr_UpdateSceneLightning_Private_Void_Single_0; // Token: 0x04001983 RID: 6531 private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0; // Token: 0x04001984 RID: 6532 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001985 RID: 6533 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackCannonReady_Public_Void_0; // Token: 0x04001986 RID: 6534 private static readonly IntPtr NativeMethodInfoPtr_PlaySELightningModeReady_Public_Void_0; // Token: 0x04001987 RID: 6535 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001988 RID: 6536 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0; // Token: 0x04001989 RID: 6537 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }