using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000D9 RID: 217 public class BossLevel06EffectPlay : MonoBehaviour { // Token: 0x060024F8 RID: 9464 RVA: 0x00096910 File Offset: 0x00094B10 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527132, RefRangeEnd = 527133, XrefRangeStart = 526398, XrefRangeEnd = 527132, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData(AI_BossLevel06 AI, MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(AI); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_MoveController_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024F9 RID: 9465 RVA: 0x0009698C File Offset: 0x00094B8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 527142, RefRangeEnd = 527143, XrefRangeStart = 527133, XrefRangeEnd = 527142, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024FA RID: 9466 RVA: 0x000969DC File Offset: 0x00094BDC [CallerCount(1)] [CachedScanResults(RefRangeStart = 527326, RefRangeEnd = 527327, XrefRangeStart = 527143, XrefRangeEnd = 527326, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024FB RID: 9467 RVA: 0x00096A2C File Offset: 0x00094C2C [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Remove_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024FC RID: 9468 RVA: 0x00096A7C File Offset: 0x00094C7C [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024FD RID: 9469 RVA: 0x00096ACC File Offset: 0x00094CCC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527327, XrefRangeEnd = 527330, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryStopSceneLightBeam() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024FE RID: 9470 RVA: 0x00096B10 File Offset: 0x00094D10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527330, XrefRangeEnd = 527334, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060024FF RID: 9471 RVA: 0x00096B54 File Offset: 0x00094D54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527334, XrefRangeEnd = 527336, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryStopCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002500 RID: 9472 RVA: 0x00096B98 File Offset: 0x00094D98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527336, XrefRangeEnd = 527353, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryChargeFinish() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002501 RID: 9473 RVA: 0x00096BDC File Offset: 0x00094DDC [CallerCount(2)] [CachedScanResults(RefRangeStart = 527357, RefRangeEnd = 527359, XrefRangeStart = 527353, XrefRangeEnd = 527357, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryEndLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEndLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002502 RID: 9474 RVA: 0x00096C20 File Offset: 0x00094E20 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527361, RefRangeEnd = 527362, XrefRangeStart = 527359, XrefRangeEnd = 527361, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StroyEndLightStop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002503 RID: 9475 RVA: 0x00096C64 File Offset: 0x00094E64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527365, RefRangeEnd = 527366, XrefRangeStart = 527362, XrefRangeEnd = 527365, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryLWNCure() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCure_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002504 RID: 9476 RVA: 0x00096CA8 File Offset: 0x00094EA8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527367, RefRangeEnd = 527368, XrefRangeStart = 527366, XrefRangeEnd = 527367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryLWNCureStop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002505 RID: 9477 RVA: 0x00096CEC File Offset: 0x00094EEC [CallerCount(1)] [CachedScanResults(RefRangeStart = 527373, RefRangeEnd = 527374, XrefRangeStart = 527368, XrefRangeEnd = 527373, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryThroneUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryThroneUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002506 RID: 9478 RVA: 0x00096D30 File Offset: 0x00094F30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527374, XrefRangeEnd = 527378, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryPSThrone03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002507 RID: 9479 RVA: 0x00096D74 File Offset: 0x00094F74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527378, XrefRangeEnd = 527387, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryPSThrone04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002508 RID: 9480 RVA: 0x00096DB8 File Offset: 0x00094FB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527387, XrefRangeEnd = 527401, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StoryPSThrone05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002509 RID: 9481 RVA: 0x00096DFC File Offset: 0x00094FFC [CallerCount(0)] public unsafe void StoryEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600250A RID: 9482 RVA: 0x00096E40 File Offset: 0x00095040 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527410, RefRangeEnd = 527411, XrefRangeStart = 527401, XrefRangeEnd = 527410, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600250B RID: 9483 RVA: 0x00096E84 File Offset: 0x00095084 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527411, XrefRangeEnd = 527437, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600250C RID: 9484 RVA: 0x00096EC8 File Offset: 0x000950C8 [CallerCount(0)] public unsafe void SetMoveValue(float fMove) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMove; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600250D RID: 9485 RVA: 0x00096F1C File Offset: 0x0009511C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527437, XrefRangeEnd = 527439, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ClosePSBody() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSBody_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600250E RID: 9486 RVA: 0x00096F60 File Offset: 0x00095160 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527448, RefRangeEnd = 527449, XrefRangeStart = 527439, XrefRangeEnd = 527448, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDash(bool bDash) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bDash; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600250F RID: 9487 RVA: 0x00096FB4 File Offset: 0x000951B4 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527455, RefRangeEnd = 527457, XrefRangeStart = 527449, XrefRangeEnd = 527455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDashDirection(Vector3 v3Direction) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Direction; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002510 RID: 9488 RVA: 0x00097008 File Offset: 0x00095208 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527502, RefRangeEnd = 527503, XrefRangeStart = 527457, XrefRangeEnd = 527502, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateGhostFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CreateGhostFire_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002511 RID: 9489 RVA: 0x0009704C File Offset: 0x0009524C [CallerCount(0)] public unsafe void SetPlusStory(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002512 RID: 9490 RVA: 0x000970A0 File Offset: 0x000952A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527513, RefRangeEnd = 527514, XrefRangeStart = 527503, XrefRangeEnd = 527513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateGhostFire(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002513 RID: 9491 RVA: 0x000970F4 File Offset: 0x000952F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527514, XrefRangeEnd = 527517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSGhostFireHelp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002514 RID: 9492 RVA: 0x00097138 File Offset: 0x00095338 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527517, XrefRangeEnd = 527520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayPSPlusFireCombine() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002515 RID: 9493 RVA: 0x0009717C File Offset: 0x0009537C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527520, XrefRangeEnd = 527531, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSPlusCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002516 RID: 9494 RVA: 0x000971C0 File Offset: 0x000953C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527531, XrefRangeEnd = 527539, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FinishPSPlusCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002517 RID: 9495 RVA: 0x00097204 File Offset: 0x00095404 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527539, XrefRangeEnd = 527541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseGhostFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CloseGhostFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002518 RID: 9496 RVA: 0x00097248 File Offset: 0x00095448 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527567, RefRangeEnd = 527568, XrefRangeStart = 527541, XrefRangeEnd = 527567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SkipPlusStory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SkipPlusStory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002519 RID: 9497 RVA: 0x0009728C File Offset: 0x0009548C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527568, XrefRangeEnd = 527570, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ClosePSPlusBody() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600251A RID: 9498 RVA: 0x000972D0 File Offset: 0x000954D0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 527578, RefRangeEnd = 527580, XrefRangeStart = 527570, XrefRangeEnd = 527578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600251B RID: 9499 RVA: 0x00097314 File Offset: 0x00095514 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527580, XrefRangeEnd = 527611, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600251C RID: 9500 RVA: 0x00097358 File Offset: 0x00095558 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527611, XrefRangeEnd = 527621, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSwitchMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600251D RID: 9501 RVA: 0x0009739C File Offset: 0x0009559C [CallerCount(0)] public unsafe PlayerEffectPlay.Magic GetMagicType() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600251E RID: 9502 RVA: 0x000973EC File Offset: 0x000955EC [CallerCount(0)] public unsafe void SetMagicType(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600251F RID: 9503 RVA: 0x00097440 File Offset: 0x00095640 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527621, XrefRangeEnd = 527634, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeFinishTip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002520 RID: 9504 RVA: 0x00097484 File Offset: 0x00095684 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527634, XrefRangeEnd = 527646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffCounterMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002521 RID: 9505 RVA: 0x000974C8 File Offset: 0x000956C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527697, RefRangeEnd = 527698, XrefRangeStart = 527646, XrefRangeEnd = 527697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCounterMagic(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002522 RID: 9506 RVA: 0x0009751C File Offset: 0x0009571C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527698, XrefRangeEnd = 527722, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Charge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002523 RID: 9507 RVA: 0x00097560 File Offset: 0x00095760 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527722, XrefRangeEnd = 527736, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002524 RID: 9508 RVA: 0x000975A4 File Offset: 0x000957A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527736, XrefRangeEnd = 527756, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeShotEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002525 RID: 9509 RVA: 0x000975E8 File Offset: 0x000957E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527756, XrefRangeEnd = 527797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeFinish() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinish_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002526 RID: 9510 RVA: 0x0009762C File Offset: 0x0009582C [CallerCount(1)] [CachedScanResults(RefRangeStart = 527816, RefRangeEnd = 527817, XrefRangeStart = 527797, XrefRangeEnd = 527816, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ChargeFinishAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002527 RID: 9511 RVA: 0x00097670 File Offset: 0x00095870 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527817, XrefRangeEnd = 527836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayArcaneFloorBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneFloorBullet_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002528 RID: 9512 RVA: 0x000976C0 File Offset: 0x000958C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527836, XrefRangeEnd = 527860, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayIceCounterBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002529 RID: 9513 RVA: 0x00097710 File Offset: 0x00095910 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527900, RefRangeEnd = 527901, XrefRangeStart = 527860, XrefRangeEnd = 527900, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceCounterBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600252A RID: 9514 RVA: 0x00097764 File Offset: 0x00095964 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527901, XrefRangeEnd = 527919, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayIceChargeShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600252B RID: 9515 RVA: 0x000977A8 File Offset: 0x000959A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527939, RefRangeEnd = 527940, XrefRangeStart = 527919, XrefRangeEnd = 527939, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceChargeShot(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600252C RID: 9516 RVA: 0x000977FC File Offset: 0x000959FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 527960, RefRangeEnd = 527961, XrefRangeStart = 527940, XrefRangeEnd = 527960, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireSplashBullet() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600252D RID: 9517 RVA: 0x00097840 File Offset: 0x00095A40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 527982, RefRangeEnd = 527983, XrefRangeStart = 527961, XrefRangeEnd = 527982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayLightningBall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayLightningBall_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600252E RID: 9518 RVA: 0x00097884 File Offset: 0x00095A84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527983, XrefRangeEnd = 527997, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayLightningChargeShot01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600252F RID: 9519 RVA: 0x000978C8 File Offset: 0x00095AC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 527997, XrefRangeEnd = 528024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlayLightningChargeShot02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002530 RID: 9520 RVA: 0x0009790C File Offset: 0x00095B0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528024, XrefRangeEnd = 528063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenLightningCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002531 RID: 9521 RVA: 0x00097950 File Offset: 0x00095B50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528063, XrefRangeEnd = 528066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndLightningCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_EndLightningCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002532 RID: 9522 RVA: 0x00097994 File Offset: 0x00095B94 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528107, RefRangeEnd = 528108, XrefRangeStart = 528066, XrefRangeEnd = 528107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateLightningChargeAimFloor(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002533 RID: 9523 RVA: 0x000979E8 File Offset: 0x00095BE8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528169, RefRangeEnd = 528170, XrefRangeStart = 528108, XrefRangeEnd = 528169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateLightningChargeHit(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002534 RID: 9524 RVA: 0x00097A3C File Offset: 0x00095C3C [CallerCount(2)] [CachedScanResults(RefRangeStart = 528184, RefRangeEnd = 528186, XrefRangeStart = 528170, XrefRangeEnd = 528184, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateChargeLightningBall(Vector3 Pos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002535 RID: 9525 RVA: 0x00097A90 File Offset: 0x00095C90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528186, XrefRangeEnd = 528191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002536 RID: 9526 RVA: 0x00097AD4 File Offset: 0x00095CD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528191, XrefRangeEnd = 528201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0101Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002537 RID: 9527 RVA: 0x00097B18 File Offset: 0x00095D18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528201, XrefRangeEnd = 528211, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0102Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002538 RID: 9528 RVA: 0x00097B5C File Offset: 0x00095D5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528211, XrefRangeEnd = 528219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0103Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002539 RID: 9529 RVA: 0x00097BA0 File Offset: 0x00095DA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528219, XrefRangeEnd = 528246, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0104Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600253A RID: 9530 RVA: 0x00097BE4 File Offset: 0x00095DE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528246, XrefRangeEnd = 528247, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttck0701Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600253B RID: 9531 RVA: 0x00097C28 File Offset: 0x00095E28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528247, XrefRangeEnd = 528248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttck0702Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600253C RID: 9532 RVA: 0x00097C6C File Offset: 0x00095E6C [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttck0703Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600253D RID: 9533 RVA: 0x00097CB0 File Offset: 0x00095EB0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528248, XrefRangeEnd = 528254, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttck0704Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600253E RID: 9534 RVA: 0x00097CF4 File Offset: 0x00095EF4 [CallerCount(0)] public unsafe void AniAttack07EndShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600253F RID: 9535 RVA: 0x00097D38 File Offset: 0x00095F38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528254, XrefRangeEnd = 528267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0801() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0801_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002540 RID: 9536 RVA: 0x00097D7C File Offset: 0x00095F7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528267, XrefRangeEnd = 528284, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniOpenAttack0801Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002541 RID: 9537 RVA: 0x00097DC0 File Offset: 0x00095FC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528284, XrefRangeEnd = 528297, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0802() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0802_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002542 RID: 9538 RVA: 0x00097E04 File Offset: 0x00096004 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528297, XrefRangeEnd = 528309, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniOpenAttack0802Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002543 RID: 9539 RVA: 0x00097E48 File Offset: 0x00096048 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528309, XrefRangeEnd = 528322, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack0803() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0803_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002544 RID: 9540 RVA: 0x00097E8C File Offset: 0x0009608C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528322, XrefRangeEnd = 528339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniOpenAttack0803Fire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002545 RID: 9541 RVA: 0x00097ED0 File Offset: 0x000960D0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 528339, RefRangeEnd = 528341, XrefRangeStart = 528339, XrefRangeEnd = 528339, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFireAttack(Vector3 Pos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002546 RID: 9542 RVA: 0x00097F24 File Offset: 0x00096124 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528363, RefRangeEnd = 528364, XrefRangeStart = 528341, XrefRangeEnd = 528363, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireAttack(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002547 RID: 9543 RVA: 0x00097F78 File Offset: 0x00096178 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528364, XrefRangeEnd = 528368, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFireExplosion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002548 RID: 9544 RVA: 0x00097FBC File Offset: 0x000961BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 528426, RefRangeEnd = 528427, XrefRangeStart = 528368, XrefRangeEnd = 528426, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFireExplosion(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002549 RID: 9545 RVA: 0x00098010 File Offset: 0x00096210 [CallerCount(3)] [CachedScanResults(RefRangeStart = 528433, RefRangeEnd = 528436, XrefRangeStart = 528427, XrefRangeEnd = 528433, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StartIceBulletShot(Transform Pos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Pos); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600254A RID: 9546 RVA: 0x0009806C File Offset: 0x0009626C [CallerCount(0)] public unsafe void EndIceBulletShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600254B RID: 9547 RVA: 0x000980B0 File Offset: 0x000962B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528465, RefRangeEnd = 528466, XrefRangeStart = 528436, XrefRangeEnd = 528465, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateIceBullet(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600254C RID: 9548 RVA: 0x00098104 File Offset: 0x00096304 [CallerCount(3)] [CachedScanResults(RefRangeStart = 528469, RefRangeEnd = 528472, XrefRangeStart = 528466, XrefRangeEnd = 528469, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool AttackHit(Vector3 Pos_Attack, float fRadius, AttackData AD, EffectPool Eff) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos_Attack; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AD); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(Eff); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600254D RID: 9549 RVA: 0x000981AC File Offset: 0x000963AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528472, XrefRangeEnd = 528485, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniArcaneAttackBReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600254E RID: 9550 RVA: 0x000981F0 File Offset: 0x000963F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528510, RefRangeEnd = 528511, XrefRangeStart = 528485, XrefRangeEnd = 528510, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateArcaneAttackB(float fDaltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDaltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600254F RID: 9551 RVA: 0x00098244 File Offset: 0x00096444 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528511, XrefRangeEnd = 528512, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenLightningAttack(Transform Pos, float Radius) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Pos); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Radius; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002550 RID: 9552 RVA: 0x000982B0 File Offset: 0x000964B0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528552, RefRangeEnd = 528553, XrefRangeStart = 528512, XrefRangeEnd = 528552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateLightningAttack(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002551 RID: 9553 RVA: 0x00098304 File Offset: 0x00096504 [CallerCount(0)] public unsafe void OpenLightningAttackB() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002552 RID: 9554 RVA: 0x00098348 File Offset: 0x00096548 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528567, RefRangeEnd = 528568, XrefRangeStart = 528553, XrefRangeEnd = 528567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateLightningAttackB(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002553 RID: 9555 RVA: 0x0009839C File Offset: 0x0009659C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528568, XrefRangeEnd = 528571, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDashLShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002554 RID: 9556 RVA: 0x000983E0 File Offset: 0x000965E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528571, XrefRangeEnd = 528574, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackDashRShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002555 RID: 9557 RVA: 0x00098424 File Offset: 0x00096624 [CallerCount(4)] [CachedScanResults(RefRangeStart = 528593, RefRangeEnd = 528597, XrefRangeStart = 528574, XrefRangeEnd = 528593, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayArcaneBullet(Vector3 ShotPos, Vector3 Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref ShotPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002556 RID: 9558 RVA: 0x0009848C File Offset: 0x0009668C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528597, XrefRangeEnd = 528615, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack02Ready() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002557 RID: 9559 RVA: 0x000984D0 File Offset: 0x000966D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528615, XrefRangeEnd = 528627, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack02Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002558 RID: 9560 RVA: 0x00098514 File Offset: 0x00096714 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528627, XrefRangeEnd = 528646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackReady01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002559 RID: 9561 RVA: 0x00098558 File Offset: 0x00096758 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528646, XrefRangeEnd = 528650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttackReady02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600255A RID: 9562 RVA: 0x0009859C File Offset: 0x0009679C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528650, XrefRangeEnd = 528651, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniSetShotTarget() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600255B RID: 9563 RVA: 0x000985E0 File Offset: 0x000967E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528651, XrefRangeEnd = 528668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniAttack03Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600255C RID: 9564 RVA: 0x00098624 File Offset: 0x00096824 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528691, RefRangeEnd = 528692, XrefRangeStart = 528668, XrefRangeEnd = 528691, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ShotArcaneCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600255D RID: 9565 RVA: 0x00098668 File Offset: 0x00096868 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528725, RefRangeEnd = 528726, XrefRangeStart = 528692, XrefRangeEnd = 528725, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ShotFireShotgun(Vector3 Pos_Shot, Vector3 Pos_Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos_Shot; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos_Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600255E RID: 9566 RVA: 0x000986D0 File Offset: 0x000968D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 528790, RefRangeEnd = 528791, XrefRangeStart = 528726, XrefRangeEnd = 528790, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ShotLightning() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_ShotLightning_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600255F RID: 9567 RVA: 0x00098714 File Offset: 0x00096914 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 528791, XrefRangeEnd = 528793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniPlaySEChargeSmall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002560 RID: 9568 RVA: 0x00098758 File Offset: 0x00096958 [CallerCount(0)] public unsafe void SetLightningSpeedUp(float Speed = 1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Speed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002561 RID: 9569 RVA: 0x000987AC File Offset: 0x000969AC [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void PlayPSLightningSpeedUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSLightningSpeedUp_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002562 RID: 9570 RVA: 0x000987FC File Offset: 0x000969FC [CallerCount(5874)] [CachedScanResults(RefRangeStart = 24, RefRangeEnd = 5898, XrefRangeStart = 24, XrefRangeEnd = 5898, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void StopPSLightningSpeedUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_StopPSLightningSpeedUp_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002563 RID: 9571 RVA: 0x0009884C File Offset: 0x00096A4C [CallerCount(1)] [CachedScanResults(RefRangeStart = 528883, RefRangeEnd = 528884, XrefRangeStart = 528793, XrefRangeEnd = 528883, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), BossLevel06EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002564 RID: 9572 RVA: 0x000988AC File Offset: 0x00096AAC [CallerCount(1)] [CachedScanResults(RefRangeStart = 528894, RefRangeEnd = 528895, XrefRangeStart = 528884, XrefRangeEnd = 528894, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe BossLevel06EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(BossLevel06EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002565 RID: 9573 RVA: 0x000988F8 File Offset: 0x00096AF8 // Note: this type is marked as 'beforefieldinit'. static BossLevel06EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "BossLevel06EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerTransform"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_GhostFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_HandL"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_HandR"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Dash"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_DashFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FireBall"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_PlusGhost01"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_PlusGhost02"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_PlusGhost03"); BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_PlusGhost04"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DebutCharge"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dash"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DashFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destroy"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LWNCure"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_NormalFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ArcaneChargeFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_IceChargeFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FireChargeFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningChargeFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ArcaneSwitch"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_IceSwitch"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FireSwitch"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningSwitch"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ArcaneChargeHand"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_IceChargeHand"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FireChargeHand"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningChargeHand"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ArcaneChargeBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_IceChargeBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FireChargeBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningChargeBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ArcaneChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_IceChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FireChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightningChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusCharge"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusFireHelp"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PlusBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_PS_PlusFireCombine"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS_Floor"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS_ChargeHand"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS_ChargeBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightBeam"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DebutExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Wind"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ThroneAppear01"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ThroneAppear02"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ThroneAppear03"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ThroneAppear04"); BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_ThroneAppear05"); BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ObjFloat"); BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneObjStory01"); BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneObjStory02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSceneThrone"); BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneThrone"); BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneThroneMovePos"); BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneThrone02"); BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SceneThroneMovePos02"); BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudUp"); BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MR_CloudDown"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudUp"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatCloudDown"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DebutExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_GhostFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CounterMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CounterMagicHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_CounterMagicHit02"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneReady01"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneAttackS"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneAttackM"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneAttackB"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneAttackHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneFloorBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneFloorBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneFloorBulletHitWall"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneChargeBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneChargeHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ArcaneChargeHitWall"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceCounterBullet01"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceCounterBullet02"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceCounterBulletShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceCounterBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceChargeShotBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_IceChargeShotHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireBulletReady01"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireAttack0801"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireAttack0802"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireAttack0803"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireAttack0803Explosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Root_FireAttack0801"); BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Root_FireAttack0802"); BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Root_FireAttack0803"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SplashBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SplashBulletExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SplashBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireBallShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireBall"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireBallExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FireBallHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBulletHintPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningBulletHintPath"); BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningBullet01Path"); BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningBullet02Path"); BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningBullet03Path"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBulletHintTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBulletHintTarget"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningReady01"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningReady02"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningAttackS"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningAttackM"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBall"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningBallHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningChargeAimFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_LightningChargeBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDebutExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffGhostFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCounterMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCounterMagicHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCounterMagicHit02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneReady01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneAttackS"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneAttackM"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneAttackB"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneAttackHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneAttackBReady"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneFloorBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneFloorBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneFloorBulletHitWall"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneChargeBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneChargeHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffArcaneChargeHitWall"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBullet02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBulletShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceCounterBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceChargeShotBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIceChargeShotHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBulletReady01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack0801"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack0802"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack0803"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireAttack0803Explosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSplashBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSplashBulletExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireSplashBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBallShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBall"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBallExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFireBallHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningReady01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningReady02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBulletHint"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBullet03"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHintTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBulletHintTarget"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttackS"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttackM"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttackBReady"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBall"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningBallHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningChargeAimFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningChargeAimFloorC"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningChargeBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Wake"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DestoryReady"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LWNCure"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Water"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ThroneAppear01"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ThroneAppear02"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ThroneAppear03Loop"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ThroneAppear04"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ThroneAppear05"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ThroneAppear05Loop"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Body"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DashLoop"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SwitchMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeShake"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeFinishTip"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeSmall"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShotArcane"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShotIce"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShotFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShotLightning"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CounterMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CounterMagicHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_CounterMagicHit02"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ArcaneHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ArcaneHitWall"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_IceCounterBulletShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_IceCounterBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_IceChargeShotHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_SplashHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningBallHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FrieBallExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FrieBallExplosion02"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireSwing"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireAttackFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireFloorExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FireBallAppear"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightningChargeBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusFireHelp"); BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_PlusFireCombine"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWake"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestoryReady"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELWNCure"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWater"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEThroneAppear01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEThroneAppear02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEThroneAppear03Loop"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEThroneAppear04"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEThroneAppear05"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEThroneAppear05Loop"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDashLoop"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwitchMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeShake"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeFinishTip"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeSmall"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShotArcane"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShotIce"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShotFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShotLightning"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECounterMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireSwing"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireAttackFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallAppear"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPLightningChargeBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusFireHelp"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPlusFireCombine"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECounterMagicHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECounterMagicHit02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArcaneHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEArcaneHitWall"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEIceCounterBulletShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEIceCounterBulletHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEIceChargeShotHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESplashHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireFloorExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireBallExplosion02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPLightningBallHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_CounterMagic01"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_CounterMagic02"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_ArcaneAttackS"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_ArcaneAttackM"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_ArcaneAttackB"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningAttackS"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_ArcaneFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_IceFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FireFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCharge01"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningCharge02"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FireAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FireExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_ChargeFinish"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEBody"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBodyVolume"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEBodyPitch"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveValue"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSECharge"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargeVolume"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEChargePitch"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bGhostFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iGhostFireTotal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosGhostFire"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostFireX"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostFireY"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostFireZ"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostFireXSpeed"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostFireYSpeed"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostFireZSpeed"); BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostFirePos"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGhostDistance"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCounterMagic"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCounterMagicRadius"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCounterMagicTime01"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCounterMagicTime02"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCounterMagicTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCounterMagicIntervals"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCounterMagicIntervalsVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bArcaneAttackB"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosArcaneAttackB"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArcaneAttackBTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArcaneAttackBTimeVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3ArcaneAttackBDirection"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bArcaneAttackBHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iArcaneFloorBulletNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArcaneFloorBulletLife"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArcaneFloorBulleClose"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fArcaneFloorBulleCloseTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIceBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosBulletShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceBulletInterval"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceBulletIntervalVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceBulletTarget"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIceCounterBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceCounterBulletIndex"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosIceCounterBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PSIceCounterBullet"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletTimeVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceCounterBulletDirection"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletSpeed"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_IceCounterBulletSpearRotate"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceCounterBulletRotate"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3IceChargeTarget"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bIceChargeShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceChargeBulletReciprocal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceChargeBulletReciprocalVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceChargeBulletTotal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iIceChargeBulletVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceChargeBulletInterval"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceChargeBulletIntervalVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireBulletNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iSplashBulletNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSplashBulletRandom"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireBallData"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireAttackPos"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackTimeVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackRadius"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackIntervals"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireAttackIntervalsVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireAttackIndex"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireExplosion"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireExplosionNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFireExplosionNumVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireExplosionDirection"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireExplosionPos"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireExplosionRadius"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireExplosionntervals"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireExplosionIntervalsVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iLightningBallNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningChargeAimFloor"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iLightningChargeAimFloorNum"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosLightningChargeAimFloo"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosLightningChargeAimFlooC"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeAimFlooPI"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeAimFlooX"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeAimFlooZ"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeAimFloorRadius"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3LightningChargeAimFloorFollow"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackTimeVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackIntervals"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackIntervalsVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackRadius"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PosLightningAttack"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAttackShot"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAttackB"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackBTime"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackBTimeVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackBIntervals"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackBIntervalsVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningChargeHit"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeHitRadius"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeDuration"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeDurationV2"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeDurationVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeIntervals"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningChargeIntervalsVal"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3LightningBulletHintShotPoint"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3LightningBulletHintEndPoint"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_posEffLightningBulletHintTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_posEffLightningBulletHintTarget"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningSpeedUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningSpeedUp"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3ShotTarget"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDash"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bEndLight"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCure"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEDestoryReadyVolume"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSELWNCureVolume"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bThroneStartUp"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEThroneVolume"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_fEndLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fEndLightSpeed"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic"); BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iPlusStory"); BossLevel06EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665946); BossLevel06EffectPlay.NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665947); BossLevel06EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665948); BossLevel06EffectPlay.NativeMethodInfoPtr_Remove_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665949); BossLevel06EffectPlay.NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665950); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665951); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665952); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryStopCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665953); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665954); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEndLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665955); BossLevel06EffectPlay.NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665956); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCure_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665957); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665958); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryThroneUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665959); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665960); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665961); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665962); BossLevel06EffectPlay.NativeMethodInfoPtr_StoryEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665963); BossLevel06EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665964); BossLevel06EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665965); BossLevel06EffectPlay.NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665966); BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSBody_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665967); BossLevel06EffectPlay.NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665968); BossLevel06EffectPlay.NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665969); BossLevel06EffectPlay.NativeMethodInfoPtr_CreateGhostFire_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665970); BossLevel06EffectPlay.NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665971); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665972); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665973); BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665974); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665975); BossLevel06EffectPlay.NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665976); BossLevel06EffectPlay.NativeMethodInfoPtr_CloseGhostFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665977); BossLevel06EffectPlay.NativeMethodInfoPtr_SkipPlusStory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665978); BossLevel06EffectPlay.NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665979); BossLevel06EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665980); BossLevel06EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665981); BossLevel06EffectPlay.NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665982); BossLevel06EffectPlay.NativeMethodInfoPtr_GetMagicType_Public_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665983); BossLevel06EffectPlay.NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665984); BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665985); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665986); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665987); BossLevel06EffectPlay.NativeMethodInfoPtr_Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665988); BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665989); BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665990); BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinish_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665991); BossLevel06EffectPlay.NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665992); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneFloorBullet_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665993); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayIceCounterBullet_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665994); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665995); BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665996); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665997); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665998); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayLightningBall_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665999); BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666000); BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666001); BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666002); BossLevel06EffectPlay.NativeMethodInfoPtr_EndLightningCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666003); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666004); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666005); BossLevel06EffectPlay.NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666006); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666007); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666008); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666009); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666010); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666011); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666012); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666013); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666014); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666015); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666016); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0801_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666017); BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666018); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0802_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666019); BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666020); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack0803_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666021); BossLevel06EffectPlay.NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666022); BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666023); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666024); BossLevel06EffectPlay.NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666025); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666026); BossLevel06EffectPlay.NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666027); BossLevel06EffectPlay.NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666028); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666029); BossLevel06EffectPlay.NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666030); BossLevel06EffectPlay.NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666031); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666032); BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666033); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666034); BossLevel06EffectPlay.NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666035); BossLevel06EffectPlay.NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666036); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666037); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666038); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666039); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666040); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666041); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666042); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttackReady02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666043); BossLevel06EffectPlay.NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666044); BossLevel06EffectPlay.NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666045); BossLevel06EffectPlay.NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666046); BossLevel06EffectPlay.NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666047); BossLevel06EffectPlay.NativeMethodInfoPtr_ShotLightning_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666048); BossLevel06EffectPlay.NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666049); BossLevel06EffectPlay.NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666050); BossLevel06EffectPlay.NativeMethodInfoPtr_PlayPSLightningSpeedUp_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666051); BossLevel06EffectPlay.NativeMethodInfoPtr_StopPSLightningSpeedUp_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666052); BossLevel06EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666053); BossLevel06EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666054); } // Token: 0x06002566 RID: 9574 RVA: 0x0000351C File Offset: 0x0000171C public BossLevel06EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000CE3 RID: 3299 // (get) Token: 0x06002567 RID: 9575 RVA: 0x0009B3D0 File Offset: 0x000995D0 // (set) Token: 0x06002568 RID: 9576 RVA: 0x0009B404 File Offset: 0x00099604 public unsafe PlayerCamera g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerCamera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CE4 RID: 3300 // (get) Token: 0x06002569 RID: 9577 RVA: 0x0009B42C File Offset: 0x0009962C // (set) Token: 0x0600256A RID: 9578 RVA: 0x0009B460 File Offset: 0x00099660 public unsafe Transform g_PlayerTransform { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PlayerTransform), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CE5 RID: 3301 // (get) Token: 0x0600256B RID: 9579 RVA: 0x0009B488 File Offset: 0x00099688 // (set) Token: 0x0600256C RID: 9580 RVA: 0x0009B4BC File Offset: 0x000996BC public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CE6 RID: 3302 // (get) Token: 0x0600256D RID: 9581 RVA: 0x0009B4E4 File Offset: 0x000996E4 // (set) Token: 0x0600256E RID: 9582 RVA: 0x0009B518 File Offset: 0x00099718 public unsafe AI_BossLevel06 g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_BossLevel06(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CE7 RID: 3303 // (get) Token: 0x0600256F RID: 9583 RVA: 0x0009B540 File Offset: 0x00099740 // (set) Token: 0x06002570 RID: 9584 RVA: 0x0009B574 File Offset: 0x00099774 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CE8 RID: 3304 // (get) Token: 0x06002571 RID: 9585 RVA: 0x0009B59C File Offset: 0x0009979C // (set) Token: 0x06002572 RID: 9586 RVA: 0x0009B5D0 File Offset: 0x000997D0 public unsafe Il2CppReferenceArray Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CE9 RID: 3305 // (get) Token: 0x06002573 RID: 9587 RVA: 0x0009B5F8 File Offset: 0x000997F8 // (set) Token: 0x06002574 RID: 9588 RVA: 0x0009B62C File Offset: 0x0009982C public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CEA RID: 3306 // (get) Token: 0x06002575 RID: 9589 RVA: 0x0009B654 File Offset: 0x00099854 // (set) Token: 0x06002576 RID: 9590 RVA: 0x0009B67C File Offset: 0x0009987C public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17000CEB RID: 3307 // (get) Token: 0x06002577 RID: 9591 RVA: 0x0009B6A0 File Offset: 0x000998A0 // (set) Token: 0x06002578 RID: 9592 RVA: 0x0009B6C8 File Offset: 0x000998C8 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17000CEC RID: 3308 // (get) Token: 0x06002579 RID: 9593 RVA: 0x0009B6EC File Offset: 0x000998EC // (set) Token: 0x0600257A RID: 9594 RVA: 0x0009B720 File Offset: 0x00099920 public unsafe Transform Pos_GhostFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_GhostFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CED RID: 3309 // (get) Token: 0x0600257B RID: 9595 RVA: 0x0009B748 File Offset: 0x00099948 // (set) Token: 0x0600257C RID: 9596 RVA: 0x0009B77C File Offset: 0x0009997C public unsafe Transform Pos_HandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CEE RID: 3310 // (get) Token: 0x0600257D RID: 9597 RVA: 0x0009B7A4 File Offset: 0x000999A4 // (set) Token: 0x0600257E RID: 9598 RVA: 0x0009B7D8 File Offset: 0x000999D8 public unsafe Transform Pos_HandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_HandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CEF RID: 3311 // (get) Token: 0x0600257F RID: 9599 RVA: 0x0009B800 File Offset: 0x00099A00 // (set) Token: 0x06002580 RID: 9600 RVA: 0x0009B834 File Offset: 0x00099A34 public unsafe Transform Pos_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF0 RID: 3312 // (get) Token: 0x06002581 RID: 9601 RVA: 0x0009B85C File Offset: 0x00099A5C // (set) Token: 0x06002582 RID: 9602 RVA: 0x0009B890 File Offset: 0x00099A90 public unsafe Transform Pos_DashFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF1 RID: 3313 // (get) Token: 0x06002583 RID: 9603 RVA: 0x0009B8B8 File Offset: 0x00099AB8 // (set) Token: 0x06002584 RID: 9604 RVA: 0x0009B8EC File Offset: 0x00099AEC public unsafe Transform Pos_FireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_FireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF2 RID: 3314 // (get) Token: 0x06002585 RID: 9605 RVA: 0x0009B914 File Offset: 0x00099B14 // (set) Token: 0x06002586 RID: 9606 RVA: 0x0009B948 File Offset: 0x00099B48 public unsafe Transform Pos_PlusGhost01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF3 RID: 3315 // (get) Token: 0x06002587 RID: 9607 RVA: 0x0009B970 File Offset: 0x00099B70 // (set) Token: 0x06002588 RID: 9608 RVA: 0x0009B9A4 File Offset: 0x00099BA4 public unsafe Transform Pos_PlusGhost02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF4 RID: 3316 // (get) Token: 0x06002589 RID: 9609 RVA: 0x0009B9CC File Offset: 0x00099BCC // (set) Token: 0x0600258A RID: 9610 RVA: 0x0009BA00 File Offset: 0x00099C00 public unsafe Transform Pos_PlusGhost03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF5 RID: 3317 // (get) Token: 0x0600258B RID: 9611 RVA: 0x0009BA28 File Offset: 0x00099C28 // (set) Token: 0x0600258C RID: 9612 RVA: 0x0009BA5C File Offset: 0x00099C5C public unsafe Transform Pos_PlusGhost04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Pos_PlusGhost04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF6 RID: 3318 // (get) Token: 0x0600258D RID: 9613 RVA: 0x0009BA84 File Offset: 0x00099C84 // (set) Token: 0x0600258E RID: 9614 RVA: 0x0009BAB8 File Offset: 0x00099CB8 public unsafe ParticleSystem PS_DebutCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF7 RID: 3319 // (get) Token: 0x0600258F RID: 9615 RVA: 0x0009BAE0 File Offset: 0x00099CE0 // (set) Token: 0x06002590 RID: 9616 RVA: 0x0009BB14 File Offset: 0x00099D14 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF8 RID: 3320 // (get) Token: 0x06002591 RID: 9617 RVA: 0x0009BB3C File Offset: 0x00099D3C // (set) Token: 0x06002592 RID: 9618 RVA: 0x0009BB70 File Offset: 0x00099D70 public unsafe ParticleSystem PS_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CF9 RID: 3321 // (get) Token: 0x06002593 RID: 9619 RVA: 0x0009BB98 File Offset: 0x00099D98 // (set) Token: 0x06002594 RID: 9620 RVA: 0x0009BBCC File Offset: 0x00099DCC public unsafe ParticleSystem PS_DashFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DashFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CFA RID: 3322 // (get) Token: 0x06002595 RID: 9621 RVA: 0x0009BBF4 File Offset: 0x00099DF4 // (set) Token: 0x06002596 RID: 9622 RVA: 0x0009BC28 File Offset: 0x00099E28 public unsafe ParticleSystem PS_Destroy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Destroy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CFB RID: 3323 // (get) Token: 0x06002597 RID: 9623 RVA: 0x0009BC50 File Offset: 0x00099E50 // (set) Token: 0x06002598 RID: 9624 RVA: 0x0009BC84 File Offset: 0x00099E84 public unsafe ParticleSystem PS_LWNCure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LWNCure), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CFC RID: 3324 // (get) Token: 0x06002599 RID: 9625 RVA: 0x0009BCAC File Offset: 0x00099EAC // (set) Token: 0x0600259A RID: 9626 RVA: 0x0009BCE0 File Offset: 0x00099EE0 public unsafe ParticleSystem PS_NormalFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_NormalFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CFD RID: 3325 // (get) Token: 0x0600259B RID: 9627 RVA: 0x0009BD08 File Offset: 0x00099F08 // (set) Token: 0x0600259C RID: 9628 RVA: 0x0009BD3C File Offset: 0x00099F3C public unsafe ParticleSystem PS_ArcaneChargeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CFE RID: 3326 // (get) Token: 0x0600259D RID: 9629 RVA: 0x0009BD64 File Offset: 0x00099F64 // (set) Token: 0x0600259E RID: 9630 RVA: 0x0009BD98 File Offset: 0x00099F98 public unsafe ParticleSystem PS_IceChargeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000CFF RID: 3327 // (get) Token: 0x0600259F RID: 9631 RVA: 0x0009BDC0 File Offset: 0x00099FC0 // (set) Token: 0x060025A0 RID: 9632 RVA: 0x0009BDF4 File Offset: 0x00099FF4 public unsafe ParticleSystem PS_FireChargeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D00 RID: 3328 // (get) Token: 0x060025A1 RID: 9633 RVA: 0x0009BE1C File Offset: 0x0009A01C // (set) Token: 0x060025A2 RID: 9634 RVA: 0x0009BE50 File Offset: 0x0009A050 public unsafe ParticleSystem PS_LightningChargeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D01 RID: 3329 // (get) Token: 0x060025A3 RID: 9635 RVA: 0x0009BE78 File Offset: 0x0009A078 // (set) Token: 0x060025A4 RID: 9636 RVA: 0x0009BEAC File Offset: 0x0009A0AC public unsafe ParticleSystem PS_ArcaneSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneSwitch), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D02 RID: 3330 // (get) Token: 0x060025A5 RID: 9637 RVA: 0x0009BED4 File Offset: 0x0009A0D4 // (set) Token: 0x060025A6 RID: 9638 RVA: 0x0009BF08 File Offset: 0x0009A108 public unsafe ParticleSystem PS_IceSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceSwitch), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D03 RID: 3331 // (get) Token: 0x060025A7 RID: 9639 RVA: 0x0009BF30 File Offset: 0x0009A130 // (set) Token: 0x060025A8 RID: 9640 RVA: 0x0009BF64 File Offset: 0x0009A164 public unsafe ParticleSystem PS_FireSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireSwitch), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D04 RID: 3332 // (get) Token: 0x060025A9 RID: 9641 RVA: 0x0009BF8C File Offset: 0x0009A18C // (set) Token: 0x060025AA RID: 9642 RVA: 0x0009BFC0 File Offset: 0x0009A1C0 public unsafe ParticleSystem PS_LightningSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningSwitch), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D05 RID: 3333 // (get) Token: 0x060025AB RID: 9643 RVA: 0x0009BFE8 File Offset: 0x0009A1E8 // (set) Token: 0x060025AC RID: 9644 RVA: 0x0009C01C File Offset: 0x0009A21C public unsafe ParticleSystem PS_ArcaneChargeHand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D06 RID: 3334 // (get) Token: 0x060025AD RID: 9645 RVA: 0x0009C044 File Offset: 0x0009A244 // (set) Token: 0x060025AE RID: 9646 RVA: 0x0009C078 File Offset: 0x0009A278 public unsafe ParticleSystem PS_IceChargeHand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D07 RID: 3335 // (get) Token: 0x060025AF RID: 9647 RVA: 0x0009C0A0 File Offset: 0x0009A2A0 // (set) Token: 0x060025B0 RID: 9648 RVA: 0x0009C0D4 File Offset: 0x0009A2D4 public unsafe ParticleSystem PS_FireChargeHand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D08 RID: 3336 // (get) Token: 0x060025B1 RID: 9649 RVA: 0x0009C0FC File Offset: 0x0009A2FC // (set) Token: 0x060025B2 RID: 9650 RVA: 0x0009C130 File Offset: 0x0009A330 public unsafe ParticleSystem PS_LightningChargeHand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D09 RID: 3337 // (get) Token: 0x060025B3 RID: 9651 RVA: 0x0009C158 File Offset: 0x0009A358 // (set) Token: 0x060025B4 RID: 9652 RVA: 0x0009C18C File Offset: 0x0009A38C public unsafe ParticleSystem PS_ArcaneChargeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D0A RID: 3338 // (get) Token: 0x060025B5 RID: 9653 RVA: 0x0009C1B4 File Offset: 0x0009A3B4 // (set) Token: 0x060025B6 RID: 9654 RVA: 0x0009C1E8 File Offset: 0x0009A3E8 public unsafe ParticleSystem PS_IceChargeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D0B RID: 3339 // (get) Token: 0x060025B7 RID: 9655 RVA: 0x0009C210 File Offset: 0x0009A410 // (set) Token: 0x060025B8 RID: 9656 RVA: 0x0009C244 File Offset: 0x0009A444 public unsafe ParticleSystem PS_FireChargeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D0C RID: 3340 // (get) Token: 0x060025B9 RID: 9657 RVA: 0x0009C26C File Offset: 0x0009A46C // (set) Token: 0x060025BA RID: 9658 RVA: 0x0009C2A0 File Offset: 0x0009A4A0 public unsafe ParticleSystem PS_LightningChargeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D0D RID: 3341 // (get) Token: 0x060025BB RID: 9659 RVA: 0x0009C2C8 File Offset: 0x0009A4C8 // (set) Token: 0x060025BC RID: 9660 RVA: 0x0009C2FC File Offset: 0x0009A4FC public unsafe ParticleSystem PS_ArcaneChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ArcaneChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D0E RID: 3342 // (get) Token: 0x060025BD RID: 9661 RVA: 0x0009C324 File Offset: 0x0009A524 // (set) Token: 0x060025BE RID: 9662 RVA: 0x0009C358 File Offset: 0x0009A558 public unsafe ParticleSystem PS_IceChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_IceChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D0F RID: 3343 // (get) Token: 0x060025BF RID: 9663 RVA: 0x0009C380 File Offset: 0x0009A580 // (set) Token: 0x060025C0 RID: 9664 RVA: 0x0009C3B4 File Offset: 0x0009A5B4 public unsafe ParticleSystem PS_FireChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_FireChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D10 RID: 3344 // (get) Token: 0x060025C1 RID: 9665 RVA: 0x0009C3DC File Offset: 0x0009A5DC // (set) Token: 0x060025C2 RID: 9666 RVA: 0x0009C410 File Offset: 0x0009A610 public unsafe ParticleSystem PS_LightningChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightningChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D11 RID: 3345 // (get) Token: 0x060025C3 RID: 9667 RVA: 0x0009C438 File Offset: 0x0009A638 // (set) Token: 0x060025C4 RID: 9668 RVA: 0x0009C46C File Offset: 0x0009A66C public unsafe ParticleSystem PS_PlusCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D12 RID: 3346 // (get) Token: 0x060025C5 RID: 9669 RVA: 0x0009C494 File Offset: 0x0009A694 // (set) Token: 0x060025C6 RID: 9670 RVA: 0x0009C4C8 File Offset: 0x0009A6C8 public unsafe ParticleSystem PS_PlusFireHelp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D13 RID: 3347 // (get) Token: 0x060025C7 RID: 9671 RVA: 0x0009C4F0 File Offset: 0x0009A6F0 // (set) Token: 0x060025C8 RID: 9672 RVA: 0x0009C524 File Offset: 0x0009A724 public unsafe ParticleSystem PS_PlusBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PlusBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D14 RID: 3348 // (get) Token: 0x060025C9 RID: 9673 RVA: 0x0009C54C File Offset: 0x0009A74C // (set) Token: 0x060025CA RID: 9674 RVA: 0x0009C580 File Offset: 0x0009A780 public unsafe ParticleSystem PS_PS_PlusFireCombine { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_PS_PlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D15 RID: 3349 // (get) Token: 0x060025CB RID: 9675 RVA: 0x0009C5A8 File Offset: 0x0009A7A8 // (set) Token: 0x060025CC RID: 9676 RVA: 0x0009C5DC File Offset: 0x0009A7DC public unsafe ParticleSystem g_PS_Floor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_Floor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D16 RID: 3350 // (get) Token: 0x060025CD RID: 9677 RVA: 0x0009C604 File Offset: 0x0009A804 // (set) Token: 0x060025CE RID: 9678 RVA: 0x0009C638 File Offset: 0x0009A838 public unsafe ParticleSystem g_PS_ChargeHand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeHand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D17 RID: 3351 // (get) Token: 0x060025CF RID: 9679 RVA: 0x0009C660 File Offset: 0x0009A860 // (set) Token: 0x060025D0 RID: 9680 RVA: 0x0009C694 File Offset: 0x0009A894 public unsafe ParticleSystem g_PS_ChargeBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PS_ChargeBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D18 RID: 3352 // (get) Token: 0x060025D1 RID: 9681 RVA: 0x0009C6BC File Offset: 0x0009A8BC // (set) Token: 0x060025D2 RID: 9682 RVA: 0x0009C6F0 File Offset: 0x0009A8F0 public unsafe ParticleSystem PS_LightBeam { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_LightBeam), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D19 RID: 3353 // (get) Token: 0x060025D3 RID: 9683 RVA: 0x0009C718 File Offset: 0x0009A918 // (set) Token: 0x060025D4 RID: 9684 RVA: 0x0009C74C File Offset: 0x0009A94C public unsafe ParticleSystem PS_DebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D1A RID: 3354 // (get) Token: 0x060025D5 RID: 9685 RVA: 0x0009C774 File Offset: 0x0009A974 // (set) Token: 0x060025D6 RID: 9686 RVA: 0x0009C7A8 File Offset: 0x0009A9A8 public unsafe ParticleSystem PS_Wind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_Wind), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D1B RID: 3355 // (get) Token: 0x060025D7 RID: 9687 RVA: 0x0009C7D0 File Offset: 0x0009A9D0 // (set) Token: 0x060025D8 RID: 9688 RVA: 0x0009C804 File Offset: 0x0009AA04 public unsafe ParticleSystem PS_ThroneAppear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D1C RID: 3356 // (get) Token: 0x060025D9 RID: 9689 RVA: 0x0009C82C File Offset: 0x0009AA2C // (set) Token: 0x060025DA RID: 9690 RVA: 0x0009C860 File Offset: 0x0009AA60 public unsafe ParticleSystem PS_ThroneAppear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D1D RID: 3357 // (get) Token: 0x060025DB RID: 9691 RVA: 0x0009C888 File Offset: 0x0009AA88 // (set) Token: 0x060025DC RID: 9692 RVA: 0x0009C8BC File Offset: 0x0009AABC public unsafe ParticleSystem PS_ThroneAppear03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D1E RID: 3358 // (get) Token: 0x060025DD RID: 9693 RVA: 0x0009C8E4 File Offset: 0x0009AAE4 // (set) Token: 0x060025DE RID: 9694 RVA: 0x0009C918 File Offset: 0x0009AB18 public unsafe ParticleSystem PS_ThroneAppear04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D1F RID: 3359 // (get) Token: 0x060025DF RID: 9695 RVA: 0x0009C940 File Offset: 0x0009AB40 // (set) Token: 0x060025E0 RID: 9696 RVA: 0x0009C974 File Offset: 0x0009AB74 public unsafe ParticleSystem PS_ThroneAppear05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_PS_ThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D20 RID: 3360 // (get) Token: 0x060025E1 RID: 9697 RVA: 0x0009C99C File Offset: 0x0009AB9C // (set) Token: 0x060025E2 RID: 9698 RVA: 0x0009C9D0 File Offset: 0x0009ABD0 public unsafe Act07Boss_Floating ObjFloat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Act07Boss_Floating(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_ObjFloat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D21 RID: 3361 // (get) Token: 0x060025E3 RID: 9699 RVA: 0x0009C9F8 File Offset: 0x0009ABF8 // (set) Token: 0x060025E4 RID: 9700 RVA: 0x0009CA2C File Offset: 0x0009AC2C public unsafe GameObject SceneObjStory01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D22 RID: 3362 // (get) Token: 0x060025E5 RID: 9701 RVA: 0x0009CA54 File Offset: 0x0009AC54 // (set) Token: 0x060025E6 RID: 9702 RVA: 0x0009CA88 File Offset: 0x0009AC88 public unsafe GameObject SceneObjStory02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneObjStory02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D23 RID: 3363 // (get) Token: 0x060025E7 RID: 9703 RVA: 0x0009CAB0 File Offset: 0x0009ACB0 // (set) Token: 0x060025E8 RID: 9704 RVA: 0x0009CAD8 File Offset: 0x0009ACD8 public unsafe bool g_bSceneThrone { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSceneThrone)) = value; } } // Token: 0x17000D24 RID: 3364 // (get) Token: 0x060025E9 RID: 9705 RVA: 0x0009CAFC File Offset: 0x0009ACFC // (set) Token: 0x060025EA RID: 9706 RVA: 0x0009CB30 File Offset: 0x0009AD30 public unsafe Transform SceneThrone { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D25 RID: 3365 // (get) Token: 0x060025EB RID: 9707 RVA: 0x0009CB58 File Offset: 0x0009AD58 // (set) Token: 0x060025EC RID: 9708 RVA: 0x0009CB8C File Offset: 0x0009AD8C public unsafe Transform SceneThroneMovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D26 RID: 3366 // (get) Token: 0x060025ED RID: 9709 RVA: 0x0009CBB4 File Offset: 0x0009ADB4 // (set) Token: 0x060025EE RID: 9710 RVA: 0x0009CBE8 File Offset: 0x0009ADE8 public unsafe Transform SceneThrone02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThrone02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D27 RID: 3367 // (get) Token: 0x060025EF RID: 9711 RVA: 0x0009CC10 File Offset: 0x0009AE10 // (set) Token: 0x060025F0 RID: 9712 RVA: 0x0009CC44 File Offset: 0x0009AE44 public unsafe Transform SceneThroneMovePos02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SceneThroneMovePos02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D28 RID: 3368 // (get) Token: 0x060025F1 RID: 9713 RVA: 0x0009CC6C File Offset: 0x0009AE6C // (set) Token: 0x060025F2 RID: 9714 RVA: 0x0009CCA0 File Offset: 0x0009AEA0 public unsafe MeshRenderer MR_CloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D29 RID: 3369 // (get) Token: 0x060025F3 RID: 9715 RVA: 0x0009CCC8 File Offset: 0x0009AEC8 // (set) Token: 0x060025F4 RID: 9716 RVA: 0x0009CCFC File Offset: 0x0009AEFC public unsafe MeshRenderer MR_CloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_MR_CloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D2A RID: 3370 // (get) Token: 0x060025F5 RID: 9717 RVA: 0x0009CD24 File Offset: 0x0009AF24 // (set) Token: 0x060025F6 RID: 9718 RVA: 0x0009CD58 File Offset: 0x0009AF58 public unsafe Material g_MatCloudUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D2B RID: 3371 // (get) Token: 0x060025F7 RID: 9719 RVA: 0x0009CD80 File Offset: 0x0009AF80 // (set) Token: 0x060025F8 RID: 9720 RVA: 0x0009CDB4 File Offset: 0x0009AFB4 public unsafe Material g_MatCloudDown { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_MatCloudDown), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D2C RID: 3372 // (get) Token: 0x060025F9 RID: 9721 RVA: 0x0009CDDC File Offset: 0x0009AFDC // (set) Token: 0x060025FA RID: 9722 RVA: 0x0009CE10 File Offset: 0x0009B010 public unsafe GameObject Eff_DebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_DebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D2D RID: 3373 // (get) Token: 0x060025FB RID: 9723 RVA: 0x0009CE38 File Offset: 0x0009B038 // (set) Token: 0x060025FC RID: 9724 RVA: 0x0009CE6C File Offset: 0x0009B06C public unsafe GameObject Eff_GhostFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_GhostFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D2E RID: 3374 // (get) Token: 0x060025FD RID: 9725 RVA: 0x0009CE94 File Offset: 0x0009B094 // (set) Token: 0x060025FE RID: 9726 RVA: 0x0009CEC8 File Offset: 0x0009B0C8 public unsafe GameObject Eff_CounterMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D2F RID: 3375 // (get) Token: 0x060025FF RID: 9727 RVA: 0x0009CEF0 File Offset: 0x0009B0F0 // (set) Token: 0x06002600 RID: 9728 RVA: 0x0009CF24 File Offset: 0x0009B124 public unsafe GameObject Eff_CounterMagicHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D30 RID: 3376 // (get) Token: 0x06002601 RID: 9729 RVA: 0x0009CF4C File Offset: 0x0009B14C // (set) Token: 0x06002602 RID: 9730 RVA: 0x0009CF80 File Offset: 0x0009B180 public unsafe GameObject Eff_CounterMagicHit02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_CounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D31 RID: 3377 // (get) Token: 0x06002603 RID: 9731 RVA: 0x0009CFA8 File Offset: 0x0009B1A8 // (set) Token: 0x06002604 RID: 9732 RVA: 0x0009CFDC File Offset: 0x0009B1DC public unsafe GameObject Eff_ArcaneReady01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneReady01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D32 RID: 3378 // (get) Token: 0x06002605 RID: 9733 RVA: 0x0009D004 File Offset: 0x0009B204 // (set) Token: 0x06002606 RID: 9734 RVA: 0x0009D038 File Offset: 0x0009B238 public unsafe GameObject Eff_ArcaneShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D33 RID: 3379 // (get) Token: 0x06002607 RID: 9735 RVA: 0x0009D060 File Offset: 0x0009B260 // (set) Token: 0x06002608 RID: 9736 RVA: 0x0009D094 File Offset: 0x0009B294 public unsafe GameObject Eff_ArcaneBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D34 RID: 3380 // (get) Token: 0x06002609 RID: 9737 RVA: 0x0009D0BC File Offset: 0x0009B2BC // (set) Token: 0x0600260A RID: 9738 RVA: 0x0009D0F0 File Offset: 0x0009B2F0 public unsafe GameObject Eff_ArcaneHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D35 RID: 3381 // (get) Token: 0x0600260B RID: 9739 RVA: 0x0009D118 File Offset: 0x0009B318 // (set) Token: 0x0600260C RID: 9740 RVA: 0x0009D14C File Offset: 0x0009B34C public unsafe GameObject Eff_ArcaneAttackS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D36 RID: 3382 // (get) Token: 0x0600260D RID: 9741 RVA: 0x0009D174 File Offset: 0x0009B374 // (set) Token: 0x0600260E RID: 9742 RVA: 0x0009D1A8 File Offset: 0x0009B3A8 public unsafe GameObject Eff_ArcaneAttackM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D37 RID: 3383 // (get) Token: 0x0600260F RID: 9743 RVA: 0x0009D1D0 File Offset: 0x0009B3D0 // (set) Token: 0x06002610 RID: 9744 RVA: 0x0009D204 File Offset: 0x0009B404 public unsafe GameObject Eff_ArcaneAttackB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D38 RID: 3384 // (get) Token: 0x06002611 RID: 9745 RVA: 0x0009D22C File Offset: 0x0009B42C // (set) Token: 0x06002612 RID: 9746 RVA: 0x0009D260 File Offset: 0x0009B460 public unsafe GameObject Eff_ArcaneAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D39 RID: 3385 // (get) Token: 0x06002613 RID: 9747 RVA: 0x0009D288 File Offset: 0x0009B488 // (set) Token: 0x06002614 RID: 9748 RVA: 0x0009D2BC File Offset: 0x0009B4BC public unsafe GameObject Eff_ArcaneFloorBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D3A RID: 3386 // (get) Token: 0x06002615 RID: 9749 RVA: 0x0009D2E4 File Offset: 0x0009B4E4 // (set) Token: 0x06002616 RID: 9750 RVA: 0x0009D318 File Offset: 0x0009B518 public unsafe GameObject Eff_ArcaneFloorBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D3B RID: 3387 // (get) Token: 0x06002617 RID: 9751 RVA: 0x0009D340 File Offset: 0x0009B540 // (set) Token: 0x06002618 RID: 9752 RVA: 0x0009D374 File Offset: 0x0009B574 public unsafe GameObject Eff_ArcaneFloorBulletHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D3C RID: 3388 // (get) Token: 0x06002619 RID: 9753 RVA: 0x0009D39C File Offset: 0x0009B59C // (set) Token: 0x0600261A RID: 9754 RVA: 0x0009D3D0 File Offset: 0x0009B5D0 public unsafe GameObject Eff_ArcaneChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D3D RID: 3389 // (get) Token: 0x0600261B RID: 9755 RVA: 0x0009D3F8 File Offset: 0x0009B5F8 // (set) Token: 0x0600261C RID: 9756 RVA: 0x0009D42C File Offset: 0x0009B62C public unsafe GameObject Eff_ArcaneChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D3E RID: 3390 // (get) Token: 0x0600261D RID: 9757 RVA: 0x0009D454 File Offset: 0x0009B654 // (set) Token: 0x0600261E RID: 9758 RVA: 0x0009D488 File Offset: 0x0009B688 public unsafe GameObject Eff_ArcaneChargeHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D3F RID: 3391 // (get) Token: 0x0600261F RID: 9759 RVA: 0x0009D4B0 File Offset: 0x0009B6B0 // (set) Token: 0x06002620 RID: 9760 RVA: 0x0009D4E4 File Offset: 0x0009B6E4 public unsafe GameObject Eff_ArcaneChargeHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_ArcaneChargeHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D40 RID: 3392 // (get) Token: 0x06002621 RID: 9761 RVA: 0x0009D50C File Offset: 0x0009B70C // (set) Token: 0x06002622 RID: 9762 RVA: 0x0009D540 File Offset: 0x0009B740 public unsafe GameObject Eff_IceShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D41 RID: 3393 // (get) Token: 0x06002623 RID: 9763 RVA: 0x0009D568 File Offset: 0x0009B768 // (set) Token: 0x06002624 RID: 9764 RVA: 0x0009D59C File Offset: 0x0009B79C public unsafe GameObject Eff_IceBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D42 RID: 3394 // (get) Token: 0x06002625 RID: 9765 RVA: 0x0009D5C4 File Offset: 0x0009B7C4 // (set) Token: 0x06002626 RID: 9766 RVA: 0x0009D5F8 File Offset: 0x0009B7F8 public unsafe GameObject Eff_IceBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D43 RID: 3395 // (get) Token: 0x06002627 RID: 9767 RVA: 0x0009D620 File Offset: 0x0009B820 // (set) Token: 0x06002628 RID: 9768 RVA: 0x0009D654 File Offset: 0x0009B854 public unsafe GameObject Eff_IceCounterBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D44 RID: 3396 // (get) Token: 0x06002629 RID: 9769 RVA: 0x0009D67C File Offset: 0x0009B87C // (set) Token: 0x0600262A RID: 9770 RVA: 0x0009D6B0 File Offset: 0x0009B8B0 public unsafe GameObject Eff_IceCounterBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D45 RID: 3397 // (get) Token: 0x0600262B RID: 9771 RVA: 0x0009D6D8 File Offset: 0x0009B8D8 // (set) Token: 0x0600262C RID: 9772 RVA: 0x0009D70C File Offset: 0x0009B90C public unsafe GameObject Eff_IceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D46 RID: 3398 // (get) Token: 0x0600262D RID: 9773 RVA: 0x0009D734 File Offset: 0x0009B934 // (set) Token: 0x0600262E RID: 9774 RVA: 0x0009D768 File Offset: 0x0009B968 public unsafe GameObject Eff_IceCounterBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D47 RID: 3399 // (get) Token: 0x0600262F RID: 9775 RVA: 0x0009D790 File Offset: 0x0009B990 // (set) Token: 0x06002630 RID: 9776 RVA: 0x0009D7C4 File Offset: 0x0009B9C4 public unsafe GameObject Eff_IceChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D48 RID: 3400 // (get) Token: 0x06002631 RID: 9777 RVA: 0x0009D7EC File Offset: 0x0009B9EC // (set) Token: 0x06002632 RID: 9778 RVA: 0x0009D820 File Offset: 0x0009BA20 public unsafe GameObject Eff_IceChargeShotBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D49 RID: 3401 // (get) Token: 0x06002633 RID: 9779 RVA: 0x0009D848 File Offset: 0x0009BA48 // (set) Token: 0x06002634 RID: 9780 RVA: 0x0009D87C File Offset: 0x0009BA7C public unsafe GameObject Eff_IceChargeShotHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_IceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D4A RID: 3402 // (get) Token: 0x06002635 RID: 9781 RVA: 0x0009D8A4 File Offset: 0x0009BAA4 // (set) Token: 0x06002636 RID: 9782 RVA: 0x0009D8D8 File Offset: 0x0009BAD8 public unsafe GameObject Eff_FireBulletReady01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBulletReady01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D4B RID: 3403 // (get) Token: 0x06002637 RID: 9783 RVA: 0x0009D900 File Offset: 0x0009BB00 // (set) Token: 0x06002638 RID: 9784 RVA: 0x0009D934 File Offset: 0x0009BB34 public unsafe GameObject Eff_FireBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D4C RID: 3404 // (get) Token: 0x06002639 RID: 9785 RVA: 0x0009D95C File Offset: 0x0009BB5C // (set) Token: 0x0600263A RID: 9786 RVA: 0x0009D990 File Offset: 0x0009BB90 public unsafe GameObject Eff_FireShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D4D RID: 3405 // (get) Token: 0x0600263B RID: 9787 RVA: 0x0009D9B8 File Offset: 0x0009BBB8 // (set) Token: 0x0600263C RID: 9788 RVA: 0x0009D9EC File Offset: 0x0009BBEC public unsafe GameObject Eff_FireHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D4E RID: 3406 // (get) Token: 0x0600263D RID: 9789 RVA: 0x0009DA14 File Offset: 0x0009BC14 // (set) Token: 0x0600263E RID: 9790 RVA: 0x0009DA48 File Offset: 0x0009BC48 public unsafe GameObject Eff_FireAttack0801 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D4F RID: 3407 // (get) Token: 0x0600263F RID: 9791 RVA: 0x0009DA70 File Offset: 0x0009BC70 // (set) Token: 0x06002640 RID: 9792 RVA: 0x0009DAA4 File Offset: 0x0009BCA4 public unsafe GameObject Eff_FireAttack0802 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D50 RID: 3408 // (get) Token: 0x06002641 RID: 9793 RVA: 0x0009DACC File Offset: 0x0009BCCC // (set) Token: 0x06002642 RID: 9794 RVA: 0x0009DB00 File Offset: 0x0009BD00 public unsafe GameObject Eff_FireAttack0803 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D51 RID: 3409 // (get) Token: 0x06002643 RID: 9795 RVA: 0x0009DB28 File Offset: 0x0009BD28 // (set) Token: 0x06002644 RID: 9796 RVA: 0x0009DB5C File Offset: 0x0009BD5C public unsafe GameObject Eff_FireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D52 RID: 3410 // (get) Token: 0x06002645 RID: 9797 RVA: 0x0009DB84 File Offset: 0x0009BD84 // (set) Token: 0x06002646 RID: 9798 RVA: 0x0009DBB8 File Offset: 0x0009BDB8 public unsafe GameObject Eff_FireAttack0803Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireAttack0803Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D53 RID: 3411 // (get) Token: 0x06002647 RID: 9799 RVA: 0x0009DBE0 File Offset: 0x0009BDE0 // (set) Token: 0x06002648 RID: 9800 RVA: 0x0009DC14 File Offset: 0x0009BE14 public unsafe Transform Root_FireAttack0801 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D54 RID: 3412 // (get) Token: 0x06002649 RID: 9801 RVA: 0x0009DC3C File Offset: 0x0009BE3C // (set) Token: 0x0600264A RID: 9802 RVA: 0x0009DC70 File Offset: 0x0009BE70 public unsafe Transform Root_FireAttack0802 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D55 RID: 3413 // (get) Token: 0x0600264B RID: 9803 RVA: 0x0009DC98 File Offset: 0x0009BE98 // (set) Token: 0x0600264C RID: 9804 RVA: 0x0009DCCC File Offset: 0x0009BECC public unsafe Transform Root_FireAttack0803 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Root_FireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D56 RID: 3414 // (get) Token: 0x0600264D RID: 9805 RVA: 0x0009DCF4 File Offset: 0x0009BEF4 // (set) Token: 0x0600264E RID: 9806 RVA: 0x0009DD28 File Offset: 0x0009BF28 public unsafe GameObject Eff_SplashBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D57 RID: 3415 // (get) Token: 0x0600264F RID: 9807 RVA: 0x0009DD50 File Offset: 0x0009BF50 // (set) Token: 0x06002650 RID: 9808 RVA: 0x0009DD84 File Offset: 0x0009BF84 public unsafe GameObject Eff_SplashBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D58 RID: 3416 // (get) Token: 0x06002651 RID: 9809 RVA: 0x0009DDAC File Offset: 0x0009BFAC // (set) Token: 0x06002652 RID: 9810 RVA: 0x0009DDE0 File Offset: 0x0009BFE0 public unsafe GameObject Eff_SplashBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_SplashBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D59 RID: 3417 // (get) Token: 0x06002653 RID: 9811 RVA: 0x0009DE08 File Offset: 0x0009C008 // (set) Token: 0x06002654 RID: 9812 RVA: 0x0009DE3C File Offset: 0x0009C03C public unsafe GameObject Eff_FireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D5A RID: 3418 // (get) Token: 0x06002655 RID: 9813 RVA: 0x0009DE64 File Offset: 0x0009C064 // (set) Token: 0x06002656 RID: 9814 RVA: 0x0009DE98 File Offset: 0x0009C098 public unsafe GameObject Eff_FireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D5B RID: 3419 // (get) Token: 0x06002657 RID: 9815 RVA: 0x0009DEC0 File Offset: 0x0009C0C0 // (set) Token: 0x06002658 RID: 9816 RVA: 0x0009DEF4 File Offset: 0x0009C0F4 public unsafe GameObject Eff_FireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D5C RID: 3420 // (get) Token: 0x06002659 RID: 9817 RVA: 0x0009DF1C File Offset: 0x0009C11C // (set) Token: 0x0600265A RID: 9818 RVA: 0x0009DF50 File Offset: 0x0009C150 public unsafe GameObject Eff_FireBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_FireBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D5D RID: 3421 // (get) Token: 0x0600265B RID: 9819 RVA: 0x0009DF78 File Offset: 0x0009C178 // (set) Token: 0x0600265C RID: 9820 RVA: 0x0009DFA1 File Offset: 0x0009C1A1 public unsafe string effLightningBulletHintPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBulletHintPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBulletHintPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000D5E RID: 3422 // (get) Token: 0x0600265D RID: 9821 RVA: 0x0009DFC8 File Offset: 0x0009C1C8 // (set) Token: 0x0600265E RID: 9822 RVA: 0x0009DFF1 File Offset: 0x0009C1F1 public unsafe string effLightningBullet01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000D5F RID: 3423 // (get) Token: 0x0600265F RID: 9823 RVA: 0x0009E018 File Offset: 0x0009C218 // (set) Token: 0x06002660 RID: 9824 RVA: 0x0009E041 File Offset: 0x0009C241 public unsafe string effLightningBullet02Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet02Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000D60 RID: 3424 // (get) Token: 0x06002661 RID: 9825 RVA: 0x0009E068 File Offset: 0x0009C268 // (set) Token: 0x06002662 RID: 9826 RVA: 0x0009E091 File Offset: 0x0009C291 public unsafe string effLightningBullet03Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_effLightningBullet03Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000D61 RID: 3425 // (get) Token: 0x06002663 RID: 9827 RVA: 0x0009E0B8 File Offset: 0x0009C2B8 // (set) Token: 0x06002664 RID: 9828 RVA: 0x0009E0EC File Offset: 0x0009C2EC public unsafe GameObject Eff_LightningBulletHintTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBulletHintTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBulletHintTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D62 RID: 3426 // (get) Token: 0x06002665 RID: 9829 RVA: 0x0009E114 File Offset: 0x0009C314 // (set) Token: 0x06002666 RID: 9830 RVA: 0x0009E148 File Offset: 0x0009C348 public unsafe GameObject Eff_LightningReady01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D63 RID: 3427 // (get) Token: 0x06002667 RID: 9831 RVA: 0x0009E170 File Offset: 0x0009C370 // (set) Token: 0x06002668 RID: 9832 RVA: 0x0009E1A4 File Offset: 0x0009C3A4 public unsafe GameObject Eff_LightningReady02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningReady02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D64 RID: 3428 // (get) Token: 0x06002669 RID: 9833 RVA: 0x0009E1CC File Offset: 0x0009C3CC // (set) Token: 0x0600266A RID: 9834 RVA: 0x0009E200 File Offset: 0x0009C400 public unsafe GameObject Eff_LightningShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D65 RID: 3429 // (get) Token: 0x0600266B RID: 9835 RVA: 0x0009E228 File Offset: 0x0009C428 // (set) Token: 0x0600266C RID: 9836 RVA: 0x0009E25C File Offset: 0x0009C45C public unsafe GameObject Eff_LightningHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D66 RID: 3430 // (get) Token: 0x0600266D RID: 9837 RVA: 0x0009E284 File Offset: 0x0009C484 // (set) Token: 0x0600266E RID: 9838 RVA: 0x0009E2B8 File Offset: 0x0009C4B8 public unsafe GameObject Eff_LightningAttackS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D67 RID: 3431 // (get) Token: 0x0600266F RID: 9839 RVA: 0x0009E2E0 File Offset: 0x0009C4E0 // (set) Token: 0x06002670 RID: 9840 RVA: 0x0009E314 File Offset: 0x0009C514 public unsafe GameObject Eff_LightningAttackM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningAttackM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D68 RID: 3432 // (get) Token: 0x06002671 RID: 9841 RVA: 0x0009E33C File Offset: 0x0009C53C // (set) Token: 0x06002672 RID: 9842 RVA: 0x0009E370 File Offset: 0x0009C570 public unsafe GameObject Eff_LightningBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D69 RID: 3433 // (get) Token: 0x06002673 RID: 9843 RVA: 0x0009E398 File Offset: 0x0009C598 // (set) Token: 0x06002674 RID: 9844 RVA: 0x0009E3CC File Offset: 0x0009C5CC public unsafe GameObject Eff_LightningBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D6A RID: 3434 // (get) Token: 0x06002675 RID: 9845 RVA: 0x0009E3F4 File Offset: 0x0009C5F4 // (set) Token: 0x06002676 RID: 9846 RVA: 0x0009E428 File Offset: 0x0009C628 public unsafe GameObject Eff_LightningChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D6B RID: 3435 // (get) Token: 0x06002677 RID: 9847 RVA: 0x0009E450 File Offset: 0x0009C650 // (set) Token: 0x06002678 RID: 9848 RVA: 0x0009E484 File Offset: 0x0009C684 public unsafe GameObject Eff_LightningChargeAimFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeAimFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D6C RID: 3436 // (get) Token: 0x06002679 RID: 9849 RVA: 0x0009E4AC File Offset: 0x0009C6AC // (set) Token: 0x0600267A RID: 9850 RVA: 0x0009E4E0 File Offset: 0x0009C6E0 public unsafe GameObject Eff_LightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_Eff_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D6D RID: 3437 // (get) Token: 0x0600267B RID: 9851 RVA: 0x0009E508 File Offset: 0x0009C708 // (set) Token: 0x0600267C RID: 9852 RVA: 0x0009E53C File Offset: 0x0009C73C public unsafe EffectPool g_EffDebutExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffDebutExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D6E RID: 3438 // (get) Token: 0x0600267D RID: 9853 RVA: 0x0009E564 File Offset: 0x0009C764 // (set) Token: 0x0600267E RID: 9854 RVA: 0x0009E598 File Offset: 0x0009C798 public unsafe EffectPool g_EffGhostFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffGhostFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D6F RID: 3439 // (get) Token: 0x0600267F RID: 9855 RVA: 0x0009E5C0 File Offset: 0x0009C7C0 // (set) Token: 0x06002680 RID: 9856 RVA: 0x0009E5F4 File Offset: 0x0009C7F4 public unsafe EffectPool g_EffCounterMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D70 RID: 3440 // (get) Token: 0x06002681 RID: 9857 RVA: 0x0009E61C File Offset: 0x0009C81C // (set) Token: 0x06002682 RID: 9858 RVA: 0x0009E650 File Offset: 0x0009C850 public unsafe EffectPool g_EffCounterMagicHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D71 RID: 3441 // (get) Token: 0x06002683 RID: 9859 RVA: 0x0009E678 File Offset: 0x0009C878 // (set) Token: 0x06002684 RID: 9860 RVA: 0x0009E6AC File Offset: 0x0009C8AC public unsafe EffectPool g_EffCounterMagicHit02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffCounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D72 RID: 3442 // (get) Token: 0x06002685 RID: 9861 RVA: 0x0009E6D4 File Offset: 0x0009C8D4 // (set) Token: 0x06002686 RID: 9862 RVA: 0x0009E708 File Offset: 0x0009C908 public unsafe EffectPool g_EffArcaneReady01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneReady01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D73 RID: 3443 // (get) Token: 0x06002687 RID: 9863 RVA: 0x0009E730 File Offset: 0x0009C930 // (set) Token: 0x06002688 RID: 9864 RVA: 0x0009E764 File Offset: 0x0009C964 public unsafe EffectPool g_EffArcaneShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D74 RID: 3444 // (get) Token: 0x06002689 RID: 9865 RVA: 0x0009E78C File Offset: 0x0009C98C // (set) Token: 0x0600268A RID: 9866 RVA: 0x0009E7C0 File Offset: 0x0009C9C0 public unsafe EffectPool g_EffArcaneBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D75 RID: 3445 // (get) Token: 0x0600268B RID: 9867 RVA: 0x0009E7E8 File Offset: 0x0009C9E8 // (set) Token: 0x0600268C RID: 9868 RVA: 0x0009E81C File Offset: 0x0009CA1C public unsafe EffectPool g_EffArcaneHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D76 RID: 3446 // (get) Token: 0x0600268D RID: 9869 RVA: 0x0009E844 File Offset: 0x0009CA44 // (set) Token: 0x0600268E RID: 9870 RVA: 0x0009E878 File Offset: 0x0009CA78 public unsafe EffectPool g_EffArcaneAttackS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D77 RID: 3447 // (get) Token: 0x0600268F RID: 9871 RVA: 0x0009E8A0 File Offset: 0x0009CAA0 // (set) Token: 0x06002690 RID: 9872 RVA: 0x0009E8D4 File Offset: 0x0009CAD4 public unsafe EffectPool g_EffArcaneAttackM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D78 RID: 3448 // (get) Token: 0x06002691 RID: 9873 RVA: 0x0009E8FC File Offset: 0x0009CAFC // (set) Token: 0x06002692 RID: 9874 RVA: 0x0009E930 File Offset: 0x0009CB30 public unsafe EffectPool g_EffArcaneAttackB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D79 RID: 3449 // (get) Token: 0x06002693 RID: 9875 RVA: 0x0009E958 File Offset: 0x0009CB58 // (set) Token: 0x06002694 RID: 9876 RVA: 0x0009E98C File Offset: 0x0009CB8C public unsafe EffectPool g_EffArcaneAttackHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D7A RID: 3450 // (get) Token: 0x06002695 RID: 9877 RVA: 0x0009E9B4 File Offset: 0x0009CBB4 // (set) Token: 0x06002696 RID: 9878 RVA: 0x0009E9E8 File Offset: 0x0009CBE8 public unsafe EffectPool g_EffArcaneAttackBReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneAttackBReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D7B RID: 3451 // (get) Token: 0x06002697 RID: 9879 RVA: 0x0009EA10 File Offset: 0x0009CC10 // (set) Token: 0x06002698 RID: 9880 RVA: 0x0009EA44 File Offset: 0x0009CC44 public unsafe EffectPool g_EffArcaneFloorBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D7C RID: 3452 // (get) Token: 0x06002699 RID: 9881 RVA: 0x0009EA6C File Offset: 0x0009CC6C // (set) Token: 0x0600269A RID: 9882 RVA: 0x0009EAA0 File Offset: 0x0009CCA0 public unsafe EffectPool g_EffArcaneFloorBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D7D RID: 3453 // (get) Token: 0x0600269B RID: 9883 RVA: 0x0009EAC8 File Offset: 0x0009CCC8 // (set) Token: 0x0600269C RID: 9884 RVA: 0x0009EAFC File Offset: 0x0009CCFC public unsafe EffectPool g_EffArcaneFloorBulletHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D7E RID: 3454 // (get) Token: 0x0600269D RID: 9885 RVA: 0x0009EB24 File Offset: 0x0009CD24 // (set) Token: 0x0600269E RID: 9886 RVA: 0x0009EB58 File Offset: 0x0009CD58 public unsafe EffectPool g_EffArcaneChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D7F RID: 3455 // (get) Token: 0x0600269F RID: 9887 RVA: 0x0009EB80 File Offset: 0x0009CD80 // (set) Token: 0x060026A0 RID: 9888 RVA: 0x0009EBB4 File Offset: 0x0009CDB4 public unsafe EffectPool g_EffArcaneChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D80 RID: 3456 // (get) Token: 0x060026A1 RID: 9889 RVA: 0x0009EBDC File Offset: 0x0009CDDC // (set) Token: 0x060026A2 RID: 9890 RVA: 0x0009EC10 File Offset: 0x0009CE10 public unsafe EffectPool g_EffArcaneChargeHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D81 RID: 3457 // (get) Token: 0x060026A3 RID: 9891 RVA: 0x0009EC38 File Offset: 0x0009CE38 // (set) Token: 0x060026A4 RID: 9892 RVA: 0x0009EC6C File Offset: 0x0009CE6C public unsafe EffectPool g_EffArcaneChargeHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffArcaneChargeHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D82 RID: 3458 // (get) Token: 0x060026A5 RID: 9893 RVA: 0x0009EC94 File Offset: 0x0009CE94 // (set) Token: 0x060026A6 RID: 9894 RVA: 0x0009ECC8 File Offset: 0x0009CEC8 public unsafe EffectPool g_EffIceShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D83 RID: 3459 // (get) Token: 0x060026A7 RID: 9895 RVA: 0x0009ECF0 File Offset: 0x0009CEF0 // (set) Token: 0x060026A8 RID: 9896 RVA: 0x0009ED24 File Offset: 0x0009CF24 public unsafe EffectPool g_EffIceBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D84 RID: 3460 // (get) Token: 0x060026A9 RID: 9897 RVA: 0x0009ED4C File Offset: 0x0009CF4C // (set) Token: 0x060026AA RID: 9898 RVA: 0x0009ED80 File Offset: 0x0009CF80 public unsafe EffectPool g_EffIceBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D85 RID: 3461 // (get) Token: 0x060026AB RID: 9899 RVA: 0x0009EDA8 File Offset: 0x0009CFA8 // (set) Token: 0x060026AC RID: 9900 RVA: 0x0009EDDC File Offset: 0x0009CFDC public unsafe EffectPool g_EffIceCounterBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D86 RID: 3462 // (get) Token: 0x060026AD RID: 9901 RVA: 0x0009EE04 File Offset: 0x0009D004 // (set) Token: 0x060026AE RID: 9902 RVA: 0x0009EE38 File Offset: 0x0009D038 public unsafe EffectPool g_EffIceCounterBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D87 RID: 3463 // (get) Token: 0x060026AF RID: 9903 RVA: 0x0009EE60 File Offset: 0x0009D060 // (set) Token: 0x060026B0 RID: 9904 RVA: 0x0009EE94 File Offset: 0x0009D094 public unsafe EffectPool g_EffIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D88 RID: 3464 // (get) Token: 0x060026B1 RID: 9905 RVA: 0x0009EEBC File Offset: 0x0009D0BC // (set) Token: 0x060026B2 RID: 9906 RVA: 0x0009EEF0 File Offset: 0x0009D0F0 public unsafe EffectPool g_EffIceCounterBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D89 RID: 3465 // (get) Token: 0x060026B3 RID: 9907 RVA: 0x0009EF18 File Offset: 0x0009D118 // (set) Token: 0x060026B4 RID: 9908 RVA: 0x0009EF4C File Offset: 0x0009D14C public unsafe EffectPool g_EffIceChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D8A RID: 3466 // (get) Token: 0x060026B5 RID: 9909 RVA: 0x0009EF74 File Offset: 0x0009D174 // (set) Token: 0x060026B6 RID: 9910 RVA: 0x0009EFA8 File Offset: 0x0009D1A8 public unsafe EffectPool g_EffIceChargeShotBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D8B RID: 3467 // (get) Token: 0x060026B7 RID: 9911 RVA: 0x0009EFD0 File Offset: 0x0009D1D0 // (set) Token: 0x060026B8 RID: 9912 RVA: 0x0009F004 File Offset: 0x0009D204 public unsafe EffectPool g_EffIceChargeShotHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffIceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D8C RID: 3468 // (get) Token: 0x060026B9 RID: 9913 RVA: 0x0009F02C File Offset: 0x0009D22C // (set) Token: 0x060026BA RID: 9914 RVA: 0x0009F060 File Offset: 0x0009D260 public unsafe EffectPool g_EffFireBulletReady01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBulletReady01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D8D RID: 3469 // (get) Token: 0x060026BB RID: 9915 RVA: 0x0009F088 File Offset: 0x0009D288 // (set) Token: 0x060026BC RID: 9916 RVA: 0x0009F0BC File Offset: 0x0009D2BC public unsafe EffectPool g_EffFireBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D8E RID: 3470 // (get) Token: 0x060026BD RID: 9917 RVA: 0x0009F0E4 File Offset: 0x0009D2E4 // (set) Token: 0x060026BE RID: 9918 RVA: 0x0009F118 File Offset: 0x0009D318 public unsafe EffectPool g_EffFireShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D8F RID: 3471 // (get) Token: 0x060026BF RID: 9919 RVA: 0x0009F140 File Offset: 0x0009D340 // (set) Token: 0x060026C0 RID: 9920 RVA: 0x0009F174 File Offset: 0x0009D374 public unsafe EffectPool g_EffFireHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D90 RID: 3472 // (get) Token: 0x060026C1 RID: 9921 RVA: 0x0009F19C File Offset: 0x0009D39C // (set) Token: 0x060026C2 RID: 9922 RVA: 0x0009F1D0 File Offset: 0x0009D3D0 public unsafe EffectPool g_EffFireAttack0801 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0801), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D91 RID: 3473 // (get) Token: 0x060026C3 RID: 9923 RVA: 0x0009F1F8 File Offset: 0x0009D3F8 // (set) Token: 0x060026C4 RID: 9924 RVA: 0x0009F22C File Offset: 0x0009D42C public unsafe EffectPool g_EffFireAttack0802 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0802), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D92 RID: 3474 // (get) Token: 0x060026C5 RID: 9925 RVA: 0x0009F254 File Offset: 0x0009D454 // (set) Token: 0x060026C6 RID: 9926 RVA: 0x0009F288 File Offset: 0x0009D488 public unsafe EffectPool g_EffFireAttack0803 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D93 RID: 3475 // (get) Token: 0x060026C7 RID: 9927 RVA: 0x0009F2B0 File Offset: 0x0009D4B0 // (set) Token: 0x060026C8 RID: 9928 RVA: 0x0009F2E4 File Offset: 0x0009D4E4 public unsafe EffectPool g_EffFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D94 RID: 3476 // (get) Token: 0x060026C9 RID: 9929 RVA: 0x0009F30C File Offset: 0x0009D50C // (set) Token: 0x060026CA RID: 9930 RVA: 0x0009F340 File Offset: 0x0009D540 public unsafe EffectPool g_EffFireAttack0803Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireAttack0803Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D95 RID: 3477 // (get) Token: 0x060026CB RID: 9931 RVA: 0x0009F368 File Offset: 0x0009D568 // (set) Token: 0x060026CC RID: 9932 RVA: 0x0009F39C File Offset: 0x0009D59C public unsafe EffectPool g_EffFireSplashBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D96 RID: 3478 // (get) Token: 0x060026CD RID: 9933 RVA: 0x0009F3C4 File Offset: 0x0009D5C4 // (set) Token: 0x060026CE RID: 9934 RVA: 0x0009F3F8 File Offset: 0x0009D5F8 public unsafe EffectPool g_EffFireSplashBulletExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D97 RID: 3479 // (get) Token: 0x060026CF RID: 9935 RVA: 0x0009F420 File Offset: 0x0009D620 // (set) Token: 0x060026D0 RID: 9936 RVA: 0x0009F454 File Offset: 0x0009D654 public unsafe EffectPool g_EffFireSplashBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireSplashBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D98 RID: 3480 // (get) Token: 0x060026D1 RID: 9937 RVA: 0x0009F47C File Offset: 0x0009D67C // (set) Token: 0x060026D2 RID: 9938 RVA: 0x0009F4B0 File Offset: 0x0009D6B0 public unsafe EffectPool g_EffFireBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D99 RID: 3481 // (get) Token: 0x060026D3 RID: 9939 RVA: 0x0009F4D8 File Offset: 0x0009D6D8 // (set) Token: 0x060026D4 RID: 9940 RVA: 0x0009F50C File Offset: 0x0009D70C public unsafe EffectPool g_EffFireBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D9A RID: 3482 // (get) Token: 0x060026D5 RID: 9941 RVA: 0x0009F534 File Offset: 0x0009D734 // (set) Token: 0x060026D6 RID: 9942 RVA: 0x0009F568 File Offset: 0x0009D768 public unsafe EffectPool g_EffFireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D9B RID: 3483 // (get) Token: 0x060026D7 RID: 9943 RVA: 0x0009F590 File Offset: 0x0009D790 // (set) Token: 0x060026D8 RID: 9944 RVA: 0x0009F5C4 File Offset: 0x0009D7C4 public unsafe EffectPool g_EffFireBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffFireBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D9C RID: 3484 // (get) Token: 0x060026D9 RID: 9945 RVA: 0x0009F5EC File Offset: 0x0009D7EC // (set) Token: 0x060026DA RID: 9946 RVA: 0x0009F620 File Offset: 0x0009D820 public unsafe EffectPool g_EffLightningReady01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D9D RID: 3485 // (get) Token: 0x060026DB RID: 9947 RVA: 0x0009F648 File Offset: 0x0009D848 // (set) Token: 0x060026DC RID: 9948 RVA: 0x0009F67C File Offset: 0x0009D87C public unsafe EffectPool g_EffLightningReady02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningReady02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D9E RID: 3486 // (get) Token: 0x060026DD RID: 9949 RVA: 0x0009F6A4 File Offset: 0x0009D8A4 // (set) Token: 0x060026DE RID: 9950 RVA: 0x0009F6D8 File Offset: 0x0009D8D8 public unsafe EffectPool g_EffLightningHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000D9F RID: 3487 // (get) Token: 0x060026DF RID: 9951 RVA: 0x0009F700 File Offset: 0x0009D900 // (set) Token: 0x060026E0 RID: 9952 RVA: 0x0009F734 File Offset: 0x0009D934 public unsafe EffectPool g_EffLightningShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA0 RID: 3488 // (get) Token: 0x060026E1 RID: 9953 RVA: 0x0009F75C File Offset: 0x0009D95C // (set) Token: 0x060026E2 RID: 9954 RVA: 0x0009F790 File Offset: 0x0009D990 public unsafe LineRenderer g_EffLightningBulletHint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LineRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA1 RID: 3489 // (get) Token: 0x060026E3 RID: 9955 RVA: 0x0009F7B8 File Offset: 0x0009D9B8 // (set) Token: 0x060026E4 RID: 9956 RVA: 0x0009F7EC File Offset: 0x0009D9EC public unsafe LightningBullet g_EffLightningBullet01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA2 RID: 3490 // (get) Token: 0x060026E5 RID: 9957 RVA: 0x0009F814 File Offset: 0x0009DA14 // (set) Token: 0x060026E6 RID: 9958 RVA: 0x0009F848 File Offset: 0x0009DA48 public unsafe LightningBullet g_EffLightningBullet02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA3 RID: 3491 // (get) Token: 0x060026E7 RID: 9959 RVA: 0x0009F870 File Offset: 0x0009DA70 // (set) Token: 0x060026E8 RID: 9960 RVA: 0x0009F8A4 File Offset: 0x0009DAA4 public unsafe LightningBullet g_EffLightningBullet03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new LightningBullet(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBullet03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA4 RID: 3492 // (get) Token: 0x060026E9 RID: 9961 RVA: 0x0009F8CC File Offset: 0x0009DACC // (set) Token: 0x060026EA RID: 9962 RVA: 0x0009F900 File Offset: 0x0009DB00 public unsafe EffectPool g_EffLightningBulletHintTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHintTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBulletHintTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA5 RID: 3493 // (get) Token: 0x060026EB RID: 9963 RVA: 0x0009F928 File Offset: 0x0009DB28 // (set) Token: 0x060026EC RID: 9964 RVA: 0x0009F95C File Offset: 0x0009DB5C public unsafe EffectPool g_EffLightningAttackS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA6 RID: 3494 // (get) Token: 0x060026ED RID: 9965 RVA: 0x0009F984 File Offset: 0x0009DB84 // (set) Token: 0x060026EE RID: 9966 RVA: 0x0009F9B8 File Offset: 0x0009DBB8 public unsafe EffectPool g_EffLightningAttackM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA7 RID: 3495 // (get) Token: 0x060026EF RID: 9967 RVA: 0x0009F9E0 File Offset: 0x0009DBE0 // (set) Token: 0x060026F0 RID: 9968 RVA: 0x0009FA14 File Offset: 0x0009DC14 public unsafe EffectPool g_EffLightningAttackBReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningAttackBReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA8 RID: 3496 // (get) Token: 0x060026F1 RID: 9969 RVA: 0x0009FA3C File Offset: 0x0009DC3C // (set) Token: 0x060026F2 RID: 9970 RVA: 0x0009FA70 File Offset: 0x0009DC70 public unsafe EffectPool g_EffLightningBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DA9 RID: 3497 // (get) Token: 0x060026F3 RID: 9971 RVA: 0x0009FA98 File Offset: 0x0009DC98 // (set) Token: 0x060026F4 RID: 9972 RVA: 0x0009FACC File Offset: 0x0009DCCC public unsafe EffectPool g_EffLightningBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DAA RID: 3498 // (get) Token: 0x060026F5 RID: 9973 RVA: 0x0009FAF4 File Offset: 0x0009DCF4 // (set) Token: 0x060026F6 RID: 9974 RVA: 0x0009FB28 File Offset: 0x0009DD28 public unsafe EffectPool g_EffLightningChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DAB RID: 3499 // (get) Token: 0x060026F7 RID: 9975 RVA: 0x0009FB50 File Offset: 0x0009DD50 // (set) Token: 0x060026F8 RID: 9976 RVA: 0x0009FB84 File Offset: 0x0009DD84 public unsafe EffectPool g_EffLightningChargeAimFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DAC RID: 3500 // (get) Token: 0x060026F9 RID: 9977 RVA: 0x0009FBAC File Offset: 0x0009DDAC // (set) Token: 0x060026FA RID: 9978 RVA: 0x0009FBE0 File Offset: 0x0009DDE0 public unsafe EffectPool g_EffLightningChargeAimFloorC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeAimFloorC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DAD RID: 3501 // (get) Token: 0x060026FB RID: 9979 RVA: 0x0009FC08 File Offset: 0x0009DE08 // (set) Token: 0x060026FC RID: 9980 RVA: 0x0009FC3C File Offset: 0x0009DE3C public unsafe EffectPool g_EffLightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_EffLightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DAE RID: 3502 // (get) Token: 0x060026FD RID: 9981 RVA: 0x0009FC64 File Offset: 0x0009DE64 // (set) Token: 0x060026FE RID: 9982 RVA: 0x0009FC98 File Offset: 0x0009DE98 public unsafe GameObject SE_Wake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Wake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DAF RID: 3503 // (get) Token: 0x060026FF RID: 9983 RVA: 0x0009FCC0 File Offset: 0x0009DEC0 // (set) Token: 0x06002700 RID: 9984 RVA: 0x0009FCF4 File Offset: 0x0009DEF4 public unsafe GameObject SE_DestoryReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DestoryReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB0 RID: 3504 // (get) Token: 0x06002701 RID: 9985 RVA: 0x0009FD1C File Offset: 0x0009DF1C // (set) Token: 0x06002702 RID: 9986 RVA: 0x0009FD50 File Offset: 0x0009DF50 public unsafe GameObject SE_LWNCure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LWNCure), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB1 RID: 3505 // (get) Token: 0x06002703 RID: 9987 RVA: 0x0009FD78 File Offset: 0x0009DF78 // (set) Token: 0x06002704 RID: 9988 RVA: 0x0009FDAC File Offset: 0x0009DFAC public unsafe GameObject SE_Water { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Water), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB2 RID: 3506 // (get) Token: 0x06002705 RID: 9989 RVA: 0x0009FDD4 File Offset: 0x0009DFD4 // (set) Token: 0x06002706 RID: 9990 RVA: 0x0009FE08 File Offset: 0x0009E008 public unsafe GameObject SE_ThroneAppear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB3 RID: 3507 // (get) Token: 0x06002707 RID: 9991 RVA: 0x0009FE30 File Offset: 0x0009E030 // (set) Token: 0x06002708 RID: 9992 RVA: 0x0009FE64 File Offset: 0x0009E064 public unsafe GameObject SE_ThroneAppear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB4 RID: 3508 // (get) Token: 0x06002709 RID: 9993 RVA: 0x0009FE8C File Offset: 0x0009E08C // (set) Token: 0x0600270A RID: 9994 RVA: 0x0009FEC0 File Offset: 0x0009E0C0 public unsafe GameObject SE_ThroneAppear03Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear03Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB5 RID: 3509 // (get) Token: 0x0600270B RID: 9995 RVA: 0x0009FEE8 File Offset: 0x0009E0E8 // (set) Token: 0x0600270C RID: 9996 RVA: 0x0009FF1C File Offset: 0x0009E11C public unsafe GameObject SE_ThroneAppear04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB6 RID: 3510 // (get) Token: 0x0600270D RID: 9997 RVA: 0x0009FF44 File Offset: 0x0009E144 // (set) Token: 0x0600270E RID: 9998 RVA: 0x0009FF78 File Offset: 0x0009E178 public unsafe GameObject SE_ThroneAppear05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB7 RID: 3511 // (get) Token: 0x0600270F RID: 9999 RVA: 0x0009FFA0 File Offset: 0x0009E1A0 // (set) Token: 0x06002710 RID: 10000 RVA: 0x0009FFD4 File Offset: 0x0009E1D4 public unsafe GameObject SE_ThroneAppear05Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ThroneAppear05Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB8 RID: 3512 // (get) Token: 0x06002711 RID: 10001 RVA: 0x0009FFFC File Offset: 0x0009E1FC // (set) Token: 0x06002712 RID: 10002 RVA: 0x000A0030 File Offset: 0x0009E230 public unsafe GameObject SE_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DB9 RID: 3513 // (get) Token: 0x06002713 RID: 10003 RVA: 0x000A0058 File Offset: 0x0009E258 // (set) Token: 0x06002714 RID: 10004 RVA: 0x000A008C File Offset: 0x0009E28C public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DBA RID: 3514 // (get) Token: 0x06002715 RID: 10005 RVA: 0x000A00B4 File Offset: 0x0009E2B4 // (set) Token: 0x06002716 RID: 10006 RVA: 0x000A00E8 File Offset: 0x0009E2E8 public unsafe GameObject SE_DashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_DashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DBB RID: 3515 // (get) Token: 0x06002717 RID: 10007 RVA: 0x000A0110 File Offset: 0x0009E310 // (set) Token: 0x06002718 RID: 10008 RVA: 0x000A0144 File Offset: 0x0009E344 public unsafe GameObject SE_SwitchMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SwitchMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DBC RID: 3516 // (get) Token: 0x06002719 RID: 10009 RVA: 0x000A016C File Offset: 0x0009E36C // (set) Token: 0x0600271A RID: 10010 RVA: 0x000A01A0 File Offset: 0x0009E3A0 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DBD RID: 3517 // (get) Token: 0x0600271B RID: 10011 RVA: 0x000A01C8 File Offset: 0x0009E3C8 // (set) Token: 0x0600271C RID: 10012 RVA: 0x000A01FC File Offset: 0x0009E3FC public unsafe GameObject SE_ChargeShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DBE RID: 3518 // (get) Token: 0x0600271D RID: 10013 RVA: 0x000A0224 File Offset: 0x0009E424 // (set) Token: 0x0600271E RID: 10014 RVA: 0x000A0258 File Offset: 0x0009E458 public unsafe GameObject SE_ChargeFinishTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinishTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DBF RID: 3519 // (get) Token: 0x0600271F RID: 10015 RVA: 0x000A0280 File Offset: 0x0009E480 // (set) Token: 0x06002720 RID: 10016 RVA: 0x000A02B4 File Offset: 0x0009E4B4 public unsafe GameObject SE_ChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC0 RID: 3520 // (get) Token: 0x06002721 RID: 10017 RVA: 0x000A02DC File Offset: 0x0009E4DC // (set) Token: 0x06002722 RID: 10018 RVA: 0x000A0310 File Offset: 0x0009E510 public unsafe GameObject SE_ChargeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC1 RID: 3521 // (get) Token: 0x06002723 RID: 10019 RVA: 0x000A0338 File Offset: 0x0009E538 // (set) Token: 0x06002724 RID: 10020 RVA: 0x000A036C File Offset: 0x0009E56C public unsafe GameObject SE_ChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC2 RID: 3522 // (get) Token: 0x06002725 RID: 10021 RVA: 0x000A0394 File Offset: 0x0009E594 // (set) Token: 0x06002726 RID: 10022 RVA: 0x000A03C8 File Offset: 0x0009E5C8 public unsafe GameObject SE_ShotArcane { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotArcane), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC3 RID: 3523 // (get) Token: 0x06002727 RID: 10023 RVA: 0x000A03F0 File Offset: 0x0009E5F0 // (set) Token: 0x06002728 RID: 10024 RVA: 0x000A0424 File Offset: 0x0009E624 public unsafe GameObject SE_ShotIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC4 RID: 3524 // (get) Token: 0x06002729 RID: 10025 RVA: 0x000A044C File Offset: 0x0009E64C // (set) Token: 0x0600272A RID: 10026 RVA: 0x000A0480 File Offset: 0x0009E680 public unsafe GameObject SE_ShotFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC5 RID: 3525 // (get) Token: 0x0600272B RID: 10027 RVA: 0x000A04A8 File Offset: 0x0009E6A8 // (set) Token: 0x0600272C RID: 10028 RVA: 0x000A04DC File Offset: 0x0009E6DC public unsafe GameObject SE_ShotLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ShotLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC6 RID: 3526 // (get) Token: 0x0600272D RID: 10029 RVA: 0x000A0504 File Offset: 0x0009E704 // (set) Token: 0x0600272E RID: 10030 RVA: 0x000A0538 File Offset: 0x0009E738 public unsafe GameObject SE_CounterMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC7 RID: 3527 // (get) Token: 0x0600272F RID: 10031 RVA: 0x000A0560 File Offset: 0x0009E760 // (set) Token: 0x06002730 RID: 10032 RVA: 0x000A0594 File Offset: 0x0009E794 public unsafe GameObject SE_CounterMagicHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC8 RID: 3528 // (get) Token: 0x06002731 RID: 10033 RVA: 0x000A05BC File Offset: 0x0009E7BC // (set) Token: 0x06002732 RID: 10034 RVA: 0x000A05F0 File Offset: 0x0009E7F0 public unsafe GameObject SE_CounterMagicHit02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_CounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DC9 RID: 3529 // (get) Token: 0x06002733 RID: 10035 RVA: 0x000A0618 File Offset: 0x0009E818 // (set) Token: 0x06002734 RID: 10036 RVA: 0x000A064C File Offset: 0x0009E84C public unsafe GameObject SE_ArcaneHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DCA RID: 3530 // (get) Token: 0x06002735 RID: 10037 RVA: 0x000A0674 File Offset: 0x0009E874 // (set) Token: 0x06002736 RID: 10038 RVA: 0x000A06A8 File Offset: 0x0009E8A8 public unsafe GameObject SE_ArcaneHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_ArcaneHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DCB RID: 3531 // (get) Token: 0x06002737 RID: 10039 RVA: 0x000A06D0 File Offset: 0x0009E8D0 // (set) Token: 0x06002738 RID: 10040 RVA: 0x000A0704 File Offset: 0x0009E904 public unsafe GameObject SE_IceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DCC RID: 3532 // (get) Token: 0x06002739 RID: 10041 RVA: 0x000A072C File Offset: 0x0009E92C // (set) Token: 0x0600273A RID: 10042 RVA: 0x000A0760 File Offset: 0x0009E960 public unsafe GameObject SE_IceCounterBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DCD RID: 3533 // (get) Token: 0x0600273B RID: 10043 RVA: 0x000A0788 File Offset: 0x0009E988 // (set) Token: 0x0600273C RID: 10044 RVA: 0x000A07BC File Offset: 0x0009E9BC public unsafe GameObject SE_IceChargeShotHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_IceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DCE RID: 3534 // (get) Token: 0x0600273D RID: 10045 RVA: 0x000A07E4 File Offset: 0x0009E9E4 // (set) Token: 0x0600273E RID: 10046 RVA: 0x000A0818 File Offset: 0x0009EA18 public unsafe GameObject SE_FireHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DCF RID: 3535 // (get) Token: 0x0600273F RID: 10047 RVA: 0x000A0840 File Offset: 0x0009EA40 // (set) Token: 0x06002740 RID: 10048 RVA: 0x000A0874 File Offset: 0x0009EA74 public unsafe GameObject SE_SplashExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD0 RID: 3536 // (get) Token: 0x06002741 RID: 10049 RVA: 0x000A089C File Offset: 0x0009EA9C // (set) Token: 0x06002742 RID: 10050 RVA: 0x000A08D0 File Offset: 0x0009EAD0 public unsafe GameObject SE_SplashHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_SplashHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD1 RID: 3537 // (get) Token: 0x06002743 RID: 10051 RVA: 0x000A08F8 File Offset: 0x0009EAF8 // (set) Token: 0x06002744 RID: 10052 RVA: 0x000A092C File Offset: 0x0009EB2C public unsafe GameObject SE_LightningBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD2 RID: 3538 // (get) Token: 0x06002745 RID: 10053 RVA: 0x000A0954 File Offset: 0x0009EB54 // (set) Token: 0x06002746 RID: 10054 RVA: 0x000A0988 File Offset: 0x0009EB88 public unsafe GameObject SE_FrieBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD3 RID: 3539 // (get) Token: 0x06002747 RID: 10055 RVA: 0x000A09B0 File Offset: 0x0009EBB0 // (set) Token: 0x06002748 RID: 10056 RVA: 0x000A09E4 File Offset: 0x0009EBE4 public unsafe GameObject SE_FrieBallExplosion02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FrieBallExplosion02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD4 RID: 3540 // (get) Token: 0x06002749 RID: 10057 RVA: 0x000A0A0C File Offset: 0x0009EC0C // (set) Token: 0x0600274A RID: 10058 RVA: 0x000A0A40 File Offset: 0x0009EC40 public unsafe GameObject SE_FireSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD5 RID: 3541 // (get) Token: 0x0600274B RID: 10059 RVA: 0x000A0A68 File Offset: 0x0009EC68 // (set) Token: 0x0600274C RID: 10060 RVA: 0x000A0A9C File Offset: 0x0009EC9C public unsafe GameObject SE_FireAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD6 RID: 3542 // (get) Token: 0x0600274D RID: 10061 RVA: 0x000A0AC4 File Offset: 0x0009ECC4 // (set) Token: 0x0600274E RID: 10062 RVA: 0x000A0AF8 File Offset: 0x0009ECF8 public unsafe GameObject SE_FireFloorExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireFloorExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD7 RID: 3543 // (get) Token: 0x0600274F RID: 10063 RVA: 0x000A0B20 File Offset: 0x0009ED20 // (set) Token: 0x06002750 RID: 10064 RVA: 0x000A0B54 File Offset: 0x0009ED54 public unsafe GameObject SE_FireBallAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_FireBallAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD8 RID: 3544 // (get) Token: 0x06002751 RID: 10065 RVA: 0x000A0B7C File Offset: 0x0009ED7C // (set) Token: 0x06002752 RID: 10066 RVA: 0x000A0BB0 File Offset: 0x0009EDB0 public unsafe GameObject SE_LightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DD9 RID: 3545 // (get) Token: 0x06002753 RID: 10067 RVA: 0x000A0BD8 File Offset: 0x0009EDD8 // (set) Token: 0x06002754 RID: 10068 RVA: 0x000A0C0C File Offset: 0x0009EE0C public unsafe GameObject SE_LightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_LightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DDA RID: 3546 // (get) Token: 0x06002755 RID: 10069 RVA: 0x000A0C34 File Offset: 0x0009EE34 // (set) Token: 0x06002756 RID: 10070 RVA: 0x000A0C68 File Offset: 0x0009EE68 public unsafe GameObject SE_PlusFireHelp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DDB RID: 3547 // (get) Token: 0x06002757 RID: 10071 RVA: 0x000A0C90 File Offset: 0x0009EE90 // (set) Token: 0x06002758 RID: 10072 RVA: 0x000A0CC4 File Offset: 0x0009EEC4 public unsafe GameObject SE_PlusFireCombine { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_SE_PlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DDC RID: 3548 // (get) Token: 0x06002759 RID: 10073 RVA: 0x000A0CEC File Offset: 0x0009EEEC // (set) Token: 0x0600275A RID: 10074 RVA: 0x000A0D20 File Offset: 0x0009EF20 public unsafe SoundEffect g_SEWake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DDD RID: 3549 // (get) Token: 0x0600275B RID: 10075 RVA: 0x000A0D48 File Offset: 0x0009EF48 // (set) Token: 0x0600275C RID: 10076 RVA: 0x000A0D7C File Offset: 0x0009EF7C public unsafe SoundEffect g_SEDestoryReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDestoryReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DDE RID: 3550 // (get) Token: 0x0600275D RID: 10077 RVA: 0x000A0DA4 File Offset: 0x0009EFA4 // (set) Token: 0x0600275E RID: 10078 RVA: 0x000A0DD8 File Offset: 0x0009EFD8 public unsafe SoundEffect g_SELWNCure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELWNCure), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DDF RID: 3551 // (get) Token: 0x0600275F RID: 10079 RVA: 0x000A0E00 File Offset: 0x0009F000 // (set) Token: 0x06002760 RID: 10080 RVA: 0x000A0E34 File Offset: 0x0009F034 public unsafe SoundEffect g_SEWater { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEWater), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE0 RID: 3552 // (get) Token: 0x06002761 RID: 10081 RVA: 0x000A0E5C File Offset: 0x0009F05C // (set) Token: 0x06002762 RID: 10082 RVA: 0x000A0E90 File Offset: 0x0009F090 public unsafe SoundEffect g_SEThroneAppear01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE1 RID: 3553 // (get) Token: 0x06002763 RID: 10083 RVA: 0x000A0EB8 File Offset: 0x0009F0B8 // (set) Token: 0x06002764 RID: 10084 RVA: 0x000A0EEC File Offset: 0x0009F0EC public unsafe SoundEffect g_SEThroneAppear02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE2 RID: 3554 // (get) Token: 0x06002765 RID: 10085 RVA: 0x000A0F14 File Offset: 0x0009F114 // (set) Token: 0x06002766 RID: 10086 RVA: 0x000A0F48 File Offset: 0x0009F148 public unsafe SoundEffect g_SEThroneAppear03Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear03Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE3 RID: 3555 // (get) Token: 0x06002767 RID: 10087 RVA: 0x000A0F70 File Offset: 0x0009F170 // (set) Token: 0x06002768 RID: 10088 RVA: 0x000A0FA4 File Offset: 0x0009F1A4 public unsafe SoundEffect g_SEThroneAppear04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE4 RID: 3556 // (get) Token: 0x06002769 RID: 10089 RVA: 0x000A0FCC File Offset: 0x0009F1CC // (set) Token: 0x0600276A RID: 10090 RVA: 0x000A1000 File Offset: 0x0009F200 public unsafe SoundEffect g_SEThroneAppear05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE5 RID: 3557 // (get) Token: 0x0600276B RID: 10091 RVA: 0x000A1028 File Offset: 0x0009F228 // (set) Token: 0x0600276C RID: 10092 RVA: 0x000A105C File Offset: 0x0009F25C public unsafe SoundEffect g_SEThroneAppear05Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEThroneAppear05Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE6 RID: 3558 // (get) Token: 0x0600276D RID: 10093 RVA: 0x000A1084 File Offset: 0x0009F284 // (set) Token: 0x0600276E RID: 10094 RVA: 0x000A10B8 File Offset: 0x0009F2B8 public unsafe SoundEffect g_SEBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE7 RID: 3559 // (get) Token: 0x0600276F RID: 10095 RVA: 0x000A10E0 File Offset: 0x0009F2E0 // (set) Token: 0x06002770 RID: 10096 RVA: 0x000A1114 File Offset: 0x0009F314 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE8 RID: 3560 // (get) Token: 0x06002771 RID: 10097 RVA: 0x000A113C File Offset: 0x0009F33C // (set) Token: 0x06002772 RID: 10098 RVA: 0x000A1170 File Offset: 0x0009F370 public unsafe SoundEffect g_SEDashLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEDashLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DE9 RID: 3561 // (get) Token: 0x06002773 RID: 10099 RVA: 0x000A1198 File Offset: 0x0009F398 // (set) Token: 0x06002774 RID: 10100 RVA: 0x000A11CC File Offset: 0x0009F3CC public unsafe SoundEffect g_SESwitchMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESwitchMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DEA RID: 3562 // (get) Token: 0x06002775 RID: 10101 RVA: 0x000A11F4 File Offset: 0x0009F3F4 // (set) Token: 0x06002776 RID: 10102 RVA: 0x000A1228 File Offset: 0x0009F428 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DEB RID: 3563 // (get) Token: 0x06002777 RID: 10103 RVA: 0x000A1250 File Offset: 0x0009F450 // (set) Token: 0x06002778 RID: 10104 RVA: 0x000A1284 File Offset: 0x0009F484 public unsafe SoundEffect g_SEChargeShake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DEC RID: 3564 // (get) Token: 0x06002779 RID: 10105 RVA: 0x000A12AC File Offset: 0x0009F4AC // (set) Token: 0x0600277A RID: 10106 RVA: 0x000A12E0 File Offset: 0x0009F4E0 public unsafe SoundEffect g_SEChargeFinishTip { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinishTip), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DED RID: 3565 // (get) Token: 0x0600277B RID: 10107 RVA: 0x000A1308 File Offset: 0x0009F508 // (set) Token: 0x0600277C RID: 10108 RVA: 0x000A133C File Offset: 0x0009F53C public unsafe SoundEffect g_SEChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DEE RID: 3566 // (get) Token: 0x0600277D RID: 10109 RVA: 0x000A1364 File Offset: 0x0009F564 // (set) Token: 0x0600277E RID: 10110 RVA: 0x000A1398 File Offset: 0x0009F598 public unsafe SoundEffect g_SEChargeSmall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeSmall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DEF RID: 3567 // (get) Token: 0x0600277F RID: 10111 RVA: 0x000A13C0 File Offset: 0x0009F5C0 // (set) Token: 0x06002780 RID: 10112 RVA: 0x000A13F4 File Offset: 0x0009F5F4 public unsafe SoundEffect g_SEChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEChargeShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF0 RID: 3568 // (get) Token: 0x06002781 RID: 10113 RVA: 0x000A141C File Offset: 0x0009F61C // (set) Token: 0x06002782 RID: 10114 RVA: 0x000A1450 File Offset: 0x0009F650 public unsafe SoundEffect g_SEShotArcane { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotArcane), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF1 RID: 3569 // (get) Token: 0x06002783 RID: 10115 RVA: 0x000A1478 File Offset: 0x0009F678 // (set) Token: 0x06002784 RID: 10116 RVA: 0x000A14AC File Offset: 0x0009F6AC public unsafe SoundEffect g_SEShotIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF2 RID: 3570 // (get) Token: 0x06002785 RID: 10117 RVA: 0x000A14D4 File Offset: 0x0009F6D4 // (set) Token: 0x06002786 RID: 10118 RVA: 0x000A1508 File Offset: 0x0009F708 public unsafe SoundEffect g_SEShotFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF3 RID: 3571 // (get) Token: 0x06002787 RID: 10119 RVA: 0x000A1530 File Offset: 0x0009F730 // (set) Token: 0x06002788 RID: 10120 RVA: 0x000A1564 File Offset: 0x0009F764 public unsafe SoundEffect g_SEShotLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEShotLightning), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF4 RID: 3572 // (get) Token: 0x06002789 RID: 10121 RVA: 0x000A158C File Offset: 0x0009F78C // (set) Token: 0x0600278A RID: 10122 RVA: 0x000A15C0 File Offset: 0x0009F7C0 public unsafe SoundEffect g_SECounterMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF5 RID: 3573 // (get) Token: 0x0600278B RID: 10123 RVA: 0x000A15E8 File Offset: 0x0009F7E8 // (set) Token: 0x0600278C RID: 10124 RVA: 0x000A161C File Offset: 0x0009F81C public unsafe SoundEffect g_SEFireSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF6 RID: 3574 // (get) Token: 0x0600278D RID: 10125 RVA: 0x000A1644 File Offset: 0x0009F844 // (set) Token: 0x0600278E RID: 10126 RVA: 0x000A1678 File Offset: 0x0009F878 public unsafe SoundEffect g_SEFireAttackFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireAttackFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF7 RID: 3575 // (get) Token: 0x0600278F RID: 10127 RVA: 0x000A16A0 File Offset: 0x0009F8A0 // (set) Token: 0x06002790 RID: 10128 RVA: 0x000A16D4 File Offset: 0x0009F8D4 public unsafe SoundEffect g_SEFireBallAppear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallAppear), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF8 RID: 3576 // (get) Token: 0x06002791 RID: 10129 RVA: 0x000A16FC File Offset: 0x0009F8FC // (set) Token: 0x06002792 RID: 10130 RVA: 0x000A1730 File Offset: 0x0009F930 public unsafe SoundEffect g_SELightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SELightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DF9 RID: 3577 // (get) Token: 0x06002793 RID: 10131 RVA: 0x000A1758 File Offset: 0x0009F958 // (set) Token: 0x06002794 RID: 10132 RVA: 0x000A178C File Offset: 0x0009F98C public unsafe SoundEffect g_SEPLightningChargeBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningChargeBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DFA RID: 3578 // (get) Token: 0x06002795 RID: 10133 RVA: 0x000A17B4 File Offset: 0x0009F9B4 // (set) Token: 0x06002796 RID: 10134 RVA: 0x000A17E8 File Offset: 0x0009F9E8 public unsafe SoundEffect g_SEPlusFireHelp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireHelp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DFB RID: 3579 // (get) Token: 0x06002797 RID: 10135 RVA: 0x000A1810 File Offset: 0x0009FA10 // (set) Token: 0x06002798 RID: 10136 RVA: 0x000A1844 File Offset: 0x0009FA44 public unsafe SoundEffect g_SEPlusFireCombine { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPlusFireCombine), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DFC RID: 3580 // (get) Token: 0x06002799 RID: 10137 RVA: 0x000A186C File Offset: 0x0009FA6C // (set) Token: 0x0600279A RID: 10138 RVA: 0x000A18A0 File Offset: 0x0009FAA0 public unsafe SoundEffectPool g_SECounterMagicHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DFD RID: 3581 // (get) Token: 0x0600279B RID: 10139 RVA: 0x000A18C8 File Offset: 0x0009FAC8 // (set) Token: 0x0600279C RID: 10140 RVA: 0x000A18FC File Offset: 0x0009FAFC public unsafe SoundEffectPool g_SECounterMagicHit02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SECounterMagicHit02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DFE RID: 3582 // (get) Token: 0x0600279D RID: 10141 RVA: 0x000A1924 File Offset: 0x0009FB24 // (set) Token: 0x0600279E RID: 10142 RVA: 0x000A1958 File Offset: 0x0009FB58 public unsafe SoundEffectPool g_SEArcaneHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000DFF RID: 3583 // (get) Token: 0x0600279F RID: 10143 RVA: 0x000A1980 File Offset: 0x0009FB80 // (set) Token: 0x060027A0 RID: 10144 RVA: 0x000A19B4 File Offset: 0x0009FBB4 public unsafe SoundEffectPool g_SEArcaneHitWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEArcaneHitWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E00 RID: 3584 // (get) Token: 0x060027A1 RID: 10145 RVA: 0x000A19DC File Offset: 0x0009FBDC // (set) Token: 0x060027A2 RID: 10146 RVA: 0x000A1A10 File Offset: 0x0009FC10 public unsafe SoundEffectPool g_SEIceCounterBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E01 RID: 3585 // (get) Token: 0x060027A3 RID: 10147 RVA: 0x000A1A38 File Offset: 0x0009FC38 // (set) Token: 0x060027A4 RID: 10148 RVA: 0x000A1A6C File Offset: 0x0009FC6C public unsafe SoundEffectPool g_SEIceCounterBulletHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceCounterBulletHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E02 RID: 3586 // (get) Token: 0x060027A5 RID: 10149 RVA: 0x000A1A94 File Offset: 0x0009FC94 // (set) Token: 0x060027A6 RID: 10150 RVA: 0x000A1AC8 File Offset: 0x0009FCC8 public unsafe SoundEffectPool g_SEIceChargeShotHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEIceChargeShotHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E03 RID: 3587 // (get) Token: 0x060027A7 RID: 10151 RVA: 0x000A1AF0 File Offset: 0x0009FCF0 // (set) Token: 0x060027A8 RID: 10152 RVA: 0x000A1B24 File Offset: 0x0009FD24 public unsafe SoundEffectPool g_SEFireHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E04 RID: 3588 // (get) Token: 0x060027A9 RID: 10153 RVA: 0x000A1B4C File Offset: 0x0009FD4C // (set) Token: 0x060027AA RID: 10154 RVA: 0x000A1B80 File Offset: 0x0009FD80 public unsafe SoundEffectPool g_SESplashExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E05 RID: 3589 // (get) Token: 0x060027AB RID: 10155 RVA: 0x000A1BA8 File Offset: 0x0009FDA8 // (set) Token: 0x060027AC RID: 10156 RVA: 0x000A1BDC File Offset: 0x0009FDDC public unsafe SoundEffectPool g_SESplashHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SESplashHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E06 RID: 3590 // (get) Token: 0x060027AD RID: 10157 RVA: 0x000A1C04 File Offset: 0x0009FE04 // (set) Token: 0x060027AE RID: 10158 RVA: 0x000A1C38 File Offset: 0x0009FE38 public unsafe SoundEffectPool g_SEFireFloorExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireFloorExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E07 RID: 3591 // (get) Token: 0x060027AF RID: 10159 RVA: 0x000A1C60 File Offset: 0x0009FE60 // (set) Token: 0x060027B0 RID: 10160 RVA: 0x000A1C94 File Offset: 0x0009FE94 public unsafe SoundEffectPool g_SEFireBallExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E08 RID: 3592 // (get) Token: 0x060027B1 RID: 10161 RVA: 0x000A1CBC File Offset: 0x0009FEBC // (set) Token: 0x060027B2 RID: 10162 RVA: 0x000A1CF0 File Offset: 0x0009FEF0 public unsafe SoundEffectPool g_SEFireBallExplosion02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEFireBallExplosion02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E09 RID: 3593 // (get) Token: 0x060027B3 RID: 10163 RVA: 0x000A1D18 File Offset: 0x0009FF18 // (set) Token: 0x060027B4 RID: 10164 RVA: 0x000A1D4C File Offset: 0x0009FF4C public unsafe SoundEffectPool g_SEPLightningBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_SEPLightningBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E0A RID: 3594 // (get) Token: 0x060027B5 RID: 10165 RVA: 0x000A1D74 File Offset: 0x0009FF74 // (set) Token: 0x060027B6 RID: 10166 RVA: 0x000A1DA8 File Offset: 0x0009FFA8 public unsafe AttackData AD_CounterMagic01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E0B RID: 3595 // (get) Token: 0x060027B7 RID: 10167 RVA: 0x000A1DD0 File Offset: 0x0009FFD0 // (set) Token: 0x060027B8 RID: 10168 RVA: 0x000A1E04 File Offset: 0x000A0004 public unsafe AttackData AD_CounterMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_CounterMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E0C RID: 3596 // (get) Token: 0x060027B9 RID: 10169 RVA: 0x000A1E2C File Offset: 0x000A002C // (set) Token: 0x060027BA RID: 10170 RVA: 0x000A1E60 File Offset: 0x000A0060 public unsafe AttackData AD_ArcaneAttackS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E0D RID: 3597 // (get) Token: 0x060027BB RID: 10171 RVA: 0x000A1E88 File Offset: 0x000A0088 // (set) Token: 0x060027BC RID: 10172 RVA: 0x000A1EBC File Offset: 0x000A00BC public unsafe AttackData AD_ArcaneAttackM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E0E RID: 3598 // (get) Token: 0x060027BD RID: 10173 RVA: 0x000A1EE4 File Offset: 0x000A00E4 // (set) Token: 0x060027BE RID: 10174 RVA: 0x000A1F18 File Offset: 0x000A0118 public unsafe AttackData AD_ArcaneAttackB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E0F RID: 3599 // (get) Token: 0x060027BF RID: 10175 RVA: 0x000A1F40 File Offset: 0x000A0140 // (set) Token: 0x060027C0 RID: 10176 RVA: 0x000A1F74 File Offset: 0x000A0174 public unsafe AttackData AD_LightningBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E10 RID: 3600 // (get) Token: 0x060027C1 RID: 10177 RVA: 0x000A1F9C File Offset: 0x000A019C // (set) Token: 0x060027C2 RID: 10178 RVA: 0x000A1FD0 File Offset: 0x000A01D0 public unsafe AttackData AD_LightningAttackS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningAttackS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E11 RID: 3601 // (get) Token: 0x060027C3 RID: 10179 RVA: 0x000A1FF8 File Offset: 0x000A01F8 // (set) Token: 0x060027C4 RID: 10180 RVA: 0x000A202C File Offset: 0x000A022C public unsafe AttackData AD_ArcaneFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ArcaneFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E12 RID: 3602 // (get) Token: 0x060027C5 RID: 10181 RVA: 0x000A2054 File Offset: 0x000A0254 // (set) Token: 0x060027C6 RID: 10182 RVA: 0x000A2088 File Offset: 0x000A0288 public unsafe AttackData AD_IceFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_IceFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E13 RID: 3603 // (get) Token: 0x060027C7 RID: 10183 RVA: 0x000A20B0 File Offset: 0x000A02B0 // (set) Token: 0x060027C8 RID: 10184 RVA: 0x000A20E4 File Offset: 0x000A02E4 public unsafe AttackData AD_FireFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E14 RID: 3604 // (get) Token: 0x060027C9 RID: 10185 RVA: 0x000A210C File Offset: 0x000A030C // (set) Token: 0x060027CA RID: 10186 RVA: 0x000A2140 File Offset: 0x000A0340 public unsafe AttackData AD_LightningFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E15 RID: 3605 // (get) Token: 0x060027CB RID: 10187 RVA: 0x000A2168 File Offset: 0x000A0368 // (set) Token: 0x060027CC RID: 10188 RVA: 0x000A219C File Offset: 0x000A039C public unsafe AttackData AD_LightningCharge01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E16 RID: 3606 // (get) Token: 0x060027CD RID: 10189 RVA: 0x000A21C4 File Offset: 0x000A03C4 // (set) Token: 0x060027CE RID: 10190 RVA: 0x000A21F8 File Offset: 0x000A03F8 public unsafe AttackData AD_LightningCharge02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_LightningCharge02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E17 RID: 3607 // (get) Token: 0x060027CF RID: 10191 RVA: 0x000A2220 File Offset: 0x000A0420 // (set) Token: 0x060027D0 RID: 10192 RVA: 0x000A2254 File Offset: 0x000A0454 public unsafe AttackData AD_FireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E18 RID: 3608 // (get) Token: 0x060027D1 RID: 10193 RVA: 0x000A227C File Offset: 0x000A047C // (set) Token: 0x060027D2 RID: 10194 RVA: 0x000A22B0 File Offset: 0x000A04B0 public unsafe AttackData AD_FireExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_FireExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E19 RID: 3609 // (get) Token: 0x060027D3 RID: 10195 RVA: 0x000A22D8 File Offset: 0x000A04D8 // (set) Token: 0x060027D4 RID: 10196 RVA: 0x000A230C File Offset: 0x000A050C public unsafe AttackData AD_ChargeFinish { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_AD_ChargeFinish), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E1A RID: 3610 // (get) Token: 0x060027D5 RID: 10197 RVA: 0x000A2334 File Offset: 0x000A0534 // (set) Token: 0x060027D6 RID: 10198 RVA: 0x000A235C File Offset: 0x000A055C public unsafe bool g_bSEBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSEBody)) = value; } } // Token: 0x17000E1B RID: 3611 // (get) Token: 0x060027D7 RID: 10199 RVA: 0x000A2380 File Offset: 0x000A0580 // (set) Token: 0x060027D8 RID: 10200 RVA: 0x000A23A8 File Offset: 0x000A05A8 public unsafe float g_fSEBodyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyVolume)) = value; } } // Token: 0x17000E1C RID: 3612 // (get) Token: 0x060027D9 RID: 10201 RVA: 0x000A23CC File Offset: 0x000A05CC // (set) Token: 0x060027DA RID: 10202 RVA: 0x000A23F4 File Offset: 0x000A05F4 public unsafe float g_fSEBodyPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEBodyPitch)) = value; } } // Token: 0x17000E1D RID: 3613 // (get) Token: 0x060027DB RID: 10203 RVA: 0x000A2418 File Offset: 0x000A0618 // (set) Token: 0x060027DC RID: 10204 RVA: 0x000A2440 File Offset: 0x000A0640 public unsafe float g_fMoveValue { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fMoveValue)) = value; } } // Token: 0x17000E1E RID: 3614 // (get) Token: 0x060027DD RID: 10205 RVA: 0x000A2464 File Offset: 0x000A0664 // (set) Token: 0x060027DE RID: 10206 RVA: 0x000A248C File Offset: 0x000A068C public unsafe bool g_bSECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bSECharge)) = value; } } // Token: 0x17000E1F RID: 3615 // (get) Token: 0x060027DF RID: 10207 RVA: 0x000A24B0 File Offset: 0x000A06B0 // (set) Token: 0x060027E0 RID: 10208 RVA: 0x000A24D8 File Offset: 0x000A06D8 public unsafe float g_fSEChargeVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargeVolume)) = value; } } // Token: 0x17000E20 RID: 3616 // (get) Token: 0x060027E1 RID: 10209 RVA: 0x000A24FC File Offset: 0x000A06FC // (set) Token: 0x060027E2 RID: 10210 RVA: 0x000A2524 File Offset: 0x000A0724 public unsafe float g_fSEChargePitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEChargePitch)) = value; } } // Token: 0x17000E21 RID: 3617 // (get) Token: 0x060027E3 RID: 10211 RVA: 0x000A2548 File Offset: 0x000A0748 // (set) Token: 0x060027E4 RID: 10212 RVA: 0x000A2570 File Offset: 0x000A0770 public unsafe bool g_bGhostFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bGhostFire)) = value; } } // Token: 0x17000E22 RID: 3618 // (get) Token: 0x060027E5 RID: 10213 RVA: 0x000A2594 File Offset: 0x000A0794 // (set) Token: 0x060027E6 RID: 10214 RVA: 0x000A25B2 File Offset: 0x000A07B2 public unsafe static int g_iGhostFireTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iGhostFireTotal, (void*)(&value)); } } // Token: 0x17000E23 RID: 3619 // (get) Token: 0x060027E7 RID: 10215 RVA: 0x000A25C4 File Offset: 0x000A07C4 // (set) Token: 0x060027E8 RID: 10216 RVA: 0x000A25F8 File Offset: 0x000A07F8 public unsafe Il2CppReferenceArray g_PosGhostFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosGhostFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E24 RID: 3620 // (get) Token: 0x060027E9 RID: 10217 RVA: 0x000A2620 File Offset: 0x000A0820 // (set) Token: 0x060027EA RID: 10218 RVA: 0x000A2654 File Offset: 0x000A0854 public unsafe Il2CppStructArray g_fGhostFireX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireX), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E25 RID: 3621 // (get) Token: 0x060027EB RID: 10219 RVA: 0x000A267C File Offset: 0x000A087C // (set) Token: 0x060027EC RID: 10220 RVA: 0x000A26B0 File Offset: 0x000A08B0 public unsafe Il2CppStructArray g_fGhostFireY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireY), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E26 RID: 3622 // (get) Token: 0x060027ED RID: 10221 RVA: 0x000A26D8 File Offset: 0x000A08D8 // (set) Token: 0x060027EE RID: 10222 RVA: 0x000A270C File Offset: 0x000A090C public unsafe Il2CppStructArray g_fGhostFireZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZ), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E27 RID: 3623 // (get) Token: 0x060027EF RID: 10223 RVA: 0x000A2734 File Offset: 0x000A0934 // (set) Token: 0x060027F0 RID: 10224 RVA: 0x000A2768 File Offset: 0x000A0968 public unsafe Il2CppStructArray g_fGhostFireXSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireXSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E28 RID: 3624 // (get) Token: 0x060027F1 RID: 10225 RVA: 0x000A2790 File Offset: 0x000A0990 // (set) Token: 0x060027F2 RID: 10226 RVA: 0x000A27C4 File Offset: 0x000A09C4 public unsafe Il2CppStructArray g_fGhostFireYSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireYSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E29 RID: 3625 // (get) Token: 0x060027F3 RID: 10227 RVA: 0x000A27EC File Offset: 0x000A09EC // (set) Token: 0x060027F4 RID: 10228 RVA: 0x000A2820 File Offset: 0x000A0A20 public unsafe Il2CppStructArray g_fGhostFireZSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostFireZSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E2A RID: 3626 // (get) Token: 0x060027F5 RID: 10229 RVA: 0x000A2848 File Offset: 0x000A0A48 // (set) Token: 0x060027F6 RID: 10230 RVA: 0x000A287C File Offset: 0x000A0A7C public unsafe Il2CppStructArray GhostFirePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_GhostFirePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E2B RID: 3627 // (get) Token: 0x060027F7 RID: 10231 RVA: 0x000A28A4 File Offset: 0x000A0AA4 // (set) Token: 0x060027F8 RID: 10232 RVA: 0x000A28C2 File Offset: 0x000A0AC2 public unsafe static float g_fGhostDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fGhostDistance, (void*)(&value)); } } // Token: 0x17000E2C RID: 3628 // (get) Token: 0x060027F9 RID: 10233 RVA: 0x000A28D4 File Offset: 0x000A0AD4 // (set) Token: 0x060027FA RID: 10234 RVA: 0x000A28FC File Offset: 0x000A0AFC public unsafe bool g_bCounterMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCounterMagic)) = value; } } // Token: 0x17000E2D RID: 3629 // (get) Token: 0x060027FB RID: 10235 RVA: 0x000A2920 File Offset: 0x000A0B20 // (set) Token: 0x060027FC RID: 10236 RVA: 0x000A293E File Offset: 0x000A0B3E public unsafe static float g_fCounterMagicRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicRadius, (void*)(&value)); } } // Token: 0x17000E2E RID: 3630 // (get) Token: 0x060027FD RID: 10237 RVA: 0x000A2950 File Offset: 0x000A0B50 // (set) Token: 0x060027FE RID: 10238 RVA: 0x000A296E File Offset: 0x000A0B6E public unsafe static float g_fCounterMagicTime01 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime01, (void*)(&value)); } } // Token: 0x17000E2F RID: 3631 // (get) Token: 0x060027FF RID: 10239 RVA: 0x000A2980 File Offset: 0x000A0B80 // (set) Token: 0x06002800 RID: 10240 RVA: 0x000A299E File Offset: 0x000A0B9E public unsafe static float g_fCounterMagicTime02 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime02, (void*)(&value)); } } // Token: 0x17000E30 RID: 3632 // (get) Token: 0x06002801 RID: 10241 RVA: 0x000A29B0 File Offset: 0x000A0BB0 // (set) Token: 0x06002802 RID: 10242 RVA: 0x000A29D8 File Offset: 0x000A0BD8 public unsafe float g_fCounterMagicTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicTime)) = value; } } // Token: 0x17000E31 RID: 3633 // (get) Token: 0x06002803 RID: 10243 RVA: 0x000A29FC File Offset: 0x000A0BFC // (set) Token: 0x06002804 RID: 10244 RVA: 0x000A2A1A File Offset: 0x000A0C1A public unsafe static float g_fCounterMagicIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervals, (void*)(&value)); } } // Token: 0x17000E32 RID: 3634 // (get) Token: 0x06002805 RID: 10245 RVA: 0x000A2A2C File Offset: 0x000A0C2C // (set) Token: 0x06002806 RID: 10246 RVA: 0x000A2A54 File Offset: 0x000A0C54 public unsafe float g_fCounterMagicIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fCounterMagicIntervalsVal)) = value; } } // Token: 0x17000E33 RID: 3635 // (get) Token: 0x06002807 RID: 10247 RVA: 0x000A2A78 File Offset: 0x000A0C78 // (set) Token: 0x06002808 RID: 10248 RVA: 0x000A2AA0 File Offset: 0x000A0CA0 public unsafe bool g_bArcaneAttackB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackB)) = value; } } // Token: 0x17000E34 RID: 3636 // (get) Token: 0x06002809 RID: 10249 RVA: 0x000A2AC4 File Offset: 0x000A0CC4 // (set) Token: 0x0600280A RID: 10250 RVA: 0x000A2AF8 File Offset: 0x000A0CF8 public unsafe Transform g_PosArcaneAttackB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosArcaneAttackB), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E35 RID: 3637 // (get) Token: 0x0600280B RID: 10251 RVA: 0x000A2B20 File Offset: 0x000A0D20 // (set) Token: 0x0600280C RID: 10252 RVA: 0x000A2B3E File Offset: 0x000A0D3E public unsafe static float g_fArcaneAttackBTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTime, (void*)(&value)); } } // Token: 0x17000E36 RID: 3638 // (get) Token: 0x0600280D RID: 10253 RVA: 0x000A2B50 File Offset: 0x000A0D50 // (set) Token: 0x0600280E RID: 10254 RVA: 0x000A2B78 File Offset: 0x000A0D78 public unsafe float g_fArcaneAttackBTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneAttackBTimeVal)) = value; } } // Token: 0x17000E37 RID: 3639 // (get) Token: 0x0600280F RID: 10255 RVA: 0x000A2B9C File Offset: 0x000A0D9C // (set) Token: 0x06002810 RID: 10256 RVA: 0x000A2BC4 File Offset: 0x000A0DC4 public unsafe Vector3 g_v3ArcaneAttackBDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ArcaneAttackBDirection)) = value; } } // Token: 0x17000E38 RID: 3640 // (get) Token: 0x06002811 RID: 10257 RVA: 0x000A2BE8 File Offset: 0x000A0DE8 // (set) Token: 0x06002812 RID: 10258 RVA: 0x000A2C10 File Offset: 0x000A0E10 public unsafe bool g_bArcaneAttackBHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bArcaneAttackBHit)) = value; } } // Token: 0x17000E39 RID: 3641 // (get) Token: 0x06002813 RID: 10259 RVA: 0x000A2C34 File Offset: 0x000A0E34 // (set) Token: 0x06002814 RID: 10260 RVA: 0x000A2C5C File Offset: 0x000A0E5C public unsafe int g_iArcaneFloorBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iArcaneFloorBulletNum)) = value; } } // Token: 0x17000E3A RID: 3642 // (get) Token: 0x06002815 RID: 10261 RVA: 0x000A2C80 File Offset: 0x000A0E80 // (set) Token: 0x06002816 RID: 10262 RVA: 0x000A2C9E File Offset: 0x000A0E9E public unsafe static float g_fArcaneFloorBulletLife { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulletLife, (void*)(&value)); } } // Token: 0x17000E3B RID: 3643 // (get) Token: 0x06002817 RID: 10263 RVA: 0x000A2CB0 File Offset: 0x000A0EB0 // (set) Token: 0x06002818 RID: 10264 RVA: 0x000A2CCE File Offset: 0x000A0ECE public unsafe static float g_fArcaneFloorBulleClose { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleClose, (void*)(&value)); } } // Token: 0x17000E3C RID: 3644 // (get) Token: 0x06002819 RID: 10265 RVA: 0x000A2CE0 File Offset: 0x000A0EE0 // (set) Token: 0x0600281A RID: 10266 RVA: 0x000A2D08 File Offset: 0x000A0F08 public unsafe float g_fArcaneFloorBulleCloseTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime)) = value; } } // Token: 0x17000E3D RID: 3645 // (get) Token: 0x0600281B RID: 10267 RVA: 0x000A2D2C File Offset: 0x000A0F2C // (set) Token: 0x0600281C RID: 10268 RVA: 0x000A2D54 File Offset: 0x000A0F54 public unsafe bool g_bIceBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceBullet)) = value; } } // Token: 0x17000E3E RID: 3646 // (get) Token: 0x0600281D RID: 10269 RVA: 0x000A2D78 File Offset: 0x000A0F78 // (set) Token: 0x0600281E RID: 10270 RVA: 0x000A2DAC File Offset: 0x000A0FAC public unsafe Transform g_PosBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E3F RID: 3647 // (get) Token: 0x0600281F RID: 10271 RVA: 0x000A2DD4 File Offset: 0x000A0FD4 // (set) Token: 0x06002820 RID: 10272 RVA: 0x000A2DF2 File Offset: 0x000A0FF2 public unsafe static float g_fIceBulletInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletInterval, (void*)(&value)); } } // Token: 0x17000E40 RID: 3648 // (get) Token: 0x06002821 RID: 10273 RVA: 0x000A2E04 File Offset: 0x000A1004 // (set) Token: 0x06002822 RID: 10274 RVA: 0x000A2E2C File Offset: 0x000A102C public unsafe float g_fIceBulletIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceBulletIntervalVal)) = value; } } // Token: 0x17000E41 RID: 3649 // (get) Token: 0x06002823 RID: 10275 RVA: 0x000A2E50 File Offset: 0x000A1050 // (set) Token: 0x06002824 RID: 10276 RVA: 0x000A2E78 File Offset: 0x000A1078 public unsafe Vector3 g_v3IceBulletTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceBulletTarget)) = value; } } // Token: 0x17000E42 RID: 3650 // (get) Token: 0x06002825 RID: 10277 RVA: 0x000A2E9C File Offset: 0x000A109C // (set) Token: 0x06002826 RID: 10278 RVA: 0x000A2EC4 File Offset: 0x000A10C4 public unsafe bool g_bIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceCounterBullet)) = value; } } // Token: 0x17000E43 RID: 3651 // (get) Token: 0x06002827 RID: 10279 RVA: 0x000A2EE8 File Offset: 0x000A10E8 // (set) Token: 0x06002828 RID: 10280 RVA: 0x000A2F06 File Offset: 0x000A1106 public unsafe static int g_iIceCounterBullet { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBullet, (void*)(&value)); } } // Token: 0x17000E44 RID: 3652 // (get) Token: 0x06002829 RID: 10281 RVA: 0x000A2F18 File Offset: 0x000A1118 // (set) Token: 0x0600282A RID: 10282 RVA: 0x000A2F40 File Offset: 0x000A1140 public unsafe int g_iIceCounterBulletIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceCounterBulletIndex)) = value; } } // Token: 0x17000E45 RID: 3653 // (get) Token: 0x0600282B RID: 10283 RVA: 0x000A2F64 File Offset: 0x000A1164 // (set) Token: 0x0600282C RID: 10284 RVA: 0x000A2F98 File Offset: 0x000A1198 public unsafe Il2CppReferenceArray g_PosIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E46 RID: 3654 // (get) Token: 0x0600282D RID: 10285 RVA: 0x000A2FC0 File Offset: 0x000A11C0 // (set) Token: 0x0600282E RID: 10286 RVA: 0x000A2FF4 File Offset: 0x000A11F4 public unsafe Il2CppReferenceArray g_PSIceCounterBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PSIceCounterBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E47 RID: 3655 // (get) Token: 0x0600282F RID: 10287 RVA: 0x000A301C File Offset: 0x000A121C // (set) Token: 0x06002830 RID: 10288 RVA: 0x000A303A File Offset: 0x000A123A public unsafe static float g_fIceCounterBulletTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTime, (void*)(&value)); } } // Token: 0x17000E48 RID: 3656 // (get) Token: 0x06002831 RID: 10289 RVA: 0x000A304C File Offset: 0x000A124C // (set) Token: 0x06002832 RID: 10290 RVA: 0x000A3080 File Offset: 0x000A1280 public unsafe Il2CppStructArray g_fIceCounterBulletTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E49 RID: 3657 // (get) Token: 0x06002833 RID: 10291 RVA: 0x000A30A8 File Offset: 0x000A12A8 // (set) Token: 0x06002834 RID: 10292 RVA: 0x000A30DC File Offset: 0x000A12DC public unsafe Il2CppStructArray g_v3IceCounterBulletDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceCounterBulletDirection), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E4A RID: 3658 // (get) Token: 0x06002835 RID: 10293 RVA: 0x000A3104 File Offset: 0x000A1304 // (set) Token: 0x06002836 RID: 10294 RVA: 0x000A3138 File Offset: 0x000A1338 public unsafe Il2CppStructArray g_fIceCounterBulletSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletSpeed), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E4B RID: 3659 // (get) Token: 0x06002837 RID: 10295 RVA: 0x000A3160 File Offset: 0x000A1360 // (set) Token: 0x06002838 RID: 10296 RVA: 0x000A3194 File Offset: 0x000A1394 public unsafe Il2CppReferenceArray g_IceCounterBulletSpearRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_IceCounterBulletSpearRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E4C RID: 3660 // (get) Token: 0x06002839 RID: 10297 RVA: 0x000A31BC File Offset: 0x000A13BC // (set) Token: 0x0600283A RID: 10298 RVA: 0x000A31F0 File Offset: 0x000A13F0 public unsafe Il2CppStructArray g_fIceCounterBulletRotate { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceCounterBulletRotate), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E4D RID: 3661 // (get) Token: 0x0600283B RID: 10299 RVA: 0x000A3218 File Offset: 0x000A1418 // (set) Token: 0x0600283C RID: 10300 RVA: 0x000A3240 File Offset: 0x000A1440 public unsafe Vector3 g_v3IceChargeTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3IceChargeTarget)) = value; } } // Token: 0x17000E4E RID: 3662 // (get) Token: 0x0600283D RID: 10301 RVA: 0x000A3264 File Offset: 0x000A1464 // (set) Token: 0x0600283E RID: 10302 RVA: 0x000A328C File Offset: 0x000A148C public unsafe bool g_bIceChargeShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bIceChargeShot)) = value; } } // Token: 0x17000E4F RID: 3663 // (get) Token: 0x0600283F RID: 10303 RVA: 0x000A32B0 File Offset: 0x000A14B0 // (set) Token: 0x06002840 RID: 10304 RVA: 0x000A32CE File Offset: 0x000A14CE public unsafe static float g_fIceChargeBulletReciprocal { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocal, (void*)(&value)); } } // Token: 0x17000E50 RID: 3664 // (get) Token: 0x06002841 RID: 10305 RVA: 0x000A32E0 File Offset: 0x000A14E0 // (set) Token: 0x06002842 RID: 10306 RVA: 0x000A3308 File Offset: 0x000A1508 public unsafe float g_fIceChargeBulletReciprocalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal)) = value; } } // Token: 0x17000E51 RID: 3665 // (get) Token: 0x06002843 RID: 10307 RVA: 0x000A332C File Offset: 0x000A152C // (set) Token: 0x06002844 RID: 10308 RVA: 0x000A334A File Offset: 0x000A154A public unsafe static int g_iIceChargeBulletTotal { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletTotal, (void*)(&value)); } } // Token: 0x17000E52 RID: 3666 // (get) Token: 0x06002845 RID: 10309 RVA: 0x000A335C File Offset: 0x000A155C // (set) Token: 0x06002846 RID: 10310 RVA: 0x000A3384 File Offset: 0x000A1584 public unsafe int g_iIceChargeBulletVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iIceChargeBulletVal)) = value; } } // Token: 0x17000E53 RID: 3667 // (get) Token: 0x06002847 RID: 10311 RVA: 0x000A33A8 File Offset: 0x000A15A8 // (set) Token: 0x06002848 RID: 10312 RVA: 0x000A33C6 File Offset: 0x000A15C6 public unsafe static float g_fIceChargeBulletInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletInterval, (void*)(&value)); } } // Token: 0x17000E54 RID: 3668 // (get) Token: 0x06002849 RID: 10313 RVA: 0x000A33D8 File Offset: 0x000A15D8 // (set) Token: 0x0600284A RID: 10314 RVA: 0x000A3400 File Offset: 0x000A1600 public unsafe float g_fIceChargeBulletIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal)) = value; } } // Token: 0x17000E55 RID: 3669 // (get) Token: 0x0600284B RID: 10315 RVA: 0x000A3424 File Offset: 0x000A1624 // (set) Token: 0x0600284C RID: 10316 RVA: 0x000A3442 File Offset: 0x000A1642 public unsafe static int g_iFireBulletNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireBulletNum, (void*)(&value)); } } // Token: 0x17000E56 RID: 3670 // (get) Token: 0x0600284D RID: 10317 RVA: 0x000A3454 File Offset: 0x000A1654 // (set) Token: 0x0600284E RID: 10318 RVA: 0x000A3472 File Offset: 0x000A1672 public unsafe static int g_iSplashBulletNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iSplashBulletNum, (void*)(&value)); } } // Token: 0x17000E57 RID: 3671 // (get) Token: 0x0600284F RID: 10319 RVA: 0x000A3484 File Offset: 0x000A1684 // (set) Token: 0x06002850 RID: 10320 RVA: 0x000A34A2 File Offset: 0x000A16A2 public unsafe static float g_fSplashBulletRandom { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSplashBulletRandom, (void*)(&value)); } } // Token: 0x17000E58 RID: 3672 // (get) Token: 0x06002851 RID: 10321 RVA: 0x000A34B4 File Offset: 0x000A16B4 // (set) Token: 0x06002852 RID: 10322 RVA: 0x000A34E8 File Offset: 0x000A16E8 public unsafe BossLevel06_FireBall g_FireBallData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new BossLevel06_FireBall(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_FireBallData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E59 RID: 3673 // (get) Token: 0x06002853 RID: 10323 RVA: 0x000A3510 File Offset: 0x000A1710 // (set) Token: 0x06002854 RID: 10324 RVA: 0x000A3538 File Offset: 0x000A1738 public unsafe bool g_bFireAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireAttack)) = value; } } // Token: 0x17000E5A RID: 3674 // (get) Token: 0x06002855 RID: 10325 RVA: 0x000A355C File Offset: 0x000A175C // (set) Token: 0x06002856 RID: 10326 RVA: 0x000A357A File Offset: 0x000A177A public unsafe static int g_iFireAttackNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackNum, (void*)(&value)); } } // Token: 0x17000E5B RID: 3675 // (get) Token: 0x06002857 RID: 10327 RVA: 0x000A358C File Offset: 0x000A178C // (set) Token: 0x06002858 RID: 10328 RVA: 0x000A35C0 File Offset: 0x000A17C0 public unsafe Il2CppStructArray g_v3FireAttackPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireAttackPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E5C RID: 3676 // (get) Token: 0x06002859 RID: 10329 RVA: 0x000A35E8 File Offset: 0x000A17E8 // (set) Token: 0x0600285A RID: 10330 RVA: 0x000A3606 File Offset: 0x000A1806 public unsafe static float g_fFireAttackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTime, (void*)(&value)); } } // Token: 0x17000E5D RID: 3677 // (get) Token: 0x0600285B RID: 10331 RVA: 0x000A3618 File Offset: 0x000A1818 // (set) Token: 0x0600285C RID: 10332 RVA: 0x000A364C File Offset: 0x000A184C public unsafe Il2CppStructArray g_fFireAttackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E5E RID: 3678 // (get) Token: 0x0600285D RID: 10333 RVA: 0x000A3674 File Offset: 0x000A1874 // (set) Token: 0x0600285E RID: 10334 RVA: 0x000A369C File Offset: 0x000A189C public unsafe float g_fFireAttackRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackRadius)) = value; } } // Token: 0x17000E5F RID: 3679 // (get) Token: 0x0600285F RID: 10335 RVA: 0x000A36C0 File Offset: 0x000A18C0 // (set) Token: 0x06002860 RID: 10336 RVA: 0x000A36DE File Offset: 0x000A18DE public unsafe static float g_fFireAttackIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervals, (void*)(&value)); } } // Token: 0x17000E60 RID: 3680 // (get) Token: 0x06002861 RID: 10337 RVA: 0x000A36F0 File Offset: 0x000A18F0 // (set) Token: 0x06002862 RID: 10338 RVA: 0x000A3718 File Offset: 0x000A1918 public unsafe float g_fFireAttackIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireAttackIntervalsVal)) = value; } } // Token: 0x17000E61 RID: 3681 // (get) Token: 0x06002863 RID: 10339 RVA: 0x000A373C File Offset: 0x000A193C // (set) Token: 0x06002864 RID: 10340 RVA: 0x000A3764 File Offset: 0x000A1964 public unsafe int g_iFireAttackIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireAttackIndex)) = value; } } // Token: 0x17000E62 RID: 3682 // (get) Token: 0x06002865 RID: 10341 RVA: 0x000A3788 File Offset: 0x000A1988 // (set) Token: 0x06002866 RID: 10342 RVA: 0x000A37B0 File Offset: 0x000A19B0 public unsafe bool g_bFireExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bFireExplosion)) = value; } } // Token: 0x17000E63 RID: 3683 // (get) Token: 0x06002867 RID: 10343 RVA: 0x000A37D4 File Offset: 0x000A19D4 // (set) Token: 0x06002868 RID: 10344 RVA: 0x000A37F2 File Offset: 0x000A19F2 public unsafe static int g_iFireExplosionNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNum, (void*)(&value)); } } // Token: 0x17000E64 RID: 3684 // (get) Token: 0x06002869 RID: 10345 RVA: 0x000A3804 File Offset: 0x000A1A04 // (set) Token: 0x0600286A RID: 10346 RVA: 0x000A382C File Offset: 0x000A1A2C public unsafe int g_iFireExplosionNumVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iFireExplosionNumVal)) = value; } } // Token: 0x17000E65 RID: 3685 // (get) Token: 0x0600286B RID: 10347 RVA: 0x000A3850 File Offset: 0x000A1A50 // (set) Token: 0x0600286C RID: 10348 RVA: 0x000A3878 File Offset: 0x000A1A78 public unsafe Vector3 g_v3FireExplosionDirection { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionDirection)) = value; } } // Token: 0x17000E66 RID: 3686 // (get) Token: 0x0600286D RID: 10349 RVA: 0x000A389C File Offset: 0x000A1A9C // (set) Token: 0x0600286E RID: 10350 RVA: 0x000A38C4 File Offset: 0x000A1AC4 public unsafe Vector3 g_v3FireExplosionPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3FireExplosionPos)) = value; } } // Token: 0x17000E67 RID: 3687 // (get) Token: 0x0600286F RID: 10351 RVA: 0x000A38E8 File Offset: 0x000A1AE8 // (set) Token: 0x06002870 RID: 10352 RVA: 0x000A3906 File Offset: 0x000A1B06 public unsafe static float g_fFireExplosionRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionRadius, (void*)(&value)); } } // Token: 0x17000E68 RID: 3688 // (get) Token: 0x06002871 RID: 10353 RVA: 0x000A3918 File Offset: 0x000A1B18 // (set) Token: 0x06002872 RID: 10354 RVA: 0x000A3936 File Offset: 0x000A1B36 public unsafe static float g_fFireExplosionntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionntervals, (void*)(&value)); } } // Token: 0x17000E69 RID: 3689 // (get) Token: 0x06002873 RID: 10355 RVA: 0x000A3948 File Offset: 0x000A1B48 // (set) Token: 0x06002874 RID: 10356 RVA: 0x000A3970 File Offset: 0x000A1B70 public unsafe float g_fFireExplosionIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fFireExplosionIntervalsVal)) = value; } } // Token: 0x17000E6A RID: 3690 // (get) Token: 0x06002875 RID: 10357 RVA: 0x000A3994 File Offset: 0x000A1B94 // (set) Token: 0x06002876 RID: 10358 RVA: 0x000A39B2 File Offset: 0x000A1BB2 public unsafe static int g_iLightningBallNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningBallNum, (void*)(&value)); } } // Token: 0x17000E6B RID: 3691 // (get) Token: 0x06002877 RID: 10359 RVA: 0x000A39C4 File Offset: 0x000A1BC4 // (set) Token: 0x06002878 RID: 10360 RVA: 0x000A39EC File Offset: 0x000A1BEC public unsafe bool g_bLightningChargeAimFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeAimFloor)) = value; } } // Token: 0x17000E6C RID: 3692 // (get) Token: 0x06002879 RID: 10361 RVA: 0x000A3A10 File Offset: 0x000A1C10 // (set) Token: 0x0600287A RID: 10362 RVA: 0x000A3A2E File Offset: 0x000A1C2E public unsafe static int g_iLightningChargeAimFloorNum { get { int num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iLightningChargeAimFloorNum, (void*)(&value)); } } // Token: 0x17000E6D RID: 3693 // (get) Token: 0x0600287B RID: 10363 RVA: 0x000A3A40 File Offset: 0x000A1C40 // (set) Token: 0x0600287C RID: 10364 RVA: 0x000A3A74 File Offset: 0x000A1C74 public unsafe Il2CppReferenceArray g_PosLightningChargeAimFloo { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFloo), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6E RID: 3694 // (get) Token: 0x0600287D RID: 10365 RVA: 0x000A3A9C File Offset: 0x000A1C9C // (set) Token: 0x0600287E RID: 10366 RVA: 0x000A3AD0 File Offset: 0x000A1CD0 public unsafe Transform g_PosLightningChargeAimFlooC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningChargeAimFlooC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E6F RID: 3695 // (get) Token: 0x0600287F RID: 10367 RVA: 0x000A3AF8 File Offset: 0x000A1CF8 // (set) Token: 0x06002880 RID: 10368 RVA: 0x000A3B2C File Offset: 0x000A1D2C public unsafe Il2CppStructArray g_fLightningChargeAimFlooPI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooPI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E70 RID: 3696 // (get) Token: 0x06002881 RID: 10369 RVA: 0x000A3B54 File Offset: 0x000A1D54 // (set) Token: 0x06002882 RID: 10370 RVA: 0x000A3B88 File Offset: 0x000A1D88 public unsafe Il2CppStructArray g_fLightningChargeAimFlooX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooX), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E71 RID: 3697 // (get) Token: 0x06002883 RID: 10371 RVA: 0x000A3BB0 File Offset: 0x000A1DB0 // (set) Token: 0x06002884 RID: 10372 RVA: 0x000A3BE4 File Offset: 0x000A1DE4 public unsafe Il2CppStructArray g_fLightningChargeAimFlooZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFlooZ), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E72 RID: 3698 // (get) Token: 0x06002885 RID: 10373 RVA: 0x000A3C0C File Offset: 0x000A1E0C // (set) Token: 0x06002886 RID: 10374 RVA: 0x000A3C2A File Offset: 0x000A1E2A public unsafe static float g_fLightningChargeAimFloorRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius, (void*)(&value)); } } // Token: 0x17000E73 RID: 3699 // (get) Token: 0x06002887 RID: 10375 RVA: 0x000A3C3C File Offset: 0x000A1E3C // (set) Token: 0x06002888 RID: 10376 RVA: 0x000A3C64 File Offset: 0x000A1E64 public unsafe Vector3 g_v3LightningChargeAimFloorFollow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow)) = value; } } // Token: 0x17000E74 RID: 3700 // (get) Token: 0x06002889 RID: 10377 RVA: 0x000A3C88 File Offset: 0x000A1E88 // (set) Token: 0x0600288A RID: 10378 RVA: 0x000A3CB0 File Offset: 0x000A1EB0 public unsafe bool g_bLightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttack)) = value; } } // Token: 0x17000E75 RID: 3701 // (get) Token: 0x0600288B RID: 10379 RVA: 0x000A3CD4 File Offset: 0x000A1ED4 // (set) Token: 0x0600288C RID: 10380 RVA: 0x000A3CF2 File Offset: 0x000A1EF2 public unsafe static float g_fLightningAttackTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTime, (void*)(&value)); } } // Token: 0x17000E76 RID: 3702 // (get) Token: 0x0600288D RID: 10381 RVA: 0x000A3D04 File Offset: 0x000A1F04 // (set) Token: 0x0600288E RID: 10382 RVA: 0x000A3D2C File Offset: 0x000A1F2C public unsafe float g_fLightningAttackTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackTimeVal)) = value; } } // Token: 0x17000E77 RID: 3703 // (get) Token: 0x0600288F RID: 10383 RVA: 0x000A3D50 File Offset: 0x000A1F50 // (set) Token: 0x06002890 RID: 10384 RVA: 0x000A3D6E File Offset: 0x000A1F6E public unsafe static float g_fLightningAttackIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervals, (void*)(&value)); } } // Token: 0x17000E78 RID: 3704 // (get) Token: 0x06002891 RID: 10385 RVA: 0x000A3D80 File Offset: 0x000A1F80 // (set) Token: 0x06002892 RID: 10386 RVA: 0x000A3DA8 File Offset: 0x000A1FA8 public unsafe float g_fLightningAttackIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackIntervalsVal)) = value; } } // Token: 0x17000E79 RID: 3705 // (get) Token: 0x06002893 RID: 10387 RVA: 0x000A3DCC File Offset: 0x000A1FCC // (set) Token: 0x06002894 RID: 10388 RVA: 0x000A3DF4 File Offset: 0x000A1FF4 public unsafe float g_fLightningAttackRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius)) = value; } } // Token: 0x17000E7A RID: 3706 // (get) Token: 0x06002895 RID: 10389 RVA: 0x000A3E18 File Offset: 0x000A2018 // (set) Token: 0x06002896 RID: 10390 RVA: 0x000A3E4C File Offset: 0x000A204C public unsafe Transform g_PosLightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_PosLightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E7B RID: 3707 // (get) Token: 0x06002897 RID: 10391 RVA: 0x000A3E74 File Offset: 0x000A2074 // (set) Token: 0x06002898 RID: 10392 RVA: 0x000A3E9C File Offset: 0x000A209C public unsafe bool g_bLightningAttackShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackShot)) = value; } } // Token: 0x17000E7C RID: 3708 // (get) Token: 0x06002899 RID: 10393 RVA: 0x000A3EC0 File Offset: 0x000A20C0 // (set) Token: 0x0600289A RID: 10394 RVA: 0x000A3EE8 File Offset: 0x000A20E8 public unsafe bool g_bLightningAttackB { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningAttackB)) = value; } } // Token: 0x17000E7D RID: 3709 // (get) Token: 0x0600289B RID: 10395 RVA: 0x000A3F0C File Offset: 0x000A210C // (set) Token: 0x0600289C RID: 10396 RVA: 0x000A3F2A File Offset: 0x000A212A public unsafe static float g_fLightningAttackBTime { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTime, (void*)(&value)); } } // Token: 0x17000E7E RID: 3710 // (get) Token: 0x0600289D RID: 10397 RVA: 0x000A3F3C File Offset: 0x000A213C // (set) Token: 0x0600289E RID: 10398 RVA: 0x000A3F64 File Offset: 0x000A2164 public unsafe float g_fLightningAttackBTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBTimeVal)) = value; } } // Token: 0x17000E7F RID: 3711 // (get) Token: 0x0600289F RID: 10399 RVA: 0x000A3F88 File Offset: 0x000A2188 // (set) Token: 0x060028A0 RID: 10400 RVA: 0x000A3FA6 File Offset: 0x000A21A6 public unsafe static float g_fLightningAttackBIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervals, (void*)(&value)); } } // Token: 0x17000E80 RID: 3712 // (get) Token: 0x060028A1 RID: 10401 RVA: 0x000A3FB8 File Offset: 0x000A21B8 // (set) Token: 0x060028A2 RID: 10402 RVA: 0x000A3FE0 File Offset: 0x000A21E0 public unsafe float g_fLightningAttackBIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal)) = value; } } // Token: 0x17000E81 RID: 3713 // (get) Token: 0x060028A3 RID: 10403 RVA: 0x000A4004 File Offset: 0x000A2204 // (set) Token: 0x060028A4 RID: 10404 RVA: 0x000A402C File Offset: 0x000A222C public unsafe bool g_bLightningChargeHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bLightningChargeHit)) = value; } } // Token: 0x17000E82 RID: 3714 // (get) Token: 0x060028A5 RID: 10405 RVA: 0x000A4050 File Offset: 0x000A2250 // (set) Token: 0x060028A6 RID: 10406 RVA: 0x000A406E File Offset: 0x000A226E public unsafe static float g_fLightningChargeHitRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeHitRadius, (void*)(&value)); } } // Token: 0x17000E83 RID: 3715 // (get) Token: 0x060028A7 RID: 10407 RVA: 0x000A4080 File Offset: 0x000A2280 // (set) Token: 0x060028A8 RID: 10408 RVA: 0x000A40A8 File Offset: 0x000A22A8 public unsafe float g_fLightningChargeDuration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDuration)) = value; } } // Token: 0x17000E84 RID: 3716 // (get) Token: 0x060028A9 RID: 10409 RVA: 0x000A40CC File Offset: 0x000A22CC // (set) Token: 0x060028AA RID: 10410 RVA: 0x000A40EA File Offset: 0x000A22EA public unsafe static float g_fLightningChargeDurationV2 { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationV2, (void*)(&value)); } } // Token: 0x17000E85 RID: 3717 // (get) Token: 0x060028AB RID: 10411 RVA: 0x000A40FC File Offset: 0x000A22FC // (set) Token: 0x060028AC RID: 10412 RVA: 0x000A4124 File Offset: 0x000A2324 public unsafe float g_fLightningChargeDurationVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeDurationVal)) = value; } } // Token: 0x17000E86 RID: 3718 // (get) Token: 0x060028AD RID: 10413 RVA: 0x000A4148 File Offset: 0x000A2348 // (set) Token: 0x060028AE RID: 10414 RVA: 0x000A4166 File Offset: 0x000A2366 public unsafe static float g_fLightningChargeIntervals { get { float num; IL2CPP.il2cpp_field_static_get_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervals, (void*)(&value)); } } // Token: 0x17000E87 RID: 3719 // (get) Token: 0x060028AF RID: 10415 RVA: 0x000A4178 File Offset: 0x000A2378 // (set) Token: 0x060028B0 RID: 10416 RVA: 0x000A41A0 File Offset: 0x000A23A0 public unsafe float g_fLightningChargeIntervalsVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningChargeIntervalsVal)) = value; } } // Token: 0x17000E88 RID: 3720 // (get) Token: 0x060028B1 RID: 10417 RVA: 0x000A41C4 File Offset: 0x000A23C4 // (set) Token: 0x060028B2 RID: 10418 RVA: 0x000A41EC File Offset: 0x000A23EC public unsafe Vector3 g_v3LightningBulletHintShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint)) = value; } } // Token: 0x17000E89 RID: 3721 // (get) Token: 0x060028B3 RID: 10419 RVA: 0x000A4210 File Offset: 0x000A2410 // (set) Token: 0x060028B4 RID: 10420 RVA: 0x000A4238 File Offset: 0x000A2438 public unsafe Vector3 g_v3LightningBulletHintEndPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint)) = value; } } // Token: 0x17000E8A RID: 3722 // (get) Token: 0x060028B5 RID: 10421 RVA: 0x000A425C File Offset: 0x000A245C // (set) Token: 0x060028B6 RID: 10422 RVA: 0x000A4290 File Offset: 0x000A2490 public unsafe Transform g_posEffLightningBulletHintTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_posEffLightningBulletHintTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_posEffLightningBulletHintTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000E8B RID: 3723 // (get) Token: 0x060028B7 RID: 10423 RVA: 0x000A42B8 File Offset: 0x000A24B8 // (set) Token: 0x060028B8 RID: 10424 RVA: 0x000A42E0 File Offset: 0x000A24E0 public unsafe float g_fLightningSpeedUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningSpeedUp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fLightningSpeedUp)) = value; } } // Token: 0x17000E8C RID: 3724 // (get) Token: 0x060028B9 RID: 10425 RVA: 0x000A4304 File Offset: 0x000A2504 // (set) Token: 0x060028BA RID: 10426 RVA: 0x000A432C File Offset: 0x000A252C public unsafe Vector3 g_v3ShotTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_v3ShotTarget)) = value; } } // Token: 0x17000E8D RID: 3725 // (get) Token: 0x060028BB RID: 10427 RVA: 0x000A4350 File Offset: 0x000A2550 // (set) Token: 0x060028BC RID: 10428 RVA: 0x000A4378 File Offset: 0x000A2578 public unsafe bool g_bDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDash)) = value; } } // Token: 0x17000E8E RID: 3726 // (get) Token: 0x060028BD RID: 10429 RVA: 0x000A439C File Offset: 0x000A259C // (set) Token: 0x060028BE RID: 10430 RVA: 0x000A43C4 File Offset: 0x000A25C4 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17000E8F RID: 3727 // (get) Token: 0x060028BF RID: 10431 RVA: 0x000A43E8 File Offset: 0x000A25E8 // (set) Token: 0x060028C0 RID: 10432 RVA: 0x000A4410 File Offset: 0x000A2610 public unsafe bool g_bEndLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bEndLight)) = value; } } // Token: 0x17000E90 RID: 3728 // (get) Token: 0x060028C1 RID: 10433 RVA: 0x000A4434 File Offset: 0x000A2634 // (set) Token: 0x060028C2 RID: 10434 RVA: 0x000A445C File Offset: 0x000A265C public unsafe bool g_bCure { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bCure)) = value; } } // Token: 0x17000E91 RID: 3729 // (get) Token: 0x060028C3 RID: 10435 RVA: 0x000A4480 File Offset: 0x000A2680 // (set) Token: 0x060028C4 RID: 10436 RVA: 0x000A44A8 File Offset: 0x000A26A8 public unsafe float g_fSEDestoryReadyVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEDestoryReadyVolume)) = value; } } // Token: 0x17000E92 RID: 3730 // (get) Token: 0x060028C5 RID: 10437 RVA: 0x000A44CC File Offset: 0x000A26CC // (set) Token: 0x060028C6 RID: 10438 RVA: 0x000A44F4 File Offset: 0x000A26F4 public unsafe float g_fSELWNCureVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSELWNCureVolume)) = value; } } // Token: 0x17000E93 RID: 3731 // (get) Token: 0x060028C7 RID: 10439 RVA: 0x000A4518 File Offset: 0x000A2718 // (set) Token: 0x060028C8 RID: 10440 RVA: 0x000A4540 File Offset: 0x000A2740 public unsafe bool g_bThroneStartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_bThroneStartUp)) = value; } } // Token: 0x17000E94 RID: 3732 // (get) Token: 0x060028C9 RID: 10441 RVA: 0x000A4564 File Offset: 0x000A2764 // (set) Token: 0x060028CA RID: 10442 RVA: 0x000A458C File Offset: 0x000A278C public unsafe float g_fSEThroneVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fSEThroneVolume)) = value; } } // Token: 0x17000E95 RID: 3733 // (get) Token: 0x060028CB RID: 10443 RVA: 0x000A45B0 File Offset: 0x000A27B0 // (set) Token: 0x060028CC RID: 10444 RVA: 0x000A45D8 File Offset: 0x000A27D8 public unsafe float g_fEndLightSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fEndLightSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_fEndLightSpeed)) = value; } } // Token: 0x17000E96 RID: 3734 // (get) Token: 0x060028CD RID: 10445 RVA: 0x000A45FC File Offset: 0x000A27FC // (set) Token: 0x060028CE RID: 10446 RVA: 0x000A4624 File Offset: 0x000A2824 public unsafe PlayerEffectPlay.Magic g_Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_Magic)) = value; } } // Token: 0x17000E97 RID: 3735 // (get) Token: 0x060028CF RID: 10447 RVA: 0x000A4648 File Offset: 0x000A2848 // (set) Token: 0x060028D0 RID: 10448 RVA: 0x000A4670 File Offset: 0x000A2870 public unsafe int g_iPlusStory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(BossLevel06EffectPlay.NativeFieldInfoPtr_g_iPlusStory)) = value; } } // Token: 0x040019D6 RID: 6614 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x040019D7 RID: 6615 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerTransform; // Token: 0x040019D8 RID: 6616 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040019D9 RID: 6617 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040019DA RID: 6618 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040019DB RID: 6619 private static readonly IntPtr NativeFieldInfoPtr_Mesh; // Token: 0x040019DC RID: 6620 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040019DD RID: 6621 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040019DE RID: 6622 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040019DF RID: 6623 private static readonly IntPtr NativeFieldInfoPtr_Pos_GhostFire; // Token: 0x040019E0 RID: 6624 private static readonly IntPtr NativeFieldInfoPtr_Pos_HandL; // Token: 0x040019E1 RID: 6625 private static readonly IntPtr NativeFieldInfoPtr_Pos_HandR; // Token: 0x040019E2 RID: 6626 private static readonly IntPtr NativeFieldInfoPtr_Pos_Dash; // Token: 0x040019E3 RID: 6627 private static readonly IntPtr NativeFieldInfoPtr_Pos_DashFloor; // Token: 0x040019E4 RID: 6628 private static readonly IntPtr NativeFieldInfoPtr_Pos_FireBall; // Token: 0x040019E5 RID: 6629 private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost01; // Token: 0x040019E6 RID: 6630 private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost02; // Token: 0x040019E7 RID: 6631 private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost03; // Token: 0x040019E8 RID: 6632 private static readonly IntPtr NativeFieldInfoPtr_Pos_PlusGhost04; // Token: 0x040019E9 RID: 6633 private static readonly IntPtr NativeFieldInfoPtr_PS_DebutCharge; // Token: 0x040019EA RID: 6634 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040019EB RID: 6635 private static readonly IntPtr NativeFieldInfoPtr_PS_Dash; // Token: 0x040019EC RID: 6636 private static readonly IntPtr NativeFieldInfoPtr_PS_DashFloor; // Token: 0x040019ED RID: 6637 private static readonly IntPtr NativeFieldInfoPtr_PS_Destroy; // Token: 0x040019EE RID: 6638 private static readonly IntPtr NativeFieldInfoPtr_PS_LWNCure; // Token: 0x040019EF RID: 6639 private static readonly IntPtr NativeFieldInfoPtr_PS_NormalFloor; // Token: 0x040019F0 RID: 6640 private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeFloor; // Token: 0x040019F1 RID: 6641 private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeFloor; // Token: 0x040019F2 RID: 6642 private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeFloor; // Token: 0x040019F3 RID: 6643 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeFloor; // Token: 0x040019F4 RID: 6644 private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneSwitch; // Token: 0x040019F5 RID: 6645 private static readonly IntPtr NativeFieldInfoPtr_PS_IceSwitch; // Token: 0x040019F6 RID: 6646 private static readonly IntPtr NativeFieldInfoPtr_PS_FireSwitch; // Token: 0x040019F7 RID: 6647 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningSwitch; // Token: 0x040019F8 RID: 6648 private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeHand; // Token: 0x040019F9 RID: 6649 private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeHand; // Token: 0x040019FA RID: 6650 private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeHand; // Token: 0x040019FB RID: 6651 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeHand; // Token: 0x040019FC RID: 6652 private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeBody; // Token: 0x040019FD RID: 6653 private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeBody; // Token: 0x040019FE RID: 6654 private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeBody; // Token: 0x040019FF RID: 6655 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeBody; // Token: 0x04001A00 RID: 6656 private static readonly IntPtr NativeFieldInfoPtr_PS_ArcaneChargeFinish; // Token: 0x04001A01 RID: 6657 private static readonly IntPtr NativeFieldInfoPtr_PS_IceChargeFinish; // Token: 0x04001A02 RID: 6658 private static readonly IntPtr NativeFieldInfoPtr_PS_FireChargeFinish; // Token: 0x04001A03 RID: 6659 private static readonly IntPtr NativeFieldInfoPtr_PS_LightningChargeFinish; // Token: 0x04001A04 RID: 6660 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusCharge; // Token: 0x04001A05 RID: 6661 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusFireHelp; // Token: 0x04001A06 RID: 6662 private static readonly IntPtr NativeFieldInfoPtr_PS_PlusBody; // Token: 0x04001A07 RID: 6663 private static readonly IntPtr NativeFieldInfoPtr_PS_PS_PlusFireCombine; // Token: 0x04001A08 RID: 6664 private static readonly IntPtr NativeFieldInfoPtr_g_PS_Floor; // Token: 0x04001A09 RID: 6665 private static readonly IntPtr NativeFieldInfoPtr_g_PS_ChargeHand; // Token: 0x04001A0A RID: 6666 private static readonly IntPtr NativeFieldInfoPtr_g_PS_ChargeBody; // Token: 0x04001A0B RID: 6667 private static readonly IntPtr NativeFieldInfoPtr_PS_LightBeam; // Token: 0x04001A0C RID: 6668 private static readonly IntPtr NativeFieldInfoPtr_PS_DebutExplosion; // Token: 0x04001A0D RID: 6669 private static readonly IntPtr NativeFieldInfoPtr_PS_Wind; // Token: 0x04001A0E RID: 6670 private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear01; // Token: 0x04001A0F RID: 6671 private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear02; // Token: 0x04001A10 RID: 6672 private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear03; // Token: 0x04001A11 RID: 6673 private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear04; // Token: 0x04001A12 RID: 6674 private static readonly IntPtr NativeFieldInfoPtr_PS_ThroneAppear05; // Token: 0x04001A13 RID: 6675 private static readonly IntPtr NativeFieldInfoPtr_ObjFloat; // Token: 0x04001A14 RID: 6676 private static readonly IntPtr NativeFieldInfoPtr_SceneObjStory01; // Token: 0x04001A15 RID: 6677 private static readonly IntPtr NativeFieldInfoPtr_SceneObjStory02; // Token: 0x04001A16 RID: 6678 private static readonly IntPtr NativeFieldInfoPtr_g_bSceneThrone; // Token: 0x04001A17 RID: 6679 private static readonly IntPtr NativeFieldInfoPtr_SceneThrone; // Token: 0x04001A18 RID: 6680 private static readonly IntPtr NativeFieldInfoPtr_SceneThroneMovePos; // Token: 0x04001A19 RID: 6681 private static readonly IntPtr NativeFieldInfoPtr_SceneThrone02; // Token: 0x04001A1A RID: 6682 private static readonly IntPtr NativeFieldInfoPtr_SceneThroneMovePos02; // Token: 0x04001A1B RID: 6683 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudUp; // Token: 0x04001A1C RID: 6684 private static readonly IntPtr NativeFieldInfoPtr_MR_CloudDown; // Token: 0x04001A1D RID: 6685 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudUp; // Token: 0x04001A1E RID: 6686 private static readonly IntPtr NativeFieldInfoPtr_g_MatCloudDown; // Token: 0x04001A1F RID: 6687 private static readonly IntPtr NativeFieldInfoPtr_Eff_DebutExplosion; // Token: 0x04001A20 RID: 6688 private static readonly IntPtr NativeFieldInfoPtr_Eff_GhostFire; // Token: 0x04001A21 RID: 6689 private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagic; // Token: 0x04001A22 RID: 6690 private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagicHit; // Token: 0x04001A23 RID: 6691 private static readonly IntPtr NativeFieldInfoPtr_Eff_CounterMagicHit02; // Token: 0x04001A24 RID: 6692 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneReady01; // Token: 0x04001A25 RID: 6693 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneShot; // Token: 0x04001A26 RID: 6694 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneBullet; // Token: 0x04001A27 RID: 6695 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneHit; // Token: 0x04001A28 RID: 6696 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackS; // Token: 0x04001A29 RID: 6697 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackM; // Token: 0x04001A2A RID: 6698 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackB; // Token: 0x04001A2B RID: 6699 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneAttackHit; // Token: 0x04001A2C RID: 6700 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBullet; // Token: 0x04001A2D RID: 6701 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBulletHit; // Token: 0x04001A2E RID: 6702 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneFloorBulletHitWall; // Token: 0x04001A2F RID: 6703 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeShot; // Token: 0x04001A30 RID: 6704 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeBullet; // Token: 0x04001A31 RID: 6705 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeHit; // Token: 0x04001A32 RID: 6706 private static readonly IntPtr NativeFieldInfoPtr_Eff_ArcaneChargeHitWall; // Token: 0x04001A33 RID: 6707 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceShot; // Token: 0x04001A34 RID: 6708 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceBullet; // Token: 0x04001A35 RID: 6709 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceBulletHit; // Token: 0x04001A36 RID: 6710 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBullet01; // Token: 0x04001A37 RID: 6711 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBullet02; // Token: 0x04001A38 RID: 6712 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBulletShot; // Token: 0x04001A39 RID: 6713 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceCounterBulletHit; // Token: 0x04001A3A RID: 6714 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShot; // Token: 0x04001A3B RID: 6715 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShotBullet; // Token: 0x04001A3C RID: 6716 private static readonly IntPtr NativeFieldInfoPtr_Eff_IceChargeShotHit; // Token: 0x04001A3D RID: 6717 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBulletReady01; // Token: 0x04001A3E RID: 6718 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBullet; // Token: 0x04001A3F RID: 6719 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireShot; // Token: 0x04001A40 RID: 6720 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireHit; // Token: 0x04001A41 RID: 6721 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0801; // Token: 0x04001A42 RID: 6722 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0802; // Token: 0x04001A43 RID: 6723 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0803; // Token: 0x04001A44 RID: 6724 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack; // Token: 0x04001A45 RID: 6725 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireAttack0803Explosion; // Token: 0x04001A46 RID: 6726 private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0801; // Token: 0x04001A47 RID: 6727 private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0802; // Token: 0x04001A48 RID: 6728 private static readonly IntPtr NativeFieldInfoPtr_Root_FireAttack0803; // Token: 0x04001A49 RID: 6729 private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBullet; // Token: 0x04001A4A RID: 6730 private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBulletExplosion; // Token: 0x04001A4B RID: 6731 private static readonly IntPtr NativeFieldInfoPtr_Eff_SplashBulletHit; // Token: 0x04001A4C RID: 6732 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallShot; // Token: 0x04001A4D RID: 6733 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBall; // Token: 0x04001A4E RID: 6734 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallExplosion; // Token: 0x04001A4F RID: 6735 private static readonly IntPtr NativeFieldInfoPtr_Eff_FireBallHit; // Token: 0x04001A50 RID: 6736 private static readonly IntPtr NativeFieldInfoPtr_effLightningBulletHintPath; // Token: 0x04001A51 RID: 6737 private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet01Path; // Token: 0x04001A52 RID: 6738 private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet02Path; // Token: 0x04001A53 RID: 6739 private static readonly IntPtr NativeFieldInfoPtr_effLightningBullet03Path; // Token: 0x04001A54 RID: 6740 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBulletHintTarget; // Token: 0x04001A55 RID: 6741 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningReady01; // Token: 0x04001A56 RID: 6742 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningReady02; // Token: 0x04001A57 RID: 6743 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningShot; // Token: 0x04001A58 RID: 6744 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningHit; // Token: 0x04001A59 RID: 6745 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningAttackS; // Token: 0x04001A5A RID: 6746 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningAttackM; // Token: 0x04001A5B RID: 6747 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBall; // Token: 0x04001A5C RID: 6748 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningBallHit; // Token: 0x04001A5D RID: 6749 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeShot; // Token: 0x04001A5E RID: 6750 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeAimFloor; // Token: 0x04001A5F RID: 6751 private static readonly IntPtr NativeFieldInfoPtr_Eff_LightningChargeBullet; // Token: 0x04001A60 RID: 6752 private static readonly IntPtr NativeFieldInfoPtr_g_EffDebutExplosion; // Token: 0x04001A61 RID: 6753 private static readonly IntPtr NativeFieldInfoPtr_g_EffGhostFire; // Token: 0x04001A62 RID: 6754 private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagic; // Token: 0x04001A63 RID: 6755 private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagicHit; // Token: 0x04001A64 RID: 6756 private static readonly IntPtr NativeFieldInfoPtr_g_EffCounterMagicHit02; // Token: 0x04001A65 RID: 6757 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneReady01; // Token: 0x04001A66 RID: 6758 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneShot; // Token: 0x04001A67 RID: 6759 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneBullet; // Token: 0x04001A68 RID: 6760 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneHit; // Token: 0x04001A69 RID: 6761 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackS; // Token: 0x04001A6A RID: 6762 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackM; // Token: 0x04001A6B RID: 6763 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackB; // Token: 0x04001A6C RID: 6764 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackHit; // Token: 0x04001A6D RID: 6765 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneAttackBReady; // Token: 0x04001A6E RID: 6766 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBullet; // Token: 0x04001A6F RID: 6767 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBulletHit; // Token: 0x04001A70 RID: 6768 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneFloorBulletHitWall; // Token: 0x04001A71 RID: 6769 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeShot; // Token: 0x04001A72 RID: 6770 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeBullet; // Token: 0x04001A73 RID: 6771 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeHit; // Token: 0x04001A74 RID: 6772 private static readonly IntPtr NativeFieldInfoPtr_g_EffArcaneChargeHitWall; // Token: 0x04001A75 RID: 6773 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceShot; // Token: 0x04001A76 RID: 6774 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceBullet; // Token: 0x04001A77 RID: 6775 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceBulletHit; // Token: 0x04001A78 RID: 6776 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet01; // Token: 0x04001A79 RID: 6777 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBullet02; // Token: 0x04001A7A RID: 6778 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletShot; // Token: 0x04001A7B RID: 6779 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceCounterBulletHit; // Token: 0x04001A7C RID: 6780 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShot; // Token: 0x04001A7D RID: 6781 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShotBullet; // Token: 0x04001A7E RID: 6782 private static readonly IntPtr NativeFieldInfoPtr_g_EffIceChargeShotHit; // Token: 0x04001A7F RID: 6783 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBulletReady01; // Token: 0x04001A80 RID: 6784 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBullet; // Token: 0x04001A81 RID: 6785 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireShot; // Token: 0x04001A82 RID: 6786 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireHit; // Token: 0x04001A83 RID: 6787 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0801; // Token: 0x04001A84 RID: 6788 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0802; // Token: 0x04001A85 RID: 6789 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0803; // Token: 0x04001A86 RID: 6790 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack; // Token: 0x04001A87 RID: 6791 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireAttack0803Explosion; // Token: 0x04001A88 RID: 6792 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBullet; // Token: 0x04001A89 RID: 6793 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBulletExplosion; // Token: 0x04001A8A RID: 6794 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireSplashBulletHit; // Token: 0x04001A8B RID: 6795 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallShot; // Token: 0x04001A8C RID: 6796 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBall; // Token: 0x04001A8D RID: 6797 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallExplosion; // Token: 0x04001A8E RID: 6798 private static readonly IntPtr NativeFieldInfoPtr_g_EffFireBallHit; // Token: 0x04001A8F RID: 6799 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningReady01; // Token: 0x04001A90 RID: 6800 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningReady02; // Token: 0x04001A91 RID: 6801 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningHit; // Token: 0x04001A92 RID: 6802 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningShot; // Token: 0x04001A93 RID: 6803 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBulletHint; // Token: 0x04001A94 RID: 6804 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet01; // Token: 0x04001A95 RID: 6805 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet02; // Token: 0x04001A96 RID: 6806 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBullet03; // Token: 0x04001A97 RID: 6807 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBulletHintTarget; // Token: 0x04001A98 RID: 6808 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackS; // Token: 0x04001A99 RID: 6809 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackM; // Token: 0x04001A9A RID: 6810 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackBReady; // Token: 0x04001A9B RID: 6811 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBall; // Token: 0x04001A9C RID: 6812 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningBallHit; // Token: 0x04001A9D RID: 6813 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeShot; // Token: 0x04001A9E RID: 6814 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeAimFloor; // Token: 0x04001A9F RID: 6815 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeAimFloorC; // Token: 0x04001AA0 RID: 6816 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningChargeBullet; // Token: 0x04001AA1 RID: 6817 private static readonly IntPtr NativeFieldInfoPtr_SE_Wake; // Token: 0x04001AA2 RID: 6818 private static readonly IntPtr NativeFieldInfoPtr_SE_DestoryReady; // Token: 0x04001AA3 RID: 6819 private static readonly IntPtr NativeFieldInfoPtr_SE_LWNCure; // Token: 0x04001AA4 RID: 6820 private static readonly IntPtr NativeFieldInfoPtr_SE_Water; // Token: 0x04001AA5 RID: 6821 private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear01; // Token: 0x04001AA6 RID: 6822 private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear02; // Token: 0x04001AA7 RID: 6823 private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear03Loop; // Token: 0x04001AA8 RID: 6824 private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear04; // Token: 0x04001AA9 RID: 6825 private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear05; // Token: 0x04001AAA RID: 6826 private static readonly IntPtr NativeFieldInfoPtr_SE_ThroneAppear05Loop; // Token: 0x04001AAB RID: 6827 private static readonly IntPtr NativeFieldInfoPtr_SE_Body; // Token: 0x04001AAC RID: 6828 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x04001AAD RID: 6829 private static readonly IntPtr NativeFieldInfoPtr_SE_DashLoop; // Token: 0x04001AAE RID: 6830 private static readonly IntPtr NativeFieldInfoPtr_SE_SwitchMagic; // Token: 0x04001AAF RID: 6831 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x04001AB0 RID: 6832 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeShake; // Token: 0x04001AB1 RID: 6833 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFinishTip; // Token: 0x04001AB2 RID: 6834 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeFinish; // Token: 0x04001AB3 RID: 6835 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeSmall; // Token: 0x04001AB4 RID: 6836 private static readonly IntPtr NativeFieldInfoPtr_SE_ChargeShot; // Token: 0x04001AB5 RID: 6837 private static readonly IntPtr NativeFieldInfoPtr_SE_ShotArcane; // Token: 0x04001AB6 RID: 6838 private static readonly IntPtr NativeFieldInfoPtr_SE_ShotIce; // Token: 0x04001AB7 RID: 6839 private static readonly IntPtr NativeFieldInfoPtr_SE_ShotFire; // Token: 0x04001AB8 RID: 6840 private static readonly IntPtr NativeFieldInfoPtr_SE_ShotLightning; // Token: 0x04001AB9 RID: 6841 private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagic; // Token: 0x04001ABA RID: 6842 private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagicHit; // Token: 0x04001ABB RID: 6843 private static readonly IntPtr NativeFieldInfoPtr_SE_CounterMagicHit02; // Token: 0x04001ABC RID: 6844 private static readonly IntPtr NativeFieldInfoPtr_SE_ArcaneHit; // Token: 0x04001ABD RID: 6845 private static readonly IntPtr NativeFieldInfoPtr_SE_ArcaneHitWall; // Token: 0x04001ABE RID: 6846 private static readonly IntPtr NativeFieldInfoPtr_SE_IceCounterBulletShot; // Token: 0x04001ABF RID: 6847 private static readonly IntPtr NativeFieldInfoPtr_SE_IceCounterBulletHit; // Token: 0x04001AC0 RID: 6848 private static readonly IntPtr NativeFieldInfoPtr_SE_IceChargeShotHit; // Token: 0x04001AC1 RID: 6849 private static readonly IntPtr NativeFieldInfoPtr_SE_FireHit; // Token: 0x04001AC2 RID: 6850 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashExplosion; // Token: 0x04001AC3 RID: 6851 private static readonly IntPtr NativeFieldInfoPtr_SE_SplashHit; // Token: 0x04001AC4 RID: 6852 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningBallHit; // Token: 0x04001AC5 RID: 6853 private static readonly IntPtr NativeFieldInfoPtr_SE_FrieBallExplosion; // Token: 0x04001AC6 RID: 6854 private static readonly IntPtr NativeFieldInfoPtr_SE_FrieBallExplosion02; // Token: 0x04001AC7 RID: 6855 private static readonly IntPtr NativeFieldInfoPtr_SE_FireSwing; // Token: 0x04001AC8 RID: 6856 private static readonly IntPtr NativeFieldInfoPtr_SE_FireAttackFire; // Token: 0x04001AC9 RID: 6857 private static readonly IntPtr NativeFieldInfoPtr_SE_FireFloorExplosion; // Token: 0x04001ACA RID: 6858 private static readonly IntPtr NativeFieldInfoPtr_SE_FireBallAppear; // Token: 0x04001ACB RID: 6859 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningAttack; // Token: 0x04001ACC RID: 6860 private static readonly IntPtr NativeFieldInfoPtr_SE_LightningChargeBullet; // Token: 0x04001ACD RID: 6861 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusFireHelp; // Token: 0x04001ACE RID: 6862 private static readonly IntPtr NativeFieldInfoPtr_SE_PlusFireCombine; // Token: 0x04001ACF RID: 6863 private static readonly IntPtr NativeFieldInfoPtr_g_SEWake; // Token: 0x04001AD0 RID: 6864 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestoryReady; // Token: 0x04001AD1 RID: 6865 private static readonly IntPtr NativeFieldInfoPtr_g_SELWNCure; // Token: 0x04001AD2 RID: 6866 private static readonly IntPtr NativeFieldInfoPtr_g_SEWater; // Token: 0x04001AD3 RID: 6867 private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear01; // Token: 0x04001AD4 RID: 6868 private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear02; // Token: 0x04001AD5 RID: 6869 private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear03Loop; // Token: 0x04001AD6 RID: 6870 private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear04; // Token: 0x04001AD7 RID: 6871 private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear05; // Token: 0x04001AD8 RID: 6872 private static readonly IntPtr NativeFieldInfoPtr_g_SEThroneAppear05Loop; // Token: 0x04001AD9 RID: 6873 private static readonly IntPtr NativeFieldInfoPtr_g_SEBody; // Token: 0x04001ADA RID: 6874 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x04001ADB RID: 6875 private static readonly IntPtr NativeFieldInfoPtr_g_SEDashLoop; // Token: 0x04001ADC RID: 6876 private static readonly IntPtr NativeFieldInfoPtr_g_SESwitchMagic; // Token: 0x04001ADD RID: 6877 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04001ADE RID: 6878 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeShake; // Token: 0x04001ADF RID: 6879 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFinishTip; // Token: 0x04001AE0 RID: 6880 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeFinish; // Token: 0x04001AE1 RID: 6881 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeSmall; // Token: 0x04001AE2 RID: 6882 private static readonly IntPtr NativeFieldInfoPtr_g_SEChargeShot; // Token: 0x04001AE3 RID: 6883 private static readonly IntPtr NativeFieldInfoPtr_g_SEShotArcane; // Token: 0x04001AE4 RID: 6884 private static readonly IntPtr NativeFieldInfoPtr_g_SEShotIce; // Token: 0x04001AE5 RID: 6885 private static readonly IntPtr NativeFieldInfoPtr_g_SEShotFire; // Token: 0x04001AE6 RID: 6886 private static readonly IntPtr NativeFieldInfoPtr_g_SEShotLightning; // Token: 0x04001AE7 RID: 6887 private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagic; // Token: 0x04001AE8 RID: 6888 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireSwing; // Token: 0x04001AE9 RID: 6889 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireAttackFire; // Token: 0x04001AEA RID: 6890 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallAppear; // Token: 0x04001AEB RID: 6891 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningAttack; // Token: 0x04001AEC RID: 6892 private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningChargeBullet; // Token: 0x04001AED RID: 6893 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusFireHelp; // Token: 0x04001AEE RID: 6894 private static readonly IntPtr NativeFieldInfoPtr_g_SEPlusFireCombine; // Token: 0x04001AEF RID: 6895 private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagicHit; // Token: 0x04001AF0 RID: 6896 private static readonly IntPtr NativeFieldInfoPtr_g_SECounterMagicHit02; // Token: 0x04001AF1 RID: 6897 private static readonly IntPtr NativeFieldInfoPtr_g_SEArcaneHit; // Token: 0x04001AF2 RID: 6898 private static readonly IntPtr NativeFieldInfoPtr_g_SEArcaneHitWall; // Token: 0x04001AF3 RID: 6899 private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletShot; // Token: 0x04001AF4 RID: 6900 private static readonly IntPtr NativeFieldInfoPtr_g_SEIceCounterBulletHit; // Token: 0x04001AF5 RID: 6901 private static readonly IntPtr NativeFieldInfoPtr_g_SEIceChargeShotHit; // Token: 0x04001AF6 RID: 6902 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireHit; // Token: 0x04001AF7 RID: 6903 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashExplosion; // Token: 0x04001AF8 RID: 6904 private static readonly IntPtr NativeFieldInfoPtr_g_SESplashHit; // Token: 0x04001AF9 RID: 6905 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireFloorExplosion; // Token: 0x04001AFA RID: 6906 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallExplosion; // Token: 0x04001AFB RID: 6907 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireBallExplosion02; // Token: 0x04001AFC RID: 6908 private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningBallHit; // Token: 0x04001AFD RID: 6909 private static readonly IntPtr NativeFieldInfoPtr_AD_CounterMagic01; // Token: 0x04001AFE RID: 6910 private static readonly IntPtr NativeFieldInfoPtr_AD_CounterMagic02; // Token: 0x04001AFF RID: 6911 private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackS; // Token: 0x04001B00 RID: 6912 private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackM; // Token: 0x04001B01 RID: 6913 private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneAttackB; // Token: 0x04001B02 RID: 6914 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningBullet; // Token: 0x04001B03 RID: 6915 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningAttackS; // Token: 0x04001B04 RID: 6916 private static readonly IntPtr NativeFieldInfoPtr_AD_ArcaneFinish; // Token: 0x04001B05 RID: 6917 private static readonly IntPtr NativeFieldInfoPtr_AD_IceFinish; // Token: 0x04001B06 RID: 6918 private static readonly IntPtr NativeFieldInfoPtr_AD_FireFinish; // Token: 0x04001B07 RID: 6919 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningFinish; // Token: 0x04001B08 RID: 6920 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCharge01; // Token: 0x04001B09 RID: 6921 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningCharge02; // Token: 0x04001B0A RID: 6922 private static readonly IntPtr NativeFieldInfoPtr_AD_FireAttack; // Token: 0x04001B0B RID: 6923 private static readonly IntPtr NativeFieldInfoPtr_AD_FireExplosion; // Token: 0x04001B0C RID: 6924 private static readonly IntPtr NativeFieldInfoPtr_AD_ChargeFinish; // Token: 0x04001B0D RID: 6925 private static readonly IntPtr NativeFieldInfoPtr_g_bSEBody; // Token: 0x04001B0E RID: 6926 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBodyVolume; // Token: 0x04001B0F RID: 6927 private static readonly IntPtr NativeFieldInfoPtr_g_fSEBodyPitch; // Token: 0x04001B10 RID: 6928 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveValue; // Token: 0x04001B11 RID: 6929 private static readonly IntPtr NativeFieldInfoPtr_g_bSECharge; // Token: 0x04001B12 RID: 6930 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargeVolume; // Token: 0x04001B13 RID: 6931 private static readonly IntPtr NativeFieldInfoPtr_g_fSEChargePitch; // Token: 0x04001B14 RID: 6932 private static readonly IntPtr NativeFieldInfoPtr_g_bGhostFire; // Token: 0x04001B15 RID: 6933 private static readonly IntPtr NativeFieldInfoPtr_g_iGhostFireTotal; // Token: 0x04001B16 RID: 6934 private static readonly IntPtr NativeFieldInfoPtr_g_PosGhostFire; // Token: 0x04001B17 RID: 6935 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireX; // Token: 0x04001B18 RID: 6936 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireY; // Token: 0x04001B19 RID: 6937 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireZ; // Token: 0x04001B1A RID: 6938 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireXSpeed; // Token: 0x04001B1B RID: 6939 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireYSpeed; // Token: 0x04001B1C RID: 6940 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostFireZSpeed; // Token: 0x04001B1D RID: 6941 private static readonly IntPtr NativeFieldInfoPtr_GhostFirePos; // Token: 0x04001B1E RID: 6942 private static readonly IntPtr NativeFieldInfoPtr_g_fGhostDistance; // Token: 0x04001B1F RID: 6943 private static readonly IntPtr NativeFieldInfoPtr_g_bCounterMagic; // Token: 0x04001B20 RID: 6944 private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicRadius; // Token: 0x04001B21 RID: 6945 private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime01; // Token: 0x04001B22 RID: 6946 private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime02; // Token: 0x04001B23 RID: 6947 private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicTime; // Token: 0x04001B24 RID: 6948 private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicIntervals; // Token: 0x04001B25 RID: 6949 private static readonly IntPtr NativeFieldInfoPtr_g_fCounterMagicIntervalsVal; // Token: 0x04001B26 RID: 6950 private static readonly IntPtr NativeFieldInfoPtr_g_bArcaneAttackB; // Token: 0x04001B27 RID: 6951 private static readonly IntPtr NativeFieldInfoPtr_g_PosArcaneAttackB; // Token: 0x04001B28 RID: 6952 private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneAttackBTime; // Token: 0x04001B29 RID: 6953 private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneAttackBTimeVal; // Token: 0x04001B2A RID: 6954 private static readonly IntPtr NativeFieldInfoPtr_g_v3ArcaneAttackBDirection; // Token: 0x04001B2B RID: 6955 private static readonly IntPtr NativeFieldInfoPtr_g_bArcaneAttackBHit; // Token: 0x04001B2C RID: 6956 private static readonly IntPtr NativeFieldInfoPtr_g_iArcaneFloorBulletNum; // Token: 0x04001B2D RID: 6957 private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulletLife; // Token: 0x04001B2E RID: 6958 private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulleClose; // Token: 0x04001B2F RID: 6959 private static readonly IntPtr NativeFieldInfoPtr_g_fArcaneFloorBulleCloseTime; // Token: 0x04001B30 RID: 6960 private static readonly IntPtr NativeFieldInfoPtr_g_bIceBullet; // Token: 0x04001B31 RID: 6961 private static readonly IntPtr NativeFieldInfoPtr_g_PosBulletShot; // Token: 0x04001B32 RID: 6962 private static readonly IntPtr NativeFieldInfoPtr_g_fIceBulletInterval; // Token: 0x04001B33 RID: 6963 private static readonly IntPtr NativeFieldInfoPtr_g_fIceBulletIntervalVal; // Token: 0x04001B34 RID: 6964 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceBulletTarget; // Token: 0x04001B35 RID: 6965 private static readonly IntPtr NativeFieldInfoPtr_g_bIceCounterBullet; // Token: 0x04001B36 RID: 6966 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBullet; // Token: 0x04001B37 RID: 6967 private static readonly IntPtr NativeFieldInfoPtr_g_iIceCounterBulletIndex; // Token: 0x04001B38 RID: 6968 private static readonly IntPtr NativeFieldInfoPtr_g_PosIceCounterBullet; // Token: 0x04001B39 RID: 6969 private static readonly IntPtr NativeFieldInfoPtr_g_PSIceCounterBullet; // Token: 0x04001B3A RID: 6970 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTime; // Token: 0x04001B3B RID: 6971 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletTimeVal; // Token: 0x04001B3C RID: 6972 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceCounterBulletDirection; // Token: 0x04001B3D RID: 6973 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletSpeed; // Token: 0x04001B3E RID: 6974 private static readonly IntPtr NativeFieldInfoPtr_g_IceCounterBulletSpearRotate; // Token: 0x04001B3F RID: 6975 private static readonly IntPtr NativeFieldInfoPtr_g_fIceCounterBulletRotate; // Token: 0x04001B40 RID: 6976 private static readonly IntPtr NativeFieldInfoPtr_g_v3IceChargeTarget; // Token: 0x04001B41 RID: 6977 private static readonly IntPtr NativeFieldInfoPtr_g_bIceChargeShot; // Token: 0x04001B42 RID: 6978 private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletReciprocal; // Token: 0x04001B43 RID: 6979 private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletReciprocalVal; // Token: 0x04001B44 RID: 6980 private static readonly IntPtr NativeFieldInfoPtr_g_iIceChargeBulletTotal; // Token: 0x04001B45 RID: 6981 private static readonly IntPtr NativeFieldInfoPtr_g_iIceChargeBulletVal; // Token: 0x04001B46 RID: 6982 private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletInterval; // Token: 0x04001B47 RID: 6983 private static readonly IntPtr NativeFieldInfoPtr_g_fIceChargeBulletIntervalVal; // Token: 0x04001B48 RID: 6984 private static readonly IntPtr NativeFieldInfoPtr_g_iFireBulletNum; // Token: 0x04001B49 RID: 6985 private static readonly IntPtr NativeFieldInfoPtr_g_iSplashBulletNum; // Token: 0x04001B4A RID: 6986 private static readonly IntPtr NativeFieldInfoPtr_g_fSplashBulletRandom; // Token: 0x04001B4B RID: 6987 private static readonly IntPtr NativeFieldInfoPtr_g_FireBallData; // Token: 0x04001B4C RID: 6988 private static readonly IntPtr NativeFieldInfoPtr_g_bFireAttack; // Token: 0x04001B4D RID: 6989 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackNum; // Token: 0x04001B4E RID: 6990 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireAttackPos; // Token: 0x04001B4F RID: 6991 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTime; // Token: 0x04001B50 RID: 6992 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackTimeVal; // Token: 0x04001B51 RID: 6993 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackRadius; // Token: 0x04001B52 RID: 6994 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackIntervals; // Token: 0x04001B53 RID: 6995 private static readonly IntPtr NativeFieldInfoPtr_g_fFireAttackIntervalsVal; // Token: 0x04001B54 RID: 6996 private static readonly IntPtr NativeFieldInfoPtr_g_iFireAttackIndex; // Token: 0x04001B55 RID: 6997 private static readonly IntPtr NativeFieldInfoPtr_g_bFireExplosion; // Token: 0x04001B56 RID: 6998 private static readonly IntPtr NativeFieldInfoPtr_g_iFireExplosionNum; // Token: 0x04001B57 RID: 6999 private static readonly IntPtr NativeFieldInfoPtr_g_iFireExplosionNumVal; // Token: 0x04001B58 RID: 7000 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireExplosionDirection; // Token: 0x04001B59 RID: 7001 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireExplosionPos; // Token: 0x04001B5A RID: 7002 private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionRadius; // Token: 0x04001B5B RID: 7003 private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionntervals; // Token: 0x04001B5C RID: 7004 private static readonly IntPtr NativeFieldInfoPtr_g_fFireExplosionIntervalsVal; // Token: 0x04001B5D RID: 7005 private static readonly IntPtr NativeFieldInfoPtr_g_iLightningBallNum; // Token: 0x04001B5E RID: 7006 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningChargeAimFloor; // Token: 0x04001B5F RID: 7007 private static readonly IntPtr NativeFieldInfoPtr_g_iLightningChargeAimFloorNum; // Token: 0x04001B60 RID: 7008 private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningChargeAimFloo; // Token: 0x04001B61 RID: 7009 private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningChargeAimFlooC; // Token: 0x04001B62 RID: 7010 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooPI; // Token: 0x04001B63 RID: 7011 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooX; // Token: 0x04001B64 RID: 7012 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFlooZ; // Token: 0x04001B65 RID: 7013 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeAimFloorRadius; // Token: 0x04001B66 RID: 7014 private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningChargeAimFloorFollow; // Token: 0x04001B67 RID: 7015 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttack; // Token: 0x04001B68 RID: 7016 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackTime; // Token: 0x04001B69 RID: 7017 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackTimeVal; // Token: 0x04001B6A RID: 7018 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackIntervals; // Token: 0x04001B6B RID: 7019 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackIntervalsVal; // Token: 0x04001B6C RID: 7020 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackRadius; // Token: 0x04001B6D RID: 7021 private static readonly IntPtr NativeFieldInfoPtr_g_PosLightningAttack; // Token: 0x04001B6E RID: 7022 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttackShot; // Token: 0x04001B6F RID: 7023 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttackB; // Token: 0x04001B70 RID: 7024 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBTime; // Token: 0x04001B71 RID: 7025 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBTimeVal; // Token: 0x04001B72 RID: 7026 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBIntervals; // Token: 0x04001B73 RID: 7027 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackBIntervalsVal; // Token: 0x04001B74 RID: 7028 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningChargeHit; // Token: 0x04001B75 RID: 7029 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeHitRadius; // Token: 0x04001B76 RID: 7030 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDuration; // Token: 0x04001B77 RID: 7031 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDurationV2; // Token: 0x04001B78 RID: 7032 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeDurationVal; // Token: 0x04001B79 RID: 7033 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeIntervals; // Token: 0x04001B7A RID: 7034 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningChargeIntervalsVal; // Token: 0x04001B7B RID: 7035 private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningBulletHintShotPoint; // Token: 0x04001B7C RID: 7036 private static readonly IntPtr NativeFieldInfoPtr_g_v3LightningBulletHintEndPoint; // Token: 0x04001B7D RID: 7037 private static readonly IntPtr NativeFieldInfoPtr_g_posEffLightningBulletHintTarget; // Token: 0x04001B7E RID: 7038 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningSpeedUp; // Token: 0x04001B7F RID: 7039 private static readonly IntPtr NativeFieldInfoPtr_g_v3ShotTarget; // Token: 0x04001B80 RID: 7040 private static readonly IntPtr NativeFieldInfoPtr_g_bDash; // Token: 0x04001B81 RID: 7041 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001B82 RID: 7042 private static readonly IntPtr NativeFieldInfoPtr_g_bEndLight; // Token: 0x04001B83 RID: 7043 private static readonly IntPtr NativeFieldInfoPtr_g_bCure; // Token: 0x04001B84 RID: 7044 private static readonly IntPtr NativeFieldInfoPtr_g_fSEDestoryReadyVolume; // Token: 0x04001B85 RID: 7045 private static readonly IntPtr NativeFieldInfoPtr_g_fSELWNCureVolume; // Token: 0x04001B86 RID: 7046 private static readonly IntPtr NativeFieldInfoPtr_g_bThroneStartUp; // Token: 0x04001B87 RID: 7047 private static readonly IntPtr NativeFieldInfoPtr_g_fSEThroneVolume; // Token: 0x04001B88 RID: 7048 private static readonly IntPtr NativeFieldInfoPtr_g_fEndLightSpeed; // Token: 0x04001B89 RID: 7049 private static readonly IntPtr NativeFieldInfoPtr_g_Magic; // Token: 0x04001B8A RID: 7050 private static readonly IntPtr NativeFieldInfoPtr_g_iPlusStory; // Token: 0x04001B8B RID: 7051 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_AI_BossLevel06_MoveController_0; // Token: 0x04001B8C RID: 7052 private static readonly IntPtr NativeMethodInfoPtr_Start_Protected_Virtual_New_Void_0; // Token: 0x04001B8D RID: 7053 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x04001B8E RID: 7054 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Virtual_New_Void_0; // Token: 0x04001B8F RID: 7055 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Virtual_New_Void_0; // Token: 0x04001B90 RID: 7056 private static readonly IntPtr NativeMethodInfoPtr_StoryStopSceneLightBeam_Public_Void_0; // Token: 0x04001B91 RID: 7057 private static readonly IntPtr NativeMethodInfoPtr_StoryCharge_Public_Void_0; // Token: 0x04001B92 RID: 7058 private static readonly IntPtr NativeMethodInfoPtr_StoryStopCharge_Public_Void_0; // Token: 0x04001B93 RID: 7059 private static readonly IntPtr NativeMethodInfoPtr_StoryChargeFinish_Public_Void_0; // Token: 0x04001B94 RID: 7060 private static readonly IntPtr NativeMethodInfoPtr_StoryEndLight_Public_Void_0; // Token: 0x04001B95 RID: 7061 private static readonly IntPtr NativeMethodInfoPtr_StroyEndLightStop_Public_Void_0; // Token: 0x04001B96 RID: 7062 private static readonly IntPtr NativeMethodInfoPtr_StoryLWNCure_Public_Void_0; // Token: 0x04001B97 RID: 7063 private static readonly IntPtr NativeMethodInfoPtr_StoryLWNCureStop_Public_Void_0; // Token: 0x04001B98 RID: 7064 private static readonly IntPtr NativeMethodInfoPtr_StoryThroneUp_Public_Void_0; // Token: 0x04001B99 RID: 7065 private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone03_Public_Void_0; // Token: 0x04001B9A RID: 7066 private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone04_Public_Void_0; // Token: 0x04001B9B RID: 7067 private static readonly IntPtr NativeMethodInfoPtr_StoryPSThrone05_Public_Void_0; // Token: 0x04001B9C RID: 7068 private static readonly IntPtr NativeMethodInfoPtr_StoryEnd_Public_Void_0; // Token: 0x04001B9D RID: 7069 private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0; // Token: 0x04001B9E RID: 7070 private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0; // Token: 0x04001B9F RID: 7071 private static readonly IntPtr NativeMethodInfoPtr_SetMoveValue_Public_Void_Single_0; // Token: 0x04001BA0 RID: 7072 private static readonly IntPtr NativeMethodInfoPtr_ClosePSBody_Public_Void_0; // Token: 0x04001BA1 RID: 7073 private static readonly IntPtr NativeMethodInfoPtr_SetDash_Public_Void_Boolean_0; // Token: 0x04001BA2 RID: 7074 private static readonly IntPtr NativeMethodInfoPtr_SetDashDirection_Public_Void_Vector3_0; // Token: 0x04001BA3 RID: 7075 private static readonly IntPtr NativeMethodInfoPtr_CreateGhostFire_Private_Void_0; // Token: 0x04001BA4 RID: 7076 private static readonly IntPtr NativeMethodInfoPtr_SetPlusStory_Public_Void_Int32_0; // Token: 0x04001BA5 RID: 7077 private static readonly IntPtr NativeMethodInfoPtr_UpdateGhostFire_Private_Void_Single_0; // Token: 0x04001BA6 RID: 7078 private static readonly IntPtr NativeMethodInfoPtr_PlayPSGhostFireHelp_Public_Void_0; // Token: 0x04001BA7 RID: 7079 private static readonly IntPtr NativeMethodInfoPtr_AniPlayPSPlusFireCombine_Public_Void_0; // Token: 0x04001BA8 RID: 7080 private static readonly IntPtr NativeMethodInfoPtr_PlayPSPlusCharge_Public_Void_0; // Token: 0x04001BA9 RID: 7081 private static readonly IntPtr NativeMethodInfoPtr_FinishPSPlusCharge_Public_Void_0; // Token: 0x04001BAA RID: 7082 private static readonly IntPtr NativeMethodInfoPtr_CloseGhostFire_Public_Void_0; // Token: 0x04001BAB RID: 7083 private static readonly IntPtr NativeMethodInfoPtr_SkipPlusStory_Public_Void_0; // Token: 0x04001BAC RID: 7084 private static readonly IntPtr NativeMethodInfoPtr_ClosePSPlusBody_Public_Void_0; // Token: 0x04001BAD RID: 7085 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001BAE RID: 7086 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04001BAF RID: 7087 private static readonly IntPtr NativeMethodInfoPtr_AniSwitchMagic_Public_Void_0; // Token: 0x04001BB0 RID: 7088 private static readonly IntPtr NativeMethodInfoPtr_GetMagicType_Public_Magic_0; // Token: 0x04001BB1 RID: 7089 private static readonly IntPtr NativeMethodInfoPtr_SetMagicType_Public_Void_Magic_0; // Token: 0x04001BB2 RID: 7090 private static readonly IntPtr NativeMethodInfoPtr_ChargeFinishTip_Public_Void_0; // Token: 0x04001BB3 RID: 7091 private static readonly IntPtr NativeMethodInfoPtr_PlayEffCounterMagic_Public_Void_0; // Token: 0x04001BB4 RID: 7092 private static readonly IntPtr NativeMethodInfoPtr_UpdateCounterMagic_Private_Void_Single_0; // Token: 0x04001BB5 RID: 7093 private static readonly IntPtr NativeMethodInfoPtr_Charge_Public_Void_0; // Token: 0x04001BB6 RID: 7094 private static readonly IntPtr NativeMethodInfoPtr_ChargeEnd_Public_Void_0; // Token: 0x04001BB7 RID: 7095 private static readonly IntPtr NativeMethodInfoPtr_ChargeShotEnd_Public_Void_0; // Token: 0x04001BB8 RID: 7096 private static readonly IntPtr NativeMethodInfoPtr_ChargeFinish_Public_Void_0; // Token: 0x04001BB9 RID: 7097 private static readonly IntPtr NativeMethodInfoPtr_ChargeFinishAttack_Private_Void_0; // Token: 0x04001BBA RID: 7098 private static readonly IntPtr NativeMethodInfoPtr_PlayArcaneFloorBullet_Protected_Virtual_New_Void_0; // Token: 0x04001BBB RID: 7099 private static readonly IntPtr NativeMethodInfoPtr_PlayIceCounterBullet_Protected_Virtual_New_Void_0; // Token: 0x04001BBC RID: 7100 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceCounterBullet_Private_Void_Single_0; // Token: 0x04001BBD RID: 7101 private static readonly IntPtr NativeMethodInfoPtr_AniPlayIceChargeShot_Public_Void_0; // Token: 0x04001BBE RID: 7102 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceChargeShot_Private_Void_Single_0; // Token: 0x04001BBF RID: 7103 private static readonly IntPtr NativeMethodInfoPtr_PlayFireSplashBullet_Private_Void_0; // Token: 0x04001BC0 RID: 7104 private static readonly IntPtr NativeMethodInfoPtr_PlayLightningBall_Private_Void_0; // Token: 0x04001BC1 RID: 7105 private static readonly IntPtr NativeMethodInfoPtr_AniPlayLightningChargeShot01_Public_Void_0; // Token: 0x04001BC2 RID: 7106 private static readonly IntPtr NativeMethodInfoPtr_AniPlayLightningChargeShot02_Public_Void_0; // Token: 0x04001BC3 RID: 7107 private static readonly IntPtr NativeMethodInfoPtr_OpenLightningCharge_Public_Void_0; // Token: 0x04001BC4 RID: 7108 private static readonly IntPtr NativeMethodInfoPtr_EndLightningCharge_Public_Void_0; // Token: 0x04001BC5 RID: 7109 private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningChargeAimFloor_Private_Void_Single_0; // Token: 0x04001BC6 RID: 7110 private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningChargeHit_Private_Void_Single_0; // Token: 0x04001BC7 RID: 7111 private static readonly IntPtr NativeMethodInfoPtr_CreateChargeLightningBall_Private_Void_Vector3_0; // Token: 0x04001BC8 RID: 7112 private static readonly IntPtr NativeMethodInfoPtr_AniAttackMove_Public_Void_0; // Token: 0x04001BC9 RID: 7113 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0101Shot_Public_Void_0; // Token: 0x04001BCA RID: 7114 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0102Shot_Public_Void_0; // Token: 0x04001BCB RID: 7115 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0103Shot_Public_Void_0; // Token: 0x04001BCC RID: 7116 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0104Shot_Public_Void_0; // Token: 0x04001BCD RID: 7117 private static readonly IntPtr NativeMethodInfoPtr_AniAttck0701Shot_Public_Void_0; // Token: 0x04001BCE RID: 7118 private static readonly IntPtr NativeMethodInfoPtr_AniAttck0702Shot_Public_Void_0; // Token: 0x04001BCF RID: 7119 private static readonly IntPtr NativeMethodInfoPtr_AniAttck0703Shot_Public_Void_0; // Token: 0x04001BD0 RID: 7120 private static readonly IntPtr NativeMethodInfoPtr_AniAttck0704Shot_Public_Void_0; // Token: 0x04001BD1 RID: 7121 private static readonly IntPtr NativeMethodInfoPtr_AniAttack07EndShot_Public_Void_0; // Token: 0x04001BD2 RID: 7122 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0801_Public_Void_0; // Token: 0x04001BD3 RID: 7123 private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0801Fire_Public_Void_0; // Token: 0x04001BD4 RID: 7124 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0802_Public_Void_0; // Token: 0x04001BD5 RID: 7125 private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0802Fire_Public_Void_0; // Token: 0x04001BD6 RID: 7126 private static readonly IntPtr NativeMethodInfoPtr_AniAttack0803_Public_Void_0; // Token: 0x04001BD7 RID: 7127 private static readonly IntPtr NativeMethodInfoPtr_AniOpenAttack0803Fire_Public_Void_0; // Token: 0x04001BD8 RID: 7128 private static readonly IntPtr NativeMethodInfoPtr_OpenFireAttack_Private_Void_Vector3_0; // Token: 0x04001BD9 RID: 7129 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireAttack_Private_Void_Single_0; // Token: 0x04001BDA RID: 7130 private static readonly IntPtr NativeMethodInfoPtr_OpenFireExplosion_Private_Void_0; // Token: 0x04001BDB RID: 7131 private static readonly IntPtr NativeMethodInfoPtr_UpdateFireExplosion_Private_Void_Single_0; // Token: 0x04001BDC RID: 7132 private static readonly IntPtr NativeMethodInfoPtr_StartIceBulletShot_Private_Void_Transform_0; // Token: 0x04001BDD RID: 7133 private static readonly IntPtr NativeMethodInfoPtr_EndIceBulletShot_Private_Void_0; // Token: 0x04001BDE RID: 7134 private static readonly IntPtr NativeMethodInfoPtr_UpdateIceBullet_Private_Void_Single_0; // Token: 0x04001BDF RID: 7135 private static readonly IntPtr NativeMethodInfoPtr_AttackHit_Private_Boolean_Vector3_Single_AttackData_EffectPool_0; // Token: 0x04001BE0 RID: 7136 private static readonly IntPtr NativeMethodInfoPtr_AniArcaneAttackBReady_Public_Void_0; // Token: 0x04001BE1 RID: 7137 private static readonly IntPtr NativeMethodInfoPtr_UpdateArcaneAttackB_Private_Void_Single_0; // Token: 0x04001BE2 RID: 7138 private static readonly IntPtr NativeMethodInfoPtr_OpenLightningAttack_Private_Void_Transform_Single_0; // Token: 0x04001BE3 RID: 7139 private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningAttack_Private_Void_Single_0; // Token: 0x04001BE4 RID: 7140 private static readonly IntPtr NativeMethodInfoPtr_OpenLightningAttackB_Private_Void_0; // Token: 0x04001BE5 RID: 7141 private static readonly IntPtr NativeMethodInfoPtr_UpdateLightningAttackB_Private_Void_Single_0; // Token: 0x04001BE6 RID: 7142 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDashLShot_Public_Void_0; // Token: 0x04001BE7 RID: 7143 private static readonly IntPtr NativeMethodInfoPtr_AniAttackDashRShot_Public_Void_0; // Token: 0x04001BE8 RID: 7144 private static readonly IntPtr NativeMethodInfoPtr_PlayArcaneBullet_Private_Void_Vector3_Vector3_0; // Token: 0x04001BE9 RID: 7145 private static readonly IntPtr NativeMethodInfoPtr_AniAttack02Ready_Public_Void_0; // Token: 0x04001BEA RID: 7146 private static readonly IntPtr NativeMethodInfoPtr_AniAttack02Shot_Public_Void_0; // Token: 0x04001BEB RID: 7147 private static readonly IntPtr NativeMethodInfoPtr_AniAttackReady01_Public_Void_0; // Token: 0x04001BEC RID: 7148 private static readonly IntPtr NativeMethodInfoPtr_AniAttackReady02_Public_Void_0; // Token: 0x04001BED RID: 7149 private static readonly IntPtr NativeMethodInfoPtr_AniSetShotTarget_Public_Void_0; // Token: 0x04001BEE RID: 7150 private static readonly IntPtr NativeMethodInfoPtr_AniAttack03Shot_Public_Void_0; // Token: 0x04001BEF RID: 7151 private static readonly IntPtr NativeMethodInfoPtr_ShotArcaneCharge_Private_Void_0; // Token: 0x04001BF0 RID: 7152 private static readonly IntPtr NativeMethodInfoPtr_ShotFireShotgun_Private_Void_Vector3_Vector3_0; // Token: 0x04001BF1 RID: 7153 private static readonly IntPtr NativeMethodInfoPtr_ShotLightning_Private_Void_0; // Token: 0x04001BF2 RID: 7154 private static readonly IntPtr NativeMethodInfoPtr_AniPlaySEChargeSmall_Public_Void_0; // Token: 0x04001BF3 RID: 7155 private static readonly IntPtr NativeMethodInfoPtr_SetLightningSpeedUp_Public_Void_Single_0; // Token: 0x04001BF4 RID: 7156 private static readonly IntPtr NativeMethodInfoPtr_PlayPSLightningSpeedUp_Public_Virtual_New_Void_0; // Token: 0x04001BF5 RID: 7157 private static readonly IntPtr NativeMethodInfoPtr_StopPSLightningSpeedUp_Public_Virtual_New_Void_0; // Token: 0x04001BF6 RID: 7158 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0; // Token: 0x04001BF7 RID: 7159 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }