using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000EF RID: 239 public class Doll01EffectPlay : MonoBehaviour { // Token: 0x06002C57 RID: 11351 RVA: 0x000B2358 File Offset: 0x000B0558 [CallerCount(1)] [CachedScanResults(RefRangeStart = 532845, RefRangeEnd = 532846, XrefRangeStart = 532608, XrefRangeEnd = 532845, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C58 RID: 11352 RVA: 0x000B239C File Offset: 0x000B059C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532846, XrefRangeEnd = 532916, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C59 RID: 11353 RVA: 0x000B23E0 File Offset: 0x000B05E0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 532928, RefRangeEnd = 532930, XrefRangeStart = 532916, XrefRangeEnd = 532928, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C5A RID: 11354 RVA: 0x000B2424 File Offset: 0x000B0624 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532930, XrefRangeEnd = 532933, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C5B RID: 11355 RVA: 0x000B2468 File Offset: 0x000B0668 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532933, XrefRangeEnd = 532935, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C5C RID: 11356 RVA: 0x000B24AC File Offset: 0x000B06AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 532950, RefRangeEnd = 532951, XrefRangeStart = 532935, XrefRangeEnd = 532950, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C5D RID: 11357 RVA: 0x000B24F0 File Offset: 0x000B06F0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 532954, RefRangeEnd = 532955, XrefRangeStart = 532951, XrefRangeEnd = 532954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C5E RID: 11358 RVA: 0x000B2534 File Offset: 0x000B0734 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532955, XrefRangeEnd = 532960, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDodgeFront() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C5F RID: 11359 RVA: 0x000B2578 File Offset: 0x000B0778 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532960, XrefRangeEnd = 532965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDouble01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C60 RID: 11360 RVA: 0x000B25BC File Offset: 0x000B07BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532965, XrefRangeEnd = 532970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackDouble02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C61 RID: 11361 RVA: 0x000B2600 File Offset: 0x000B0800 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532970, XrefRangeEnd = 532975, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackStron() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C62 RID: 11362 RVA: 0x000B2644 File Offset: 0x000B0844 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532975, XrefRangeEnd = 532980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackLeft() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C63 RID: 11363 RVA: 0x000B2688 File Offset: 0x000B0888 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532980, XrefRangeEnd = 532985, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackRight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C64 RID: 11364 RVA: 0x000B26CC File Offset: 0x000B08CC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532985, XrefRangeEnd = 532990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackBackJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C65 RID: 11365 RVA: 0x000B2710 File Offset: 0x000B0910 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532990, XrefRangeEnd = 532996, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C66 RID: 11366 RVA: 0x000B2754 File Offset: 0x000B0954 [CallerCount(8)] [CachedScanResults(RefRangeStart = 533002, RefRangeEnd = 533010, XrefRangeStart = 532996, XrefRangeEnd = 533002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C67 RID: 11367 RVA: 0x000B2798 File Offset: 0x000B0998 [CallerCount(4)] [CachedScanResults(RefRangeStart = 533017, RefRangeEnd = 533021, XrefRangeStart = 533010, XrefRangeEnd = 533017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffTeleportFloor(Vector3 v3Start, Vector3 v3End) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Start; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C68 RID: 11368 RVA: 0x000B2800 File Offset: 0x000B0A00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533021, XrefRangeEnd = 533030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayPSWeaponLightL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C69 RID: 11369 RVA: 0x000B2844 File Offset: 0x000B0A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533030, XrefRangeEnd = 533054, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayEffSwordEnergyL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C6A RID: 11370 RVA: 0x000B2888 File Offset: 0x000B0A88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533054, XrefRangeEnd = 533063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayPSWeaponLightR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C6B RID: 11371 RVA: 0x000B28CC File Offset: 0x000B0ACC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533063, XrefRangeEnd = 533087, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AnimPlayEffSwordEnergyR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C6C RID: 11372 RVA: 0x000B2910 File Offset: 0x000B0B10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533087, XrefRangeEnd = 533094, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C6D RID: 11373 RVA: 0x000B2954 File Offset: 0x000B0B54 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533094, XrefRangeEnd = 533107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C6E RID: 11374 RVA: 0x000B2998 File Offset: 0x000B0B98 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533107, XrefRangeEnd = 533114, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C6F RID: 11375 RVA: 0x000B29DC File Offset: 0x000B0BDC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533114, XrefRangeEnd = 533121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C70 RID: 11376 RVA: 0x000B2A20 File Offset: 0x000B0C20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533121, XrefRangeEnd = 533128, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C71 RID: 11377 RVA: 0x000B2A64 File Offset: 0x000B0C64 [CallerCount(0)] public unsafe void SetFootstepVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C72 RID: 11378 RVA: 0x000B2AB8 File Offset: 0x000B0CB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 533140, RefRangeEnd = 533141, XrefRangeStart = 533128, XrefRangeEnd = 533140, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C73 RID: 11379 RVA: 0x000B2B0C File Offset: 0x000B0D0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533141, XrefRangeEnd = 533143, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Doll01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002C74 RID: 11380 RVA: 0x000B2B58 File Offset: 0x000B0D58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533143, XrefRangeEnd = 533148, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C75 RID: 11381 RVA: 0x000B2BB4 File Offset: 0x000B0DB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533148, XrefRangeEnd = 533153, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C76 RID: 11382 RVA: 0x000B2C10 File Offset: 0x000B0E10 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533153, XrefRangeEnd = 533158, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C77 RID: 11383 RVA: 0x000B2C6C File Offset: 0x000B0E6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533158, XrefRangeEnd = 533163, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C78 RID: 11384 RVA: 0x000B2CC8 File Offset: 0x000B0EC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533163, XrefRangeEnd = 533168, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C79 RID: 11385 RVA: 0x000B2D24 File Offset: 0x000B0F24 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533168, XrefRangeEnd = 533173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_5(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C7A RID: 11386 RVA: 0x000B2D80 File Offset: 0x000B0F80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533173, XrefRangeEnd = 533178, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__61_6(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002C7B RID: 11387 RVA: 0x000B2DDC File Offset: 0x000B0FDC // Note: this type is marked as 'beforefieldinit'. static Doll01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLightL"); Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLightR"); Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDodgeFrontPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDouble01Path"); Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackDouble02Path"); Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackStronPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackLeftPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackRightPath"); Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "attackBackJumpPath"); Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effDodgeSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effTeleportSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effTeleportSmokeFloorPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyShotPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyCollisionPath"); Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effSwordEnergyExplosionPath"); Doll01EffectPlay.NativeFieldInfoPtr_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootL"); Doll01EffectPlay.NativeFieldInfoPtr_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "FootR"); Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDodgePath"); Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryPath"); Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); Doll01EffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sETeleportSmokePath"); Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEWeaponLightPath"); Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); Doll01EffectPlay.NativeFieldInfoPtr_g_matBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody"); Doll01EffectPlay.NativeFieldInfoPtr_g_matFace = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFace"); Doll01EffectPlay.NativeFieldInfoPtr_g_matHair = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHair"); Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHandFoot"); Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathShadowPos"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDodgeFront"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDouble01"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackDouble02"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackStron"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackLeft"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackRight"); Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AttackBackJump"); Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DodgeSomke"); Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportSmoke"); Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_TeleportSmokeFloor"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyShot"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergy"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyCollision"); Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SwordEnergyExplosion"); Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); Doll01EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SETeleportSmoke"); Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFootstepVolume"); Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_SwordEnergy"); Doll01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666257); Doll01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666258); Doll01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666259); Doll01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666260); Doll01EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666261); Doll01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666262); Doll01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666263); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666264); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666265); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666266); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackStron_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666267); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666268); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackRight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666269); Doll01EffectPlay.NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666270); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666271); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666272); Doll01EffectPlay.NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666273); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666274); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666275); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666276); Doll01EffectPlay.NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666277); Doll01EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666278); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666279); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666280); Doll01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666281); Doll01EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666282); Doll01EffectPlay.NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666283); Doll01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666284); Doll01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666285); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666286); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666287); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666288); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666289); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666290); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666291); Doll01EffectPlay.NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666292); } // Token: 0x06002C7C RID: 11388 RVA: 0x0000351C File Offset: 0x0000171C public Doll01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000FE2 RID: 4066 // (get) Token: 0x06002C7D RID: 11389 RVA: 0x000B35A0 File Offset: 0x000B17A0 // (set) Token: 0x06002C7E RID: 11390 RVA: 0x000B35D4 File Offset: 0x000B17D4 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE3 RID: 4067 // (get) Token: 0x06002C7F RID: 11391 RVA: 0x000B35FC File Offset: 0x000B17FC // (set) Token: 0x06002C80 RID: 11392 RVA: 0x000B3630 File Offset: 0x000B1830 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE4 RID: 4068 // (get) Token: 0x06002C81 RID: 11393 RVA: 0x000B3658 File Offset: 0x000B1858 // (set) Token: 0x06002C82 RID: 11394 RVA: 0x000B368C File Offset: 0x000B188C public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE5 RID: 4069 // (get) Token: 0x06002C83 RID: 11395 RVA: 0x000B36B4 File Offset: 0x000B18B4 // (set) Token: 0x06002C84 RID: 11396 RVA: 0x000B36E8 File Offset: 0x000B18E8 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE6 RID: 4070 // (get) Token: 0x06002C85 RID: 11397 RVA: 0x000B3710 File Offset: 0x000B1910 // (set) Token: 0x06002C86 RID: 11398 RVA: 0x000B3744 File Offset: 0x000B1944 public unsafe ParticleSystem PS_WeaponLightL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE7 RID: 4071 // (get) Token: 0x06002C87 RID: 11399 RVA: 0x000B376C File Offset: 0x000B196C // (set) Token: 0x06002C88 RID: 11400 RVA: 0x000B37A0 File Offset: 0x000B19A0 public unsafe ParticleSystem PS_WeaponLightR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_PS_WeaponLightR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FE8 RID: 4072 // (get) Token: 0x06002C89 RID: 11401 RVA: 0x000B37C8 File Offset: 0x000B19C8 // (set) Token: 0x06002C8A RID: 11402 RVA: 0x000B37F1 File Offset: 0x000B19F1 public unsafe string attackDodgeFrontPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDodgeFrontPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FE9 RID: 4073 // (get) Token: 0x06002C8B RID: 11403 RVA: 0x000B3818 File Offset: 0x000B1A18 // (set) Token: 0x06002C8C RID: 11404 RVA: 0x000B3841 File Offset: 0x000B1A41 public unsafe string attackDouble01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FEA RID: 4074 // (get) Token: 0x06002C8D RID: 11405 RVA: 0x000B3868 File Offset: 0x000B1A68 // (set) Token: 0x06002C8E RID: 11406 RVA: 0x000B3891 File Offset: 0x000B1A91 public unsafe string attackDouble02Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackDouble02Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FEB RID: 4075 // (get) Token: 0x06002C8F RID: 11407 RVA: 0x000B38B8 File Offset: 0x000B1AB8 // (set) Token: 0x06002C90 RID: 11408 RVA: 0x000B38E1 File Offset: 0x000B1AE1 public unsafe string attackStronPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackStronPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FEC RID: 4076 // (get) Token: 0x06002C91 RID: 11409 RVA: 0x000B3908 File Offset: 0x000B1B08 // (set) Token: 0x06002C92 RID: 11410 RVA: 0x000B3931 File Offset: 0x000B1B31 public unsafe string attackLeftPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackLeftPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FED RID: 4077 // (get) Token: 0x06002C93 RID: 11411 RVA: 0x000B3958 File Offset: 0x000B1B58 // (set) Token: 0x06002C94 RID: 11412 RVA: 0x000B3981 File Offset: 0x000B1B81 public unsafe string attackRightPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackRightPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FEE RID: 4078 // (get) Token: 0x06002C95 RID: 11413 RVA: 0x000B39A8 File Offset: 0x000B1BA8 // (set) Token: 0x06002C96 RID: 11414 RVA: 0x000B39D1 File Offset: 0x000B1BD1 public unsafe string attackBackJumpPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_attackBackJumpPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FEF RID: 4079 // (get) Token: 0x06002C97 RID: 11415 RVA: 0x000B39F8 File Offset: 0x000B1BF8 // (set) Token: 0x06002C98 RID: 11416 RVA: 0x000B3A21 File Offset: 0x000B1C21 public unsafe string effDodgeSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effDodgeSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF0 RID: 4080 // (get) Token: 0x06002C99 RID: 11417 RVA: 0x000B3A48 File Offset: 0x000B1C48 // (set) Token: 0x06002C9A RID: 11418 RVA: 0x000B3A71 File Offset: 0x000B1C71 public unsafe string effTeleportSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF1 RID: 4081 // (get) Token: 0x06002C9B RID: 11419 RVA: 0x000B3A98 File Offset: 0x000B1C98 // (set) Token: 0x06002C9C RID: 11420 RVA: 0x000B3AC1 File Offset: 0x000B1CC1 public unsafe string effTeleportSmokeFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effTeleportSmokeFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF2 RID: 4082 // (get) Token: 0x06002C9D RID: 11421 RVA: 0x000B3AE8 File Offset: 0x000B1CE8 // (set) Token: 0x06002C9E RID: 11422 RVA: 0x000B3B11 File Offset: 0x000B1D11 public unsafe string effSwordEnergyShotPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyShotPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF3 RID: 4083 // (get) Token: 0x06002C9F RID: 11423 RVA: 0x000B3B38 File Offset: 0x000B1D38 // (set) Token: 0x06002CA0 RID: 11424 RVA: 0x000B3B61 File Offset: 0x000B1D61 public unsafe string effSwordEnergyPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF4 RID: 4084 // (get) Token: 0x06002CA1 RID: 11425 RVA: 0x000B3B88 File Offset: 0x000B1D88 // (set) Token: 0x06002CA2 RID: 11426 RVA: 0x000B3BB1 File Offset: 0x000B1DB1 public unsafe string effSwordEnergyCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF5 RID: 4085 // (get) Token: 0x06002CA3 RID: 11427 RVA: 0x000B3BD8 File Offset: 0x000B1DD8 // (set) Token: 0x06002CA4 RID: 11428 RVA: 0x000B3C01 File Offset: 0x000B1E01 public unsafe string effSwordEnergyExplosionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_effSwordEnergyExplosionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF6 RID: 4086 // (get) Token: 0x06002CA5 RID: 11429 RVA: 0x000B3C28 File Offset: 0x000B1E28 // (set) Token: 0x06002CA6 RID: 11430 RVA: 0x000B3C5C File Offset: 0x000B1E5C public unsafe Transform FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF7 RID: 4087 // (get) Token: 0x06002CA7 RID: 11431 RVA: 0x000B3C84 File Offset: 0x000B1E84 // (set) Token: 0x06002CA8 RID: 11432 RVA: 0x000B3CB8 File Offset: 0x000B1EB8 public unsafe Transform FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FF8 RID: 4088 // (get) Token: 0x06002CA9 RID: 11433 RVA: 0x000B3CE0 File Offset: 0x000B1EE0 // (set) Token: 0x06002CAA RID: 11434 RVA: 0x000B3D09 File Offset: 0x000B1F09 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FF9 RID: 4089 // (get) Token: 0x06002CAB RID: 11435 RVA: 0x000B3D30 File Offset: 0x000B1F30 // (set) Token: 0x06002CAC RID: 11436 RVA: 0x000B3D59 File Offset: 0x000B1F59 public unsafe string sEDodgePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDodgePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FFA RID: 4090 // (get) Token: 0x06002CAD RID: 11437 RVA: 0x000B3D80 File Offset: 0x000B1F80 // (set) Token: 0x06002CAE RID: 11438 RVA: 0x000B3DA9 File Offset: 0x000B1FA9 public unsafe string sEDestoryPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEDestoryPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FFB RID: 4091 // (get) Token: 0x06002CAF RID: 11439 RVA: 0x000B3DD0 File Offset: 0x000B1FD0 // (set) Token: 0x06002CB0 RID: 11440 RVA: 0x000B3DF9 File Offset: 0x000B1FF9 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FFC RID: 4092 // (get) Token: 0x06002CB1 RID: 11441 RVA: 0x000B3E20 File Offset: 0x000B2020 // (set) Token: 0x06002CB2 RID: 11442 RVA: 0x000B3E49 File Offset: 0x000B2049 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FFD RID: 4093 // (get) Token: 0x06002CB3 RID: 11443 RVA: 0x000B3E70 File Offset: 0x000B2070 // (set) Token: 0x06002CB4 RID: 11444 RVA: 0x000B3E99 File Offset: 0x000B2099 public unsafe string sETeleportSmokePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sETeleportSmokePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FFE RID: 4094 // (get) Token: 0x06002CB5 RID: 11445 RVA: 0x000B3EC0 File Offset: 0x000B20C0 // (set) Token: 0x06002CB6 RID: 11446 RVA: 0x000B3EE9 File Offset: 0x000B20E9 public unsafe string sEWeaponLightPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_sEWeaponLightPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17000FFF RID: 4095 // (get) Token: 0x06002CB7 RID: 11447 RVA: 0x000B3F10 File Offset: 0x000B2110 // (set) Token: 0x06002CB8 RID: 11448 RVA: 0x000B3F38 File Offset: 0x000B2138 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17001000 RID: 4096 // (get) Token: 0x06002CB9 RID: 11449 RVA: 0x000B3F5C File Offset: 0x000B215C // (set) Token: 0x06002CBA RID: 11450 RVA: 0x000B3F90 File Offset: 0x000B2190 public unsafe Material g_matBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001001 RID: 4097 // (get) Token: 0x06002CBB RID: 11451 RVA: 0x000B3FB8 File Offset: 0x000B21B8 // (set) Token: 0x06002CBC RID: 11452 RVA: 0x000B3FEC File Offset: 0x000B21EC public unsafe Material g_matFace { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matFace), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001002 RID: 4098 // (get) Token: 0x06002CBD RID: 11453 RVA: 0x000B4014 File Offset: 0x000B2214 // (set) Token: 0x06002CBE RID: 11454 RVA: 0x000B4048 File Offset: 0x000B2248 public unsafe Material g_matHair { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHair), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001003 RID: 4099 // (get) Token: 0x06002CBF RID: 11455 RVA: 0x000B4070 File Offset: 0x000B2270 // (set) Token: 0x06002CC0 RID: 11456 RVA: 0x000B40A4 File Offset: 0x000B22A4 public unsafe Material g_matHandFoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matHandFoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001004 RID: 4100 // (get) Token: 0x06002CC1 RID: 11457 RVA: 0x000B40CC File Offset: 0x000B22CC // (set) Token: 0x06002CC2 RID: 11458 RVA: 0x000B4100 File Offset: 0x000B2300 public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001005 RID: 4101 // (get) Token: 0x06002CC3 RID: 11459 RVA: 0x000B4128 File Offset: 0x000B2328 // (set) Token: 0x06002CC4 RID: 11460 RVA: 0x000B4150 File Offset: 0x000B2350 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17001006 RID: 4102 // (get) Token: 0x06002CC5 RID: 11461 RVA: 0x000B4174 File Offset: 0x000B2374 // (set) Token: 0x06002CC6 RID: 11462 RVA: 0x000B419C File Offset: 0x000B239C public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x17001007 RID: 4103 // (get) Token: 0x06002CC7 RID: 11463 RVA: 0x000B41C0 File Offset: 0x000B23C0 // (set) Token: 0x06002CC8 RID: 11464 RVA: 0x000B41E8 File Offset: 0x000B23E8 public unsafe float g_fDeathShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value; } } // Token: 0x17001008 RID: 4104 // (get) Token: 0x06002CC9 RID: 11465 RVA: 0x000B420C File Offset: 0x000B240C // (set) Token: 0x06002CCA RID: 11466 RVA: 0x000B4240 File Offset: 0x000B2440 public unsafe EffectPool g_AttackDodgeFront { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDodgeFront), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001009 RID: 4105 // (get) Token: 0x06002CCB RID: 11467 RVA: 0x000B4268 File Offset: 0x000B2468 // (set) Token: 0x06002CCC RID: 11468 RVA: 0x000B429C File Offset: 0x000B249C public unsafe EffectPool g_AttackDouble01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100A RID: 4106 // (get) Token: 0x06002CCD RID: 11469 RVA: 0x000B42C4 File Offset: 0x000B24C4 // (set) Token: 0x06002CCE RID: 11470 RVA: 0x000B42F8 File Offset: 0x000B24F8 public unsafe EffectPool g_AttackDouble02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackDouble02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100B RID: 4107 // (get) Token: 0x06002CCF RID: 11471 RVA: 0x000B4320 File Offset: 0x000B2520 // (set) Token: 0x06002CD0 RID: 11472 RVA: 0x000B4354 File Offset: 0x000B2554 public unsafe EffectPool g_AttackStron { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackStron), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100C RID: 4108 // (get) Token: 0x06002CD1 RID: 11473 RVA: 0x000B437C File Offset: 0x000B257C // (set) Token: 0x06002CD2 RID: 11474 RVA: 0x000B43B0 File Offset: 0x000B25B0 public unsafe EffectPool g_AttackLeft { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackLeft), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100D RID: 4109 // (get) Token: 0x06002CD3 RID: 11475 RVA: 0x000B43D8 File Offset: 0x000B25D8 // (set) Token: 0x06002CD4 RID: 11476 RVA: 0x000B440C File Offset: 0x000B260C public unsafe EffectPool g_AttackRight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackRight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100E RID: 4110 // (get) Token: 0x06002CD5 RID: 11477 RVA: 0x000B4434 File Offset: 0x000B2634 // (set) Token: 0x06002CD6 RID: 11478 RVA: 0x000B4468 File Offset: 0x000B2668 public unsafe EffectPool g_AttackBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700100F RID: 4111 // (get) Token: 0x06002CD7 RID: 11479 RVA: 0x000B4490 File Offset: 0x000B2690 // (set) Token: 0x06002CD8 RID: 11480 RVA: 0x000B44C4 File Offset: 0x000B26C4 public unsafe EffectPool g_DodgeSomke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_DodgeSomke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001010 RID: 4112 // (get) Token: 0x06002CD9 RID: 11481 RVA: 0x000B44EC File Offset: 0x000B26EC // (set) Token: 0x06002CDA RID: 11482 RVA: 0x000B4520 File Offset: 0x000B2720 public unsafe EffectPool g_TeleportSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001011 RID: 4113 // (get) Token: 0x06002CDB RID: 11483 RVA: 0x000B4548 File Offset: 0x000B2748 // (set) Token: 0x06002CDC RID: 11484 RVA: 0x000B457C File Offset: 0x000B277C public unsafe EffectPool g_TeleportSmokeFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_TeleportSmokeFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001012 RID: 4114 // (get) Token: 0x06002CDD RID: 11485 RVA: 0x000B45A4 File Offset: 0x000B27A4 // (set) Token: 0x06002CDE RID: 11486 RVA: 0x000B45D8 File Offset: 0x000B27D8 public unsafe EffectPool g_SwordEnergyShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001013 RID: 4115 // (get) Token: 0x06002CDF RID: 11487 RVA: 0x000B4600 File Offset: 0x000B2800 // (set) Token: 0x06002CE0 RID: 11488 RVA: 0x000B4634 File Offset: 0x000B2834 public unsafe EffectPool g_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001014 RID: 4116 // (get) Token: 0x06002CE1 RID: 11489 RVA: 0x000B465C File Offset: 0x000B285C // (set) Token: 0x06002CE2 RID: 11490 RVA: 0x000B4690 File Offset: 0x000B2890 public unsafe EffectPool g_SwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001015 RID: 4117 // (get) Token: 0x06002CE3 RID: 11491 RVA: 0x000B46B8 File Offset: 0x000B28B8 // (set) Token: 0x06002CE4 RID: 11492 RVA: 0x000B46EC File Offset: 0x000B28EC public unsafe EffectPool g_SwordEnergyExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SwordEnergyExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001016 RID: 4118 // (get) Token: 0x06002CE5 RID: 11493 RVA: 0x000B4714 File Offset: 0x000B2914 // (set) Token: 0x06002CE6 RID: 11494 RVA: 0x000B4748 File Offset: 0x000B2948 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001017 RID: 4119 // (get) Token: 0x06002CE7 RID: 11495 RVA: 0x000B4770 File Offset: 0x000B2970 // (set) Token: 0x06002CE8 RID: 11496 RVA: 0x000B47A4 File Offset: 0x000B29A4 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001018 RID: 4120 // (get) Token: 0x06002CE9 RID: 11497 RVA: 0x000B47CC File Offset: 0x000B29CC // (set) Token: 0x06002CEA RID: 11498 RVA: 0x000B4800 File Offset: 0x000B2A00 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001019 RID: 4121 // (get) Token: 0x06002CEB RID: 11499 RVA: 0x000B4828 File Offset: 0x000B2A28 // (set) Token: 0x06002CEC RID: 11500 RVA: 0x000B485C File Offset: 0x000B2A5C public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700101A RID: 4122 // (get) Token: 0x06002CED RID: 11501 RVA: 0x000B4884 File Offset: 0x000B2A84 // (set) Token: 0x06002CEE RID: 11502 RVA: 0x000B48B8 File Offset: 0x000B2AB8 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700101B RID: 4123 // (get) Token: 0x06002CEF RID: 11503 RVA: 0x000B48E0 File Offset: 0x000B2AE0 // (set) Token: 0x06002CF0 RID: 11504 RVA: 0x000B4914 File Offset: 0x000B2B14 public unsafe SoundEffect g_SETeleportSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SETeleportSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700101C RID: 4124 // (get) Token: 0x06002CF1 RID: 11505 RVA: 0x000B493C File Offset: 0x000B2B3C // (set) Token: 0x06002CF2 RID: 11506 RVA: 0x000B4970 File Offset: 0x000B2B70 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700101D RID: 4125 // (get) Token: 0x06002CF3 RID: 11507 RVA: 0x000B4998 File Offset: 0x000B2B98 // (set) Token: 0x06002CF4 RID: 11508 RVA: 0x000B49C0 File Offset: 0x000B2BC0 public unsafe float g_fFootstepVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_g_fFootstepVolume)) = value; } } // Token: 0x1700101E RID: 4126 // (get) Token: 0x06002CF5 RID: 11509 RVA: 0x000B49E4 File Offset: 0x000B2BE4 // (set) Token: 0x06002CF6 RID: 11510 RVA: 0x000B4A18 File Offset: 0x000B2C18 public unsafe Transform Pos_SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll01EffectPlay.NativeFieldInfoPtr_Pos_SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04001E15 RID: 7701 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001E16 RID: 7702 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001E17 RID: 7703 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001E18 RID: 7704 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04001E19 RID: 7705 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightL; // Token: 0x04001E1A RID: 7706 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLightR; // Token: 0x04001E1B RID: 7707 private static readonly IntPtr NativeFieldInfoPtr_attackDodgeFrontPath; // Token: 0x04001E1C RID: 7708 private static readonly IntPtr NativeFieldInfoPtr_attackDouble01Path; // Token: 0x04001E1D RID: 7709 private static readonly IntPtr NativeFieldInfoPtr_attackDouble02Path; // Token: 0x04001E1E RID: 7710 private static readonly IntPtr NativeFieldInfoPtr_attackStronPath; // Token: 0x04001E1F RID: 7711 private static readonly IntPtr NativeFieldInfoPtr_attackLeftPath; // Token: 0x04001E20 RID: 7712 private static readonly IntPtr NativeFieldInfoPtr_attackRightPath; // Token: 0x04001E21 RID: 7713 private static readonly IntPtr NativeFieldInfoPtr_attackBackJumpPath; // Token: 0x04001E22 RID: 7714 private static readonly IntPtr NativeFieldInfoPtr_effDodgeSmokePath; // Token: 0x04001E23 RID: 7715 private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokePath; // Token: 0x04001E24 RID: 7716 private static readonly IntPtr NativeFieldInfoPtr_effTeleportSmokeFloorPath; // Token: 0x04001E25 RID: 7717 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyShotPath; // Token: 0x04001E26 RID: 7718 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyPath; // Token: 0x04001E27 RID: 7719 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyCollisionPath; // Token: 0x04001E28 RID: 7720 private static readonly IntPtr NativeFieldInfoPtr_effSwordEnergyExplosionPath; // Token: 0x04001E29 RID: 7721 private static readonly IntPtr NativeFieldInfoPtr_FootL; // Token: 0x04001E2A RID: 7722 private static readonly IntPtr NativeFieldInfoPtr_FootR; // Token: 0x04001E2B RID: 7723 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x04001E2C RID: 7724 private static readonly IntPtr NativeFieldInfoPtr_sEDodgePath; // Token: 0x04001E2D RID: 7725 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryPath; // Token: 0x04001E2E RID: 7726 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x04001E2F RID: 7727 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x04001E30 RID: 7728 private static readonly IntPtr NativeFieldInfoPtr_sETeleportSmokePath; // Token: 0x04001E31 RID: 7729 private static readonly IntPtr NativeFieldInfoPtr_sEWeaponLightPath; // Token: 0x04001E32 RID: 7730 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001E33 RID: 7731 private static readonly IntPtr NativeFieldInfoPtr_g_matBody; // Token: 0x04001E34 RID: 7732 private static readonly IntPtr NativeFieldInfoPtr_g_matFace; // Token: 0x04001E35 RID: 7733 private static readonly IntPtr NativeFieldInfoPtr_g_matHair; // Token: 0x04001E36 RID: 7734 private static readonly IntPtr NativeFieldInfoPtr_g_matHandFoot; // Token: 0x04001E37 RID: 7735 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001E38 RID: 7736 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001E39 RID: 7737 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001E3A RID: 7738 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos; // Token: 0x04001E3B RID: 7739 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDodgeFront; // Token: 0x04001E3C RID: 7740 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble01; // Token: 0x04001E3D RID: 7741 private static readonly IntPtr NativeFieldInfoPtr_g_AttackDouble02; // Token: 0x04001E3E RID: 7742 private static readonly IntPtr NativeFieldInfoPtr_g_AttackStron; // Token: 0x04001E3F RID: 7743 private static readonly IntPtr NativeFieldInfoPtr_g_AttackLeft; // Token: 0x04001E40 RID: 7744 private static readonly IntPtr NativeFieldInfoPtr_g_AttackRight; // Token: 0x04001E41 RID: 7745 private static readonly IntPtr NativeFieldInfoPtr_g_AttackBackJump; // Token: 0x04001E42 RID: 7746 private static readonly IntPtr NativeFieldInfoPtr_g_DodgeSomke; // Token: 0x04001E43 RID: 7747 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmoke; // Token: 0x04001E44 RID: 7748 private static readonly IntPtr NativeFieldInfoPtr_g_TeleportSmokeFloor; // Token: 0x04001E45 RID: 7749 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyShot; // Token: 0x04001E46 RID: 7750 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergy; // Token: 0x04001E47 RID: 7751 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyCollision; // Token: 0x04001E48 RID: 7752 private static readonly IntPtr NativeFieldInfoPtr_g_SwordEnergyExplosion; // Token: 0x04001E49 RID: 7753 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001E4A RID: 7754 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001E4B RID: 7755 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001E4C RID: 7756 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04001E4D RID: 7757 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001E4E RID: 7758 private static readonly IntPtr NativeFieldInfoPtr_g_SETeleportSmoke; // Token: 0x04001E4F RID: 7759 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04001E50 RID: 7760 private static readonly IntPtr NativeFieldInfoPtr_g_fFootstepVolume; // Token: 0x04001E51 RID: 7761 private static readonly IntPtr NativeFieldInfoPtr_Pos_SwordEnergy; // Token: 0x04001E52 RID: 7762 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001E53 RID: 7763 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001E54 RID: 7764 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001E55 RID: 7765 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001E56 RID: 7766 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001E57 RID: 7767 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001E58 RID: 7768 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001E59 RID: 7769 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDodgeFront_Public_Void_0; // Token: 0x04001E5A RID: 7770 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble01_Public_Void_0; // Token: 0x04001E5B RID: 7771 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackDouble02_Public_Void_0; // Token: 0x04001E5C RID: 7772 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackStron_Public_Void_0; // Token: 0x04001E5D RID: 7773 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackLeft_Public_Void_0; // Token: 0x04001E5E RID: 7774 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackRight_Public_Void_0; // Token: 0x04001E5F RID: 7775 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackBackJump_Public_Void_0; // Token: 0x04001E60 RID: 7776 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0; // Token: 0x04001E61 RID: 7777 private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleport_Public_Void_0; // Token: 0x04001E62 RID: 7778 private static readonly IntPtr NativeMethodInfoPtr_PlayEffTeleportFloor_Public_Void_Vector3_Vector3_0; // Token: 0x04001E63 RID: 7779 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightL_Public_Void_0; // Token: 0x04001E64 RID: 7780 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyL_Public_Void_0; // Token: 0x04001E65 RID: 7781 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayPSWeaponLightR_Public_Void_0; // Token: 0x04001E66 RID: 7782 private static readonly IntPtr NativeMethodInfoPtr_AnimPlayEffSwordEnergyR_Public_Void_0; // Token: 0x04001E67 RID: 7783 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001E68 RID: 7784 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001E69 RID: 7785 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04001E6A RID: 7786 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04001E6B RID: 7787 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x04001E6C RID: 7788 private static readonly IntPtr NativeMethodInfoPtr_SetFootstepVolume_Public_Void_Single_0; // Token: 0x04001E6D RID: 7789 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001E6E RID: 7790 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001E6F RID: 7791 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_0_Private_Void_SoundEffect_0; // Token: 0x04001E70 RID: 7792 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_1_Private_Void_SoundEffect_0; // Token: 0x04001E71 RID: 7793 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_2_Private_Void_SoundEffect_0; // Token: 0x04001E72 RID: 7794 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_3_Private_Void_SoundEffect_0; // Token: 0x04001E73 RID: 7795 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_4_Private_Void_SoundEffect_0; // Token: 0x04001E74 RID: 7796 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_5_Private_Void_SoundEffect_0; // Token: 0x04001E75 RID: 7797 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__61_6_Private_Void_SoundEffect_0; }