using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F3 RID: 243 public class Doll03EffectPlay : MonoBehaviour { // Token: 0x06002DA8 RID: 11688 RVA: 0x000B7648 File Offset: 0x000B5848 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 533826, XrefRangeEnd = 534156, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Doll03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DA9 RID: 11689 RVA: 0x000B7698 File Offset: 0x000B5898 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534156, XrefRangeEnd = 534382, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DAA RID: 11690 RVA: 0x000B76DC File Offset: 0x000B58DC [CallerCount(4)] [CachedScanResults(RefRangeStart = 534396, RefRangeEnd = 534400, XrefRangeStart = 534382, XrefRangeEnd = 534396, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DAB RID: 11691 RVA: 0x000B7720 File Offset: 0x000B5920 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534400, XrefRangeEnd = 534402, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DAC RID: 11692 RVA: 0x000B7764 File Offset: 0x000B5964 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534402, XrefRangeEnd = 534407, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DAD RID: 11693 RVA: 0x000B77A8 File Offset: 0x000B59A8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 534425, RefRangeEnd = 534426, XrefRangeStart = 534407, XrefRangeEnd = 534425, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DAE RID: 11694 RVA: 0x000B77EC File Offset: 0x000B59EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 534429, RefRangeEnd = 534430, XrefRangeStart = 534426, XrefRangeEnd = 534429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DAF RID: 11695 RVA: 0x000B7830 File Offset: 0x000B5A30 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534430, XrefRangeEnd = 534438, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CancelMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB0 RID: 11696 RVA: 0x000B7874 File Offset: 0x000B5A74 [CallerCount(1)] [CachedScanResults(RefRangeStart = 225989, RefRangeEnd = 225990, XrefRangeStart = 225989, XrefRangeEnd = 225990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DB1 RID: 11697 RVA: 0x000B78C8 File Offset: 0x000B5AC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534438, XrefRangeEnd = 534450, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffIdle() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffIdle_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB2 RID: 11698 RVA: 0x000B790C File Offset: 0x000B5B0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534450, XrefRangeEnd = 534455, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB3 RID: 11699 RVA: 0x000B7950 File Offset: 0x000B5B50 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534455, XrefRangeEnd = 534472, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB4 RID: 11700 RVA: 0x000B7994 File Offset: 0x000B5B94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534472, XrefRangeEnd = 534482, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02Charge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB5 RID: 11701 RVA: 0x000B79D8 File Offset: 0x000B5BD8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534482, XrefRangeEnd = 534499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB6 RID: 11702 RVA: 0x000B7A1C File Offset: 0x000B5C1C [CallerCount(1)] [CachedScanResults(RefRangeStart = 534511, RefRangeEnd = 534512, XrefRangeStart = 534499, XrefRangeEnd = 534511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffHelp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffHelp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB7 RID: 11703 RVA: 0x000B7A60 File Offset: 0x000B5C60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534512, XrefRangeEnd = 534548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniHeipEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB8 RID: 11704 RVA: 0x000B7AA4 File Offset: 0x000B5CA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534548, XrefRangeEnd = 534552, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DB9 RID: 11705 RVA: 0x000B7AE8 File Offset: 0x000B5CE8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 534566, RefRangeEnd = 534567, XrefRangeStart = 534552, XrefRangeEnd = 534566, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffBuffMagic(Doll03EffectPlay.BuffType Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DBA RID: 11706 RVA: 0x000B7B3C File Offset: 0x000B5D3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534567, XrefRangeEnd = 534638, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniCast() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_AniCast_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DBB RID: 11707 RVA: 0x000B7B80 File Offset: 0x000B5D80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534638, XrefRangeEnd = 534646, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DBC RID: 11708 RVA: 0x000B7BC4 File Offset: 0x000B5DC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534646, XrefRangeEnd = 534653, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESweep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySESweep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DBD RID: 11709 RVA: 0x000B7C08 File Offset: 0x000B5E08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534653, XrefRangeEnd = 534660, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DBE RID: 11710 RVA: 0x000B7C4C File Offset: 0x000B5E4C [CallerCount(1)] [CachedScanResults(RefRangeStart = 534667, RefRangeEnd = 534668, XrefRangeStart = 534660, XrefRangeEnd = 534667, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DBF RID: 11711 RVA: 0x000B7C90 File Offset: 0x000B5E90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534668, XrefRangeEnd = 534675, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEHelp01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC0 RID: 11712 RVA: 0x000B7CD4 File Offset: 0x000B5ED4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534675, XrefRangeEnd = 534682, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEHelp02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC1 RID: 11713 RVA: 0x000B7D18 File Offset: 0x000B5F18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534682, XrefRangeEnd = 534689, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC2 RID: 11714 RVA: 0x000B7D5C File Offset: 0x000B5F5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534689, XrefRangeEnd = 534696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicComplete() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC3 RID: 11715 RVA: 0x000B7DA0 File Offset: 0x000B5FA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534696, XrefRangeEnd = 534703, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttackReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC4 RID: 11716 RVA: 0x000B7DE4 File Offset: 0x000B5FE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534703, XrefRangeEnd = 534710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC5 RID: 11717 RVA: 0x000B7E28 File Offset: 0x000B6028 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534710, XrefRangeEnd = 534717, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEWood() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEWood_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC6 RID: 11718 RVA: 0x000B7E6C File Offset: 0x000B606C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534717, XrefRangeEnd = 534724, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC7 RID: 11719 RVA: 0x000B7EB0 File Offset: 0x000B60B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534724, XrefRangeEnd = 534731, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DC8 RID: 11720 RVA: 0x000B7EF4 File Offset: 0x000B60F4 [CallerCount(0)] public unsafe void UpdatePlayerPos(Vector3 Pos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Pos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DC9 RID: 11721 RVA: 0x000B7F48 File Offset: 0x000B6148 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534731, XrefRangeEnd = 534745, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSTeleportStart() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DCA RID: 11722 RVA: 0x000B7F8C File Offset: 0x000B618C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534745, XrefRangeEnd = 534757, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSTeleportEnd(Vector3 v3Start, Vector3 v3End) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Start; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref v3End; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DCB RID: 11723 RVA: 0x000B7FF4 File Offset: 0x000B61F4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 534761, RefRangeEnd = 534762, XrefRangeStart = 534757, XrefRangeEnd = 534761, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindTeleportRandom() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06002DCC RID: 11724 RVA: 0x000B8044 File Offset: 0x000B6244 [CallerCount(1)] [CachedScanResults(RefRangeStart = 534775, RefRangeEnd = 534776, XrefRangeStart = 534762, XrefRangeEnd = 534775, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DCD RID: 11725 RVA: 0x000B8098 File Offset: 0x000B6298 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534776, XrefRangeEnd = 534778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Doll03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002DCE RID: 11726 RVA: 0x000B80E4 File Offset: 0x000B62E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534778, XrefRangeEnd = 534783, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DCF RID: 11727 RVA: 0x000B8140 File Offset: 0x000B6340 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534783, XrefRangeEnd = 534788, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD0 RID: 11728 RVA: 0x000B819C File Offset: 0x000B639C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534788, XrefRangeEnd = 534793, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD1 RID: 11729 RVA: 0x000B81F8 File Offset: 0x000B63F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534793, XrefRangeEnd = 534798, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD2 RID: 11730 RVA: 0x000B8254 File Offset: 0x000B6454 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534798, XrefRangeEnd = 534803, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD3 RID: 11731 RVA: 0x000B82B0 File Offset: 0x000B64B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534803, XrefRangeEnd = 534808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_5(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD4 RID: 11732 RVA: 0x000B830C File Offset: 0x000B650C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534808, XrefRangeEnd = 534813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_6(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD5 RID: 11733 RVA: 0x000B8368 File Offset: 0x000B6568 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534813, XrefRangeEnd = 534818, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_7(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD6 RID: 11734 RVA: 0x000B83C4 File Offset: 0x000B65C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534818, XrefRangeEnd = 534823, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_8(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD7 RID: 11735 RVA: 0x000B8420 File Offset: 0x000B6620 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534823, XrefRangeEnd = 534828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_9(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD8 RID: 11736 RVA: 0x000B847C File Offset: 0x000B667C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534828, XrefRangeEnd = 534833, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_10(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DD9 RID: 11737 RVA: 0x000B84D8 File Offset: 0x000B66D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534833, XrefRangeEnd = 534838, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_11(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DDA RID: 11738 RVA: 0x000B8534 File Offset: 0x000B6734 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534838, XrefRangeEnd = 534843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_12(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DDB RID: 11739 RVA: 0x000B8590 File Offset: 0x000B6790 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 534843, XrefRangeEnd = 534848, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__95_13(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002DDC RID: 11740 RVA: 0x000B85EC File Offset: 0x000B67EC // Note: this type is marked as 'beforefieldinit'. static Doll03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Doll03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_NPCM"); Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChargeHandL"); Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ChargeHandR"); Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_TeleportStart"); Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_TeleportEnd"); Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Attack02ChargePos"); Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gHelpObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gMagicLoopObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gMagicCompleteObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gBuffDefenseObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gBuffCureObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gIdleObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack02ChargeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttack02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDodgeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicReadyObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCollisionObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectBigPath"); Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gAttackMagicCastObjectBigHitPath"); Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gTeleportPath"); Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gTeleportFloorPath"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffHelp"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLoop"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicComplete"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffIdle"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02Charge"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodge"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicReady"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCast"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCollision"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCastBig"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackMagicCastBigHit"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTeleport"); Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffTeleportFloor"); Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody01"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody02"); Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matBody03"); Doll03EffectPlay.NativeFieldInfoPtr_g_matEye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matEye"); Doll03EffectPlay.NativeFieldInfoPtr_g_matHead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matHead"); Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matWeapon"); Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeathShadowPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BuffType"); Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BuffMask"); Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackMagic"); Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttackMagicCast"); Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3SeePlayPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3AttackMagicPos"); Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttackMagicCastTime"); Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWindMagicCollisionTime"); Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWindMagicCollisionTimeVal"); Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADWindMagic"); Doll03EffectPlay.NativeFieldInfoPtr_WindLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "WindLight"); Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMagicLoopObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttackReadyObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDodgeObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEWoodObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMagicCompleteObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESweepObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEHelp01ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEHelp02ObjectPath"); Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sETeleportPath"); Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicLoop"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackReady"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); Doll03EffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWood"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack01"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack02"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicComplete"); Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESweep"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHelp01"); Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEHelp02"); Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SETeleport"); Doll03EffectPlay.NativeFieldInfoPtr_Self = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Self"); Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BuffEnemy"); Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosTeleport"); Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Doll03Big"); Doll03EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666340); Doll03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666341); Doll03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666342); Doll03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666343); Doll03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666344); Doll03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666345); Doll03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666346); Doll03EffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666347); Doll03EffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666348); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffIdle_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666349); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666350); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666351); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666352); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666353); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffHelp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666354); Doll03EffectPlay.NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666355); Doll03EffectPlay.NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666356); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666357); Doll03EffectPlay.NativeMethodInfoPtr_AniCast_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666358); Doll03EffectPlay.NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666359); Doll03EffectPlay.NativeMethodInfoPtr_PlaySESweep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666360); Doll03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666361); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666362); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666363); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666364); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666365); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666366); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666367); Doll03EffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666368); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEWood_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666369); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666370); Doll03EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666371); Doll03EffectPlay.NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666372); Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666373); Doll03EffectPlay.NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666374); Doll03EffectPlay.NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666375); Doll03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666376); Doll03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666377); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666378); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666379); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666380); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666381); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666382); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666383); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666384); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666385); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666386); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666387); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666388); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666389); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666390); Doll03EffectPlay.NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666391); } // Token: 0x06002DDD RID: 11741 RVA: 0x0000351C File Offset: 0x0000171C public Doll03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700105D RID: 4189 // (get) Token: 0x06002DDE RID: 11742 RVA: 0x000B9184 File Offset: 0x000B7384 // (set) Token: 0x06002DDF RID: 11743 RVA: 0x000B91B8 File Offset: 0x000B73B8 public unsafe NPCManage g_NPCM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_NPCM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700105E RID: 4190 // (get) Token: 0x06002DE0 RID: 11744 RVA: 0x000B91E0 File Offset: 0x000B73E0 // (set) Token: 0x06002DE1 RID: 11745 RVA: 0x000B9214 File Offset: 0x000B7414 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700105F RID: 4191 // (get) Token: 0x06002DE2 RID: 11746 RVA: 0x000B923C File Offset: 0x000B743C // (set) Token: 0x06002DE3 RID: 11747 RVA: 0x000B9270 File Offset: 0x000B7470 public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001060 RID: 4192 // (get) Token: 0x06002DE4 RID: 11748 RVA: 0x000B9298 File Offset: 0x000B7498 // (set) Token: 0x06002DE5 RID: 11749 RVA: 0x000B92CC File Offset: 0x000B74CC public unsafe ParticleSystem g_ChargeHandL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001061 RID: 4193 // (get) Token: 0x06002DE6 RID: 11750 RVA: 0x000B92F4 File Offset: 0x000B74F4 // (set) Token: 0x06002DE7 RID: 11751 RVA: 0x000B9328 File Offset: 0x000B7528 public unsafe ParticleSystem g_ChargeHandR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ChargeHandR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001062 RID: 4194 // (get) Token: 0x06002DE8 RID: 11752 RVA: 0x000B9350 File Offset: 0x000B7550 // (set) Token: 0x06002DE9 RID: 11753 RVA: 0x000B9384 File Offset: 0x000B7584 public unsafe ParticleSystem PS_TeleportStart { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportStart), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001063 RID: 4195 // (get) Token: 0x06002DEA RID: 11754 RVA: 0x000B93AC File Offset: 0x000B75AC // (set) Token: 0x06002DEB RID: 11755 RVA: 0x000B93E0 File Offset: 0x000B75E0 public unsafe ParticleSystem PS_TeleportEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PS_TeleportEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001064 RID: 4196 // (get) Token: 0x06002DEC RID: 11756 RVA: 0x000B9408 File Offset: 0x000B7608 // (set) Token: 0x06002DED RID: 11757 RVA: 0x000B943C File Offset: 0x000B763C public unsafe Transform Attack02ChargePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Attack02ChargePos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001065 RID: 4197 // (get) Token: 0x06002DEE RID: 11758 RVA: 0x000B9464 File Offset: 0x000B7664 // (set) Token: 0x06002DEF RID: 11759 RVA: 0x000B948C File Offset: 0x000B768C public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17001066 RID: 4198 // (get) Token: 0x06002DF0 RID: 11760 RVA: 0x000B94B0 File Offset: 0x000B76B0 // (set) Token: 0x06002DF1 RID: 11761 RVA: 0x000B94D9 File Offset: 0x000B76D9 public unsafe string gHelpObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gHelpObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001067 RID: 4199 // (get) Token: 0x06002DF2 RID: 11762 RVA: 0x000B9500 File Offset: 0x000B7700 // (set) Token: 0x06002DF3 RID: 11763 RVA: 0x000B9529 File Offset: 0x000B7729 public unsafe string gMagicLoopObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicLoopObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001068 RID: 4200 // (get) Token: 0x06002DF4 RID: 11764 RVA: 0x000B9550 File Offset: 0x000B7750 // (set) Token: 0x06002DF5 RID: 11765 RVA: 0x000B9579 File Offset: 0x000B7779 public unsafe string gMagicCompleteObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gMagicCompleteObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001069 RID: 4201 // (get) Token: 0x06002DF6 RID: 11766 RVA: 0x000B95A0 File Offset: 0x000B77A0 // (set) Token: 0x06002DF7 RID: 11767 RVA: 0x000B95C9 File Offset: 0x000B77C9 public unsafe string gBuffDefenseObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffDefenseObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106A RID: 4202 // (get) Token: 0x06002DF8 RID: 11768 RVA: 0x000B95F0 File Offset: 0x000B77F0 // (set) Token: 0x06002DF9 RID: 11769 RVA: 0x000B9619 File Offset: 0x000B7819 public unsafe string gBuffCureObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gBuffCureObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106B RID: 4203 // (get) Token: 0x06002DFA RID: 11770 RVA: 0x000B9640 File Offset: 0x000B7840 // (set) Token: 0x06002DFB RID: 11771 RVA: 0x000B9669 File Offset: 0x000B7869 public unsafe string gIdleObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gIdleObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106C RID: 4204 // (get) Token: 0x06002DFC RID: 11772 RVA: 0x000B9690 File Offset: 0x000B7890 // (set) Token: 0x06002DFD RID: 11773 RVA: 0x000B96B9 File Offset: 0x000B78B9 public unsafe string gAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106D RID: 4205 // (get) Token: 0x06002DFE RID: 11774 RVA: 0x000B96E0 File Offset: 0x000B78E0 // (set) Token: 0x06002DFF RID: 11775 RVA: 0x000B9709 File Offset: 0x000B7909 public unsafe string gAttack02ChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106E RID: 4206 // (get) Token: 0x06002E00 RID: 11776 RVA: 0x000B9730 File Offset: 0x000B7930 // (set) Token: 0x06002E01 RID: 11777 RVA: 0x000B9759 File Offset: 0x000B7959 public unsafe string gAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700106F RID: 4207 // (get) Token: 0x06002E02 RID: 11778 RVA: 0x000B9780 File Offset: 0x000B7980 // (set) Token: 0x06002E03 RID: 11779 RVA: 0x000B97A9 File Offset: 0x000B79A9 public unsafe string gDodgeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gDodgeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001070 RID: 4208 // (get) Token: 0x06002E04 RID: 11780 RVA: 0x000B97D0 File Offset: 0x000B79D0 // (set) Token: 0x06002E05 RID: 11781 RVA: 0x000B97F9 File Offset: 0x000B79F9 public unsafe string gAttackMagicReadyObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicReadyObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001071 RID: 4209 // (get) Token: 0x06002E06 RID: 11782 RVA: 0x000B9820 File Offset: 0x000B7A20 // (set) Token: 0x06002E07 RID: 11783 RVA: 0x000B9849 File Offset: 0x000B7A49 public unsafe string gAttackMagicCastObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001072 RID: 4210 // (get) Token: 0x06002E08 RID: 11784 RVA: 0x000B9870 File Offset: 0x000B7A70 // (set) Token: 0x06002E09 RID: 11785 RVA: 0x000B9899 File Offset: 0x000B7A99 public unsafe string gAttackMagicCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001073 RID: 4211 // (get) Token: 0x06002E0A RID: 11786 RVA: 0x000B98C0 File Offset: 0x000B7AC0 // (set) Token: 0x06002E0B RID: 11787 RVA: 0x000B98E9 File Offset: 0x000B7AE9 public unsafe string gAttackMagicCastObjectBigPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001074 RID: 4212 // (get) Token: 0x06002E0C RID: 11788 RVA: 0x000B9910 File Offset: 0x000B7B10 // (set) Token: 0x06002E0D RID: 11789 RVA: 0x000B9939 File Offset: 0x000B7B39 public unsafe string gAttackMagicCastObjectBigHitPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001075 RID: 4213 // (get) Token: 0x06002E0E RID: 11790 RVA: 0x000B9960 File Offset: 0x000B7B60 // (set) Token: 0x06002E0F RID: 11791 RVA: 0x000B9989 File Offset: 0x000B7B89 public unsafe string gTeleportPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001076 RID: 4214 // (get) Token: 0x06002E10 RID: 11792 RVA: 0x000B99B0 File Offset: 0x000B7BB0 // (set) Token: 0x06002E11 RID: 11793 RVA: 0x000B99D9 File Offset: 0x000B7BD9 public unsafe string gTeleportFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_gTeleportFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001077 RID: 4215 // (get) Token: 0x06002E12 RID: 11794 RVA: 0x000B9A00 File Offset: 0x000B7C00 // (set) Token: 0x06002E13 RID: 11795 RVA: 0x000B9A34 File Offset: 0x000B7C34 public unsafe EffectPool g_EffHelp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffHelp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001078 RID: 4216 // (get) Token: 0x06002E14 RID: 11796 RVA: 0x000B9A5C File Offset: 0x000B7C5C // (set) Token: 0x06002E15 RID: 11797 RVA: 0x000B9A90 File Offset: 0x000B7C90 public unsafe EffectPool g_EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001079 RID: 4217 // (get) Token: 0x06002E16 RID: 11798 RVA: 0x000B9AB8 File Offset: 0x000B7CB8 // (set) Token: 0x06002E17 RID: 11799 RVA: 0x000B9AEC File Offset: 0x000B7CEC public unsafe EffectPool g_EffMagicComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffMagicComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107A RID: 4218 // (get) Token: 0x06002E18 RID: 11800 RVA: 0x000B9B14 File Offset: 0x000B7D14 // (set) Token: 0x06002E19 RID: 11801 RVA: 0x000B9B48 File Offset: 0x000B7D48 public unsafe EffectPool g_EffIdle { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffIdle), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107B RID: 4219 // (get) Token: 0x06002E1A RID: 11802 RVA: 0x000B9B70 File Offset: 0x000B7D70 // (set) Token: 0x06002E1B RID: 11803 RVA: 0x000B9BA4 File Offset: 0x000B7DA4 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107C RID: 4220 // (get) Token: 0x06002E1C RID: 11804 RVA: 0x000B9BCC File Offset: 0x000B7DCC // (set) Token: 0x06002E1D RID: 11805 RVA: 0x000B9C00 File Offset: 0x000B7E00 public unsafe EffectPool g_EffAttack02Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107D RID: 4221 // (get) Token: 0x06002E1E RID: 11806 RVA: 0x000B9C28 File Offset: 0x000B7E28 // (set) Token: 0x06002E1F RID: 11807 RVA: 0x000B9C5C File Offset: 0x000B7E5C public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107E RID: 4222 // (get) Token: 0x06002E20 RID: 11808 RVA: 0x000B9C84 File Offset: 0x000B7E84 // (set) Token: 0x06002E21 RID: 11809 RVA: 0x000B9CB8 File Offset: 0x000B7EB8 public unsafe EffectPool g_EffDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700107F RID: 4223 // (get) Token: 0x06002E22 RID: 11810 RVA: 0x000B9CE0 File Offset: 0x000B7EE0 // (set) Token: 0x06002E23 RID: 11811 RVA: 0x000B9D14 File Offset: 0x000B7F14 public unsafe EffectPool g_EffAttackMagicReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001080 RID: 4224 // (get) Token: 0x06002E24 RID: 11812 RVA: 0x000B9D3C File Offset: 0x000B7F3C // (set) Token: 0x06002E25 RID: 11813 RVA: 0x000B9D70 File Offset: 0x000B7F70 public unsafe EffectPool g_EffAttackMagicCast { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCast), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001081 RID: 4225 // (get) Token: 0x06002E26 RID: 11814 RVA: 0x000B9D98 File Offset: 0x000B7F98 // (set) Token: 0x06002E27 RID: 11815 RVA: 0x000B9DCC File Offset: 0x000B7FCC public unsafe EffectPool g_EffAttackMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001082 RID: 4226 // (get) Token: 0x06002E28 RID: 11816 RVA: 0x000B9DF4 File Offset: 0x000B7FF4 // (set) Token: 0x06002E29 RID: 11817 RVA: 0x000B9E28 File Offset: 0x000B8028 public unsafe EffectPool g_EffAttackMagicCastBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001083 RID: 4227 // (get) Token: 0x06002E2A RID: 11818 RVA: 0x000B9E50 File Offset: 0x000B8050 // (set) Token: 0x06002E2B RID: 11819 RVA: 0x000B9E84 File Offset: 0x000B8084 public unsafe EffectPool g_EffAttackMagicCastBigHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffAttackMagicCastBigHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001084 RID: 4228 // (get) Token: 0x06002E2C RID: 11820 RVA: 0x000B9EAC File Offset: 0x000B80AC // (set) Token: 0x06002E2D RID: 11821 RVA: 0x000B9EE0 File Offset: 0x000B80E0 public unsafe EffectPool g_EffTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001085 RID: 4229 // (get) Token: 0x06002E2E RID: 11822 RVA: 0x000B9F08 File Offset: 0x000B8108 // (set) Token: 0x06002E2F RID: 11823 RVA: 0x000B9F3C File Offset: 0x000B813C public unsafe EffectPool g_EffTeleportFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_EffTeleportFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001086 RID: 4230 // (get) Token: 0x06002E30 RID: 11824 RVA: 0x000B9F64 File Offset: 0x000B8164 // (set) Token: 0x06002E31 RID: 11825 RVA: 0x000B9F8C File Offset: 0x000B818C public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17001087 RID: 4231 // (get) Token: 0x06002E32 RID: 11826 RVA: 0x000B9FB0 File Offset: 0x000B81B0 // (set) Token: 0x06002E33 RID: 11827 RVA: 0x000B9FE4 File Offset: 0x000B81E4 public unsafe Material g_matBody01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001088 RID: 4232 // (get) Token: 0x06002E34 RID: 11828 RVA: 0x000BA00C File Offset: 0x000B820C // (set) Token: 0x06002E35 RID: 11829 RVA: 0x000BA040 File Offset: 0x000B8240 public unsafe Material g_matBody02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001089 RID: 4233 // (get) Token: 0x06002E36 RID: 11830 RVA: 0x000BA068 File Offset: 0x000B8268 // (set) Token: 0x06002E37 RID: 11831 RVA: 0x000BA09C File Offset: 0x000B829C public unsafe Material g_matBody03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matBody03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108A RID: 4234 // (get) Token: 0x06002E38 RID: 11832 RVA: 0x000BA0C4 File Offset: 0x000B82C4 // (set) Token: 0x06002E39 RID: 11833 RVA: 0x000BA0F8 File Offset: 0x000B82F8 public unsafe Material g_matEye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matEye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matEye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108B RID: 4235 // (get) Token: 0x06002E3A RID: 11834 RVA: 0x000BA120 File Offset: 0x000B8320 // (set) Token: 0x06002E3B RID: 11835 RVA: 0x000BA154 File Offset: 0x000B8354 public unsafe Material g_matHead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matHead); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matHead), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108C RID: 4236 // (get) Token: 0x06002E3C RID: 11836 RVA: 0x000BA17C File Offset: 0x000B837C // (set) Token: 0x06002E3D RID: 11837 RVA: 0x000BA1B0 File Offset: 0x000B83B0 public unsafe Material g_matWeapon { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_matWeapon), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700108D RID: 4237 // (get) Token: 0x06002E3E RID: 11838 RVA: 0x000BA1D8 File Offset: 0x000B83D8 // (set) Token: 0x06002E3F RID: 11839 RVA: 0x000BA200 File Offset: 0x000B8400 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x1700108E RID: 4238 // (get) Token: 0x06002E40 RID: 11840 RVA: 0x000BA224 File Offset: 0x000B8424 // (set) Token: 0x06002E41 RID: 11841 RVA: 0x000BA24C File Offset: 0x000B844C public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x1700108F RID: 4239 // (get) Token: 0x06002E42 RID: 11842 RVA: 0x000BA270 File Offset: 0x000B8470 // (set) Token: 0x06002E43 RID: 11843 RVA: 0x000BA298 File Offset: 0x000B8498 public unsafe float g_fDeathShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fDeathShadowPos)) = value; } } // Token: 0x17001090 RID: 4240 // (get) Token: 0x06002E44 RID: 11844 RVA: 0x000BA2BC File Offset: 0x000B84BC // (set) Token: 0x06002E45 RID: 11845 RVA: 0x000BA2E4 File Offset: 0x000B84E4 public unsafe Doll03EffectPlay.BuffType g_BuffType { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffType)) = value; } } // Token: 0x17001091 RID: 4241 // (get) Token: 0x06002E46 RID: 11846 RVA: 0x000BA308 File Offset: 0x000B8508 // (set) Token: 0x06002E47 RID: 11847 RVA: 0x000BA330 File Offset: 0x000B8530 public unsafe LayerMask g_BuffMask { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_BuffMask)) = value; } } // Token: 0x17001092 RID: 4242 // (get) Token: 0x06002E48 RID: 11848 RVA: 0x000BA354 File Offset: 0x000B8554 // (set) Token: 0x06002E49 RID: 11849 RVA: 0x000BA37C File Offset: 0x000B857C public unsafe bool g_bAttackMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagic)) = value; } } // Token: 0x17001093 RID: 4243 // (get) Token: 0x06002E4A RID: 11850 RVA: 0x000BA3A0 File Offset: 0x000B85A0 // (set) Token: 0x06002E4B RID: 11851 RVA: 0x000BA3C8 File Offset: 0x000B85C8 public unsafe bool g_bAttackMagicCast { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_bAttackMagicCast)) = value; } } // Token: 0x17001094 RID: 4244 // (get) Token: 0x06002E4C RID: 11852 RVA: 0x000BA3EC File Offset: 0x000B85EC // (set) Token: 0x06002E4D RID: 11853 RVA: 0x000BA414 File Offset: 0x000B8614 public unsafe Vector3 g_v3SeePlayPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3SeePlayPos)) = value; } } // Token: 0x17001095 RID: 4245 // (get) Token: 0x06002E4E RID: 11854 RVA: 0x000BA438 File Offset: 0x000B8638 // (set) Token: 0x06002E4F RID: 11855 RVA: 0x000BA460 File Offset: 0x000B8660 public unsafe Vector3 g_v3AttackMagicPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_v3AttackMagicPos)) = value; } } // Token: 0x17001096 RID: 4246 // (get) Token: 0x06002E50 RID: 11856 RVA: 0x000BA484 File Offset: 0x000B8684 // (set) Token: 0x06002E51 RID: 11857 RVA: 0x000BA4AC File Offset: 0x000B86AC public unsafe float g_fAttackMagicCastTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fAttackMagicCastTime)) = value; } } // Token: 0x17001097 RID: 4247 // (get) Token: 0x06002E52 RID: 11858 RVA: 0x000BA4D0 File Offset: 0x000B86D0 // (set) Token: 0x06002E53 RID: 11859 RVA: 0x000BA4EE File Offset: 0x000B86EE public unsafe static float g_fWindMagicCollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTime, (void*)(&value)); } } // Token: 0x17001098 RID: 4248 // (get) Token: 0x06002E54 RID: 11860 RVA: 0x000BA500 File Offset: 0x000B8700 // (set) Token: 0x06002E55 RID: 11861 RVA: 0x000BA528 File Offset: 0x000B8728 public unsafe float g_fWindMagicCollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal)) = value; } } // Token: 0x17001099 RID: 4249 // (get) Token: 0x06002E56 RID: 11862 RVA: 0x000BA54C File Offset: 0x000B874C // (set) Token: 0x06002E57 RID: 11863 RVA: 0x000BA580 File Offset: 0x000B8780 public unsafe AttackData g_ADWindMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_ADWindMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700109A RID: 4250 // (get) Token: 0x06002E58 RID: 11864 RVA: 0x000BA5A8 File Offset: 0x000B87A8 // (set) Token: 0x06002E59 RID: 11865 RVA: 0x000BA5DC File Offset: 0x000B87DC public unsafe Light WindLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_WindLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_WindLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700109B RID: 4251 // (get) Token: 0x06002E5A RID: 11866 RVA: 0x000BA604 File Offset: 0x000B8804 // (set) Token: 0x06002E5B RID: 11867 RVA: 0x000BA62D File Offset: 0x000B882D public unsafe string sESwingObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESwingObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700109C RID: 4252 // (get) Token: 0x06002E5C RID: 11868 RVA: 0x000BA654 File Offset: 0x000B8854 // (set) Token: 0x06002E5D RID: 11869 RVA: 0x000BA67D File Offset: 0x000B887D public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700109D RID: 4253 // (get) Token: 0x06002E5E RID: 11870 RVA: 0x000BA6A4 File Offset: 0x000B88A4 // (set) Token: 0x06002E5F RID: 11871 RVA: 0x000BA6CD File Offset: 0x000B88CD public unsafe string sEMagicLoopObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicLoopObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700109E RID: 4254 // (get) Token: 0x06002E60 RID: 11872 RVA: 0x000BA6F4 File Offset: 0x000B88F4 // (set) Token: 0x06002E61 RID: 11873 RVA: 0x000BA71D File Offset: 0x000B891D public unsafe string sEAttackReadyObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttackReadyObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700109F RID: 4255 // (get) Token: 0x06002E62 RID: 11874 RVA: 0x000BA744 File Offset: 0x000B8944 // (set) Token: 0x06002E63 RID: 11875 RVA: 0x000BA76D File Offset: 0x000B896D public unsafe string sEDodgeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEDodgeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A0 RID: 4256 // (get) Token: 0x06002E64 RID: 11876 RVA: 0x000BA794 File Offset: 0x000B8994 // (set) Token: 0x06002E65 RID: 11877 RVA: 0x000BA7BD File Offset: 0x000B89BD public unsafe string sELandObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sELandObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A1 RID: 4257 // (get) Token: 0x06002E66 RID: 11878 RVA: 0x000BA7E4 File Offset: 0x000B89E4 // (set) Token: 0x06002E67 RID: 11879 RVA: 0x000BA80D File Offset: 0x000B8A0D public unsafe string sEWoodObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEWoodObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A2 RID: 4258 // (get) Token: 0x06002E68 RID: 11880 RVA: 0x000BA834 File Offset: 0x000B8A34 // (set) Token: 0x06002E69 RID: 11881 RVA: 0x000BA85D File Offset: 0x000B8A5D public unsafe string sEAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A3 RID: 4259 // (get) Token: 0x06002E6A RID: 11882 RVA: 0x000BA884 File Offset: 0x000B8A84 // (set) Token: 0x06002E6B RID: 11883 RVA: 0x000BA8AD File Offset: 0x000B8AAD public unsafe string sEAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A4 RID: 4260 // (get) Token: 0x06002E6C RID: 11884 RVA: 0x000BA8D4 File Offset: 0x000B8AD4 // (set) Token: 0x06002E6D RID: 11885 RVA: 0x000BA8FD File Offset: 0x000B8AFD public unsafe string sEMagicCompleteObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEMagicCompleteObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A5 RID: 4261 // (get) Token: 0x06002E6E RID: 11886 RVA: 0x000BA924 File Offset: 0x000B8B24 // (set) Token: 0x06002E6F RID: 11887 RVA: 0x000BA94D File Offset: 0x000B8B4D public unsafe string sESweepObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sESweepObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A6 RID: 4262 // (get) Token: 0x06002E70 RID: 11888 RVA: 0x000BA974 File Offset: 0x000B8B74 // (set) Token: 0x06002E71 RID: 11889 RVA: 0x000BA99D File Offset: 0x000B8B9D public unsafe string sEHelp01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A7 RID: 4263 // (get) Token: 0x06002E72 RID: 11890 RVA: 0x000BA9C4 File Offset: 0x000B8BC4 // (set) Token: 0x06002E73 RID: 11891 RVA: 0x000BA9ED File Offset: 0x000B8BED public unsafe string sEHelp02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sEHelp02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A8 RID: 4264 // (get) Token: 0x06002E74 RID: 11892 RVA: 0x000BAA14 File Offset: 0x000B8C14 // (set) Token: 0x06002E75 RID: 11893 RVA: 0x000BAA3D File Offset: 0x000B8C3D public unsafe string sETeleportPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_sETeleportPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010A9 RID: 4265 // (get) Token: 0x06002E76 RID: 11894 RVA: 0x000BAA64 File Offset: 0x000B8C64 // (set) Token: 0x06002E77 RID: 11895 RVA: 0x000BAA98 File Offset: 0x000B8C98 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010AA RID: 4266 // (get) Token: 0x06002E78 RID: 11896 RVA: 0x000BAAC0 File Offset: 0x000B8CC0 // (set) Token: 0x06002E79 RID: 11897 RVA: 0x000BAAF4 File Offset: 0x000B8CF4 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010AB RID: 4267 // (get) Token: 0x06002E7A RID: 11898 RVA: 0x000BAB1C File Offset: 0x000B8D1C // (set) Token: 0x06002E7B RID: 11899 RVA: 0x000BAB50 File Offset: 0x000B8D50 public unsafe SoundEffect g_SEMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010AC RID: 4268 // (get) Token: 0x06002E7C RID: 11900 RVA: 0x000BAB78 File Offset: 0x000B8D78 // (set) Token: 0x06002E7D RID: 11901 RVA: 0x000BABAC File Offset: 0x000B8DAC public unsafe SoundEffect g_SEAttackReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttackReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010AD RID: 4269 // (get) Token: 0x06002E7E RID: 11902 RVA: 0x000BABD4 File Offset: 0x000B8DD4 // (set) Token: 0x06002E7F RID: 11903 RVA: 0x000BAC08 File Offset: 0x000B8E08 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010AE RID: 4270 // (get) Token: 0x06002E80 RID: 11904 RVA: 0x000BAC30 File Offset: 0x000B8E30 // (set) Token: 0x06002E81 RID: 11905 RVA: 0x000BAC64 File Offset: 0x000B8E64 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010AF RID: 4271 // (get) Token: 0x06002E82 RID: 11906 RVA: 0x000BAC8C File Offset: 0x000B8E8C // (set) Token: 0x06002E83 RID: 11907 RVA: 0x000BACC0 File Offset: 0x000B8EC0 public unsafe SoundEffect g_SEWood { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEWood), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B0 RID: 4272 // (get) Token: 0x06002E84 RID: 11908 RVA: 0x000BACE8 File Offset: 0x000B8EE8 // (set) Token: 0x06002E85 RID: 11909 RVA: 0x000BAD1C File Offset: 0x000B8F1C public unsafe SoundEffect g_SEAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B1 RID: 4273 // (get) Token: 0x06002E86 RID: 11910 RVA: 0x000BAD44 File Offset: 0x000B8F44 // (set) Token: 0x06002E87 RID: 11911 RVA: 0x000BAD78 File Offset: 0x000B8F78 public unsafe SoundEffect g_SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B2 RID: 4274 // (get) Token: 0x06002E88 RID: 11912 RVA: 0x000BADA0 File Offset: 0x000B8FA0 // (set) Token: 0x06002E89 RID: 11913 RVA: 0x000BADD4 File Offset: 0x000B8FD4 public unsafe SoundEffect g_SEMagicComplete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEMagicComplete), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B3 RID: 4275 // (get) Token: 0x06002E8A RID: 11914 RVA: 0x000BADFC File Offset: 0x000B8FFC // (set) Token: 0x06002E8B RID: 11915 RVA: 0x000BAE30 File Offset: 0x000B9030 public unsafe SoundEffect g_SESweep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SESweep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B4 RID: 4276 // (get) Token: 0x06002E8C RID: 11916 RVA: 0x000BAE58 File Offset: 0x000B9058 // (set) Token: 0x06002E8D RID: 11917 RVA: 0x000BAE8C File Offset: 0x000B908C public unsafe SoundEffect g_SEHelp01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B5 RID: 4277 // (get) Token: 0x06002E8E RID: 11918 RVA: 0x000BAEB4 File Offset: 0x000B90B4 // (set) Token: 0x06002E8F RID: 11919 RVA: 0x000BAEE8 File Offset: 0x000B90E8 public unsafe SoundEffect g_SEHelp02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SEHelp02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B6 RID: 4278 // (get) Token: 0x06002E90 RID: 11920 RVA: 0x000BAF10 File Offset: 0x000B9110 // (set) Token: 0x06002E91 RID: 11921 RVA: 0x000BAF44 File Offset: 0x000B9144 public unsafe SoundEffect g_SETeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_g_SETeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B7 RID: 4279 // (get) Token: 0x06002E92 RID: 11922 RVA: 0x000BAF6C File Offset: 0x000B916C // (set) Token: 0x06002E93 RID: 11923 RVA: 0x000BAFA0 File Offset: 0x000B91A0 public unsafe NPCManage Self { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Self); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new NPCManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Self), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B8 RID: 4280 // (get) Token: 0x06002E94 RID: 11924 RVA: 0x000BAFC8 File Offset: 0x000B91C8 // (set) Token: 0x06002E95 RID: 11925 RVA: 0x000BAFFC File Offset: 0x000B91FC public unsafe Il2CppReferenceArray BuffEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_BuffEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010B9 RID: 4281 // (get) Token: 0x06002E96 RID: 11926 RVA: 0x000BB024 File Offset: 0x000B9224 // (set) Token: 0x06002E97 RID: 11927 RVA: 0x000BB058 File Offset: 0x000B9258 public unsafe Il2CppReferenceArray PosTeleport { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_PosTeleport), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010BA RID: 4282 // (get) Token: 0x06002E98 RID: 11928 RVA: 0x000BB080 File Offset: 0x000B9280 // (set) Token: 0x06002E99 RID: 11929 RVA: 0x000BB0A8 File Offset: 0x000B92A8 public unsafe bool Doll03Big { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Doll03EffectPlay.NativeFieldInfoPtr_Doll03Big)) = value; } } // Token: 0x04001EE3 RID: 7907 private static readonly IntPtr NativeFieldInfoPtr_g_NPCM; // Token: 0x04001EE4 RID: 7908 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001EE5 RID: 7909 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001EE6 RID: 7910 private static readonly IntPtr NativeFieldInfoPtr_g_ChargeHandL; // Token: 0x04001EE7 RID: 7911 private static readonly IntPtr NativeFieldInfoPtr_g_ChargeHandR; // Token: 0x04001EE8 RID: 7912 private static readonly IntPtr NativeFieldInfoPtr_PS_TeleportStart; // Token: 0x04001EE9 RID: 7913 private static readonly IntPtr NativeFieldInfoPtr_PS_TeleportEnd; // Token: 0x04001EEA RID: 7914 private static readonly IntPtr NativeFieldInfoPtr_Attack02ChargePos; // Token: 0x04001EEB RID: 7915 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04001EEC RID: 7916 private static readonly IntPtr NativeFieldInfoPtr_gHelpObjectPath; // Token: 0x04001EED RID: 7917 private static readonly IntPtr NativeFieldInfoPtr_gMagicLoopObjectPath; // Token: 0x04001EEE RID: 7918 private static readonly IntPtr NativeFieldInfoPtr_gMagicCompleteObjectPath; // Token: 0x04001EEF RID: 7919 private static readonly IntPtr NativeFieldInfoPtr_gBuffDefenseObjectPath; // Token: 0x04001EF0 RID: 7920 private static readonly IntPtr NativeFieldInfoPtr_gBuffCureObjectPath; // Token: 0x04001EF1 RID: 7921 private static readonly IntPtr NativeFieldInfoPtr_gIdleObjectPath; // Token: 0x04001EF2 RID: 7922 private static readonly IntPtr NativeFieldInfoPtr_gAttack01ObjectPath; // Token: 0x04001EF3 RID: 7923 private static readonly IntPtr NativeFieldInfoPtr_gAttack02ChargeObjectPath; // Token: 0x04001EF4 RID: 7924 private static readonly IntPtr NativeFieldInfoPtr_gAttack02ObjectPath; // Token: 0x04001EF5 RID: 7925 private static readonly IntPtr NativeFieldInfoPtr_gDodgeObjectPath; // Token: 0x04001EF6 RID: 7926 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicReadyObjectPath; // Token: 0x04001EF7 RID: 7927 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectPath; // Token: 0x04001EF8 RID: 7928 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCollisionObjectPath; // Token: 0x04001EF9 RID: 7929 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectBigPath; // Token: 0x04001EFA RID: 7930 private static readonly IntPtr NativeFieldInfoPtr_gAttackMagicCastObjectBigHitPath; // Token: 0x04001EFB RID: 7931 private static readonly IntPtr NativeFieldInfoPtr_gTeleportPath; // Token: 0x04001EFC RID: 7932 private static readonly IntPtr NativeFieldInfoPtr_gTeleportFloorPath; // Token: 0x04001EFD RID: 7933 private static readonly IntPtr NativeFieldInfoPtr_g_EffHelp; // Token: 0x04001EFE RID: 7934 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop; // Token: 0x04001EFF RID: 7935 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicComplete; // Token: 0x04001F00 RID: 7936 private static readonly IntPtr NativeFieldInfoPtr_g_EffIdle; // Token: 0x04001F01 RID: 7937 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04001F02 RID: 7938 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02Charge; // Token: 0x04001F03 RID: 7939 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04001F04 RID: 7940 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodge; // Token: 0x04001F05 RID: 7941 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicReady; // Token: 0x04001F06 RID: 7942 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCast; // Token: 0x04001F07 RID: 7943 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCollision; // Token: 0x04001F08 RID: 7944 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCastBig; // Token: 0x04001F09 RID: 7945 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackMagicCastBigHit; // Token: 0x04001F0A RID: 7946 private static readonly IntPtr NativeFieldInfoPtr_g_EffTeleport; // Token: 0x04001F0B RID: 7947 private static readonly IntPtr NativeFieldInfoPtr_g_EffTeleportFloor; // Token: 0x04001F0C RID: 7948 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001F0D RID: 7949 private static readonly IntPtr NativeFieldInfoPtr_g_matBody01; // Token: 0x04001F0E RID: 7950 private static readonly IntPtr NativeFieldInfoPtr_g_matBody02; // Token: 0x04001F0F RID: 7951 private static readonly IntPtr NativeFieldInfoPtr_g_matBody03; // Token: 0x04001F10 RID: 7952 private static readonly IntPtr NativeFieldInfoPtr_g_matEye; // Token: 0x04001F11 RID: 7953 private static readonly IntPtr NativeFieldInfoPtr_g_matHead; // Token: 0x04001F12 RID: 7954 private static readonly IntPtr NativeFieldInfoPtr_g_matWeapon; // Token: 0x04001F13 RID: 7955 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001F14 RID: 7956 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04001F15 RID: 7957 private static readonly IntPtr NativeFieldInfoPtr_g_fDeathShadowPos; // Token: 0x04001F16 RID: 7958 private static readonly IntPtr NativeFieldInfoPtr_g_BuffType; // Token: 0x04001F17 RID: 7959 private static readonly IntPtr NativeFieldInfoPtr_g_BuffMask; // Token: 0x04001F18 RID: 7960 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackMagic; // Token: 0x04001F19 RID: 7961 private static readonly IntPtr NativeFieldInfoPtr_g_bAttackMagicCast; // Token: 0x04001F1A RID: 7962 private static readonly IntPtr NativeFieldInfoPtr_g_v3SeePlayPos; // Token: 0x04001F1B RID: 7963 private static readonly IntPtr NativeFieldInfoPtr_g_v3AttackMagicPos; // Token: 0x04001F1C RID: 7964 private static readonly IntPtr NativeFieldInfoPtr_g_fAttackMagicCastTime; // Token: 0x04001F1D RID: 7965 private static readonly IntPtr NativeFieldInfoPtr_g_fWindMagicCollisionTime; // Token: 0x04001F1E RID: 7966 private static readonly IntPtr NativeFieldInfoPtr_g_fWindMagicCollisionTimeVal; // Token: 0x04001F1F RID: 7967 private static readonly IntPtr NativeFieldInfoPtr_g_ADWindMagic; // Token: 0x04001F20 RID: 7968 private static readonly IntPtr NativeFieldInfoPtr_WindLight; // Token: 0x04001F21 RID: 7969 private static readonly IntPtr NativeFieldInfoPtr_sESwingObjectPath; // Token: 0x04001F22 RID: 7970 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x04001F23 RID: 7971 private static readonly IntPtr NativeFieldInfoPtr_sEMagicLoopObjectPath; // Token: 0x04001F24 RID: 7972 private static readonly IntPtr NativeFieldInfoPtr_sEAttackReadyObjectPath; // Token: 0x04001F25 RID: 7973 private static readonly IntPtr NativeFieldInfoPtr_sEDodgeObjectPath; // Token: 0x04001F26 RID: 7974 private static readonly IntPtr NativeFieldInfoPtr_sELandObjectPath; // Token: 0x04001F27 RID: 7975 private static readonly IntPtr NativeFieldInfoPtr_sEWoodObjectPath; // Token: 0x04001F28 RID: 7976 private static readonly IntPtr NativeFieldInfoPtr_sEAttack01ObjectPath; // Token: 0x04001F29 RID: 7977 private static readonly IntPtr NativeFieldInfoPtr_sEAttack02ObjectPath; // Token: 0x04001F2A RID: 7978 private static readonly IntPtr NativeFieldInfoPtr_sEMagicCompleteObjectPath; // Token: 0x04001F2B RID: 7979 private static readonly IntPtr NativeFieldInfoPtr_sESweepObjectPath; // Token: 0x04001F2C RID: 7980 private static readonly IntPtr NativeFieldInfoPtr_sEHelp01ObjectPath; // Token: 0x04001F2D RID: 7981 private static readonly IntPtr NativeFieldInfoPtr_sEHelp02ObjectPath; // Token: 0x04001F2E RID: 7982 private static readonly IntPtr NativeFieldInfoPtr_sETeleportPath; // Token: 0x04001F2F RID: 7983 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001F30 RID: 7984 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04001F31 RID: 7985 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicLoop; // Token: 0x04001F32 RID: 7986 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackReady; // Token: 0x04001F33 RID: 7987 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04001F34 RID: 7988 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001F35 RID: 7989 private static readonly IntPtr NativeFieldInfoPtr_g_SEWood; // Token: 0x04001F36 RID: 7990 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01; // Token: 0x04001F37 RID: 7991 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02; // Token: 0x04001F38 RID: 7992 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicComplete; // Token: 0x04001F39 RID: 7993 private static readonly IntPtr NativeFieldInfoPtr_g_SESweep; // Token: 0x04001F3A RID: 7994 private static readonly IntPtr NativeFieldInfoPtr_g_SEHelp01; // Token: 0x04001F3B RID: 7995 private static readonly IntPtr NativeFieldInfoPtr_g_SEHelp02; // Token: 0x04001F3C RID: 7996 private static readonly IntPtr NativeFieldInfoPtr_g_SETeleport; // Token: 0x04001F3D RID: 7997 private static readonly IntPtr NativeFieldInfoPtr_Self; // Token: 0x04001F3E RID: 7998 private static readonly IntPtr NativeFieldInfoPtr_BuffEnemy; // Token: 0x04001F3F RID: 7999 private static readonly IntPtr NativeFieldInfoPtr_PosTeleport; // Token: 0x04001F40 RID: 8000 private static readonly IntPtr NativeFieldInfoPtr_Doll03Big; // Token: 0x04001F41 RID: 8001 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_0; // Token: 0x04001F42 RID: 8002 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001F43 RID: 8003 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001F44 RID: 8004 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001F45 RID: 8005 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001F46 RID: 8006 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001F47 RID: 8007 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001F48 RID: 8008 private static readonly IntPtr NativeMethodInfoPtr_CancelMagic_Public_Void_0; // Token: 0x04001F49 RID: 8009 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x04001F4A RID: 8010 private static readonly IntPtr NativeMethodInfoPtr_PlayEffIdle_Public_Void_0; // Token: 0x04001F4B RID: 8011 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodge_Public_Void_0; // Token: 0x04001F4C RID: 8012 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x04001F4D RID: 8013 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02Charge_Public_Void_0; // Token: 0x04001F4E RID: 8014 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x04001F4F RID: 8015 private static readonly IntPtr NativeMethodInfoPtr_PlayEffHelp_Public_Void_0; // Token: 0x04001F50 RID: 8016 private static readonly IntPtr NativeMethodInfoPtr_AniHeipEnemy_Public_Void_0; // Token: 0x04001F51 RID: 8017 private static readonly IntPtr NativeMethodInfoPtr_StopEffMagicLoop_Public_Void_0; // Token: 0x04001F52 RID: 8018 private static readonly IntPtr NativeMethodInfoPtr_PlayEffBuffMagic_Public_Void_BuffType_0; // Token: 0x04001F53 RID: 8019 private static readonly IntPtr NativeMethodInfoPtr_AniCast_Public_Void_0; // Token: 0x04001F54 RID: 8020 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackMagic_Public_Void_0; // Token: 0x04001F55 RID: 8021 private static readonly IntPtr NativeMethodInfoPtr_PlaySESweep_Public_Void_0; // Token: 0x04001F56 RID: 8022 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001F57 RID: 8023 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDodge_Public_Void_0; // Token: 0x04001F58 RID: 8024 private static readonly IntPtr NativeMethodInfoPtr_PlaySEHelp01_Public_Void_0; // Token: 0x04001F59 RID: 8025 private static readonly IntPtr NativeMethodInfoPtr_PlaySEHelp02_Public_Void_0; // Token: 0x04001F5A RID: 8026 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicLoop_Public_Void_0; // Token: 0x04001F5B RID: 8027 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicComplete_Public_Void_0; // Token: 0x04001F5C RID: 8028 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttackReady_Public_Void_0; // Token: 0x04001F5D RID: 8029 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_0; // Token: 0x04001F5E RID: 8030 private static readonly IntPtr NativeMethodInfoPtr_PlaySEWood_Public_Void_0; // Token: 0x04001F5F RID: 8031 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack01_Public_Void_0; // Token: 0x04001F60 RID: 8032 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0; // Token: 0x04001F61 RID: 8033 private static readonly IntPtr NativeMethodInfoPtr_UpdatePlayerPos_Public_Void_Vector3_0; // Token: 0x04001F62 RID: 8034 private static readonly IntPtr NativeMethodInfoPtr_PlayPSTeleportStart_Public_Void_0; // Token: 0x04001F63 RID: 8035 private static readonly IntPtr NativeMethodInfoPtr_PlayPSTeleportEnd_Public_Void_Vector3_Vector3_0; // Token: 0x04001F64 RID: 8036 private static readonly IntPtr NativeMethodInfoPtr_FindTeleportRandom_Public_Vector3_0; // Token: 0x04001F65 RID: 8037 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001F66 RID: 8038 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001F67 RID: 8039 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_0_Private_Void_SoundEffect_0; // Token: 0x04001F68 RID: 8040 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_1_Private_Void_SoundEffect_0; // Token: 0x04001F69 RID: 8041 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_2_Private_Void_SoundEffect_0; // Token: 0x04001F6A RID: 8042 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_3_Private_Void_SoundEffect_0; // Token: 0x04001F6B RID: 8043 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_4_Private_Void_SoundEffect_0; // Token: 0x04001F6C RID: 8044 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_5_Private_Void_SoundEffect_0; // Token: 0x04001F6D RID: 8045 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_6_Private_Void_SoundEffect_0; // Token: 0x04001F6E RID: 8046 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_7_Private_Void_SoundEffect_0; // Token: 0x04001F6F RID: 8047 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_8_Private_Void_SoundEffect_0; // Token: 0x04001F70 RID: 8048 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_9_Private_Void_SoundEffect_0; // Token: 0x04001F71 RID: 8049 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_10_Private_Void_SoundEffect_0; // Token: 0x04001F72 RID: 8050 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_11_Private_Void_SoundEffect_0; // Token: 0x04001F73 RID: 8051 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_12_Private_Void_SoundEffect_0; // Token: 0x04001F74 RID: 8052 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__95_13_Private_Void_SoundEffect_0; // Token: 0x020000F4 RID: 244 public enum BuffType { // Token: 0x04001F76 RID: 8054 Null, // Token: 0x04001F77 RID: 8055 Cure, // Token: 0x04001F78 RID: 8056 Defense, // Token: 0x04001F79 RID: 8057 AttackMagic } }