using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F5 RID: 245 public class DollWeakCEffectPlay : MonoBehaviour { // Token: 0x06002E9A RID: 11930 RVA: 0x000BB0CC File Offset: 0x000B92CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 535095, RefRangeEnd = 535096, XrefRangeStart = 534848, XrefRangeEnd = 535095, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E9B RID: 11931 RVA: 0x000BB110 File Offset: 0x000B9310 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535096, XrefRangeEnd = 535218, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E9C RID: 11932 RVA: 0x000BB154 File Offset: 0x000B9354 [CallerCount(3)] [CachedScanResults(RefRangeStart = 535225, RefRangeEnd = 535228, XrefRangeStart = 535218, XrefRangeEnd = 535225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E9D RID: 11933 RVA: 0x000BB198 File Offset: 0x000B9398 [CallerCount(9)] [CachedScanResults(RefRangeStart = 535231, RefRangeEnd = 535240, XrefRangeStart = 535228, XrefRangeEnd = 535231, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void MeshShowEnable(bool bShow) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bShow; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002E9E RID: 11934 RVA: 0x000BB1EC File Offset: 0x000B93EC [CallerCount(1)] [CachedScanResults(RefRangeStart = 535248, RefRangeEnd = 535249, XrefRangeStart = 535240, XrefRangeEnd = 535248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002E9F RID: 11935 RVA: 0x000BB230 File Offset: 0x000B9430 [CallerCount(0)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA0 RID: 11936 RVA: 0x000BB274 File Offset: 0x000B9474 [CallerCount(0)] public unsafe void SetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EA1 RID: 11937 RVA: 0x000BB2C8 File Offset: 0x000B94C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535249, XrefRangeEnd = 535291, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA2 RID: 11938 RVA: 0x000BB30C File Offset: 0x000B950C [CallerCount(1)] [CachedScanResults(RefRangeStart = 535347, RefRangeEnd = 535348, XrefRangeStart = 535291, XrefRangeEnd = 535347, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA3 RID: 11939 RVA: 0x000BB350 File Offset: 0x000B9550 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535367, RefRangeEnd = 535368, XrefRangeStart = 535348, XrefRangeEnd = 535367, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA4 RID: 11940 RVA: 0x000BB394 File Offset: 0x000B9594 [CallerCount(2)] [CachedScanResults(RefRangeStart = 535394, RefRangeEnd = 535396, XrefRangeStart = 535368, XrefRangeEnd = 535394, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ShieldDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA5 RID: 11941 RVA: 0x000BB3D8 File Offset: 0x000B95D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535396, XrefRangeEnd = 535405, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA6 RID: 11942 RVA: 0x000BB41C File Offset: 0x000B961C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535405, XrefRangeEnd = 535414, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA7 RID: 11943 RVA: 0x000BB460 File Offset: 0x000B9660 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535414, XrefRangeEnd = 535419, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack00() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA8 RID: 11944 RVA: 0x000BB4A4 File Offset: 0x000B96A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535419, XrefRangeEnd = 535424, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EA9 RID: 11945 RVA: 0x000BB4E8 File Offset: 0x000B96E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535424, XrefRangeEnd = 535429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EAA RID: 11946 RVA: 0x000BB52C File Offset: 0x000B972C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535429, XrefRangeEnd = 535434, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttack03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EAB RID: 11947 RVA: 0x000BB570 File Offset: 0x000B9770 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535434, XrefRangeEnd = 535439, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EAC RID: 11948 RVA: 0x000BB5B4 File Offset: 0x000B97B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535439, XrefRangeEnd = 535446, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EAD RID: 11949 RVA: 0x000BB5F8 File Offset: 0x000B97F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535446, XrefRangeEnd = 535453, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EAE RID: 11950 RVA: 0x000BB64C File Offset: 0x000B984C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535453, XrefRangeEnd = 535460, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EAF RID: 11951 RVA: 0x000BB690 File Offset: 0x000B9890 [CallerCount(1)] [CachedScanResults(RefRangeStart = 535489, RefRangeEnd = 535490, XrefRangeStart = 535460, XrefRangeEnd = 535489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EB0 RID: 11952 RVA: 0x000BB6E4 File Offset: 0x000B98E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535490, XrefRangeEnd = 535492, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe DollWeakCEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002EB1 RID: 11953 RVA: 0x000BB730 File Offset: 0x000B9930 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535492, XrefRangeEnd = 535501, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EB2 RID: 11954 RVA: 0x000BB78C File Offset: 0x000B998C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535501, XrefRangeEnd = 535509, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EB3 RID: 11955 RVA: 0x000BB7E8 File Offset: 0x000B99E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535509, XrefRangeEnd = 535517, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EB4 RID: 11956 RVA: 0x000BB844 File Offset: 0x000B9A44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535517, XrefRangeEnd = 535525, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EB5 RID: 11957 RVA: 0x000BB8A0 File Offset: 0x000B9AA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 535525, XrefRangeEnd = 535533, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__57_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002EB6 RID: 11958 RVA: 0x000BB8FC File Offset: 0x000B9AFC // Note: this type is marked as 'beforefieldinit'. static DollWeakCEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakCEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mesh"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Material"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iStatus"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedMeshRoot"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMesh"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedParent"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshRot"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMaterial"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagetMatShadowPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedShieldMesh"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedShieldParent"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedShieldMeshPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedShieldMeshRot"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedShieldMaterial"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagetShieldMatShadowPos"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDamageShield"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandEffectL"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandEffectR"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WeaponCollisionEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedShieldEffect"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyCollider"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HeadCollider"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShieldCollider"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CC"); DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDeathEffectObjPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathExplosionPosition"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeathExplosion"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack00ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack01ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack02ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack03ObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackRunObjectPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack00"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMovePath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttack01CollisionPath"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack01Collision"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveSpeed"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveEnable"); DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSDMoveVolume"); DollWeakCEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666392); DollWeakCEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666393); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666394); DollWeakCEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666395); DollWeakCEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666396); DollWeakCEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666397); DollWeakCEffectPlay.NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666398); DollWeakCEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666399); DollWeakCEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666400); DollWeakCEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666401); DollWeakCEffectPlay.NativeMethodInfoPtr_ShieldDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666402); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666403); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666404); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666405); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666406); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666407); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666408); DollWeakCEffectPlay.NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666409); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666410); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666411); DollWeakCEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666412); DollWeakCEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666413); DollWeakCEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666414); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666415); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666416); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666417); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666418); DollWeakCEffectPlay.NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666419); } // Token: 0x06002EB7 RID: 11959 RVA: 0x0000351C File Offset: 0x0000171C public DollWeakCEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170010BB RID: 4283 // (get) Token: 0x06002EB8 RID: 11960 RVA: 0x000BBFD0 File Offset: 0x000BA1D0 // (set) Token: 0x06002EB9 RID: 11961 RVA: 0x000BC004 File Offset: 0x000BA204 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010BC RID: 4284 // (get) Token: 0x06002EBA RID: 11962 RVA: 0x000BC02C File Offset: 0x000BA22C // (set) Token: 0x06002EBB RID: 11963 RVA: 0x000BC060 File Offset: 0x000BA260 public unsafe Il2CppReferenceArray g_Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010BD RID: 4285 // (get) Token: 0x06002EBC RID: 11964 RVA: 0x000BC088 File Offset: 0x000BA288 // (set) Token: 0x06002EBD RID: 11965 RVA: 0x000BC0B0 File Offset: 0x000BA2B0 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170010BE RID: 4286 // (get) Token: 0x06002EBE RID: 11966 RVA: 0x000BC0D4 File Offset: 0x000BA2D4 // (set) Token: 0x06002EBF RID: 11967 RVA: 0x000BC0FC File Offset: 0x000BA2FC public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170010BF RID: 4287 // (get) Token: 0x06002EC0 RID: 11968 RVA: 0x000BC120 File Offset: 0x000BA320 // (set) Token: 0x06002EC1 RID: 11969 RVA: 0x000BC154 File Offset: 0x000BA354 public unsafe Il2CppReferenceArray g_Material { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C0 RID: 4288 // (get) Token: 0x06002EC2 RID: 11970 RVA: 0x000BC17C File Offset: 0x000BA37C // (set) Token: 0x06002EC3 RID: 11971 RVA: 0x000BC1A4 File Offset: 0x000BA3A4 public unsafe int g_iStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value; } } // Token: 0x170010C1 RID: 4289 // (get) Token: 0x06002EC4 RID: 11972 RVA: 0x000BC1C8 File Offset: 0x000BA3C8 // (set) Token: 0x06002EC5 RID: 11973 RVA: 0x000BC1FC File Offset: 0x000BA3FC public unsafe GameObject g_DamagedMeshRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C2 RID: 4290 // (get) Token: 0x06002EC6 RID: 11974 RVA: 0x000BC224 File Offset: 0x000BA424 // (set) Token: 0x06002EC7 RID: 11975 RVA: 0x000BC258 File Offset: 0x000BA458 public unsafe Il2CppReferenceArray g_DamegedMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C3 RID: 4291 // (get) Token: 0x06002EC8 RID: 11976 RVA: 0x000BC280 File Offset: 0x000BA480 // (set) Token: 0x06002EC9 RID: 11977 RVA: 0x000BC2B4 File Offset: 0x000BA4B4 public unsafe Il2CppReferenceArray g_DamagedParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C4 RID: 4292 // (get) Token: 0x06002ECA RID: 11978 RVA: 0x000BC2DC File Offset: 0x000BA4DC // (set) Token: 0x06002ECB RID: 11979 RVA: 0x000BC310 File Offset: 0x000BA510 public unsafe Il2CppStructArray g_DamegedMeshPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C5 RID: 4293 // (get) Token: 0x06002ECC RID: 11980 RVA: 0x000BC338 File Offset: 0x000BA538 // (set) Token: 0x06002ECD RID: 11981 RVA: 0x000BC36C File Offset: 0x000BA56C public unsafe Il2CppStructArray g_DamegedMeshRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C6 RID: 4294 // (get) Token: 0x06002ECE RID: 11982 RVA: 0x000BC394 File Offset: 0x000BA594 // (set) Token: 0x06002ECF RID: 11983 RVA: 0x000BC3C8 File Offset: 0x000BA5C8 public unsafe Il2CppReferenceArray g_DamegedMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C7 RID: 4295 // (get) Token: 0x06002ED0 RID: 11984 RVA: 0x000BC3F0 File Offset: 0x000BA5F0 // (set) Token: 0x06002ED1 RID: 11985 RVA: 0x000BC418 File Offset: 0x000BA618 public unsafe float g_fDamagetMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value; } } // Token: 0x170010C8 RID: 4296 // (get) Token: 0x06002ED2 RID: 11986 RVA: 0x000BC43C File Offset: 0x000BA63C // (set) Token: 0x06002ED3 RID: 11987 RVA: 0x000BC470 File Offset: 0x000BA670 public unsafe Il2CppReferenceArray g_DamagedShieldMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010C9 RID: 4297 // (get) Token: 0x06002ED4 RID: 11988 RVA: 0x000BC498 File Offset: 0x000BA698 // (set) Token: 0x06002ED5 RID: 11989 RVA: 0x000BC4CC File Offset: 0x000BA6CC public unsafe Il2CppReferenceArray g_DamagedShieldParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010CA RID: 4298 // (get) Token: 0x06002ED6 RID: 11990 RVA: 0x000BC4F4 File Offset: 0x000BA6F4 // (set) Token: 0x06002ED7 RID: 11991 RVA: 0x000BC528 File Offset: 0x000BA728 public unsafe Il2CppStructArray g_DamegedShieldMeshPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010CB RID: 4299 // (get) Token: 0x06002ED8 RID: 11992 RVA: 0x000BC550 File Offset: 0x000BA750 // (set) Token: 0x06002ED9 RID: 11993 RVA: 0x000BC584 File Offset: 0x000BA784 public unsafe Il2CppStructArray g_DamegedShieldMeshRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010CC RID: 4300 // (get) Token: 0x06002EDA RID: 11994 RVA: 0x000BC5AC File Offset: 0x000BA7AC // (set) Token: 0x06002EDB RID: 11995 RVA: 0x000BC5E0 File Offset: 0x000BA7E0 public unsafe Il2CppReferenceArray g_DamegedShieldMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamegedShieldMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010CD RID: 4301 // (get) Token: 0x06002EDC RID: 11996 RVA: 0x000BC608 File Offset: 0x000BA808 // (set) Token: 0x06002EDD RID: 11997 RVA: 0x000BC630 File Offset: 0x000BA830 public unsafe float g_fDamagetShieldMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos)) = value; } } // Token: 0x170010CE RID: 4302 // (get) Token: 0x06002EDE RID: 11998 RVA: 0x000BC654 File Offset: 0x000BA854 // (set) Token: 0x06002EDF RID: 11999 RVA: 0x000BC67C File Offset: 0x000BA87C public unsafe bool g_bDamageShield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bDamageShield)) = value; } } // Token: 0x170010CF RID: 4303 // (get) Token: 0x06002EE0 RID: 12000 RVA: 0x000BC6A0 File Offset: 0x000BA8A0 // (set) Token: 0x06002EE1 RID: 12001 RVA: 0x000BC6D4 File Offset: 0x000BA8D4 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D0 RID: 4304 // (get) Token: 0x06002EE2 RID: 12002 RVA: 0x000BC6FC File Offset: 0x000BA8FC // (set) Token: 0x06002EE3 RID: 12003 RVA: 0x000BC730 File Offset: 0x000BA930 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D1 RID: 4305 // (get) Token: 0x06002EE4 RID: 12004 RVA: 0x000BC758 File Offset: 0x000BA958 // (set) Token: 0x06002EE5 RID: 12005 RVA: 0x000BC78C File Offset: 0x000BA98C public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D2 RID: 4306 // (get) Token: 0x06002EE6 RID: 12006 RVA: 0x000BC7B4 File Offset: 0x000BA9B4 // (set) Token: 0x06002EE7 RID: 12007 RVA: 0x000BC7E8 File Offset: 0x000BA9E8 public unsafe ParticleSystem g_HandEffectL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D3 RID: 4307 // (get) Token: 0x06002EE8 RID: 12008 RVA: 0x000BC810 File Offset: 0x000BAA10 // (set) Token: 0x06002EE9 RID: 12009 RVA: 0x000BC844 File Offset: 0x000BAA44 public unsafe ParticleSystem g_HandEffectR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HandEffectR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D4 RID: 4308 // (get) Token: 0x06002EEA RID: 12010 RVA: 0x000BC86C File Offset: 0x000BAA6C // (set) Token: 0x06002EEB RID: 12011 RVA: 0x000BC8A0 File Offset: 0x000BAAA0 public unsafe ParticleSystem g_WeaponCollisionEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_WeaponCollisionEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D5 RID: 4309 // (get) Token: 0x06002EEC RID: 12012 RVA: 0x000BC8C8 File Offset: 0x000BAAC8 // (set) Token: 0x06002EED RID: 12013 RVA: 0x000BC8FC File Offset: 0x000BAAFC public unsafe ParticleSystem g_DamagedShieldEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DamagedShieldEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D6 RID: 4310 // (get) Token: 0x06002EEE RID: 12014 RVA: 0x000BC924 File Offset: 0x000BAB24 // (set) Token: 0x06002EEF RID: 12015 RVA: 0x000BC958 File Offset: 0x000BAB58 public unsafe CapsuleCollider g_BodyCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D7 RID: 4311 // (get) Token: 0x06002EF0 RID: 12016 RVA: 0x000BC980 File Offset: 0x000BAB80 // (set) Token: 0x06002EF1 RID: 12017 RVA: 0x000BC9B4 File Offset: 0x000BABB4 public unsafe SphereCollider g_HeadCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D8 RID: 4312 // (get) Token: 0x06002EF2 RID: 12018 RVA: 0x000BC9DC File Offset: 0x000BABDC // (set) Token: 0x06002EF3 RID: 12019 RVA: 0x000BCA10 File Offset: 0x000BAC10 public unsafe BoxCollider g_ShieldCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new BoxCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_ShieldCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010D9 RID: 4313 // (get) Token: 0x06002EF4 RID: 12020 RVA: 0x000BCA38 File Offset: 0x000BAC38 // (set) Token: 0x06002EF5 RID: 12021 RVA: 0x000BCA6C File Offset: 0x000BAC6C public unsafe CharacterController g_CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010DA RID: 4314 // (get) Token: 0x06002EF6 RID: 12022 RVA: 0x000BCA94 File Offset: 0x000BAC94 // (set) Token: 0x06002EF7 RID: 12023 RVA: 0x000BCABD File Offset: 0x000BACBD public unsafe string gDeathEffectObjPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010DB RID: 4315 // (get) Token: 0x06002EF8 RID: 12024 RVA: 0x000BCAE4 File Offset: 0x000BACE4 // (set) Token: 0x06002EF9 RID: 12025 RVA: 0x000BCB18 File Offset: 0x000BAD18 public unsafe Transform g_DeathExplosionPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010DC RID: 4316 // (get) Token: 0x06002EFA RID: 12026 RVA: 0x000BCB40 File Offset: 0x000BAD40 // (set) Token: 0x06002EFB RID: 12027 RVA: 0x000BCB74 File Offset: 0x000BAD74 public unsafe EffectPool g_EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010DD RID: 4317 // (get) Token: 0x06002EFC RID: 12028 RVA: 0x000BCB9C File Offset: 0x000BAD9C // (set) Token: 0x06002EFD RID: 12029 RVA: 0x000BCBC5 File Offset: 0x000BADC5 public unsafe string effAttack00ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack00ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010DE RID: 4318 // (get) Token: 0x06002EFE RID: 12030 RVA: 0x000BCBEC File Offset: 0x000BADEC // (set) Token: 0x06002EFF RID: 12031 RVA: 0x000BCC15 File Offset: 0x000BAE15 public unsafe string effAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010DF RID: 4319 // (get) Token: 0x06002F00 RID: 12032 RVA: 0x000BCC3C File Offset: 0x000BAE3C // (set) Token: 0x06002F01 RID: 12033 RVA: 0x000BCC65 File Offset: 0x000BAE65 public unsafe string effAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010E0 RID: 4320 // (get) Token: 0x06002F02 RID: 12034 RVA: 0x000BCC8C File Offset: 0x000BAE8C // (set) Token: 0x06002F03 RID: 12035 RVA: 0x000BCCB5 File Offset: 0x000BAEB5 public unsafe string effAttack03ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttack03ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010E1 RID: 4321 // (get) Token: 0x06002F04 RID: 12036 RVA: 0x000BCCDC File Offset: 0x000BAEDC // (set) Token: 0x06002F05 RID: 12037 RVA: 0x000BCD05 File Offset: 0x000BAF05 public unsafe string effAttackRunObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_effAttackRunObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010E2 RID: 4322 // (get) Token: 0x06002F06 RID: 12038 RVA: 0x000BCD2C File Offset: 0x000BAF2C // (set) Token: 0x06002F07 RID: 12039 RVA: 0x000BCD60 File Offset: 0x000BAF60 public unsafe EffectPool g_EffAttack00 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack00), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010E3 RID: 4323 // (get) Token: 0x06002F08 RID: 12040 RVA: 0x000BCD88 File Offset: 0x000BAF88 // (set) Token: 0x06002F09 RID: 12041 RVA: 0x000BCDBC File Offset: 0x000BAFBC public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010E4 RID: 4324 // (get) Token: 0x06002F0A RID: 12042 RVA: 0x000BCDE4 File Offset: 0x000BAFE4 // (set) Token: 0x06002F0B RID: 12043 RVA: 0x000BCE18 File Offset: 0x000BB018 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010E5 RID: 4325 // (get) Token: 0x06002F0C RID: 12044 RVA: 0x000BCE40 File Offset: 0x000BB040 // (set) Token: 0x06002F0D RID: 12045 RVA: 0x000BCE74 File Offset: 0x000BB074 public unsafe EffectPool g_EffAttack03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttack03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010E6 RID: 4326 // (get) Token: 0x06002F0E RID: 12046 RVA: 0x000BCE9C File Offset: 0x000BB09C // (set) Token: 0x06002F0F RID: 12047 RVA: 0x000BCED0 File Offset: 0x000BB0D0 public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010E7 RID: 4327 // (get) Token: 0x06002F10 RID: 12048 RVA: 0x000BCEF8 File Offset: 0x000BB0F8 // (set) Token: 0x06002F11 RID: 12049 RVA: 0x000BCF21 File Offset: 0x000BB121 public unsafe string sEMovePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010E8 RID: 4328 // (get) Token: 0x06002F12 RID: 12050 RVA: 0x000BCF48 File Offset: 0x000BB148 // (set) Token: 0x06002F13 RID: 12051 RVA: 0x000BCF71 File Offset: 0x000BB171 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010E9 RID: 4329 // (get) Token: 0x06002F14 RID: 12052 RVA: 0x000BCF98 File Offset: 0x000BB198 // (set) Token: 0x06002F15 RID: 12053 RVA: 0x000BCFC1 File Offset: 0x000BB1C1 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010EA RID: 4330 // (get) Token: 0x06002F16 RID: 12054 RVA: 0x000BCFE8 File Offset: 0x000BB1E8 // (set) Token: 0x06002F17 RID: 12055 RVA: 0x000BD011 File Offset: 0x000BB211 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010EB RID: 4331 // (get) Token: 0x06002F18 RID: 12056 RVA: 0x000BD038 File Offset: 0x000BB238 // (set) Token: 0x06002F19 RID: 12057 RVA: 0x000BD061 File Offset: 0x000BB261 public unsafe string sEAttack01CollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_sEAttack01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170010EC RID: 4332 // (get) Token: 0x06002F1A RID: 12058 RVA: 0x000BD088 File Offset: 0x000BB288 // (set) Token: 0x06002F1B RID: 12059 RVA: 0x000BD0BC File Offset: 0x000BB2BC public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010ED RID: 4333 // (get) Token: 0x06002F1C RID: 12060 RVA: 0x000BD0E4 File Offset: 0x000BB2E4 // (set) Token: 0x06002F1D RID: 12061 RVA: 0x000BD118 File Offset: 0x000BB318 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010EE RID: 4334 // (get) Token: 0x06002F1E RID: 12062 RVA: 0x000BD140 File Offset: 0x000BB340 // (set) Token: 0x06002F1F RID: 12063 RVA: 0x000BD174 File Offset: 0x000BB374 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010EF RID: 4335 // (get) Token: 0x06002F20 RID: 12064 RVA: 0x000BD19C File Offset: 0x000BB39C // (set) Token: 0x06002F21 RID: 12065 RVA: 0x000BD1D0 File Offset: 0x000BB3D0 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010F0 RID: 4336 // (get) Token: 0x06002F22 RID: 12066 RVA: 0x000BD1F8 File Offset: 0x000BB3F8 // (set) Token: 0x06002F23 RID: 12067 RVA: 0x000BD22C File Offset: 0x000BB42C public unsafe SoundEffect g_SEAttack01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_SEAttack01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170010F1 RID: 4337 // (get) Token: 0x06002F24 RID: 12068 RVA: 0x000BD254 File Offset: 0x000BB454 // (set) Token: 0x06002F25 RID: 12069 RVA: 0x000BD27C File Offset: 0x000BB47C public unsafe float g_fSEMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSEMoveSpeed)) = value; } } // Token: 0x170010F2 RID: 4338 // (get) Token: 0x06002F26 RID: 12070 RVA: 0x000BD2A0 File Offset: 0x000BB4A0 // (set) Token: 0x06002F27 RID: 12071 RVA: 0x000BD2C8 File Offset: 0x000BB4C8 public unsafe bool g_bSEMoveEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value; } } // Token: 0x170010F3 RID: 4339 // (get) Token: 0x06002F28 RID: 12072 RVA: 0x000BD2EC File Offset: 0x000BB4EC // (set) Token: 0x06002F29 RID: 12073 RVA: 0x000BD314 File Offset: 0x000BB514 public unsafe float g_fSDMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakCEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value; } } // Token: 0x04001F7A RID: 8058 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x04001F7B RID: 8059 private static readonly IntPtr NativeFieldInfoPtr_g_Mesh; // Token: 0x04001F7C RID: 8060 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04001F7D RID: 8061 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04001F7E RID: 8062 private static readonly IntPtr NativeFieldInfoPtr_g_Material; // Token: 0x04001F7F RID: 8063 private static readonly IntPtr NativeFieldInfoPtr_g_iStatus; // Token: 0x04001F80 RID: 8064 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot; // Token: 0x04001F81 RID: 8065 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh; // Token: 0x04001F82 RID: 8066 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent; // Token: 0x04001F83 RID: 8067 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos; // Token: 0x04001F84 RID: 8068 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot; // Token: 0x04001F85 RID: 8069 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial; // Token: 0x04001F86 RID: 8070 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos; // Token: 0x04001F87 RID: 8071 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldMesh; // Token: 0x04001F88 RID: 8072 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldParent; // Token: 0x04001F89 RID: 8073 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshPos; // Token: 0x04001F8A RID: 8074 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMeshRot; // Token: 0x04001F8B RID: 8075 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedShieldMaterial; // Token: 0x04001F8C RID: 8076 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetShieldMatShadowPos; // Token: 0x04001F8D RID: 8077 private static readonly IntPtr NativeFieldInfoPtr_g_bDamageShield; // Token: 0x04001F8E RID: 8078 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04001F8F RID: 8079 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04001F90 RID: 8080 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04001F91 RID: 8081 private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectL; // Token: 0x04001F92 RID: 8082 private static readonly IntPtr NativeFieldInfoPtr_g_HandEffectR; // Token: 0x04001F93 RID: 8083 private static readonly IntPtr NativeFieldInfoPtr_g_WeaponCollisionEffect; // Token: 0x04001F94 RID: 8084 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedShieldEffect; // Token: 0x04001F95 RID: 8085 private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider; // Token: 0x04001F96 RID: 8086 private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider; // Token: 0x04001F97 RID: 8087 private static readonly IntPtr NativeFieldInfoPtr_g_ShieldCollider; // Token: 0x04001F98 RID: 8088 private static readonly IntPtr NativeFieldInfoPtr_g_CC; // Token: 0x04001F99 RID: 8089 private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath; // Token: 0x04001F9A RID: 8090 private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition; // Token: 0x04001F9B RID: 8091 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion; // Token: 0x04001F9C RID: 8092 private static readonly IntPtr NativeFieldInfoPtr_effAttack00ObjectPath; // Token: 0x04001F9D RID: 8093 private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath; // Token: 0x04001F9E RID: 8094 private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath; // Token: 0x04001F9F RID: 8095 private static readonly IntPtr NativeFieldInfoPtr_effAttack03ObjectPath; // Token: 0x04001FA0 RID: 8096 private static readonly IntPtr NativeFieldInfoPtr_effAttackRunObjectPath; // Token: 0x04001FA1 RID: 8097 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack00; // Token: 0x04001FA2 RID: 8098 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04001FA3 RID: 8099 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04001FA4 RID: 8100 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03; // Token: 0x04001FA5 RID: 8101 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x04001FA6 RID: 8102 private static readonly IntPtr NativeFieldInfoPtr_sEMovePath; // Token: 0x04001FA7 RID: 8103 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x04001FA8 RID: 8104 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x04001FA9 RID: 8105 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x04001FAA RID: 8106 private static readonly IntPtr NativeFieldInfoPtr_sEAttack01CollisionPath; // Token: 0x04001FAB RID: 8107 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04001FAC RID: 8108 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04001FAD RID: 8109 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04001FAE RID: 8110 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04001FAF RID: 8111 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack01Collision; // Token: 0x04001FB0 RID: 8112 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveSpeed; // Token: 0x04001FB1 RID: 8113 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable; // Token: 0x04001FB2 RID: 8114 private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume; // Token: 0x04001FB3 RID: 8115 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04001FB4 RID: 8116 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04001FB5 RID: 8117 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0; // Token: 0x04001FB6 RID: 8118 private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0; // Token: 0x04001FB7 RID: 8119 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04001FB8 RID: 8120 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04001FB9 RID: 8121 private static readonly IntPtr NativeMethodInfoPtr_SetMoveSpeed_Public_Void_Single_0; // Token: 0x04001FBA RID: 8122 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04001FBB RID: 8123 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04001FBC RID: 8124 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04001FBD RID: 8125 private static readonly IntPtr NativeMethodInfoPtr_ShieldDamage_Public_Void_0; // Token: 0x04001FBE RID: 8126 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandEffect_Public_Void_0; // Token: 0x04001FBF RID: 8127 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponCollision_Public_Void_0; // Token: 0x04001FC0 RID: 8128 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack00_Public_Void_0; // Token: 0x04001FC1 RID: 8129 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack01_Public_Void_0; // Token: 0x04001FC2 RID: 8130 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack02_Public_Void_0; // Token: 0x04001FC3 RID: 8131 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttack03_Public_Void_0; // Token: 0x04001FC4 RID: 8132 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectAttackRun_Public_Void_0; // Token: 0x04001FC5 RID: 8133 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04001FC6 RID: 8134 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0; // Token: 0x04001FC7 RID: 8135 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04001FC8 RID: 8136 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x04001FC9 RID: 8137 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04001FCA RID: 8138 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_0_Private_Void_SoundEffect_0; // Token: 0x04001FCB RID: 8139 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_1_Private_Void_SoundEffect_0; // Token: 0x04001FCC RID: 8140 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_2_Private_Void_SoundEffect_0; // Token: 0x04001FCD RID: 8141 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_3_Private_Void_SoundEffect_0; // Token: 0x04001FCE RID: 8142 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__57_4_Private_Void_SoundEffect_0; }