using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000F7 RID: 247 public class DollWeakEffectPlay : MonoBehaviour { // Token: 0x06002FC2 RID: 12226 RVA: 0x000BF794 File Offset: 0x000BD994 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536479, RefRangeEnd = 536480, XrefRangeStart = 536270, XrefRangeEnd = 536479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FC3 RID: 12227 RVA: 0x000BF7D8 File Offset: 0x000BD9D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536480, XrefRangeEnd = 536551, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FC4 RID: 12228 RVA: 0x000BF81C File Offset: 0x000BDA1C [CallerCount(9)] [CachedScanResults(RefRangeStart = 535231, RefRangeEnd = 535240, XrefRangeStart = 535231, XrefRangeEnd = 535240, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void MeshShowEnable(bool bShow) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bShow; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FC5 RID: 12229 RVA: 0x000BF870 File Offset: 0x000BDA70 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536559, RefRangeEnd = 536560, XrefRangeStart = 536551, XrefRangeEnd = 536559, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FC6 RID: 12230 RVA: 0x000BF8B4 File Offset: 0x000BDAB4 [CallerCount(4)] [CachedScanResults(RefRangeStart = 536578, RefRangeEnd = 536582, XrefRangeStart = 536560, XrefRangeEnd = 536578, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void WakeUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_WakeUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FC7 RID: 12231 RVA: 0x000BF8F8 File Offset: 0x000BDAF8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 536589, RefRangeEnd = 536592, XrefRangeStart = 536582, XrefRangeEnd = 536589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FC8 RID: 12232 RVA: 0x000BF93C File Offset: 0x000BDB3C [CallerCount(0)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FC9 RID: 12233 RVA: 0x000BF980 File Offset: 0x000BDB80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536592, XrefRangeEnd = 536633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FCA RID: 12234 RVA: 0x000BF9C4 File Offset: 0x000BDBC4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536665, RefRangeEnd = 536666, XrefRangeStart = 536633, XrefRangeEnd = 536665, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FCB RID: 12235 RVA: 0x000BFA08 File Offset: 0x000BDC08 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536677, RefRangeEnd = 536678, XrefRangeStart = 536666, XrefRangeEnd = 536677, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FCC RID: 12236 RVA: 0x000BFA4C File Offset: 0x000BDC4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536678, XrefRangeEnd = 536695, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FCD RID: 12237 RVA: 0x000BFA90 File Offset: 0x000BDC90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536695, XrefRangeEnd = 536700, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FCE RID: 12238 RVA: 0x000BFAD4 File Offset: 0x000BDCD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536700, XrefRangeEnd = 536705, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FCF RID: 12239 RVA: 0x000BFB18 File Offset: 0x000BDD18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536705, XrefRangeEnd = 536710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD0 RID: 12240 RVA: 0x000BFB5C File Offset: 0x000BDD5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536710, XrefRangeEnd = 536715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD1 RID: 12241 RVA: 0x000BFBA0 File Offset: 0x000BDDA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536715, XrefRangeEnd = 536720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayAttackB01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttackB01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD2 RID: 12242 RVA: 0x000BFBE4 File Offset: 0x000BDDE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536720, XrefRangeEnd = 536727, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD3 RID: 12243 RVA: 0x000BFC28 File Offset: 0x000BDE28 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536727, XrefRangeEnd = 536734, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD4 RID: 12244 RVA: 0x000BFC6C File Offset: 0x000BDE6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536734, XrefRangeEnd = 536741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELand(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FD5 RID: 12245 RVA: 0x000BFCC0 File Offset: 0x000BDEC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536741, XrefRangeEnd = 536748, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD6 RID: 12246 RVA: 0x000BFD04 File Offset: 0x000BDF04 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536749, RefRangeEnd = 536750, XrefRangeStart = 536748, XrefRangeEnd = 536749, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD7 RID: 12247 RVA: 0x000BFD48 File Offset: 0x000BDF48 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536752, RefRangeEnd = 536753, XrefRangeStart = 536750, XrefRangeEnd = 536752, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FD8 RID: 12248 RVA: 0x000BFD8C File Offset: 0x000BDF8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 536770, RefRangeEnd = 536771, XrefRangeStart = 536753, XrefRangeEnd = 536770, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagicFire(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FD9 RID: 12249 RVA: 0x000BFDE0 File Offset: 0x000BDFE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536771, XrefRangeEnd = 536773, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CancelMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FDA RID: 12250 RVA: 0x000BFE24 File Offset: 0x000BE024 [CallerCount(1)] [CachedScanResults(RefRangeStart = 536794, RefRangeEnd = 536795, XrefRangeStart = 536773, XrefRangeEnd = 536794, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FDB RID: 12251 RVA: 0x000BFE78 File Offset: 0x000BE078 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe DollWeakEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002FDC RID: 12252 RVA: 0x000BFEC4 File Offset: 0x000BE0C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536795, XrefRangeEnd = 536804, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FDD RID: 12253 RVA: 0x000BFF20 File Offset: 0x000BE120 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536804, XrefRangeEnd = 536812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FDE RID: 12254 RVA: 0x000BFF7C File Offset: 0x000BE17C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536812, XrefRangeEnd = 536820, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FDF RID: 12255 RVA: 0x000BFFD8 File Offset: 0x000BE1D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536820, XrefRangeEnd = 536828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FE0 RID: 12256 RVA: 0x000C0034 File Offset: 0x000BE234 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 536828, XrefRangeEnd = 536836, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__58_4(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002FE1 RID: 12257 RVA: 0x000C0090 File Offset: 0x000BE290 // Note: this type is marked as 'beforefieldinit'. static DollWeakEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DollWeakEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mesh"); DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); DollWeakEffectPlay.NativeFieldInfoPtr_g_Material = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Material"); DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iStatus"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedMeshRoot"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMesh"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamagedParent"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshPos"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMeshRot"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DamegedMaterial"); DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagetMatShadowPos"); DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandLEffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HandREffect"); DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyCollider"); DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_HeadCollider"); DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gDeathEffectObjPath"); DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathExplosionPosition"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeathExplosion"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack01ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack02ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack0301ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttack0302ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackB01ObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackB01"); DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMovePath"); DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESwingPath"); DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEJumpPath"); DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELandPath"); DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFootstepPath"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMoveEnable"); DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSDMoveVolume"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicChargeObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicShotObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicBulletObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicCollisionObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effMagicPlayerCollisionObjectPath"); DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicPoint"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicCharge"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagic"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicShot"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicBullet"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicCollision"); DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicPlayerCollision"); DollWeakEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666450); DollWeakEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666451); DollWeakEffectPlay.NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666452); DollWeakEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666453); DollWeakEffectPlay.NativeMethodInfoPtr_WakeUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666454); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEMove_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666455); DollWeakEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666456); DollWeakEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666457); DollWeakEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666458); DollWeakEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666459); DollWeakEffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666460); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666461); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666462); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666463); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666464); DollWeakEffectPlay.NativeMethodInfoPtr_PlayAttackB01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666465); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666466); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666467); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666468); DollWeakEffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666469); DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666470); DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666471); DollWeakEffectPlay.NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666472); DollWeakEffectPlay.NativeMethodInfoPtr_CancelMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666473); DollWeakEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666474); DollWeakEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666475); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666476); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666477); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666478); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666479); DollWeakEffectPlay.NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666480); } // Token: 0x06002FE2 RID: 12258 RVA: 0x0000351C File Offset: 0x0000171C public DollWeakEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001130 RID: 4400 // (get) Token: 0x06002FE3 RID: 12259 RVA: 0x000C07B4 File Offset: 0x000BE9B4 // (set) Token: 0x06002FE4 RID: 12260 RVA: 0x000C07E8 File Offset: 0x000BE9E8 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001131 RID: 4401 // (get) Token: 0x06002FE5 RID: 12261 RVA: 0x000C0810 File Offset: 0x000BEA10 // (set) Token: 0x06002FE6 RID: 12262 RVA: 0x000C0844 File Offset: 0x000BEA44 public unsafe Il2CppReferenceArray g_Mesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Mesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001132 RID: 4402 // (get) Token: 0x06002FE7 RID: 12263 RVA: 0x000C086C File Offset: 0x000BEA6C // (set) Token: 0x06002FE8 RID: 12264 RVA: 0x000C0894 File Offset: 0x000BEA94 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17001133 RID: 4403 // (get) Token: 0x06002FE9 RID: 12265 RVA: 0x000C08B8 File Offset: 0x000BEAB8 // (set) Token: 0x06002FEA RID: 12266 RVA: 0x000C08E0 File Offset: 0x000BEAE0 public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17001134 RID: 4404 // (get) Token: 0x06002FEB RID: 12267 RVA: 0x000C0904 File Offset: 0x000BEB04 // (set) Token: 0x06002FEC RID: 12268 RVA: 0x000C0938 File Offset: 0x000BEB38 public unsafe Il2CppReferenceArray g_Material { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Material); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_Material), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001135 RID: 4405 // (get) Token: 0x06002FED RID: 12269 RVA: 0x000C0960 File Offset: 0x000BEB60 // (set) Token: 0x06002FEE RID: 12270 RVA: 0x000C0988 File Offset: 0x000BEB88 public unsafe int g_iStatus { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_iStatus)) = value; } } // Token: 0x17001136 RID: 4406 // (get) Token: 0x06002FEF RID: 12271 RVA: 0x000C09AC File Offset: 0x000BEBAC // (set) Token: 0x06002FF0 RID: 12272 RVA: 0x000C09E0 File Offset: 0x000BEBE0 public unsafe GameObject g_DamagedMeshRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedMeshRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001137 RID: 4407 // (get) Token: 0x06002FF1 RID: 12273 RVA: 0x000C0A08 File Offset: 0x000BEC08 // (set) Token: 0x06002FF2 RID: 12274 RVA: 0x000C0A3C File Offset: 0x000BEC3C public unsafe Il2CppReferenceArray g_DamegedMesh { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMesh), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001138 RID: 4408 // (get) Token: 0x06002FF3 RID: 12275 RVA: 0x000C0A64 File Offset: 0x000BEC64 // (set) Token: 0x06002FF4 RID: 12276 RVA: 0x000C0A98 File Offset: 0x000BEC98 public unsafe Il2CppReferenceArray g_DamagedParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamagedParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001139 RID: 4409 // (get) Token: 0x06002FF5 RID: 12277 RVA: 0x000C0AC0 File Offset: 0x000BECC0 // (set) Token: 0x06002FF6 RID: 12278 RVA: 0x000C0AF4 File Offset: 0x000BECF4 public unsafe Il2CppStructArray g_DamegedMeshPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700113A RID: 4410 // (get) Token: 0x06002FF7 RID: 12279 RVA: 0x000C0B1C File Offset: 0x000BED1C // (set) Token: 0x06002FF8 RID: 12280 RVA: 0x000C0B50 File Offset: 0x000BED50 public unsafe Il2CppStructArray g_DamegedMeshRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMeshRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700113B RID: 4411 // (get) Token: 0x06002FF9 RID: 12281 RVA: 0x000C0B78 File Offset: 0x000BED78 // (set) Token: 0x06002FFA RID: 12282 RVA: 0x000C0BAC File Offset: 0x000BEDAC public unsafe Il2CppReferenceArray g_DamegedMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DamegedMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700113C RID: 4412 // (get) Token: 0x06002FFB RID: 12283 RVA: 0x000C0BD4 File Offset: 0x000BEDD4 // (set) Token: 0x06002FFC RID: 12284 RVA: 0x000C0BFC File Offset: 0x000BEDFC public unsafe float g_fDamagetMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fDamagetMatShadowPos)) = value; } } // Token: 0x1700113D RID: 4413 // (get) Token: 0x06002FFD RID: 12285 RVA: 0x000C0C20 File Offset: 0x000BEE20 // (set) Token: 0x06002FFE RID: 12286 RVA: 0x000C0C54 File Offset: 0x000BEE54 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700113E RID: 4414 // (get) Token: 0x06002FFF RID: 12287 RVA: 0x000C0C7C File Offset: 0x000BEE7C // (set) Token: 0x06003000 RID: 12288 RVA: 0x000C0CB0 File Offset: 0x000BEEB0 public unsafe ParticleSystem g_EyeEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EyeEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700113F RID: 4415 // (get) Token: 0x06003001 RID: 12289 RVA: 0x000C0CD8 File Offset: 0x000BEED8 // (set) Token: 0x06003002 RID: 12290 RVA: 0x000C0D0C File Offset: 0x000BEF0C public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001140 RID: 4416 // (get) Token: 0x06003003 RID: 12291 RVA: 0x000C0D34 File Offset: 0x000BEF34 // (set) Token: 0x06003004 RID: 12292 RVA: 0x000C0D68 File Offset: 0x000BEF68 public unsafe ParticleSystem g_HandLEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandLEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001141 RID: 4417 // (get) Token: 0x06003005 RID: 12293 RVA: 0x000C0D90 File Offset: 0x000BEF90 // (set) Token: 0x06003006 RID: 12294 RVA: 0x000C0DC4 File Offset: 0x000BEFC4 public unsafe ParticleSystem g_HandREffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HandREffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001142 RID: 4418 // (get) Token: 0x06003007 RID: 12295 RVA: 0x000C0DEC File Offset: 0x000BEFEC // (set) Token: 0x06003008 RID: 12296 RVA: 0x000C0E20 File Offset: 0x000BF020 public unsafe CapsuleCollider g_BodyCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CapsuleCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_BodyCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001143 RID: 4419 // (get) Token: 0x06003009 RID: 12297 RVA: 0x000C0E48 File Offset: 0x000BF048 // (set) Token: 0x0600300A RID: 12298 RVA: 0x000C0E7C File Offset: 0x000BF07C public unsafe SphereCollider g_HeadCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_HeadCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001144 RID: 4420 // (get) Token: 0x0600300B RID: 12299 RVA: 0x000C0EA4 File Offset: 0x000BF0A4 // (set) Token: 0x0600300C RID: 12300 RVA: 0x000C0ECD File Offset: 0x000BF0CD public unsafe string gDeathEffectObjPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_gDeathEffectObjPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001145 RID: 4421 // (get) Token: 0x0600300D RID: 12301 RVA: 0x000C0EF4 File Offset: 0x000BF0F4 // (set) Token: 0x0600300E RID: 12302 RVA: 0x000C0F28 File Offset: 0x000BF128 public unsafe Transform g_DeathExplosionPosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_DeathExplosionPosition), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001146 RID: 4422 // (get) Token: 0x0600300F RID: 12303 RVA: 0x000C0F50 File Offset: 0x000BF150 // (set) Token: 0x06003010 RID: 12304 RVA: 0x000C0F84 File Offset: 0x000BF184 public unsafe EffectPool g_EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001147 RID: 4423 // (get) Token: 0x06003011 RID: 12305 RVA: 0x000C0FAC File Offset: 0x000BF1AC // (set) Token: 0x06003012 RID: 12306 RVA: 0x000C0FD5 File Offset: 0x000BF1D5 public unsafe string effAttack01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001148 RID: 4424 // (get) Token: 0x06003013 RID: 12307 RVA: 0x000C0FFC File Offset: 0x000BF1FC // (set) Token: 0x06003014 RID: 12308 RVA: 0x000C1025 File Offset: 0x000BF225 public unsafe string effAttack02ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack02ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001149 RID: 4425 // (get) Token: 0x06003015 RID: 12309 RVA: 0x000C104C File Offset: 0x000BF24C // (set) Token: 0x06003016 RID: 12310 RVA: 0x000C1075 File Offset: 0x000BF275 public unsafe string effAttack0301ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0301ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700114A RID: 4426 // (get) Token: 0x06003017 RID: 12311 RVA: 0x000C109C File Offset: 0x000BF29C // (set) Token: 0x06003018 RID: 12312 RVA: 0x000C10C5 File Offset: 0x000BF2C5 public unsafe string effAttack0302ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttack0302ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700114B RID: 4427 // (get) Token: 0x06003019 RID: 12313 RVA: 0x000C10EC File Offset: 0x000BF2EC // (set) Token: 0x0600301A RID: 12314 RVA: 0x000C1115 File Offset: 0x000BF315 public unsafe string effAttackB01ObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effAttackB01ObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700114C RID: 4428 // (get) Token: 0x0600301B RID: 12315 RVA: 0x000C113C File Offset: 0x000BF33C // (set) Token: 0x0600301C RID: 12316 RVA: 0x000C1170 File Offset: 0x000BF370 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700114D RID: 4429 // (get) Token: 0x0600301D RID: 12317 RVA: 0x000C1198 File Offset: 0x000BF398 // (set) Token: 0x0600301E RID: 12318 RVA: 0x000C11CC File Offset: 0x000BF3CC public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700114E RID: 4430 // (get) Token: 0x0600301F RID: 12319 RVA: 0x000C11F4 File Offset: 0x000BF3F4 // (set) Token: 0x06003020 RID: 12320 RVA: 0x000C1228 File Offset: 0x000BF428 public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700114F RID: 4431 // (get) Token: 0x06003021 RID: 12321 RVA: 0x000C1250 File Offset: 0x000BF450 // (set) Token: 0x06003022 RID: 12322 RVA: 0x000C1284 File Offset: 0x000BF484 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001150 RID: 4432 // (get) Token: 0x06003023 RID: 12323 RVA: 0x000C12AC File Offset: 0x000BF4AC // (set) Token: 0x06003024 RID: 12324 RVA: 0x000C12E0 File Offset: 0x000BF4E0 public unsafe EffectPool g_EffAttackB01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffAttackB01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001151 RID: 4433 // (get) Token: 0x06003025 RID: 12325 RVA: 0x000C1308 File Offset: 0x000BF508 // (set) Token: 0x06003026 RID: 12326 RVA: 0x000C1331 File Offset: 0x000BF531 public unsafe string sEMovePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEMovePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001152 RID: 4434 // (get) Token: 0x06003027 RID: 12327 RVA: 0x000C1358 File Offset: 0x000BF558 // (set) Token: 0x06003028 RID: 12328 RVA: 0x000C1381 File Offset: 0x000BF581 public unsafe string sESwingPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sESwingPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001153 RID: 4435 // (get) Token: 0x06003029 RID: 12329 RVA: 0x000C13A8 File Offset: 0x000BF5A8 // (set) Token: 0x0600302A RID: 12330 RVA: 0x000C13D1 File Offset: 0x000BF5D1 public unsafe string sEJumpPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEJumpPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001154 RID: 4436 // (get) Token: 0x0600302B RID: 12331 RVA: 0x000C13F8 File Offset: 0x000BF5F8 // (set) Token: 0x0600302C RID: 12332 RVA: 0x000C1421 File Offset: 0x000BF621 public unsafe string sELandPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sELandPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001155 RID: 4437 // (get) Token: 0x0600302D RID: 12333 RVA: 0x000C1448 File Offset: 0x000BF648 // (set) Token: 0x0600302E RID: 12334 RVA: 0x000C1471 File Offset: 0x000BF671 public unsafe string sEFootstepPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_sEFootstepPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001156 RID: 4438 // (get) Token: 0x0600302F RID: 12335 RVA: 0x000C1498 File Offset: 0x000BF698 // (set) Token: 0x06003030 RID: 12336 RVA: 0x000C14CC File Offset: 0x000BF6CC public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001157 RID: 4439 // (get) Token: 0x06003031 RID: 12337 RVA: 0x000C14F4 File Offset: 0x000BF6F4 // (set) Token: 0x06003032 RID: 12338 RVA: 0x000C1528 File Offset: 0x000BF728 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001158 RID: 4440 // (get) Token: 0x06003033 RID: 12339 RVA: 0x000C1550 File Offset: 0x000BF750 // (set) Token: 0x06003034 RID: 12340 RVA: 0x000C1584 File Offset: 0x000BF784 public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001159 RID: 4441 // (get) Token: 0x06003035 RID: 12341 RVA: 0x000C15AC File Offset: 0x000BF7AC // (set) Token: 0x06003036 RID: 12342 RVA: 0x000C15E0 File Offset: 0x000BF7E0 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700115A RID: 4442 // (get) Token: 0x06003037 RID: 12343 RVA: 0x000C1608 File Offset: 0x000BF808 // (set) Token: 0x06003038 RID: 12344 RVA: 0x000C163C File Offset: 0x000BF83C public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700115B RID: 4443 // (get) Token: 0x06003039 RID: 12345 RVA: 0x000C1664 File Offset: 0x000BF864 // (set) Token: 0x0600303A RID: 12346 RVA: 0x000C168C File Offset: 0x000BF88C public unsafe bool g_bSEMoveEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_bSEMoveEnable)) = value; } } // Token: 0x1700115C RID: 4444 // (get) Token: 0x0600303B RID: 12347 RVA: 0x000C16B0 File Offset: 0x000BF8B0 // (set) Token: 0x0600303C RID: 12348 RVA: 0x000C16D8 File Offset: 0x000BF8D8 public unsafe float g_fSDMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_fSDMoveVolume)) = value; } } // Token: 0x1700115D RID: 4445 // (get) Token: 0x0600303D RID: 12349 RVA: 0x000C16FC File Offset: 0x000BF8FC // (set) Token: 0x0600303E RID: 12350 RVA: 0x000C1725 File Offset: 0x000BF925 public unsafe string effMagicChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700115E RID: 4446 // (get) Token: 0x0600303F RID: 12351 RVA: 0x000C174C File Offset: 0x000BF94C // (set) Token: 0x06003040 RID: 12352 RVA: 0x000C1775 File Offset: 0x000BF975 public unsafe string effMagicObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700115F RID: 4447 // (get) Token: 0x06003041 RID: 12353 RVA: 0x000C179C File Offset: 0x000BF99C // (set) Token: 0x06003042 RID: 12354 RVA: 0x000C17C5 File Offset: 0x000BF9C5 public unsafe string effMagicShotObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicShotObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001160 RID: 4448 // (get) Token: 0x06003043 RID: 12355 RVA: 0x000C17EC File Offset: 0x000BF9EC // (set) Token: 0x06003044 RID: 12356 RVA: 0x000C1815 File Offset: 0x000BFA15 public unsafe string effMagicBulletObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicBulletObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001161 RID: 4449 // (get) Token: 0x06003045 RID: 12357 RVA: 0x000C183C File Offset: 0x000BFA3C // (set) Token: 0x06003046 RID: 12358 RVA: 0x000C1865 File Offset: 0x000BFA65 public unsafe string effMagicCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001162 RID: 4450 // (get) Token: 0x06003047 RID: 12359 RVA: 0x000C188C File Offset: 0x000BFA8C // (set) Token: 0x06003048 RID: 12360 RVA: 0x000C18B5 File Offset: 0x000BFAB5 public unsafe string effMagicPlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001163 RID: 4451 // (get) Token: 0x06003049 RID: 12361 RVA: 0x000C18DC File Offset: 0x000BFADC // (set) Token: 0x0600304A RID: 12362 RVA: 0x000C1910 File Offset: 0x000BFB10 public unsafe Transform MagicPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_MagicPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001164 RID: 4452 // (get) Token: 0x0600304B RID: 12363 RVA: 0x000C1938 File Offset: 0x000BFB38 // (set) Token: 0x0600304C RID: 12364 RVA: 0x000C196C File Offset: 0x000BFB6C public unsafe EffectPool g_EffMagicCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001165 RID: 4453 // (get) Token: 0x0600304D RID: 12365 RVA: 0x000C1994 File Offset: 0x000BFB94 // (set) Token: 0x0600304E RID: 12366 RVA: 0x000C19C8 File Offset: 0x000BFBC8 public unsafe EffectPool g_EffMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001166 RID: 4454 // (get) Token: 0x0600304F RID: 12367 RVA: 0x000C19F0 File Offset: 0x000BFBF0 // (set) Token: 0x06003050 RID: 12368 RVA: 0x000C1A24 File Offset: 0x000BFC24 public unsafe EffectPool g_EffMagicShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001167 RID: 4455 // (get) Token: 0x06003051 RID: 12369 RVA: 0x000C1A4C File Offset: 0x000BFC4C // (set) Token: 0x06003052 RID: 12370 RVA: 0x000C1A80 File Offset: 0x000BFC80 public unsafe EffectPool g_EffMagicBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001168 RID: 4456 // (get) Token: 0x06003053 RID: 12371 RVA: 0x000C1AA8 File Offset: 0x000BFCA8 // (set) Token: 0x06003054 RID: 12372 RVA: 0x000C1ADC File Offset: 0x000BFCDC public unsafe EffectPool g_EffMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001169 RID: 4457 // (get) Token: 0x06003055 RID: 12373 RVA: 0x000C1B04 File Offset: 0x000BFD04 // (set) Token: 0x06003056 RID: 12374 RVA: 0x000C1B38 File Offset: 0x000BFD38 public unsafe EffectPool g_EffMagicPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DollWeakEffectPlay.NativeFieldInfoPtr_g_EffMagicPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002029 RID: 8233 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x0400202A RID: 8234 private static readonly IntPtr NativeFieldInfoPtr_g_Mesh; // Token: 0x0400202B RID: 8235 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x0400202C RID: 8236 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x0400202D RID: 8237 private static readonly IntPtr NativeFieldInfoPtr_g_Material; // Token: 0x0400202E RID: 8238 private static readonly IntPtr NativeFieldInfoPtr_g_iStatus; // Token: 0x0400202F RID: 8239 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedMeshRoot; // Token: 0x04002030 RID: 8240 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMesh; // Token: 0x04002031 RID: 8241 private static readonly IntPtr NativeFieldInfoPtr_g_DamagedParent; // Token: 0x04002032 RID: 8242 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshPos; // Token: 0x04002033 RID: 8243 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMeshRot; // Token: 0x04002034 RID: 8244 private static readonly IntPtr NativeFieldInfoPtr_g_DamegedMaterial; // Token: 0x04002035 RID: 8245 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagetMatShadowPos; // Token: 0x04002036 RID: 8246 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x04002037 RID: 8247 private static readonly IntPtr NativeFieldInfoPtr_g_EyeEffect; // Token: 0x04002038 RID: 8248 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04002039 RID: 8249 private static readonly IntPtr NativeFieldInfoPtr_g_HandLEffect; // Token: 0x0400203A RID: 8250 private static readonly IntPtr NativeFieldInfoPtr_g_HandREffect; // Token: 0x0400203B RID: 8251 private static readonly IntPtr NativeFieldInfoPtr_g_BodyCollider; // Token: 0x0400203C RID: 8252 private static readonly IntPtr NativeFieldInfoPtr_g_HeadCollider; // Token: 0x0400203D RID: 8253 private static readonly IntPtr NativeFieldInfoPtr_gDeathEffectObjPath; // Token: 0x0400203E RID: 8254 private static readonly IntPtr NativeFieldInfoPtr_g_DeathExplosionPosition; // Token: 0x0400203F RID: 8255 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeathExplosion; // Token: 0x04002040 RID: 8256 private static readonly IntPtr NativeFieldInfoPtr_effAttack01ObjectPath; // Token: 0x04002041 RID: 8257 private static readonly IntPtr NativeFieldInfoPtr_effAttack02ObjectPath; // Token: 0x04002042 RID: 8258 private static readonly IntPtr NativeFieldInfoPtr_effAttack0301ObjectPath; // Token: 0x04002043 RID: 8259 private static readonly IntPtr NativeFieldInfoPtr_effAttack0302ObjectPath; // Token: 0x04002044 RID: 8260 private static readonly IntPtr NativeFieldInfoPtr_effAttackB01ObjectPath; // Token: 0x04002045 RID: 8261 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x04002046 RID: 8262 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x04002047 RID: 8263 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x04002048 RID: 8264 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x04002049 RID: 8265 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackB01; // Token: 0x0400204A RID: 8266 private static readonly IntPtr NativeFieldInfoPtr_sEMovePath; // Token: 0x0400204B RID: 8267 private static readonly IntPtr NativeFieldInfoPtr_sESwingPath; // Token: 0x0400204C RID: 8268 private static readonly IntPtr NativeFieldInfoPtr_sEJumpPath; // Token: 0x0400204D RID: 8269 private static readonly IntPtr NativeFieldInfoPtr_sELandPath; // Token: 0x0400204E RID: 8270 private static readonly IntPtr NativeFieldInfoPtr_sEFootstepPath; // Token: 0x0400204F RID: 8271 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04002050 RID: 8272 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002051 RID: 8273 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04002052 RID: 8274 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04002053 RID: 8275 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04002054 RID: 8276 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMoveEnable; // Token: 0x04002055 RID: 8277 private static readonly IntPtr NativeFieldInfoPtr_g_fSDMoveVolume; // Token: 0x04002056 RID: 8278 private static readonly IntPtr NativeFieldInfoPtr_effMagicChargeObjectPath; // Token: 0x04002057 RID: 8279 private static readonly IntPtr NativeFieldInfoPtr_effMagicObjectPath; // Token: 0x04002058 RID: 8280 private static readonly IntPtr NativeFieldInfoPtr_effMagicShotObjectPath; // Token: 0x04002059 RID: 8281 private static readonly IntPtr NativeFieldInfoPtr_effMagicBulletObjectPath; // Token: 0x0400205A RID: 8282 private static readonly IntPtr NativeFieldInfoPtr_effMagicCollisionObjectPath; // Token: 0x0400205B RID: 8283 private static readonly IntPtr NativeFieldInfoPtr_effMagicPlayerCollisionObjectPath; // Token: 0x0400205C RID: 8284 private static readonly IntPtr NativeFieldInfoPtr_MagicPoint; // Token: 0x0400205D RID: 8285 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicCharge; // Token: 0x0400205E RID: 8286 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagic; // Token: 0x0400205F RID: 8287 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicShot; // Token: 0x04002060 RID: 8288 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicBullet; // Token: 0x04002061 RID: 8289 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicCollision; // Token: 0x04002062 RID: 8290 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicPlayerCollision; // Token: 0x04002063 RID: 8291 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x04002064 RID: 8292 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04002065 RID: 8293 private static readonly IntPtr NativeMethodInfoPtr_MeshShowEnable_Public_Void_Boolean_0; // Token: 0x04002066 RID: 8294 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04002067 RID: 8295 private static readonly IntPtr NativeMethodInfoPtr_WakeUp_Public_Void_0; // Token: 0x04002068 RID: 8296 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Private_Void_0; // Token: 0x04002069 RID: 8297 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400206A RID: 8298 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x0400206B RID: 8299 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x0400206C RID: 8300 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x0400206D RID: 8301 private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0; // Token: 0x0400206E RID: 8302 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack01_Public_Void_0; // Token: 0x0400206F RID: 8303 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack02_Public_Void_0; // Token: 0x04002070 RID: 8304 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_01_Public_Void_0; // Token: 0x04002071 RID: 8305 private static readonly IntPtr NativeMethodInfoPtr_PlayAttack03_02_Public_Void_0; // Token: 0x04002072 RID: 8306 private static readonly IntPtr NativeMethodInfoPtr_PlayAttackB01_Public_Void_0; // Token: 0x04002073 RID: 8307 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04002074 RID: 8308 private static readonly IntPtr NativeMethodInfoPtr_PlaySEJump_Public_Void_0; // Token: 0x04002075 RID: 8309 private static readonly IntPtr NativeMethodInfoPtr_PlaySELand_Public_Void_Int32_0; // Token: 0x04002076 RID: 8310 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x04002077 RID: 8311 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicCharge_Public_Void_0; // Token: 0x04002078 RID: 8312 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicSuccess_Public_Void_0; // Token: 0x04002079 RID: 8313 private static readonly IntPtr NativeMethodInfoPtr_PlayMagicFire_Public_Void_Vector3_0; // Token: 0x0400207A RID: 8314 private static readonly IntPtr NativeMethodInfoPtr_CancelMagic_Public_Void_0; // Token: 0x0400207B RID: 8315 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400207C RID: 8316 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400207D RID: 8317 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_0_Private_Void_SoundEffect_0; // Token: 0x0400207E RID: 8318 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_1_Private_Void_SoundEffect_0; // Token: 0x0400207F RID: 8319 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_2_Private_Void_SoundEffect_0; // Token: 0x04002080 RID: 8320 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_3_Private_Void_SoundEffect_0; // Token: 0x04002081 RID: 8321 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__58_4_Private_Void_SoundEffect_0; }