using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020003B1 RID: 945 public class DynamicBoneDemo1 : MonoBehaviour { // Token: 0x0600794C RID: 31052 RVA: 0x001ED048 File Offset: 0x001EB248 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 617493, XrefRangeEnd = 617507, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DynamicBoneDemo1.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600794D RID: 31053 RVA: 0x001ED08C File Offset: 0x001EB28C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 617507, XrefRangeEnd = 617543, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnGUI() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DynamicBoneDemo1.NativeMethodInfoPtr_OnGUI_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600794E RID: 31054 RVA: 0x001ED0D0 File Offset: 0x001EB2D0 [CallerCount(67)] [CachedScanResults(RefRangeStart = 166362, RefRangeEnd = 166429, XrefRangeStart = 166362, XrefRangeEnd = 166429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe DynamicBoneDemo1() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(DynamicBoneDemo1.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600794F RID: 31055 RVA: 0x001ED11C File Offset: 0x001EB31C // Note: this type is marked as 'beforefieldinit'. static DynamicBoneDemo1() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "DynamicBoneDemo1"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); DynamicBoneDemo1.NativeFieldInfoPtr_m_Player = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "m_Player"); DynamicBoneDemo1.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672408); DynamicBoneDemo1.NativeMethodInfoPtr_OnGUI_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672409); DynamicBoneDemo1.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100672410); } // Token: 0x06007950 RID: 31056 RVA: 0x0000351C File Offset: 0x0000171C public DynamicBoneDemo1(IntPtr pointer) : base(pointer) { } // Token: 0x17002994 RID: 10644 // (get) Token: 0x06007951 RID: 31057 RVA: 0x001ED19C File Offset: 0x001EB39C // (set) Token: 0x06007952 RID: 31058 RVA: 0x001ED1D0 File Offset: 0x001EB3D0 public unsafe GameObject m_Player { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(DynamicBoneDemo1.NativeFieldInfoPtr_m_Player); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(DynamicBoneDemo1.NativeFieldInfoPtr_m_Player), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04005094 RID: 20628 private static readonly IntPtr NativeFieldInfoPtr_m_Player; // Token: 0x04005095 RID: 20629 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04005096 RID: 20630 private static readonly IntPtr NativeMethodInfoPtr_OnGUI_Private_Void_0; // Token: 0x04005097 RID: 20631 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }