using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x0200023B RID: 571 public class GameBattleSelectPackage : ScriptableObject { // Token: 0x0600531F RID: 21279 RVA: 0x0014AC90 File Offset: 0x00148E90 [CallerCount(3)] [CachedScanResults(RefRangeStart = 576605, RefRangeEnd = 576608, XrefRangeStart = 576605, XrefRangeEnd = 576605, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Sprite GetBossRushSprite(SaveSystem.ScriptType Boss, bool unlocked) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Boss; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref unlocked; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameBattleSelectPackage.NativeMethodInfoPtr_GetBossRushSprite_Public_Sprite_ScriptType_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Sprite(intPtr3) : null; } // Token: 0x06005320 RID: 21280 RVA: 0x0014AD0C File Offset: 0x00148F0C [CallerCount(2)] [CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameBattleSelectPackage() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameBattleSelectPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005321 RID: 21281 RVA: 0x0014AD58 File Offset: 0x00148F58 [CallerCount(8)] [CachedScanResults(RefRangeStart = 150281, RefRangeEnd = 150289, XrefRangeStart = 150281, XrefRangeEnd = 150289, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Sprite Method_Private_Sprite_Int32_0(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameBattleSelectPackage.NativeMethodInfoPtr_Method_Private_Sprite_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Sprite(intPtr3) : null; } } // Token: 0x06005322 RID: 21282 RVA: 0x0014ADC0 File Offset: 0x00148FC0 // Note: this type is marked as 'beforefieldinit'. static GameBattleSelectPackage() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameBattleSelectPackage"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameBattleSelectPackage.NativeFieldInfoPtr_bossRushSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushSprites"); GameBattleSelectPackage.NativeMethodInfoPtr_GetBossRushSprite_Public_Sprite_ScriptType_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668860); GameBattleSelectPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668861); GameBattleSelectPackage.NativeMethodInfoPtr_Method_Private_Sprite_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668862); } // Token: 0x06005323 RID: 21283 RVA: 0x00009E64 File Offset: 0x00008064 public GameBattleSelectPackage(IntPtr pointer) : base(pointer) { } // Token: 0x17001D91 RID: 7569 // (get) Token: 0x06005324 RID: 21284 RVA: 0x0014AE40 File Offset: 0x00149040 // (set) Token: 0x06005325 RID: 21285 RVA: 0x0014AE74 File Offset: 0x00149074 public unsafe Il2CppReferenceArray bossRushSprites { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameBattleSelectPackage.NativeFieldInfoPtr_bossRushSprites); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameBattleSelectPackage.NativeFieldInfoPtr_bossRushSprites), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040036AC RID: 13996 private static readonly IntPtr NativeFieldInfoPtr_bossRushSprites; // Token: 0x040036AD RID: 13997 private static readonly IntPtr NativeMethodInfoPtr_GetBossRushSprite_Public_Sprite_ScriptType_Boolean_0; // Token: 0x040036AE RID: 13998 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x040036AF RID: 13999 private static readonly IntPtr NativeMethodInfoPtr_Method_Private_Sprite_Int32_0; }