using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; // Token: 0x02000146 RID: 326 [Serializable] public class GameCollection : Object { // Token: 0x06004049 RID: 16457 RVA: 0x000FF5AC File Offset: 0x000FD7AC [CallerCount(3)] [CachedScanResults(RefRangeStart = 554083, RefRangeEnd = 554086, XrefRangeStart = 554017, XrefRangeEnd = 554083, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void VerifyData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_VerifyData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600404A RID: 16458 RVA: 0x000FF5F0 File Offset: 0x000FD7F0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 554086, RefRangeEnd = 554089, XrefRangeStart = 554086, XrefRangeEnd = 554086, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool HasAchievementFlagUnlocked(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_HasAchievementFlagUnlocked_Public_Boolean_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600404B RID: 16459 RVA: 0x000FF654 File Offset: 0x000FD854 [CallerCount(6)] [CachedScanResults(RefRangeStart = 554090, RefRangeEnd = 554096, XrefRangeStart = 554089, XrefRangeEnd = 554090, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UnlockAchievementFlag(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UnlockAchievementFlag_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600404C RID: 16460 RVA: 0x000FF6A8 File Offset: 0x000FD8A8 [CallerCount(0)] public unsafe void UpdateSkin(GameSkin skin) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref skin; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UpdateSkin_Public_Void_GameSkin_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600404D RID: 16461 RVA: 0x000FF6FC File Offset: 0x000FD8FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 554096, RefRangeEnd = 554097, XrefRangeStart = 554096, XrefRangeEnd = 554096, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int IncreaseSpeedSpellcasting() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseSpeedSpellcasting_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600404E RID: 16462 RVA: 0x000FF74C File Offset: 0x000FD94C [CallerCount(1)] [CachedScanResults(RefRangeStart = 554097, RefRangeEnd = 554098, XrefRangeStart = 554097, XrefRangeEnd = 554097, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int IncreaseMeleeSpellcasting() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseMeleeSpellcasting_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600404F RID: 16463 RVA: 0x000FF79C File Offset: 0x000FD99C [CallerCount(2)] [CachedScanResults(RefRangeStart = 554098, RefRangeEnd = 554100, XrefRangeStart = 554098, XrefRangeEnd = 554098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int IncreaseManaAbsorbed(int increment) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref increment; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseManaAbsorbed_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06004050 RID: 16464 RVA: 0x000FF800 File Offset: 0x000FDA00 [CallerCount(3)] [CachedScanResults(RefRangeStart = 554100, RefRangeEnd = 554103, XrefRangeStart = 554100, XrefRangeEnd = 554100, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int IncreaseSoulAcquired(int increment) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref increment; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseSoulAcquired_Public_Int32_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06004051 RID: 16465 RVA: 0x000FF864 File Offset: 0x000FDA64 [CallerCount(1)] [CachedScanResults(RefRangeStart = 554103, RefRangeEnd = 554104, XrefRangeStart = 554103, XrefRangeEnd = 554103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe int IncreaseEnemyDefeated() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseEnemyDefeated_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06004052 RID: 16466 RVA: 0x000FF8B4 File Offset: 0x000FDAB4 [CallerCount(0)] public unsafe int IncreaseGameCleared() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseGameCleared_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06004053 RID: 16467 RVA: 0x000FF904 File Offset: 0x000FDB04 [CallerCount(0)] public unsafe void EnableTaniaPropsFlag() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableTaniaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004054 RID: 16468 RVA: 0x000FF948 File Offset: 0x000FDB48 [CallerCount(1)] [CachedScanResults(RefRangeStart = 554104, RefRangeEnd = 554105, XrefRangeStart = 554104, XrefRangeEnd = 554104, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableMonicaPropsFlag() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableMonicaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004055 RID: 16469 RVA: 0x000FF98C File Offset: 0x000FDB8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 554105, RefRangeEnd = 554106, XrefRangeStart = 554105, XrefRangeEnd = 554105, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableVanessaPropsFlag() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableVanessaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004056 RID: 16470 RVA: 0x000FF9D0 File Offset: 0x000FDBD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 554106, RefRangeEnd = 554107, XrefRangeStart = 554106, XrefRangeEnd = 554106, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableCatPropsFlag() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableCatPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004057 RID: 16471 RVA: 0x000FFA14 File Offset: 0x000FDC14 [CallerCount(1)] [CachedScanResults(RefRangeStart = 554107, RefRangeEnd = 554108, XrefRangeStart = 554107, XrefRangeEnd = 554107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableNobetaPropsFlag() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableNobetaPropsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004058 RID: 16472 RVA: 0x000FFA58 File Offset: 0x000FDC58 [CallerCount(1)] [CachedScanResults(RefRangeStart = 554108, RefRangeEnd = 554109, XrefRangeStart = 554108, XrefRangeEnd = 554108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EnableBossRushTitleTipsFlag() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_EnableBossRushTitleTipsFlag_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004059 RID: 16473 RVA: 0x000FFA9C File Offset: 0x000FDC9C [CallerCount(0)] public unsafe void IncreaseBossRushCleared() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseBossRushCleared_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600405A RID: 16474 RVA: 0x000FFAE0 File Offset: 0x000FDCE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554109, XrefRangeEnd = 554127, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void IncreaseBossRushPerfectCleared() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_IncreaseBossRushPerfectCleared_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600405B RID: 16475 RVA: 0x000FFB24 File Offset: 0x000FDD24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 554156, RefRangeEnd = 554157, XrefRangeStart = 554127, XrefRangeEnd = 554156, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool ReachBossRushMaximumMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_ReachBossRushMaximumMagic_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600405C RID: 16476 RVA: 0x000FFB74 File Offset: 0x000FDD74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554157, XrefRangeEnd = 554205, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float UpdateBossRushBestClearedTime() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UpdateBossRushBestClearedTime_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600405D RID: 16477 RVA: 0x000FFBC4 File Offset: 0x000FDDC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554205, XrefRangeEnd = 554271, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float UpdateBossRushBestDeadCount() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr_UpdateBossRushBestDeadCount_Public_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600405E RID: 16478 RVA: 0x000FFC14 File Offset: 0x000FDE14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554271, XrefRangeEnd = 554272, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameCollection() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600405F RID: 16479 RVA: 0x000FFC60 File Offset: 0x000FDE60 // Note: this type is marked as 'beforefieldinit'. static GameCollection() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameCollection"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameCollection.NativeFieldInfoPtr_dataVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dataVersion"); GameCollection.NativeFieldInfoPtr_currentSkin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "currentSkin"); GameCollection.NativeFieldInfoPtr_speedSpellcasting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "speedSpellcasting"); GameCollection.NativeFieldInfoPtr_meleeSpellcasting = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "meleeSpellcasting"); GameCollection.NativeFieldInfoPtr_manaAbsorbed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "manaAbsorbed"); GameCollection.NativeFieldInfoPtr_soulAcquired = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "soulAcquired"); GameCollection.NativeFieldInfoPtr_enemiesDefeated = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "enemiesDefeated"); GameCollection.NativeFieldInfoPtr_gameCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameCleared"); GameCollection.NativeFieldInfoPtr_achievements = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "achievements"); GameCollection.NativeFieldInfoPtr_allTaniaPropsUnlocked = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "allTaniaPropsUnlocked"); GameCollection.NativeFieldInfoPtr_allMonicaPropsUnlocked = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "allMonicaPropsUnlocked"); GameCollection.NativeFieldInfoPtr_allVanessaPropsUnlock = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "allVanessaPropsUnlock"); GameCollection.NativeFieldInfoPtr_allCatPropsUnlock = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "allCatPropsUnlock"); GameCollection.NativeFieldInfoPtr_allNobetaPropsUnlock = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "allNobetaPropsUnlock"); GameCollection.NativeFieldInfoPtr_bossRushTitleTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushTitleTips"); GameCollection.NativeFieldInfoPtr_bossRushCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushCleared"); GameCollection.NativeFieldInfoPtr_bossRushPerfectCleared = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushPerfectCleared"); GameCollection.NativeFieldInfoPtr_bossRushMaximumMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushMaximumMagic"); GameCollection.NativeFieldInfoPtr_bossRushBestClearedTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushBestClearedTime"); GameCollection.NativeFieldInfoPtr_bossRushBestDeadCount = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bossRushBestDeadCount"); GameCollection.NativeFieldInfoPtr_isDirty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "isDirty"); GameCollection.NativeMethodInfoPtr_VerifyData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667371); GameCollection.NativeMethodInfoPtr_HasAchievementFlagUnlocked_Public_Boolean_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667372); GameCollection.NativeMethodInfoPtr_UnlockAchievementFlag_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667373); GameCollection.NativeMethodInfoPtr_UpdateSkin_Public_Void_GameSkin_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667374); GameCollection.NativeMethodInfoPtr_IncreaseSpeedSpellcasting_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667375); GameCollection.NativeMethodInfoPtr_IncreaseMeleeSpellcasting_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667376); GameCollection.NativeMethodInfoPtr_IncreaseManaAbsorbed_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667377); GameCollection.NativeMethodInfoPtr_IncreaseSoulAcquired_Public_Int32_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667378); GameCollection.NativeMethodInfoPtr_IncreaseEnemyDefeated_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667379); GameCollection.NativeMethodInfoPtr_IncreaseGameCleared_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667380); GameCollection.NativeMethodInfoPtr_EnableTaniaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667381); GameCollection.NativeMethodInfoPtr_EnableMonicaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667382); GameCollection.NativeMethodInfoPtr_EnableVanessaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667383); GameCollection.NativeMethodInfoPtr_EnableCatPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667384); GameCollection.NativeMethodInfoPtr_EnableNobetaPropsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667385); GameCollection.NativeMethodInfoPtr_EnableBossRushTitleTipsFlag_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667386); GameCollection.NativeMethodInfoPtr_IncreaseBossRushCleared_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667387); GameCollection.NativeMethodInfoPtr_IncreaseBossRushPerfectCleared_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667388); GameCollection.NativeMethodInfoPtr_ReachBossRushMaximumMagic_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667389); GameCollection.NativeMethodInfoPtr_UpdateBossRushBestClearedTime_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667390); GameCollection.NativeMethodInfoPtr_UpdateBossRushBestDeadCount_Public_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667391); GameCollection.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667392); } // Token: 0x06004060 RID: 16480 RVA: 0x0000A74C File Offset: 0x0000894C public GameCollection(IntPtr pointer) : base(pointer) { } // Token: 0x1700178A RID: 6026 // (get) Token: 0x06004061 RID: 16481 RVA: 0x000FFFEC File Offset: 0x000FE1EC // (set) Token: 0x06004062 RID: 16482 RVA: 0x00100014 File Offset: 0x000FE214 public unsafe int dataVersion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_dataVersion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_dataVersion)) = value; } } // Token: 0x1700178B RID: 6027 // (get) Token: 0x06004063 RID: 16483 RVA: 0x00100038 File Offset: 0x000FE238 // (set) Token: 0x06004064 RID: 16484 RVA: 0x00100060 File Offset: 0x000FE260 public unsafe GameSkin currentSkin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_currentSkin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_currentSkin)) = value; } } // Token: 0x1700178C RID: 6028 // (get) Token: 0x06004065 RID: 16485 RVA: 0x00100084 File Offset: 0x000FE284 // (set) Token: 0x06004066 RID: 16486 RVA: 0x001000AC File Offset: 0x000FE2AC public unsafe int speedSpellcasting { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_speedSpellcasting); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_speedSpellcasting)) = value; } } // Token: 0x1700178D RID: 6029 // (get) Token: 0x06004067 RID: 16487 RVA: 0x001000D0 File Offset: 0x000FE2D0 // (set) Token: 0x06004068 RID: 16488 RVA: 0x001000F8 File Offset: 0x000FE2F8 public unsafe int meleeSpellcasting { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_meleeSpellcasting); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_meleeSpellcasting)) = value; } } // Token: 0x1700178E RID: 6030 // (get) Token: 0x06004069 RID: 16489 RVA: 0x0010011C File Offset: 0x000FE31C // (set) Token: 0x0600406A RID: 16490 RVA: 0x00100144 File Offset: 0x000FE344 public unsafe int manaAbsorbed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_manaAbsorbed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_manaAbsorbed)) = value; } } // Token: 0x1700178F RID: 6031 // (get) Token: 0x0600406B RID: 16491 RVA: 0x00100168 File Offset: 0x000FE368 // (set) Token: 0x0600406C RID: 16492 RVA: 0x00100190 File Offset: 0x000FE390 public unsafe int soulAcquired { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_soulAcquired); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_soulAcquired)) = value; } } // Token: 0x17001790 RID: 6032 // (get) Token: 0x0600406D RID: 16493 RVA: 0x001001B4 File Offset: 0x000FE3B4 // (set) Token: 0x0600406E RID: 16494 RVA: 0x001001DC File Offset: 0x000FE3DC public unsafe int enemiesDefeated { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_enemiesDefeated); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_enemiesDefeated)) = value; } } // Token: 0x17001791 RID: 6033 // (get) Token: 0x0600406F RID: 16495 RVA: 0x00100200 File Offset: 0x000FE400 // (set) Token: 0x06004070 RID: 16496 RVA: 0x00100228 File Offset: 0x000FE428 public unsafe int gameCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_gameCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_gameCleared)) = value; } } // Token: 0x17001792 RID: 6034 // (get) Token: 0x06004071 RID: 16497 RVA: 0x0010024C File Offset: 0x000FE44C // (set) Token: 0x06004072 RID: 16498 RVA: 0x00100280 File Offset: 0x000FE480 public unsafe Il2CppReferenceArray achievements { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_achievements); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_achievements), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001793 RID: 6035 // (get) Token: 0x06004073 RID: 16499 RVA: 0x001002A8 File Offset: 0x000FE4A8 // (set) Token: 0x06004074 RID: 16500 RVA: 0x001002D0 File Offset: 0x000FE4D0 public unsafe bool allTaniaPropsUnlocked { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allTaniaPropsUnlocked); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allTaniaPropsUnlocked)) = value; } } // Token: 0x17001794 RID: 6036 // (get) Token: 0x06004075 RID: 16501 RVA: 0x001002F4 File Offset: 0x000FE4F4 // (set) Token: 0x06004076 RID: 16502 RVA: 0x0010031C File Offset: 0x000FE51C public unsafe bool allMonicaPropsUnlocked { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allMonicaPropsUnlocked); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allMonicaPropsUnlocked)) = value; } } // Token: 0x17001795 RID: 6037 // (get) Token: 0x06004077 RID: 16503 RVA: 0x00100340 File Offset: 0x000FE540 // (set) Token: 0x06004078 RID: 16504 RVA: 0x00100368 File Offset: 0x000FE568 public unsafe bool allVanessaPropsUnlock { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allVanessaPropsUnlock); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allVanessaPropsUnlock)) = value; } } // Token: 0x17001796 RID: 6038 // (get) Token: 0x06004079 RID: 16505 RVA: 0x0010038C File Offset: 0x000FE58C // (set) Token: 0x0600407A RID: 16506 RVA: 0x001003B4 File Offset: 0x000FE5B4 public unsafe bool allCatPropsUnlock { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allCatPropsUnlock); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allCatPropsUnlock)) = value; } } // Token: 0x17001797 RID: 6039 // (get) Token: 0x0600407B RID: 16507 RVA: 0x001003D8 File Offset: 0x000FE5D8 // (set) Token: 0x0600407C RID: 16508 RVA: 0x00100400 File Offset: 0x000FE600 public unsafe bool allNobetaPropsUnlock { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allNobetaPropsUnlock); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_allNobetaPropsUnlock)) = value; } } // Token: 0x17001798 RID: 6040 // (get) Token: 0x0600407D RID: 16509 RVA: 0x00100424 File Offset: 0x000FE624 // (set) Token: 0x0600407E RID: 16510 RVA: 0x0010044C File Offset: 0x000FE64C public unsafe bool bossRushTitleTips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushTitleTips); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushTitleTips)) = value; } } // Token: 0x17001799 RID: 6041 // (get) Token: 0x0600407F RID: 16511 RVA: 0x00100470 File Offset: 0x000FE670 // (set) Token: 0x06004080 RID: 16512 RVA: 0x00100498 File Offset: 0x000FE698 public unsafe int bossRushCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushCleared)) = value; } } // Token: 0x1700179A RID: 6042 // (get) Token: 0x06004081 RID: 16513 RVA: 0x001004BC File Offset: 0x000FE6BC // (set) Token: 0x06004082 RID: 16514 RVA: 0x001004E4 File Offset: 0x000FE6E4 public unsafe int bossRushPerfectCleared { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushPerfectCleared); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushPerfectCleared)) = value; } } // Token: 0x1700179B RID: 6043 // (get) Token: 0x06004083 RID: 16515 RVA: 0x00100508 File Offset: 0x000FE708 // (set) Token: 0x06004084 RID: 16516 RVA: 0x00100530 File Offset: 0x000FE730 public unsafe bool bossRushMaximumMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushMaximumMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushMaximumMagic)) = value; } } // Token: 0x1700179C RID: 6044 // (get) Token: 0x06004085 RID: 16517 RVA: 0x00100554 File Offset: 0x000FE754 // (set) Token: 0x06004086 RID: 16518 RVA: 0x0010057C File Offset: 0x000FE77C public unsafe float bossRushBestClearedTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestClearedTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestClearedTime)) = value; } } // Token: 0x1700179D RID: 6045 // (get) Token: 0x06004087 RID: 16519 RVA: 0x001005A0 File Offset: 0x000FE7A0 // (set) Token: 0x06004088 RID: 16520 RVA: 0x001005C8 File Offset: 0x000FE7C8 public unsafe int bossRushBestDeadCount { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestDeadCount); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_bossRushBestDeadCount)) = value; } } // Token: 0x1700179E RID: 6046 // (get) Token: 0x06004089 RID: 16521 RVA: 0x001005EC File Offset: 0x000FE7EC // (set) Token: 0x0600408A RID: 16522 RVA: 0x00100614 File Offset: 0x000FE814 public unsafe bool isDirty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_isDirty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameCollection.NativeFieldInfoPtr_isDirty)) = value; } } // Token: 0x04002A27 RID: 10791 private static readonly IntPtr NativeFieldInfoPtr_dataVersion; // Token: 0x04002A28 RID: 10792 private static readonly IntPtr NativeFieldInfoPtr_currentSkin; // Token: 0x04002A29 RID: 10793 private static readonly IntPtr NativeFieldInfoPtr_speedSpellcasting; // Token: 0x04002A2A RID: 10794 private static readonly IntPtr NativeFieldInfoPtr_meleeSpellcasting; // Token: 0x04002A2B RID: 10795 private static readonly IntPtr NativeFieldInfoPtr_manaAbsorbed; // Token: 0x04002A2C RID: 10796 private static readonly IntPtr NativeFieldInfoPtr_soulAcquired; // Token: 0x04002A2D RID: 10797 private static readonly IntPtr NativeFieldInfoPtr_enemiesDefeated; // Token: 0x04002A2E RID: 10798 private static readonly IntPtr NativeFieldInfoPtr_gameCleared; // Token: 0x04002A2F RID: 10799 private static readonly IntPtr NativeFieldInfoPtr_achievements; // Token: 0x04002A30 RID: 10800 private static readonly IntPtr NativeFieldInfoPtr_allTaniaPropsUnlocked; // Token: 0x04002A31 RID: 10801 private static readonly IntPtr NativeFieldInfoPtr_allMonicaPropsUnlocked; // Token: 0x04002A32 RID: 10802 private static readonly IntPtr NativeFieldInfoPtr_allVanessaPropsUnlock; // Token: 0x04002A33 RID: 10803 private static readonly IntPtr NativeFieldInfoPtr_allCatPropsUnlock; // Token: 0x04002A34 RID: 10804 private static readonly IntPtr NativeFieldInfoPtr_allNobetaPropsUnlock; // Token: 0x04002A35 RID: 10805 private static readonly IntPtr NativeFieldInfoPtr_bossRushTitleTips; // Token: 0x04002A36 RID: 10806 private static readonly IntPtr NativeFieldInfoPtr_bossRushCleared; // Token: 0x04002A37 RID: 10807 private static readonly IntPtr NativeFieldInfoPtr_bossRushPerfectCleared; // Token: 0x04002A38 RID: 10808 private static readonly IntPtr NativeFieldInfoPtr_bossRushMaximumMagic; // Token: 0x04002A39 RID: 10809 private static readonly IntPtr NativeFieldInfoPtr_bossRushBestClearedTime; // Token: 0x04002A3A RID: 10810 private static readonly IntPtr NativeFieldInfoPtr_bossRushBestDeadCount; // Token: 0x04002A3B RID: 10811 private static readonly IntPtr NativeFieldInfoPtr_isDirty; // Token: 0x04002A3C RID: 10812 private static readonly IntPtr NativeMethodInfoPtr_VerifyData_Public_Void_0; // Token: 0x04002A3D RID: 10813 private static readonly IntPtr NativeMethodInfoPtr_HasAchievementFlagUnlocked_Public_Boolean_Int32_0; // Token: 0x04002A3E RID: 10814 private static readonly IntPtr NativeMethodInfoPtr_UnlockAchievementFlag_Public_Void_Int32_0; // Token: 0x04002A3F RID: 10815 private static readonly IntPtr NativeMethodInfoPtr_UpdateSkin_Public_Void_GameSkin_0; // Token: 0x04002A40 RID: 10816 private static readonly IntPtr NativeMethodInfoPtr_IncreaseSpeedSpellcasting_Public_Int32_0; // Token: 0x04002A41 RID: 10817 private static readonly IntPtr NativeMethodInfoPtr_IncreaseMeleeSpellcasting_Public_Int32_0; // Token: 0x04002A42 RID: 10818 private static readonly IntPtr NativeMethodInfoPtr_IncreaseManaAbsorbed_Public_Int32_Int32_0; // Token: 0x04002A43 RID: 10819 private static readonly IntPtr NativeMethodInfoPtr_IncreaseSoulAcquired_Public_Int32_Int32_0; // Token: 0x04002A44 RID: 10820 private static readonly IntPtr NativeMethodInfoPtr_IncreaseEnemyDefeated_Public_Int32_0; // Token: 0x04002A45 RID: 10821 private static readonly IntPtr NativeMethodInfoPtr_IncreaseGameCleared_Public_Int32_0; // Token: 0x04002A46 RID: 10822 private static readonly IntPtr NativeMethodInfoPtr_EnableTaniaPropsFlag_Public_Void_0; // Token: 0x04002A47 RID: 10823 private static readonly IntPtr NativeMethodInfoPtr_EnableMonicaPropsFlag_Public_Void_0; // Token: 0x04002A48 RID: 10824 private static readonly IntPtr NativeMethodInfoPtr_EnableVanessaPropsFlag_Public_Void_0; // Token: 0x04002A49 RID: 10825 private static readonly IntPtr NativeMethodInfoPtr_EnableCatPropsFlag_Public_Void_0; // Token: 0x04002A4A RID: 10826 private static readonly IntPtr NativeMethodInfoPtr_EnableNobetaPropsFlag_Public_Void_0; // Token: 0x04002A4B RID: 10827 private static readonly IntPtr NativeMethodInfoPtr_EnableBossRushTitleTipsFlag_Public_Void_0; // Token: 0x04002A4C RID: 10828 private static readonly IntPtr NativeMethodInfoPtr_IncreaseBossRushCleared_Public_Void_0; // Token: 0x04002A4D RID: 10829 private static readonly IntPtr NativeMethodInfoPtr_IncreaseBossRushPerfectCleared_Public_Void_0; // Token: 0x04002A4E RID: 10830 private static readonly IntPtr NativeMethodInfoPtr_ReachBossRushMaximumMagic_Public_Boolean_0; // Token: 0x04002A4F RID: 10831 private static readonly IntPtr NativeMethodInfoPtr_UpdateBossRushBestClearedTime_Public_Single_0; // Token: 0x04002A50 RID: 10832 private static readonly IntPtr NativeMethodInfoPtr_UpdateBossRushBestDeadCount_Public_Single_0; // Token: 0x04002A51 RID: 10833 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x02000147 RID: 327 [ObfuscatedName("GameCollection/<>c")] [Serializable] public sealed class __c : Object { // Token: 0x0600408B RID: 16523 RVA: 0x00100638 File Offset: 0x000FE838 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600408C RID: 16524 RVA: 0x00100684 File Offset: 0x000FE884 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554009, XrefRangeEnd = 554013, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AchievementData _VerifyData_b__21_0(GameAchievement value) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_0_Internal_AchievementData_GameAchievement_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new AchievementData(intPtr3) : null; } } // Token: 0x0600408D RID: 16525 RVA: 0x001006EC File Offset: 0x000FE8EC [CallerCount(0)] public unsafe GameAchievement _VerifyData_b__21_1(AchievementData a) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(a); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_1_Internal_GameAchievement_AchievementData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600408E RID: 16526 RVA: 0x00100754 File Offset: 0x000FE954 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 554013, XrefRangeEnd = 554017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe AchievementData _VerifyData_b__21_2(GameAchievement a) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref a; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_2_Internal_AchievementData_GameAchievement_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new AchievementData(intPtr3) : null; } } // Token: 0x0600408F RID: 16527 RVA: 0x001007BC File Offset: 0x000FE9BC // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameCollection.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); GameCollection.__c.NativeFieldInfoPtr___9__21_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__21_0"); GameCollection.__c.NativeFieldInfoPtr___9__21_1 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__21_1"); GameCollection.__c.NativeFieldInfoPtr___9__21_2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__21_2"); GameCollection.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667394); GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_0_Internal_AchievementData_GameAchievement_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667395); GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_1_Internal_GameAchievement_AchievementData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667396); GameCollection.__c.NativeMethodInfoPtr__VerifyData_b__21_2_Internal_AchievementData_GameAchievement_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667397); } // Token: 0x06004090 RID: 16528 RVA: 0x0000A74C File Offset: 0x0000894C public __c(IntPtr pointer) : base(pointer) { } // Token: 0x1700179F RID: 6047 // (get) Token: 0x06004091 RID: 16529 RVA: 0x00100888 File Offset: 0x000FEA88 // (set) Token: 0x06004092 RID: 16530 RVA: 0x001008B3 File Offset: 0x000FEAB3 public unsafe static GameCollection.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new GameCollection.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017A0 RID: 6048 // (get) Token: 0x06004093 RID: 16531 RVA: 0x001008C8 File Offset: 0x000FEAC8 // (set) Token: 0x06004094 RID: 16532 RVA: 0x001008F3 File Offset: 0x000FEAF3 public unsafe static Func __9__21_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9__21_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9__21_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017A1 RID: 6049 // (get) Token: 0x06004095 RID: 16533 RVA: 0x00100908 File Offset: 0x000FEB08 // (set) Token: 0x06004096 RID: 16534 RVA: 0x00100933 File Offset: 0x000FEB33 public unsafe static Func __9__21_1 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9__21_1, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9__21_1, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017A2 RID: 6050 // (get) Token: 0x06004097 RID: 16535 RVA: 0x00100948 File Offset: 0x000FEB48 // (set) Token: 0x06004098 RID: 16536 RVA: 0x00100973 File Offset: 0x000FEB73 public unsafe static Func __9__21_2 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameCollection.__c.NativeFieldInfoPtr___9__21_2, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameCollection.__c.NativeFieldInfoPtr___9__21_2, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002A52 RID: 10834 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x04002A53 RID: 10835 private static readonly IntPtr NativeFieldInfoPtr___9__21_0; // Token: 0x04002A54 RID: 10836 private static readonly IntPtr NativeFieldInfoPtr___9__21_1; // Token: 0x04002A55 RID: 10837 private static readonly IntPtr NativeFieldInfoPtr___9__21_2; // Token: 0x04002A56 RID: 10838 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04002A57 RID: 10839 private static readonly IntPtr NativeMethodInfoPtr__VerifyData_b__21_0_Internal_AchievementData_GameAchievement_0; // Token: 0x04002A58 RID: 10840 private static readonly IntPtr NativeMethodInfoPtr__VerifyData_b__21_1_Internal_GameAchievement_AchievementData_0; // Token: 0x04002A59 RID: 10841 private static readonly IntPtr NativeMethodInfoPtr__VerifyData_b__21_2_Internal_AchievementData_GameAchievement_0; } }