using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x0200014B RID: 331 [Serializable] public class GameConfig : Object { // Token: 0x060040CA RID: 16586 RVA: 0x001014AC File Offset: 0x000FF6AC [CallerCount(3)] [CachedScanResults(RefRangeStart = 554332, RefRangeEnd = 554335, XrefRangeStart = 554304, XrefRangeEnd = 554332, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameConfig() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameConfig.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060040CB RID: 16587 RVA: 0x001014F8 File Offset: 0x000FF6F8 // Note: this type is marked as 'beforefieldinit'. static GameConfig() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameConfig"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameConfig.NativeFieldInfoPtr_configVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "configVersion"); GameConfig.NativeFieldInfoPtr_hasSetupLanguage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "hasSetupLanguage"); GameConfig.NativeFieldInfoPtr_gameSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameSettings"); GameConfig.NativeFieldInfoPtr_screenSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "screenSettings"); GameConfig.NativeFieldInfoPtr_cameraSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraSettings"); GameConfig.NativeFieldInfoPtr_volumeSettings = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "volumeSettings"); GameConfig.NativeFieldInfoPtr_keyMaps = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "keyMaps"); GameConfig.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667409); } // Token: 0x060040CC RID: 16588 RVA: 0x0000A74C File Offset: 0x0000894C public GameConfig(IntPtr pointer) : base(pointer) { } // Token: 0x170017B4 RID: 6068 // (get) Token: 0x060040CD RID: 16589 RVA: 0x001015C8 File Offset: 0x000FF7C8 // (set) Token: 0x060040CE RID: 16590 RVA: 0x001015F0 File Offset: 0x000FF7F0 public unsafe int configVersion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_configVersion); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_configVersion)) = value; } } // Token: 0x170017B5 RID: 6069 // (get) Token: 0x060040CF RID: 16591 RVA: 0x00101614 File Offset: 0x000FF814 // (set) Token: 0x060040D0 RID: 16592 RVA: 0x0010163C File Offset: 0x000FF83C public unsafe bool hasSetupLanguage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_hasSetupLanguage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_hasSetupLanguage)) = value; } } // Token: 0x170017B6 RID: 6070 // (get) Token: 0x060040D1 RID: 16593 RVA: 0x00101660 File Offset: 0x000FF860 // (set) Token: 0x060040D2 RID: 16594 RVA: 0x00101694 File Offset: 0x000FF894 public unsafe GameSettings gameSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_gameSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_gameSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017B7 RID: 6071 // (get) Token: 0x060040D3 RID: 16595 RVA: 0x001016BC File Offset: 0x000FF8BC // (set) Token: 0x060040D4 RID: 16596 RVA: 0x001016F0 File Offset: 0x000FF8F0 public unsafe ScreenSettings screenSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_screenSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ScreenSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_screenSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017B8 RID: 6072 // (get) Token: 0x060040D5 RID: 16597 RVA: 0x00101718 File Offset: 0x000FF918 // (set) Token: 0x060040D6 RID: 16598 RVA: 0x0010174C File Offset: 0x000FF94C public unsafe CameraSettings cameraSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_cameraSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CameraSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_cameraSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017B9 RID: 6073 // (get) Token: 0x060040D7 RID: 16599 RVA: 0x00101774 File Offset: 0x000FF974 // (set) Token: 0x060040D8 RID: 16600 RVA: 0x001017A8 File Offset: 0x000FF9A8 public unsafe VolumeSettings volumeSettings { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_volumeSettings); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new VolumeSettings(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_volumeSettings), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170017BA RID: 6074 // (get) Token: 0x060040D9 RID: 16601 RVA: 0x001017D0 File Offset: 0x000FF9D0 // (set) Token: 0x060040DA RID: 16602 RVA: 0x00101804 File Offset: 0x000FFA04 public unsafe GameControllerKeyMaps keyMaps { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_keyMaps); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameControllerKeyMaps(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameConfig.NativeFieldInfoPtr_keyMaps), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002A7B RID: 10875 private static readonly IntPtr NativeFieldInfoPtr_configVersion; // Token: 0x04002A7C RID: 10876 private static readonly IntPtr NativeFieldInfoPtr_hasSetupLanguage; // Token: 0x04002A7D RID: 10877 private static readonly IntPtr NativeFieldInfoPtr_gameSettings; // Token: 0x04002A7E RID: 10878 private static readonly IntPtr NativeFieldInfoPtr_screenSettings; // Token: 0x04002A7F RID: 10879 private static readonly IntPtr NativeFieldInfoPtr_cameraSettings; // Token: 0x04002A80 RID: 10880 private static readonly IntPtr NativeFieldInfoPtr_volumeSettings; // Token: 0x04002A81 RID: 10881 private static readonly IntPtr NativeFieldInfoPtr_keyMaps; // Token: 0x04002A82 RID: 10882 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }