using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x0200023D RID: 573 public class GameFontPack : ScriptableObject { // Token: 0x17001DA7 RID: 7591 // (get) Token: 0x06005344 RID: 21316 RVA: 0x0014B6E8 File Offset: 0x001498E8 public unsafe Font Medium { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x17001DA8 RID: 7592 // (get) Token: 0x06005345 RID: 21317 RVA: 0x0014B740 File Offset: 0x00149940 public unsafe Font Regular { [CallerCount(1)] [CachedScanResults(RefRangeStart = 7615, RefRangeEnd = 7616, XrefRangeStart = 7615, XrefRangeEnd = 7616, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x17001DA9 RID: 7593 // (get) Token: 0x06005346 RID: 21318 RVA: 0x0014B798 File Offset: 0x00149998 public unsafe Font Light { [CallerCount(3)] [CachedScanResults(RefRangeStart = 11345, RefRangeEnd = 11348, XrefRangeStart = 11345, XrefRangeEnd = 11348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Font(intPtr3) : null; } } // Token: 0x06005347 RID: 21319 RVA: 0x0014B7F0 File Offset: 0x001499F0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameFontPack() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005348 RID: 21320 RVA: 0x0014B83C File Offset: 0x00149A3C // Note: this type is marked as 'beforefieldinit'. static GameFontPack() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameFontPack"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameFontPack.NativeFieldInfoPtr_medium = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "medium"); GameFontPack.NativeFieldInfoPtr_regular = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "regular"); GameFontPack.NativeFieldInfoPtr_light = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "light"); GameFontPack.NativeMethodInfoPtr_get_Medium_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668873); GameFontPack.NativeMethodInfoPtr_get_Regular_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668874); GameFontPack.NativeMethodInfoPtr_get_Light_Public_get_Font_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668875); GameFontPack.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668876); } // Token: 0x06005349 RID: 21321 RVA: 0x00009E64 File Offset: 0x00008064 public GameFontPack(IntPtr pointer) : base(pointer) { } // Token: 0x17001DA4 RID: 7588 // (get) Token: 0x0600534A RID: 21322 RVA: 0x0014B8F8 File Offset: 0x00149AF8 // (set) Token: 0x0600534B RID: 21323 RVA: 0x0014B92C File Offset: 0x00149B2C public unsafe Font medium { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_medium), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001DA5 RID: 7589 // (get) Token: 0x0600534C RID: 21324 RVA: 0x0014B954 File Offset: 0x00149B54 // (set) Token: 0x0600534D RID: 21325 RVA: 0x0014B988 File Offset: 0x00149B88 public unsafe Font regular { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_regular), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001DA6 RID: 7590 // (get) Token: 0x0600534E RID: 21326 RVA: 0x0014B9B0 File Offset: 0x00149BB0 // (set) Token: 0x0600534F RID: 21327 RVA: 0x0014B9E4 File Offset: 0x00149BE4 public unsafe Font light { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Font(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameFontPack.NativeFieldInfoPtr_light), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040036C3 RID: 14019 private static readonly IntPtr NativeFieldInfoPtr_medium; // Token: 0x040036C4 RID: 14020 private static readonly IntPtr NativeFieldInfoPtr_regular; // Token: 0x040036C5 RID: 14021 private static readonly IntPtr NativeFieldInfoPtr_light; // Token: 0x040036C6 RID: 14022 private static readonly IntPtr NativeMethodInfoPtr_get_Medium_Public_get_Font_0; // Token: 0x040036C7 RID: 14023 private static readonly IntPtr NativeMethodInfoPtr_get_Regular_Public_get_Font_0; // Token: 0x040036C8 RID: 14024 private static readonly IntPtr NativeMethodInfoPtr_get_Light_Public_get_Font_0; // Token: 0x040036C9 RID: 14025 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }