using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x0200015D RID: 349 public class GameSaveBasicDataVer46 : Object { // Token: 0x06004317 RID: 17175 RVA: 0x00109FEC File Offset: 0x001081EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556264, XrefRangeEnd = 556268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveBasicData UpgradeVersion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSaveBasicData(intPtr3) : null; } // Token: 0x06004318 RID: 17176 RVA: 0x0010A044 File Offset: 0x00108244 [CallerCount(0)] public unsafe ulong GetGamingTime() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06004319 RID: 17177 RVA: 0x0010A094 File Offset: 0x00108294 [CallerCount(0)] public unsafe int GetGameCleared() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGameCleared_Private_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600431A RID: 17178 RVA: 0x0010A0E4 File Offset: 0x001082E4 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveBasicDataVer46() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveBasicDataVer46.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600431B RID: 17179 RVA: 0x0010A130 File Offset: 0x00108330 // Note: this type is marked as 'beforefieldinit'. static GameSaveBasicDataVer46() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveBasicDataVer46"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dataIndex"); GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "difficulty"); GameSaveBasicDataVer46.NativeFieldInfoPtr_stage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stage"); GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "savePoint"); GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "showTeleportMenu"); GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "timeStamp"); GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "playedSeconds"); GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameBeatingCounter"); GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gamingTime"); GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gameClearedTimes"); GameSaveBasicDataVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667540); GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667541); GameSaveBasicDataVer46.NativeMethodInfoPtr_GetGameCleared_Private_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667542); GameSaveBasicDataVer46.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667543); } // Token: 0x0600431C RID: 17180 RVA: 0x0000A74C File Offset: 0x0000894C public GameSaveBasicDataVer46(IntPtr pointer) : base(pointer) { } // Token: 0x1700188F RID: 6287 // (get) Token: 0x0600431D RID: 17181 RVA: 0x0010A278 File Offset: 0x00108478 // (set) Token: 0x0600431E RID: 17182 RVA: 0x0010A2A0 File Offset: 0x001084A0 public unsafe int dataIndex { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_dataIndex)) = value; } } // Token: 0x17001890 RID: 6288 // (get) Token: 0x0600431F RID: 17183 RVA: 0x0010A2C4 File Offset: 0x001084C4 // (set) Token: 0x06004320 RID: 17184 RVA: 0x0010A2EC File Offset: 0x001084EC public unsafe GameDifficulty difficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_difficulty)) = value; } } // Token: 0x17001891 RID: 6289 // (get) Token: 0x06004321 RID: 17185 RVA: 0x0010A310 File Offset: 0x00108510 // (set) Token: 0x06004322 RID: 17186 RVA: 0x0010A338 File Offset: 0x00108538 public unsafe GameStage stage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_stage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_stage)) = value; } } // Token: 0x17001892 RID: 6290 // (get) Token: 0x06004323 RID: 17187 RVA: 0x0010A35C File Offset: 0x0010855C // (set) Token: 0x06004324 RID: 17188 RVA: 0x0010A384 File Offset: 0x00108584 public unsafe int savePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_savePoint)) = value; } } // Token: 0x17001893 RID: 6291 // (get) Token: 0x06004325 RID: 17189 RVA: 0x0010A3A8 File Offset: 0x001085A8 // (set) Token: 0x06004326 RID: 17190 RVA: 0x0010A3D0 File Offset: 0x001085D0 public unsafe bool showTeleportMenu { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_showTeleportMenu)) = value; } } // Token: 0x17001894 RID: 6292 // (get) Token: 0x06004327 RID: 17191 RVA: 0x0010A3F4 File Offset: 0x001085F4 // (set) Token: 0x06004328 RID: 17192 RVA: 0x0010A41C File Offset: 0x0010861C public unsafe long timeStamp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_timeStamp)) = value; } } // Token: 0x17001895 RID: 6293 // (get) Token: 0x06004329 RID: 17193 RVA: 0x0010A440 File Offset: 0x00108640 // (set) Token: 0x0600432A RID: 17194 RVA: 0x0010A468 File Offset: 0x00108668 public unsafe ulong playedSeconds { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_playedSeconds)) = value; } } // Token: 0x17001896 RID: 6294 // (get) Token: 0x0600432B RID: 17195 RVA: 0x0010A48C File Offset: 0x0010868C // (set) Token: 0x0600432C RID: 17196 RVA: 0x0010A4B4 File Offset: 0x001086B4 public unsafe int gameBeatingCounter { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameBeatingCounter)) = value; } } // Token: 0x17001897 RID: 6295 // (get) Token: 0x0600432D RID: 17197 RVA: 0x0010A4D8 File Offset: 0x001086D8 // (set) Token: 0x0600432E RID: 17198 RVA: 0x0010A500 File Offset: 0x00108700 public unsafe ulong gamingTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gamingTime)) = value; } } // Token: 0x17001898 RID: 6296 // (get) Token: 0x0600432F RID: 17199 RVA: 0x0010A524 File Offset: 0x00108724 // (set) Token: 0x06004330 RID: 17200 RVA: 0x0010A54C File Offset: 0x0010874C public unsafe int gameClearedTimes { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveBasicDataVer46.NativeFieldInfoPtr_gameClearedTimes)) = value; } } // Token: 0x04002BE3 RID: 11235 private static readonly IntPtr NativeFieldInfoPtr_dataIndex; // Token: 0x04002BE4 RID: 11236 private static readonly IntPtr NativeFieldInfoPtr_difficulty; // Token: 0x04002BE5 RID: 11237 private static readonly IntPtr NativeFieldInfoPtr_stage; // Token: 0x04002BE6 RID: 11238 private static readonly IntPtr NativeFieldInfoPtr_savePoint; // Token: 0x04002BE7 RID: 11239 private static readonly IntPtr NativeFieldInfoPtr_showTeleportMenu; // Token: 0x04002BE8 RID: 11240 private static readonly IntPtr NativeFieldInfoPtr_timeStamp; // Token: 0x04002BE9 RID: 11241 private static readonly IntPtr NativeFieldInfoPtr_playedSeconds; // Token: 0x04002BEA RID: 11242 private static readonly IntPtr NativeFieldInfoPtr_gameBeatingCounter; // Token: 0x04002BEB RID: 11243 private static readonly IntPtr NativeFieldInfoPtr_gamingTime; // Token: 0x04002BEC RID: 11244 private static readonly IntPtr NativeFieldInfoPtr_gameClearedTimes; // Token: 0x04002BED RID: 11245 private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameSaveBasicData_0; // Token: 0x04002BEE RID: 11246 private static readonly IntPtr NativeMethodInfoPtr_GetGamingTime_Private_UInt64_0; // Token: 0x04002BEF RID: 11247 private static readonly IntPtr NativeMethodInfoPtr_GetGameCleared_Private_Int32_0; // Token: 0x04002BF0 RID: 11248 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }