using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; // Token: 0x0200015B RID: 347 public class GameSaveLegacy : Object { // Token: 0x0600421C RID: 16924 RVA: 0x00106CE0 File Offset: 0x00104EE0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 555884, RefRangeEnd = 555886, XrefRangeStart = 555870, XrefRangeEnd = 555884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave Convert(string filePath) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(filePath); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x0600421D RID: 16925 RVA: 0x00106D50 File Offset: 0x00104F50 [CallerCount(2)] [CachedScanResults(RefRangeStart = 556037, RefRangeEnd = 556039, XrefRangeStart = 555886, XrefRangeEnd = 556037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool TryLoadFile(string filePath) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.ManagedStringToIl2Cpp(filePath); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600421E RID: 16926 RVA: 0x00106DB8 File Offset: 0x00104FB8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 556179, RefRangeEnd = 556181, XrefRangeStart = 556039, XrefRangeEnd = 556179, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave ConvertGameSave(int dataIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref dataIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x0600421F RID: 16927 RVA: 0x00106E20 File Offset: 0x00105020 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556181, XrefRangeEnd = 556187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray ConvertTreasureData(Il2CppStructArray data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06004220 RID: 16928 RVA: 0x00106E90 File Offset: 0x00105090 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556187, XrefRangeEnd = 556193, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppReferenceArray ConvertSceneItem(List data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06004221 RID: 16929 RVA: 0x00106F00 File Offset: 0x00105100 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556193, XrefRangeEnd = 556194, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe ulong GetPlaySeconds(float value) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref value; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06004222 RID: 16930 RVA: 0x00106F64 File Offset: 0x00105164 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556194, XrefRangeEnd = 556197, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe long GetSaveTimeStamp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06004223 RID: 16931 RVA: 0x00106FB4 File Offset: 0x001051B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556197, XrefRangeEnd = 556219, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe List GetSceneItemData(List source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new List(intPtr3) : null; } } // Token: 0x06004224 RID: 16932 RVA: 0x00107024 File Offset: 0x00105224 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 556219, XrefRangeEnd = 556225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Il2CppStructArray GetTreasureChestData(Il2CppStructArray source) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppStructArray(intPtr3) : null; } } // Token: 0x06004225 RID: 16933 RVA: 0x00107094 File Offset: 0x00105294 [CallerCount(1)] [CachedScanResults(RefRangeStart = 556260, RefRangeEnd = 556261, XrefRangeStart = 556225, XrefRangeEnd = 556260, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave GenerateGameSave(int dataIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref dataIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06004226 RID: 16934 RVA: 0x001070FC File Offset: 0x001052FC [CallerCount(2)] [CachedScanResults(RefRangeStart = 556262, RefRangeEnd = 556264, XrefRangeStart = 556261, XrefRangeEnd = 556262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveLegacy() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004227 RID: 16935 RVA: 0x00107148 File Offset: 0x00105348 // Note: this type is marked as 'beforefieldinit'. static GameSaveLegacy() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveLegacy"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveLegacy.NativeFieldInfoPtr_VERSION = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "VERSION"); GameSaveLegacy.NativeFieldInfoPtr_currentVersion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "currentVersion"); GameSaveLegacy.NativeFieldInfoPtr_iFileNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iFileNumber"); GameSaveLegacy.NativeFieldInfoPtr_bFileDelete = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bFileDelete"); GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iLevelNumber"); GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSavePointNumber"); GameSaveLegacy.NativeFieldInfoPtr_iDifficulty = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iDifficulty"); GameSaveLegacy.NativeFieldInfoPtr_fGameTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fGameTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveYearTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveMonthTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveDayTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveHourTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveMinuteTime"); GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSaveSecondTime"); GameSaveLegacy.NativeFieldInfoPtr_iSkyJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSkyJump"); GameSaveLegacy.NativeFieldInfoPtr_iAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iAbsorb"); GameSaveLegacy.NativeFieldInfoPtr_iHPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iHPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fHPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fHPExp"); GameSaveLegacy.NativeFieldInfoPtr_iMPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fMPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fMPExp"); GameSaveLegacy.NativeFieldInfoPtr_iSPLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSPLevel"); GameSaveLegacy.NativeFieldInfoPtr_fSPExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSPExp"); GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iSTRLevel"); GameSaveLegacy.NativeFieldInfoPtr_fSTRExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSTRExp"); GameSaveLegacy.NativeFieldInfoPtr_iINTLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iINTLevel"); GameSaveLegacy.NativeFieldInfoPtr_fINTExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fINTExp"); GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iDEXLevel"); GameSaveLegacy.NativeFieldInfoPtr_fDEXExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fDEXExp"); GameSaveLegacy.NativeFieldInfoPtr_iMagicNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicNull"); GameSaveLegacy.NativeFieldInfoPtr_iMagicIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicIce"); GameSaveLegacy.NativeFieldInfoPtr_iMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicFire"); GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicLightning"); GameSaveLegacy.NativeFieldInfoPtr_bNewNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewNull"); GameSaveLegacy.NativeFieldInfoPtr_bNewIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewIce"); GameSaveLegacy.NativeFieldInfoPtr_bNewFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewFire"); GameSaveLegacy.NativeFieldInfoPtr_bNewLightning = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewLightning"); GameSaveLegacy.NativeFieldInfoPtr_bNewWind = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewWind"); GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bNewAbsorb"); GameSaveLegacy.NativeFieldInfoPtr_iItemSize = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iItemSize"); GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "itemSizeMax"); GameSaveLegacy.NativeFieldInfoPtr_HoldItem = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "HoldItem"); GameSaveLegacy.NativeFieldInfoPtr_fMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fMoney"); GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fSceneMoney"); GameSaveLegacy.NativeFieldInfoPtr_fCurse = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurse"); GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurrentHP"); GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "fCurrentMP"); GameSaveLegacy.NativeFieldInfoPtr_iItemSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iItemSelect"); GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iMagicSelect"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room04"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01MeetCat"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01OpenDoor03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room06To07"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room07Wall"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room08Wall01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room08Wall02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room07Magic"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room09Magic"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL01Room10"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room06"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room08"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Room09"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02OpenDoor"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02L03BackDoor"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR02To03"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04Tto05_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR04Tto05_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05Tto06_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL02LightR05Tto06_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01_DoorL"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room01_DoorR"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02To04W01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room02To04W02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04Item"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_01"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_02"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room04_MFloorPos"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room05"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room06"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room08_MFloorPos"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Room08ToBack"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Boss01Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03Clear"); GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bScriptL03L04BackDoor"); GameSaveLegacy.NativeFieldInfoPtr_iStatSecond = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatSecond"); GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatPhysical"); GameSaveLegacy.NativeFieldInfoPtr_iStatMana = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatMana"); GameSaveLegacy.NativeFieldInfoPtr_iStatMoney = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatMoney"); GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatKillEnemy"); GameSaveLegacy.NativeFieldInfoPtr_iStatChest = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iStatChest"); GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "iAllLevelCompleted"); GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level01SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level02SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level03SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level04SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level05SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Level06SceneItemList"); GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel01SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel02SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel03SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel04SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel05SaveTreasureBox"); GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "bLevel06SaveTreasureBox"); GameSaveLegacy.NativeMethodInfoPtr_Convert_Public_GameSave_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667526); GameSaveLegacy.NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667527); GameSaveLegacy.NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667528); GameSaveLegacy.NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667529); GameSaveLegacy.NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667530); GameSaveLegacy.NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667531); GameSaveLegacy.NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667532); GameSaveLegacy.NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667533); GameSaveLegacy.NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667534); GameSaveLegacy.NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667535); GameSaveLegacy.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667536); } // Token: 0x06004228 RID: 16936 RVA: 0x0000A74C File Offset: 0x0000894C public GameSaveLegacy(IntPtr pointer) : base(pointer) { } // Token: 0x1700181A RID: 6170 // (get) Token: 0x06004229 RID: 16937 RVA: 0x00107B50 File Offset: 0x00105D50 // (set) Token: 0x0600422A RID: 16938 RVA: 0x00107B70 File Offset: 0x00105D70 public unsafe static string VERSION { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, (void*)(&intPtr)); return IL2CPP.Il2CppStringToManaged(intPtr); } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.NativeFieldInfoPtr_VERSION, IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700181B RID: 6171 // (get) Token: 0x0600422B RID: 16939 RVA: 0x00107B88 File Offset: 0x00105D88 // (set) Token: 0x0600422C RID: 16940 RVA: 0x00107BB1 File Offset: 0x00105DB1 public unsafe string currentVersion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_currentVersion), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700181C RID: 6172 // (get) Token: 0x0600422D RID: 16941 RVA: 0x00107BD8 File Offset: 0x00105DD8 // (set) Token: 0x0600422E RID: 16942 RVA: 0x00107C00 File Offset: 0x00105E00 public unsafe int iFileNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iFileNumber)) = value; } } // Token: 0x1700181D RID: 6173 // (get) Token: 0x0600422F RID: 16943 RVA: 0x00107C24 File Offset: 0x00105E24 // (set) Token: 0x06004230 RID: 16944 RVA: 0x00107C4C File Offset: 0x00105E4C public unsafe bool bFileDelete { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bFileDelete)) = value; } } // Token: 0x1700181E RID: 6174 // (get) Token: 0x06004231 RID: 16945 RVA: 0x00107C70 File Offset: 0x00105E70 // (set) Token: 0x06004232 RID: 16946 RVA: 0x00107C98 File Offset: 0x00105E98 public unsafe int iLevelNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iLevelNumber)) = value; } } // Token: 0x1700181F RID: 6175 // (get) Token: 0x06004233 RID: 16947 RVA: 0x00107CBC File Offset: 0x00105EBC // (set) Token: 0x06004234 RID: 16948 RVA: 0x00107CE4 File Offset: 0x00105EE4 public unsafe int iSavePointNumber { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSavePointNumber)) = value; } } // Token: 0x17001820 RID: 6176 // (get) Token: 0x06004235 RID: 16949 RVA: 0x00107D08 File Offset: 0x00105F08 // (set) Token: 0x06004236 RID: 16950 RVA: 0x00107D30 File Offset: 0x00105F30 public unsafe int iDifficulty { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDifficulty)) = value; } } // Token: 0x17001821 RID: 6177 // (get) Token: 0x06004237 RID: 16951 RVA: 0x00107D54 File Offset: 0x00105F54 // (set) Token: 0x06004238 RID: 16952 RVA: 0x00107D7C File Offset: 0x00105F7C public unsafe float fGameTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fGameTime)) = value; } } // Token: 0x17001822 RID: 6178 // (get) Token: 0x06004239 RID: 16953 RVA: 0x00107DA0 File Offset: 0x00105FA0 // (set) Token: 0x0600423A RID: 16954 RVA: 0x00107DC8 File Offset: 0x00105FC8 public unsafe int iSaveYearTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveYearTime)) = value; } } // Token: 0x17001823 RID: 6179 // (get) Token: 0x0600423B RID: 16955 RVA: 0x00107DEC File Offset: 0x00105FEC // (set) Token: 0x0600423C RID: 16956 RVA: 0x00107E14 File Offset: 0x00106014 public unsafe int iSaveMonthTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMonthTime)) = value; } } // Token: 0x17001824 RID: 6180 // (get) Token: 0x0600423D RID: 16957 RVA: 0x00107E38 File Offset: 0x00106038 // (set) Token: 0x0600423E RID: 16958 RVA: 0x00107E60 File Offset: 0x00106060 public unsafe int iSaveDayTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveDayTime)) = value; } } // Token: 0x17001825 RID: 6181 // (get) Token: 0x0600423F RID: 16959 RVA: 0x00107E84 File Offset: 0x00106084 // (set) Token: 0x06004240 RID: 16960 RVA: 0x00107EAC File Offset: 0x001060AC public unsafe int iSaveHourTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveHourTime)) = value; } } // Token: 0x17001826 RID: 6182 // (get) Token: 0x06004241 RID: 16961 RVA: 0x00107ED0 File Offset: 0x001060D0 // (set) Token: 0x06004242 RID: 16962 RVA: 0x00107EF8 File Offset: 0x001060F8 public unsafe int iSaveMinuteTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveMinuteTime)) = value; } } // Token: 0x17001827 RID: 6183 // (get) Token: 0x06004243 RID: 16963 RVA: 0x00107F1C File Offset: 0x0010611C // (set) Token: 0x06004244 RID: 16964 RVA: 0x00107F44 File Offset: 0x00106144 public unsafe int iSaveSecondTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSaveSecondTime)) = value; } } // Token: 0x17001828 RID: 6184 // (get) Token: 0x06004245 RID: 16965 RVA: 0x00107F68 File Offset: 0x00106168 // (set) Token: 0x06004246 RID: 16966 RVA: 0x00107F90 File Offset: 0x00106190 public unsafe int iSkyJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSkyJump)) = value; } } // Token: 0x17001829 RID: 6185 // (get) Token: 0x06004247 RID: 16967 RVA: 0x00107FB4 File Offset: 0x001061B4 // (set) Token: 0x06004248 RID: 16968 RVA: 0x00107FDC File Offset: 0x001061DC public unsafe int iAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAbsorb)) = value; } } // Token: 0x1700182A RID: 6186 // (get) Token: 0x06004249 RID: 16969 RVA: 0x00108000 File Offset: 0x00106200 // (set) Token: 0x0600424A RID: 16970 RVA: 0x00108028 File Offset: 0x00106228 public unsafe int iHPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iHPLevel)) = value; } } // Token: 0x1700182B RID: 6187 // (get) Token: 0x0600424B RID: 16971 RVA: 0x0010804C File Offset: 0x0010624C // (set) Token: 0x0600424C RID: 16972 RVA: 0x00108074 File Offset: 0x00106274 public unsafe float fHPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fHPExp)) = value; } } // Token: 0x1700182C RID: 6188 // (get) Token: 0x0600424D RID: 16973 RVA: 0x00108098 File Offset: 0x00106298 // (set) Token: 0x0600424E RID: 16974 RVA: 0x001080C0 File Offset: 0x001062C0 public unsafe int iMPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMPLevel)) = value; } } // Token: 0x1700182D RID: 6189 // (get) Token: 0x0600424F RID: 16975 RVA: 0x001080E4 File Offset: 0x001062E4 // (set) Token: 0x06004250 RID: 16976 RVA: 0x0010810C File Offset: 0x0010630C public unsafe float fMPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMPExp)) = value; } } // Token: 0x1700182E RID: 6190 // (get) Token: 0x06004251 RID: 16977 RVA: 0x00108130 File Offset: 0x00106330 // (set) Token: 0x06004252 RID: 16978 RVA: 0x00108158 File Offset: 0x00106358 public unsafe int iSPLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSPLevel)) = value; } } // Token: 0x1700182F RID: 6191 // (get) Token: 0x06004253 RID: 16979 RVA: 0x0010817C File Offset: 0x0010637C // (set) Token: 0x06004254 RID: 16980 RVA: 0x001081A4 File Offset: 0x001063A4 public unsafe float fSPExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSPExp)) = value; } } // Token: 0x17001830 RID: 6192 // (get) Token: 0x06004255 RID: 16981 RVA: 0x001081C8 File Offset: 0x001063C8 // (set) Token: 0x06004256 RID: 16982 RVA: 0x001081F0 File Offset: 0x001063F0 public unsafe int iSTRLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iSTRLevel)) = value; } } // Token: 0x17001831 RID: 6193 // (get) Token: 0x06004257 RID: 16983 RVA: 0x00108214 File Offset: 0x00106414 // (set) Token: 0x06004258 RID: 16984 RVA: 0x0010823C File Offset: 0x0010643C public unsafe float fSTRExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSTRExp)) = value; } } // Token: 0x17001832 RID: 6194 // (get) Token: 0x06004259 RID: 16985 RVA: 0x00108260 File Offset: 0x00106460 // (set) Token: 0x0600425A RID: 16986 RVA: 0x00108288 File Offset: 0x00106488 public unsafe int iINTLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iINTLevel)) = value; } } // Token: 0x17001833 RID: 6195 // (get) Token: 0x0600425B RID: 16987 RVA: 0x001082AC File Offset: 0x001064AC // (set) Token: 0x0600425C RID: 16988 RVA: 0x001082D4 File Offset: 0x001064D4 public unsafe float fINTExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fINTExp)) = value; } } // Token: 0x17001834 RID: 6196 // (get) Token: 0x0600425D RID: 16989 RVA: 0x001082F8 File Offset: 0x001064F8 // (set) Token: 0x0600425E RID: 16990 RVA: 0x00108320 File Offset: 0x00106520 public unsafe int iDEXLevel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iDEXLevel)) = value; } } // Token: 0x17001835 RID: 6197 // (get) Token: 0x0600425F RID: 16991 RVA: 0x00108344 File Offset: 0x00106544 // (set) Token: 0x06004260 RID: 16992 RVA: 0x0010836C File Offset: 0x0010656C public unsafe float fDEXExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fDEXExp)) = value; } } // Token: 0x17001836 RID: 6198 // (get) Token: 0x06004261 RID: 16993 RVA: 0x00108390 File Offset: 0x00106590 // (set) Token: 0x06004262 RID: 16994 RVA: 0x001083B8 File Offset: 0x001065B8 public unsafe int iMagicNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicNull)) = value; } } // Token: 0x17001837 RID: 6199 // (get) Token: 0x06004263 RID: 16995 RVA: 0x001083DC File Offset: 0x001065DC // (set) Token: 0x06004264 RID: 16996 RVA: 0x00108404 File Offset: 0x00106604 public unsafe int iMagicIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicIce)) = value; } } // Token: 0x17001838 RID: 6200 // (get) Token: 0x06004265 RID: 16997 RVA: 0x00108428 File Offset: 0x00106628 // (set) Token: 0x06004266 RID: 16998 RVA: 0x00108450 File Offset: 0x00106650 public unsafe int iMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicFire)) = value; } } // Token: 0x17001839 RID: 6201 // (get) Token: 0x06004267 RID: 16999 RVA: 0x00108474 File Offset: 0x00106674 // (set) Token: 0x06004268 RID: 17000 RVA: 0x0010849C File Offset: 0x0010669C public unsafe int iMagicLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicLightning)) = value; } } // Token: 0x1700183A RID: 6202 // (get) Token: 0x06004269 RID: 17001 RVA: 0x001084C0 File Offset: 0x001066C0 // (set) Token: 0x0600426A RID: 17002 RVA: 0x001084E8 File Offset: 0x001066E8 public unsafe bool bNewNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewNull)) = value; } } // Token: 0x1700183B RID: 6203 // (get) Token: 0x0600426B RID: 17003 RVA: 0x0010850C File Offset: 0x0010670C // (set) Token: 0x0600426C RID: 17004 RVA: 0x00108534 File Offset: 0x00106734 public unsafe bool bNewIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewIce)) = value; } } // Token: 0x1700183C RID: 6204 // (get) Token: 0x0600426D RID: 17005 RVA: 0x00108558 File Offset: 0x00106758 // (set) Token: 0x0600426E RID: 17006 RVA: 0x00108580 File Offset: 0x00106780 public unsafe bool bNewFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewFire)) = value; } } // Token: 0x1700183D RID: 6205 // (get) Token: 0x0600426F RID: 17007 RVA: 0x001085A4 File Offset: 0x001067A4 // (set) Token: 0x06004270 RID: 17008 RVA: 0x001085CC File Offset: 0x001067CC public unsafe bool bNewLightning { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewLightning)) = value; } } // Token: 0x1700183E RID: 6206 // (get) Token: 0x06004271 RID: 17009 RVA: 0x001085F0 File Offset: 0x001067F0 // (set) Token: 0x06004272 RID: 17010 RVA: 0x00108618 File Offset: 0x00106818 public unsafe bool bNewWind { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewWind)) = value; } } // Token: 0x1700183F RID: 6207 // (get) Token: 0x06004273 RID: 17011 RVA: 0x0010863C File Offset: 0x0010683C // (set) Token: 0x06004274 RID: 17012 RVA: 0x00108664 File Offset: 0x00106864 public unsafe bool bNewAbsorb { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bNewAbsorb)) = value; } } // Token: 0x17001840 RID: 6208 // (get) Token: 0x06004275 RID: 17013 RVA: 0x00108688 File Offset: 0x00106888 // (set) Token: 0x06004276 RID: 17014 RVA: 0x001086B0 File Offset: 0x001068B0 public unsafe int iItemSize { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSize)) = value; } } // Token: 0x17001841 RID: 6209 // (get) Token: 0x06004277 RID: 17015 RVA: 0x001086D4 File Offset: 0x001068D4 // (set) Token: 0x06004278 RID: 17016 RVA: 0x001086FC File Offset: 0x001068FC public unsafe int itemSizeMax { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_itemSizeMax)) = value; } } // Token: 0x17001842 RID: 6210 // (get) Token: 0x06004279 RID: 17017 RVA: 0x00108720 File Offset: 0x00106920 // (set) Token: 0x0600427A RID: 17018 RVA: 0x00108754 File Offset: 0x00106954 public unsafe Il2CppStructArray HoldItem { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_HoldItem), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001843 RID: 6211 // (get) Token: 0x0600427B RID: 17019 RVA: 0x0010877C File Offset: 0x0010697C // (set) Token: 0x0600427C RID: 17020 RVA: 0x001087A4 File Offset: 0x001069A4 public unsafe float fMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fMoney)) = value; } } // Token: 0x17001844 RID: 6212 // (get) Token: 0x0600427D RID: 17021 RVA: 0x001087C8 File Offset: 0x001069C8 // (set) Token: 0x0600427E RID: 17022 RVA: 0x001087F0 File Offset: 0x001069F0 public unsafe float fSceneMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fSceneMoney)) = value; } } // Token: 0x17001845 RID: 6213 // (get) Token: 0x0600427F RID: 17023 RVA: 0x00108814 File Offset: 0x00106A14 // (set) Token: 0x06004280 RID: 17024 RVA: 0x0010883C File Offset: 0x00106A3C public unsafe float fCurse { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurse)) = value; } } // Token: 0x17001846 RID: 6214 // (get) Token: 0x06004281 RID: 17025 RVA: 0x00108860 File Offset: 0x00106A60 // (set) Token: 0x06004282 RID: 17026 RVA: 0x00108888 File Offset: 0x00106A88 public unsafe float fCurrentHP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentHP)) = value; } } // Token: 0x17001847 RID: 6215 // (get) Token: 0x06004283 RID: 17027 RVA: 0x001088AC File Offset: 0x00106AAC // (set) Token: 0x06004284 RID: 17028 RVA: 0x001088D4 File Offset: 0x00106AD4 public unsafe float fCurrentMP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_fCurrentMP)) = value; } } // Token: 0x17001848 RID: 6216 // (get) Token: 0x06004285 RID: 17029 RVA: 0x001088F8 File Offset: 0x00106AF8 // (set) Token: 0x06004286 RID: 17030 RVA: 0x00108920 File Offset: 0x00106B20 public unsafe int iItemSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iItemSelect)) = value; } } // Token: 0x17001849 RID: 6217 // (get) Token: 0x06004287 RID: 17031 RVA: 0x00108944 File Offset: 0x00106B44 // (set) Token: 0x06004288 RID: 17032 RVA: 0x0010896C File Offset: 0x00106B6C public unsafe int iMagicSelect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iMagicSelect)) = value; } } // Token: 0x1700184A RID: 6218 // (get) Token: 0x06004289 RID: 17033 RVA: 0x00108990 File Offset: 0x00106B90 // (set) Token: 0x0600428A RID: 17034 RVA: 0x001089B8 File Offset: 0x00106BB8 public unsafe bool bScriptL01Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room01)) = value; } } // Token: 0x1700184B RID: 6219 // (get) Token: 0x0600428B RID: 17035 RVA: 0x001089DC File Offset: 0x00106BDC // (set) Token: 0x0600428C RID: 17036 RVA: 0x00108A04 File Offset: 0x00106C04 public unsafe bool bScriptL01Room03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room03)) = value; } } // Token: 0x1700184C RID: 6220 // (get) Token: 0x0600428D RID: 17037 RVA: 0x00108A28 File Offset: 0x00106C28 // (set) Token: 0x0600428E RID: 17038 RVA: 0x00108A50 File Offset: 0x00106C50 public unsafe bool bScriptL01Room04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room04)) = value; } } // Token: 0x1700184D RID: 6221 // (get) Token: 0x0600428F RID: 17039 RVA: 0x00108A74 File Offset: 0x00106C74 // (set) Token: 0x06004290 RID: 17040 RVA: 0x00108A9C File Offset: 0x00106C9C public unsafe bool bScriptL01MeetCat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01MeetCat)) = value; } } // Token: 0x1700184E RID: 6222 // (get) Token: 0x06004291 RID: 17041 RVA: 0x00108AC0 File Offset: 0x00106CC0 // (set) Token: 0x06004292 RID: 17042 RVA: 0x00108AE8 File Offset: 0x00106CE8 public unsafe bool bScriptL01Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Clear)) = value; } } // Token: 0x1700184F RID: 6223 // (get) Token: 0x06004293 RID: 17043 RVA: 0x00108B0C File Offset: 0x00106D0C // (set) Token: 0x06004294 RID: 17044 RVA: 0x00108B34 File Offset: 0x00106D34 public unsafe bool bScriptL01OpenDoor01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor01)) = value; } } // Token: 0x17001850 RID: 6224 // (get) Token: 0x06004295 RID: 17045 RVA: 0x00108B58 File Offset: 0x00106D58 // (set) Token: 0x06004296 RID: 17046 RVA: 0x00108B80 File Offset: 0x00106D80 public unsafe bool bScriptL01OpenDoor02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor02)) = value; } } // Token: 0x17001851 RID: 6225 // (get) Token: 0x06004297 RID: 17047 RVA: 0x00108BA4 File Offset: 0x00106DA4 // (set) Token: 0x06004298 RID: 17048 RVA: 0x00108BCC File Offset: 0x00106DCC public unsafe bool bScriptL01OpenDoor03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01OpenDoor03)) = value; } } // Token: 0x17001852 RID: 6226 // (get) Token: 0x06004299 RID: 17049 RVA: 0x00108BF0 File Offset: 0x00106DF0 // (set) Token: 0x0600429A RID: 17050 RVA: 0x00108C18 File Offset: 0x00106E18 public unsafe bool bScriptL01Room06To07 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room06To07)) = value; } } // Token: 0x17001853 RID: 6227 // (get) Token: 0x0600429B RID: 17051 RVA: 0x00108C3C File Offset: 0x00106E3C // (set) Token: 0x0600429C RID: 17052 RVA: 0x00108C64 File Offset: 0x00106E64 public unsafe bool bScriptL01Room07Wall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Wall)) = value; } } // Token: 0x17001854 RID: 6228 // (get) Token: 0x0600429D RID: 17053 RVA: 0x00108C88 File Offset: 0x00106E88 // (set) Token: 0x0600429E RID: 17054 RVA: 0x00108CB0 File Offset: 0x00106EB0 public unsafe bool bScriptL01Room08Wall01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall01)) = value; } } // Token: 0x17001855 RID: 6229 // (get) Token: 0x0600429F RID: 17055 RVA: 0x00108CD4 File Offset: 0x00106ED4 // (set) Token: 0x060042A0 RID: 17056 RVA: 0x00108CFC File Offset: 0x00106EFC public unsafe bool bScriptL01Room08Wall02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room08Wall02)) = value; } } // Token: 0x17001856 RID: 6230 // (get) Token: 0x060042A1 RID: 17057 RVA: 0x00108D20 File Offset: 0x00106F20 // (set) Token: 0x060042A2 RID: 17058 RVA: 0x00108D48 File Offset: 0x00106F48 public unsafe bool bScriptL01Room07Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room07Magic)) = value; } } // Token: 0x17001857 RID: 6231 // (get) Token: 0x060042A3 RID: 17059 RVA: 0x00108D6C File Offset: 0x00106F6C // (set) Token: 0x060042A4 RID: 17060 RVA: 0x00108D94 File Offset: 0x00106F94 public unsafe bool bScriptL01Room09Magic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room09Magic)) = value; } } // Token: 0x17001858 RID: 6232 // (get) Token: 0x060042A5 RID: 17061 RVA: 0x00108DB8 File Offset: 0x00106FB8 // (set) Token: 0x060042A6 RID: 17062 RVA: 0x00108DE0 File Offset: 0x00106FE0 public unsafe bool bScriptL01Room10 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL01Room10)) = value; } } // Token: 0x17001859 RID: 6233 // (get) Token: 0x060042A7 RID: 17063 RVA: 0x00108E04 File Offset: 0x00107004 // (set) Token: 0x060042A8 RID: 17064 RVA: 0x00108E2C File Offset: 0x0010702C public unsafe bool bScriptL02Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room01)) = value; } } // Token: 0x1700185A RID: 6234 // (get) Token: 0x060042A9 RID: 17065 RVA: 0x00108E50 File Offset: 0x00107050 // (set) Token: 0x060042AA RID: 17066 RVA: 0x00108E78 File Offset: 0x00107078 public unsafe bool bScriptL02Room03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room03)) = value; } } // Token: 0x1700185B RID: 6235 // (get) Token: 0x060042AB RID: 17067 RVA: 0x00108E9C File Offset: 0x0010709C // (set) Token: 0x060042AC RID: 17068 RVA: 0x00108EC4 File Offset: 0x001070C4 public unsafe bool bScriptL02Room06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room06)) = value; } } // Token: 0x1700185C RID: 6236 // (get) Token: 0x060042AD RID: 17069 RVA: 0x00108EE8 File Offset: 0x001070E8 // (set) Token: 0x060042AE RID: 17070 RVA: 0x00108F10 File Offset: 0x00107110 public unsafe bool bScriptL02Room08 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room08)) = value; } } // Token: 0x1700185D RID: 6237 // (get) Token: 0x060042AF RID: 17071 RVA: 0x00108F34 File Offset: 0x00107134 // (set) Token: 0x060042B0 RID: 17072 RVA: 0x00108F5C File Offset: 0x0010715C public unsafe bool bScriptL02Room09 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Room09)) = value; } } // Token: 0x1700185E RID: 6238 // (get) Token: 0x060042B1 RID: 17073 RVA: 0x00108F80 File Offset: 0x00107180 // (set) Token: 0x060042B2 RID: 17074 RVA: 0x00108FA8 File Offset: 0x001071A8 public unsafe bool bScriptL02OpenDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02OpenDoor)) = value; } } // Token: 0x1700185F RID: 6239 // (get) Token: 0x060042B3 RID: 17075 RVA: 0x00108FCC File Offset: 0x001071CC // (set) Token: 0x060042B4 RID: 17076 RVA: 0x00108FF4 File Offset: 0x001071F4 public unsafe bool bScriptL02Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02Clear)) = value; } } // Token: 0x17001860 RID: 6240 // (get) Token: 0x060042B5 RID: 17077 RVA: 0x00109018 File Offset: 0x00107218 // (set) Token: 0x060042B6 RID: 17078 RVA: 0x00109040 File Offset: 0x00107240 public unsafe bool bScriptL02L03BackDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02L03BackDoor)) = value; } } // Token: 0x17001861 RID: 6241 // (get) Token: 0x060042B7 RID: 17079 RVA: 0x00109064 File Offset: 0x00107264 // (set) Token: 0x060042B8 RID: 17080 RVA: 0x0010908C File Offset: 0x0010728C public unsafe bool bScriptL02LightR02To03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR02To03)) = value; } } // Token: 0x17001862 RID: 6242 // (get) Token: 0x060042B9 RID: 17081 RVA: 0x001090B0 File Offset: 0x001072B0 // (set) Token: 0x060042BA RID: 17082 RVA: 0x001090D8 File Offset: 0x001072D8 public unsafe bool bScriptL02LightR04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04)) = value; } } // Token: 0x17001863 RID: 6243 // (get) Token: 0x060042BB RID: 17083 RVA: 0x001090FC File Offset: 0x001072FC // (set) Token: 0x060042BC RID: 17084 RVA: 0x00109124 File Offset: 0x00107324 public unsafe bool bScriptL02LightR04Tto05_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_01)) = value; } } // Token: 0x17001864 RID: 6244 // (get) Token: 0x060042BD RID: 17085 RVA: 0x00109148 File Offset: 0x00107348 // (set) Token: 0x060042BE RID: 17086 RVA: 0x00109170 File Offset: 0x00107370 public unsafe bool bScriptL02LightR04Tto05_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR04Tto05_02)) = value; } } // Token: 0x17001865 RID: 6245 // (get) Token: 0x060042BF RID: 17087 RVA: 0x00109194 File Offset: 0x00107394 // (set) Token: 0x060042C0 RID: 17088 RVA: 0x001091BC File Offset: 0x001073BC public unsafe bool bScriptL02LightR05_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_01)) = value; } } // Token: 0x17001866 RID: 6246 // (get) Token: 0x060042C1 RID: 17089 RVA: 0x001091E0 File Offset: 0x001073E0 // (set) Token: 0x060042C2 RID: 17090 RVA: 0x00109208 File Offset: 0x00107408 public unsafe bool bScriptL02LightR05_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05_02)) = value; } } // Token: 0x17001867 RID: 6247 // (get) Token: 0x060042C3 RID: 17091 RVA: 0x0010922C File Offset: 0x0010742C // (set) Token: 0x060042C4 RID: 17092 RVA: 0x00109254 File Offset: 0x00107454 public unsafe bool bScriptL02LightR05Tto06_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_01)) = value; } } // Token: 0x17001868 RID: 6248 // (get) Token: 0x060042C5 RID: 17093 RVA: 0x00109278 File Offset: 0x00107478 // (set) Token: 0x060042C6 RID: 17094 RVA: 0x001092A0 File Offset: 0x001074A0 public unsafe bool bScriptL02LightR05Tto06_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL02LightR05Tto06_02)) = value; } } // Token: 0x17001869 RID: 6249 // (get) Token: 0x060042C7 RID: 17095 RVA: 0x001092C4 File Offset: 0x001074C4 // (set) Token: 0x060042C8 RID: 17096 RVA: 0x001092EC File Offset: 0x001074EC public unsafe bool bScriptL03Room01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01)) = value; } } // Token: 0x1700186A RID: 6250 // (get) Token: 0x060042C9 RID: 17097 RVA: 0x00109310 File Offset: 0x00107510 // (set) Token: 0x060042CA RID: 17098 RVA: 0x00109338 File Offset: 0x00107538 public unsafe bool bScriptL03Room01_DoorL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorL)) = value; } } // Token: 0x1700186B RID: 6251 // (get) Token: 0x060042CB RID: 17099 RVA: 0x0010935C File Offset: 0x0010755C // (set) Token: 0x060042CC RID: 17100 RVA: 0x00109384 File Offset: 0x00107584 public unsafe bool bScriptL03Room01_DoorR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room01_DoorR)) = value; } } // Token: 0x1700186C RID: 6252 // (get) Token: 0x060042CD RID: 17101 RVA: 0x001093A8 File Offset: 0x001075A8 // (set) Token: 0x060042CE RID: 17102 RVA: 0x001093D0 File Offset: 0x001075D0 public unsafe bool bScriptL03Room02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02)) = value; } } // Token: 0x1700186D RID: 6253 // (get) Token: 0x060042CF RID: 17103 RVA: 0x001093F4 File Offset: 0x001075F4 // (set) Token: 0x060042D0 RID: 17104 RVA: 0x0010941C File Offset: 0x0010761C public unsafe bool bScriptL03Room02To04W01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W01)) = value; } } // Token: 0x1700186E RID: 6254 // (get) Token: 0x060042D1 RID: 17105 RVA: 0x00109440 File Offset: 0x00107640 // (set) Token: 0x060042D2 RID: 17106 RVA: 0x00109468 File Offset: 0x00107668 public unsafe bool bScriptL03Room02To04W02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room02To04W02)) = value; } } // Token: 0x1700186F RID: 6255 // (get) Token: 0x060042D3 RID: 17107 RVA: 0x0010948C File Offset: 0x0010768C // (set) Token: 0x060042D4 RID: 17108 RVA: 0x001094B4 File Offset: 0x001076B4 public unsafe bool bScriptL03Room04Item { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04Item)) = value; } } // Token: 0x17001870 RID: 6256 // (get) Token: 0x060042D5 RID: 17109 RVA: 0x001094D8 File Offset: 0x001076D8 // (set) Token: 0x060042D6 RID: 17110 RVA: 0x00109500 File Offset: 0x00107700 public unsafe bool bScriptL03Room04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_01)) = value; } } // Token: 0x17001871 RID: 6257 // (get) Token: 0x060042D7 RID: 17111 RVA: 0x00109524 File Offset: 0x00107724 // (set) Token: 0x060042D8 RID: 17112 RVA: 0x0010954C File Offset: 0x0010774C public unsafe bool bScriptL03Room04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_02)) = value; } } // Token: 0x17001872 RID: 6258 // (get) Token: 0x060042D9 RID: 17113 RVA: 0x00109570 File Offset: 0x00107770 // (set) Token: 0x060042DA RID: 17114 RVA: 0x00109598 File Offset: 0x00107798 public unsafe bool bScriptL03Room04_MFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room04_MFloorPos)) = value; } } // Token: 0x17001873 RID: 6259 // (get) Token: 0x060042DB RID: 17115 RVA: 0x001095BC File Offset: 0x001077BC // (set) Token: 0x060042DC RID: 17116 RVA: 0x001095E4 File Offset: 0x001077E4 public unsafe bool bScriptL03Room05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room05)) = value; } } // Token: 0x17001874 RID: 6260 // (get) Token: 0x060042DD RID: 17117 RVA: 0x00109608 File Offset: 0x00107808 // (set) Token: 0x060042DE RID: 17118 RVA: 0x00109630 File Offset: 0x00107830 public unsafe bool bScriptL03Room06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room06)) = value; } } // Token: 0x17001875 RID: 6261 // (get) Token: 0x060042DF RID: 17119 RVA: 0x00109654 File Offset: 0x00107854 // (set) Token: 0x060042E0 RID: 17120 RVA: 0x0010967C File Offset: 0x0010787C public unsafe bool bScriptL03Room08_MFloorPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08_MFloorPos)) = value; } } // Token: 0x17001876 RID: 6262 // (get) Token: 0x060042E1 RID: 17121 RVA: 0x001096A0 File Offset: 0x001078A0 // (set) Token: 0x060042E2 RID: 17122 RVA: 0x001096C8 File Offset: 0x001078C8 public unsafe bool bScriptL03Room08ToBack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Room08ToBack)) = value; } } // Token: 0x17001877 RID: 6263 // (get) Token: 0x060042E3 RID: 17123 RVA: 0x001096EC File Offset: 0x001078EC // (set) Token: 0x060042E4 RID: 17124 RVA: 0x00109714 File Offset: 0x00107914 public unsafe bool bScriptL03Boss01Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Boss01Clear)) = value; } } // Token: 0x17001878 RID: 6264 // (get) Token: 0x060042E5 RID: 17125 RVA: 0x00109738 File Offset: 0x00107938 // (set) Token: 0x060042E6 RID: 17126 RVA: 0x00109760 File Offset: 0x00107960 public unsafe bool bScriptL03Clear { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03Clear)) = value; } } // Token: 0x17001879 RID: 6265 // (get) Token: 0x060042E7 RID: 17127 RVA: 0x00109784 File Offset: 0x00107984 // (set) Token: 0x060042E8 RID: 17128 RVA: 0x001097AC File Offset: 0x001079AC public unsafe bool bScriptL03L04BackDoor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bScriptL03L04BackDoor)) = value; } } // Token: 0x1700187A RID: 6266 // (get) Token: 0x060042E9 RID: 17129 RVA: 0x001097D0 File Offset: 0x001079D0 // (set) Token: 0x060042EA RID: 17130 RVA: 0x001097F8 File Offset: 0x001079F8 public unsafe int iStatSecond { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatSecond)) = value; } } // Token: 0x1700187B RID: 6267 // (get) Token: 0x060042EB RID: 17131 RVA: 0x0010981C File Offset: 0x00107A1C // (set) Token: 0x060042EC RID: 17132 RVA: 0x00109844 File Offset: 0x00107A44 public unsafe int iStatPhysical { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatPhysical)) = value; } } // Token: 0x1700187C RID: 6268 // (get) Token: 0x060042ED RID: 17133 RVA: 0x00109868 File Offset: 0x00107A68 // (set) Token: 0x060042EE RID: 17134 RVA: 0x00109890 File Offset: 0x00107A90 public unsafe int iStatMana { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMana)) = value; } } // Token: 0x1700187D RID: 6269 // (get) Token: 0x060042EF RID: 17135 RVA: 0x001098B4 File Offset: 0x00107AB4 // (set) Token: 0x060042F0 RID: 17136 RVA: 0x001098DC File Offset: 0x00107ADC public unsafe int iStatMoney { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatMoney)) = value; } } // Token: 0x1700187E RID: 6270 // (get) Token: 0x060042F1 RID: 17137 RVA: 0x00109900 File Offset: 0x00107B00 // (set) Token: 0x060042F2 RID: 17138 RVA: 0x00109928 File Offset: 0x00107B28 public unsafe int iStatKillEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatKillEnemy)) = value; } } // Token: 0x1700187F RID: 6271 // (get) Token: 0x060042F3 RID: 17139 RVA: 0x0010994C File Offset: 0x00107B4C // (set) Token: 0x060042F4 RID: 17140 RVA: 0x00109974 File Offset: 0x00107B74 public unsafe int iStatChest { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iStatChest)) = value; } } // Token: 0x17001880 RID: 6272 // (get) Token: 0x060042F5 RID: 17141 RVA: 0x00109998 File Offset: 0x00107B98 // (set) Token: 0x060042F6 RID: 17142 RVA: 0x001099C0 File Offset: 0x00107BC0 public unsafe int iAllLevelCompleted { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_iAllLevelCompleted)) = value; } } // Token: 0x17001881 RID: 6273 // (get) Token: 0x060042F7 RID: 17143 RVA: 0x001099E4 File Offset: 0x00107BE4 // (set) Token: 0x060042F8 RID: 17144 RVA: 0x00109A18 File Offset: 0x00107C18 public unsafe List Level01SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level01SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001882 RID: 6274 // (get) Token: 0x060042F9 RID: 17145 RVA: 0x00109A40 File Offset: 0x00107C40 // (set) Token: 0x060042FA RID: 17146 RVA: 0x00109A74 File Offset: 0x00107C74 public unsafe List Level02SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level02SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001883 RID: 6275 // (get) Token: 0x060042FB RID: 17147 RVA: 0x00109A9C File Offset: 0x00107C9C // (set) Token: 0x060042FC RID: 17148 RVA: 0x00109AD0 File Offset: 0x00107CD0 public unsafe List Level03SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level03SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001884 RID: 6276 // (get) Token: 0x060042FD RID: 17149 RVA: 0x00109AF8 File Offset: 0x00107CF8 // (set) Token: 0x060042FE RID: 17150 RVA: 0x00109B2C File Offset: 0x00107D2C public unsafe List Level04SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level04SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001885 RID: 6277 // (get) Token: 0x060042FF RID: 17151 RVA: 0x00109B54 File Offset: 0x00107D54 // (set) Token: 0x06004300 RID: 17152 RVA: 0x00109B88 File Offset: 0x00107D88 public unsafe List Level05SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level05SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001886 RID: 6278 // (get) Token: 0x06004301 RID: 17153 RVA: 0x00109BB0 File Offset: 0x00107DB0 // (set) Token: 0x06004302 RID: 17154 RVA: 0x00109BE4 File Offset: 0x00107DE4 public unsafe List Level06SceneItemList { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new List(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_Level06SceneItemList), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001887 RID: 6279 // (get) Token: 0x06004303 RID: 17155 RVA: 0x00109C0C File Offset: 0x00107E0C // (set) Token: 0x06004304 RID: 17156 RVA: 0x00109C40 File Offset: 0x00107E40 public unsafe Il2CppStructArray bLevel01SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel01SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001888 RID: 6280 // (get) Token: 0x06004305 RID: 17157 RVA: 0x00109C68 File Offset: 0x00107E68 // (set) Token: 0x06004306 RID: 17158 RVA: 0x00109C9C File Offset: 0x00107E9C public unsafe Il2CppStructArray bLevel02SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel02SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001889 RID: 6281 // (get) Token: 0x06004307 RID: 17159 RVA: 0x00109CC4 File Offset: 0x00107EC4 // (set) Token: 0x06004308 RID: 17160 RVA: 0x00109CF8 File Offset: 0x00107EF8 public unsafe Il2CppStructArray bLevel03SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel03SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700188A RID: 6282 // (get) Token: 0x06004309 RID: 17161 RVA: 0x00109D20 File Offset: 0x00107F20 // (set) Token: 0x0600430A RID: 17162 RVA: 0x00109D54 File Offset: 0x00107F54 public unsafe Il2CppStructArray bLevel04SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel04SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700188B RID: 6283 // (get) Token: 0x0600430B RID: 17163 RVA: 0x00109D7C File Offset: 0x00107F7C // (set) Token: 0x0600430C RID: 17164 RVA: 0x00109DB0 File Offset: 0x00107FB0 public unsafe Il2CppStructArray bLevel05SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel05SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700188C RID: 6284 // (get) Token: 0x0600430D RID: 17165 RVA: 0x00109DD8 File Offset: 0x00107FD8 // (set) Token: 0x0600430E RID: 17166 RVA: 0x00109E0C File Offset: 0x0010800C public unsafe Il2CppStructArray bLevel06SaveTreasureBox { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveLegacy.NativeFieldInfoPtr_bLevel06SaveTreasureBox), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002B61 RID: 11105 private static readonly IntPtr NativeFieldInfoPtr_VERSION; // Token: 0x04002B62 RID: 11106 private static readonly IntPtr NativeFieldInfoPtr_currentVersion; // Token: 0x04002B63 RID: 11107 private static readonly IntPtr NativeFieldInfoPtr_iFileNumber; // Token: 0x04002B64 RID: 11108 private static readonly IntPtr NativeFieldInfoPtr_bFileDelete; // Token: 0x04002B65 RID: 11109 private static readonly IntPtr NativeFieldInfoPtr_iLevelNumber; // Token: 0x04002B66 RID: 11110 private static readonly IntPtr NativeFieldInfoPtr_iSavePointNumber; // Token: 0x04002B67 RID: 11111 private static readonly IntPtr NativeFieldInfoPtr_iDifficulty; // Token: 0x04002B68 RID: 11112 private static readonly IntPtr NativeFieldInfoPtr_fGameTime; // Token: 0x04002B69 RID: 11113 private static readonly IntPtr NativeFieldInfoPtr_iSaveYearTime; // Token: 0x04002B6A RID: 11114 private static readonly IntPtr NativeFieldInfoPtr_iSaveMonthTime; // Token: 0x04002B6B RID: 11115 private static readonly IntPtr NativeFieldInfoPtr_iSaveDayTime; // Token: 0x04002B6C RID: 11116 private static readonly IntPtr NativeFieldInfoPtr_iSaveHourTime; // Token: 0x04002B6D RID: 11117 private static readonly IntPtr NativeFieldInfoPtr_iSaveMinuteTime; // Token: 0x04002B6E RID: 11118 private static readonly IntPtr NativeFieldInfoPtr_iSaveSecondTime; // Token: 0x04002B6F RID: 11119 private static readonly IntPtr NativeFieldInfoPtr_iSkyJump; // Token: 0x04002B70 RID: 11120 private static readonly IntPtr NativeFieldInfoPtr_iAbsorb; // Token: 0x04002B71 RID: 11121 private static readonly IntPtr NativeFieldInfoPtr_iHPLevel; // Token: 0x04002B72 RID: 11122 private static readonly IntPtr NativeFieldInfoPtr_fHPExp; // Token: 0x04002B73 RID: 11123 private static readonly IntPtr NativeFieldInfoPtr_iMPLevel; // Token: 0x04002B74 RID: 11124 private static readonly IntPtr NativeFieldInfoPtr_fMPExp; // Token: 0x04002B75 RID: 11125 private static readonly IntPtr NativeFieldInfoPtr_iSPLevel; // Token: 0x04002B76 RID: 11126 private static readonly IntPtr NativeFieldInfoPtr_fSPExp; // Token: 0x04002B77 RID: 11127 private static readonly IntPtr NativeFieldInfoPtr_iSTRLevel; // Token: 0x04002B78 RID: 11128 private static readonly IntPtr NativeFieldInfoPtr_fSTRExp; // Token: 0x04002B79 RID: 11129 private static readonly IntPtr NativeFieldInfoPtr_iINTLevel; // Token: 0x04002B7A RID: 11130 private static readonly IntPtr NativeFieldInfoPtr_fINTExp; // Token: 0x04002B7B RID: 11131 private static readonly IntPtr NativeFieldInfoPtr_iDEXLevel; // Token: 0x04002B7C RID: 11132 private static readonly IntPtr NativeFieldInfoPtr_fDEXExp; // Token: 0x04002B7D RID: 11133 private static readonly IntPtr NativeFieldInfoPtr_iMagicNull; // Token: 0x04002B7E RID: 11134 private static readonly IntPtr NativeFieldInfoPtr_iMagicIce; // Token: 0x04002B7F RID: 11135 private static readonly IntPtr NativeFieldInfoPtr_iMagicFire; // Token: 0x04002B80 RID: 11136 private static readonly IntPtr NativeFieldInfoPtr_iMagicLightning; // Token: 0x04002B81 RID: 11137 private static readonly IntPtr NativeFieldInfoPtr_bNewNull; // Token: 0x04002B82 RID: 11138 private static readonly IntPtr NativeFieldInfoPtr_bNewIce; // Token: 0x04002B83 RID: 11139 private static readonly IntPtr NativeFieldInfoPtr_bNewFire; // Token: 0x04002B84 RID: 11140 private static readonly IntPtr NativeFieldInfoPtr_bNewLightning; // Token: 0x04002B85 RID: 11141 private static readonly IntPtr NativeFieldInfoPtr_bNewWind; // Token: 0x04002B86 RID: 11142 private static readonly IntPtr NativeFieldInfoPtr_bNewAbsorb; // Token: 0x04002B87 RID: 11143 private static readonly IntPtr NativeFieldInfoPtr_iItemSize; // Token: 0x04002B88 RID: 11144 private static readonly IntPtr NativeFieldInfoPtr_itemSizeMax; // Token: 0x04002B89 RID: 11145 private static readonly IntPtr NativeFieldInfoPtr_HoldItem; // Token: 0x04002B8A RID: 11146 private static readonly IntPtr NativeFieldInfoPtr_fMoney; // Token: 0x04002B8B RID: 11147 private static readonly IntPtr NativeFieldInfoPtr_fSceneMoney; // Token: 0x04002B8C RID: 11148 private static readonly IntPtr NativeFieldInfoPtr_fCurse; // Token: 0x04002B8D RID: 11149 private static readonly IntPtr NativeFieldInfoPtr_fCurrentHP; // Token: 0x04002B8E RID: 11150 private static readonly IntPtr NativeFieldInfoPtr_fCurrentMP; // Token: 0x04002B8F RID: 11151 private static readonly IntPtr NativeFieldInfoPtr_iItemSelect; // Token: 0x04002B90 RID: 11152 private static readonly IntPtr NativeFieldInfoPtr_iMagicSelect; // Token: 0x04002B91 RID: 11153 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room01; // Token: 0x04002B92 RID: 11154 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room03; // Token: 0x04002B93 RID: 11155 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room04; // Token: 0x04002B94 RID: 11156 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01MeetCat; // Token: 0x04002B95 RID: 11157 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Clear; // Token: 0x04002B96 RID: 11158 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor01; // Token: 0x04002B97 RID: 11159 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor02; // Token: 0x04002B98 RID: 11160 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01OpenDoor03; // Token: 0x04002B99 RID: 11161 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room06To07; // Token: 0x04002B9A RID: 11162 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Wall; // Token: 0x04002B9B RID: 11163 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall01; // Token: 0x04002B9C RID: 11164 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room08Wall02; // Token: 0x04002B9D RID: 11165 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room07Magic; // Token: 0x04002B9E RID: 11166 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room09Magic; // Token: 0x04002B9F RID: 11167 private static readonly IntPtr NativeFieldInfoPtr_bScriptL01Room10; // Token: 0x04002BA0 RID: 11168 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room01; // Token: 0x04002BA1 RID: 11169 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room03; // Token: 0x04002BA2 RID: 11170 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room06; // Token: 0x04002BA3 RID: 11171 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room08; // Token: 0x04002BA4 RID: 11172 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Room09; // Token: 0x04002BA5 RID: 11173 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02OpenDoor; // Token: 0x04002BA6 RID: 11174 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02Clear; // Token: 0x04002BA7 RID: 11175 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02L03BackDoor; // Token: 0x04002BA8 RID: 11176 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR02To03; // Token: 0x04002BA9 RID: 11177 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04; // Token: 0x04002BAA RID: 11178 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_01; // Token: 0x04002BAB RID: 11179 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR04Tto05_02; // Token: 0x04002BAC RID: 11180 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_01; // Token: 0x04002BAD RID: 11181 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05_02; // Token: 0x04002BAE RID: 11182 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_01; // Token: 0x04002BAF RID: 11183 private static readonly IntPtr NativeFieldInfoPtr_bScriptL02LightR05Tto06_02; // Token: 0x04002BB0 RID: 11184 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01; // Token: 0x04002BB1 RID: 11185 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorL; // Token: 0x04002BB2 RID: 11186 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room01_DoorR; // Token: 0x04002BB3 RID: 11187 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02; // Token: 0x04002BB4 RID: 11188 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W01; // Token: 0x04002BB5 RID: 11189 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room02To04W02; // Token: 0x04002BB6 RID: 11190 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04Item; // Token: 0x04002BB7 RID: 11191 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_01; // Token: 0x04002BB8 RID: 11192 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_02; // Token: 0x04002BB9 RID: 11193 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room04_MFloorPos; // Token: 0x04002BBA RID: 11194 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room05; // Token: 0x04002BBB RID: 11195 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room06; // Token: 0x04002BBC RID: 11196 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08_MFloorPos; // Token: 0x04002BBD RID: 11197 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Room08ToBack; // Token: 0x04002BBE RID: 11198 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Boss01Clear; // Token: 0x04002BBF RID: 11199 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03Clear; // Token: 0x04002BC0 RID: 11200 private static readonly IntPtr NativeFieldInfoPtr_bScriptL03L04BackDoor; // Token: 0x04002BC1 RID: 11201 private static readonly IntPtr NativeFieldInfoPtr_iStatSecond; // Token: 0x04002BC2 RID: 11202 private static readonly IntPtr NativeFieldInfoPtr_iStatPhysical; // Token: 0x04002BC3 RID: 11203 private static readonly IntPtr NativeFieldInfoPtr_iStatMana; // Token: 0x04002BC4 RID: 11204 private static readonly IntPtr NativeFieldInfoPtr_iStatMoney; // Token: 0x04002BC5 RID: 11205 private static readonly IntPtr NativeFieldInfoPtr_iStatKillEnemy; // Token: 0x04002BC6 RID: 11206 private static readonly IntPtr NativeFieldInfoPtr_iStatChest; // Token: 0x04002BC7 RID: 11207 private static readonly IntPtr NativeFieldInfoPtr_iAllLevelCompleted; // Token: 0x04002BC8 RID: 11208 private static readonly IntPtr NativeFieldInfoPtr_Level01SceneItemList; // Token: 0x04002BC9 RID: 11209 private static readonly IntPtr NativeFieldInfoPtr_Level02SceneItemList; // Token: 0x04002BCA RID: 11210 private static readonly IntPtr NativeFieldInfoPtr_Level03SceneItemList; // Token: 0x04002BCB RID: 11211 private static readonly IntPtr NativeFieldInfoPtr_Level04SceneItemList; // Token: 0x04002BCC RID: 11212 private static readonly IntPtr NativeFieldInfoPtr_Level05SceneItemList; // Token: 0x04002BCD RID: 11213 private static readonly IntPtr NativeFieldInfoPtr_Level06SceneItemList; // Token: 0x04002BCE RID: 11214 private static readonly IntPtr NativeFieldInfoPtr_bLevel01SaveTreasureBox; // Token: 0x04002BCF RID: 11215 private static readonly IntPtr NativeFieldInfoPtr_bLevel02SaveTreasureBox; // Token: 0x04002BD0 RID: 11216 private static readonly IntPtr NativeFieldInfoPtr_bLevel03SaveTreasureBox; // Token: 0x04002BD1 RID: 11217 private static readonly IntPtr NativeFieldInfoPtr_bLevel04SaveTreasureBox; // Token: 0x04002BD2 RID: 11218 private static readonly IntPtr NativeFieldInfoPtr_bLevel05SaveTreasureBox; // Token: 0x04002BD3 RID: 11219 private static readonly IntPtr NativeFieldInfoPtr_bLevel06SaveTreasureBox; // Token: 0x04002BD4 RID: 11220 private static readonly IntPtr NativeMethodInfoPtr_Convert_Public_GameSave_String_0; // Token: 0x04002BD5 RID: 11221 private static readonly IntPtr NativeMethodInfoPtr_TryLoadFile_Private_Boolean_String_0; // Token: 0x04002BD6 RID: 11222 private static readonly IntPtr NativeMethodInfoPtr_ConvertGameSave_Private_GameSave_Int32_0; // Token: 0x04002BD7 RID: 11223 private static readonly IntPtr NativeMethodInfoPtr_ConvertTreasureData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0; // Token: 0x04002BD8 RID: 11224 private static readonly IntPtr NativeMethodInfoPtr_ConvertSceneItem_Private_Il2CppReferenceArray_1_SceneItem_List_1_SceneItem_0; // Token: 0x04002BD9 RID: 11225 private static readonly IntPtr NativeMethodInfoPtr_GetPlaySeconds_Private_UInt64_Single_0; // Token: 0x04002BDA RID: 11226 private static readonly IntPtr NativeMethodInfoPtr_GetSaveTimeStamp_Private_Int64_0; // Token: 0x04002BDB RID: 11227 private static readonly IntPtr NativeMethodInfoPtr_GetSceneItemData_Private_List_1_SceneItem_List_1_SceneItem_0; // Token: 0x04002BDC RID: 11228 private static readonly IntPtr NativeMethodInfoPtr_GetTreasureChestData_Private_Il2CppStructArray_1_Boolean_Il2CppStructArray_1_Boolean_0; // Token: 0x04002BDD RID: 11229 private static readonly IntPtr NativeMethodInfoPtr_GenerateGameSave_Private_GameSave_Int32_0; // Token: 0x04002BDE RID: 11230 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0200015C RID: 348 [ObfuscatedName("GameSaveLegacy/<>c")] [Serializable] public sealed class __c : Object { // Token: 0x0600430F RID: 17167 RVA: 0x00109E34 File Offset: 0x00108034 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe __c() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004310 RID: 17168 RVA: 0x00109E80 File Offset: 0x00108080 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 555866, XrefRangeEnd = 555870, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SceneItem _GetSceneItemData_b__122_0(SceneItem data) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(data); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SceneItem(intPtr3) : null; } } // Token: 0x06004311 RID: 17169 RVA: 0x00109EF0 File Offset: 0x001080F0 // Note: this type is marked as 'beforefieldinit'. static __c() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppNestedType(Il2CppClassPointerStore.NativeClassPtr, "<>c"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveLegacy.__c.NativeFieldInfoPtr___9 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9"); GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "<>9__122_0"); GameSaveLegacy.__c.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667538); GameSaveLegacy.__c.NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667539); } // Token: 0x06004312 RID: 17170 RVA: 0x0000A74C File Offset: 0x0000894C public __c(IntPtr pointer) : base(pointer) { } // Token: 0x1700188D RID: 6285 // (get) Token: 0x06004313 RID: 17171 RVA: 0x00109F6C File Offset: 0x0010816C // (set) Token: 0x06004314 RID: 17172 RVA: 0x00109F97 File Offset: 0x00108197 public unsafe static GameSaveLegacy.__c __9 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new GameSaveLegacy.__c(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700188E RID: 6286 // (get) Token: 0x06004315 RID: 17173 RVA: 0x00109FAC File Offset: 0x001081AC // (set) Token: 0x06004316 RID: 17174 RVA: 0x00109FD7 File Offset: 0x001081D7 public unsafe static Func __9__122_0 { get { IntPtr intPtr; IL2CPP.il2cpp_field_static_get_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, (void*)(&intPtr)); IntPtr intPtr2 = intPtr; return (intPtr2 != 0) ? new Func(intPtr2) : null; } set { IL2CPP.il2cpp_field_static_set_value(GameSaveLegacy.__c.NativeFieldInfoPtr___9__122_0, IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002BDF RID: 11231 private static readonly IntPtr NativeFieldInfoPtr___9; // Token: 0x04002BE0 RID: 11232 private static readonly IntPtr NativeFieldInfoPtr___9__122_0; // Token: 0x04002BE1 RID: 11233 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x04002BE2 RID: 11234 private static readonly IntPtr NativeMethodInfoPtr__GetSceneItemData_b__122_0_Internal_SceneItem_SceneItem_0; } }