using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; // Token: 0x0200015E RID: 350 public class GameSaveVer46 : Object { // Token: 0x06004331 RID: 17201 RVA: 0x0010A570 File Offset: 0x00108770 [CallerCount(1)] [CachedScanResults(RefRangeStart = 556281, RefRangeEnd = 556282, XrefRangeStart = 556268, XrefRangeEnd = 556281, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSave UpgradeVersion() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } // Token: 0x06004332 RID: 17202 RVA: 0x0010A5C8 File Offset: 0x001087C8 [CallerCount(1664)] [CachedScanResults(RefRangeStart = 7711, RefRangeEnd = 9375, XrefRangeStart = 7711, XrefRangeEnd = 9375, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSaveVer46() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSaveVer46.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004333 RID: 17203 RVA: 0x0010A614 File Offset: 0x00108814 // Note: this type is marked as 'beforefieldinit'. static GameSaveVer46() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSaveVer46"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSaveVer46.NativeFieldInfoPtr_basic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "basic"); GameSaveVer46.NativeFieldInfoPtr_stats = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "stats"); GameSaveVer46.NativeFieldInfoPtr_props = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "props"); GameSaveVer46.NativeFieldInfoPtr_flags = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "flags"); GameSaveVer46.NativeFieldInfoPtr_tips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "tips"); GameSaveVer46.NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667544); GameSaveVer46.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667545); } // Token: 0x06004334 RID: 17204 RVA: 0x0000A74C File Offset: 0x0000894C public GameSaveVer46(IntPtr pointer) : base(pointer) { } // Token: 0x17001899 RID: 6297 // (get) Token: 0x06004335 RID: 17205 RVA: 0x0010A6D0 File Offset: 0x001088D0 // (set) Token: 0x06004336 RID: 17206 RVA: 0x0010A704 File Offset: 0x00108904 public unsafe GameSaveBasicDataVer46 basic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_basic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameSaveBasicDataVer46(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_basic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700189A RID: 6298 // (get) Token: 0x06004337 RID: 17207 RVA: 0x0010A72C File Offset: 0x0010892C // (set) Token: 0x06004338 RID: 17208 RVA: 0x0010A760 File Offset: 0x00108960 public unsafe PlayerStatsData stats { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_stats); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new PlayerStatsData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_stats), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700189B RID: 6299 // (get) Token: 0x06004339 RID: 17209 RVA: 0x0010A788 File Offset: 0x00108988 // (set) Token: 0x0600433A RID: 17210 RVA: 0x0010A7BC File Offset: 0x001089BC public unsafe GamePropertyData props { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_props); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GamePropertyData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_props), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700189C RID: 6300 // (get) Token: 0x0600433B RID: 17211 RVA: 0x0010A7E4 File Offset: 0x001089E4 // (set) Token: 0x0600433C RID: 17212 RVA: 0x0010A818 File Offset: 0x00108A18 public unsafe StageFlagData flags { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_flags); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new StageFlagData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_flags), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700189D RID: 6301 // (get) Token: 0x0600433D RID: 17213 RVA: 0x0010A840 File Offset: 0x00108A40 // (set) Token: 0x0600433E RID: 17214 RVA: 0x0010A874 File Offset: 0x00108A74 public unsafe TutorialTipData tips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_tips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new TutorialTipData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSaveVer46.NativeFieldInfoPtr_tips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04002BF1 RID: 11249 private static readonly IntPtr NativeFieldInfoPtr_basic; // Token: 0x04002BF2 RID: 11250 private static readonly IntPtr NativeFieldInfoPtr_stats; // Token: 0x04002BF3 RID: 11251 private static readonly IntPtr NativeFieldInfoPtr_props; // Token: 0x04002BF4 RID: 11252 private static readonly IntPtr NativeFieldInfoPtr_flags; // Token: 0x04002BF5 RID: 11253 private static readonly IntPtr NativeFieldInfoPtr_tips; // Token: 0x04002BF6 RID: 11254 private static readonly IntPtr NativeMethodInfoPtr_UpgradeVersion_Public_GameSave_0; // Token: 0x04002BF7 RID: 11255 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }