using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x0200023E RID: 574 public class GameSpatialHashSettings : ScriptableObject { // Token: 0x17001DAB RID: 7595 // (get) Token: 0x06005350 RID: 21328 RVA: 0x0014BA0C File Offset: 0x00149C0C public unsafe SpatialHashGridDataMap GridDataMap { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSpatialHashSettings.NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpatialHashGridDataMap(intPtr3) : null; } } // Token: 0x06005351 RID: 21329 RVA: 0x0014BA64 File Offset: 0x00149C64 [CallerCount(2)] [CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameSpatialHashSettings() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameSpatialHashSettings.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005352 RID: 21330 RVA: 0x0014BAB0 File Offset: 0x00149CB0 // Note: this type is marked as 'beforefieldinit'. static GameSpatialHashSettings() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameSpatialHashSettings"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "gridDataMap"); GameSpatialHashSettings.NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668877); GameSpatialHashSettings.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668878); } // Token: 0x06005353 RID: 21331 RVA: 0x00009E64 File Offset: 0x00008064 public GameSpatialHashSettings(IntPtr pointer) : base(pointer) { } // Token: 0x17001DAA RID: 7594 // (get) Token: 0x06005354 RID: 21332 RVA: 0x0014BB1C File Offset: 0x00149D1C // (set) Token: 0x06005355 RID: 21333 RVA: 0x0014BB50 File Offset: 0x00149D50 public unsafe SpatialHashGridDataMap gridDataMap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpatialHashGridDataMap(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameSpatialHashSettings.NativeFieldInfoPtr_gridDataMap), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040036CA RID: 14026 private static readonly IntPtr NativeFieldInfoPtr_gridDataMap; // Token: 0x040036CB RID: 14027 private static readonly IntPtr NativeMethodInfoPtr_get_GridDataMap_Public_get_SpatialHashGridDataMap_0; // Token: 0x040036CC RID: 14028 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }