using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000241 RID: 577 public class GameUIPackage : ScriptableObject { // Token: 0x17001DB0 RID: 7600 // (get) Token: 0x06005362 RID: 21346 RVA: 0x0014BDB8 File Offset: 0x00149FB8 public unsafe Il2CppReferenceArray SaveLocationSprites { [CallerCount(10)] [CachedScanResults(RefRangeStart = 7527, RefRangeEnd = 7537, XrefRangeStart = 7527, XrefRangeEnd = 7537, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Il2CppReferenceArray(intPtr3) : null; } } // Token: 0x06005363 RID: 21347 RVA: 0x0014BE10 File Offset: 0x0014A010 [CallerCount(2)] [CachedScanResults(RefRangeStart = 215174, RefRangeEnd = 215176, XrefRangeStart = 215174, XrefRangeEnd = 215176, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GameUIPackage() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06005364 RID: 21348 RVA: 0x0014BE5C File Offset: 0x0014A05C // Note: this type is marked as 'beforefieldinit'. static GameUIPackage() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GameUIPackage"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GameUIPackage.NativeFieldInfoPtr_saveLocationSprites = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "saveLocationSprites"); GameUIPackage.NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668881); GameUIPackage.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668882); } // Token: 0x06005365 RID: 21349 RVA: 0x00009E64 File Offset: 0x00008064 public GameUIPackage(IntPtr pointer) : base(pointer) { } // Token: 0x17001DAF RID: 7599 // (get) Token: 0x06005366 RID: 21350 RVA: 0x0014BEC8 File Offset: 0x0014A0C8 // (set) Token: 0x06005367 RID: 21351 RVA: 0x0014BEFC File Offset: 0x0014A0FC public unsafe Il2CppReferenceArray saveLocationSprites { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GameUIPackage.NativeFieldInfoPtr_saveLocationSprites), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x040036D2 RID: 14034 private static readonly IntPtr NativeFieldInfoPtr_saveLocationSprites; // Token: 0x040036D3 RID: 14035 private static readonly IntPtr NativeMethodInfoPtr_get_SaveLocationSprites_Public_get_Il2CppReferenceArray_1_Sprite_0; // Token: 0x040036D4 RID: 14036 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }