using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000FC RID: 252 public class GhostBEffectPlay : MonoBehaviour { // Token: 0x06003144 RID: 12612 RVA: 0x000C5354 File Offset: 0x000C3554 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538117, RefRangeEnd = 538118, XrefRangeStart = 537949, XrefRangeEnd = 538117, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003145 RID: 12613 RVA: 0x000C5398 File Offset: 0x000C3598 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538118, XrefRangeEnd = 538259, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003146 RID: 12614 RVA: 0x000C53DC File Offset: 0x000C35DC [CallerCount(0)] public unsafe void UpdateTarget(Vector3 Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003147 RID: 12615 RVA: 0x000C5430 File Offset: 0x000C3630 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538259, XrefRangeEnd = 538261, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySong() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003148 RID: 12616 RVA: 0x000C5474 File Offset: 0x000C3674 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538264, RefRangeEnd = 538265, XrefRangeStart = 538261, XrefRangeEnd = 538264, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003149 RID: 12617 RVA: 0x000C54B8 File Offset: 0x000C36B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538265, RefRangeEnd = 538266, XrefRangeStart = 538265, XrefRangeEnd = 538265, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayMagic01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600314A RID: 12618 RVA: 0x000C54FC File Offset: 0x000C36FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538266, XrefRangeEnd = 538268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600314B RID: 12619 RVA: 0x000C5540 File Offset: 0x000C3740 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538268, XrefRangeEnd = 538274, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySongFireSuccess() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600314C RID: 12620 RVA: 0x000C5584 File Offset: 0x000C3784 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538274, XrefRangeEnd = 538283, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayFireMagicShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600314D RID: 12621 RVA: 0x000C55C8 File Offset: 0x000C37C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538287, RefRangeEnd = 538288, XrefRangeStart = 538283, XrefRangeEnd = 538287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAllMagic() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600314E RID: 12622 RVA: 0x000C560C File Offset: 0x000C380C [CallerCount(2)] [CachedScanResults(RefRangeStart = 537760, RefRangeEnd = 537762, XrefRangeStart = 537760, XrefRangeEnd = 537762, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600314F RID: 12623 RVA: 0x000C5650 File Offset: 0x000C3850 [CallerCount(1)] [CachedScanResults(RefRangeStart = 538295, RefRangeEnd = 538296, XrefRangeStart = 538288, XrefRangeEnd = 538295, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003150 RID: 12624 RVA: 0x000C5694 File Offset: 0x000C3894 [CallerCount(0)] public unsafe void SetSeMoveVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003151 RID: 12625 RVA: 0x000C56E8 File Offset: 0x000C38E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538296, XrefRangeEnd = 538299, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostBEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003152 RID: 12626 RVA: 0x000C5734 File Offset: 0x000C3934 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538299, XrefRangeEnd = 538313, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__46_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003153 RID: 12627 RVA: 0x000C5790 File Offset: 0x000C3990 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 538313, XrefRangeEnd = 538321, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__46_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003154 RID: 12628 RVA: 0x000C57EC File Offset: 0x000C39EC // Note: this type is marked as 'beforefieldinit'. static GhostBEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01Path"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01SuccessPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01FirePath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01BulletPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01CollisionPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBSong01PlayerCollisionPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireCohesionFloorPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireTargetFloorPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireMagicPath"); GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ghostBFireCohesionSuccessPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMoveObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESong01CollisionObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sESong01PlayerCollisionObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEFireMagicObjectPath"); GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffectParent"); GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShotPoint"); GhostBEffectPlay.NativeFieldInfoPtr_g_SP = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SP"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01Success"); GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Song01Fire"); GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Song01Bullet"); GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostB01Collision"); GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "GhostB01PlayerCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireCohesionFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireTragetFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireMagic"); GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FireSuccess"); GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireTargetFloor"); GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMagicCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADFireMaghc"); GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESong01Collision"); GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESong01PlayerCollision"); GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Target"); GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FireTarget"); GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bMagic01"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01Time"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01TimeVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01WaitTime"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01WaitTimeVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01Interval"); GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Magic01IntervalVal"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFireMagic"); GhostBEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666532); GhostBEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666533); GhostBEffectPlay.NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666534); GhostBEffectPlay.NativeMethodInfoPtr_PlaySong_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666535); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666536); GhostBEffectPlay.NativeMethodInfoPtr_PlayMagic01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666537); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666538); GhostBEffectPlay.NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666539); GhostBEffectPlay.NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666540); GhostBEffectPlay.NativeMethodInfoPtr_StopAllMagic_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666541); GhostBEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666542); GhostBEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666543); GhostBEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666544); GhostBEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666545); GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666546); GhostBEffectPlay.NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666547); } // Token: 0x06003155 RID: 12629 RVA: 0x0000351C File Offset: 0x0000171C public GhostBEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x170011C4 RID: 4548 // (get) Token: 0x06003156 RID: 12630 RVA: 0x000C5CF4 File Offset: 0x000C3EF4 // (set) Token: 0x06003157 RID: 12631 RVA: 0x000C5D1D File Offset: 0x000C3F1D public unsafe string ghostBSong01Path { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01Path), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011C5 RID: 4549 // (get) Token: 0x06003158 RID: 12632 RVA: 0x000C5D44 File Offset: 0x000C3F44 // (set) Token: 0x06003159 RID: 12633 RVA: 0x000C5D6D File Offset: 0x000C3F6D public unsafe string ghostBSong01SuccessPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01SuccessPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011C6 RID: 4550 // (get) Token: 0x0600315A RID: 12634 RVA: 0x000C5D94 File Offset: 0x000C3F94 // (set) Token: 0x0600315B RID: 12635 RVA: 0x000C5DBD File Offset: 0x000C3FBD public unsafe string ghostBSong01FirePath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01FirePath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011C7 RID: 4551 // (get) Token: 0x0600315C RID: 12636 RVA: 0x000C5DE4 File Offset: 0x000C3FE4 // (set) Token: 0x0600315D RID: 12637 RVA: 0x000C5E0D File Offset: 0x000C400D public unsafe string ghostBSong01BulletPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01BulletPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011C8 RID: 4552 // (get) Token: 0x0600315E RID: 12638 RVA: 0x000C5E34 File Offset: 0x000C4034 // (set) Token: 0x0600315F RID: 12639 RVA: 0x000C5E5D File Offset: 0x000C405D public unsafe string ghostBSong01CollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01CollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011C9 RID: 4553 // (get) Token: 0x06003160 RID: 12640 RVA: 0x000C5E84 File Offset: 0x000C4084 // (set) Token: 0x06003161 RID: 12641 RVA: 0x000C5EAD File Offset: 0x000C40AD public unsafe string ghostBSong01PlayerCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011CA RID: 4554 // (get) Token: 0x06003162 RID: 12642 RVA: 0x000C5ED4 File Offset: 0x000C40D4 // (set) Token: 0x06003163 RID: 12643 RVA: 0x000C5EFD File Offset: 0x000C40FD public unsafe string ghostBFireCohesionFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011CB RID: 4555 // (get) Token: 0x06003164 RID: 12644 RVA: 0x000C5F24 File Offset: 0x000C4124 // (set) Token: 0x06003165 RID: 12645 RVA: 0x000C5F4D File Offset: 0x000C414D public unsafe string ghostBFireTargetFloorPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireTargetFloorPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011CC RID: 4556 // (get) Token: 0x06003166 RID: 12646 RVA: 0x000C5F74 File Offset: 0x000C4174 // (set) Token: 0x06003167 RID: 12647 RVA: 0x000C5F9D File Offset: 0x000C419D public unsafe string ghostBFireMagicPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireMagicPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011CD RID: 4557 // (get) Token: 0x06003168 RID: 12648 RVA: 0x000C5FC4 File Offset: 0x000C41C4 // (set) Token: 0x06003169 RID: 12649 RVA: 0x000C5FED File Offset: 0x000C41ED public unsafe string ghostBFireCohesionSuccessPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_ghostBFireCohesionSuccessPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011CE RID: 4558 // (get) Token: 0x0600316A RID: 12650 RVA: 0x000C6014 File Offset: 0x000C4214 // (set) Token: 0x0600316B RID: 12651 RVA: 0x000C603D File Offset: 0x000C423D public unsafe string sEMoveObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011CF RID: 4559 // (get) Token: 0x0600316C RID: 12652 RVA: 0x000C6064 File Offset: 0x000C4264 // (set) Token: 0x0600316D RID: 12653 RVA: 0x000C608D File Offset: 0x000C428D public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011D0 RID: 4560 // (get) Token: 0x0600316E RID: 12654 RVA: 0x000C60B4 File Offset: 0x000C42B4 // (set) Token: 0x0600316F RID: 12655 RVA: 0x000C60DD File Offset: 0x000C42DD public unsafe string sESong01CollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01CollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011D1 RID: 4561 // (get) Token: 0x06003170 RID: 12656 RVA: 0x000C6104 File Offset: 0x000C4304 // (set) Token: 0x06003171 RID: 12657 RVA: 0x000C612D File Offset: 0x000C432D public unsafe string sESong01PlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011D2 RID: 4562 // (get) Token: 0x06003172 RID: 12658 RVA: 0x000C6154 File Offset: 0x000C4354 // (set) Token: 0x06003173 RID: 12659 RVA: 0x000C617D File Offset: 0x000C437D public unsafe string sEFireMagicObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_sEFireMagicObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x170011D3 RID: 4563 // (get) Token: 0x06003174 RID: 12660 RVA: 0x000C61A4 File Offset: 0x000C43A4 // (set) Token: 0x06003175 RID: 12661 RVA: 0x000C61D8 File Offset: 0x000C43D8 public unsafe Transform g_EffectParent { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_EffectParent), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D4 RID: 4564 // (get) Token: 0x06003176 RID: 12662 RVA: 0x000C6200 File Offset: 0x000C4400 // (set) Token: 0x06003177 RID: 12663 RVA: 0x000C6234 File Offset: 0x000C4434 public unsafe Transform g_ShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D5 RID: 4565 // (get) Token: 0x06003178 RID: 12664 RVA: 0x000C625C File Offset: 0x000C445C // (set) Token: 0x06003179 RID: 12665 RVA: 0x000C6290 File Offset: 0x000C4490 public unsafe Transform g_SP { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SP), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D6 RID: 4566 // (get) Token: 0x0600317A RID: 12666 RVA: 0x000C62B8 File Offset: 0x000C44B8 // (set) Token: 0x0600317B RID: 12667 RVA: 0x000C62EC File Offset: 0x000C44EC public unsafe EffectPool g_Song01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D7 RID: 4567 // (get) Token: 0x0600317C RID: 12668 RVA: 0x000C6314 File Offset: 0x000C4514 // (set) Token: 0x0600317D RID: 12669 RVA: 0x000C6348 File Offset: 0x000C4548 public unsafe EffectPool g_Song01Success { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Success), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D8 RID: 4568 // (get) Token: 0x0600317E RID: 12670 RVA: 0x000C6370 File Offset: 0x000C4570 // (set) Token: 0x0600317F RID: 12671 RVA: 0x000C63A4 File Offset: 0x000C45A4 public unsafe EffectPool g_Song01Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Song01Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011D9 RID: 4569 // (get) Token: 0x06003180 RID: 12672 RVA: 0x000C63CC File Offset: 0x000C45CC // (set) Token: 0x06003181 RID: 12673 RVA: 0x000C6400 File Offset: 0x000C4600 public unsafe EffectPool Song01Bullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_Song01Bullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011DA RID: 4570 // (get) Token: 0x06003182 RID: 12674 RVA: 0x000C6428 File Offset: 0x000C4628 // (set) Token: 0x06003183 RID: 12675 RVA: 0x000C645C File Offset: 0x000C465C public unsafe EffectPool GhostB01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011DB RID: 4571 // (get) Token: 0x06003184 RID: 12676 RVA: 0x000C6484 File Offset: 0x000C4684 // (set) Token: 0x06003185 RID: 12677 RVA: 0x000C64B8 File Offset: 0x000C46B8 public unsafe EffectPool GhostB01PlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_GhostB01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011DC RID: 4572 // (get) Token: 0x06003186 RID: 12678 RVA: 0x000C64E0 File Offset: 0x000C46E0 // (set) Token: 0x06003187 RID: 12679 RVA: 0x000C6514 File Offset: 0x000C4714 public unsafe EffectPool g_FireCohesionFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireCohesionFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011DD RID: 4573 // (get) Token: 0x06003188 RID: 12680 RVA: 0x000C653C File Offset: 0x000C473C // (set) Token: 0x06003189 RID: 12681 RVA: 0x000C6570 File Offset: 0x000C4770 public unsafe EffectPool g_FireTragetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireTragetFloor), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011DE RID: 4574 // (get) Token: 0x0600318A RID: 12682 RVA: 0x000C6598 File Offset: 0x000C4798 // (set) Token: 0x0600318B RID: 12683 RVA: 0x000C65CC File Offset: 0x000C47CC public unsafe EffectPool g_FireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011DF RID: 4575 // (get) Token: 0x0600318C RID: 12684 RVA: 0x000C65F4 File Offset: 0x000C47F4 // (set) Token: 0x0600318D RID: 12685 RVA: 0x000C6628 File Offset: 0x000C4828 public unsafe EffectPool g_FireSuccess { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_FireSuccess), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011E0 RID: 4576 // (get) Token: 0x0600318E RID: 12686 RVA: 0x000C6650 File Offset: 0x000C4850 // (set) Token: 0x0600318F RID: 12687 RVA: 0x000C6678 File Offset: 0x000C4878 public unsafe bool g_bFireTargetFloor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bFireTargetFloor)) = value; } } // Token: 0x170011E1 RID: 4577 // (get) Token: 0x06003190 RID: 12688 RVA: 0x000C669C File Offset: 0x000C489C // (set) Token: 0x06003191 RID: 12689 RVA: 0x000C66C4 File Offset: 0x000C48C4 public unsafe float g_fFireMagicCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fFireMagicCollision)) = value; } } // Token: 0x170011E2 RID: 4578 // (get) Token: 0x06003192 RID: 12690 RVA: 0x000C66E8 File Offset: 0x000C48E8 // (set) Token: 0x06003193 RID: 12691 RVA: 0x000C671C File Offset: 0x000C491C public unsafe AttackData g_ADFireMaghc { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_ADFireMaghc), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011E3 RID: 4579 // (get) Token: 0x06003194 RID: 12692 RVA: 0x000C6744 File Offset: 0x000C4944 // (set) Token: 0x06003195 RID: 12693 RVA: 0x000C6778 File Offset: 0x000C4978 public unsafe SoundEffectPool g_SESong01Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011E4 RID: 4580 // (get) Token: 0x06003196 RID: 12694 RVA: 0x000C67A0 File Offset: 0x000C49A0 // (set) Token: 0x06003197 RID: 12695 RVA: 0x000C67D4 File Offset: 0x000C49D4 public unsafe SoundEffectPool g_SESong01PlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SESong01PlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011E5 RID: 4581 // (get) Token: 0x06003198 RID: 12696 RVA: 0x000C67FC File Offset: 0x000C49FC // (set) Token: 0x06003199 RID: 12697 RVA: 0x000C6824 File Offset: 0x000C4A24 public unsafe Vector3 g_v3Target { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3Target)) = value; } } // Token: 0x170011E6 RID: 4582 // (get) Token: 0x0600319A RID: 12698 RVA: 0x000C6848 File Offset: 0x000C4A48 // (set) Token: 0x0600319B RID: 12699 RVA: 0x000C6870 File Offset: 0x000C4A70 public unsafe Vector3 g_v3FireTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_v3FireTarget)) = value; } } // Token: 0x170011E7 RID: 4583 // (get) Token: 0x0600319C RID: 12700 RVA: 0x000C6894 File Offset: 0x000C4A94 // (set) Token: 0x0600319D RID: 12701 RVA: 0x000C68BC File Offset: 0x000C4ABC public unsafe bool g_bMagic01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_bMagic01)) = value; } } // Token: 0x170011E8 RID: 4584 // (get) Token: 0x0600319E RID: 12702 RVA: 0x000C68E0 File Offset: 0x000C4AE0 // (set) Token: 0x0600319F RID: 12703 RVA: 0x000C68FE File Offset: 0x000C4AFE public unsafe static float g_Magic01Time { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Time, (void*)(&value)); } } // Token: 0x170011E9 RID: 4585 // (get) Token: 0x060031A0 RID: 12704 RVA: 0x000C6910 File Offset: 0x000C4B10 // (set) Token: 0x060031A1 RID: 12705 RVA: 0x000C6938 File Offset: 0x000C4B38 public unsafe float g_Magic01TimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01TimeVal)) = value; } } // Token: 0x170011EA RID: 4586 // (get) Token: 0x060031A2 RID: 12706 RVA: 0x000C695C File Offset: 0x000C4B5C // (set) Token: 0x060031A3 RID: 12707 RVA: 0x000C697A File Offset: 0x000C4B7A public unsafe static float g_Magic01WaitTime { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTime, (void*)(&value)); } } // Token: 0x170011EB RID: 4587 // (get) Token: 0x060031A4 RID: 12708 RVA: 0x000C698C File Offset: 0x000C4B8C // (set) Token: 0x060031A5 RID: 12709 RVA: 0x000C69B4 File Offset: 0x000C4BB4 public unsafe float g_Magic01WaitTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01WaitTimeVal)) = value; } } // Token: 0x170011EC RID: 4588 // (get) Token: 0x060031A6 RID: 12710 RVA: 0x000C69D8 File Offset: 0x000C4BD8 // (set) Token: 0x060031A7 RID: 12711 RVA: 0x000C69F6 File Offset: 0x000C4BF6 public unsafe static float g_Magic01Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01Interval, (void*)(&value)); } } // Token: 0x170011ED RID: 4589 // (get) Token: 0x060031A8 RID: 12712 RVA: 0x000C6A08 File Offset: 0x000C4C08 // (set) Token: 0x060031A9 RID: 12713 RVA: 0x000C6A30 File Offset: 0x000C4C30 public unsafe float g_Magic01IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_Magic01IntervalVal)) = value; } } // Token: 0x170011EE RID: 4590 // (get) Token: 0x060031AA RID: 12714 RVA: 0x000C6A54 File Offset: 0x000C4C54 // (set) Token: 0x060031AB RID: 12715 RVA: 0x000C6A88 File Offset: 0x000C4C88 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011EF RID: 4591 // (get) Token: 0x060031AC RID: 12716 RVA: 0x000C6AB0 File Offset: 0x000C4CB0 // (set) Token: 0x060031AD RID: 12717 RVA: 0x000C6AE4 File Offset: 0x000C4CE4 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170011F0 RID: 4592 // (get) Token: 0x060031AE RID: 12718 RVA: 0x000C6B0C File Offset: 0x000C4D0C // (set) Token: 0x060031AF RID: 12719 RVA: 0x000C6B34 File Offset: 0x000C4D34 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x170011F1 RID: 4593 // (get) Token: 0x060031B0 RID: 12720 RVA: 0x000C6B58 File Offset: 0x000C4D58 // (set) Token: 0x060031B1 RID: 12721 RVA: 0x000C6B8C File Offset: 0x000C4D8C public unsafe SoundEffectPool g_SEFireMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBEffectPlay.NativeFieldInfoPtr_g_SEFireMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400210E RID: 8462 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01Path; // Token: 0x0400210F RID: 8463 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01SuccessPath; // Token: 0x04002110 RID: 8464 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01FirePath; // Token: 0x04002111 RID: 8465 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01BulletPath; // Token: 0x04002112 RID: 8466 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01CollisionPath; // Token: 0x04002113 RID: 8467 private static readonly IntPtr NativeFieldInfoPtr_ghostBSong01PlayerCollisionPath; // Token: 0x04002114 RID: 8468 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionFloorPath; // Token: 0x04002115 RID: 8469 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireTargetFloorPath; // Token: 0x04002116 RID: 8470 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireMagicPath; // Token: 0x04002117 RID: 8471 private static readonly IntPtr NativeFieldInfoPtr_ghostBFireCohesionSuccessPath; // Token: 0x04002118 RID: 8472 private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath; // Token: 0x04002119 RID: 8473 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x0400211A RID: 8474 private static readonly IntPtr NativeFieldInfoPtr_sESong01CollisionObjectPath; // Token: 0x0400211B RID: 8475 private static readonly IntPtr NativeFieldInfoPtr_sESong01PlayerCollisionObjectPath; // Token: 0x0400211C RID: 8476 private static readonly IntPtr NativeFieldInfoPtr_sEFireMagicObjectPath; // Token: 0x0400211D RID: 8477 private static readonly IntPtr NativeFieldInfoPtr_g_EffectParent; // Token: 0x0400211E RID: 8478 private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint; // Token: 0x0400211F RID: 8479 private static readonly IntPtr NativeFieldInfoPtr_g_SP; // Token: 0x04002120 RID: 8480 private static readonly IntPtr NativeFieldInfoPtr_g_Song01; // Token: 0x04002121 RID: 8481 private static readonly IntPtr NativeFieldInfoPtr_g_Song01Success; // Token: 0x04002122 RID: 8482 private static readonly IntPtr NativeFieldInfoPtr_g_Song01Fire; // Token: 0x04002123 RID: 8483 private static readonly IntPtr NativeFieldInfoPtr_Song01Bullet; // Token: 0x04002124 RID: 8484 private static readonly IntPtr NativeFieldInfoPtr_GhostB01Collision; // Token: 0x04002125 RID: 8485 private static readonly IntPtr NativeFieldInfoPtr_GhostB01PlayerCollision; // Token: 0x04002126 RID: 8486 private static readonly IntPtr NativeFieldInfoPtr_g_FireCohesionFloor; // Token: 0x04002127 RID: 8487 private static readonly IntPtr NativeFieldInfoPtr_g_FireTragetFloor; // Token: 0x04002128 RID: 8488 private static readonly IntPtr NativeFieldInfoPtr_g_FireMagic; // Token: 0x04002129 RID: 8489 private static readonly IntPtr NativeFieldInfoPtr_g_FireSuccess; // Token: 0x0400212A RID: 8490 private static readonly IntPtr NativeFieldInfoPtr_g_bFireTargetFloor; // Token: 0x0400212B RID: 8491 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMagicCollision; // Token: 0x0400212C RID: 8492 private static readonly IntPtr NativeFieldInfoPtr_g_ADFireMaghc; // Token: 0x0400212D RID: 8493 private static readonly IntPtr NativeFieldInfoPtr_g_SESong01Collision; // Token: 0x0400212E RID: 8494 private static readonly IntPtr NativeFieldInfoPtr_g_SESong01PlayerCollision; // Token: 0x0400212F RID: 8495 private static readonly IntPtr NativeFieldInfoPtr_g_v3Target; // Token: 0x04002130 RID: 8496 private static readonly IntPtr NativeFieldInfoPtr_g_v3FireTarget; // Token: 0x04002131 RID: 8497 private static readonly IntPtr NativeFieldInfoPtr_g_bMagic01; // Token: 0x04002132 RID: 8498 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Time; // Token: 0x04002133 RID: 8499 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01TimeVal; // Token: 0x04002134 RID: 8500 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTime; // Token: 0x04002135 RID: 8501 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01WaitTimeVal; // Token: 0x04002136 RID: 8502 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01Interval; // Token: 0x04002137 RID: 8503 private static readonly IntPtr NativeFieldInfoPtr_g_Magic01IntervalVal; // Token: 0x04002138 RID: 8504 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04002139 RID: 8505 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x0400213A RID: 8506 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x0400213B RID: 8507 private static readonly IntPtr NativeFieldInfoPtr_g_SEFireMagic; // Token: 0x0400213C RID: 8508 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x0400213D RID: 8509 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400213E RID: 8510 private static readonly IntPtr NativeMethodInfoPtr_UpdateTarget_Public_Void_Vector3_0; // Token: 0x0400213F RID: 8511 private static readonly IntPtr NativeMethodInfoPtr_PlaySong_Public_Void_0; // Token: 0x04002140 RID: 8512 private static readonly IntPtr NativeMethodInfoPtr_PlaySongSuccess_Public_Void_0; // Token: 0x04002141 RID: 8513 private static readonly IntPtr NativeMethodInfoPtr_PlayMagic01_Public_Void_0; // Token: 0x04002142 RID: 8514 private static readonly IntPtr NativeMethodInfoPtr_PlaySongFire_Public_Void_0; // Token: 0x04002143 RID: 8515 private static readonly IntPtr NativeMethodInfoPtr_PlaySongFireSuccess_Public_Void_0; // Token: 0x04002144 RID: 8516 private static readonly IntPtr NativeMethodInfoPtr_PlayFireMagicShot_Public_Void_0; // Token: 0x04002145 RID: 8517 private static readonly IntPtr NativeMethodInfoPtr_StopAllMagic_Public_Void_0; // Token: 0x04002146 RID: 8518 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x04002147 RID: 8519 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x04002148 RID: 8520 private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0; // Token: 0x04002149 RID: 8521 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400214A RID: 8522 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_0_Private_Void_SoundEffect_0; // Token: 0x0400214B RID: 8523 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__46_1_Private_Void_SoundEffect_0; }