using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020000B6 RID: 182 public class GhostBLightningAmbush : MonoBehaviour { // Token: 0x06001459 RID: 5209 RVA: 0x0005826C File Offset: 0x0005646C [CallerCount(1)] [CachedScanResults(RefRangeStart = 509107, RefRangeEnd = 509108, XrefRangeStart = 509094, XrefRangeEnd = 509107, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindNear(Vector3 OwnPos, Vector3 PlayerPos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref OwnPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600145A RID: 5210 RVA: 0x000582E4 File Offset: 0x000564E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 509121, RefRangeEnd = 509122, XrefRangeStart = 509108, XrefRangeEnd = 509121, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindRange(Vector3 OwnPos, Vector3 PlayerPos, float fRange) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref OwnPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref PlayerPos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRange; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600145B RID: 5211 RVA: 0x0005836C File Offset: 0x0005656C [CallerCount(1)] [CachedScanResults(RefRangeStart = 509138, RefRangeEnd = 509139, XrefRangeStart = 509122, XrefRangeEnd = 509138, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindPlayerFar(Vector3 PlayerPos, int Num = 4) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref PlayerPos; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Num; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600145C RID: 5212 RVA: 0x000583E4 File Offset: 0x000565E4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 509152, RefRangeEnd = 509153, XrefRangeStart = 509139, XrefRangeEnd = 509152, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindShootPoint(Vector3 PlayerPos) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref PlayerPos; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x0600145D RID: 5213 RVA: 0x00058448 File Offset: 0x00056648 [CallerCount(67)] [CachedScanResults(RefRangeStart = 166362, RefRangeEnd = 166429, XrefRangeStart = 166362, XrefRangeEnd = 166429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostBLightningAmbush() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600145E RID: 5214 RVA: 0x00058494 File Offset: 0x00056694 // Note: this type is marked as 'beforefieldinit'. static GhostBLightningAmbush() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostBLightningAmbush"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AmbushPoint"); GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AmbushRange"); GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "ShootPoint"); GhostBLightningAmbush.NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665229); GhostBLightningAmbush.NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665230); GhostBLightningAmbush.NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665231); GhostBLightningAmbush.NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665232); GhostBLightningAmbush.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100665233); } // Token: 0x0600145F RID: 5215 RVA: 0x0000351C File Offset: 0x0000171C public GhostBLightningAmbush(IntPtr pointer) : base(pointer) { } // Token: 0x17000613 RID: 1555 // (get) Token: 0x06001460 RID: 5216 RVA: 0x00058564 File Offset: 0x00056764 // (set) Token: 0x06001461 RID: 5217 RVA: 0x00058598 File Offset: 0x00056798 public unsafe Il2CppReferenceArray AmbushPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000614 RID: 1556 // (get) Token: 0x06001462 RID: 5218 RVA: 0x000585C0 File Offset: 0x000567C0 // (set) Token: 0x06001463 RID: 5219 RVA: 0x000585E8 File Offset: 0x000567E8 public unsafe float AmbushRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_AmbushRange)) = value; } } // Token: 0x17000615 RID: 1557 // (get) Token: 0x06001464 RID: 5220 RVA: 0x0005860C File Offset: 0x0005680C // (set) Token: 0x06001465 RID: 5221 RVA: 0x00058640 File Offset: 0x00056840 public unsafe Il2CppReferenceArray ShootPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostBLightningAmbush.NativeFieldInfoPtr_ShootPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x04000FED RID: 4077 private static readonly IntPtr NativeFieldInfoPtr_AmbushPoint; // Token: 0x04000FEE RID: 4078 private static readonly IntPtr NativeFieldInfoPtr_AmbushRange; // Token: 0x04000FEF RID: 4079 private static readonly IntPtr NativeFieldInfoPtr_ShootPoint; // Token: 0x04000FF0 RID: 4080 private static readonly IntPtr NativeMethodInfoPtr_FindNear_Public_Vector3_Vector3_Vector3_0; // Token: 0x04000FF1 RID: 4081 private static readonly IntPtr NativeMethodInfoPtr_FindRange_Public_Vector3_Vector3_Vector3_Single_0; // Token: 0x04000FF2 RID: 4082 private static readonly IntPtr NativeMethodInfoPtr_FindPlayerFar_Public_Vector3_Vector3_Int32_0; // Token: 0x04000FF3 RID: 4083 private static readonly IntPtr NativeMethodInfoPtr_FindShootPoint_Public_Vector3_Vector3_0; // Token: 0x04000FF4 RID: 4084 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }