using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000100 RID: 256 public class GhostDEffectPlay : MonoBehaviour { // Token: 0x06003325 RID: 13093 RVA: 0x000CC210 File Offset: 0x000CA410 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539869, RefRangeEnd = 539870, XrefRangeStart = 539642, XrefRangeEnd = 539869, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003326 RID: 13094 RVA: 0x000CC254 File Offset: 0x000CA454 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539870, XrefRangeEnd = 539980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003327 RID: 13095 RVA: 0x000CC298 File Offset: 0x000CA498 [CallerCount(1)] [CachedScanResults(RefRangeStart = 539993, RefRangeEnd = 539994, XrefRangeStart = 539980, XrefRangeEnd = 539993, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003328 RID: 13096 RVA: 0x000CC2DC File Offset: 0x000CA4DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 539997, RefRangeEnd = 539998, XrefRangeStart = 539994, XrefRangeEnd = 539997, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003329 RID: 13097 RVA: 0x000CC320 File Offset: 0x000CA520 [CallerCount(0)] public unsafe void SetFeelPlayer(bool bFeel) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bFeel; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600332A RID: 13098 RVA: 0x000CC374 File Offset: 0x000CA574 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 539998, XrefRangeEnd = 540000, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectDead() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDead_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332B RID: 13099 RVA: 0x000CC3B8 File Offset: 0x000CA5B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540000, XrefRangeEnd = 540003, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332C RID: 13100 RVA: 0x000CC3FC File Offset: 0x000CA5FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332D RID: 13101 RVA: 0x000CC440 File Offset: 0x000CA640 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540024, RefRangeEnd = 540025, XrefRangeStart = 540003, XrefRangeEnd = 540024, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffectShot(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600332E RID: 13102 RVA: 0x000CC494 File Offset: 0x000CA694 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540025, XrefRangeEnd = 540028, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLightningAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600332F RID: 13103 RVA: 0x000CC4D8 File Offset: 0x000CA6D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540029, RefRangeEnd = 540030, XrefRangeStart = 540028, XrefRangeEnd = 540029, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffLightningAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003330 RID: 13104 RVA: 0x000CC51C File Offset: 0x000CA71C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540030, XrefRangeEnd = 540034, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackFireDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003331 RID: 13105 RVA: 0x000CC560 File Offset: 0x000CA760 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540035, RefRangeEnd = 540036, XrefRangeStart = 540034, XrefRangeEnd = 540035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackFireDash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003332 RID: 13106 RVA: 0x000CC5A4 File Offset: 0x000CA7A4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540039, RefRangeEnd = 540040, XrefRangeStart = 540036, XrefRangeEnd = 540039, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopAllEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_StopAllEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003333 RID: 13107 RVA: 0x000CC5E8 File Offset: 0x000CA7E8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 540044, RefRangeEnd = 540046, XrefRangeStart = 540040, XrefRangeEnd = 540044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetHit() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetHit_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003334 RID: 13108 RVA: 0x000CC62C File Offset: 0x000CA82C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540046, XrefRangeEnd = 540050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003335 RID: 13109 RVA: 0x000CC670 File Offset: 0x000CA870 [CallerCount(1)] [CachedScanResults(RefRangeStart = 540057, RefRangeEnd = 540058, XrefRangeStart = 540050, XrefRangeEnd = 540057, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003336 RID: 13110 RVA: 0x000CC6B4 File Offset: 0x000CA8B4 [CallerCount(0)] public unsafe void SetSeMoveVolume(float fVolume) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fVolume; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003337 RID: 13111 RVA: 0x000CC708 File Offset: 0x000CA908 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540058, XrefRangeEnd = 540072, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackTips() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003338 RID: 13112 RVA: 0x000CC74C File Offset: 0x000CA94C [CallerCount(1)] [CachedScanResults(RefRangeStart = 540074, RefRangeEnd = 540075, XrefRangeStart = 540072, XrefRangeEnd = 540074, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003339 RID: 13113 RVA: 0x000CC7A0 File Offset: 0x000CA9A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540075, XrefRangeEnd = 540076, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe GhostDEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600333A RID: 13114 RVA: 0x000CC7EC File Offset: 0x000CA9EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540076, XrefRangeEnd = 540090, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_0(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600333B RID: 13115 RVA: 0x000CC848 File Offset: 0x000CAA48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540090, XrefRangeEnd = 540098, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_1(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600333C RID: 13116 RVA: 0x000CC8A4 File Offset: 0x000CAAA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540098, XrefRangeEnd = 540103, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_2(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600333D RID: 13117 RVA: 0x000CC900 File Offset: 0x000CAB00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 540103, XrefRangeEnd = 540108, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void _InitData_b__54_3(SoundEffect se) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(se); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x0600333E RID: 13118 RVA: 0x000CC95C File Offset: 0x000CAB5C // Note: this type is marked as 'beforefieldinit'. static GhostDEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "GhostDEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); GhostDEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectChargeObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectShotObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectBulletObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effectPlayerCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningAttackPath"); GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effLightningAttackCollisionPath"); GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackFireDashPath"); GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackFireDashCollisionPath"); GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "effAttackTipsPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEMoveObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEDestoryObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEBulletCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEBulletPlayerCollisionObjectPath"); GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELightningAttackPath"); GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sELightningAttackCollisionPath"); GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "sEAttackTipsPath"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCharge"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffShot"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBullet"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffPlayerCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLightningAttackCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFireDash"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackFireDashCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackTips"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMove"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackTips"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBulletPlayerCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPLightningAttackCollision"); GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); GhostDEffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mat"); GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFeelPlayer"); GhostDEffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyEffect"); GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DeathEffect"); GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iBulletNum"); GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ShotPoint"); GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_LightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FireDashAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackRadius"); GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackFrequency"); GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningAttackFrequencyVal"); GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFireDashAttack"); GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3BePoint"); GhostDEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666615); GhostDEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666616); GhostDEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666617); GhostDEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666618); GhostDEffectPlay.NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666619); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDead_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666620); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666621); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666622); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666623); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666624); GhostDEffectPlay.NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666625); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666626); GhostDEffectPlay.NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666627); GhostDEffectPlay.NativeMethodInfoPtr_StopAllEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666628); GhostDEffectPlay.NativeMethodInfoPtr_SetHit_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666629); GhostDEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666630); GhostDEffectPlay.NativeMethodInfoPtr_PlaySEMove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666631); GhostDEffectPlay.NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666632); GhostDEffectPlay.NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666633); GhostDEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666634); GhostDEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666635); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666636); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666637); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666638); GhostDEffectPlay.NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666639); } // Token: 0x0600333F RID: 13119 RVA: 0x0000351C File Offset: 0x0000171C public GhostDEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001287 RID: 4743 // (get) Token: 0x06003340 RID: 13120 RVA: 0x000CCFB8 File Offset: 0x000CB1B8 // (set) Token: 0x06003341 RID: 13121 RVA: 0x000CCFEC File Offset: 0x000CB1EC public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001288 RID: 4744 // (get) Token: 0x06003342 RID: 13122 RVA: 0x000CD014 File Offset: 0x000CB214 // (set) Token: 0x06003343 RID: 13123 RVA: 0x000CD03D File Offset: 0x000CB23D public unsafe string effectChargeObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectChargeObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001289 RID: 4745 // (get) Token: 0x06003344 RID: 13124 RVA: 0x000CD064 File Offset: 0x000CB264 // (set) Token: 0x06003345 RID: 13125 RVA: 0x000CD08D File Offset: 0x000CB28D public unsafe string effectShotObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectShotObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700128A RID: 4746 // (get) Token: 0x06003346 RID: 13126 RVA: 0x000CD0B4 File Offset: 0x000CB2B4 // (set) Token: 0x06003347 RID: 13127 RVA: 0x000CD0DD File Offset: 0x000CB2DD public unsafe string effectBulletObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectBulletObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700128B RID: 4747 // (get) Token: 0x06003348 RID: 13128 RVA: 0x000CD104 File Offset: 0x000CB304 // (set) Token: 0x06003349 RID: 13129 RVA: 0x000CD12D File Offset: 0x000CB32D public unsafe string effectCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700128C RID: 4748 // (get) Token: 0x0600334A RID: 13130 RVA: 0x000CD154 File Offset: 0x000CB354 // (set) Token: 0x0600334B RID: 13131 RVA: 0x000CD17D File Offset: 0x000CB37D public unsafe string effectPlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effectPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700128D RID: 4749 // (get) Token: 0x0600334C RID: 13132 RVA: 0x000CD1A4 File Offset: 0x000CB3A4 // (set) Token: 0x0600334D RID: 13133 RVA: 0x000CD1CD File Offset: 0x000CB3CD public unsafe string effLightningAttackPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700128E RID: 4750 // (get) Token: 0x0600334E RID: 13134 RVA: 0x000CD1F4 File Offset: 0x000CB3F4 // (set) Token: 0x0600334F RID: 13135 RVA: 0x000CD21D File Offset: 0x000CB41D public unsafe string effLightningAttackCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effLightningAttackCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700128F RID: 4751 // (get) Token: 0x06003350 RID: 13136 RVA: 0x000CD244 File Offset: 0x000CB444 // (set) Token: 0x06003351 RID: 13137 RVA: 0x000CD26D File Offset: 0x000CB46D public unsafe string effAttackFireDashPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001290 RID: 4752 // (get) Token: 0x06003352 RID: 13138 RVA: 0x000CD294 File Offset: 0x000CB494 // (set) Token: 0x06003353 RID: 13139 RVA: 0x000CD2BD File Offset: 0x000CB4BD public unsafe string effAttackFireDashCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackFireDashCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001291 RID: 4753 // (get) Token: 0x06003354 RID: 13140 RVA: 0x000CD2E4 File Offset: 0x000CB4E4 // (set) Token: 0x06003355 RID: 13141 RVA: 0x000CD30D File Offset: 0x000CB50D public unsafe string effAttackTipsPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_effAttackTipsPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001292 RID: 4754 // (get) Token: 0x06003356 RID: 13142 RVA: 0x000CD334 File Offset: 0x000CB534 // (set) Token: 0x06003357 RID: 13143 RVA: 0x000CD35D File Offset: 0x000CB55D public unsafe string sEMoveObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEMoveObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001293 RID: 4755 // (get) Token: 0x06003358 RID: 13144 RVA: 0x000CD384 File Offset: 0x000CB584 // (set) Token: 0x06003359 RID: 13145 RVA: 0x000CD3AD File Offset: 0x000CB5AD public unsafe string sEDestoryObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEDestoryObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001294 RID: 4756 // (get) Token: 0x0600335A RID: 13146 RVA: 0x000CD3D4 File Offset: 0x000CB5D4 // (set) Token: 0x0600335B RID: 13147 RVA: 0x000CD3FD File Offset: 0x000CB5FD public unsafe string sEBulletCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001295 RID: 4757 // (get) Token: 0x0600335C RID: 13148 RVA: 0x000CD424 File Offset: 0x000CB624 // (set) Token: 0x0600335D RID: 13149 RVA: 0x000CD44D File Offset: 0x000CB64D public unsafe string sEBulletPlayerCollisionObjectPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001296 RID: 4758 // (get) Token: 0x0600335E RID: 13150 RVA: 0x000CD474 File Offset: 0x000CB674 // (set) Token: 0x0600335F RID: 13151 RVA: 0x000CD49D File Offset: 0x000CB69D public unsafe string sELightningAttackPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001297 RID: 4759 // (get) Token: 0x06003360 RID: 13152 RVA: 0x000CD4C4 File Offset: 0x000CB6C4 // (set) Token: 0x06003361 RID: 13153 RVA: 0x000CD4ED File Offset: 0x000CB6ED public unsafe string sELightningAttackCollisionPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sELightningAttackCollisionPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001298 RID: 4760 // (get) Token: 0x06003362 RID: 13154 RVA: 0x000CD514 File Offset: 0x000CB714 // (set) Token: 0x06003363 RID: 13155 RVA: 0x000CD53D File Offset: 0x000CB73D public unsafe string sEAttackTipsPath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_sEAttackTipsPath), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x17001299 RID: 4761 // (get) Token: 0x06003364 RID: 13156 RVA: 0x000CD564 File Offset: 0x000CB764 // (set) Token: 0x06003365 RID: 13157 RVA: 0x000CD598 File Offset: 0x000CB798 public unsafe EffectPool g_EffCharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700129A RID: 4762 // (get) Token: 0x06003366 RID: 13158 RVA: 0x000CD5C0 File Offset: 0x000CB7C0 // (set) Token: 0x06003367 RID: 13159 RVA: 0x000CD5F4 File Offset: 0x000CB7F4 public unsafe EffectPool g_EffShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700129B RID: 4763 // (get) Token: 0x06003368 RID: 13160 RVA: 0x000CD61C File Offset: 0x000CB81C // (set) Token: 0x06003369 RID: 13161 RVA: 0x000CD650 File Offset: 0x000CB850 public unsafe EffectPool g_EffBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700129C RID: 4764 // (get) Token: 0x0600336A RID: 13162 RVA: 0x000CD678 File Offset: 0x000CB878 // (set) Token: 0x0600336B RID: 13163 RVA: 0x000CD6AC File Offset: 0x000CB8AC public unsafe EffectPool g_EffCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700129D RID: 4765 // (get) Token: 0x0600336C RID: 13164 RVA: 0x000CD6D4 File Offset: 0x000CB8D4 // (set) Token: 0x0600336D RID: 13165 RVA: 0x000CD708 File Offset: 0x000CB908 public unsafe EffectPool g_EffPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700129E RID: 4766 // (get) Token: 0x0600336E RID: 13166 RVA: 0x000CD730 File Offset: 0x000CB930 // (set) Token: 0x0600336F RID: 13167 RVA: 0x000CD764 File Offset: 0x000CB964 public unsafe EffectPool g_EffLightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700129F RID: 4767 // (get) Token: 0x06003370 RID: 13168 RVA: 0x000CD78C File Offset: 0x000CB98C // (set) Token: 0x06003371 RID: 13169 RVA: 0x000CD7C0 File Offset: 0x000CB9C0 public unsafe EffectPool g_EffLightningAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffLightningAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A0 RID: 4768 // (get) Token: 0x06003372 RID: 13170 RVA: 0x000CD7E8 File Offset: 0x000CB9E8 // (set) Token: 0x06003373 RID: 13171 RVA: 0x000CD81C File Offset: 0x000CBA1C public unsafe EffectPool g_EffAttackFireDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A1 RID: 4769 // (get) Token: 0x06003374 RID: 13172 RVA: 0x000CD844 File Offset: 0x000CBA44 // (set) Token: 0x06003375 RID: 13173 RVA: 0x000CD878 File Offset: 0x000CBA78 public unsafe EffectPool g_EffAttackFireDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackFireDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A2 RID: 4770 // (get) Token: 0x06003376 RID: 13174 RVA: 0x000CD8A0 File Offset: 0x000CBAA0 // (set) Token: 0x06003377 RID: 13175 RVA: 0x000CD8D4 File Offset: 0x000CBAD4 public unsafe EffectPool g_EffAttackTips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EffAttackTips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A3 RID: 4771 // (get) Token: 0x06003378 RID: 13176 RVA: 0x000CD8FC File Offset: 0x000CBAFC // (set) Token: 0x06003379 RID: 13177 RVA: 0x000CD930 File Offset: 0x000CBB30 public unsafe SoundEffect g_SEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEMove), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A4 RID: 4772 // (get) Token: 0x0600337A RID: 13178 RVA: 0x000CD958 File Offset: 0x000CBB58 // (set) Token: 0x0600337B RID: 13179 RVA: 0x000CD98C File Offset: 0x000CBB8C public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A5 RID: 4773 // (get) Token: 0x0600337C RID: 13180 RVA: 0x000CD9B4 File Offset: 0x000CBBB4 // (set) Token: 0x0600337D RID: 13181 RVA: 0x000CD9E8 File Offset: 0x000CBBE8 public unsafe SoundEffect g_SELightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SELightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A6 RID: 4774 // (get) Token: 0x0600337E RID: 13182 RVA: 0x000CDA10 File Offset: 0x000CBC10 // (set) Token: 0x0600337F RID: 13183 RVA: 0x000CDA44 File Offset: 0x000CBC44 public unsafe SoundEffect g_SEAttackTips { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEAttackTips), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A7 RID: 4775 // (get) Token: 0x06003380 RID: 13184 RVA: 0x000CDA6C File Offset: 0x000CBC6C // (set) Token: 0x06003381 RID: 13185 RVA: 0x000CDAA0 File Offset: 0x000CBCA0 public unsafe SoundEffectPool g_SEBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A8 RID: 4776 // (get) Token: 0x06003382 RID: 13186 RVA: 0x000CDAC8 File Offset: 0x000CBCC8 // (set) Token: 0x06003383 RID: 13187 RVA: 0x000CDAFC File Offset: 0x000CBCFC public unsafe SoundEffectPool g_SEBulletPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012A9 RID: 4777 // (get) Token: 0x06003384 RID: 13188 RVA: 0x000CDB24 File Offset: 0x000CBD24 // (set) Token: 0x06003385 RID: 13189 RVA: 0x000CDB58 File Offset: 0x000CBD58 public unsafe SoundEffectPool g_SEPLightningAttackCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_SEPLightningAttackCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012AA RID: 4778 // (get) Token: 0x06003386 RID: 13190 RVA: 0x000CDB80 File Offset: 0x000CBD80 // (set) Token: 0x06003387 RID: 13191 RVA: 0x000CDBA8 File Offset: 0x000CBDA8 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x170012AB RID: 4779 // (get) Token: 0x06003388 RID: 13192 RVA: 0x000CDBCC File Offset: 0x000CBDCC // (set) Token: 0x06003389 RID: 13193 RVA: 0x000CDC00 File Offset: 0x000CBE00 public unsafe Material g_Mat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_Mat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012AC RID: 4780 // (get) Token: 0x0600338A RID: 13194 RVA: 0x000CDC28 File Offset: 0x000CBE28 // (set) Token: 0x0600338B RID: 13195 RVA: 0x000CDC50 File Offset: 0x000CBE50 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x170012AD RID: 4781 // (get) Token: 0x0600338C RID: 13196 RVA: 0x000CDC74 File Offset: 0x000CBE74 // (set) Token: 0x0600338D RID: 13197 RVA: 0x000CDC9C File Offset: 0x000CBE9C public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x170012AE RID: 4782 // (get) Token: 0x0600338E RID: 13198 RVA: 0x000CDCC0 File Offset: 0x000CBEC0 // (set) Token: 0x0600338F RID: 13199 RVA: 0x000CDCE8 File Offset: 0x000CBEE8 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x170012AF RID: 4783 // (get) Token: 0x06003390 RID: 13200 RVA: 0x000CDD0C File Offset: 0x000CBF0C // (set) Token: 0x06003391 RID: 13201 RVA: 0x000CDD34 File Offset: 0x000CBF34 public unsafe bool g_bFeelPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value; } } // Token: 0x170012B0 RID: 4784 // (get) Token: 0x06003392 RID: 13202 RVA: 0x000CDD58 File Offset: 0x000CBF58 // (set) Token: 0x06003393 RID: 13203 RVA: 0x000CDD80 File Offset: 0x000CBF80 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x170012B1 RID: 4785 // (get) Token: 0x06003394 RID: 13204 RVA: 0x000CDDA4 File Offset: 0x000CBFA4 // (set) Token: 0x06003395 RID: 13205 RVA: 0x000CDDD8 File Offset: 0x000CBFD8 public unsafe ParticleSystem g_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012B2 RID: 4786 // (get) Token: 0x06003396 RID: 13206 RVA: 0x000CDE00 File Offset: 0x000CC000 // (set) Token: 0x06003397 RID: 13207 RVA: 0x000CDE34 File Offset: 0x000CC034 public unsafe ParticleSystem g_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012B3 RID: 4787 // (get) Token: 0x06003398 RID: 13208 RVA: 0x000CDE5C File Offset: 0x000CC05C // (set) Token: 0x06003399 RID: 13209 RVA: 0x000CDE84 File Offset: 0x000CC084 public unsafe int g_iBulletNum { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_iBulletNum)) = value; } } // Token: 0x170012B4 RID: 4788 // (get) Token: 0x0600339A RID: 13210 RVA: 0x000CDEA8 File Offset: 0x000CC0A8 // (set) Token: 0x0600339B RID: 13211 RVA: 0x000CDEDC File Offset: 0x000CC0DC public unsafe Transform g_ShotPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_ShotPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012B5 RID: 4789 // (get) Token: 0x0600339C RID: 13212 RVA: 0x000CDF04 File Offset: 0x000CC104 // (set) Token: 0x0600339D RID: 13213 RVA: 0x000CDF38 File Offset: 0x000CC138 public unsafe AttackData AD_LightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_LightningAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012B6 RID: 4790 // (get) Token: 0x0600339E RID: 13214 RVA: 0x000CDF60 File Offset: 0x000CC160 // (set) Token: 0x0600339F RID: 13215 RVA: 0x000CDF94 File Offset: 0x000CC194 public unsafe AttackData AD_FireDashAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_AD_FireDashAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170012B7 RID: 4791 // (get) Token: 0x060033A0 RID: 13216 RVA: 0x000CDFBC File Offset: 0x000CC1BC // (set) Token: 0x060033A1 RID: 13217 RVA: 0x000CDFE4 File Offset: 0x000CC1E4 public unsafe bool g_bLightningAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bLightningAttack)) = value; } } // Token: 0x170012B8 RID: 4792 // (get) Token: 0x060033A2 RID: 13218 RVA: 0x000CE008 File Offset: 0x000CC208 // (set) Token: 0x060033A3 RID: 13219 RVA: 0x000CE026 File Offset: 0x000CC226 public unsafe static float g_fLightningAttackRadius { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackRadius, (void*)(&value)); } } // Token: 0x170012B9 RID: 4793 // (get) Token: 0x060033A4 RID: 13220 RVA: 0x000CE038 File Offset: 0x000CC238 // (set) Token: 0x060033A5 RID: 13221 RVA: 0x000CE056 File Offset: 0x000CC256 public unsafe static float g_fLightningAttackFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequency, (void*)(&value)); } } // Token: 0x170012BA RID: 4794 // (get) Token: 0x060033A6 RID: 13222 RVA: 0x000CE068 File Offset: 0x000CC268 // (set) Token: 0x060033A7 RID: 13223 RVA: 0x000CE090 File Offset: 0x000CC290 public unsafe float g_fLightningAttackFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_fLightningAttackFrequencyVal)) = value; } } // Token: 0x170012BB RID: 4795 // (get) Token: 0x060033A8 RID: 13224 RVA: 0x000CE0B4 File Offset: 0x000CC2B4 // (set) Token: 0x060033A9 RID: 13225 RVA: 0x000CE0DC File Offset: 0x000CC2DC public unsafe bool g_bFireDashAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_bFireDashAttack)) = value; } } // Token: 0x170012BC RID: 4796 // (get) Token: 0x060033AA RID: 13226 RVA: 0x000CE100 File Offset: 0x000CC300 // (set) Token: 0x060033AB RID: 13227 RVA: 0x000CE128 File Offset: 0x000CC328 public unsafe Vector3 g_v3BePoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(GhostDEffectPlay.NativeFieldInfoPtr_g_v3BePoint)) = value; } } // Token: 0x04002224 RID: 8740 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04002225 RID: 8741 private static readonly IntPtr NativeFieldInfoPtr_effectChargeObjectPath; // Token: 0x04002226 RID: 8742 private static readonly IntPtr NativeFieldInfoPtr_effectShotObjectPath; // Token: 0x04002227 RID: 8743 private static readonly IntPtr NativeFieldInfoPtr_effectBulletObjectPath; // Token: 0x04002228 RID: 8744 private static readonly IntPtr NativeFieldInfoPtr_effectCollisionObjectPath; // Token: 0x04002229 RID: 8745 private static readonly IntPtr NativeFieldInfoPtr_effectPlayerCollisionObjectPath; // Token: 0x0400222A RID: 8746 private static readonly IntPtr NativeFieldInfoPtr_effLightningAttackPath; // Token: 0x0400222B RID: 8747 private static readonly IntPtr NativeFieldInfoPtr_effLightningAttackCollisionPath; // Token: 0x0400222C RID: 8748 private static readonly IntPtr NativeFieldInfoPtr_effAttackFireDashPath; // Token: 0x0400222D RID: 8749 private static readonly IntPtr NativeFieldInfoPtr_effAttackFireDashCollisionPath; // Token: 0x0400222E RID: 8750 private static readonly IntPtr NativeFieldInfoPtr_effAttackTipsPath; // Token: 0x0400222F RID: 8751 private static readonly IntPtr NativeFieldInfoPtr_sEMoveObjectPath; // Token: 0x04002230 RID: 8752 private static readonly IntPtr NativeFieldInfoPtr_sEDestoryObjectPath; // Token: 0x04002231 RID: 8753 private static readonly IntPtr NativeFieldInfoPtr_sEBulletCollisionObjectPath; // Token: 0x04002232 RID: 8754 private static readonly IntPtr NativeFieldInfoPtr_sEBulletPlayerCollisionObjectPath; // Token: 0x04002233 RID: 8755 private static readonly IntPtr NativeFieldInfoPtr_sELightningAttackPath; // Token: 0x04002234 RID: 8756 private static readonly IntPtr NativeFieldInfoPtr_sELightningAttackCollisionPath; // Token: 0x04002235 RID: 8757 private static readonly IntPtr NativeFieldInfoPtr_sEAttackTipsPath; // Token: 0x04002236 RID: 8758 private static readonly IntPtr NativeFieldInfoPtr_g_EffCharge; // Token: 0x04002237 RID: 8759 private static readonly IntPtr NativeFieldInfoPtr_g_EffShot; // Token: 0x04002238 RID: 8760 private static readonly IntPtr NativeFieldInfoPtr_g_EffBullet; // Token: 0x04002239 RID: 8761 private static readonly IntPtr NativeFieldInfoPtr_g_EffCollision; // Token: 0x0400223A RID: 8762 private static readonly IntPtr NativeFieldInfoPtr_g_EffPlayerCollision; // Token: 0x0400223B RID: 8763 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttack; // Token: 0x0400223C RID: 8764 private static readonly IntPtr NativeFieldInfoPtr_g_EffLightningAttackCollision; // Token: 0x0400223D RID: 8765 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFireDash; // Token: 0x0400223E RID: 8766 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackFireDashCollision; // Token: 0x0400223F RID: 8767 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackTips; // Token: 0x04002240 RID: 8768 private static readonly IntPtr NativeFieldInfoPtr_g_SEMove; // Token: 0x04002241 RID: 8769 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04002242 RID: 8770 private static readonly IntPtr NativeFieldInfoPtr_g_SELightningAttack; // Token: 0x04002243 RID: 8771 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackTips; // Token: 0x04002244 RID: 8772 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletCollision; // Token: 0x04002245 RID: 8773 private static readonly IntPtr NativeFieldInfoPtr_g_SEBulletPlayerCollision; // Token: 0x04002246 RID: 8774 private static readonly IntPtr NativeFieldInfoPtr_g_SEPLightningAttackCollision; // Token: 0x04002247 RID: 8775 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x04002248 RID: 8776 private static readonly IntPtr NativeFieldInfoPtr_g_Mat; // Token: 0x04002249 RID: 8777 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x0400224A RID: 8778 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x0400224B RID: 8779 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x0400224C RID: 8780 private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer; // Token: 0x0400224D RID: 8781 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x0400224E RID: 8782 private static readonly IntPtr NativeFieldInfoPtr_g_BodyEffect; // Token: 0x0400224F RID: 8783 private static readonly IntPtr NativeFieldInfoPtr_g_DeathEffect; // Token: 0x04002250 RID: 8784 private static readonly IntPtr NativeFieldInfoPtr_g_iBulletNum; // Token: 0x04002251 RID: 8785 private static readonly IntPtr NativeFieldInfoPtr_g_ShotPoint; // Token: 0x04002252 RID: 8786 private static readonly IntPtr NativeFieldInfoPtr_AD_LightningAttack; // Token: 0x04002253 RID: 8787 private static readonly IntPtr NativeFieldInfoPtr_AD_FireDashAttack; // Token: 0x04002254 RID: 8788 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningAttack; // Token: 0x04002255 RID: 8789 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackRadius; // Token: 0x04002256 RID: 8790 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackFrequency; // Token: 0x04002257 RID: 8791 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningAttackFrequencyVal; // Token: 0x04002258 RID: 8792 private static readonly IntPtr NativeFieldInfoPtr_g_bFireDashAttack; // Token: 0x04002259 RID: 8793 private static readonly IntPtr NativeFieldInfoPtr_g_v3BePoint; // Token: 0x0400225A RID: 8794 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x0400225B RID: 8795 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400225C RID: 8796 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Void_0; // Token: 0x0400225D RID: 8797 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x0400225E RID: 8798 private static readonly IntPtr NativeMethodInfoPtr_SetFeelPlayer_Public_Void_Boolean_0; // Token: 0x0400225F RID: 8799 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectDead_Public_Void_0; // Token: 0x04002260 RID: 8800 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectDestory_Public_Void_0; // Token: 0x04002261 RID: 8801 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectCharge_Public_Void_0; // Token: 0x04002262 RID: 8802 private static readonly IntPtr NativeMethodInfoPtr_PlayEffectShot_Public_Void_Vector3_0; // Token: 0x04002263 RID: 8803 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLightningAttack_Public_Void_0; // Token: 0x04002264 RID: 8804 private static readonly IntPtr NativeMethodInfoPtr_StopEffLightningAttack_Public_Void_0; // Token: 0x04002265 RID: 8805 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackFireDash_Public_Void_0; // Token: 0x04002266 RID: 8806 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackFireDash_Public_Void_0; // Token: 0x04002267 RID: 8807 private static readonly IntPtr NativeMethodInfoPtr_StopAllEffect_Public_Void_0; // Token: 0x04002268 RID: 8808 private static readonly IntPtr NativeMethodInfoPtr_SetHit_Public_Void_0; // Token: 0x04002269 RID: 8809 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Public_Void_0; // Token: 0x0400226A RID: 8810 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMove_Public_Void_0; // Token: 0x0400226B RID: 8811 private static readonly IntPtr NativeMethodInfoPtr_SetSeMoveVolume_Public_Void_Single_0; // Token: 0x0400226C RID: 8812 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackTips_Public_Void_0; // Token: 0x0400226D RID: 8813 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400226E RID: 8814 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0400226F RID: 8815 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_0_Private_Void_SoundEffect_0; // Token: 0x04002270 RID: 8816 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_1_Private_Void_SoundEffect_0; // Token: 0x04002271 RID: 8817 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_2_Private_Void_SoundEffect_0; // Token: 0x04002272 RID: 8818 private static readonly IntPtr NativeMethodInfoPtr__InitData_b__54_3_Private_Void_SoundEffect_0; }