using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x020000EA RID: 234 public class Knight_BR_EffectPlay : knightEffectPlay { // Token: 0x06002BCD RID: 11213 RVA: 0x000B0218 File Offset: 0x000AE418 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532089, XrefRangeEnd = 532169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void InitData(MoveController Move, AI_knight AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_AI_knight_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BCE RID: 11214 RVA: 0x000B0294 File Offset: 0x000AE494 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532169, XrefRangeEnd = 532173, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BCF RID: 11215 RVA: 0x000B02E4 File Offset: 0x000AE4E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532173, XrefRangeEnd = 532201, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD0 RID: 11216 RVA: 0x000B0334 File Offset: 0x000AE534 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532201, XrefRangeEnd = 532213, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackBackJump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD1 RID: 11217 RVA: 0x000B0378 File Offset: 0x000AE578 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532213, XrefRangeEnd = 532227, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackBackJumpShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJumpShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD2 RID: 11218 RVA: 0x000B03BC File Offset: 0x000AE5BC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532227, XrefRangeEnd = 532239, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Combo() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Combo_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD3 RID: 11219 RVA: 0x000B0400 File Offset: 0x000AE600 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532239, XrefRangeEnd = 532262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03ComboShot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03ComboShot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD4 RID: 11220 RVA: 0x000B0444 File Offset: 0x000AE644 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532262, XrefRangeEnd = 532267, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttack03Combo() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr_AniMoveAttack03Combo_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD5 RID: 11221 RVA: 0x000B0488 File Offset: 0x000AE688 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532267, XrefRangeEnd = 532286, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), Knight_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06002BD6 RID: 11222 RVA: 0x000B04E8 File Offset: 0x000AE6E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 532286, XrefRangeEnd = 532287, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Knight_BR_EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Knight_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06002BD7 RID: 11223 RVA: 0x000B0534 File Offset: 0x000AE734 // Note: this type is marked as 'beforefieldinit'. static Knight_BR_EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Knight_BR_EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_AttackBackJump"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03Combo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_Attack03Combo"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_SplashBullet"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_SplashBulletCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_SplashBulletShot"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_AttackBackJumpSwordEnergy"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_Attack03SwordEnergy"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_BR_SwordEnergy_Collision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_SwordEnergy_WallCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBackJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBRAttackBackJump"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttack03Combo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBRAttack03Combo"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBullet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBRSplashBullet"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBRSplashBulletCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffBRSplashBulletShot"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackBackJumpSwordEnergy"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttack03SwordEnergy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03SwordEnergy"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordEnergyCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyWallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSwordEnergyWallCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BR_SplashBulletShot"); Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BR_SplashBulletCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BR_SplashBulletPlayerCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBRSplashBulletShot"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBRSplashBulletCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBRSplashBulletPlayerCollision"); Knight_BR_EffectPlay.NativeFieldInfoPtr_g_iBRAttack03Combo = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iBRAttack03Combo"); Knight_BR_EffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_AI_knight_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666227); Knight_BR_EffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666228); Knight_BR_EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666229); Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666230); Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttackBackJumpShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666231); Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03Combo_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666232); Knight_BR_EffectPlay.NativeMethodInfoPtr_PlayEffAttack03ComboShot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666233); Knight_BR_EffectPlay.NativeMethodInfoPtr_AniMoveAttack03Combo_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666234); Knight_BR_EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666235); Knight_BR_EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666236); } // Token: 0x06002BD8 RID: 11224 RVA: 0x000B0820 File Offset: 0x000AEA20 public Knight_BR_EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17000FB1 RID: 4017 // (get) Token: 0x06002BD9 RID: 11225 RVA: 0x000B082C File Offset: 0x000AEA2C // (set) Token: 0x06002BDA RID: 11226 RVA: 0x000B0860 File Offset: 0x000AEA60 public unsafe GameObject Eff_BR_AttackBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB2 RID: 4018 // (get) Token: 0x06002BDB RID: 11227 RVA: 0x000B0888 File Offset: 0x000AEA88 // (set) Token: 0x06002BDC RID: 11228 RVA: 0x000B08BC File Offset: 0x000AEABC public unsafe GameObject Eff_BR_Attack03Combo { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03Combo); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03Combo), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB3 RID: 4019 // (get) Token: 0x06002BDD RID: 11229 RVA: 0x000B08E4 File Offset: 0x000AEAE4 // (set) Token: 0x06002BDE RID: 11230 RVA: 0x000B0918 File Offset: 0x000AEB18 public unsafe GameObject Eff_BR_SplashBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB4 RID: 4020 // (get) Token: 0x06002BDF RID: 11231 RVA: 0x000B0940 File Offset: 0x000AEB40 // (set) Token: 0x06002BE0 RID: 11232 RVA: 0x000B0974 File Offset: 0x000AEB74 public unsafe GameObject Eff_BR_SplashBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB5 RID: 4021 // (get) Token: 0x06002BE1 RID: 11233 RVA: 0x000B099C File Offset: 0x000AEB9C // (set) Token: 0x06002BE2 RID: 11234 RVA: 0x000B09D0 File Offset: 0x000AEBD0 public unsafe GameObject Eff_BR_SplashBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB6 RID: 4022 // (get) Token: 0x06002BE3 RID: 11235 RVA: 0x000B09F8 File Offset: 0x000AEBF8 // (set) Token: 0x06002BE4 RID: 11236 RVA: 0x000B0A2C File Offset: 0x000AEC2C public unsafe GameObject Eff_BR_AttackBackJumpSwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB7 RID: 4023 // (get) Token: 0x06002BE5 RID: 11237 RVA: 0x000B0A54 File Offset: 0x000AEC54 // (set) Token: 0x06002BE6 RID: 11238 RVA: 0x000B0A88 File Offset: 0x000AEC88 public unsafe GameObject Eff_BR_Attack03SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB8 RID: 4024 // (get) Token: 0x06002BE7 RID: 11239 RVA: 0x000B0AB0 File Offset: 0x000AECB0 // (set) Token: 0x06002BE8 RID: 11240 RVA: 0x000B0AE4 File Offset: 0x000AECE4 public unsafe GameObject Eff_BR_SwordEnergy_Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FB9 RID: 4025 // (get) Token: 0x06002BE9 RID: 11241 RVA: 0x000B0B0C File Offset: 0x000AED0C // (set) Token: 0x06002BEA RID: 11242 RVA: 0x000B0B40 File Offset: 0x000AED40 public unsafe GameObject Eff_SwordEnergy_WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBA RID: 4026 // (get) Token: 0x06002BEB RID: 11243 RVA: 0x000B0B68 File Offset: 0x000AED68 // (set) Token: 0x06002BEC RID: 11244 RVA: 0x000B0B9C File Offset: 0x000AED9C public unsafe EffectPool g_EffBRAttackBackJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBackJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttackBackJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBB RID: 4027 // (get) Token: 0x06002BED RID: 11245 RVA: 0x000B0BC4 File Offset: 0x000AEDC4 // (set) Token: 0x06002BEE RID: 11246 RVA: 0x000B0BF8 File Offset: 0x000AEDF8 public unsafe EffectPool g_EffBRAttack03Combo { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttack03Combo); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRAttack03Combo), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBC RID: 4028 // (get) Token: 0x06002BEF RID: 11247 RVA: 0x000B0C20 File Offset: 0x000AEE20 // (set) Token: 0x06002BF0 RID: 11248 RVA: 0x000B0C54 File Offset: 0x000AEE54 public unsafe EffectPool g_EffBRSplashBullet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBullet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBullet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBD RID: 4029 // (get) Token: 0x06002BF1 RID: 11249 RVA: 0x000B0C7C File Offset: 0x000AEE7C // (set) Token: 0x06002BF2 RID: 11250 RVA: 0x000B0CB0 File Offset: 0x000AEEB0 public unsafe EffectPool g_EffBRSplashBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBE RID: 4030 // (get) Token: 0x06002BF3 RID: 11251 RVA: 0x000B0CD8 File Offset: 0x000AEED8 // (set) Token: 0x06002BF4 RID: 11252 RVA: 0x000B0D0C File Offset: 0x000AEF0C public unsafe EffectPool g_EffBRSplashBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffBRSplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FBF RID: 4031 // (get) Token: 0x06002BF5 RID: 11253 RVA: 0x000B0D34 File Offset: 0x000AEF34 // (set) Token: 0x06002BF6 RID: 11254 RVA: 0x000B0D68 File Offset: 0x000AEF68 public unsafe EffectPool g_EffAttackBackJumpSwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC0 RID: 4032 // (get) Token: 0x06002BF7 RID: 11255 RVA: 0x000B0D90 File Offset: 0x000AEF90 // (set) Token: 0x06002BF8 RID: 11256 RVA: 0x000B0DC4 File Offset: 0x000AEFC4 public unsafe EffectPool g_EffAttack03SwordEnergy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttack03SwordEnergy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffAttack03SwordEnergy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC1 RID: 4033 // (get) Token: 0x06002BF9 RID: 11257 RVA: 0x000B0DEC File Offset: 0x000AEFEC // (set) Token: 0x06002BFA RID: 11258 RVA: 0x000B0E20 File Offset: 0x000AF020 public unsafe EffectPool g_EffSwordEnergyCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC2 RID: 4034 // (get) Token: 0x06002BFB RID: 11259 RVA: 0x000B0E48 File Offset: 0x000AF048 // (set) Token: 0x06002BFC RID: 11260 RVA: 0x000B0E7C File Offset: 0x000AF07C public unsafe EffectPool g_EffSwordEnergyWallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyWallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_EffSwordEnergyWallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC3 RID: 4035 // (get) Token: 0x06002BFD RID: 11261 RVA: 0x000B0EA4 File Offset: 0x000AF0A4 // (set) Token: 0x06002BFE RID: 11262 RVA: 0x000B0ED8 File Offset: 0x000AF0D8 public unsafe GameObject SE_BR_SplashBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC4 RID: 4036 // (get) Token: 0x06002BFF RID: 11263 RVA: 0x000B0F00 File Offset: 0x000AF100 // (set) Token: 0x06002C00 RID: 11264 RVA: 0x000B0F34 File Offset: 0x000AF134 public unsafe GameObject SE_BR_SplashBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC5 RID: 4037 // (get) Token: 0x06002C01 RID: 11265 RVA: 0x000B0F5C File Offset: 0x000AF15C // (set) Token: 0x06002C02 RID: 11266 RVA: 0x000B0F90 File Offset: 0x000AF190 public unsafe GameObject SE_BR_SplashBulletPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC6 RID: 4038 // (get) Token: 0x06002C03 RID: 11267 RVA: 0x000B0FB8 File Offset: 0x000AF1B8 // (set) Token: 0x06002C04 RID: 11268 RVA: 0x000B0FEC File Offset: 0x000AF1EC public unsafe SoundEffect g_SEBRSplashBulletShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC7 RID: 4039 // (get) Token: 0x06002C05 RID: 11269 RVA: 0x000B1014 File Offset: 0x000AF214 // (set) Token: 0x06002C06 RID: 11270 RVA: 0x000B1048 File Offset: 0x000AF248 public unsafe SoundEffectPool g_SEBRSplashBulletCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC8 RID: 4040 // (get) Token: 0x06002C07 RID: 11271 RVA: 0x000B1070 File Offset: 0x000AF270 // (set) Token: 0x06002C08 RID: 11272 RVA: 0x000B10A4 File Offset: 0x000AF2A4 public unsafe SoundEffectPool g_SEBRSplashBulletPlayerCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17000FC9 RID: 4041 // (get) Token: 0x06002C09 RID: 11273 RVA: 0x000B10CC File Offset: 0x000AF2CC // (set) Token: 0x06002C0A RID: 11274 RVA: 0x000B10EA File Offset: 0x000AF2EA public unsafe static int g_iBRAttack03Combo { get { int num; IL2CPP.il2cpp_field_static_get_value(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_iBRAttack03Combo, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Knight_BR_EffectPlay.NativeFieldInfoPtr_g_iBRAttack03Combo, (void*)(&value)); } } // Token: 0x04001DC6 RID: 7622 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_AttackBackJump; // Token: 0x04001DC7 RID: 7623 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_Attack03Combo; // Token: 0x04001DC8 RID: 7624 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SplashBullet; // Token: 0x04001DC9 RID: 7625 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SplashBulletCollision; // Token: 0x04001DCA RID: 7626 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SplashBulletShot; // Token: 0x04001DCB RID: 7627 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_AttackBackJumpSwordEnergy; // Token: 0x04001DCC RID: 7628 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_Attack03SwordEnergy; // Token: 0x04001DCD RID: 7629 private static readonly IntPtr NativeFieldInfoPtr_Eff_BR_SwordEnergy_Collision; // Token: 0x04001DCE RID: 7630 private static readonly IntPtr NativeFieldInfoPtr_Eff_SwordEnergy_WallCollision; // Token: 0x04001DCF RID: 7631 private static readonly IntPtr NativeFieldInfoPtr_g_EffBRAttackBackJump; // Token: 0x04001DD0 RID: 7632 private static readonly IntPtr NativeFieldInfoPtr_g_EffBRAttack03Combo; // Token: 0x04001DD1 RID: 7633 private static readonly IntPtr NativeFieldInfoPtr_g_EffBRSplashBullet; // Token: 0x04001DD2 RID: 7634 private static readonly IntPtr NativeFieldInfoPtr_g_EffBRSplashBulletCollision; // Token: 0x04001DD3 RID: 7635 private static readonly IntPtr NativeFieldInfoPtr_g_EffBRSplashBulletShot; // Token: 0x04001DD4 RID: 7636 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackBackJumpSwordEnergy; // Token: 0x04001DD5 RID: 7637 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03SwordEnergy; // Token: 0x04001DD6 RID: 7638 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyCollision; // Token: 0x04001DD7 RID: 7639 private static readonly IntPtr NativeFieldInfoPtr_g_EffSwordEnergyWallCollision; // Token: 0x04001DD8 RID: 7640 private static readonly IntPtr NativeFieldInfoPtr_SE_BR_SplashBulletShot; // Token: 0x04001DD9 RID: 7641 private static readonly IntPtr NativeFieldInfoPtr_SE_BR_SplashBulletCollision; // Token: 0x04001DDA RID: 7642 private static readonly IntPtr NativeFieldInfoPtr_SE_BR_SplashBulletPlayerCollision; // Token: 0x04001DDB RID: 7643 private static readonly IntPtr NativeFieldInfoPtr_g_SEBRSplashBulletShot; // Token: 0x04001DDC RID: 7644 private static readonly IntPtr NativeFieldInfoPtr_g_SEBRSplashBulletCollision; // Token: 0x04001DDD RID: 7645 private static readonly IntPtr NativeFieldInfoPtr_g_SEBRSplashBulletPlayerCollision; // Token: 0x04001DDE RID: 7646 private static readonly IntPtr NativeFieldInfoPtr_g_iBRAttack03Combo; // Token: 0x04001DDF RID: 7647 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_Void_MoveController_AI_knight_0; // Token: 0x04001DE0 RID: 7648 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_Void_0; // Token: 0x04001DE1 RID: 7649 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_Void_0; // Token: 0x04001DE2 RID: 7650 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackBackJump_Public_Void_0; // Token: 0x04001DE3 RID: 7651 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackBackJumpShot_Public_Void_0; // Token: 0x04001DE4 RID: 7652 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Combo_Public_Void_0; // Token: 0x04001DE5 RID: 7653 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03ComboShot_Public_Void_0; // Token: 0x04001DE6 RID: 7654 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttack03Combo_Public_Void_0; // Token: 0x04001DE7 RID: 7655 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_Void_Single_0; // Token: 0x04001DE8 RID: 7656 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }