using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x020001E2 RID: 482 public class Level04LightMagicController : MonoBehaviour { // Token: 0x06004D52 RID: 19794 RVA: 0x00134DA0 File Offset: 0x00132FA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571704, XrefRangeEnd = 571753, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_Start_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004D53 RID: 19795 RVA: 0x00134DE4 File Offset: 0x00132FE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571753, XrefRangeEnd = 571805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004D54 RID: 19796 RVA: 0x00134E28 File Offset: 0x00133028 [CallerCount(2)] [CachedScanResults(RefRangeStart = 571819, RefRangeEnd = 571821, XrefRangeStart = 571805, XrefRangeEnd = 571819, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFlashing(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06004D55 RID: 19797 RVA: 0x00134E7C File Offset: 0x0013307C [CallerCount(2)] [CachedScanResults(RefRangeStart = 571824, RefRangeEnd = 571826, XrefRangeStart = 571821, XrefRangeEnd = 571824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloat(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06004D56 RID: 19798 RVA: 0x00134ED0 File Offset: 0x001330D0 [CallerCount(0)] public unsafe void SetStartActive() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_SetStartActive_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004D57 RID: 19799 RVA: 0x00134F14 File Offset: 0x00133114 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571826, XrefRangeEnd = 571837, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetDeactivate(int iIndex) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref iIndex; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06004D58 RID: 19800 RVA: 0x00134F68 File Offset: 0x00133168 [CallerCount(0)] public unsafe Level04LightMagicController.LMSTATUS GetStatus() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06004D59 RID: 19801 RVA: 0x00134FB8 File Offset: 0x001331B8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 571839, RefRangeEnd = 571840, XrefRangeStart = 571837, XrefRangeEnd = 571839, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EventUnactive() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_EventUnactive_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004D5A RID: 19802 RVA: 0x00134FFC File Offset: 0x001331FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571840, XrefRangeEnd = 571843, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnTriggerEnter(Collider other) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(other); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06004D5B RID: 19803 RVA: 0x00135058 File Offset: 0x00133258 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 571843, XrefRangeEnd = 571844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Level04LightMagicController() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(Level04LightMagicController.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06004D5C RID: 19804 RVA: 0x001350A4 File Offset: 0x001332A4 // Note: this type is marked as 'beforefieldinit'. static Level04LightMagicController() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "Level04LightMagicController"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); Level04LightMagicController.NativeFieldInfoPtr_LightMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "LightMagic"); Level04LightMagicController.NativeFieldInfoPtr_Crystal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Crystal"); Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LightBall"); Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_LerpTarget"); Level04LightMagicController.NativeFieldInfoPtr_TargetPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "TargetPos"); Level04LightMagicController.NativeFieldInfoPtr_PlayerPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PlayerPos"); Level04LightMagicController.NativeFieldInfoPtr_AimPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AimPos"); Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3MovePos"); Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPosHeight"); Level04LightMagicController.NativeFieldInfoPtr_g_v3Float = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Float"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatX"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatY"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatZ"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedX"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedY"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatSpeedZ"); Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloatRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fPI2 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPI2"); Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightBall"); Level04LightMagicController.NativeFieldInfoPtr_PLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightChangeIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightFrequency"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightFrequencyVal"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightDefaultRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPLightRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightSpeed"); Level04LightMagicController.NativeFieldInfoPtr_SLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightChangeIntensity"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightDefaultRange"); Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSLightRange"); Level04LightMagicController.NativeFieldInfoPtr_CLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CLight"); Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCLightDefaultIntensity"); Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PlayerLightRange"); Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_LightBallLoop"); Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELightBallLoop"); Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fWaitTime"); Level04LightMagicController.NativeFieldInfoPtr_g_Status = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Status"); Level04LightMagicController.NativeMethodInfoPtr_Start_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668514); Level04LightMagicController.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668515); Level04LightMagicController.NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668516); Level04LightMagicController.NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668517); Level04LightMagicController.NativeMethodInfoPtr_SetStartActive_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668518); Level04LightMagicController.NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668519); Level04LightMagicController.NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668520); Level04LightMagicController.NativeMethodInfoPtr_EventUnactive_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668521); Level04LightMagicController.NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668522); Level04LightMagicController.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100668523); } // Token: 0x06004D5D RID: 19805 RVA: 0x0000351C File Offset: 0x0000171C public Level04LightMagicController(IntPtr pointer) : base(pointer) { } // Token: 0x17001BA2 RID: 7074 // (get) Token: 0x06004D5E RID: 19806 RVA: 0x001354A8 File Offset: 0x001336A8 // (set) Token: 0x06004D5F RID: 19807 RVA: 0x001354DC File Offset: 0x001336DC public unsafe Il2CppReferenceArray LightMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_LightMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_LightMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA3 RID: 7075 // (get) Token: 0x06004D60 RID: 19808 RVA: 0x00135504 File Offset: 0x00133704 // (set) Token: 0x06004D61 RID: 19809 RVA: 0x00135538 File Offset: 0x00133738 public unsafe Il2CppReferenceArray Crystal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Crystal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Crystal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA4 RID: 7076 // (get) Token: 0x06004D62 RID: 19810 RVA: 0x00135560 File Offset: 0x00133760 // (set) Token: 0x06004D63 RID: 19811 RVA: 0x00135594 File Offset: 0x00133794 public unsafe Transform Pos_LightBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LightBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA5 RID: 7077 // (get) Token: 0x06004D64 RID: 19812 RVA: 0x001355BC File Offset: 0x001337BC // (set) Token: 0x06004D65 RID: 19813 RVA: 0x001355F0 File Offset: 0x001337F0 public unsafe Transform Pos_LerpTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_Pos_LerpTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA6 RID: 7078 // (get) Token: 0x06004D66 RID: 19814 RVA: 0x00135618 File Offset: 0x00133818 // (set) Token: 0x06004D67 RID: 19815 RVA: 0x0013564C File Offset: 0x0013384C public unsafe Transform TargetPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_TargetPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_TargetPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA7 RID: 7079 // (get) Token: 0x06004D68 RID: 19816 RVA: 0x00135674 File Offset: 0x00133874 // (set) Token: 0x06004D69 RID: 19817 RVA: 0x001356A8 File Offset: 0x001338A8 public unsafe Transform PlayerPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA8 RID: 7080 // (get) Token: 0x06004D6A RID: 19818 RVA: 0x001356D0 File Offset: 0x001338D0 // (set) Token: 0x06004D6B RID: 19819 RVA: 0x00135704 File Offset: 0x00133904 public unsafe Transform AimPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_AimPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_AimPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BA9 RID: 7081 // (get) Token: 0x06004D6C RID: 19820 RVA: 0x0013572C File Offset: 0x0013392C // (set) Token: 0x06004D6D RID: 19821 RVA: 0x00135754 File Offset: 0x00133954 public unsafe Vector3 g_v3MovePos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3MovePos)) = value; } } // Token: 0x17001BAA RID: 7082 // (get) Token: 0x06004D6E RID: 19822 RVA: 0x00135778 File Offset: 0x00133978 // (set) Token: 0x06004D6F RID: 19823 RVA: 0x00135796 File Offset: 0x00133996 public unsafe static float g_fPosHeight { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fPosHeight, (void*)(&value)); } } // Token: 0x17001BAB RID: 7083 // (get) Token: 0x06004D70 RID: 19824 RVA: 0x001357A8 File Offset: 0x001339A8 // (set) Token: 0x06004D71 RID: 19825 RVA: 0x001357D0 File Offset: 0x001339D0 public unsafe Vector3 g_v3Float { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3Float); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_v3Float)) = value; } } // Token: 0x17001BAC RID: 7084 // (get) Token: 0x06004D72 RID: 19826 RVA: 0x001357F4 File Offset: 0x001339F4 // (set) Token: 0x06004D73 RID: 19827 RVA: 0x0013581C File Offset: 0x00133A1C public unsafe float g_fFloatX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatX)) = value; } } // Token: 0x17001BAD RID: 7085 // (get) Token: 0x06004D74 RID: 19828 RVA: 0x00135840 File Offset: 0x00133A40 // (set) Token: 0x06004D75 RID: 19829 RVA: 0x00135868 File Offset: 0x00133A68 public unsafe float g_fFloatY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatY)) = value; } } // Token: 0x17001BAE RID: 7086 // (get) Token: 0x06004D76 RID: 19830 RVA: 0x0013588C File Offset: 0x00133A8C // (set) Token: 0x06004D77 RID: 19831 RVA: 0x001358B4 File Offset: 0x00133AB4 public unsafe float g_fFloatZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatZ)) = value; } } // Token: 0x17001BAF RID: 7087 // (get) Token: 0x06004D78 RID: 19832 RVA: 0x001358D8 File Offset: 0x00133AD8 // (set) Token: 0x06004D79 RID: 19833 RVA: 0x00135900 File Offset: 0x00133B00 public unsafe float g_fFloatSpeedX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedX)) = value; } } // Token: 0x17001BB0 RID: 7088 // (get) Token: 0x06004D7A RID: 19834 RVA: 0x00135924 File Offset: 0x00133B24 // (set) Token: 0x06004D7B RID: 19835 RVA: 0x0013594C File Offset: 0x00133B4C public unsafe float g_fFloatSpeedY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedY)) = value; } } // Token: 0x17001BB1 RID: 7089 // (get) Token: 0x06004D7C RID: 19836 RVA: 0x00135970 File Offset: 0x00133B70 // (set) Token: 0x06004D7D RID: 19837 RVA: 0x00135998 File Offset: 0x00133B98 public unsafe float g_fFloatSpeedZ { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatSpeedZ)) = value; } } // Token: 0x17001BB2 RID: 7090 // (get) Token: 0x06004D7E RID: 19838 RVA: 0x001359BC File Offset: 0x00133BBC // (set) Token: 0x06004D7F RID: 19839 RVA: 0x001359DA File Offset: 0x00133BDA public unsafe static float g_fFloatRange { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fFloatRange, (void*)(&value)); } } // Token: 0x17001BB3 RID: 7091 // (get) Token: 0x06004D80 RID: 19840 RVA: 0x001359EC File Offset: 0x00133BEC // (set) Token: 0x06004D81 RID: 19841 RVA: 0x00135A14 File Offset: 0x00133C14 public unsafe float g_fPI2 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPI2); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPI2)) = value; } } // Token: 0x17001BB4 RID: 7092 // (get) Token: 0x06004D82 RID: 19842 RVA: 0x00135A38 File Offset: 0x00133C38 // (set) Token: 0x06004D83 RID: 19843 RVA: 0x00135A6C File Offset: 0x00133C6C public unsafe ParticleSystem PS_LightBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PS_LightBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BB5 RID: 7093 // (get) Token: 0x06004D84 RID: 19844 RVA: 0x00135A94 File Offset: 0x00133C94 // (set) Token: 0x06004D85 RID: 19845 RVA: 0x00135AC8 File Offset: 0x00133CC8 public unsafe Light PLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BB6 RID: 7094 // (get) Token: 0x06004D86 RID: 19846 RVA: 0x00135AF0 File Offset: 0x00133CF0 // (set) Token: 0x06004D87 RID: 19847 RVA: 0x00135B18 File Offset: 0x00133D18 public unsafe float g_fPLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultIntensity)) = value; } } // Token: 0x17001BB7 RID: 7095 // (get) Token: 0x06004D88 RID: 19848 RVA: 0x00135B3C File Offset: 0x00133D3C // (set) Token: 0x06004D89 RID: 19849 RVA: 0x00135B64 File Offset: 0x00133D64 public unsafe float g_fPLightChangeIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightChangeIntensity)) = value; } } // Token: 0x17001BB8 RID: 7096 // (get) Token: 0x06004D8A RID: 19850 RVA: 0x00135B88 File Offset: 0x00133D88 // (set) Token: 0x06004D8B RID: 19851 RVA: 0x00135BA6 File Offset: 0x00133DA6 public unsafe static float g_fLightFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequency, (void*)(&value)); } } // Token: 0x17001BB9 RID: 7097 // (get) Token: 0x06004D8C RID: 19852 RVA: 0x00135BB8 File Offset: 0x00133DB8 // (set) Token: 0x06004D8D RID: 19853 RVA: 0x00135BE0 File Offset: 0x00133DE0 public unsafe float g_fLightFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fLightFrequencyVal)) = value; } } // Token: 0x17001BBA RID: 7098 // (get) Token: 0x06004D8E RID: 19854 RVA: 0x00135C04 File Offset: 0x00133E04 // (set) Token: 0x06004D8F RID: 19855 RVA: 0x00135C2C File Offset: 0x00133E2C public unsafe float g_fPLightDefaultRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightDefaultRange)) = value; } } // Token: 0x17001BBB RID: 7099 // (get) Token: 0x06004D90 RID: 19856 RVA: 0x00135C50 File Offset: 0x00133E50 // (set) Token: 0x06004D91 RID: 19857 RVA: 0x00135C78 File Offset: 0x00133E78 public unsafe float g_fPLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fPLightRange)) = value; } } // Token: 0x17001BBC RID: 7100 // (get) Token: 0x06004D92 RID: 19858 RVA: 0x00135C9C File Offset: 0x00133E9C // (set) Token: 0x06004D93 RID: 19859 RVA: 0x00135CBA File Offset: 0x00133EBA public unsafe static float g_fLightSpeed { get { float num; IL2CPP.il2cpp_field_static_get_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(Level04LightMagicController.NativeFieldInfoPtr_g_fLightSpeed, (void*)(&value)); } } // Token: 0x17001BBD RID: 7101 // (get) Token: 0x06004D94 RID: 19860 RVA: 0x00135CCC File Offset: 0x00133ECC // (set) Token: 0x06004D95 RID: 19861 RVA: 0x00135D00 File Offset: 0x00133F00 public unsafe Light SLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BBE RID: 7102 // (get) Token: 0x06004D96 RID: 19862 RVA: 0x00135D28 File Offset: 0x00133F28 // (set) Token: 0x06004D97 RID: 19863 RVA: 0x00135D50 File Offset: 0x00133F50 public unsafe float g_fSLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultIntensity)) = value; } } // Token: 0x17001BBF RID: 7103 // (get) Token: 0x06004D98 RID: 19864 RVA: 0x00135D74 File Offset: 0x00133F74 // (set) Token: 0x06004D99 RID: 19865 RVA: 0x00135D9C File Offset: 0x00133F9C public unsafe float g_fSLightChangeIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightChangeIntensity)) = value; } } // Token: 0x17001BC0 RID: 7104 // (get) Token: 0x06004D9A RID: 19866 RVA: 0x00135DC0 File Offset: 0x00133FC0 // (set) Token: 0x06004D9B RID: 19867 RVA: 0x00135DE8 File Offset: 0x00133FE8 public unsafe float g_fSLightDefaultRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightDefaultRange)) = value; } } // Token: 0x17001BC1 RID: 7105 // (get) Token: 0x06004D9C RID: 19868 RVA: 0x00135E0C File Offset: 0x0013400C // (set) Token: 0x06004D9D RID: 19869 RVA: 0x00135E34 File Offset: 0x00134034 public unsafe float g_fSLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fSLightRange)) = value; } } // Token: 0x17001BC2 RID: 7106 // (get) Token: 0x06004D9E RID: 19870 RVA: 0x00135E58 File Offset: 0x00134058 // (set) Token: 0x06004D9F RID: 19871 RVA: 0x00135E8C File Offset: 0x0013408C public unsafe Light CLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_CLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Light(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_CLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BC3 RID: 7107 // (get) Token: 0x06004DA0 RID: 19872 RVA: 0x00135EB4 File Offset: 0x001340B4 // (set) Token: 0x06004DA1 RID: 19873 RVA: 0x00135EDC File Offset: 0x001340DC public unsafe float g_fCLightDefaultIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fCLightDefaultIntensity)) = value; } } // Token: 0x17001BC4 RID: 7108 // (get) Token: 0x06004DA2 RID: 19874 RVA: 0x00135F00 File Offset: 0x00134100 // (set) Token: 0x06004DA3 RID: 19875 RVA: 0x00135F28 File Offset: 0x00134128 public unsafe float PlayerLightRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_PlayerLightRange)) = value; } } // Token: 0x17001BC5 RID: 7109 // (get) Token: 0x06004DA4 RID: 19876 RVA: 0x00135F4C File Offset: 0x0013414C // (set) Token: 0x06004DA5 RID: 19877 RVA: 0x00135F80 File Offset: 0x00134180 public unsafe GameObject SE_LightBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_SE_LightBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BC6 RID: 7110 // (get) Token: 0x06004DA6 RID: 19878 RVA: 0x00135FA8 File Offset: 0x001341A8 // (set) Token: 0x06004DA7 RID: 19879 RVA: 0x00135FDC File Offset: 0x001341DC public unsafe SoundEffect g_SELightBallLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_SELightBallLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001BC7 RID: 7111 // (get) Token: 0x06004DA8 RID: 19880 RVA: 0x00136004 File Offset: 0x00134204 // (set) Token: 0x06004DA9 RID: 19881 RVA: 0x0013602C File Offset: 0x0013422C public unsafe float g_fWaitTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_fWaitTime)) = value; } } // Token: 0x17001BC8 RID: 7112 // (get) Token: 0x06004DAA RID: 19882 RVA: 0x00136050 File Offset: 0x00134250 // (set) Token: 0x06004DAB RID: 19883 RVA: 0x00136078 File Offset: 0x00134278 public unsafe Level04LightMagicController.LMSTATUS g_Status { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_Status); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(Level04LightMagicController.NativeFieldInfoPtr_g_Status)) = value; } } // Token: 0x0400333A RID: 13114 private static readonly IntPtr NativeFieldInfoPtr_LightMagic; // Token: 0x0400333B RID: 13115 private static readonly IntPtr NativeFieldInfoPtr_Crystal; // Token: 0x0400333C RID: 13116 private static readonly IntPtr NativeFieldInfoPtr_Pos_LightBall; // Token: 0x0400333D RID: 13117 private static readonly IntPtr NativeFieldInfoPtr_Pos_LerpTarget; // Token: 0x0400333E RID: 13118 private static readonly IntPtr NativeFieldInfoPtr_TargetPos; // Token: 0x0400333F RID: 13119 private static readonly IntPtr NativeFieldInfoPtr_PlayerPos; // Token: 0x04003340 RID: 13120 private static readonly IntPtr NativeFieldInfoPtr_AimPos; // Token: 0x04003341 RID: 13121 private static readonly IntPtr NativeFieldInfoPtr_g_v3MovePos; // Token: 0x04003342 RID: 13122 private static readonly IntPtr NativeFieldInfoPtr_g_fPosHeight; // Token: 0x04003343 RID: 13123 private static readonly IntPtr NativeFieldInfoPtr_g_v3Float; // Token: 0x04003344 RID: 13124 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatX; // Token: 0x04003345 RID: 13125 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatY; // Token: 0x04003346 RID: 13126 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatZ; // Token: 0x04003347 RID: 13127 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedX; // Token: 0x04003348 RID: 13128 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedY; // Token: 0x04003349 RID: 13129 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatSpeedZ; // Token: 0x0400334A RID: 13130 private static readonly IntPtr NativeFieldInfoPtr_g_fFloatRange; // Token: 0x0400334B RID: 13131 private static readonly IntPtr NativeFieldInfoPtr_g_fPI2; // Token: 0x0400334C RID: 13132 private static readonly IntPtr NativeFieldInfoPtr_PS_LightBall; // Token: 0x0400334D RID: 13133 private static readonly IntPtr NativeFieldInfoPtr_PLight; // Token: 0x0400334E RID: 13134 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightDefaultIntensity; // Token: 0x0400334F RID: 13135 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightChangeIntensity; // Token: 0x04003350 RID: 13136 private static readonly IntPtr NativeFieldInfoPtr_g_fLightFrequency; // Token: 0x04003351 RID: 13137 private static readonly IntPtr NativeFieldInfoPtr_g_fLightFrequencyVal; // Token: 0x04003352 RID: 13138 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightDefaultRange; // Token: 0x04003353 RID: 13139 private static readonly IntPtr NativeFieldInfoPtr_g_fPLightRange; // Token: 0x04003354 RID: 13140 private static readonly IntPtr NativeFieldInfoPtr_g_fLightSpeed; // Token: 0x04003355 RID: 13141 private static readonly IntPtr NativeFieldInfoPtr_SLight; // Token: 0x04003356 RID: 13142 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightDefaultIntensity; // Token: 0x04003357 RID: 13143 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightChangeIntensity; // Token: 0x04003358 RID: 13144 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightDefaultRange; // Token: 0x04003359 RID: 13145 private static readonly IntPtr NativeFieldInfoPtr_g_fSLightRange; // Token: 0x0400335A RID: 13146 private static readonly IntPtr NativeFieldInfoPtr_CLight; // Token: 0x0400335B RID: 13147 private static readonly IntPtr NativeFieldInfoPtr_g_fCLightDefaultIntensity; // Token: 0x0400335C RID: 13148 private static readonly IntPtr NativeFieldInfoPtr_PlayerLightRange; // Token: 0x0400335D RID: 13149 private static readonly IntPtr NativeFieldInfoPtr_SE_LightBallLoop; // Token: 0x0400335E RID: 13150 private static readonly IntPtr NativeFieldInfoPtr_g_SELightBallLoop; // Token: 0x0400335F RID: 13151 private static readonly IntPtr NativeFieldInfoPtr_g_fWaitTime; // Token: 0x04003360 RID: 13152 private static readonly IntPtr NativeFieldInfoPtr_g_Status; // Token: 0x04003361 RID: 13153 private static readonly IntPtr NativeMethodInfoPtr_Start_Private_Void_0; // Token: 0x04003362 RID: 13154 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04003363 RID: 13155 private static readonly IntPtr NativeMethodInfoPtr_UpdateFlashing_Private_Void_Single_0; // Token: 0x04003364 RID: 13156 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloat_Private_Void_Single_0; // Token: 0x04003365 RID: 13157 private static readonly IntPtr NativeMethodInfoPtr_SetStartActive_Public_Void_0; // Token: 0x04003366 RID: 13158 private static readonly IntPtr NativeMethodInfoPtr_SetDeactivate_Public_Void_Int32_0; // Token: 0x04003367 RID: 13159 private static readonly IntPtr NativeMethodInfoPtr_GetStatus_Public_LMSTATUS_0; // Token: 0x04003368 RID: 13160 private static readonly IntPtr NativeMethodInfoPtr_EventUnactive_Public_Void_0; // Token: 0x04003369 RID: 13161 private static readonly IntPtr NativeMethodInfoPtr_OnTriggerEnter_Private_Void_Collider_0; // Token: 0x0400336A RID: 13162 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x020001E3 RID: 483 public enum LMSTATUS { // Token: 0x0400336C RID: 13164 UNACTIVE, // Token: 0x0400336D RID: 13165 STARTACTIVE, // Token: 0x0400336E RID: 13166 ACTIVE, // Token: 0x0400336F RID: 13167 DEACTIVATE } }