using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppSystem; using UnityEngine; // Token: 0x0200035D RID: 861 [Serializable] public class PlayerCamera : Il2CppSystem.Object { // Token: 0x170025E0 RID: 9696 // (get) Token: 0x06006D62 RID: 28002 RVA: 0x001BCD04 File Offset: 0x001BAF04 public unsafe NobetaMeshController g_Display { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_g_Display_Private_get_NobetaMeshController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new NobetaMeshController(intPtr3) : null; } } // Token: 0x170025E1 RID: 9697 // (get) Token: 0x06006D63 RID: 28003 RVA: 0x001BCD5C File Offset: 0x001BAF5C public unsafe Transform AimFrameRoot { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_AimFrameRoot_Public_get_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } } // Token: 0x170025E2 RID: 9698 // (get) Token: 0x06006D64 RID: 28004 RVA: 0x001BCDB4 File Offset: 0x001BAFB4 public unsafe SpriteRenderer AimFrameSpriteL { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteL_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170025E3 RID: 9699 // (get) Token: 0x06006D65 RID: 28005 RVA: 0x001BCE0C File Offset: 0x001BB00C public unsafe SpriteRenderer AimFrameSpriteR { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteR_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170025E4 RID: 9700 // (get) Token: 0x06006D66 RID: 28006 RVA: 0x001BCE64 File Offset: 0x001BB064 public unsafe Transform MagicArrayRoot { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArrayRoot_Public_get_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } } // Token: 0x170025E5 RID: 9701 // (get) Token: 0x06006D67 RID: 28007 RVA: 0x001BCEBC File Offset: 0x001BB0BC public unsafe SpriteRenderer MagicArraySpriteIce { [CallerCount(1)] [CachedScanResults(RefRangeStart = 246714, RefRangeEnd = 246715, XrefRangeStart = 246714, XrefRangeEnd = 246715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteIce_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170025E6 RID: 9702 // (get) Token: 0x06006D68 RID: 28008 RVA: 0x001BCF14 File Offset: 0x001BB114 public unsafe SpriteRenderer MagicArraySpriteFire { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteFire_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170025E7 RID: 9703 // (get) Token: 0x06006D69 RID: 28009 RVA: 0x001BCF6C File Offset: 0x001BB16C public unsafe SpriteRenderer MagicArraySpriteNull { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteNull_Public_get_SpriteRenderer_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new SpriteRenderer(intPtr3) : null; } } // Token: 0x170025E8 RID: 9704 // (get) Token: 0x06006D6A RID: 28010 RVA: 0x001BCFC4 File Offset: 0x001BB1C4 public unsafe GameConfig Config { [CallerCount(6)] [CachedScanResults(RefRangeStart = 606520, RefRangeEnd = 606526, XrefRangeStart = 606516, XrefRangeEnd = 606520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_Config_Private_get_GameConfig_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameConfig(intPtr3) : null; } } // Token: 0x170025E9 RID: 9705 // (get) Token: 0x06006D6B RID: 28011 RVA: 0x001BD01C File Offset: 0x001BB21C public unsafe GameSave GameSave { [CallerCount(2)] [CachedScanResults(RefRangeStart = 606530, RefRangeEnd = 606532, XrefRangeStart = 606526, XrefRangeEnd = 606530, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x170025EA RID: 9706 // (get) Token: 0x06006D6C RID: 28012 RVA: 0x001BD074 File Offset: 0x001BB274 public unsafe Vector2 CameraMoveDelta { [CallerCount(0)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_get_CameraMoveDelta_Public_get_Vector2_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } } // Token: 0x06006D6D RID: 28013 RVA: 0x001BD0C4 File Offset: 0x001BB2C4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 606754, RefRangeEnd = 606755, XrefRangeStart = 606532, XrefRangeEnd = 606754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Init(WizardGirlManage wgm) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(wgm); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_Init_Public_Void_WizardGirlManage_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D6E RID: 28014 RVA: 0x001BD120 File Offset: 0x001BB320 [CallerCount(1)] [CachedScanResults(RefRangeStart = 606809, RefRangeEnd = 606810, XrefRangeStart = 606755, XrefRangeEnd = 606809, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_Update_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D6F RID: 28015 RVA: 0x001BD164 File Offset: 0x001BB364 [CallerCount(5)] [CachedScanResults(RefRangeStart = 606878, RefRangeEnd = 606883, XrefRangeStart = 606810, XrefRangeEnd = 606878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetMode(PlayerCamera.CameraMode camMode, Transform target = null) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref camMode; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetMode_Public_Void_CameraMode_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D70 RID: 28016 RVA: 0x001BD1D0 File Offset: 0x001BB3D0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 606897, RefRangeEnd = 606898, XrefRangeStart = 606883, XrefRangeEnd = 606897, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayerFaceMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_PlayerFaceMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D71 RID: 28017 RVA: 0x001BD214 File Offset: 0x001BB414 [CallerCount(1)] [CachedScanResults(RefRangeStart = 606915, RefRangeEnd = 606916, XrefRangeStart = 606898, XrefRangeEnd = 606915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DeadMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_DeadMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D72 RID: 28018 RVA: 0x001BD258 File Offset: 0x001BB458 [CallerCount(1)] [CachedScanResults(RefRangeStart = 606932, RefRangeEnd = 606933, XrefRangeStart = 606916, XrefRangeEnd = 606932, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void FallDeadMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_FallDeadMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D73 RID: 28019 RVA: 0x001BD29C File Offset: 0x001BB49C [CallerCount(1)] [CachedScanResults(RefRangeStart = 606949, RefRangeEnd = 606950, XrefRangeStart = 606933, XrefRangeEnd = 606949, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ScriptMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D74 RID: 28020 RVA: 0x001BD2E0 File Offset: 0x001BB4E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 606950, XrefRangeEnd = 606962, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptNoLerpMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ScriptNoLerpMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D75 RID: 28021 RVA: 0x001BD324 File Offset: 0x001BB524 [CallerCount(1)] [CachedScanResults(RefRangeStart = 606980, RefRangeEnd = 606981, XrefRangeStart = 606962, XrefRangeEnd = 606980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void LerpNormal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_LerpNormal_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D76 RID: 28022 RVA: 0x001BD368 File Offset: 0x001BB568 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607101, RefRangeEnd = 607102, XrefRangeStart = 606981, XrefRangeEnd = 607101, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void NormalMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_NormalMode_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D77 RID: 28023 RVA: 0x001BD3AC File Offset: 0x001BB5AC [CallerCount(1)] [CachedScanResults(RefRangeStart = 607119, RefRangeEnd = 607120, XrefRangeStart = 607102, XrefRangeEnd = 607119, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Respiration(float fPlayerDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fPlayerDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_Respiration_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D78 RID: 28024 RVA: 0x001BD400 File Offset: 0x001BB600 [CallerCount(0)] public unsafe void SetRespiration(bool bRespiration) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bRespiration; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetRespiration_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D79 RID: 28025 RVA: 0x001BD454 File Offset: 0x001BB654 [CallerCount(7)] [CachedScanResults(RefRangeStart = 607148, RefRangeEnd = 607155, XrefRangeStart = 607120, XrefRangeEnd = 607148, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptCameraCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ScriptCameraCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D7A RID: 28026 RVA: 0x001BD498 File Offset: 0x001BB698 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607207, RefRangeEnd = 607208, XrefRangeStart = 607155, XrefRangeEnd = 607207, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CameraCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_CameraCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D7B RID: 28027 RVA: 0x001BD4DC File Offset: 0x001BB6DC [CallerCount(11)] [CachedScanResults(RefRangeStart = 607225, RefRangeEnd = 607236, XrefRangeStart = 607208, XrefRangeEnd = 607225, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAimReady(bool bIsAim) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bIsAim; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetAimReady_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D7C RID: 28028 RVA: 0x001BD530 File Offset: 0x001BB730 [CallerCount(0)] public unsafe bool GetIsAimReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetIsAimReady_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D7D RID: 28029 RVA: 0x001BD580 File Offset: 0x001BB780 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607243, RefRangeEnd = 607244, XrefRangeStart = 607236, XrefRangeEnd = 607243, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool GetIsCameraRotationUnlock() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetIsCameraRotationUnlock_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D7E RID: 28030 RVA: 0x001BD5D0 File Offset: 0x001BB7D0 [CallerCount(4)] [CachedScanResults(RefRangeStart = 607248, RefRangeEnd = 607252, XrefRangeStart = 607244, XrefRangeEnd = 607248, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLightningMode(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetLightningMode_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D7F RID: 28031 RVA: 0x001BD624 File Offset: 0x001BB824 [CallerCount(0)] public unsafe bool GetLightningMode() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetLightningMode_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D80 RID: 28032 RVA: 0x001BD674 File Offset: 0x001BB874 [CallerCount(2)] [CachedScanResults(RefRangeStart = 607257, RefRangeEnd = 607259, XrefRangeStart = 607252, XrefRangeEnd = 607257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetScriptFilterMode00(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetScriptFilterMode00_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D81 RID: 28033 RVA: 0x001BD6C8 File Offset: 0x001BB8C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607263, RefRangeEnd = 607264, XrefRangeStart = 607259, XrefRangeEnd = 607263, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetScriptFilterModel_L4Room08(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetScriptFilterModel_L4Room08_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D82 RID: 28034 RVA: 0x001BD71C File Offset: 0x001BB91C [CallerCount(5)] [CachedScanResults(RefRangeStart = 607265, RefRangeEnd = 607270, XrefRangeStart = 607264, XrefRangeEnd = 607265, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAimFOV(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetAimFOV_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D83 RID: 28035 RVA: 0x001BD770 File Offset: 0x001BB970 [CallerCount(0)] public unsafe int GetFovSwitchValue() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetFovSwitchValue_Public_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D84 RID: 28036 RVA: 0x001BD7C0 File Offset: 0x001BB9C0 [CallerCount(7)] [CachedScanResults(RefRangeStart = 607294, RefRangeEnd = 607301, XrefRangeStart = 607270, XrefRangeEnd = 607294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetAimFOVDistance(PlayerEffectPlay.Magic Type) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref Type; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetAimFOVDistance_Public_Void_Magic_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D85 RID: 28037 RVA: 0x001BD814 File Offset: 0x001BBA14 [CallerCount(115)] [CachedScanResults(RefRangeStart = 607303, RefRangeEnd = 607418, XrefRangeStart = 607301, XrefRangeEnd = 607303, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetShake(Vector3 posInf, float fMagnitude, float fRoughness, float fFadeOutTime, float fFadeInTime = 0f, bool bLoop = false) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)6) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref posInf; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fMagnitude; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRoughness; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeOutTime; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeInTime; ptr[checked(unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bLoop; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetShake_Public_Void_Vector3_Single_Single_Single_Single_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D86 RID: 28038 RVA: 0x001BD8C8 File Offset: 0x001BBAC8 [CallerCount(244)] [CachedScanResults(RefRangeStart = 607420, RefRangeEnd = 607664, XrefRangeStart = 607418, XrefRangeEnd = 607420, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetRandomShake(float fMagnitude, float fRoughness, float fFadeOutTime, float fFadeInTime = 0f, bool bLoop = false) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMagnitude; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRoughness; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeOutTime; ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fFadeInTime; ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bLoop; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetRandomShake_Public_Void_Single_Single_Single_Single_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D87 RID: 28039 RVA: 0x001BD968 File Offset: 0x001BBB68 [CallerCount(6)] [CachedScanResults(RefRangeStart = 607668, RefRangeEnd = 607674, XrefRangeStart = 607664, XrefRangeEnd = 607668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float GetGameAttackShake() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetGameAttackShake_Private_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D88 RID: 28040 RVA: 0x001BD9B8 File Offset: 0x001BBBB8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 607676, RefRangeEnd = 607678, XrefRangeStart = 607674, XrefRangeEnd = 607676, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetShakeLoopStop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetShakeLoopStop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D89 RID: 28041 RVA: 0x001BD9FC File Offset: 0x001BBBFC [CallerCount(58)] [CachedScanResults(RefRangeStart = 607679, RefRangeEnd = 607737, XrefRangeStart = 607678, XrefRangeEnd = 607679, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetFlash(Color col, float fSpeed = 5f, float fLife = 2f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref col; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetFlash_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D8A RID: 28042 RVA: 0x001BDA78 File Offset: 0x001BBC78 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607739, RefRangeEnd = 607740, XrefRangeStart = 607737, XrefRangeEnd = 607739, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetScriptLight(Color col, float fSpeed, float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref col; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fSpeed; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetScriptLight_Public_Void_Color_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D8B RID: 28043 RVA: 0x001BDAF4 File Offset: 0x001BBCF4 [CallerCount(0)] public unsafe void SetRecoil(float fRecoil = -1f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRecoil; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetRecoil_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D8C RID: 28044 RVA: 0x001BDB48 File Offset: 0x001BBD48 [CallerCount(0)] public unsafe void SetShakeEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetShakeEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D8D RID: 28045 RVA: 0x001BDB9C File Offset: 0x001BBD9C [CallerCount(1)] [CachedScanResults(RefRangeStart = 6864, RefRangeEnd = 6865, XrefRangeStart = 6864, XrefRangeEnd = 6865, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe bool GetShakeEnable() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetShakeEnable_Public_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D8E RID: 28046 RVA: 0x001BDBEC File Offset: 0x001BBDEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607740, XrefRangeEnd = 607741, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe float ClampAngle(float angle, float min, float max) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref angle; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref min; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref max; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ClampAngle_Private_Single_Single_Single_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x06006D8F RID: 28047 RVA: 0x001BDC74 File Offset: 0x001BBE74 [CallerCount(5)] [CachedScanResults(RefRangeStart = 607747, RefRangeEnd = 607752, XrefRangeStart = 607741, XrefRangeEnd = 607747, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CameraReset() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_CameraReset_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D90 RID: 28048 RVA: 0x001BDCB8 File Offset: 0x001BBEB8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607758, RefRangeEnd = 607759, XrefRangeStart = 607752, XrefRangeEnd = 607758, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CameraResetFront() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_CameraResetFront_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D91 RID: 28049 RVA: 0x001BDCFC File Offset: 0x001BBEFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetLockTarget(Transform Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Target); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetLockTarget_Public_Void_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D92 RID: 28050 RVA: 0x001BDD58 File Offset: 0x001BBF58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607759, XrefRangeEnd = 607765, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetResurrection() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetResurrection_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D93 RID: 28051 RVA: 0x001BDD9C File Offset: 0x001BBF9C [CallerCount(0)] public unsafe Transform GetCameraTrans() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_GetCameraTrans_Public_Transform_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new Transform(intPtr3) : null; } // Token: 0x06006D94 RID: 28052 RVA: 0x001BDDF4 File Offset: 0x001BBFF4 [CallerCount(1)] [CachedScanResults(RefRangeStart = 607776, RefRangeEnd = 607777, XrefRangeStart = 607765, XrefRangeEnd = 607776, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D95 RID: 28053 RVA: 0x001BDE48 File Offset: 0x001BC048 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607777, XrefRangeEnd = 607778, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnCameraSettingsChanged(CameraSettings settings) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(settings); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_OnCameraSettingsChanged_Private_Void_CameraSettings_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D96 RID: 28054 RVA: 0x001BDEA4 File Offset: 0x001BC0A4 [CallerCount(4)] [CachedScanResults(RefRangeStart = 607785, RefRangeEnd = 607789, XrefRangeStart = 607778, XrefRangeEnd = 607785, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ResetCameraTeleport() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_ResetCameraTeleport_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D97 RID: 28055 RVA: 0x001BDEE8 File Offset: 0x001BC0E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607789, XrefRangeEnd = 607796, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void OnPointerMove(Vector2 movement) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref movement; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_OnPointerMove_Public_Virtual_Final_New_Void_Vector2_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06006D98 RID: 28056 RVA: 0x001BDF3C File Offset: 0x001BC13C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607796, XrefRangeEnd = 607810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnDestroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr_OnDestroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D99 RID: 28057 RVA: 0x001BDF80 File Offset: 0x001BC180 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 607810, XrefRangeEnd = 607811, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe PlayerCamera() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(PlayerCamera.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06006D9A RID: 28058 RVA: 0x001BDFCC File Offset: 0x001BC1CC // Note: this type is marked as 'beforefieldinit'. static PlayerCamera() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "PlayerCamera"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); PlayerCamera.NativeFieldInfoPtr_g_bShakeEnable = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bShakeEnable"); PlayerCamera.NativeFieldInfoPtr_wizardGirl = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "wizardGirl"); PlayerCamera.NativeFieldInfoPtr_g_Player = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Player"); PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHereRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerLookHereRot"); PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHere = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PlayerLookHere"); PlayerCamera.NativeFieldInfoPtr_g_AimLookHere = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimLookHere"); PlayerCamera.NativeFieldInfoPtr_g_CameraLookAt = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CameraLookAt"); PlayerCamera.NativeFieldInfoPtr_g_Camera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Camera"); PlayerCamera.NativeFieldInfoPtr_g_AimTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimTarget"); PlayerCamera.NativeFieldInfoPtr_g_AimLookHereRot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimLookHereRot"); PlayerCamera.NativeFieldInfoPtr_g_LookHere = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LookHere"); PlayerCamera.NativeFieldInfoPtr_g_FaceCamera = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FaceCamera"); PlayerCamera.NativeFieldInfoPtr_g_fXSin = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fXSin"); PlayerCamera.NativeFieldInfoPtr_g_fPlayerLookHereDisX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fPlayerLookHereDisX"); PlayerCamera.NativeFieldInfoPtr_g_fAimLookHereDisX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimLookHereDisX"); PlayerCamera.NativeFieldInfoPtr_g_bLightningMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bLightningMode"); PlayerCamera.NativeFieldInfoPtr_g_ScriptMode00 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptMode00"); PlayerCamera.NativeFieldInfoPtr_g_ScriptModeL4Room08 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptModeL4Room08"); PlayerCamera.NativeFieldInfoPtr_g_CameraSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CameraSet"); PlayerCamera.NativeFieldInfoPtr_g_fFOV = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFOV"); PlayerCamera.NativeFieldInfoPtr_g_fFOVNormal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFOVNormal"); PlayerCamera.NativeFieldInfoPtr_g_fFOVAim = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFOVAim"); PlayerCamera.NativeFieldInfoPtr_g_fNullFov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullFov"); PlayerCamera.NativeFieldInfoPtr_g_fNullLv3Fov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNullLv3Fov"); PlayerCamera.NativeFieldInfoPtr_g_fIceFov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceFov"); PlayerCamera.NativeFieldInfoPtr_g_fIceLv3Fov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fIceLv3Fov"); PlayerCamera.NativeFieldInfoPtr_g_fFireFov = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireFov"); PlayerCamera.NativeFieldInfoPtr_g_fLightningFov01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFov01"); PlayerCamera.NativeFieldInfoPtr_g_fLightningFov02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLightningFov02"); PlayerCamera.NativeFieldInfoPtr_g_iFovSwitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFovSwitch"); PlayerCamera.NativeFieldInfoPtr_g_fAimMoveLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimMoveLeap"); PlayerCamera.NativeFieldInfoPtr_g_fNormalMoveLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fNormalMoveLeap"); PlayerCamera.NativeFieldInfoPtr_g_fMoveLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveLeap"); PlayerCamera.NativeFieldInfoPtr_g_fRotationLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotationLeap"); PlayerCamera.NativeFieldInfoPtr_g_fX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fX"); PlayerCamera.NativeFieldInfoPtr_g_fY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fY"); PlayerCamera.NativeFieldInfoPtr_g_bRespiration = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bRespiration"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryX"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryY"); PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bRespiratoryX"); PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bRespiratoryY"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryRateX"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryRateY"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthX = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryStrengthX"); PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthY = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRespiratoryStrengthY"); PlayerCamera.NativeFieldInfoPtr_g_fShakeCos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fShakeCos"); PlayerCamera.NativeFieldInfoPtr_g_fRecoil = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRecoil"); PlayerCamera.NativeFieldInfoPtr_g_fYMaxLimit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fYMaxLimit"); PlayerCamera.NativeFieldInfoPtr_g_fYMinLimit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fYMinLimit"); PlayerCamera.NativeFieldInfoPtr_g_fAimDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimDistance"); PlayerCamera.NativeFieldInfoPtr_g_fDeadDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeadDistance"); PlayerCamera.NativeFieldInfoPtr_g_fFaceDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFaceDistance"); PlayerCamera.NativeFieldInfoPtr_g_fScriptDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptDistance"); PlayerCamera.NativeFieldInfoPtr_g_fDistance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDistance"); PlayerCamera.NativeFieldInfoPtr_g_fDistanceVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDistanceVal"); PlayerCamera.NativeFieldInfoPtr_g_fDisLeap = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDisLeap"); PlayerCamera.NativeFieldInfoPtr_g_Shake = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Shake"); PlayerCamera.NativeFieldInfoPtr_g_FlashObj = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FlashObj"); PlayerCamera.NativeFieldInfoPtr_g_mFlash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_mFlash"); PlayerCamera.NativeFieldInfoPtr_g_FlashColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_FlashColor"); PlayerCamera.NativeFieldInfoPtr_g_fFlashSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFlashSpeed"); PlayerCamera.NativeFieldInfoPtr_g_fFlashLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFlashLife"); PlayerCamera.NativeFieldInfoPtr_g_ScriptLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptLight"); PlayerCamera.NativeFieldInfoPtr_g_mScriptLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_mScriptLight"); PlayerCamera.NativeFieldInfoPtr_g_ScriptLightColorSet = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptLightColorSet"); PlayerCamera.NativeFieldInfoPtr_g_fScriptLightSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptLightSpeed"); PlayerCamera.NativeFieldInfoPtr_g_fScriptLightLifeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptLightLifeVal"); PlayerCamera.NativeFieldInfoPtr_g_fScriptLightColorVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fScriptLightColorVal"); PlayerCamera.NativeFieldInfoPtr_aimFrameRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimFrameRoot"); PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimFrameSpriteL"); PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "aimFrameSpriteR"); PlayerCamera.NativeFieldInfoPtr_magicArrayRoot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArrayRoot"); PlayerCamera.NativeFieldInfoPtr_magicArraySpriteIce = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArraySpriteIce"); PlayerCamera.NativeFieldInfoPtr_magicArraySpriteFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArraySpriteFire"); PlayerCamera.NativeFieldInfoPtr_magicArraySpriteNull = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "magicArraySpriteNull"); PlayerCamera.NativeFieldInfoPtr_isAimReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "isAimReady"); PlayerCamera.NativeFieldInfoPtr_cameraMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraMode"); PlayerCamera.NativeFieldInfoPtr_g_bFirstFree = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFirstFree"); PlayerCamera.NativeFieldInfoPtr_g_ScriptTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ScriptTarget"); PlayerCamera.NativeFieldInfoPtr_g_LockTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LockTarget"); PlayerCamera.NativeFieldInfoPtr_g_LockTargetSwtich = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_LockTargetSwtich"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpTime"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpTimeVal"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpRang = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpRang"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpDefaultDisance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpDefaultDisance"); PlayerCamera.NativeFieldInfoPtr_g_fAimHelpLightningDisance = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAimHelpLightningDisance"); PlayerCamera.NativeFieldInfoPtr_g_CenterTargetLayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CenterTargetLayer"); PlayerCamera.NativeFieldInfoPtr_g_AimHelpTarget = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AimHelpTarget"); PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCameraResetTime"); PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCameraResetTimeVal"); PlayerCamera.NativeFieldInfoPtr_g_fDeltaTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDeltaTime"); PlayerCamera.NativeFieldInfoPtr_cameraMoveDelta = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "cameraMoveDelta"); PlayerCamera.NativeFieldInfoPtr_raycastJob = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "raycastJob"); PlayerCamera.NativeMethodInfoPtr_get_g_Display_Private_get_NobetaMeshController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671481); PlayerCamera.NativeMethodInfoPtr_get_AimFrameRoot_Public_get_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671482); PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteL_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671483); PlayerCamera.NativeMethodInfoPtr_get_AimFrameSpriteR_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671484); PlayerCamera.NativeMethodInfoPtr_get_MagicArrayRoot_Public_get_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671485); PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteIce_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671486); PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteFire_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671487); PlayerCamera.NativeMethodInfoPtr_get_MagicArraySpriteNull_Public_get_SpriteRenderer_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671488); PlayerCamera.NativeMethodInfoPtr_get_Config_Private_get_GameConfig_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671489); PlayerCamera.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671490); PlayerCamera.NativeMethodInfoPtr_get_CameraMoveDelta_Public_get_Vector2_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671491); PlayerCamera.NativeMethodInfoPtr_Init_Public_Void_WizardGirlManage_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671492); PlayerCamera.NativeMethodInfoPtr_Update_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671493); PlayerCamera.NativeMethodInfoPtr_SetMode_Public_Void_CameraMode_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671494); PlayerCamera.NativeMethodInfoPtr_PlayerFaceMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671495); PlayerCamera.NativeMethodInfoPtr_DeadMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671496); PlayerCamera.NativeMethodInfoPtr_FallDeadMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671497); PlayerCamera.NativeMethodInfoPtr_ScriptMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671498); PlayerCamera.NativeMethodInfoPtr_ScriptNoLerpMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671499); PlayerCamera.NativeMethodInfoPtr_LerpNormal_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671500); PlayerCamera.NativeMethodInfoPtr_NormalMode_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671501); PlayerCamera.NativeMethodInfoPtr_Respiration_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671502); PlayerCamera.NativeMethodInfoPtr_SetRespiration_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671503); PlayerCamera.NativeMethodInfoPtr_ScriptCameraCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671504); PlayerCamera.NativeMethodInfoPtr_CameraCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671505); PlayerCamera.NativeMethodInfoPtr_SetAimReady_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671506); PlayerCamera.NativeMethodInfoPtr_GetIsAimReady_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671507); PlayerCamera.NativeMethodInfoPtr_GetIsCameraRotationUnlock_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671508); PlayerCamera.NativeMethodInfoPtr_SetLightningMode_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671509); PlayerCamera.NativeMethodInfoPtr_GetLightningMode_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671510); PlayerCamera.NativeMethodInfoPtr_SetScriptFilterMode00_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671511); PlayerCamera.NativeMethodInfoPtr_SetScriptFilterModel_L4Room08_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671512); PlayerCamera.NativeMethodInfoPtr_SetAimFOV_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671513); PlayerCamera.NativeMethodInfoPtr_GetFovSwitchValue_Public_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671514); PlayerCamera.NativeMethodInfoPtr_SetAimFOVDistance_Public_Void_Magic_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671515); PlayerCamera.NativeMethodInfoPtr_SetShake_Public_Void_Vector3_Single_Single_Single_Single_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671516); PlayerCamera.NativeMethodInfoPtr_SetRandomShake_Public_Void_Single_Single_Single_Single_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671517); PlayerCamera.NativeMethodInfoPtr_GetGameAttackShake_Private_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671518); PlayerCamera.NativeMethodInfoPtr_SetShakeLoopStop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671519); PlayerCamera.NativeMethodInfoPtr_SetFlash_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671520); PlayerCamera.NativeMethodInfoPtr_SetScriptLight_Public_Void_Color_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671521); PlayerCamera.NativeMethodInfoPtr_SetRecoil_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671522); PlayerCamera.NativeMethodInfoPtr_SetShakeEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671523); PlayerCamera.NativeMethodInfoPtr_GetShakeEnable_Public_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671524); PlayerCamera.NativeMethodInfoPtr_ClampAngle_Private_Single_Single_Single_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671525); PlayerCamera.NativeMethodInfoPtr_CameraReset_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671526); PlayerCamera.NativeMethodInfoPtr_CameraResetFront_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671527); PlayerCamera.NativeMethodInfoPtr_SetLockTarget_Public_Void_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671528); PlayerCamera.NativeMethodInfoPtr_SetResurrection_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671529); PlayerCamera.NativeMethodInfoPtr_GetCameraTrans_Public_Transform_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671530); PlayerCamera.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671531); PlayerCamera.NativeMethodInfoPtr_OnCameraSettingsChanged_Private_Void_CameraSettings_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671532); PlayerCamera.NativeMethodInfoPtr_ResetCameraTeleport_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671533); PlayerCamera.NativeMethodInfoPtr_OnPointerMove_Public_Virtual_Final_New_Void_Vector2_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671534); PlayerCamera.NativeMethodInfoPtr_OnDestroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671535); PlayerCamera.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100671536); } // Token: 0x06006D9B RID: 28059 RVA: 0x0000A74C File Offset: 0x0000894C public PlayerCamera(IntPtr pointer) : base(pointer) { } // Token: 0x17002583 RID: 9603 // (get) Token: 0x06006D9C RID: 28060 RVA: 0x001BEBA0 File Offset: 0x001BCDA0 // (set) Token: 0x06006D9D RID: 28061 RVA: 0x001BEBC8 File Offset: 0x001BCDC8 public unsafe bool g_bShakeEnable { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bShakeEnable); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bShakeEnable)) = value; } } // Token: 0x17002584 RID: 9604 // (get) Token: 0x06006D9E RID: 28062 RVA: 0x001BEBEC File Offset: 0x001BCDEC // (set) Token: 0x06006D9F RID: 28063 RVA: 0x001BEC20 File Offset: 0x001BCE20 public unsafe WizardGirlManage wizardGirl { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_wizardGirl); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_wizardGirl), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002585 RID: 9605 // (get) Token: 0x06006DA0 RID: 28064 RVA: 0x001BEC48 File Offset: 0x001BCE48 // (set) Token: 0x06006DA1 RID: 28065 RVA: 0x001BEC7C File Offset: 0x001BCE7C public unsafe Transform g_Player { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Player); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Player), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002586 RID: 9606 // (get) Token: 0x06006DA2 RID: 28066 RVA: 0x001BECA4 File Offset: 0x001BCEA4 // (set) Token: 0x06006DA3 RID: 28067 RVA: 0x001BECD8 File Offset: 0x001BCED8 public unsafe Transform g_PlayerLookHereRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHereRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHereRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002587 RID: 9607 // (get) Token: 0x06006DA4 RID: 28068 RVA: 0x001BED00 File Offset: 0x001BCF00 // (set) Token: 0x06006DA5 RID: 28069 RVA: 0x001BED34 File Offset: 0x001BCF34 public unsafe Transform g_PlayerLookHere { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHere); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_PlayerLookHere), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002588 RID: 9608 // (get) Token: 0x06006DA6 RID: 28070 RVA: 0x001BED5C File Offset: 0x001BCF5C // (set) Token: 0x06006DA7 RID: 28071 RVA: 0x001BED90 File Offset: 0x001BCF90 public unsafe Transform g_AimLookHere { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHere); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHere), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002589 RID: 9609 // (get) Token: 0x06006DA8 RID: 28072 RVA: 0x001BEDB8 File Offset: 0x001BCFB8 // (set) Token: 0x06006DA9 RID: 28073 RVA: 0x001BEDEC File Offset: 0x001BCFEC public unsafe Transform g_CameraLookAt { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraLookAt); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraLookAt), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700258A RID: 9610 // (get) Token: 0x06006DAA RID: 28074 RVA: 0x001BEE14 File Offset: 0x001BD014 // (set) Token: 0x06006DAB RID: 28075 RVA: 0x001BEE48 File Offset: 0x001BD048 public unsafe Transform g_Camera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Camera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Camera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700258B RID: 9611 // (get) Token: 0x06006DAC RID: 28076 RVA: 0x001BEE70 File Offset: 0x001BD070 // (set) Token: 0x06006DAD RID: 28077 RVA: 0x001BEEA4 File Offset: 0x001BD0A4 public unsafe Transform g_AimTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700258C RID: 9612 // (get) Token: 0x06006DAE RID: 28078 RVA: 0x001BEECC File Offset: 0x001BD0CC // (set) Token: 0x06006DAF RID: 28079 RVA: 0x001BEF00 File Offset: 0x001BD100 public unsafe Transform g_AimLookHereRot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHereRot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimLookHereRot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700258D RID: 9613 // (get) Token: 0x06006DB0 RID: 28080 RVA: 0x001BEF28 File Offset: 0x001BD128 // (set) Token: 0x06006DB1 RID: 28081 RVA: 0x001BEF5C File Offset: 0x001BD15C public unsafe Transform g_LookHere { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LookHere); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LookHere), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700258E RID: 9614 // (get) Token: 0x06006DB2 RID: 28082 RVA: 0x001BEF84 File Offset: 0x001BD184 // (set) Token: 0x06006DB3 RID: 28083 RVA: 0x001BEFB8 File Offset: 0x001BD1B8 public unsafe Transform g_FaceCamera { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FaceCamera); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FaceCamera), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700258F RID: 9615 // (get) Token: 0x06006DB4 RID: 28084 RVA: 0x001BEFE0 File Offset: 0x001BD1E0 // (set) Token: 0x06006DB5 RID: 28085 RVA: 0x001BF008 File Offset: 0x001BD208 public unsafe float g_fXSin { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fXSin); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fXSin)) = value; } } // Token: 0x17002590 RID: 9616 // (get) Token: 0x06006DB6 RID: 28086 RVA: 0x001BF02C File Offset: 0x001BD22C // (set) Token: 0x06006DB7 RID: 28087 RVA: 0x001BF054 File Offset: 0x001BD254 public unsafe float g_fPlayerLookHereDisX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fPlayerLookHereDisX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fPlayerLookHereDisX)) = value; } } // Token: 0x17002591 RID: 9617 // (get) Token: 0x06006DB8 RID: 28088 RVA: 0x001BF078 File Offset: 0x001BD278 // (set) Token: 0x06006DB9 RID: 28089 RVA: 0x001BF0A0 File Offset: 0x001BD2A0 public unsafe float g_fAimLookHereDisX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimLookHereDisX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimLookHereDisX)) = value; } } // Token: 0x17002592 RID: 9618 // (get) Token: 0x06006DBA RID: 28090 RVA: 0x001BF0C4 File Offset: 0x001BD2C4 // (set) Token: 0x06006DBB RID: 28091 RVA: 0x001BF0EC File Offset: 0x001BD2EC public unsafe bool g_bLightningMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bLightningMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bLightningMode)) = value; } } // Token: 0x17002593 RID: 9619 // (get) Token: 0x06006DBC RID: 28092 RVA: 0x001BF110 File Offset: 0x001BD310 // (set) Token: 0x06006DBD RID: 28093 RVA: 0x001BF144 File Offset: 0x001BD344 public unsafe Transform g_ScriptMode00 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptMode00); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptMode00), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002594 RID: 9620 // (get) Token: 0x06006DBE RID: 28094 RVA: 0x001BF16C File Offset: 0x001BD36C // (set) Token: 0x06006DBF RID: 28095 RVA: 0x001BF1A0 File Offset: 0x001BD3A0 public unsafe Transform g_ScriptModeL4Room08 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptModeL4Room08); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptModeL4Room08), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002595 RID: 9621 // (get) Token: 0x06006DC0 RID: 28096 RVA: 0x001BF1C8 File Offset: 0x001BD3C8 // (set) Token: 0x06006DC1 RID: 28097 RVA: 0x001BF1FC File Offset: 0x001BD3FC public unsafe Camera g_CameraSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraSet); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Camera(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CameraSet), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17002596 RID: 9622 // (get) Token: 0x06006DC2 RID: 28098 RVA: 0x001BF224 File Offset: 0x001BD424 // (set) Token: 0x06006DC3 RID: 28099 RVA: 0x001BF24C File Offset: 0x001BD44C public unsafe float g_fFOV { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOV); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOV)) = value; } } // Token: 0x17002597 RID: 9623 // (get) Token: 0x06006DC4 RID: 28100 RVA: 0x001BF270 File Offset: 0x001BD470 // (set) Token: 0x06006DC5 RID: 28101 RVA: 0x001BF298 File Offset: 0x001BD498 public unsafe float g_fFOVNormal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVNormal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVNormal)) = value; } } // Token: 0x17002598 RID: 9624 // (get) Token: 0x06006DC6 RID: 28102 RVA: 0x001BF2BC File Offset: 0x001BD4BC // (set) Token: 0x06006DC7 RID: 28103 RVA: 0x001BF2E4 File Offset: 0x001BD4E4 public unsafe float g_fFOVAim { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVAim); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFOVAim)) = value; } } // Token: 0x17002599 RID: 9625 // (get) Token: 0x06006DC8 RID: 28104 RVA: 0x001BF308 File Offset: 0x001BD508 // (set) Token: 0x06006DC9 RID: 28105 RVA: 0x001BF326 File Offset: 0x001BD526 public unsafe static float g_fNullFov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fNullFov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fNullFov, (void*)(&value)); } } // Token: 0x1700259A RID: 9626 // (get) Token: 0x06006DCA RID: 28106 RVA: 0x001BF338 File Offset: 0x001BD538 // (set) Token: 0x06006DCB RID: 28107 RVA: 0x001BF356 File Offset: 0x001BD556 public unsafe static float g_fNullLv3Fov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fNullLv3Fov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fNullLv3Fov, (void*)(&value)); } } // Token: 0x1700259B RID: 9627 // (get) Token: 0x06006DCC RID: 28108 RVA: 0x001BF368 File Offset: 0x001BD568 // (set) Token: 0x06006DCD RID: 28109 RVA: 0x001BF386 File Offset: 0x001BD586 public unsafe static float g_fIceFov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fIceFov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fIceFov, (void*)(&value)); } } // Token: 0x1700259C RID: 9628 // (get) Token: 0x06006DCE RID: 28110 RVA: 0x001BF398 File Offset: 0x001BD598 // (set) Token: 0x06006DCF RID: 28111 RVA: 0x001BF3B6 File Offset: 0x001BD5B6 public unsafe static float g_fIceLv3Fov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fIceLv3Fov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fIceLv3Fov, (void*)(&value)); } } // Token: 0x1700259D RID: 9629 // (get) Token: 0x06006DD0 RID: 28112 RVA: 0x001BF3C8 File Offset: 0x001BD5C8 // (set) Token: 0x06006DD1 RID: 28113 RVA: 0x001BF3E6 File Offset: 0x001BD5E6 public unsafe static float g_fFireFov { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fFireFov, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fFireFov, (void*)(&value)); } } // Token: 0x1700259E RID: 9630 // (get) Token: 0x06006DD2 RID: 28114 RVA: 0x001BF3F8 File Offset: 0x001BD5F8 // (set) Token: 0x06006DD3 RID: 28115 RVA: 0x001BF416 File Offset: 0x001BD616 public unsafe static float g_fLightningFov01 { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov01, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov01, (void*)(&value)); } } // Token: 0x1700259F RID: 9631 // (get) Token: 0x06006DD4 RID: 28116 RVA: 0x001BF428 File Offset: 0x001BD628 // (set) Token: 0x06006DD5 RID: 28117 RVA: 0x001BF446 File Offset: 0x001BD646 public unsafe static float g_fLightningFov02 { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov02, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fLightningFov02, (void*)(&value)); } } // Token: 0x170025A0 RID: 9632 // (get) Token: 0x06006DD6 RID: 28118 RVA: 0x001BF458 File Offset: 0x001BD658 // (set) Token: 0x06006DD7 RID: 28119 RVA: 0x001BF480 File Offset: 0x001BD680 public unsafe int g_iFovSwitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_iFovSwitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_iFovSwitch)) = value; } } // Token: 0x170025A1 RID: 9633 // (get) Token: 0x06006DD8 RID: 28120 RVA: 0x001BF4A4 File Offset: 0x001BD6A4 // (set) Token: 0x06006DD9 RID: 28121 RVA: 0x001BF4C2 File Offset: 0x001BD6C2 public unsafe static float g_fAimMoveLeap { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimMoveLeap, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimMoveLeap, (void*)(&value)); } } // Token: 0x170025A2 RID: 9634 // (get) Token: 0x06006DDA RID: 28122 RVA: 0x001BF4D4 File Offset: 0x001BD6D4 // (set) Token: 0x06006DDB RID: 28123 RVA: 0x001BF4F2 File Offset: 0x001BD6F2 public unsafe static float g_fNormalMoveLeap { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fNormalMoveLeap, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fNormalMoveLeap, (void*)(&value)); } } // Token: 0x170025A3 RID: 9635 // (get) Token: 0x06006DDC RID: 28124 RVA: 0x001BF504 File Offset: 0x001BD704 // (set) Token: 0x06006DDD RID: 28125 RVA: 0x001BF52C File Offset: 0x001BD72C public unsafe float g_fMoveLeap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fMoveLeap); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fMoveLeap)) = value; } } // Token: 0x170025A4 RID: 9636 // (get) Token: 0x06006DDE RID: 28126 RVA: 0x001BF550 File Offset: 0x001BD750 // (set) Token: 0x06006DDF RID: 28127 RVA: 0x001BF56E File Offset: 0x001BD76E public unsafe static float g_fRotationLeap { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRotationLeap, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRotationLeap, (void*)(&value)); } } // Token: 0x170025A5 RID: 9637 // (get) Token: 0x06006DE0 RID: 28128 RVA: 0x001BF580 File Offset: 0x001BD780 // (set) Token: 0x06006DE1 RID: 28129 RVA: 0x001BF5A8 File Offset: 0x001BD7A8 public unsafe float g_fX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fX)) = value; } } // Token: 0x170025A6 RID: 9638 // (get) Token: 0x06006DE2 RID: 28130 RVA: 0x001BF5CC File Offset: 0x001BD7CC // (set) Token: 0x06006DE3 RID: 28131 RVA: 0x001BF5F4 File Offset: 0x001BD7F4 public unsafe float g_fY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fY)) = value; } } // Token: 0x170025A7 RID: 9639 // (get) Token: 0x06006DE4 RID: 28132 RVA: 0x001BF618 File Offset: 0x001BD818 // (set) Token: 0x06006DE5 RID: 28133 RVA: 0x001BF640 File Offset: 0x001BD840 public unsafe bool g_bRespiration { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiration); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiration)) = value; } } // Token: 0x170025A8 RID: 9640 // (get) Token: 0x06006DE6 RID: 28134 RVA: 0x001BF664 File Offset: 0x001BD864 // (set) Token: 0x06006DE7 RID: 28135 RVA: 0x001BF68C File Offset: 0x001BD88C public unsafe float g_fRespiratoryX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryX)) = value; } } // Token: 0x170025A9 RID: 9641 // (get) Token: 0x06006DE8 RID: 28136 RVA: 0x001BF6B0 File Offset: 0x001BD8B0 // (set) Token: 0x06006DE9 RID: 28137 RVA: 0x001BF6D8 File Offset: 0x001BD8D8 public unsafe float g_fRespiratoryY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryY)) = value; } } // Token: 0x170025AA RID: 9642 // (get) Token: 0x06006DEA RID: 28138 RVA: 0x001BF6FC File Offset: 0x001BD8FC // (set) Token: 0x06006DEB RID: 28139 RVA: 0x001BF724 File Offset: 0x001BD924 public unsafe bool g_bRespiratoryX { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryX); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryX)) = value; } } // Token: 0x170025AB RID: 9643 // (get) Token: 0x06006DEC RID: 28140 RVA: 0x001BF748 File Offset: 0x001BD948 // (set) Token: 0x06006DED RID: 28141 RVA: 0x001BF770 File Offset: 0x001BD970 public unsafe bool g_bRespiratoryY { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryY); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bRespiratoryY)) = value; } } // Token: 0x170025AC RID: 9644 // (get) Token: 0x06006DEE RID: 28142 RVA: 0x001BF794 File Offset: 0x001BD994 // (set) Token: 0x06006DEF RID: 28143 RVA: 0x001BF7B2 File Offset: 0x001BD9B2 public unsafe static float g_fRespiratoryRateX { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateX, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateX, (void*)(&value)); } } // Token: 0x170025AD RID: 9645 // (get) Token: 0x06006DF0 RID: 28144 RVA: 0x001BF7C4 File Offset: 0x001BD9C4 // (set) Token: 0x06006DF1 RID: 28145 RVA: 0x001BF7E2 File Offset: 0x001BD9E2 public unsafe static float g_fRespiratoryRateY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryRateY, (void*)(&value)); } } // Token: 0x170025AE RID: 9646 // (get) Token: 0x06006DF2 RID: 28146 RVA: 0x001BF7F4 File Offset: 0x001BD9F4 // (set) Token: 0x06006DF3 RID: 28147 RVA: 0x001BF812 File Offset: 0x001BDA12 public unsafe static float g_fRespiratoryStrengthX { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthX, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthX, (void*)(&value)); } } // Token: 0x170025AF RID: 9647 // (get) Token: 0x06006DF4 RID: 28148 RVA: 0x001BF824 File Offset: 0x001BDA24 // (set) Token: 0x06006DF5 RID: 28149 RVA: 0x001BF842 File Offset: 0x001BDA42 public unsafe static float g_fRespiratoryStrengthY { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthY, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fRespiratoryStrengthY, (void*)(&value)); } } // Token: 0x170025B0 RID: 9648 // (get) Token: 0x06006DF6 RID: 28150 RVA: 0x001BF854 File Offset: 0x001BDA54 // (set) Token: 0x06006DF7 RID: 28151 RVA: 0x001BF87C File Offset: 0x001BDA7C public unsafe float g_fShakeCos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fShakeCos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fShakeCos)) = value; } } // Token: 0x170025B1 RID: 9649 // (get) Token: 0x06006DF8 RID: 28152 RVA: 0x001BF8A0 File Offset: 0x001BDAA0 // (set) Token: 0x06006DF9 RID: 28153 RVA: 0x001BF8C8 File Offset: 0x001BDAC8 public unsafe float g_fRecoil { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRecoil); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fRecoil)) = value; } } // Token: 0x170025B2 RID: 9650 // (get) Token: 0x06006DFA RID: 28154 RVA: 0x001BF8EC File Offset: 0x001BDAEC // (set) Token: 0x06006DFB RID: 28155 RVA: 0x001BF90A File Offset: 0x001BDB0A public unsafe static float g_fYMaxLimit { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fYMaxLimit, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fYMaxLimit, (void*)(&value)); } } // Token: 0x170025B3 RID: 9651 // (get) Token: 0x06006DFC RID: 28156 RVA: 0x001BF91C File Offset: 0x001BDB1C // (set) Token: 0x06006DFD RID: 28157 RVA: 0x001BF93A File Offset: 0x001BDB3A public unsafe static float g_fYMinLimit { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fYMinLimit, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fYMinLimit, (void*)(&value)); } } // Token: 0x170025B4 RID: 9652 // (get) Token: 0x06006DFE RID: 28158 RVA: 0x001BF94C File Offset: 0x001BDB4C // (set) Token: 0x06006DFF RID: 28159 RVA: 0x001BF96A File Offset: 0x001BDB6A public unsafe static float g_fAimDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimDistance, (void*)(&value)); } } // Token: 0x170025B5 RID: 9653 // (get) Token: 0x06006E00 RID: 28160 RVA: 0x001BF97C File Offset: 0x001BDB7C // (set) Token: 0x06006E01 RID: 28161 RVA: 0x001BF99A File Offset: 0x001BDB9A public unsafe static float g_fDeadDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fDeadDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fDeadDistance, (void*)(&value)); } } // Token: 0x170025B6 RID: 9654 // (get) Token: 0x06006E02 RID: 28162 RVA: 0x001BF9AC File Offset: 0x001BDBAC // (set) Token: 0x06006E03 RID: 28163 RVA: 0x001BF9CA File Offset: 0x001BDBCA public unsafe static float g_fFaceDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fFaceDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fFaceDistance, (void*)(&value)); } } // Token: 0x170025B7 RID: 9655 // (get) Token: 0x06006E04 RID: 28164 RVA: 0x001BF9DC File Offset: 0x001BDBDC // (set) Token: 0x06006E05 RID: 28165 RVA: 0x001BF9FA File Offset: 0x001BDBFA public unsafe static float g_fScriptDistance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fScriptDistance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fScriptDistance, (void*)(&value)); } } // Token: 0x170025B8 RID: 9656 // (get) Token: 0x06006E06 RID: 28166 RVA: 0x001BFA0C File Offset: 0x001BDC0C // (set) Token: 0x06006E07 RID: 28167 RVA: 0x001BFA34 File Offset: 0x001BDC34 public unsafe float g_fDistance { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistance); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistance)) = value; } } // Token: 0x170025B9 RID: 9657 // (get) Token: 0x06006E08 RID: 28168 RVA: 0x001BFA58 File Offset: 0x001BDC58 // (set) Token: 0x06006E09 RID: 28169 RVA: 0x001BFA80 File Offset: 0x001BDC80 public unsafe float g_fDistanceVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistanceVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDistanceVal)) = value; } } // Token: 0x170025BA RID: 9658 // (get) Token: 0x06006E0A RID: 28170 RVA: 0x001BFAA4 File Offset: 0x001BDCA4 // (set) Token: 0x06006E0B RID: 28171 RVA: 0x001BFACC File Offset: 0x001BDCCC public unsafe float g_fDisLeap { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDisLeap); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDisLeap)) = value; } } // Token: 0x170025BB RID: 9659 // (get) Token: 0x06006E0C RID: 28172 RVA: 0x001BFAF0 File Offset: 0x001BDCF0 // (set) Token: 0x06006E0D RID: 28173 RVA: 0x001BFB24 File Offset: 0x001BDD24 public unsafe Shake g_Shake { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Shake); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shake(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_Shake), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025BC RID: 9660 // (get) Token: 0x06006E0E RID: 28174 RVA: 0x001BFB4C File Offset: 0x001BDD4C // (set) Token: 0x06006E0F RID: 28175 RVA: 0x001BFB80 File Offset: 0x001BDD80 public unsafe GameObject g_FlashObj { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashObj); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashObj), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025BD RID: 9661 // (get) Token: 0x06006E10 RID: 28176 RVA: 0x001BFBA8 File Offset: 0x001BDDA8 // (set) Token: 0x06006E11 RID: 28177 RVA: 0x001BFBDC File Offset: 0x001BDDDC public unsafe Material g_mFlash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mFlash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mFlash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025BE RID: 9662 // (get) Token: 0x06006E12 RID: 28178 RVA: 0x001BFC04 File Offset: 0x001BDE04 // (set) Token: 0x06006E13 RID: 28179 RVA: 0x001BFC2C File Offset: 0x001BDE2C public unsafe Color g_FlashColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_FlashColor)) = value; } } // Token: 0x170025BF RID: 9663 // (get) Token: 0x06006E14 RID: 28180 RVA: 0x001BFC50 File Offset: 0x001BDE50 // (set) Token: 0x06006E15 RID: 28181 RVA: 0x001BFC78 File Offset: 0x001BDE78 public unsafe float g_fFlashSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashSpeed)) = value; } } // Token: 0x170025C0 RID: 9664 // (get) Token: 0x06006E16 RID: 28182 RVA: 0x001BFC9C File Offset: 0x001BDE9C // (set) Token: 0x06006E17 RID: 28183 RVA: 0x001BFCC4 File Offset: 0x001BDEC4 public unsafe float g_fFlashLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fFlashLife)) = value; } } // Token: 0x170025C1 RID: 9665 // (get) Token: 0x06006E18 RID: 28184 RVA: 0x001BFCE8 File Offset: 0x001BDEE8 // (set) Token: 0x06006E19 RID: 28185 RVA: 0x001BFD1C File Offset: 0x001BDF1C public unsafe GameObject g_ScriptLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025C2 RID: 9666 // (get) Token: 0x06006E1A RID: 28186 RVA: 0x001BFD44 File Offset: 0x001BDF44 // (set) Token: 0x06006E1B RID: 28187 RVA: 0x001BFD78 File Offset: 0x001BDF78 public unsafe Material g_mScriptLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mScriptLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_mScriptLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025C3 RID: 9667 // (get) Token: 0x06006E1C RID: 28188 RVA: 0x001BFDA0 File Offset: 0x001BDFA0 // (set) Token: 0x06006E1D RID: 28189 RVA: 0x001BFDC8 File Offset: 0x001BDFC8 public unsafe Color g_ScriptLightColorSet { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLightColorSet); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptLightColorSet)) = value; } } // Token: 0x170025C4 RID: 9668 // (get) Token: 0x06006E1E RID: 28190 RVA: 0x001BFDEC File Offset: 0x001BDFEC // (set) Token: 0x06006E1F RID: 28191 RVA: 0x001BFE14 File Offset: 0x001BE014 public unsafe float g_fScriptLightSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightSpeed)) = value; } } // Token: 0x170025C5 RID: 9669 // (get) Token: 0x06006E20 RID: 28192 RVA: 0x001BFE38 File Offset: 0x001BE038 // (set) Token: 0x06006E21 RID: 28193 RVA: 0x001BFE60 File Offset: 0x001BE060 public unsafe float g_fScriptLightLifeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightLifeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightLifeVal)) = value; } } // Token: 0x170025C6 RID: 9670 // (get) Token: 0x06006E22 RID: 28194 RVA: 0x001BFE84 File Offset: 0x001BE084 // (set) Token: 0x06006E23 RID: 28195 RVA: 0x001BFEAC File Offset: 0x001BE0AC public unsafe float g_fScriptLightColorVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightColorVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fScriptLightColorVal)) = value; } } // Token: 0x170025C7 RID: 9671 // (get) Token: 0x06006E24 RID: 28196 RVA: 0x001BFED0 File Offset: 0x001BE0D0 // (set) Token: 0x06006E25 RID: 28197 RVA: 0x001BFF04 File Offset: 0x001BE104 public unsafe Transform aimFrameRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025C8 RID: 9672 // (get) Token: 0x06006E26 RID: 28198 RVA: 0x001BFF2C File Offset: 0x001BE12C // (set) Token: 0x06006E27 RID: 28199 RVA: 0x001BFF60 File Offset: 0x001BE160 public unsafe SpriteRenderer aimFrameSpriteL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025C9 RID: 9673 // (get) Token: 0x06006E28 RID: 28200 RVA: 0x001BFF88 File Offset: 0x001BE188 // (set) Token: 0x06006E29 RID: 28201 RVA: 0x001BFFBC File Offset: 0x001BE1BC public unsafe SpriteRenderer aimFrameSpriteR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_aimFrameSpriteR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025CA RID: 9674 // (get) Token: 0x06006E2A RID: 28202 RVA: 0x001BFFE4 File Offset: 0x001BE1E4 // (set) Token: 0x06006E2B RID: 28203 RVA: 0x001C0018 File Offset: 0x001BE218 public unsafe Transform magicArrayRoot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArrayRoot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArrayRoot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025CB RID: 9675 // (get) Token: 0x06006E2C RID: 28204 RVA: 0x001C0040 File Offset: 0x001BE240 // (set) Token: 0x06006E2D RID: 28205 RVA: 0x001C0074 File Offset: 0x001BE274 public unsafe SpriteRenderer magicArraySpriteIce { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteIce); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteIce), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025CC RID: 9676 // (get) Token: 0x06006E2E RID: 28206 RVA: 0x001C009C File Offset: 0x001BE29C // (set) Token: 0x06006E2F RID: 28207 RVA: 0x001C00D0 File Offset: 0x001BE2D0 public unsafe SpriteRenderer magicArraySpriteFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025CD RID: 9677 // (get) Token: 0x06006E30 RID: 28208 RVA: 0x001C00F8 File Offset: 0x001BE2F8 // (set) Token: 0x06006E31 RID: 28209 RVA: 0x001C012C File Offset: 0x001BE32C public unsafe SpriteRenderer magicArraySpriteNull { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteNull); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SpriteRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_magicArraySpriteNull), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025CE RID: 9678 // (get) Token: 0x06006E32 RID: 28210 RVA: 0x001C0154 File Offset: 0x001BE354 // (set) Token: 0x06006E33 RID: 28211 RVA: 0x001C017C File Offset: 0x001BE37C public unsafe bool isAimReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_isAimReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_isAimReady)) = value; } } // Token: 0x170025CF RID: 9679 // (get) Token: 0x06006E34 RID: 28212 RVA: 0x001C01A0 File Offset: 0x001BE3A0 // (set) Token: 0x06006E35 RID: 28213 RVA: 0x001C01C8 File Offset: 0x001BE3C8 public unsafe PlayerCamera.CameraMode cameraMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMode)) = value; } } // Token: 0x170025D0 RID: 9680 // (get) Token: 0x06006E36 RID: 28214 RVA: 0x001C01EC File Offset: 0x001BE3EC // (set) Token: 0x06006E37 RID: 28215 RVA: 0x001C0214 File Offset: 0x001BE414 public unsafe bool g_bFirstFree { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bFirstFree); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_bFirstFree)) = value; } } // Token: 0x170025D1 RID: 9681 // (get) Token: 0x06006E38 RID: 28216 RVA: 0x001C0238 File Offset: 0x001BE438 // (set) Token: 0x06006E39 RID: 28217 RVA: 0x001C026C File Offset: 0x001BE46C public unsafe Transform g_ScriptTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_ScriptTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025D2 RID: 9682 // (get) Token: 0x06006E3A RID: 28218 RVA: 0x001C0294 File Offset: 0x001BE494 // (set) Token: 0x06006E3B RID: 28219 RVA: 0x001C02C8 File Offset: 0x001BE4C8 public unsafe Transform g_LockTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025D3 RID: 9683 // (get) Token: 0x06006E3C RID: 28220 RVA: 0x001C02F0 File Offset: 0x001BE4F0 // (set) Token: 0x06006E3D RID: 28221 RVA: 0x001C0318 File Offset: 0x001BE518 public unsafe bool g_LockTargetSwtich { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTargetSwtich); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_LockTargetSwtich)) = value; } } // Token: 0x170025D4 RID: 9684 // (get) Token: 0x06006E3E RID: 28222 RVA: 0x001C033C File Offset: 0x001BE53C // (set) Token: 0x06006E3F RID: 28223 RVA: 0x001C035A File Offset: 0x001BE55A public unsafe static float g_fAimHelpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTime, (void*)(&value)); } } // Token: 0x170025D5 RID: 9685 // (get) Token: 0x06006E40 RID: 28224 RVA: 0x001C036C File Offset: 0x001BE56C // (set) Token: 0x06006E41 RID: 28225 RVA: 0x001C0394 File Offset: 0x001BE594 public unsafe float g_fAimHelpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpTimeVal)) = value; } } // Token: 0x170025D6 RID: 9686 // (get) Token: 0x06006E42 RID: 28226 RVA: 0x001C03B8 File Offset: 0x001BE5B8 // (set) Token: 0x06006E43 RID: 28227 RVA: 0x001C03D6 File Offset: 0x001BE5D6 public unsafe static float g_fAimHelpRang { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpRang, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpRang, (void*)(&value)); } } // Token: 0x170025D7 RID: 9687 // (get) Token: 0x06006E44 RID: 28228 RVA: 0x001C03E8 File Offset: 0x001BE5E8 // (set) Token: 0x06006E45 RID: 28229 RVA: 0x001C0406 File Offset: 0x001BE606 public unsafe static float g_fAimHelpDefaultDisance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpDefaultDisance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpDefaultDisance, (void*)(&value)); } } // Token: 0x170025D8 RID: 9688 // (get) Token: 0x06006E46 RID: 28230 RVA: 0x001C0418 File Offset: 0x001BE618 // (set) Token: 0x06006E47 RID: 28231 RVA: 0x001C0436 File Offset: 0x001BE636 public unsafe static float g_fAimHelpLightningDisance { get { float num; IL2CPP.il2cpp_field_static_get_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpLightningDisance, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(PlayerCamera.NativeFieldInfoPtr_g_fAimHelpLightningDisance, (void*)(&value)); } } // Token: 0x170025D9 RID: 9689 // (get) Token: 0x06006E48 RID: 28232 RVA: 0x001C0448 File Offset: 0x001BE648 // (set) Token: 0x06006E49 RID: 28233 RVA: 0x001C0470 File Offset: 0x001BE670 public unsafe LayerMask g_CenterTargetLayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CenterTargetLayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_CenterTargetLayer)) = value; } } // Token: 0x170025DA RID: 9690 // (get) Token: 0x06006E4A RID: 28234 RVA: 0x001C0494 File Offset: 0x001BE694 // (set) Token: 0x06006E4B RID: 28235 RVA: 0x001C04C8 File Offset: 0x001BE6C8 public unsafe Transform g_AimHelpTarget { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimHelpTarget); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_AimHelpTarget), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170025DB RID: 9691 // (get) Token: 0x06006E4C RID: 28236 RVA: 0x001C04F0 File Offset: 0x001BE6F0 // (set) Token: 0x06006E4D RID: 28237 RVA: 0x001C0518 File Offset: 0x001BE718 public unsafe float g_fCameraResetTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTime)) = value; } } // Token: 0x170025DC RID: 9692 // (get) Token: 0x06006E4E RID: 28238 RVA: 0x001C053C File Offset: 0x001BE73C // (set) Token: 0x06006E4F RID: 28239 RVA: 0x001C0564 File Offset: 0x001BE764 public unsafe float g_fCameraResetTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fCameraResetTimeVal)) = value; } } // Token: 0x170025DD RID: 9693 // (get) Token: 0x06006E50 RID: 28240 RVA: 0x001C0588 File Offset: 0x001BE788 // (set) Token: 0x06006E51 RID: 28241 RVA: 0x001C05B0 File Offset: 0x001BE7B0 public unsafe float g_fDeltaTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDeltaTime); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_g_fDeltaTime)) = value; } } // Token: 0x170025DE RID: 9694 // (get) Token: 0x06006E52 RID: 28242 RVA: 0x001C05D4 File Offset: 0x001BE7D4 // (set) Token: 0x06006E53 RID: 28243 RVA: 0x001C05FC File Offset: 0x001BE7FC public unsafe Vector2 cameraMoveDelta { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMoveDelta); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_cameraMoveDelta)) = value; } } // Token: 0x170025DF RID: 9695 // (get) Token: 0x06006E54 RID: 28244 RVA: 0x001C0620 File Offset: 0x001BE820 // (set) Token: 0x06006E55 RID: 28245 RVA: 0x001C0654 File Offset: 0x001BE854 public unsafe RaycastJob raycastJob { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_raycastJob); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new RaycastJob(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(PlayerCamera.NativeFieldInfoPtr_raycastJob), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x0400490A RID: 18698 private static readonly IntPtr NativeFieldInfoPtr_g_bShakeEnable; // Token: 0x0400490B RID: 18699 private static readonly IntPtr NativeFieldInfoPtr_wizardGirl; // Token: 0x0400490C RID: 18700 private static readonly IntPtr NativeFieldInfoPtr_g_Player; // Token: 0x0400490D RID: 18701 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerLookHereRot; // Token: 0x0400490E RID: 18702 private static readonly IntPtr NativeFieldInfoPtr_g_PlayerLookHere; // Token: 0x0400490F RID: 18703 private static readonly IntPtr NativeFieldInfoPtr_g_AimLookHere; // Token: 0x04004910 RID: 18704 private static readonly IntPtr NativeFieldInfoPtr_g_CameraLookAt; // Token: 0x04004911 RID: 18705 private static readonly IntPtr NativeFieldInfoPtr_g_Camera; // Token: 0x04004912 RID: 18706 private static readonly IntPtr NativeFieldInfoPtr_g_AimTarget; // Token: 0x04004913 RID: 18707 private static readonly IntPtr NativeFieldInfoPtr_g_AimLookHereRot; // Token: 0x04004914 RID: 18708 private static readonly IntPtr NativeFieldInfoPtr_g_LookHere; // Token: 0x04004915 RID: 18709 private static readonly IntPtr NativeFieldInfoPtr_g_FaceCamera; // Token: 0x04004916 RID: 18710 private static readonly IntPtr NativeFieldInfoPtr_g_fXSin; // Token: 0x04004917 RID: 18711 private static readonly IntPtr NativeFieldInfoPtr_g_fPlayerLookHereDisX; // Token: 0x04004918 RID: 18712 private static readonly IntPtr NativeFieldInfoPtr_g_fAimLookHereDisX; // Token: 0x04004919 RID: 18713 private static readonly IntPtr NativeFieldInfoPtr_g_bLightningMode; // Token: 0x0400491A RID: 18714 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptMode00; // Token: 0x0400491B RID: 18715 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptModeL4Room08; // Token: 0x0400491C RID: 18716 private static readonly IntPtr NativeFieldInfoPtr_g_CameraSet; // Token: 0x0400491D RID: 18717 private static readonly IntPtr NativeFieldInfoPtr_g_fFOV; // Token: 0x0400491E RID: 18718 private static readonly IntPtr NativeFieldInfoPtr_g_fFOVNormal; // Token: 0x0400491F RID: 18719 private static readonly IntPtr NativeFieldInfoPtr_g_fFOVAim; // Token: 0x04004920 RID: 18720 private static readonly IntPtr NativeFieldInfoPtr_g_fNullFov; // Token: 0x04004921 RID: 18721 private static readonly IntPtr NativeFieldInfoPtr_g_fNullLv3Fov; // Token: 0x04004922 RID: 18722 private static readonly IntPtr NativeFieldInfoPtr_g_fIceFov; // Token: 0x04004923 RID: 18723 private static readonly IntPtr NativeFieldInfoPtr_g_fIceLv3Fov; // Token: 0x04004924 RID: 18724 private static readonly IntPtr NativeFieldInfoPtr_g_fFireFov; // Token: 0x04004925 RID: 18725 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFov01; // Token: 0x04004926 RID: 18726 private static readonly IntPtr NativeFieldInfoPtr_g_fLightningFov02; // Token: 0x04004927 RID: 18727 private static readonly IntPtr NativeFieldInfoPtr_g_iFovSwitch; // Token: 0x04004928 RID: 18728 private static readonly IntPtr NativeFieldInfoPtr_g_fAimMoveLeap; // Token: 0x04004929 RID: 18729 private static readonly IntPtr NativeFieldInfoPtr_g_fNormalMoveLeap; // Token: 0x0400492A RID: 18730 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveLeap; // Token: 0x0400492B RID: 18731 private static readonly IntPtr NativeFieldInfoPtr_g_fRotationLeap; // Token: 0x0400492C RID: 18732 private static readonly IntPtr NativeFieldInfoPtr_g_fX; // Token: 0x0400492D RID: 18733 private static readonly IntPtr NativeFieldInfoPtr_g_fY; // Token: 0x0400492E RID: 18734 private static readonly IntPtr NativeFieldInfoPtr_g_bRespiration; // Token: 0x0400492F RID: 18735 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryX; // Token: 0x04004930 RID: 18736 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryY; // Token: 0x04004931 RID: 18737 private static readonly IntPtr NativeFieldInfoPtr_g_bRespiratoryX; // Token: 0x04004932 RID: 18738 private static readonly IntPtr NativeFieldInfoPtr_g_bRespiratoryY; // Token: 0x04004933 RID: 18739 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryRateX; // Token: 0x04004934 RID: 18740 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryRateY; // Token: 0x04004935 RID: 18741 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryStrengthX; // Token: 0x04004936 RID: 18742 private static readonly IntPtr NativeFieldInfoPtr_g_fRespiratoryStrengthY; // Token: 0x04004937 RID: 18743 private static readonly IntPtr NativeFieldInfoPtr_g_fShakeCos; // Token: 0x04004938 RID: 18744 private static readonly IntPtr NativeFieldInfoPtr_g_fRecoil; // Token: 0x04004939 RID: 18745 private static readonly IntPtr NativeFieldInfoPtr_g_fYMaxLimit; // Token: 0x0400493A RID: 18746 private static readonly IntPtr NativeFieldInfoPtr_g_fYMinLimit; // Token: 0x0400493B RID: 18747 private static readonly IntPtr NativeFieldInfoPtr_g_fAimDistance; // Token: 0x0400493C RID: 18748 private static readonly IntPtr NativeFieldInfoPtr_g_fDeadDistance; // Token: 0x0400493D RID: 18749 private static readonly IntPtr NativeFieldInfoPtr_g_fFaceDistance; // Token: 0x0400493E RID: 18750 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptDistance; // Token: 0x0400493F RID: 18751 private static readonly IntPtr NativeFieldInfoPtr_g_fDistance; // Token: 0x04004940 RID: 18752 private static readonly IntPtr NativeFieldInfoPtr_g_fDistanceVal; // Token: 0x04004941 RID: 18753 private static readonly IntPtr NativeFieldInfoPtr_g_fDisLeap; // Token: 0x04004942 RID: 18754 private static readonly IntPtr NativeFieldInfoPtr_g_Shake; // Token: 0x04004943 RID: 18755 private static readonly IntPtr NativeFieldInfoPtr_g_FlashObj; // Token: 0x04004944 RID: 18756 private static readonly IntPtr NativeFieldInfoPtr_g_mFlash; // Token: 0x04004945 RID: 18757 private static readonly IntPtr NativeFieldInfoPtr_g_FlashColor; // Token: 0x04004946 RID: 18758 private static readonly IntPtr NativeFieldInfoPtr_g_fFlashSpeed; // Token: 0x04004947 RID: 18759 private static readonly IntPtr NativeFieldInfoPtr_g_fFlashLife; // Token: 0x04004948 RID: 18760 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptLight; // Token: 0x04004949 RID: 18761 private static readonly IntPtr NativeFieldInfoPtr_g_mScriptLight; // Token: 0x0400494A RID: 18762 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptLightColorSet; // Token: 0x0400494B RID: 18763 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptLightSpeed; // Token: 0x0400494C RID: 18764 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptLightLifeVal; // Token: 0x0400494D RID: 18765 private static readonly IntPtr NativeFieldInfoPtr_g_fScriptLightColorVal; // Token: 0x0400494E RID: 18766 private static readonly IntPtr NativeFieldInfoPtr_aimFrameRoot; // Token: 0x0400494F RID: 18767 private static readonly IntPtr NativeFieldInfoPtr_aimFrameSpriteL; // Token: 0x04004950 RID: 18768 private static readonly IntPtr NativeFieldInfoPtr_aimFrameSpriteR; // Token: 0x04004951 RID: 18769 private static readonly IntPtr NativeFieldInfoPtr_magicArrayRoot; // Token: 0x04004952 RID: 18770 private static readonly IntPtr NativeFieldInfoPtr_magicArraySpriteIce; // Token: 0x04004953 RID: 18771 private static readonly IntPtr NativeFieldInfoPtr_magicArraySpriteFire; // Token: 0x04004954 RID: 18772 private static readonly IntPtr NativeFieldInfoPtr_magicArraySpriteNull; // Token: 0x04004955 RID: 18773 private static readonly IntPtr NativeFieldInfoPtr_isAimReady; // Token: 0x04004956 RID: 18774 private static readonly IntPtr NativeFieldInfoPtr_cameraMode; // Token: 0x04004957 RID: 18775 private static readonly IntPtr NativeFieldInfoPtr_g_bFirstFree; // Token: 0x04004958 RID: 18776 private static readonly IntPtr NativeFieldInfoPtr_g_ScriptTarget; // Token: 0x04004959 RID: 18777 private static readonly IntPtr NativeFieldInfoPtr_g_LockTarget; // Token: 0x0400495A RID: 18778 private static readonly IntPtr NativeFieldInfoPtr_g_LockTargetSwtich; // Token: 0x0400495B RID: 18779 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpTime; // Token: 0x0400495C RID: 18780 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpTimeVal; // Token: 0x0400495D RID: 18781 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpRang; // Token: 0x0400495E RID: 18782 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpDefaultDisance; // Token: 0x0400495F RID: 18783 private static readonly IntPtr NativeFieldInfoPtr_g_fAimHelpLightningDisance; // Token: 0x04004960 RID: 18784 private static readonly IntPtr NativeFieldInfoPtr_g_CenterTargetLayer; // Token: 0x04004961 RID: 18785 private static readonly IntPtr NativeFieldInfoPtr_g_AimHelpTarget; // Token: 0x04004962 RID: 18786 private static readonly IntPtr NativeFieldInfoPtr_g_fCameraResetTime; // Token: 0x04004963 RID: 18787 private static readonly IntPtr NativeFieldInfoPtr_g_fCameraResetTimeVal; // Token: 0x04004964 RID: 18788 private static readonly IntPtr NativeFieldInfoPtr_g_fDeltaTime; // Token: 0x04004965 RID: 18789 private static readonly IntPtr NativeFieldInfoPtr_cameraMoveDelta; // Token: 0x04004966 RID: 18790 private static readonly IntPtr NativeFieldInfoPtr_raycastJob; // Token: 0x04004967 RID: 18791 private static readonly IntPtr NativeMethodInfoPtr_get_g_Display_Private_get_NobetaMeshController_0; // Token: 0x04004968 RID: 18792 private static readonly IntPtr NativeMethodInfoPtr_get_AimFrameRoot_Public_get_Transform_0; // Token: 0x04004969 RID: 18793 private static readonly IntPtr NativeMethodInfoPtr_get_AimFrameSpriteL_Public_get_SpriteRenderer_0; // Token: 0x0400496A RID: 18794 private static readonly IntPtr NativeMethodInfoPtr_get_AimFrameSpriteR_Public_get_SpriteRenderer_0; // Token: 0x0400496B RID: 18795 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArrayRoot_Public_get_Transform_0; // Token: 0x0400496C RID: 18796 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArraySpriteIce_Public_get_SpriteRenderer_0; // Token: 0x0400496D RID: 18797 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArraySpriteFire_Public_get_SpriteRenderer_0; // Token: 0x0400496E RID: 18798 private static readonly IntPtr NativeMethodInfoPtr_get_MagicArraySpriteNull_Public_get_SpriteRenderer_0; // Token: 0x0400496F RID: 18799 private static readonly IntPtr NativeMethodInfoPtr_get_Config_Private_get_GameConfig_0; // Token: 0x04004970 RID: 18800 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x04004971 RID: 18801 private static readonly IntPtr NativeMethodInfoPtr_get_CameraMoveDelta_Public_get_Vector2_0; // Token: 0x04004972 RID: 18802 private static readonly IntPtr NativeMethodInfoPtr_Init_Public_Void_WizardGirlManage_0; // Token: 0x04004973 RID: 18803 private static readonly IntPtr NativeMethodInfoPtr_Update_Public_Void_0; // Token: 0x04004974 RID: 18804 private static readonly IntPtr NativeMethodInfoPtr_SetMode_Public_Void_CameraMode_Transform_0; // Token: 0x04004975 RID: 18805 private static readonly IntPtr NativeMethodInfoPtr_PlayerFaceMode_Private_Void_0; // Token: 0x04004976 RID: 18806 private static readonly IntPtr NativeMethodInfoPtr_DeadMode_Private_Void_0; // Token: 0x04004977 RID: 18807 private static readonly IntPtr NativeMethodInfoPtr_FallDeadMode_Private_Void_0; // Token: 0x04004978 RID: 18808 private static readonly IntPtr NativeMethodInfoPtr_ScriptMode_Private_Void_0; // Token: 0x04004979 RID: 18809 private static readonly IntPtr NativeMethodInfoPtr_ScriptNoLerpMode_Private_Void_0; // Token: 0x0400497A RID: 18810 private static readonly IntPtr NativeMethodInfoPtr_LerpNormal_Private_Void_0; // Token: 0x0400497B RID: 18811 private static readonly IntPtr NativeMethodInfoPtr_NormalMode_Private_Void_0; // Token: 0x0400497C RID: 18812 private static readonly IntPtr NativeMethodInfoPtr_Respiration_Private_Void_Single_0; // Token: 0x0400497D RID: 18813 private static readonly IntPtr NativeMethodInfoPtr_SetRespiration_Public_Void_Boolean_0; // Token: 0x0400497E RID: 18814 private static readonly IntPtr NativeMethodInfoPtr_ScriptCameraCollision_Private_Void_0; // Token: 0x0400497F RID: 18815 private static readonly IntPtr NativeMethodInfoPtr_CameraCollision_Private_Void_0; // Token: 0x04004980 RID: 18816 private static readonly IntPtr NativeMethodInfoPtr_SetAimReady_Public_Void_Boolean_0; // Token: 0x04004981 RID: 18817 private static readonly IntPtr NativeMethodInfoPtr_GetIsAimReady_Public_Boolean_0; // Token: 0x04004982 RID: 18818 private static readonly IntPtr NativeMethodInfoPtr_GetIsCameraRotationUnlock_Public_Boolean_0; // Token: 0x04004983 RID: 18819 private static readonly IntPtr NativeMethodInfoPtr_SetLightningMode_Public_Void_Boolean_0; // Token: 0x04004984 RID: 18820 private static readonly IntPtr NativeMethodInfoPtr_GetLightningMode_Public_Boolean_0; // Token: 0x04004985 RID: 18821 private static readonly IntPtr NativeMethodInfoPtr_SetScriptFilterMode00_Public_Void_Boolean_0; // Token: 0x04004986 RID: 18822 private static readonly IntPtr NativeMethodInfoPtr_SetScriptFilterModel_L4Room08_Public_Void_Boolean_0; // Token: 0x04004987 RID: 18823 private static readonly IntPtr NativeMethodInfoPtr_SetAimFOV_Public_Void_Magic_0; // Token: 0x04004988 RID: 18824 private static readonly IntPtr NativeMethodInfoPtr_GetFovSwitchValue_Public_Int32_0; // Token: 0x04004989 RID: 18825 private static readonly IntPtr NativeMethodInfoPtr_SetAimFOVDistance_Public_Void_Magic_0; // Token: 0x0400498A RID: 18826 private static readonly IntPtr NativeMethodInfoPtr_SetShake_Public_Void_Vector3_Single_Single_Single_Single_Boolean_0; // Token: 0x0400498B RID: 18827 private static readonly IntPtr NativeMethodInfoPtr_SetRandomShake_Public_Void_Single_Single_Single_Single_Boolean_0; // Token: 0x0400498C RID: 18828 private static readonly IntPtr NativeMethodInfoPtr_GetGameAttackShake_Private_Single_0; // Token: 0x0400498D RID: 18829 private static readonly IntPtr NativeMethodInfoPtr_SetShakeLoopStop_Public_Void_0; // Token: 0x0400498E RID: 18830 private static readonly IntPtr NativeMethodInfoPtr_SetFlash_Public_Void_Color_Single_Single_0; // Token: 0x0400498F RID: 18831 private static readonly IntPtr NativeMethodInfoPtr_SetScriptLight_Public_Void_Color_Single_Single_0; // Token: 0x04004990 RID: 18832 private static readonly IntPtr NativeMethodInfoPtr_SetRecoil_Public_Void_Single_0; // Token: 0x04004991 RID: 18833 private static readonly IntPtr NativeMethodInfoPtr_SetShakeEnable_Public_Void_Boolean_0; // Token: 0x04004992 RID: 18834 private static readonly IntPtr NativeMethodInfoPtr_GetShakeEnable_Public_Boolean_0; // Token: 0x04004993 RID: 18835 private static readonly IntPtr NativeMethodInfoPtr_ClampAngle_Private_Single_Single_Single_Single_0; // Token: 0x04004994 RID: 18836 private static readonly IntPtr NativeMethodInfoPtr_CameraReset_Public_Void_0; // Token: 0x04004995 RID: 18837 private static readonly IntPtr NativeMethodInfoPtr_CameraResetFront_Public_Void_0; // Token: 0x04004996 RID: 18838 private static readonly IntPtr NativeMethodInfoPtr_SetLockTarget_Public_Void_Transform_0; // Token: 0x04004997 RID: 18839 private static readonly IntPtr NativeMethodInfoPtr_SetResurrection_Public_Void_0; // Token: 0x04004998 RID: 18840 private static readonly IntPtr NativeMethodInfoPtr_GetCameraTrans_Public_Transform_0; // Token: 0x04004999 RID: 18841 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400499A RID: 18842 private static readonly IntPtr NativeMethodInfoPtr_OnCameraSettingsChanged_Private_Void_CameraSettings_0; // Token: 0x0400499B RID: 18843 private static readonly IntPtr NativeMethodInfoPtr_ResetCameraTeleport_Public_Void_0; // Token: 0x0400499C RID: 18844 private static readonly IntPtr NativeMethodInfoPtr_OnPointerMove_Public_Virtual_Final_New_Void_Vector2_0; // Token: 0x0400499D RID: 18845 private static readonly IntPtr NativeMethodInfoPtr_OnDestroy_Public_Void_0; // Token: 0x0400499E RID: 18846 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; // Token: 0x0200035E RID: 862 public enum CameraMode { // Token: 0x040049A0 RID: 18848 Normal, // Token: 0x040049A1 RID: 18849 Script, // Token: 0x040049A2 RID: 18850 Dead, // Token: 0x040049A3 RID: 18851 PlayerFace, // Token: 0x040049A4 RID: 18852 ScriptNoLerp, // Token: 0x040049A5 RID: 18853 LerpNormal, // Token: 0x040049A6 RID: 18854 ReplyNormal, // Token: 0x040049A7 RID: 18855 FallDead } }