using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000110 RID: 272 public class SealGhostEffectPlay : MonoBehaviour { // Token: 0x060037BF RID: 14271 RVA: 0x000DD71C File Offset: 0x000DB91C [CallerCount(1)] [CachedScanResults(RefRangeStart = 544372, RefRangeEnd = 544373, XrefRangeStart = 544103, XrefRangeEnd = 544372, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037C0 RID: 14272 RVA: 0x000DD778 File Offset: 0x000DB978 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544373, XrefRangeEnd = 544411, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C1 RID: 14273 RVA: 0x000DD7BC File Offset: 0x000DB9BC [CallerCount(1)] [CachedScanResults(RefRangeStart = 544423, RefRangeEnd = 544424, XrefRangeStart = 544411, XrefRangeEnd = 544423, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void CreateEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), SealGhostEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C2 RID: 14274 RVA: 0x000DD80C File Offset: 0x000DBA0C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544424, XrefRangeEnd = 544458, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C3 RID: 14275 RVA: 0x000DD850 File Offset: 0x000DBA50 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544479, RefRangeEnd = 544480, XrefRangeStart = 544458, XrefRangeEnd = 544479, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptDebutSkip() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C4 RID: 14276 RVA: 0x000DD894 File Offset: 0x000DBA94 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544480, XrefRangeEnd = 544489, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ScriptRoar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_ScriptRoar_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C5 RID: 14277 RVA: 0x000DD8D8 File Offset: 0x000DBAD8 [CallerCount(2)] [CachedScanResults(RefRangeStart = 540524, RefRangeEnd = 540526, XrefRangeStart = 540524, XrefRangeEnd = 540526, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void RemoveEnemy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C6 RID: 14278 RVA: 0x000DD91C File Offset: 0x000DBB1C [CallerCount(1)] [CachedScanResults(RefRangeStart = 544497, RefRangeEnd = 544498, XrefRangeStart = 544489, XrefRangeEnd = 544497, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C7 RID: 14279 RVA: 0x000DD960 File Offset: 0x000DBB60 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544498, XrefRangeEnd = 544503, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C8 RID: 14280 RVA: 0x000DD9A4 File Offset: 0x000DBBA4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544503, XrefRangeEnd = 544513, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDeathSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037C9 RID: 14281 RVA: 0x000DD9E8 File Offset: 0x000DBBE8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544520, RefRangeEnd = 544521, XrefRangeStart = 544513, XrefRangeEnd = 544520, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDestory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CA RID: 14282 RVA: 0x000DDA2C File Offset: 0x000DBC2C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544521, XrefRangeEnd = 544523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CB RID: 14283 RVA: 0x000DDA70 File Offset: 0x000DBC70 [CallerCount(2)] [CachedScanResults(RefRangeStart = 544541, RefRangeEnd = 544543, XrefRangeStart = 544523, XrefRangeEnd = 544541, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CC RID: 14284 RVA: 0x000DDAB4 File Offset: 0x000DBCB4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544543, XrefRangeEnd = 544546, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CD RID: 14285 RVA: 0x000DDAF8 File Offset: 0x000DBCF8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544546, XrefRangeEnd = 544549, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandChargeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CE RID: 14286 RVA: 0x000DDB3C File Offset: 0x000DBD3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544549, XrefRangeEnd = 544553, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037CF RID: 14287 RVA: 0x000DDB80 File Offset: 0x000DBD80 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSHandCharge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D0 RID: 14288 RVA: 0x000DDBC4 File Offset: 0x000DBDC4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544553, XrefRangeEnd = 544565, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D1 RID: 14289 RVA: 0x000DDC08 File Offset: 0x000DBE08 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544565, XrefRangeEnd = 544589, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D2 RID: 14290 RVA: 0x000DDC4C File Offset: 0x000DBE4C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544589, XrefRangeEnd = 544601, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D3 RID: 14291 RVA: 0x000DDC90 File Offset: 0x000DBE90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544601, XrefRangeEnd = 544625, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102Collision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D4 RID: 14292 RVA: 0x000DDCD4 File Offset: 0x000DBED4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544625, XrefRangeEnd = 544637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D5 RID: 14293 RVA: 0x000DDD18 File Offset: 0x000DBF18 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544637, XrefRangeEnd = 544673, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D6 RID: 14294 RVA: 0x000DDD5C File Offset: 0x000DBF5C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544673, XrefRangeEnd = 544685, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0301() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D7 RID: 14295 RVA: 0x000DDDA0 File Offset: 0x000DBFA0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544685, XrefRangeEnd = 544697, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0302() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D8 RID: 14296 RVA: 0x000DDDE4 File Offset: 0x000DBFE4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544697, XrefRangeEnd = 544709, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0303() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037D9 RID: 14297 RVA: 0x000DDE28 File Offset: 0x000DC028 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544709, XrefRangeEnd = 544721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DA RID: 14298 RVA: 0x000DDE6C File Offset: 0x000DC06C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544721, XrefRangeEnd = 544739, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04Shot() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DB RID: 14299 RVA: 0x000DDEB0 File Offset: 0x000DC0B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544739, XrefRangeEnd = 544751, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DC RID: 14300 RVA: 0x000DDEF4 File Offset: 0x000DC0F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544751, XrefRangeEnd = 544775, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack05Wall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DD RID: 14301 RVA: 0x000DDF38 File Offset: 0x000DC138 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544775, XrefRangeEnd = 544787, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack06() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DE RID: 14302 RVA: 0x000DDF7C File Offset: 0x000DC17C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544787, XrefRangeEnd = 544797, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack06Dash() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037DF RID: 14303 RVA: 0x000DDFC0 File Offset: 0x000DC1C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544797, XrefRangeEnd = 544799, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDebut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E0 RID: 14304 RVA: 0x000DE004 File Offset: 0x000DC204 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544800, RefRangeEnd = 544801, XrefRangeStart = 544799, XrefRangeEnd = 544800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E1 RID: 14305 RVA: 0x000DE048 File Offset: 0x000DC248 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544802, RefRangeEnd = 544803, XrefRangeStart = 544801, XrefRangeEnd = 544802, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDeath02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E2 RID: 14306 RVA: 0x000DE08C File Offset: 0x000DC28C [CallerCount(1)] [CachedScanResults(RefRangeStart = 544805, RefRangeEnd = 544806, XrefRangeStart = 544803, XrefRangeEnd = 544805, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamage() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E3 RID: 14307 RVA: 0x000DE0D0 File Offset: 0x000DC2D0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544806, XrefRangeEnd = 544808, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellDamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E4 RID: 14308 RVA: 0x000DE114 File Offset: 0x000DC314 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544808, XrefRangeEnd = 544810, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEYellAttack() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E5 RID: 14309 RVA: 0x000DE158 File Offset: 0x000DC358 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544810, XrefRangeEnd = 544811, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeathFall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E6 RID: 14310 RVA: 0x000DE19C File Offset: 0x000DC39C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544811, XrefRangeEnd = 544812, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDestory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037E7 RID: 14311 RVA: 0x000DE1E0 File Offset: 0x000DC3E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544812, XrefRangeEnd = 544813, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E8 RID: 14312 RVA: 0x000DE234 File Offset: 0x000DC434 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544813, XrefRangeEnd = 544814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEImpact(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037E9 RID: 14313 RVA: 0x000DE288 File Offset: 0x000DC488 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544814, XrefRangeEnd = 544815, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEChain(int index) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref index; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037EA RID: 14314 RVA: 0x000DE2DC File Offset: 0x000DC4DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 544839, RefRangeEnd = 544840, XrefRangeStart = 544815, XrefRangeEnd = 544839, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateCharacterFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EB RID: 14315 RVA: 0x000DE320 File Offset: 0x000DC520 [CallerCount(3)] [CachedScanResults(RefRangeStart = 544840, RefRangeEnd = 544843, XrefRangeStart = 544840, XrefRangeEnd = 544840, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenFloorFireCollider(float fColliderTime, Vector3 Pos, float fRadius) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fColliderTime; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref Pos; ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref fRadius; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EC RID: 14316 RVA: 0x000DE39C File Offset: 0x000DC59C [CallerCount(1)] [CachedScanResults(RefRangeStart = 544875, RefRangeEnd = 544876, XrefRangeStart = 544843, XrefRangeEnd = 544875, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037ED RID: 14317 RVA: 0x000DE3F0 File Offset: 0x000DC5F0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 544876, XrefRangeEnd = 544878, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndFloorFireCollider() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037EE RID: 14318 RVA: 0x000DE434 File Offset: 0x000DC634 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544910, RefRangeEnd = 544911, XrefRangeStart = 544878, XrefRangeEnd = 544910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorFireBigCollider(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037EF RID: 14319 RVA: 0x000DE488 File Offset: 0x000DC688 [CallerCount(1)] [CachedScanResults(RefRangeStart = 544947, RefRangeEnd = 544948, XrefRangeStart = 544911, XrefRangeEnd = 544947, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateFloorExp(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F0 RID: 14320 RVA: 0x000DE4DC File Offset: 0x000DC6DC [CallerCount(1)] [CachedScanResults(RefRangeStart = 544982, RefRangeEnd = 544983, XrefRangeStart = 544948, XrefRangeEnd = 544982, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack06Dash(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F1 RID: 14321 RVA: 0x000DE530 File Offset: 0x000DC730 [CallerCount(3)] [CachedScanResults(RefRangeStart = 540977, RefRangeEnd = 540980, XrefRangeStart = 540977, XrefRangeEnd = 540980, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMoveWatch(Vector3 v3PlayerDir, bool bRight) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3PlayerDir; } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref bRight; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060037F2 RID: 14322 RVA: 0x000DE5A8 File Offset: 0x000DC7A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePosFar() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060037F3 RID: 14323 RVA: 0x000DE5F8 File Offset: 0x000DC7F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePosNear() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060037F4 RID: 14324 RVA: 0x000DE648 File Offset: 0x000DC848 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePosNear2() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060037F5 RID: 14325 RVA: 0x000DE698 File Offset: 0x000DC898 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos01Random() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060037F6 RID: 14326 RVA: 0x000DE6E8 File Offset: 0x000DC8E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe Vector3 FindMovePos02Random() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x060037F7 RID: 14327 RVA: 0x000DE738 File Offset: 0x000DC938 [CallerCount(1)] [CachedScanResults(RefRangeStart = 545048, RefRangeEnd = 545049, XrefRangeStart = 544983, XrefRangeEnd = 545048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060037F8 RID: 14328 RVA: 0x000DE78C File Offset: 0x000DC98C [CallerCount(67)] [CachedScanResults(RefRangeStart = 166362, RefRangeEnd = 166429, XrefRangeStart = 166362, XrefRangeEnd = 166429, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SealGhostEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SealGhostEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060037F9 RID: 14329 RVA: 0x000DE7D8 File Offset: 0x000DC9D8 // Note: this type is marked as 'beforefieldinit'. static SealGhostEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SealGhostEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SealGhostEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SealGhostEffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SealGhostEffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SealGhostEffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos01"); SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MovePos02"); SealGhostEffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Death"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_FloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeL"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_HandChargeR"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Yell"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathSmoke"); SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destory"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack01"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack02"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack04"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack05"); SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Attack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatChar"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatDamage"); SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCharGlow"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDead"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0201"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0301"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0302"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0303"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack05"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack06"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireBig"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExpReady"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FloorExp"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBall"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBallShot"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBallCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_ExplosionBallHit"); SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Wall"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0201"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0301"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0302"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0303"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack05"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack06"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102Collision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireBig"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExpReady"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFloorExp"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBall"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBallShot"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBallCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffExplosionBallHit"); SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWall"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDebut"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDeath"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamage"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellDamageFly"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_YellAttack"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_OneselfFloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Death"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Impact"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Chain"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03StartUp"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDebut"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDeath"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamage"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellDamageFly"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEYellAttack"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOneselfFloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDeath"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEImpact"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEChain"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03StartUp"); SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_FloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03Explosion"); SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEP_Attack03ExplosionReady"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPFloorFireCollision"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03Explosion"); SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEPAttack03ExplosionReady"); SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_FloorFire"); SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireNum"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireCollider"); SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireColliderPos"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderRadius"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireColliderCal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequency"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireColliderFrequencyVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigNum"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorFireBigCollider"); SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorFireBigColliderPos"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorFireBigColliderTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorFireBigColliderCal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExpReady"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpNum"); SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_iFloorExpReadyCal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequency"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpReadyFrequencyVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFloorExp"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTime"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFloorExpTimeVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3FloorExpPos"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack06Dash"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack06DashInterval"); SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack06DashIntervalVal"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDebut"); SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeathBefore"); SealGhostEffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666831); SealGhostEffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666832); SealGhostEffectPlay.NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666833); SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666834); SealGhostEffectPlay.NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666835); SealGhostEffectPlay.NativeMethodInfoPtr_ScriptRoar_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666836); SealGhostEffectPlay.NativeMethodInfoPtr_RemoveEnemy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666837); SealGhostEffectPlay.NativeMethodInfoPtr_Damage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666838); SealGhostEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666839); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666840); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSDestory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666841); SealGhostEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666842); SealGhostEffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666843); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666844); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666845); SealGhostEffectPlay.NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666846); SealGhostEffectPlay.NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666847); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666848); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666849); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666850); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666851); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666852); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666853); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666854); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666855); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666856); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666857); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666858); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666859); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666860); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666861); SealGhostEffectPlay.NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666862); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666863); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666864); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666865); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666866); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666867); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666868); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666869); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEDestory_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666870); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666871); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666872); SealGhostEffectPlay.NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666873); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666874); SealGhostEffectPlay.NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666875); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666876); SealGhostEffectPlay.NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666877); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666878); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666879); SealGhostEffectPlay.NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666880); SealGhostEffectPlay.NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666881); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666882); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666883); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666884); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666885); SealGhostEffectPlay.NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666886); SealGhostEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666887); SealGhostEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666888); } // Token: 0x060037FA RID: 14330 RVA: 0x0000351C File Offset: 0x0000171C public SealGhostEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700145C RID: 5212 // (get) Token: 0x060037FB RID: 14331 RVA: 0x000DF6E0 File Offset: 0x000DD8E0 // (set) Token: 0x060037FC RID: 14332 RVA: 0x000DF714 File Offset: 0x000DD914 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145D RID: 5213 // (get) Token: 0x060037FD RID: 14333 RVA: 0x000DF73C File Offset: 0x000DD93C // (set) Token: 0x060037FE RID: 14334 RVA: 0x000DF770 File Offset: 0x000DD970 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145E RID: 5214 // (get) Token: 0x060037FF RID: 14335 RVA: 0x000DF798 File Offset: 0x000DD998 // (set) Token: 0x06003800 RID: 14336 RVA: 0x000DF7CC File Offset: 0x000DD9CC public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700145F RID: 5215 // (get) Token: 0x06003801 RID: 14337 RVA: 0x000DF7F4 File Offset: 0x000DD9F4 // (set) Token: 0x06003802 RID: 14338 RVA: 0x000DF828 File Offset: 0x000DDA28 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001460 RID: 5216 // (get) Token: 0x06003803 RID: 14339 RVA: 0x000DF850 File Offset: 0x000DDA50 // (set) Token: 0x06003804 RID: 14340 RVA: 0x000DF884 File Offset: 0x000DDA84 public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001461 RID: 5217 // (get) Token: 0x06003805 RID: 14341 RVA: 0x000DF8AC File Offset: 0x000DDAAC // (set) Token: 0x06003806 RID: 14342 RVA: 0x000DF8E0 File Offset: 0x000DDAE0 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001462 RID: 5218 // (get) Token: 0x06003807 RID: 14343 RVA: 0x000DF908 File Offset: 0x000DDB08 // (set) Token: 0x06003808 RID: 14344 RVA: 0x000DF93C File Offset: 0x000DDB3C public unsafe Il2CppReferenceArray MovePos01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001463 RID: 5219 // (get) Token: 0x06003809 RID: 14345 RVA: 0x000DF964 File Offset: 0x000DDB64 // (set) Token: 0x0600380A RID: 14346 RVA: 0x000DF998 File Offset: 0x000DDB98 public unsafe Il2CppReferenceArray MovePos02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_MovePos02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001464 RID: 5220 // (get) Token: 0x0600380B RID: 14347 RVA: 0x000DF9C0 File Offset: 0x000DDBC0 // (set) Token: 0x0600380C RID: 14348 RVA: 0x000DF9F4 File Offset: 0x000DDBF4 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001465 RID: 5221 // (get) Token: 0x0600380D RID: 14349 RVA: 0x000DFA1C File Offset: 0x000DDC1C // (set) Token: 0x0600380E RID: 14350 RVA: 0x000DFA50 File Offset: 0x000DDC50 public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001466 RID: 5222 // (get) Token: 0x0600380F RID: 14351 RVA: 0x000DFA78 File Offset: 0x000DDC78 // (set) Token: 0x06003810 RID: 14352 RVA: 0x000DFAAC File Offset: 0x000DDCAC public unsafe ParticleSystem PS_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001467 RID: 5223 // (get) Token: 0x06003811 RID: 14353 RVA: 0x000DFAD4 File Offset: 0x000DDCD4 // (set) Token: 0x06003812 RID: 14354 RVA: 0x000DFB08 File Offset: 0x000DDD08 public unsafe ParticleSystem PS_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001468 RID: 5224 // (get) Token: 0x06003813 RID: 14355 RVA: 0x000DFB30 File Offset: 0x000DDD30 // (set) Token: 0x06003814 RID: 14356 RVA: 0x000DFB64 File Offset: 0x000DDD64 public unsafe ParticleSystem PS_HandChargeL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001469 RID: 5225 // (get) Token: 0x06003815 RID: 14357 RVA: 0x000DFB8C File Offset: 0x000DDD8C // (set) Token: 0x06003816 RID: 14358 RVA: 0x000DFBC0 File Offset: 0x000DDDC0 public unsafe ParticleSystem PS_HandChargeR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_HandChargeR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146A RID: 5226 // (get) Token: 0x06003817 RID: 14359 RVA: 0x000DFBE8 File Offset: 0x000DDDE8 // (set) Token: 0x06003818 RID: 14360 RVA: 0x000DFC1C File Offset: 0x000DDE1C public unsafe ParticleSystem PS_Yell { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Yell), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146B RID: 5227 // (get) Token: 0x06003819 RID: 14361 RVA: 0x000DFC44 File Offset: 0x000DDE44 // (set) Token: 0x0600381A RID: 14362 RVA: 0x000DFC78 File Offset: 0x000DDE78 public unsafe ParticleSystem PS_DeathSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_DeathSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146C RID: 5228 // (get) Token: 0x0600381B RID: 14363 RVA: 0x000DFCA0 File Offset: 0x000DDEA0 // (set) Token: 0x0600381C RID: 14364 RVA: 0x000DFCD4 File Offset: 0x000DDED4 public unsafe ParticleSystem PS_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_PS_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146D RID: 5229 // (get) Token: 0x0600381D RID: 14365 RVA: 0x000DFCFC File Offset: 0x000DDEFC // (set) Token: 0x0600381E RID: 14366 RVA: 0x000DFD30 File Offset: 0x000DDF30 public unsafe Transform Pos_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146E RID: 5230 // (get) Token: 0x0600381F RID: 14367 RVA: 0x000DFD58 File Offset: 0x000DDF58 // (set) Token: 0x06003820 RID: 14368 RVA: 0x000DFD8C File Offset: 0x000DDF8C public unsafe Transform Pos_Attack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700146F RID: 5231 // (get) Token: 0x06003821 RID: 14369 RVA: 0x000DFDB4 File Offset: 0x000DDFB4 // (set) Token: 0x06003822 RID: 14370 RVA: 0x000DFDE8 File Offset: 0x000DDFE8 public unsafe Transform Pos_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001470 RID: 5232 // (get) Token: 0x06003823 RID: 14371 RVA: 0x000DFE10 File Offset: 0x000DE010 // (set) Token: 0x06003824 RID: 14372 RVA: 0x000DFE44 File Offset: 0x000DE044 public unsafe Transform Pos_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001471 RID: 5233 // (get) Token: 0x06003825 RID: 14373 RVA: 0x000DFE6C File Offset: 0x000DE06C // (set) Token: 0x06003826 RID: 14374 RVA: 0x000DFEA0 File Offset: 0x000DE0A0 public unsafe Transform Pos_Attack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Pos_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001472 RID: 5234 // (get) Token: 0x06003827 RID: 14375 RVA: 0x000DFEC8 File Offset: 0x000DE0C8 // (set) Token: 0x06003828 RID: 14376 RVA: 0x000DFEFC File Offset: 0x000DE0FC public unsafe Il2CppReferenceArray g_MatChar { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_MatChar), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001473 RID: 5235 // (get) Token: 0x06003829 RID: 14377 RVA: 0x000DFF24 File Offset: 0x000DE124 // (set) Token: 0x0600382A RID: 14378 RVA: 0x000DFF4C File Offset: 0x000DE14C public unsafe float g_fMatDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fMatDamage)) = value; } } // Token: 0x17001474 RID: 5236 // (get) Token: 0x0600382B RID: 14379 RVA: 0x000DFF70 File Offset: 0x000DE170 // (set) Token: 0x0600382C RID: 14380 RVA: 0x000DFF98 File Offset: 0x000DE198 public unsafe Color g_CCharGlow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_CCharGlow)) = value; } } // Token: 0x17001475 RID: 5237 // (get) Token: 0x0600382D RID: 14381 RVA: 0x000DFFBC File Offset: 0x000DE1BC // (set) Token: 0x0600382E RID: 14382 RVA: 0x000DFFE4 File Offset: 0x000DE1E4 public unsafe bool g_bDead { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDead)) = value; } } // Token: 0x17001476 RID: 5238 // (get) Token: 0x0600382F RID: 14383 RVA: 0x000E0008 File Offset: 0x000DE208 // (set) Token: 0x06003830 RID: 14384 RVA: 0x000E003C File Offset: 0x000DE23C public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001477 RID: 5239 // (get) Token: 0x06003831 RID: 14385 RVA: 0x000E0064 File Offset: 0x000DE264 // (set) Token: 0x06003832 RID: 14386 RVA: 0x000E0098 File Offset: 0x000DE298 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001478 RID: 5240 // (get) Token: 0x06003833 RID: 14387 RVA: 0x000E00C0 File Offset: 0x000DE2C0 // (set) Token: 0x06003834 RID: 14388 RVA: 0x000E00F4 File Offset: 0x000DE2F4 public unsafe GameObject Eff_Attack0201 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0201), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001479 RID: 5241 // (get) Token: 0x06003835 RID: 14389 RVA: 0x000E011C File Offset: 0x000DE31C // (set) Token: 0x06003836 RID: 14390 RVA: 0x000E0150 File Offset: 0x000DE350 public unsafe GameObject Eff_Attack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147A RID: 5242 // (get) Token: 0x06003837 RID: 14391 RVA: 0x000E0178 File Offset: 0x000DE378 // (set) Token: 0x06003838 RID: 14392 RVA: 0x000E01AC File Offset: 0x000DE3AC public unsafe GameObject Eff_Attack0301 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0301), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147B RID: 5243 // (get) Token: 0x06003839 RID: 14393 RVA: 0x000E01D4 File Offset: 0x000DE3D4 // (set) Token: 0x0600383A RID: 14394 RVA: 0x000E0208 File Offset: 0x000DE408 public unsafe GameObject Eff_Attack0302 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0302), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147C RID: 5244 // (get) Token: 0x0600383B RID: 14395 RVA: 0x000E0230 File Offset: 0x000DE430 // (set) Token: 0x0600383C RID: 14396 RVA: 0x000E0264 File Offset: 0x000DE464 public unsafe GameObject Eff_Attack0303 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0303), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147D RID: 5245 // (get) Token: 0x0600383D RID: 14397 RVA: 0x000E028C File Offset: 0x000DE48C // (set) Token: 0x0600383E RID: 14398 RVA: 0x000E02C0 File Offset: 0x000DE4C0 public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147E RID: 5246 // (get) Token: 0x0600383F RID: 14399 RVA: 0x000E02E8 File Offset: 0x000DE4E8 // (set) Token: 0x06003840 RID: 14400 RVA: 0x000E031C File Offset: 0x000DE51C public unsafe GameObject Eff_Attack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700147F RID: 5247 // (get) Token: 0x06003841 RID: 14401 RVA: 0x000E0344 File Offset: 0x000DE544 // (set) Token: 0x06003842 RID: 14402 RVA: 0x000E0378 File Offset: 0x000DE578 public unsafe GameObject Eff_Attack06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001480 RID: 5248 // (get) Token: 0x06003843 RID: 14403 RVA: 0x000E03A0 File Offset: 0x000DE5A0 // (set) Token: 0x06003844 RID: 14404 RVA: 0x000E03D4 File Offset: 0x000DE5D4 public unsafe GameObject Eff_Attack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001481 RID: 5249 // (get) Token: 0x06003845 RID: 14405 RVA: 0x000E03FC File Offset: 0x000DE5FC // (set) Token: 0x06003846 RID: 14406 RVA: 0x000E0430 File Offset: 0x000DE630 public unsafe GameObject Eff_Attack0101Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0101Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001482 RID: 5250 // (get) Token: 0x06003847 RID: 14407 RVA: 0x000E0458 File Offset: 0x000DE658 // (set) Token: 0x06003848 RID: 14408 RVA: 0x000E048C File Offset: 0x000DE68C public unsafe GameObject Eff_Attack0102Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Attack0102Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001483 RID: 5251 // (get) Token: 0x06003849 RID: 14409 RVA: 0x000E04B4 File Offset: 0x000DE6B4 // (set) Token: 0x0600384A RID: 14410 RVA: 0x000E04E8 File Offset: 0x000DE6E8 public unsafe GameObject Eff_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001484 RID: 5252 // (get) Token: 0x0600384B RID: 14411 RVA: 0x000E0510 File Offset: 0x000DE710 // (set) Token: 0x0600384C RID: 14412 RVA: 0x000E0544 File Offset: 0x000DE744 public unsafe GameObject Eff_FloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001485 RID: 5253 // (get) Token: 0x0600384D RID: 14413 RVA: 0x000E056C File Offset: 0x000DE76C // (set) Token: 0x0600384E RID: 14414 RVA: 0x000E05A0 File Offset: 0x000DE7A0 public unsafe GameObject Eff_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001486 RID: 5254 // (get) Token: 0x0600384F RID: 14415 RVA: 0x000E05C8 File Offset: 0x000DE7C8 // (set) Token: 0x06003850 RID: 14416 RVA: 0x000E05FC File Offset: 0x000DE7FC public unsafe GameObject Eff_FloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001487 RID: 5255 // (get) Token: 0x06003851 RID: 14417 RVA: 0x000E0624 File Offset: 0x000DE824 // (set) Token: 0x06003852 RID: 14418 RVA: 0x000E0658 File Offset: 0x000DE858 public unsafe GameObject Eff_FloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_FloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001488 RID: 5256 // (get) Token: 0x06003853 RID: 14419 RVA: 0x000E0680 File Offset: 0x000DE880 // (set) Token: 0x06003854 RID: 14420 RVA: 0x000E06B4 File Offset: 0x000DE8B4 public unsafe GameObject Eff_ExplosionBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001489 RID: 5257 // (get) Token: 0x06003855 RID: 14421 RVA: 0x000E06DC File Offset: 0x000DE8DC // (set) Token: 0x06003856 RID: 14422 RVA: 0x000E0710 File Offset: 0x000DE910 public unsafe GameObject Eff_ExplosionBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148A RID: 5258 // (get) Token: 0x06003857 RID: 14423 RVA: 0x000E0738 File Offset: 0x000DE938 // (set) Token: 0x06003858 RID: 14424 RVA: 0x000E076C File Offset: 0x000DE96C public unsafe GameObject Eff_ExplosionBallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148B RID: 5259 // (get) Token: 0x06003859 RID: 14425 RVA: 0x000E0794 File Offset: 0x000DE994 // (set) Token: 0x0600385A RID: 14426 RVA: 0x000E07C8 File Offset: 0x000DE9C8 public unsafe GameObject Eff_ExplosionBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_ExplosionBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148C RID: 5260 // (get) Token: 0x0600385B RID: 14427 RVA: 0x000E07F0 File Offset: 0x000DE9F0 // (set) Token: 0x0600385C RID: 14428 RVA: 0x000E0824 File Offset: 0x000DEA24 public unsafe GameObject Eff_Wall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_Eff_Wall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148D RID: 5261 // (get) Token: 0x0600385D RID: 14429 RVA: 0x000E084C File Offset: 0x000DEA4C // (set) Token: 0x0600385E RID: 14430 RVA: 0x000E0880 File Offset: 0x000DEA80 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148E RID: 5262 // (get) Token: 0x0600385F RID: 14431 RVA: 0x000E08A8 File Offset: 0x000DEAA8 // (set) Token: 0x06003860 RID: 14432 RVA: 0x000E08DC File Offset: 0x000DEADC public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700148F RID: 5263 // (get) Token: 0x06003861 RID: 14433 RVA: 0x000E0904 File Offset: 0x000DEB04 // (set) Token: 0x06003862 RID: 14434 RVA: 0x000E0938 File Offset: 0x000DEB38 public unsafe EffectPool g_EffAttack0201 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0201), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001490 RID: 5264 // (get) Token: 0x06003863 RID: 14435 RVA: 0x000E0960 File Offset: 0x000DEB60 // (set) Token: 0x06003864 RID: 14436 RVA: 0x000E0994 File Offset: 0x000DEB94 public unsafe EffectPool g_EffAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001491 RID: 5265 // (get) Token: 0x06003865 RID: 14437 RVA: 0x000E09BC File Offset: 0x000DEBBC // (set) Token: 0x06003866 RID: 14438 RVA: 0x000E09F0 File Offset: 0x000DEBF0 public unsafe EffectPool g_EffAttack0301 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0301), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001492 RID: 5266 // (get) Token: 0x06003867 RID: 14439 RVA: 0x000E0A18 File Offset: 0x000DEC18 // (set) Token: 0x06003868 RID: 14440 RVA: 0x000E0A4C File Offset: 0x000DEC4C public unsafe EffectPool g_EffAttack0302 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0302), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001493 RID: 5267 // (get) Token: 0x06003869 RID: 14441 RVA: 0x000E0A74 File Offset: 0x000DEC74 // (set) Token: 0x0600386A RID: 14442 RVA: 0x000E0AA8 File Offset: 0x000DECA8 public unsafe EffectPool g_EffAttack0303 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0303), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001494 RID: 5268 // (get) Token: 0x0600386B RID: 14443 RVA: 0x000E0AD0 File Offset: 0x000DECD0 // (set) Token: 0x0600386C RID: 14444 RVA: 0x000E0B04 File Offset: 0x000DED04 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001495 RID: 5269 // (get) Token: 0x0600386D RID: 14445 RVA: 0x000E0B2C File Offset: 0x000DED2C // (set) Token: 0x0600386E RID: 14446 RVA: 0x000E0B60 File Offset: 0x000DED60 public unsafe EffectPool g_EffAttack05 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack05), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001496 RID: 5270 // (get) Token: 0x0600386F RID: 14447 RVA: 0x000E0B88 File Offset: 0x000DED88 // (set) Token: 0x06003870 RID: 14448 RVA: 0x000E0BBC File Offset: 0x000DEDBC public unsafe EffectPool g_EffAttack06 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001497 RID: 5271 // (get) Token: 0x06003871 RID: 14449 RVA: 0x000E0BE4 File Offset: 0x000DEDE4 // (set) Token: 0x06003872 RID: 14450 RVA: 0x000E0C18 File Offset: 0x000DEE18 public unsafe EffectPool g_EffAttack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001498 RID: 5272 // (get) Token: 0x06003873 RID: 14451 RVA: 0x000E0C40 File Offset: 0x000DEE40 // (set) Token: 0x06003874 RID: 14452 RVA: 0x000E0C74 File Offset: 0x000DEE74 public unsafe EffectPool g_EffAttack0101Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0101Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001499 RID: 5273 // (get) Token: 0x06003875 RID: 14453 RVA: 0x000E0C9C File Offset: 0x000DEE9C // (set) Token: 0x06003876 RID: 14454 RVA: 0x000E0CD0 File Offset: 0x000DEED0 public unsafe EffectPool g_EffAttack0102Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffAttack0102Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149A RID: 5274 // (get) Token: 0x06003877 RID: 14455 RVA: 0x000E0CF8 File Offset: 0x000DEEF8 // (set) Token: 0x06003878 RID: 14456 RVA: 0x000E0D2C File Offset: 0x000DEF2C public unsafe EffectPool g_EffFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149B RID: 5275 // (get) Token: 0x06003879 RID: 14457 RVA: 0x000E0D54 File Offset: 0x000DEF54 // (set) Token: 0x0600387A RID: 14458 RVA: 0x000E0D88 File Offset: 0x000DEF88 public unsafe EffectPool g_EffFloorFireBig { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireBig), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149C RID: 5276 // (get) Token: 0x0600387B RID: 14459 RVA: 0x000E0DB0 File Offset: 0x000DEFB0 // (set) Token: 0x0600387C RID: 14460 RVA: 0x000E0DE4 File Offset: 0x000DEFE4 public unsafe EffectPool g_EffFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149D RID: 5277 // (get) Token: 0x0600387D RID: 14461 RVA: 0x000E0E0C File Offset: 0x000DF00C // (set) Token: 0x0600387E RID: 14462 RVA: 0x000E0E40 File Offset: 0x000DF040 public unsafe EffectPool g_EffFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExpReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149E RID: 5278 // (get) Token: 0x0600387F RID: 14463 RVA: 0x000E0E68 File Offset: 0x000DF068 // (set) Token: 0x06003880 RID: 14464 RVA: 0x000E0E9C File Offset: 0x000DF09C public unsafe EffectPool g_EffFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700149F RID: 5279 // (get) Token: 0x06003881 RID: 14465 RVA: 0x000E0EC4 File Offset: 0x000DF0C4 // (set) Token: 0x06003882 RID: 14466 RVA: 0x000E0EF8 File Offset: 0x000DF0F8 public unsafe EffectPool g_EffExplosionBall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A0 RID: 5280 // (get) Token: 0x06003883 RID: 14467 RVA: 0x000E0F20 File Offset: 0x000DF120 // (set) Token: 0x06003884 RID: 14468 RVA: 0x000E0F54 File Offset: 0x000DF154 public unsafe EffectPool g_EffExplosionBallShot { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallShot), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A1 RID: 5281 // (get) Token: 0x06003885 RID: 14469 RVA: 0x000E0F7C File Offset: 0x000DF17C // (set) Token: 0x06003886 RID: 14470 RVA: 0x000E0FB0 File Offset: 0x000DF1B0 public unsafe EffectPool g_EffExplosionBallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A2 RID: 5282 // (get) Token: 0x06003887 RID: 14471 RVA: 0x000E0FD8 File Offset: 0x000DF1D8 // (set) Token: 0x06003888 RID: 14472 RVA: 0x000E100C File Offset: 0x000DF20C public unsafe EffectPool g_EffExplosionBallHit { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffExplosionBallHit), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A3 RID: 5283 // (get) Token: 0x06003889 RID: 14473 RVA: 0x000E1034 File Offset: 0x000DF234 // (set) Token: 0x0600388A RID: 14474 RVA: 0x000E1068 File Offset: 0x000DF268 public unsafe EffectPool g_EffWall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_EffWall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A4 RID: 5284 // (get) Token: 0x0600388B RID: 14475 RVA: 0x000E1090 File Offset: 0x000DF290 // (set) Token: 0x0600388C RID: 14476 RVA: 0x000E10C4 File Offset: 0x000DF2C4 public unsafe GameObject SE_YellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A5 RID: 5285 // (get) Token: 0x0600388D RID: 14477 RVA: 0x000E10EC File Offset: 0x000DF2EC // (set) Token: 0x0600388E RID: 14478 RVA: 0x000E1120 File Offset: 0x000DF320 public unsafe GameObject SE_YellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A6 RID: 5286 // (get) Token: 0x0600388F RID: 14479 RVA: 0x000E1148 File Offset: 0x000DF348 // (set) Token: 0x06003890 RID: 14480 RVA: 0x000E117C File Offset: 0x000DF37C public unsafe GameObject SE_YellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A7 RID: 5287 // (get) Token: 0x06003891 RID: 14481 RVA: 0x000E11A4 File Offset: 0x000DF3A4 // (set) Token: 0x06003892 RID: 14482 RVA: 0x000E11D8 File Offset: 0x000DF3D8 public unsafe GameObject SE_YellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A8 RID: 5288 // (get) Token: 0x06003893 RID: 14483 RVA: 0x000E1200 File Offset: 0x000DF400 // (set) Token: 0x06003894 RID: 14484 RVA: 0x000E1234 File Offset: 0x000DF434 public unsafe GameObject SE_YellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_YellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014A9 RID: 5289 // (get) Token: 0x06003895 RID: 14485 RVA: 0x000E125C File Offset: 0x000DF45C // (set) Token: 0x06003896 RID: 14486 RVA: 0x000E1290 File Offset: 0x000DF490 public unsafe GameObject SE_OneselfFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_OneselfFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AA RID: 5290 // (get) Token: 0x06003897 RID: 14487 RVA: 0x000E12B8 File Offset: 0x000DF4B8 // (set) Token: 0x06003898 RID: 14488 RVA: 0x000E12EC File Offset: 0x000DF4EC public unsafe GameObject SE_Death { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Death), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AB RID: 5291 // (get) Token: 0x06003899 RID: 14489 RVA: 0x000E1314 File Offset: 0x000DF514 // (set) Token: 0x0600389A RID: 14490 RVA: 0x000E1348 File Offset: 0x000DF548 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AC RID: 5292 // (get) Token: 0x0600389B RID: 14491 RVA: 0x000E1370 File Offset: 0x000DF570 // (set) Token: 0x0600389C RID: 14492 RVA: 0x000E13A4 File Offset: 0x000DF5A4 public unsafe GameObject SE_Impact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Impact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AD RID: 5293 // (get) Token: 0x0600389D RID: 14493 RVA: 0x000E13CC File Offset: 0x000DF5CC // (set) Token: 0x0600389E RID: 14494 RVA: 0x000E1400 File Offset: 0x000DF600 public unsafe GameObject SE_Chain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Chain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AE RID: 5294 // (get) Token: 0x0600389F RID: 14495 RVA: 0x000E1428 File Offset: 0x000DF628 // (set) Token: 0x060038A0 RID: 14496 RVA: 0x000E145C File Offset: 0x000DF65C public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014AF RID: 5295 // (get) Token: 0x060038A1 RID: 14497 RVA: 0x000E1484 File Offset: 0x000DF684 // (set) Token: 0x060038A2 RID: 14498 RVA: 0x000E14B8 File Offset: 0x000DF6B8 public unsafe GameObject SE_Attack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SE_Attack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B0 RID: 5296 // (get) Token: 0x060038A3 RID: 14499 RVA: 0x000E14E0 File Offset: 0x000DF6E0 // (set) Token: 0x060038A4 RID: 14500 RVA: 0x000E1514 File Offset: 0x000DF714 public unsafe SoundEffect g_SEYellDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B1 RID: 5297 // (get) Token: 0x060038A5 RID: 14501 RVA: 0x000E153C File Offset: 0x000DF73C // (set) Token: 0x060038A6 RID: 14502 RVA: 0x000E1570 File Offset: 0x000DF770 public unsafe SoundEffect g_SEYellDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B2 RID: 5298 // (get) Token: 0x060038A7 RID: 14503 RVA: 0x000E1598 File Offset: 0x000DF798 // (set) Token: 0x060038A8 RID: 14504 RVA: 0x000E15CC File Offset: 0x000DF7CC public unsafe SoundEffect g_SEYellDamage { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamage), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B3 RID: 5299 // (get) Token: 0x060038A9 RID: 14505 RVA: 0x000E15F4 File Offset: 0x000DF7F4 // (set) Token: 0x060038AA RID: 14506 RVA: 0x000E1628 File Offset: 0x000DF828 public unsafe SoundEffect g_SEYellDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B4 RID: 5300 // (get) Token: 0x060038AB RID: 14507 RVA: 0x000E1650 File Offset: 0x000DF850 // (set) Token: 0x060038AC RID: 14508 RVA: 0x000E1684 File Offset: 0x000DF884 public unsafe SoundEffect g_SEYellAttack { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEYellAttack), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B5 RID: 5301 // (get) Token: 0x060038AD RID: 14509 RVA: 0x000E16AC File Offset: 0x000DF8AC // (set) Token: 0x060038AE RID: 14510 RVA: 0x000E16E0 File Offset: 0x000DF8E0 public unsafe SoundEffect g_SEOneselfFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEOneselfFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B6 RID: 5302 // (get) Token: 0x060038AF RID: 14511 RVA: 0x000E1708 File Offset: 0x000DF908 // (set) Token: 0x060038B0 RID: 14512 RVA: 0x000E173C File Offset: 0x000DF93C public unsafe SoundEffect g_SEDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B7 RID: 5303 // (get) Token: 0x060038B1 RID: 14513 RVA: 0x000E1764 File Offset: 0x000DF964 // (set) Token: 0x060038B2 RID: 14514 RVA: 0x000E1798 File Offset: 0x000DF998 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B8 RID: 5304 // (get) Token: 0x060038B3 RID: 14515 RVA: 0x000E17C0 File Offset: 0x000DF9C0 // (set) Token: 0x060038B4 RID: 14516 RVA: 0x000E17F4 File Offset: 0x000DF9F4 public unsafe SoundEffect g_SEImpact { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEImpact), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014B9 RID: 5305 // (get) Token: 0x060038B5 RID: 14517 RVA: 0x000E181C File Offset: 0x000DFA1C // (set) Token: 0x060038B6 RID: 14518 RVA: 0x000E1850 File Offset: 0x000DFA50 public unsafe SoundEffect g_SEChain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEChain), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BA RID: 5306 // (get) Token: 0x060038B7 RID: 14519 RVA: 0x000E1878 File Offset: 0x000DFA78 // (set) Token: 0x060038B8 RID: 14520 RVA: 0x000E18AC File Offset: 0x000DFAAC public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BB RID: 5307 // (get) Token: 0x060038B9 RID: 14521 RVA: 0x000E18D4 File Offset: 0x000DFAD4 // (set) Token: 0x060038BA RID: 14522 RVA: 0x000E1908 File Offset: 0x000DFB08 public unsafe SoundEffect g_SEAttack03StartUp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEAttack03StartUp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BC RID: 5308 // (get) Token: 0x060038BB RID: 14523 RVA: 0x000E1930 File Offset: 0x000DFB30 // (set) Token: 0x060038BC RID: 14524 RVA: 0x000E1964 File Offset: 0x000DFB64 public unsafe GameObject SEP_FloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_FloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BD RID: 5309 // (get) Token: 0x060038BD RID: 14525 RVA: 0x000E198C File Offset: 0x000DFB8C // (set) Token: 0x060038BE RID: 14526 RVA: 0x000E19C0 File Offset: 0x000DFBC0 public unsafe GameObject SEP_Attack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BE RID: 5310 // (get) Token: 0x060038BF RID: 14527 RVA: 0x000E19E8 File Offset: 0x000DFBE8 // (set) Token: 0x060038C0 RID: 14528 RVA: 0x000E1A1C File Offset: 0x000DFC1C public unsafe GameObject SEP_Attack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_SEP_Attack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014BF RID: 5311 // (get) Token: 0x060038C1 RID: 14529 RVA: 0x000E1A44 File Offset: 0x000DFC44 // (set) Token: 0x060038C2 RID: 14530 RVA: 0x000E1A78 File Offset: 0x000DFC78 public unsafe SoundEffectPool g_SEPFloorFireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPFloorFireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C0 RID: 5312 // (get) Token: 0x060038C3 RID: 14531 RVA: 0x000E1AA0 File Offset: 0x000DFCA0 // (set) Token: 0x060038C4 RID: 14532 RVA: 0x000E1AD4 File Offset: 0x000DFCD4 public unsafe SoundEffectPool g_SEPAttack03Explosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03Explosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C1 RID: 5313 // (get) Token: 0x060038C5 RID: 14533 RVA: 0x000E1AFC File Offset: 0x000DFCFC // (set) Token: 0x060038C6 RID: 14534 RVA: 0x000E1B30 File Offset: 0x000DFD30 public unsafe SoundEffectPool g_SEPAttack03ExplosionReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_SEPAttack03ExplosionReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C2 RID: 5314 // (get) Token: 0x060038C7 RID: 14535 RVA: 0x000E1B58 File Offset: 0x000DFD58 // (set) Token: 0x060038C8 RID: 14536 RVA: 0x000E1B8C File Offset: 0x000DFD8C public unsafe AttackData AD_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C3 RID: 5315 // (get) Token: 0x060038C9 RID: 14537 RVA: 0x000E1BB4 File Offset: 0x000DFDB4 // (set) Token: 0x060038CA RID: 14538 RVA: 0x000E1BE8 File Offset: 0x000DFDE8 public unsafe AttackData AD_Attack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_AD_Attack06Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C4 RID: 5316 // (get) Token: 0x060038CB RID: 14539 RVA: 0x000E1C10 File Offset: 0x000DFE10 // (set) Token: 0x060038CC RID: 14540 RVA: 0x000E1C2E File Offset: 0x000DFE2E public unsafe static int g_iFloorFireNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireNum, (void*)(&value)); } } // Token: 0x170014C5 RID: 5317 // (get) Token: 0x060038CD RID: 14541 RVA: 0x000E1C40 File Offset: 0x000DFE40 // (set) Token: 0x060038CE RID: 14542 RVA: 0x000E1C5E File Offset: 0x000DFE5E public unsafe static float g_fFloorFireTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireTime, (void*)(&value)); } } // Token: 0x170014C6 RID: 5318 // (get) Token: 0x060038CF RID: 14543 RVA: 0x000E1C70 File Offset: 0x000DFE70 // (set) Token: 0x060038D0 RID: 14544 RVA: 0x000E1CA4 File Offset: 0x000DFEA4 public unsafe Il2CppStructArray g_bFloorFireCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C7 RID: 5319 // (get) Token: 0x060038D1 RID: 14545 RVA: 0x000E1CCC File Offset: 0x000DFECC // (set) Token: 0x060038D2 RID: 14546 RVA: 0x000E1D00 File Offset: 0x000DFF00 public unsafe Il2CppStructArray g_v3FloorFireColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C8 RID: 5320 // (get) Token: 0x060038D3 RID: 14547 RVA: 0x000E1D28 File Offset: 0x000DFF28 // (set) Token: 0x060038D4 RID: 14548 RVA: 0x000E1D5C File Offset: 0x000DFF5C public unsafe Il2CppStructArray g_fFloorFireColliderRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderRadius), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014C9 RID: 5321 // (get) Token: 0x060038D5 RID: 14549 RVA: 0x000E1D84 File Offset: 0x000DFF84 // (set) Token: 0x060038D6 RID: 14550 RVA: 0x000E1DB8 File Offset: 0x000DFFB8 public unsafe Il2CppStructArray g_fFloorFireColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CA RID: 5322 // (get) Token: 0x060038D7 RID: 14551 RVA: 0x000E1DE0 File Offset: 0x000DFFE0 // (set) Token: 0x060038D8 RID: 14552 RVA: 0x000E1E08 File Offset: 0x000E0008 public unsafe int g_iFloorFireColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireColliderCal)) = value; } } // Token: 0x170014CB RID: 5323 // (get) Token: 0x060038D9 RID: 14553 RVA: 0x000E1E2C File Offset: 0x000E002C // (set) Token: 0x060038DA RID: 14554 RVA: 0x000E1E4A File Offset: 0x000E004A public unsafe static float g_fFloorFireColliderFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequency, (void*)(&value)); } } // Token: 0x170014CC RID: 5324 // (get) Token: 0x060038DB RID: 14555 RVA: 0x000E1E5C File Offset: 0x000E005C // (set) Token: 0x060038DC RID: 14556 RVA: 0x000E1E84 File Offset: 0x000E0084 public unsafe float g_fFloorFireColliderFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal)) = value; } } // Token: 0x170014CD RID: 5325 // (get) Token: 0x060038DD RID: 14557 RVA: 0x000E1EA8 File Offset: 0x000E00A8 // (set) Token: 0x060038DE RID: 14558 RVA: 0x000E1EC6 File Offset: 0x000E00C6 public unsafe static int g_iFloorFireBigNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigNum, (void*)(&value)); } } // Token: 0x170014CE RID: 5326 // (get) Token: 0x060038DF RID: 14559 RVA: 0x000E1ED8 File Offset: 0x000E00D8 // (set) Token: 0x060038E0 RID: 14560 RVA: 0x000E1F0C File Offset: 0x000E010C public unsafe Il2CppStructArray g_bFloorFireBigCollider { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorFireBigCollider), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014CF RID: 5327 // (get) Token: 0x060038E1 RID: 14561 RVA: 0x000E1F34 File Offset: 0x000E0134 // (set) Token: 0x060038E2 RID: 14562 RVA: 0x000E1F68 File Offset: 0x000E0168 public unsafe Il2CppStructArray g_v3FloorFireBigColliderPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorFireBigColliderPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D0 RID: 5328 // (get) Token: 0x060038E3 RID: 14563 RVA: 0x000E1F90 File Offset: 0x000E0190 // (set) Token: 0x060038E4 RID: 14564 RVA: 0x000E1FC4 File Offset: 0x000E01C4 public unsafe Il2CppStructArray g_fFloorFireBigColliderTime { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorFireBigColliderTime), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D1 RID: 5329 // (get) Token: 0x060038E5 RID: 14565 RVA: 0x000E1FEC File Offset: 0x000E01EC // (set) Token: 0x060038E6 RID: 14566 RVA: 0x000E2014 File Offset: 0x000E0214 public unsafe int g_iFloorFireBigColliderCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorFireBigColliderCal)) = value; } } // Token: 0x170014D2 RID: 5330 // (get) Token: 0x060038E7 RID: 14567 RVA: 0x000E2038 File Offset: 0x000E0238 // (set) Token: 0x060038E8 RID: 14568 RVA: 0x000E2060 File Offset: 0x000E0260 public unsafe bool g_bFloorExpReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExpReady)) = value; } } // Token: 0x170014D3 RID: 5331 // (get) Token: 0x060038E9 RID: 14569 RVA: 0x000E2084 File Offset: 0x000E0284 // (set) Token: 0x060038EA RID: 14570 RVA: 0x000E20A2 File Offset: 0x000E02A2 public unsafe static int g_iFloorExpNum { get { int num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpNum, (void*)(&value)); } } // Token: 0x170014D4 RID: 5332 // (get) Token: 0x060038EB RID: 14571 RVA: 0x000E20B4 File Offset: 0x000E02B4 // (set) Token: 0x060038EC RID: 14572 RVA: 0x000E20DC File Offset: 0x000E02DC public unsafe int g_iFloorExpReadyCal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_iFloorExpReadyCal)) = value; } } // Token: 0x170014D5 RID: 5333 // (get) Token: 0x060038ED RID: 14573 RVA: 0x000E2100 File Offset: 0x000E0300 // (set) Token: 0x060038EE RID: 14574 RVA: 0x000E211E File Offset: 0x000E031E public unsafe static float g_fFloorExpReadyFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequency, (void*)(&value)); } } // Token: 0x170014D6 RID: 5334 // (get) Token: 0x060038EF RID: 14575 RVA: 0x000E2130 File Offset: 0x000E0330 // (set) Token: 0x060038F0 RID: 14576 RVA: 0x000E2158 File Offset: 0x000E0358 public unsafe float g_fFloorExpReadyFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal)) = value; } } // Token: 0x170014D7 RID: 5335 // (get) Token: 0x060038F1 RID: 14577 RVA: 0x000E217C File Offset: 0x000E037C // (set) Token: 0x060038F2 RID: 14578 RVA: 0x000E21B0 File Offset: 0x000E03B0 public unsafe Il2CppStructArray g_bFloorExp { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bFloorExp), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014D8 RID: 5336 // (get) Token: 0x060038F3 RID: 14579 RVA: 0x000E21D8 File Offset: 0x000E03D8 // (set) Token: 0x060038F4 RID: 14580 RVA: 0x000E21F6 File Offset: 0x000E03F6 public unsafe static float g_fFloorExpTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTime, (void*)(&value)); } } // Token: 0x170014D9 RID: 5337 // (get) Token: 0x060038F5 RID: 14581 RVA: 0x000E2208 File Offset: 0x000E0408 // (set) Token: 0x060038F6 RID: 14582 RVA: 0x000E223C File Offset: 0x000E043C public unsafe Il2CppStructArray g_fFloorExpTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fFloorExpTimeVal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DA RID: 5338 // (get) Token: 0x060038F7 RID: 14583 RVA: 0x000E2264 File Offset: 0x000E0464 // (set) Token: 0x060038F8 RID: 14584 RVA: 0x000E2298 File Offset: 0x000E0498 public unsafe Il2CppStructArray g_v3FloorExpPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppStructArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_v3FloorExpPos), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170014DB RID: 5339 // (get) Token: 0x060038F9 RID: 14585 RVA: 0x000E22C0 File Offset: 0x000E04C0 // (set) Token: 0x060038FA RID: 14586 RVA: 0x000E22E8 File Offset: 0x000E04E8 public unsafe bool g_bAttack06Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bAttack06Dash)) = value; } } // Token: 0x170014DC RID: 5340 // (get) Token: 0x060038FB RID: 14587 RVA: 0x000E230C File Offset: 0x000E050C // (set) Token: 0x060038FC RID: 14588 RVA: 0x000E232A File Offset: 0x000E052A public unsafe static float g_fAttack06DashInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashInterval, (void*)(&value)); } } // Token: 0x170014DD RID: 5341 // (get) Token: 0x060038FD RID: 14589 RVA: 0x000E233C File Offset: 0x000E053C // (set) Token: 0x060038FE RID: 14590 RVA: 0x000E2364 File Offset: 0x000E0564 public unsafe float g_fAttack06DashIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_fAttack06DashIntervalVal)) = value; } } // Token: 0x170014DE RID: 5342 // (get) Token: 0x060038FF RID: 14591 RVA: 0x000E2388 File Offset: 0x000E0588 // (set) Token: 0x06003900 RID: 14592 RVA: 0x000E23B0 File Offset: 0x000E05B0 public unsafe bool g_bDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDebut)) = value; } } // Token: 0x170014DF RID: 5343 // (get) Token: 0x06003901 RID: 14593 RVA: 0x000E23D4 File Offset: 0x000E05D4 // (set) Token: 0x06003902 RID: 14594 RVA: 0x000E23FC File Offset: 0x000E05FC public unsafe bool g_bDeathBefore { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SealGhostEffectPlay.NativeFieldInfoPtr_g_bDeathBefore)) = value; } } // Token: 0x040024CD RID: 9421 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040024CE RID: 9422 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040024CF RID: 9423 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040024D0 RID: 9424 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040024D1 RID: 9425 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040024D2 RID: 9426 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040024D3 RID: 9427 private static readonly IntPtr NativeFieldInfoPtr_MovePos01; // Token: 0x040024D4 RID: 9428 private static readonly IntPtr NativeFieldInfoPtr_MovePos02; // Token: 0x040024D5 RID: 9429 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040024D6 RID: 9430 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040024D7 RID: 9431 private static readonly IntPtr NativeFieldInfoPtr_PS_Death; // Token: 0x040024D8 RID: 9432 private static readonly IntPtr NativeFieldInfoPtr_PS_FloorFire; // Token: 0x040024D9 RID: 9433 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeL; // Token: 0x040024DA RID: 9434 private static readonly IntPtr NativeFieldInfoPtr_PS_HandChargeR; // Token: 0x040024DB RID: 9435 private static readonly IntPtr NativeFieldInfoPtr_PS_Yell; // Token: 0x040024DC RID: 9436 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathSmoke; // Token: 0x040024DD RID: 9437 private static readonly IntPtr NativeFieldInfoPtr_PS_Destory; // Token: 0x040024DE RID: 9438 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack01; // Token: 0x040024DF RID: 9439 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack02; // Token: 0x040024E0 RID: 9440 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack04; // Token: 0x040024E1 RID: 9441 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack05; // Token: 0x040024E2 RID: 9442 private static readonly IntPtr NativeFieldInfoPtr_Pos_Attack06Dash; // Token: 0x040024E3 RID: 9443 private static readonly IntPtr NativeFieldInfoPtr_g_MatChar; // Token: 0x040024E4 RID: 9444 private static readonly IntPtr NativeFieldInfoPtr_g_fMatDamage; // Token: 0x040024E5 RID: 9445 private static readonly IntPtr NativeFieldInfoPtr_g_CCharGlow; // Token: 0x040024E6 RID: 9446 private static readonly IntPtr NativeFieldInfoPtr_g_bDead; // Token: 0x040024E7 RID: 9447 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x040024E8 RID: 9448 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x040024E9 RID: 9449 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0201; // Token: 0x040024EA RID: 9450 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202; // Token: 0x040024EB RID: 9451 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0301; // Token: 0x040024EC RID: 9452 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0302; // Token: 0x040024ED RID: 9453 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0303; // Token: 0x040024EE RID: 9454 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x040024EF RID: 9455 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack05; // Token: 0x040024F0 RID: 9456 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack06; // Token: 0x040024F1 RID: 9457 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack06Dash; // Token: 0x040024F2 RID: 9458 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101Collision; // Token: 0x040024F3 RID: 9459 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102Collision; // Token: 0x040024F4 RID: 9460 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFire; // Token: 0x040024F5 RID: 9461 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireBig; // Token: 0x040024F6 RID: 9462 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorFireCollision; // Token: 0x040024F7 RID: 9463 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExpReady; // Token: 0x040024F8 RID: 9464 private static readonly IntPtr NativeFieldInfoPtr_Eff_FloorExp; // Token: 0x040024F9 RID: 9465 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBall; // Token: 0x040024FA RID: 9466 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallShot; // Token: 0x040024FB RID: 9467 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallCollision; // Token: 0x040024FC RID: 9468 private static readonly IntPtr NativeFieldInfoPtr_Eff_ExplosionBallHit; // Token: 0x040024FD RID: 9469 private static readonly IntPtr NativeFieldInfoPtr_Eff_Wall; // Token: 0x040024FE RID: 9470 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x040024FF RID: 9471 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x04002500 RID: 9472 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0201; // Token: 0x04002501 RID: 9473 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202; // Token: 0x04002502 RID: 9474 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0301; // Token: 0x04002503 RID: 9475 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0302; // Token: 0x04002504 RID: 9476 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0303; // Token: 0x04002505 RID: 9477 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04002506 RID: 9478 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack05; // Token: 0x04002507 RID: 9479 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack06; // Token: 0x04002508 RID: 9480 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack06Dash; // Token: 0x04002509 RID: 9481 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101Collision; // Token: 0x0400250A RID: 9482 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102Collision; // Token: 0x0400250B RID: 9483 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFire; // Token: 0x0400250C RID: 9484 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireBig; // Token: 0x0400250D RID: 9485 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorFireCollision; // Token: 0x0400250E RID: 9486 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExpReady; // Token: 0x0400250F RID: 9487 private static readonly IntPtr NativeFieldInfoPtr_g_EffFloorExp; // Token: 0x04002510 RID: 9488 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBall; // Token: 0x04002511 RID: 9489 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallShot; // Token: 0x04002512 RID: 9490 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallCollision; // Token: 0x04002513 RID: 9491 private static readonly IntPtr NativeFieldInfoPtr_g_EffExplosionBallHit; // Token: 0x04002514 RID: 9492 private static readonly IntPtr NativeFieldInfoPtr_g_EffWall; // Token: 0x04002515 RID: 9493 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDebut; // Token: 0x04002516 RID: 9494 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDeath; // Token: 0x04002517 RID: 9495 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamage; // Token: 0x04002518 RID: 9496 private static readonly IntPtr NativeFieldInfoPtr_SE_YellDamageFly; // Token: 0x04002519 RID: 9497 private static readonly IntPtr NativeFieldInfoPtr_SE_YellAttack; // Token: 0x0400251A RID: 9498 private static readonly IntPtr NativeFieldInfoPtr_SE_OneselfFloorFire; // Token: 0x0400251B RID: 9499 private static readonly IntPtr NativeFieldInfoPtr_SE_Death; // Token: 0x0400251C RID: 9500 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x0400251D RID: 9501 private static readonly IntPtr NativeFieldInfoPtr_SE_Impact; // Token: 0x0400251E RID: 9502 private static readonly IntPtr NativeFieldInfoPtr_SE_Chain; // Token: 0x0400251F RID: 9503 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x04002520 RID: 9504 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03StartUp; // Token: 0x04002521 RID: 9505 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDebut; // Token: 0x04002522 RID: 9506 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDeath; // Token: 0x04002523 RID: 9507 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamage; // Token: 0x04002524 RID: 9508 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellDamageFly; // Token: 0x04002525 RID: 9509 private static readonly IntPtr NativeFieldInfoPtr_g_SEYellAttack; // Token: 0x04002526 RID: 9510 private static readonly IntPtr NativeFieldInfoPtr_g_SEOneselfFloorFire; // Token: 0x04002527 RID: 9511 private static readonly IntPtr NativeFieldInfoPtr_g_SEDeath; // Token: 0x04002528 RID: 9512 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002529 RID: 9513 private static readonly IntPtr NativeFieldInfoPtr_g_SEImpact; // Token: 0x0400252A RID: 9514 private static readonly IntPtr NativeFieldInfoPtr_g_SEChain; // Token: 0x0400252B RID: 9515 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x0400252C RID: 9516 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03StartUp; // Token: 0x0400252D RID: 9517 private static readonly IntPtr NativeFieldInfoPtr_SEP_FloorFireCollision; // Token: 0x0400252E RID: 9518 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03Explosion; // Token: 0x0400252F RID: 9519 private static readonly IntPtr NativeFieldInfoPtr_SEP_Attack03ExplosionReady; // Token: 0x04002530 RID: 9520 private static readonly IntPtr NativeFieldInfoPtr_g_SEPFloorFireCollision; // Token: 0x04002531 RID: 9521 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03Explosion; // Token: 0x04002532 RID: 9522 private static readonly IntPtr NativeFieldInfoPtr_g_SEPAttack03ExplosionReady; // Token: 0x04002533 RID: 9523 private static readonly IntPtr NativeFieldInfoPtr_AD_FloorFire; // Token: 0x04002534 RID: 9524 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack06Dash; // Token: 0x04002535 RID: 9525 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireNum; // Token: 0x04002536 RID: 9526 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireTime; // Token: 0x04002537 RID: 9527 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireCollider; // Token: 0x04002538 RID: 9528 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireColliderPos; // Token: 0x04002539 RID: 9529 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderRadius; // Token: 0x0400253A RID: 9530 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderTime; // Token: 0x0400253B RID: 9531 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireColliderCal; // Token: 0x0400253C RID: 9532 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequency; // Token: 0x0400253D RID: 9533 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireColliderFrequencyVal; // Token: 0x0400253E RID: 9534 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigNum; // Token: 0x0400253F RID: 9535 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorFireBigCollider; // Token: 0x04002540 RID: 9536 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorFireBigColliderPos; // Token: 0x04002541 RID: 9537 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorFireBigColliderTime; // Token: 0x04002542 RID: 9538 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorFireBigColliderCal; // Token: 0x04002543 RID: 9539 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExpReady; // Token: 0x04002544 RID: 9540 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpNum; // Token: 0x04002545 RID: 9541 private static readonly IntPtr NativeFieldInfoPtr_g_iFloorExpReadyCal; // Token: 0x04002546 RID: 9542 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequency; // Token: 0x04002547 RID: 9543 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpReadyFrequencyVal; // Token: 0x04002548 RID: 9544 private static readonly IntPtr NativeFieldInfoPtr_g_bFloorExp; // Token: 0x04002549 RID: 9545 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTime; // Token: 0x0400254A RID: 9546 private static readonly IntPtr NativeFieldInfoPtr_g_fFloorExpTimeVal; // Token: 0x0400254B RID: 9547 private static readonly IntPtr NativeFieldInfoPtr_g_v3FloorExpPos; // Token: 0x0400254C RID: 9548 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack06Dash; // Token: 0x0400254D RID: 9549 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack06DashInterval; // Token: 0x0400254E RID: 9550 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack06DashIntervalVal; // Token: 0x0400254F RID: 9551 private static readonly IntPtr NativeFieldInfoPtr_g_bDebut; // Token: 0x04002550 RID: 9552 private static readonly IntPtr NativeFieldInfoPtr_g_bDeathBefore; // Token: 0x04002551 RID: 9553 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x04002552 RID: 9554 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04002553 RID: 9555 private static readonly IntPtr NativeMethodInfoPtr_CreateEnemy_Public_Virtual_New_Void_0; // Token: 0x04002554 RID: 9556 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebut_Public_Void_0; // Token: 0x04002555 RID: 9557 private static readonly IntPtr NativeMethodInfoPtr_ScriptDebutSkip_Public_Void_0; // Token: 0x04002556 RID: 9558 private static readonly IntPtr NativeMethodInfoPtr_ScriptRoar_Public_Void_0; // Token: 0x04002557 RID: 9559 private static readonly IntPtr NativeMethodInfoPtr_RemoveEnemy_Public_Void_0; // Token: 0x04002558 RID: 9560 private static readonly IntPtr NativeMethodInfoPtr_Damage_Public_Void_0; // Token: 0x04002559 RID: 9561 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x0400255A RID: 9562 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDeathSmoke_Public_Void_0; // Token: 0x0400255B RID: 9563 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDestory_Public_Void_0; // Token: 0x0400255C RID: 9564 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x0400255D RID: 9565 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x0400255E RID: 9566 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeL_Public_Void_0; // Token: 0x0400255F RID: 9567 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandChargeR_Public_Void_0; // Token: 0x04002560 RID: 9568 private static readonly IntPtr NativeMethodInfoPtr_PlayPSHandCharge_Public_Void_0; // Token: 0x04002561 RID: 9569 private static readonly IntPtr NativeMethodInfoPtr_StopPSHandCharge_Public_Void_0; // Token: 0x04002562 RID: 9570 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04002563 RID: 9571 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101Collision_Public_Void_0; // Token: 0x04002564 RID: 9572 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04002565 RID: 9573 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102Collision_Public_Void_0; // Token: 0x04002566 RID: 9574 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x04002567 RID: 9575 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0; // Token: 0x04002568 RID: 9576 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0301_Public_Void_0; // Token: 0x04002569 RID: 9577 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0302_Public_Void_0; // Token: 0x0400256A RID: 9578 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0303_Public_Void_0; // Token: 0x0400256B RID: 9579 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x0400256C RID: 9580 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04Shot_Public_Void_0; // Token: 0x0400256D RID: 9581 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05_Public_Void_0; // Token: 0x0400256E RID: 9582 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack05Wall_Public_Void_0; // Token: 0x0400256F RID: 9583 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack06_Public_Void_0; // Token: 0x04002570 RID: 9584 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack06Dash_Public_Void_0; // Token: 0x04002571 RID: 9585 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDebut_Private_Void_0; // Token: 0x04002572 RID: 9586 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath01_Public_Void_0; // Token: 0x04002573 RID: 9587 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDeath02_Public_Void_0; // Token: 0x04002574 RID: 9588 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamage_Public_Void_0; // Token: 0x04002575 RID: 9589 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellDamageFly_Public_Void_0; // Token: 0x04002576 RID: 9590 private static readonly IntPtr NativeMethodInfoPtr_PlaySEYellAttack_Public_Void_0; // Token: 0x04002577 RID: 9591 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeathFall_Private_Void_0; // Token: 0x04002578 RID: 9592 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDestory_Private_Void_0; // Token: 0x04002579 RID: 9593 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x0400257A RID: 9594 private static readonly IntPtr NativeMethodInfoPtr_PlaySEImpact_Public_Void_Int32_0; // Token: 0x0400257B RID: 9595 private static readonly IntPtr NativeMethodInfoPtr_PlaySEChain_Public_Void_Int32_0; // Token: 0x0400257C RID: 9596 private static readonly IntPtr NativeMethodInfoPtr_UpdateCharacterFloorFireCollider_Private_Void_0; // Token: 0x0400257D RID: 9597 private static readonly IntPtr NativeMethodInfoPtr_OpenFloorFireCollider_Public_Void_Single_Vector3_Single_0; // Token: 0x0400257E RID: 9598 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireCollider_Private_Void_Single_0; // Token: 0x0400257F RID: 9599 private static readonly IntPtr NativeMethodInfoPtr_EndFloorFireCollider_Private_Void_0; // Token: 0x04002580 RID: 9600 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorFireBigCollider_Private_Void_Single_0; // Token: 0x04002581 RID: 9601 private static readonly IntPtr NativeMethodInfoPtr_UpdateFloorExp_Private_Void_Single_0; // Token: 0x04002582 RID: 9602 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack06Dash_Public_Void_Single_0; // Token: 0x04002583 RID: 9603 private static readonly IntPtr NativeMethodInfoPtr_FindMoveWatch_Public_Vector3_Vector3_Boolean_0; // Token: 0x04002584 RID: 9604 private static readonly IntPtr NativeMethodInfoPtr_FindMovePosFar_Public_Vector3_0; // Token: 0x04002585 RID: 9605 private static readonly IntPtr NativeMethodInfoPtr_FindMovePosNear_Public_Vector3_0; // Token: 0x04002586 RID: 9606 private static readonly IntPtr NativeMethodInfoPtr_FindMovePosNear2_Public_Vector3_0; // Token: 0x04002587 RID: 9607 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos01Random_Public_Vector3_0; // Token: 0x04002588 RID: 9608 private static readonly IntPtr NativeMethodInfoPtr_FindMovePos02Random_Public_Vector3_0; // Token: 0x04002589 RID: 9609 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400258A RID: 9610 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }