using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000113 RID: 275 public class SpecterArmorGirl03EffectPlay : MonoBehaviour { // Token: 0x060039E4 RID: 14820 RVA: 0x000E59DC File Offset: 0x000E3BDC [CallerCount(1)] [CachedScanResults(RefRangeStart = 545952, RefRangeEnd = 545953, XrefRangeStart = 545728, XrefRangeEnd = 545952, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039E5 RID: 14821 RVA: 0x000E5A38 File Offset: 0x000E3C38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 545953, XrefRangeEnd = 546004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E6 RID: 14822 RVA: 0x000E5A7C File Offset: 0x000E3C7C [CallerCount(1)] [CachedScanResults(RefRangeStart = 546008, RefRangeEnd = 546009, XrefRangeStart = 546004, XrefRangeEnd = 546008, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E7 RID: 14823 RVA: 0x000E5AC0 File Offset: 0x000E3CC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546009, XrefRangeEnd = 546012, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E8 RID: 14824 RVA: 0x000E5B04 File Offset: 0x000E3D04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546012, XrefRangeEnd = 546017, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039E9 RID: 14825 RVA: 0x000E5B48 File Offset: 0x000E3D48 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546042, RefRangeEnd = 546043, XrefRangeStart = 546017, XrefRangeEnd = 546042, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EA RID: 14826 RVA: 0x000E5B8C File Offset: 0x000E3D8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 546050, RefRangeEnd = 546051, XrefRangeStart = 546043, XrefRangeEnd = 546050, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039EB RID: 14827 RVA: 0x000E5BD0 File Offset: 0x000E3DD0 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039EC RID: 14828 RVA: 0x000E5C24 File Offset: 0x000E3E24 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039ED RID: 14829 RVA: 0x000E5C78 File Offset: 0x000E3E78 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546051, XrefRangeEnd = 546056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039EE RID: 14830 RVA: 0x000E5CCC File Offset: 0x000E3ECC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546056, XrefRangeEnd = 546061, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039EF RID: 14831 RVA: 0x000E5D20 File Offset: 0x000E3F20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546061, XrefRangeEnd = 546066, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039F0 RID: 14832 RVA: 0x000E5D74 File Offset: 0x000E3F74 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546066, XrefRangeEnd = 546071, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039F1 RID: 14833 RVA: 0x000E5DC8 File Offset: 0x000E3FC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546071, XrefRangeEnd = 546076, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039F2 RID: 14834 RVA: 0x000E5E1C File Offset: 0x000E401C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546076, XrefRangeEnd = 546081, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x060039F3 RID: 14835 RVA: 0x000E5E70 File Offset: 0x000E4070 [CallerCount(3)] [CachedScanResults(RefRangeStart = 546084, RefRangeEnd = 546087, XrefRangeStart = 546081, XrefRangeEnd = 546084, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F4 RID: 14836 RVA: 0x000E5EB4 File Offset: 0x000E40B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546087, XrefRangeEnd = 546099, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F5 RID: 14837 RVA: 0x000E5EF8 File Offset: 0x000E40F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546099, XrefRangeEnd = 546111, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeathFootSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F6 RID: 14838 RVA: 0x000E5F3C File Offset: 0x000E413C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546111, XrefRangeEnd = 546113, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F7 RID: 14839 RVA: 0x000E5F80 File Offset: 0x000E4180 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546113, XrefRangeEnd = 546115, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F8 RID: 14840 RVA: 0x000E5FC4 File Offset: 0x000E41C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546115, XrefRangeEnd = 546124, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039F9 RID: 14841 RVA: 0x000E6008 File Offset: 0x000E4208 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546124, XrefRangeEnd = 546127, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FA RID: 14842 RVA: 0x000E604C File Offset: 0x000E424C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546127, XrefRangeEnd = 546130, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeapon04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FB RID: 14843 RVA: 0x000E6090 File Offset: 0x000E4290 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546130, XrefRangeEnd = 546140, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopPSWeapon04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FC RID: 14844 RVA: 0x000E60D4 File Offset: 0x000E42D4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546140, XrefRangeEnd = 546145, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FD RID: 14845 RVA: 0x000E6118 File Offset: 0x000E4318 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546145, XrefRangeEnd = 546150, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FE RID: 14846 RVA: 0x000E615C File Offset: 0x000E435C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546150, XrefRangeEnd = 546155, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x060039FF RID: 14847 RVA: 0x000E61A0 File Offset: 0x000E43A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546155, XrefRangeEnd = 546167, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A00 RID: 14848 RVA: 0x000E61E4 File Offset: 0x000E43E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546167, XrefRangeEnd = 546169, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffSkill01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A01 RID: 14849 RVA: 0x000E6228 File Offset: 0x000E4428 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546169, XrefRangeEnd = 546186, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A02 RID: 14850 RVA: 0x000E626C File Offset: 0x000E446C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546186, XrefRangeEnd = 546191, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A03 RID: 14851 RVA: 0x000E62B0 File Offset: 0x000E44B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546191, XrefRangeEnd = 546192, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffSkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A04 RID: 14852 RVA: 0x000E62F4 File Offset: 0x000E44F4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546192, XrefRangeEnd = 546203, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill02_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A05 RID: 14853 RVA: 0x000E6338 File Offset: 0x000E4538 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546203, XrefRangeEnd = 546222, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A06 RID: 14854 RVA: 0x000E637C File Offset: 0x000E457C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546222, XrefRangeEnd = 546238, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A07 RID: 14855 RVA: 0x000E63C0 File Offset: 0x000E45C0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A08 RID: 14856 RVA: 0x000E6404 File Offset: 0x000E4604 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBigSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A09 RID: 14857 RVA: 0x000E6448 File Offset: 0x000E4648 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546238, XrefRangeEnd = 546239, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEDeadSword() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A0A RID: 14858 RVA: 0x000E648C File Offset: 0x000E468C [CallerCount(2)] [CachedScanResults(RefRangeStart = 546241, RefRangeEnd = 546243, XrefRangeStart = 546239, XrefRangeEnd = 546241, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0B RID: 14859 RVA: 0x000E64E0 File Offset: 0x000E46E0 [CallerCount(3)] [CachedScanResults(RefRangeStart = 546257, RefRangeEnd = 546260, XrefRangeStart = 546243, XrefRangeEnd = 546257, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0C RID: 14860 RVA: 0x000E6534 File Offset: 0x000E4734 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546260, XrefRangeEnd = 546262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0D RID: 14861 RVA: 0x000E6588 File Offset: 0x000E4788 [CallerCount(2)] [CachedScanResults(RefRangeStart = 546264, RefRangeEnd = 546266, XrefRangeStart = 546262, XrefRangeEnd = 546264, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A0E RID: 14862 RVA: 0x000E65CC File Offset: 0x000E47CC [CallerCount(1)] [CachedScanResults(RefRangeStart = 546294, RefRangeEnd = 546295, XrefRangeStart = 546266, XrefRangeEnd = 546294, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003A0F RID: 14863 RVA: 0x000E6620 File Offset: 0x000E4820 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl03EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003A10 RID: 14864 RVA: 0x000E666C File Offset: 0x000E486C // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl03EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl03EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatModel"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatOriginal"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatChange"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WeaponMeah"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MatBody"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Dodge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Weapon04"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02_03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSwing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Charge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Sword"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBigSwing"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECharge"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill01"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESword"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSuck"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSuckVal"); SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666934); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666935); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666936); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666937); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666938); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666939); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666940); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666941); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666942); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666943); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666944); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666945); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666946); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666947); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666948); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666949); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666950); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666951); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666952); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666953); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666954); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666955); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666956); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666957); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666958); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666959); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666960); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666961); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666962); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666963); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666964); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666965); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666966); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666967); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666968); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666969); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666970); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666971); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666972); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666973); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666974); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666975); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666976); SpecterArmorGirl03EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666977); } // Token: 0x06003A11 RID: 14865 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl03EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001538 RID: 5432 // (get) Token: 0x06003A12 RID: 14866 RVA: 0x000E704C File Offset: 0x000E524C // (set) Token: 0x06003A13 RID: 14867 RVA: 0x000E7080 File Offset: 0x000E5280 public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001539 RID: 5433 // (get) Token: 0x06003A14 RID: 14868 RVA: 0x000E70A8 File Offset: 0x000E52A8 // (set) Token: 0x06003A15 RID: 14869 RVA: 0x000E70DC File Offset: 0x000E52DC public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700153A RID: 5434 // (get) Token: 0x06003A16 RID: 14870 RVA: 0x000E7104 File Offset: 0x000E5304 // (set) Token: 0x06003A17 RID: 14871 RVA: 0x000E7138 File Offset: 0x000E5338 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700153B RID: 5435 // (get) Token: 0x06003A18 RID: 14872 RVA: 0x000E7160 File Offset: 0x000E5360 // (set) Token: 0x06003A19 RID: 14873 RVA: 0x000E7188 File Offset: 0x000E5388 public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x1700153C RID: 5436 // (get) Token: 0x06003A1A RID: 14874 RVA: 0x000E71AC File Offset: 0x000E53AC // (set) Token: 0x06003A1B RID: 14875 RVA: 0x000E71D4 File Offset: 0x000E53D4 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x1700153D RID: 5437 // (get) Token: 0x06003A1C RID: 14876 RVA: 0x000E71F8 File Offset: 0x000E53F8 // (set) Token: 0x06003A1D RID: 14877 RVA: 0x000E722C File Offset: 0x000E542C public unsafe Il2CppReferenceArray MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700153E RID: 5438 // (get) Token: 0x06003A1E RID: 14878 RVA: 0x000E7254 File Offset: 0x000E5454 // (set) Token: 0x06003A1F RID: 14879 RVA: 0x000E727C File Offset: 0x000E547C public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x1700153F RID: 5439 // (get) Token: 0x06003A20 RID: 14880 RVA: 0x000E72A0 File Offset: 0x000E54A0 // (set) Token: 0x06003A21 RID: 14881 RVA: 0x000E72D4 File Offset: 0x000E54D4 public unsafe Material MatOriginal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatOriginal), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001540 RID: 5440 // (get) Token: 0x06003A22 RID: 14882 RVA: 0x000E72FC File Offset: 0x000E54FC // (set) Token: 0x06003A23 RID: 14883 RVA: 0x000E7330 File Offset: 0x000E5530 public unsafe Material MatChange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatChange), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001541 RID: 5441 // (get) Token: 0x06003A24 RID: 14884 RVA: 0x000E7358 File Offset: 0x000E5558 // (set) Token: 0x06003A25 RID: 14885 RVA: 0x000E738C File Offset: 0x000E558C public unsafe SkinnedMeshRenderer g_WeaponMeah { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_WeaponMeah), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001542 RID: 5442 // (get) Token: 0x06003A26 RID: 14886 RVA: 0x000E73B4 File Offset: 0x000E55B4 // (set) Token: 0x06003A27 RID: 14887 RVA: 0x000E73E8 File Offset: 0x000E55E8 public unsafe Material MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001543 RID: 5443 // (get) Token: 0x06003A28 RID: 14888 RVA: 0x000E7410 File Offset: 0x000E5610 // (set) Token: 0x06003A29 RID: 14889 RVA: 0x000E7438 File Offset: 0x000E5638 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x17001544 RID: 5444 // (get) Token: 0x06003A2A RID: 14890 RVA: 0x000E745C File Offset: 0x000E565C // (set) Token: 0x06003A2B RID: 14891 RVA: 0x000E7484 File Offset: 0x000E5684 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x17001545 RID: 5445 // (get) Token: 0x06003A2C RID: 14892 RVA: 0x000E74A8 File Offset: 0x000E56A8 // (set) Token: 0x06003A2D RID: 14893 RVA: 0x000E74D0 File Offset: 0x000E56D0 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x17001546 RID: 5446 // (get) Token: 0x06003A2E RID: 14894 RVA: 0x000E74F4 File Offset: 0x000E56F4 // (set) Token: 0x06003A2F RID: 14895 RVA: 0x000E7528 File Offset: 0x000E5728 public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001547 RID: 5447 // (get) Token: 0x06003A30 RID: 14896 RVA: 0x000E7550 File Offset: 0x000E5750 // (set) Token: 0x06003A31 RID: 14897 RVA: 0x000E7584 File Offset: 0x000E5784 public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001548 RID: 5448 // (get) Token: 0x06003A32 RID: 14898 RVA: 0x000E75AC File Offset: 0x000E57AC // (set) Token: 0x06003A33 RID: 14899 RVA: 0x000E75E0 File Offset: 0x000E57E0 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001549 RID: 5449 // (get) Token: 0x06003A34 RID: 14900 RVA: 0x000E7608 File Offset: 0x000E5808 // (set) Token: 0x06003A35 RID: 14901 RVA: 0x000E763C File Offset: 0x000E583C public unsafe ParticleSystem PS_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700154A RID: 5450 // (get) Token: 0x06003A36 RID: 14902 RVA: 0x000E7664 File Offset: 0x000E5864 // (set) Token: 0x06003A37 RID: 14903 RVA: 0x000E7698 File Offset: 0x000E5898 public unsafe ParticleSystem PS_Weapon01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700154B RID: 5451 // (get) Token: 0x06003A38 RID: 14904 RVA: 0x000E76C0 File Offset: 0x000E58C0 // (set) Token: 0x06003A39 RID: 14905 RVA: 0x000E76F4 File Offset: 0x000E58F4 public unsafe ParticleSystem PS_Weapon02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700154C RID: 5452 // (get) Token: 0x06003A3A RID: 14906 RVA: 0x000E771C File Offset: 0x000E591C // (set) Token: 0x06003A3B RID: 14907 RVA: 0x000E7750 File Offset: 0x000E5950 public unsafe ParticleSystem PS_Weapon03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700154D RID: 5453 // (get) Token: 0x06003A3C RID: 14908 RVA: 0x000E7778 File Offset: 0x000E5978 // (set) Token: 0x06003A3D RID: 14909 RVA: 0x000E77AC File Offset: 0x000E59AC public unsafe ParticleSystem PS_Weapon04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PS_Weapon04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700154E RID: 5454 // (get) Token: 0x06003A3E RID: 14910 RVA: 0x000E77D4 File Offset: 0x000E59D4 // (set) Token: 0x06003A3F RID: 14911 RVA: 0x000E7808 File Offset: 0x000E5A08 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700154F RID: 5455 // (get) Token: 0x06003A40 RID: 14912 RVA: 0x000E7830 File Offset: 0x000E5A30 // (set) Token: 0x06003A41 RID: 14913 RVA: 0x000E7864 File Offset: 0x000E5A64 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001550 RID: 5456 // (get) Token: 0x06003A42 RID: 14914 RVA: 0x000E788C File Offset: 0x000E5A8C // (set) Token: 0x06003A43 RID: 14915 RVA: 0x000E78C0 File Offset: 0x000E5AC0 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001551 RID: 5457 // (get) Token: 0x06003A44 RID: 14916 RVA: 0x000E78E8 File Offset: 0x000E5AE8 // (set) Token: 0x06003A45 RID: 14917 RVA: 0x000E791C File Offset: 0x000E5B1C public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001552 RID: 5458 // (get) Token: 0x06003A46 RID: 14918 RVA: 0x000E7944 File Offset: 0x000E5B44 // (set) Token: 0x06003A47 RID: 14919 RVA: 0x000E7978 File Offset: 0x000E5B78 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001553 RID: 5459 // (get) Token: 0x06003A48 RID: 14920 RVA: 0x000E79A0 File Offset: 0x000E5BA0 // (set) Token: 0x06003A49 RID: 14921 RVA: 0x000E79D4 File Offset: 0x000E5BD4 public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001554 RID: 5460 // (get) Token: 0x06003A4A RID: 14922 RVA: 0x000E79FC File Offset: 0x000E5BFC // (set) Token: 0x06003A4B RID: 14923 RVA: 0x000E7A30 File Offset: 0x000E5C30 public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001555 RID: 5461 // (get) Token: 0x06003A4C RID: 14924 RVA: 0x000E7A58 File Offset: 0x000E5C58 // (set) Token: 0x06003A4D RID: 14925 RVA: 0x000E7A80 File Offset: 0x000E5C80 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17001556 RID: 5462 // (get) Token: 0x06003A4E RID: 14926 RVA: 0x000E7AA4 File Offset: 0x000E5CA4 // (set) Token: 0x06003A4F RID: 14927 RVA: 0x000E7ACC File Offset: 0x000E5CCC public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x17001557 RID: 5463 // (get) Token: 0x06003A50 RID: 14928 RVA: 0x000E7AF0 File Offset: 0x000E5CF0 // (set) Token: 0x06003A51 RID: 14929 RVA: 0x000E7B24 File Offset: 0x000E5D24 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001558 RID: 5464 // (get) Token: 0x06003A52 RID: 14930 RVA: 0x000E7B4C File Offset: 0x000E5D4C // (set) Token: 0x06003A53 RID: 14931 RVA: 0x000E7B80 File Offset: 0x000E5D80 public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001559 RID: 5465 // (get) Token: 0x06003A54 RID: 14932 RVA: 0x000E7BA8 File Offset: 0x000E5DA8 // (set) Token: 0x06003A55 RID: 14933 RVA: 0x000E7BDC File Offset: 0x000E5DDC public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155A RID: 5466 // (get) Token: 0x06003A56 RID: 14934 RVA: 0x000E7C04 File Offset: 0x000E5E04 // (set) Token: 0x06003A57 RID: 14935 RVA: 0x000E7C38 File Offset: 0x000E5E38 public unsafe GameObject Eff_Attack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155B RID: 5467 // (get) Token: 0x06003A58 RID: 14936 RVA: 0x000E7C60 File Offset: 0x000E5E60 // (set) Token: 0x06003A59 RID: 14937 RVA: 0x000E7C94 File Offset: 0x000E5E94 public unsafe GameObject Eff_Attack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155C RID: 5468 // (get) Token: 0x06003A5A RID: 14938 RVA: 0x000E7CBC File Offset: 0x000E5EBC // (set) Token: 0x06003A5B RID: 14939 RVA: 0x000E7CF0 File Offset: 0x000E5EF0 public unsafe GameObject Eff_Attack01_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Attack01_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155D RID: 5469 // (get) Token: 0x06003A5C RID: 14940 RVA: 0x000E7D18 File Offset: 0x000E5F18 // (set) Token: 0x06003A5D RID: 14941 RVA: 0x000E7D4C File Offset: 0x000E5F4C public unsafe GameObject Eff_Skill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155E RID: 5470 // (get) Token: 0x06003A5E RID: 14942 RVA: 0x000E7D74 File Offset: 0x000E5F74 // (set) Token: 0x06003A5F RID: 14943 RVA: 0x000E7DA8 File Offset: 0x000E5FA8 public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700155F RID: 5471 // (get) Token: 0x06003A60 RID: 14944 RVA: 0x000E7DD0 File Offset: 0x000E5FD0 // (set) Token: 0x06003A61 RID: 14945 RVA: 0x000E7E04 File Offset: 0x000E6004 public unsafe GameObject Eff_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001560 RID: 5472 // (get) Token: 0x06003A62 RID: 14946 RVA: 0x000E7E2C File Offset: 0x000E602C // (set) Token: 0x06003A63 RID: 14947 RVA: 0x000E7E60 File Offset: 0x000E6060 public unsafe GameObject Eff_Skill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001561 RID: 5473 // (get) Token: 0x06003A64 RID: 14948 RVA: 0x000E7E88 File Offset: 0x000E6088 // (set) Token: 0x06003A65 RID: 14949 RVA: 0x000E7EBC File Offset: 0x000E60BC public unsafe GameObject Eff_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_Eff_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001562 RID: 5474 // (get) Token: 0x06003A66 RID: 14950 RVA: 0x000E7EE4 File Offset: 0x000E60E4 // (set) Token: 0x06003A67 RID: 14951 RVA: 0x000E7F18 File Offset: 0x000E6118 public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001563 RID: 5475 // (get) Token: 0x06003A68 RID: 14952 RVA: 0x000E7F40 File Offset: 0x000E6140 // (set) Token: 0x06003A69 RID: 14953 RVA: 0x000E7F74 File Offset: 0x000E6174 public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001564 RID: 5476 // (get) Token: 0x06003A6A RID: 14954 RVA: 0x000E7F9C File Offset: 0x000E619C // (set) Token: 0x06003A6B RID: 14955 RVA: 0x000E7FD0 File Offset: 0x000E61D0 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001565 RID: 5477 // (get) Token: 0x06003A6C RID: 14956 RVA: 0x000E7FF8 File Offset: 0x000E61F8 // (set) Token: 0x06003A6D RID: 14957 RVA: 0x000E802C File Offset: 0x000E622C public unsafe EffectPool g_EffAttack01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001566 RID: 5478 // (get) Token: 0x06003A6E RID: 14958 RVA: 0x000E8054 File Offset: 0x000E6254 // (set) Token: 0x06003A6F RID: 14959 RVA: 0x000E8088 File Offset: 0x000E6288 public unsafe EffectPool g_EffAttack01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001567 RID: 5479 // (get) Token: 0x06003A70 RID: 14960 RVA: 0x000E80B0 File Offset: 0x000E62B0 // (set) Token: 0x06003A71 RID: 14961 RVA: 0x000E80E4 File Offset: 0x000E62E4 public unsafe EffectPool g_EffAttack01_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffAttack01_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001568 RID: 5480 // (get) Token: 0x06003A72 RID: 14962 RVA: 0x000E810C File Offset: 0x000E630C // (set) Token: 0x06003A73 RID: 14963 RVA: 0x000E8140 File Offset: 0x000E6340 public unsafe EffectPool g_EffSkill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001569 RID: 5481 // (get) Token: 0x06003A74 RID: 14964 RVA: 0x000E8168 File Offset: 0x000E6368 // (set) Token: 0x06003A75 RID: 14965 RVA: 0x000E819C File Offset: 0x000E639C public unsafe EffectPool g_EffSkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156A RID: 5482 // (get) Token: 0x06003A76 RID: 14966 RVA: 0x000E81C4 File Offset: 0x000E63C4 // (set) Token: 0x06003A77 RID: 14967 RVA: 0x000E81F8 File Offset: 0x000E63F8 public unsafe EffectPool g_EffSkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156B RID: 5483 // (get) Token: 0x06003A78 RID: 14968 RVA: 0x000E8220 File Offset: 0x000E6420 // (set) Token: 0x06003A79 RID: 14969 RVA: 0x000E8254 File Offset: 0x000E6454 public unsafe EffectPool g_EffSkill02_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill02_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156C RID: 5484 // (get) Token: 0x06003A7A RID: 14970 RVA: 0x000E827C File Offset: 0x000E647C // (set) Token: 0x06003A7B RID: 14971 RVA: 0x000E82B0 File Offset: 0x000E64B0 public unsafe EffectPool g_EffSkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_EffSkill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156D RID: 5485 // (get) Token: 0x06003A7C RID: 14972 RVA: 0x000E82D8 File Offset: 0x000E64D8 // (set) Token: 0x06003A7D RID: 14973 RVA: 0x000E830C File Offset: 0x000E650C public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156E RID: 5486 // (get) Token: 0x06003A7E RID: 14974 RVA: 0x000E8334 File Offset: 0x000E6534 // (set) Token: 0x06003A7F RID: 14975 RVA: 0x000E8368 File Offset: 0x000E6568 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700156F RID: 5487 // (get) Token: 0x06003A80 RID: 14976 RVA: 0x000E8390 File Offset: 0x000E6590 // (set) Token: 0x06003A81 RID: 14977 RVA: 0x000E83C4 File Offset: 0x000E65C4 public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001570 RID: 5488 // (get) Token: 0x06003A82 RID: 14978 RVA: 0x000E83EC File Offset: 0x000E65EC // (set) Token: 0x06003A83 RID: 14979 RVA: 0x000E8420 File Offset: 0x000E6620 public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001571 RID: 5489 // (get) Token: 0x06003A84 RID: 14980 RVA: 0x000E8448 File Offset: 0x000E6648 // (set) Token: 0x06003A85 RID: 14981 RVA: 0x000E847C File Offset: 0x000E667C public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001572 RID: 5490 // (get) Token: 0x06003A86 RID: 14982 RVA: 0x000E84A4 File Offset: 0x000E66A4 // (set) Token: 0x06003A87 RID: 14983 RVA: 0x000E84D8 File Offset: 0x000E66D8 public unsafe GameObject SE_BigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001573 RID: 5491 // (get) Token: 0x06003A88 RID: 14984 RVA: 0x000E8500 File Offset: 0x000E6700 // (set) Token: 0x06003A89 RID: 14985 RVA: 0x000E8534 File Offset: 0x000E6734 public unsafe GameObject SE_Charge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Charge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001574 RID: 5492 // (get) Token: 0x06003A8A RID: 14986 RVA: 0x000E855C File Offset: 0x000E675C // (set) Token: 0x06003A8B RID: 14987 RVA: 0x000E8590 File Offset: 0x000E6790 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001575 RID: 5493 // (get) Token: 0x06003A8C RID: 14988 RVA: 0x000E85B8 File Offset: 0x000E67B8 // (set) Token: 0x06003A8D RID: 14989 RVA: 0x000E85EC File Offset: 0x000E67EC public unsafe GameObject SE_Skill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001576 RID: 5494 // (get) Token: 0x06003A8E RID: 14990 RVA: 0x000E8614 File Offset: 0x000E6814 // (set) Token: 0x06003A8F RID: 14991 RVA: 0x000E8648 File Offset: 0x000E6848 public unsafe GameObject SE_Skill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001577 RID: 5495 // (get) Token: 0x06003A90 RID: 14992 RVA: 0x000E8670 File Offset: 0x000E6870 // (set) Token: 0x06003A91 RID: 14993 RVA: 0x000E86A4 File Offset: 0x000E68A4 public unsafe GameObject SE_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001578 RID: 5496 // (get) Token: 0x06003A92 RID: 14994 RVA: 0x000E86CC File Offset: 0x000E68CC // (set) Token: 0x06003A93 RID: 14995 RVA: 0x000E8700 File Offset: 0x000E6900 public unsafe GameObject SE_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001579 RID: 5497 // (get) Token: 0x06003A94 RID: 14996 RVA: 0x000E8728 File Offset: 0x000E6928 // (set) Token: 0x06003A95 RID: 14997 RVA: 0x000E875C File Offset: 0x000E695C public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157A RID: 5498 // (get) Token: 0x06003A96 RID: 14998 RVA: 0x000E8784 File Offset: 0x000E6984 // (set) Token: 0x06003A97 RID: 14999 RVA: 0x000E87B8 File Offset: 0x000E69B8 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157B RID: 5499 // (get) Token: 0x06003A98 RID: 15000 RVA: 0x000E87E0 File Offset: 0x000E69E0 // (set) Token: 0x06003A99 RID: 15001 RVA: 0x000E8814 File Offset: 0x000E6A14 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157C RID: 5500 // (get) Token: 0x06003A9A RID: 15002 RVA: 0x000E883C File Offset: 0x000E6A3C // (set) Token: 0x06003A9B RID: 15003 RVA: 0x000E8870 File Offset: 0x000E6A70 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157D RID: 5501 // (get) Token: 0x06003A9C RID: 15004 RVA: 0x000E8898 File Offset: 0x000E6A98 // (set) Token: 0x06003A9D RID: 15005 RVA: 0x000E88CC File Offset: 0x000E6ACC public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157E RID: 5502 // (get) Token: 0x06003A9E RID: 15006 RVA: 0x000E88F4 File Offset: 0x000E6AF4 // (set) Token: 0x06003A9F RID: 15007 RVA: 0x000E8928 File Offset: 0x000E6B28 public unsafe SoundEffect g_SEBigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700157F RID: 5503 // (get) Token: 0x06003AA0 RID: 15008 RVA: 0x000E8950 File Offset: 0x000E6B50 // (set) Token: 0x06003AA1 RID: 15009 RVA: 0x000E8984 File Offset: 0x000E6B84 public unsafe SoundEffect g_SECharge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SECharge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001580 RID: 5504 // (get) Token: 0x06003AA2 RID: 15010 RVA: 0x000E89AC File Offset: 0x000E6BAC // (set) Token: 0x06003AA3 RID: 15011 RVA: 0x000E89E0 File Offset: 0x000E6BE0 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001581 RID: 5505 // (get) Token: 0x06003AA4 RID: 15012 RVA: 0x000E8A08 File Offset: 0x000E6C08 // (set) Token: 0x06003AA5 RID: 15013 RVA: 0x000E8A3C File Offset: 0x000E6C3C public unsafe SoundEffect g_SESkill01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001582 RID: 5506 // (get) Token: 0x06003AA6 RID: 15014 RVA: 0x000E8A64 File Offset: 0x000E6C64 // (set) Token: 0x06003AA7 RID: 15015 RVA: 0x000E8A98 File Offset: 0x000E6C98 public unsafe SoundEffect g_SESkill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001583 RID: 5507 // (get) Token: 0x06003AA8 RID: 15016 RVA: 0x000E8AC0 File Offset: 0x000E6CC0 // (set) Token: 0x06003AA9 RID: 15017 RVA: 0x000E8AF4 File Offset: 0x000E6CF4 public unsafe SoundEffect g_SESkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESkill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001584 RID: 5508 // (get) Token: 0x06003AAA RID: 15018 RVA: 0x000E8B1C File Offset: 0x000E6D1C // (set) Token: 0x06003AAB RID: 15019 RVA: 0x000E8B50 File Offset: 0x000E6D50 public unsafe SoundEffect g_SESword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001585 RID: 5509 // (get) Token: 0x06003AAC RID: 15020 RVA: 0x000E8B78 File Offset: 0x000E6D78 // (set) Token: 0x06003AAD RID: 15021 RVA: 0x000E8BA0 File Offset: 0x000E6DA0 public unsafe bool g_bSuck { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bSuck)) = value; } } // Token: 0x17001586 RID: 5510 // (get) Token: 0x06003AAE RID: 15022 RVA: 0x000E8BC4 File Offset: 0x000E6DC4 // (set) Token: 0x06003AAF RID: 15023 RVA: 0x000E8BEC File Offset: 0x000E6DEC public unsafe float g_fSuckVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_fSuckVal)) = value; } } // Token: 0x17001587 RID: 5511 // (get) Token: 0x06003AB0 RID: 15024 RVA: 0x000E8C10 File Offset: 0x000E6E10 // (set) Token: 0x06003AB1 RID: 15025 RVA: 0x000E8C38 File Offset: 0x000E6E38 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl03EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04002610 RID: 9744 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x04002611 RID: 9745 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x04002612 RID: 9746 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x04002613 RID: 9747 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x04002614 RID: 9748 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x04002615 RID: 9749 private static readonly IntPtr NativeFieldInfoPtr_MatModel; // Token: 0x04002616 RID: 9750 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x04002617 RID: 9751 private static readonly IntPtr NativeFieldInfoPtr_MatOriginal; // Token: 0x04002618 RID: 9752 private static readonly IntPtr NativeFieldInfoPtr_MatChange; // Token: 0x04002619 RID: 9753 private static readonly IntPtr NativeFieldInfoPtr_g_WeaponMeah; // Token: 0x0400261A RID: 9754 private static readonly IntPtr NativeFieldInfoPtr_MatBody; // Token: 0x0400261B RID: 9755 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x0400261C RID: 9756 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x0400261D RID: 9757 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x0400261E RID: 9758 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x0400261F RID: 9759 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x04002620 RID: 9760 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x04002621 RID: 9761 private static readonly IntPtr NativeFieldInfoPtr_PS_Dodge; // Token: 0x04002622 RID: 9762 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon01; // Token: 0x04002623 RID: 9763 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon02; // Token: 0x04002624 RID: 9764 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon03; // Token: 0x04002625 RID: 9765 private static readonly IntPtr NativeFieldInfoPtr_PS_Weapon04; // Token: 0x04002626 RID: 9766 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x04002627 RID: 9767 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x04002628 RID: 9768 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x04002629 RID: 9769 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x0400262A RID: 9770 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x0400262B RID: 9771 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x0400262C RID: 9772 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x0400262D RID: 9773 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x0400262E RID: 9774 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x0400262F RID: 9775 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x04002630 RID: 9776 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x04002631 RID: 9777 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x04002632 RID: 9778 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_01; // Token: 0x04002633 RID: 9779 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_02; // Token: 0x04002634 RID: 9780 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01_03; // Token: 0x04002635 RID: 9781 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01; // Token: 0x04002636 RID: 9782 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x04002637 RID: 9783 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_02; // Token: 0x04002638 RID: 9784 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_03; // Token: 0x04002639 RID: 9785 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03; // Token: 0x0400263A RID: 9786 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x0400263B RID: 9787 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x0400263C RID: 9788 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x0400263D RID: 9789 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_01; // Token: 0x0400263E RID: 9790 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_02; // Token: 0x0400263F RID: 9791 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01_03; // Token: 0x04002640 RID: 9792 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01; // Token: 0x04002641 RID: 9793 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_01; // Token: 0x04002642 RID: 9794 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_02; // Token: 0x04002643 RID: 9795 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02_03; // Token: 0x04002644 RID: 9796 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03; // Token: 0x04002645 RID: 9797 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x04002646 RID: 9798 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x04002647 RID: 9799 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x04002648 RID: 9800 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x04002649 RID: 9801 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x0400264A RID: 9802 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing; // Token: 0x0400264B RID: 9803 private static readonly IntPtr NativeFieldInfoPtr_SE_Charge; // Token: 0x0400264C RID: 9804 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x0400264D RID: 9805 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill01; // Token: 0x0400264E RID: 9806 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02; // Token: 0x0400264F RID: 9807 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03; // Token: 0x04002650 RID: 9808 private static readonly IntPtr NativeFieldInfoPtr_SE_Sword; // Token: 0x04002651 RID: 9809 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x04002652 RID: 9810 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04002653 RID: 9811 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x04002654 RID: 9812 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x04002655 RID: 9813 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002656 RID: 9814 private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing; // Token: 0x04002657 RID: 9815 private static readonly IntPtr NativeFieldInfoPtr_g_SECharge; // Token: 0x04002658 RID: 9816 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x04002659 RID: 9817 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill01; // Token: 0x0400265A RID: 9818 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02; // Token: 0x0400265B RID: 9819 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03; // Token: 0x0400265C RID: 9820 private static readonly IntPtr NativeFieldInfoPtr_g_SESword; // Token: 0x0400265D RID: 9821 private static readonly IntPtr NativeFieldInfoPtr_g_bSuck; // Token: 0x0400265E RID: 9822 private static readonly IntPtr NativeFieldInfoPtr_g_fSuckVal; // Token: 0x0400265F RID: 9823 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04002660 RID: 9824 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x04002661 RID: 9825 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x04002662 RID: 9826 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04002663 RID: 9827 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04002664 RID: 9828 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04002665 RID: 9829 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x04002666 RID: 9830 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x04002667 RID: 9831 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04002668 RID: 9832 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x04002669 RID: 9833 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x0400266A RID: 9834 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x0400266B RID: 9835 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x0400266C RID: 9836 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x0400266D RID: 9837 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x0400266E RID: 9838 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x0400266F RID: 9839 private static readonly IntPtr NativeMethodInfoPtr_PlayPSDodge_Public_Void_0; // Token: 0x04002670 RID: 9840 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0; // Token: 0x04002671 RID: 9841 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeathFootSmoke_Public_Void_0; // Token: 0x04002672 RID: 9842 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon01_Public_Void_0; // Token: 0x04002673 RID: 9843 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon02_Public_Void_0; // Token: 0x04002674 RID: 9844 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon03_Public_Void_0; // Token: 0x04002675 RID: 9845 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon03_Public_Void_0; // Token: 0x04002676 RID: 9846 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeapon04_Public_Void_0; // Token: 0x04002677 RID: 9847 private static readonly IntPtr NativeMethodInfoPtr_StopPSWeapon04_Public_Void_0; // Token: 0x04002678 RID: 9848 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_01_Public_Void_0; // Token: 0x04002679 RID: 9849 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_02_Public_Void_0; // Token: 0x0400267A RID: 9850 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_03_Public_Void_0; // Token: 0x0400267B RID: 9851 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_Public_Void_0; // Token: 0x0400267C RID: 9852 private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill01_Public_Void_0; // Token: 0x0400267D RID: 9853 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_01_Public_Void_0; // Token: 0x0400267E RID: 9854 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_02_Public_Void_0; // Token: 0x0400267F RID: 9855 private static readonly IntPtr NativeMethodInfoPtr_StopEffSkill02_02_Public_Void_0; // Token: 0x04002680 RID: 9856 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill02_03_Public_Void_0; // Token: 0x04002681 RID: 9857 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_Public_Void_0; // Token: 0x04002682 RID: 9858 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x04002683 RID: 9859 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04002684 RID: 9860 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0; // Token: 0x04002685 RID: 9861 private static readonly IntPtr NativeMethodInfoPtr_PlaySEDeadSword_Public_Void_0; // Token: 0x04002686 RID: 9862 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x04002687 RID: 9863 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x04002688 RID: 9864 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x04002689 RID: 9865 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x0400268A RID: 9866 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400268B RID: 9867 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }