using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x02000114 RID: 276 public class SpecterArmorGirl04EffectPlay : MonoBehaviour { // Token: 0x06003AB2 RID: 15026 RVA: 0x000E8C5C File Offset: 0x000E6E5C [CallerCount(1)] [CachedScanResults(RefRangeStart = 546528, RefRangeEnd = 546529, XrefRangeStart = 546295, XrefRangeEnd = 546528, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData(MoveController Move) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AB3 RID: 15027 RVA: 0x000E8CB8 File Offset: 0x000E6EB8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546529, XrefRangeEnd = 546633, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AB4 RID: 15028 RVA: 0x000E8CFC File Offset: 0x000E6EFC [CallerCount(1)] [CachedScanResults(RefRangeStart = 546637, RefRangeEnd = 546638, XrefRangeStart = 546633, XrefRangeEnd = 546637, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AB5 RID: 15029 RVA: 0x000E8D40 File Offset: 0x000E6F40 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546641, RefRangeEnd = 546642, XrefRangeStart = 546638, XrefRangeEnd = 546641, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AB6 RID: 15030 RVA: 0x000E8D84 File Offset: 0x000E6F84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546642, XrefRangeEnd = 546647, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AB7 RID: 15031 RVA: 0x000E8DC8 File Offset: 0x000E6FC8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546647, XrefRangeEnd = 546652, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AB8 RID: 15032 RVA: 0x000E8E0C File Offset: 0x000E700C [CallerCount(1)] [CachedScanResults(RefRangeStart = 546678, RefRangeEnd = 546679, XrefRangeStart = 546652, XrefRangeEnd = 546678, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AB9 RID: 15033 RVA: 0x000E8E50 File Offset: 0x000E7050 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546687, RefRangeEnd = 546688, XrefRangeStart = 546679, XrefRangeEnd = 546687, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ABA RID: 15034 RVA: 0x000E8E94 File Offset: 0x000E7094 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546696, RefRangeEnd = 546697, XrefRangeStart = 546688, XrefRangeEnd = 546696, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ABB RID: 15035 RVA: 0x000E8ED8 File Offset: 0x000E70D8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546641, RefRangeEnd = 546642, XrefRangeStart = 546641, XrefRangeEnd = 546642, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void EndSkill02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ABC RID: 15036 RVA: 0x000E8F1C File Offset: 0x000E711C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ABD RID: 15037 RVA: 0x000E8F60 File Offset: 0x000E7160 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546697, XrefRangeEnd = 546708, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ABE RID: 15038 RVA: 0x000E8FA4 File Offset: 0x000E71A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546708, XrefRangeEnd = 546715, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ABF RID: 15039 RVA: 0x000E8FE8 File Offset: 0x000E71E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546715, XrefRangeEnd = 546720, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC0 RID: 15040 RVA: 0x000E902C File Offset: 0x000E722C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546720, XrefRangeEnd = 546744, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC1 RID: 15041 RVA: 0x000E9070 File Offset: 0x000E7270 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546744, XrefRangeEnd = 546751, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC2 RID: 15042 RVA: 0x000E90B4 File Offset: 0x000E72B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill01_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC3 RID: 15043 RVA: 0x000E90F8 File Offset: 0x000E72F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546751, XrefRangeEnd = 546763, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill03_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC4 RID: 15044 RVA: 0x000E913C File Offset: 0x000E733C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546763, XrefRangeEnd = 546769, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC5 RID: 15045 RVA: 0x000E9180 File Offset: 0x000E7380 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546769, XrefRangeEnd = 546774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04_01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC6 RID: 15046 RVA: 0x000E91C4 File Offset: 0x000E73C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546774, XrefRangeEnd = 546794, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffSkill04_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AC7 RID: 15047 RVA: 0x000E9208 File Offset: 0x000E7408 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AC8 RID: 15048 RVA: 0x000E925C File Offset: 0x000E745C [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AC9 RID: 15049 RVA: 0x000E92B0 File Offset: 0x000E74B0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546794, XrefRangeEnd = 546800, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ACA RID: 15050 RVA: 0x000E92F4 File Offset: 0x000E74F4 [CallerCount(3)] [CachedScanResults(RefRangeStart = 546806, RefRangeEnd = 546809, XrefRangeStart = 546800, XrefRangeEnd = 546806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ACB RID: 15051 RVA: 0x000E9338 File Offset: 0x000E7538 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546809, XrefRangeEnd = 546814, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ACC RID: 15052 RVA: 0x000E938C File Offset: 0x000E758C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546814, XrefRangeEnd = 546819, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ACD RID: 15053 RVA: 0x000E93E0 File Offset: 0x000E75E0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546819, XrefRangeEnd = 546824, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ACE RID: 15054 RVA: 0x000E9434 File Offset: 0x000E7634 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546824, XrefRangeEnd = 546829, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeRunR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ACF RID: 15055 RVA: 0x000E9488 File Offset: 0x000E7688 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546829, XrefRangeEnd = 546834, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AD0 RID: 15056 RVA: 0x000E94DC File Offset: 0x000E76DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546834, XrefRangeEnd = 546839, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AD1 RID: 15057 RVA: 0x000E9530 File Offset: 0x000E7730 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546839, XrefRangeEnd = 546851, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDamageFlySmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD2 RID: 15058 RVA: 0x000E9574 File Offset: 0x000E7774 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546851, XrefRangeEnd = 546854, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD3 RID: 15059 RVA: 0x000E95B8 File Offset: 0x000E77B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546854, XrefRangeEnd = 546856, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponDeath() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD4 RID: 15060 RVA: 0x000E95FC File Offset: 0x000E77FC [CallerCount(1)] [CachedScanResults(RefRangeStart = 544805, RefRangeEnd = 544806, XrefRangeStart = 544805, XrefRangeEnd = 544806, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD5 RID: 15061 RVA: 0x000E9640 File Offset: 0x000E7840 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBigSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD6 RID: 15062 RVA: 0x000E9684 File Offset: 0x000E7884 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEShieldSwing() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD7 RID: 15063 RVA: 0x000E96C8 File Offset: 0x000E78C8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546858, RefRangeEnd = 546859, XrefRangeStart = 546856, XrefRangeEnd = 546858, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESkill02_02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD8 RID: 15064 RVA: 0x000E970C File Offset: 0x000E790C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546859, XrefRangeEnd = 546860, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELink() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AD9 RID: 15065 RVA: 0x000E9750 File Offset: 0x000E7950 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546860, XrefRangeEnd = 546861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySELookFor() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ADA RID: 15066 RVA: 0x000E9794 File Offset: 0x000E7994 [CallerCount(2)] [CachedScanResults(RefRangeStart = 546863, RefRangeEnd = 546865, XrefRangeStart = 546861, XrefRangeEnd = 546863, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ADB RID: 15067 RVA: 0x000E97E8 File Offset: 0x000E79E8 [CallerCount(3)] [CachedScanResults(RefRangeStart = 546879, RefRangeEnd = 546882, XrefRangeStart = 546865, XrefRangeEnd = 546879, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ADC RID: 15068 RVA: 0x000E983C File Offset: 0x000E7A3C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546882, XrefRangeEnd = 546884, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCLie(int i = 0) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003ADD RID: 15069 RVA: 0x000E9890 File Offset: 0x000E7A90 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546884, XrefRangeEnd = 546886, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCCCOriginal() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ADE RID: 15070 RVA: 0x000E98D4 File Offset: 0x000E7AD4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546886, XrefRangeEnd = 546890, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniDamageFlyFStandUp() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003ADF RID: 15071 RVA: 0x000E9918 File Offset: 0x000E7B18 [CallerCount(1)] [CachedScanResults(RefRangeStart = 546904, RefRangeEnd = 546905, XrefRangeStart = 546890, XrefRangeEnd = 546904, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AE0 RID: 15072 RVA: 0x000E996C File Offset: 0x000E7B6C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546905, XrefRangeEnd = 546910, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Animation009Move(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AE1 RID: 15073 RVA: 0x000E99C0 File Offset: 0x000E7BC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546910, XrefRangeEnd = 546915, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Animation021Move(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003AE2 RID: 15074 RVA: 0x000E9A14 File Offset: 0x000E7C14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 546915, XrefRangeEnd = 546917, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe SpecterArmorGirl04EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003AE3 RID: 15075 RVA: 0x000E9A60 File Offset: 0x000E7C60 // Note: this type is marked as 'beforefieldinit'. static SpecterArmorGirl04EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "SpecterArmorGirl04EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_matFire"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fFireMatAlpha"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Eye"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Sword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Shield"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponDeath"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_Skill02AttackRange"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootL"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PosFootR"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Skill03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeWalk"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_FootSmokeRun"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DamageFlySmoke"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04WallCollision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill01_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Skill04_03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeWalk"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffFootSmokeRun"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDamageFlySmoke"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04WallCollision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill01_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Eff_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffSkill04_03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatBody"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill02Collision"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02Interval"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill02IntervalVal"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSkill03"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill03CollisionTime"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSkill03CollisionTimeVal"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FootStep"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_BigSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_ShieldSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_01Loop"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Skill04Jump"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_DamageFly"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Sword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootStep"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBigSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEShieldSwing"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_01Loop"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill02_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03_01"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill03_02"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESkill04Jump"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDamageFly"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESword"); SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_MoveController_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666978); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666979); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666980); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_DamageFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666981); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666982); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666983); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666984); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666985); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_OpenSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666986); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_EndSkill02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666987); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666988); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666989); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666990); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666991); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666992); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666993); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666994); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666995); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666996); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666997); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666998); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100666999); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667000); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667001); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667002); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667003); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667004); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667005); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667006); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667007); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667008); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667009); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667010); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667011); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667012); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667013); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667014); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667015); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELink_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667016); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_PlaySELookFor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667017); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667018); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667019); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667020); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667021); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667022); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667023); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667024); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667025); SpecterArmorGirl04EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667026); } // Token: 0x06003AE4 RID: 15076 RVA: 0x0000351C File Offset: 0x0000171C public SpecterArmorGirl04EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001588 RID: 5512 // (get) Token: 0x06003AE5 RID: 15077 RVA: 0x000EA648 File Offset: 0x000E8848 // (set) Token: 0x06003AE6 RID: 15078 RVA: 0x000EA67C File Offset: 0x000E887C public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001589 RID: 5513 // (get) Token: 0x06003AE7 RID: 15079 RVA: 0x000EA6A4 File Offset: 0x000E88A4 // (set) Token: 0x06003AE8 RID: 15080 RVA: 0x000EA6D8 File Offset: 0x000E88D8 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158A RID: 5514 // (get) Token: 0x06003AE9 RID: 15081 RVA: 0x000EA700 File Offset: 0x000E8900 // (set) Token: 0x06003AEA RID: 15082 RVA: 0x000EA734 File Offset: 0x000E8934 public unsafe Material g_matFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_matFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158B RID: 5515 // (get) Token: 0x06003AEB RID: 15083 RVA: 0x000EA75C File Offset: 0x000E895C // (set) Token: 0x06003AEC RID: 15084 RVA: 0x000EA784 File Offset: 0x000E8984 public unsafe float g_fFireMatAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fFireMatAlpha)) = value; } } // Token: 0x1700158C RID: 5516 // (get) Token: 0x06003AED RID: 15085 RVA: 0x000EA7A8 File Offset: 0x000E89A8 // (set) Token: 0x06003AEE RID: 15086 RVA: 0x000EA7DC File Offset: 0x000E89DC public unsafe ParticleSystem PS_Eye { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Eye), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158D RID: 5517 // (get) Token: 0x06003AEF RID: 15087 RVA: 0x000EA804 File Offset: 0x000E8A04 // (set) Token: 0x06003AF0 RID: 15088 RVA: 0x000EA838 File Offset: 0x000E8A38 public unsafe ParticleSystem PS_BodyLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_BodyLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158E RID: 5518 // (get) Token: 0x06003AF1 RID: 15089 RVA: 0x000EA860 File Offset: 0x000E8A60 // (set) Token: 0x06003AF2 RID: 15090 RVA: 0x000EA894 File Offset: 0x000E8A94 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700158F RID: 5519 // (get) Token: 0x06003AF3 RID: 15091 RVA: 0x000EA8BC File Offset: 0x000E8ABC // (set) Token: 0x06003AF4 RID: 15092 RVA: 0x000EA8F0 File Offset: 0x000E8AF0 public unsafe ParticleSystem PS_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001590 RID: 5520 // (get) Token: 0x06003AF5 RID: 15093 RVA: 0x000EA918 File Offset: 0x000E8B18 // (set) Token: 0x06003AF6 RID: 15094 RVA: 0x000EA94C File Offset: 0x000E8B4C public unsafe ParticleSystem PS_Shield { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_Shield), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001591 RID: 5521 // (get) Token: 0x06003AF7 RID: 15095 RVA: 0x000EA974 File Offset: 0x000E8B74 // (set) Token: 0x06003AF8 RID: 15096 RVA: 0x000EA9A8 File Offset: 0x000E8BA8 public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001592 RID: 5522 // (get) Token: 0x06003AF9 RID: 15097 RVA: 0x000EA9D0 File Offset: 0x000E8BD0 // (set) Token: 0x06003AFA RID: 15098 RVA: 0x000EAA04 File Offset: 0x000E8C04 public unsafe ParticleSystem PS_WeaponDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PS_WeaponDeath), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001593 RID: 5523 // (get) Token: 0x06003AFB RID: 15099 RVA: 0x000EAA2C File Offset: 0x000E8C2C // (set) Token: 0x06003AFC RID: 15100 RVA: 0x000EAA60 File Offset: 0x000E8C60 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001594 RID: 5524 // (get) Token: 0x06003AFD RID: 15101 RVA: 0x000EAA88 File Offset: 0x000E8C88 // (set) Token: 0x06003AFE RID: 15102 RVA: 0x000EAABC File Offset: 0x000E8CBC public unsafe Transform Pos_Skill02AttackRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Pos_Skill02AttackRange), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001595 RID: 5525 // (get) Token: 0x06003AFF RID: 15103 RVA: 0x000EAAE4 File Offset: 0x000E8CE4 // (set) Token: 0x06003B00 RID: 15104 RVA: 0x000EAB18 File Offset: 0x000E8D18 public unsafe Transform PosFootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001596 RID: 5526 // (get) Token: 0x06003B01 RID: 15105 RVA: 0x000EAB40 File Offset: 0x000E8D40 // (set) Token: 0x06003B02 RID: 15106 RVA: 0x000EAB74 File Offset: 0x000E8D74 public unsafe Transform PosFootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_PosFootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001597 RID: 5527 // (get) Token: 0x06003B03 RID: 15107 RVA: 0x000EAB9C File Offset: 0x000E8D9C // (set) Token: 0x06003B04 RID: 15108 RVA: 0x000EABC4 File Offset: 0x000E8DC4 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17001598 RID: 5528 // (get) Token: 0x06003B05 RID: 15109 RVA: 0x000EABE8 File Offset: 0x000E8DE8 // (set) Token: 0x06003B06 RID: 15110 RVA: 0x000EAC10 File Offset: 0x000E8E10 public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x17001599 RID: 5529 // (get) Token: 0x06003B07 RID: 15111 RVA: 0x000EAC34 File Offset: 0x000E8E34 // (set) Token: 0x06003B08 RID: 15112 RVA: 0x000EAC68 File Offset: 0x000E8E68 public unsafe AttackData AD_Skill02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159A RID: 5530 // (get) Token: 0x06003B09 RID: 15113 RVA: 0x000EAC90 File Offset: 0x000E8E90 // (set) Token: 0x06003B0A RID: 15114 RVA: 0x000EACC4 File Offset: 0x000E8EC4 public unsafe AttackData AD_Skill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_AD_Skill03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159B RID: 5531 // (get) Token: 0x06003B0B RID: 15115 RVA: 0x000EACEC File Offset: 0x000E8EEC // (set) Token: 0x06003B0C RID: 15116 RVA: 0x000EAD20 File Offset: 0x000E8F20 public unsafe GameObject Eff_FootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159C RID: 5532 // (get) Token: 0x06003B0D RID: 15117 RVA: 0x000EAD48 File Offset: 0x000E8F48 // (set) Token: 0x06003B0E RID: 15118 RVA: 0x000EAD7C File Offset: 0x000E8F7C public unsafe GameObject Eff_FootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_FootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159D RID: 5533 // (get) Token: 0x06003B0F RID: 15119 RVA: 0x000EADA4 File Offset: 0x000E8FA4 // (set) Token: 0x06003B10 RID: 15120 RVA: 0x000EADD8 File Offset: 0x000E8FD8 public unsafe GameObject Eff_DamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_DamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159E RID: 5534 // (get) Token: 0x06003B11 RID: 15121 RVA: 0x000EAE00 File Offset: 0x000E9000 // (set) Token: 0x06003B12 RID: 15122 RVA: 0x000EAE34 File Offset: 0x000E9034 public unsafe GameObject Eff_Skill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700159F RID: 5535 // (get) Token: 0x06003B13 RID: 15123 RVA: 0x000EAE5C File Offset: 0x000E905C // (set) Token: 0x06003B14 RID: 15124 RVA: 0x000EAE90 File Offset: 0x000E9090 public unsafe GameObject Eff_Skill04Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A0 RID: 5536 // (get) Token: 0x06003B15 RID: 15125 RVA: 0x000EAEB8 File Offset: 0x000E90B8 // (set) Token: 0x06003B16 RID: 15126 RVA: 0x000EAEEC File Offset: 0x000E90EC public unsafe GameObject Eff_Skill04WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A1 RID: 5537 // (get) Token: 0x06003B17 RID: 15127 RVA: 0x000EAF14 File Offset: 0x000E9114 // (set) Token: 0x06003B18 RID: 15128 RVA: 0x000EAF48 File Offset: 0x000E9148 public unsafe GameObject Eff_Attack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A2 RID: 5538 // (get) Token: 0x06003B19 RID: 15129 RVA: 0x000EAF70 File Offset: 0x000E9170 // (set) Token: 0x06003B1A RID: 15130 RVA: 0x000EAFA4 File Offset: 0x000E91A4 public unsafe GameObject Eff_Attack02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A3 RID: 5539 // (get) Token: 0x06003B1B RID: 15131 RVA: 0x000EAFCC File Offset: 0x000E91CC // (set) Token: 0x06003B1C RID: 15132 RVA: 0x000EB000 File Offset: 0x000E9200 public unsafe GameObject Eff_Attack02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A4 RID: 5540 // (get) Token: 0x06003B1D RID: 15133 RVA: 0x000EB028 File Offset: 0x000E9228 // (set) Token: 0x06003B1E RID: 15134 RVA: 0x000EB05C File Offset: 0x000E925C public unsafe GameObject Eff_Attack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A5 RID: 5541 // (get) Token: 0x06003B1F RID: 15135 RVA: 0x000EB084 File Offset: 0x000E9284 // (set) Token: 0x06003B20 RID: 15136 RVA: 0x000EB0B8 File Offset: 0x000E92B8 public unsafe GameObject Eff_Attack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Attack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A6 RID: 5542 // (get) Token: 0x06003B21 RID: 15137 RVA: 0x000EB0E0 File Offset: 0x000E92E0 // (set) Token: 0x06003B22 RID: 15138 RVA: 0x000EB114 File Offset: 0x000E9314 public unsafe GameObject Eff_Skill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A7 RID: 5543 // (get) Token: 0x06003B23 RID: 15139 RVA: 0x000EB13C File Offset: 0x000E933C // (set) Token: 0x06003B24 RID: 15140 RVA: 0x000EB170 File Offset: 0x000E9370 public unsafe GameObject Eff_Skill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A8 RID: 5544 // (get) Token: 0x06003B25 RID: 15141 RVA: 0x000EB198 File Offset: 0x000E9398 // (set) Token: 0x06003B26 RID: 15142 RVA: 0x000EB1CC File Offset: 0x000E93CC public unsafe GameObject Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015A9 RID: 5545 // (get) Token: 0x06003B27 RID: 15143 RVA: 0x000EB1F4 File Offset: 0x000E93F4 // (set) Token: 0x06003B28 RID: 15144 RVA: 0x000EB228 File Offset: 0x000E9428 public unsafe GameObject Eff_Skill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AA RID: 5546 // (get) Token: 0x06003B29 RID: 15145 RVA: 0x000EB250 File Offset: 0x000E9450 // (set) Token: 0x06003B2A RID: 15146 RVA: 0x000EB284 File Offset: 0x000E9484 public unsafe GameObject Eff_Skill04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AB RID: 5547 // (get) Token: 0x06003B2B RID: 15147 RVA: 0x000EB2AC File Offset: 0x000E94AC // (set) Token: 0x06003B2C RID: 15148 RVA: 0x000EB2E0 File Offset: 0x000E94E0 public unsafe GameObject Eff_Skill04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AC RID: 5548 // (get) Token: 0x06003B2D RID: 15149 RVA: 0x000EB308 File Offset: 0x000E9508 // (set) Token: 0x06003B2E RID: 15150 RVA: 0x000EB33C File Offset: 0x000E953C public unsafe GameObject Eff_Skill04_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_Eff_Skill04_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AD RID: 5549 // (get) Token: 0x06003B2F RID: 15151 RVA: 0x000EB364 File Offset: 0x000E9564 // (set) Token: 0x06003B30 RID: 15152 RVA: 0x000EB398 File Offset: 0x000E9598 public unsafe EffectPool g_EffFootSmokeWalk { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeWalk), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AE RID: 5550 // (get) Token: 0x06003B31 RID: 15153 RVA: 0x000EB3C0 File Offset: 0x000E95C0 // (set) Token: 0x06003B32 RID: 15154 RVA: 0x000EB3F4 File Offset: 0x000E95F4 public unsafe EffectPool g_EffFootSmokeRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffFootSmokeRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015AF RID: 5551 // (get) Token: 0x06003B33 RID: 15155 RVA: 0x000EB41C File Offset: 0x000E961C // (set) Token: 0x06003B34 RID: 15156 RVA: 0x000EB450 File Offset: 0x000E9650 public unsafe EffectPool g_EffDamageFlySmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffDamageFlySmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B0 RID: 5552 // (get) Token: 0x06003B35 RID: 15157 RVA: 0x000EB478 File Offset: 0x000E9678 // (set) Token: 0x06003B36 RID: 15158 RVA: 0x000EB4AC File Offset: 0x000E96AC public unsafe EffectPool g_EffSkill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill02Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B1 RID: 5553 // (get) Token: 0x06003B37 RID: 15159 RVA: 0x000EB4D4 File Offset: 0x000E96D4 // (set) Token: 0x06003B38 RID: 15160 RVA: 0x000EB508 File Offset: 0x000E9708 public unsafe EffectPool g_EffSkill04Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04Collision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B2 RID: 5554 // (get) Token: 0x06003B39 RID: 15161 RVA: 0x000EB530 File Offset: 0x000E9730 // (set) Token: 0x06003B3A RID: 15162 RVA: 0x000EB564 File Offset: 0x000E9764 public unsafe EffectPool g_EffSkill04WallCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04WallCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B3 RID: 5555 // (get) Token: 0x06003B3B RID: 15163 RVA: 0x000EB58C File Offset: 0x000E978C // (set) Token: 0x06003B3C RID: 15164 RVA: 0x000EB5C0 File Offset: 0x000E97C0 public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B4 RID: 5556 // (get) Token: 0x06003B3D RID: 15165 RVA: 0x000EB5E8 File Offset: 0x000E97E8 // (set) Token: 0x06003B3E RID: 15166 RVA: 0x000EB61C File Offset: 0x000E981C public unsafe EffectPool g_EffAttack02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B5 RID: 5557 // (get) Token: 0x06003B3F RID: 15167 RVA: 0x000EB644 File Offset: 0x000E9844 // (set) Token: 0x06003B40 RID: 15168 RVA: 0x000EB678 File Offset: 0x000E9878 public unsafe EffectPool g_EffAttack02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B6 RID: 5558 // (get) Token: 0x06003B41 RID: 15169 RVA: 0x000EB6A0 File Offset: 0x000E98A0 // (set) Token: 0x06003B42 RID: 15170 RVA: 0x000EB6D4 File Offset: 0x000E98D4 public unsafe EffectPool g_EffAttack03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B7 RID: 5559 // (get) Token: 0x06003B43 RID: 15171 RVA: 0x000EB6FC File Offset: 0x000E98FC // (set) Token: 0x06003B44 RID: 15172 RVA: 0x000EB730 File Offset: 0x000E9930 public unsafe EffectPool g_EffAttack03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffAttack03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B8 RID: 5560 // (get) Token: 0x06003B45 RID: 15173 RVA: 0x000EB758 File Offset: 0x000E9958 // (set) Token: 0x06003B46 RID: 15174 RVA: 0x000EB78C File Offset: 0x000E998C public unsafe EffectPool g_EffSkill01_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015B9 RID: 5561 // (get) Token: 0x06003B47 RID: 15175 RVA: 0x000EB7B4 File Offset: 0x000E99B4 // (set) Token: 0x06003B48 RID: 15176 RVA: 0x000EB7E8 File Offset: 0x000E99E8 public unsafe EffectPool g_EffSkill01_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill01_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BA RID: 5562 // (get) Token: 0x06003B49 RID: 15177 RVA: 0x000EB810 File Offset: 0x000E9A10 // (set) Token: 0x06003B4A RID: 15178 RVA: 0x000EB844 File Offset: 0x000E9A44 public unsafe EffectPool g_Eff_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_Eff_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BB RID: 5563 // (get) Token: 0x06003B4B RID: 15179 RVA: 0x000EB86C File Offset: 0x000E9A6C // (set) Token: 0x06003B4C RID: 15180 RVA: 0x000EB8A0 File Offset: 0x000E9AA0 public unsafe EffectPool g_EffSkill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BC RID: 5564 // (get) Token: 0x06003B4D RID: 15181 RVA: 0x000EB8C8 File Offset: 0x000E9AC8 // (set) Token: 0x06003B4E RID: 15182 RVA: 0x000EB8FC File Offset: 0x000E9AFC public unsafe EffectPool g_EffSkill04_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BD RID: 5565 // (get) Token: 0x06003B4F RID: 15183 RVA: 0x000EB924 File Offset: 0x000E9B24 // (set) Token: 0x06003B50 RID: 15184 RVA: 0x000EB958 File Offset: 0x000E9B58 public unsafe EffectPool g_EffSkill04_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BE RID: 5566 // (get) Token: 0x06003B51 RID: 15185 RVA: 0x000EB980 File Offset: 0x000E9B80 // (set) Token: 0x06003B52 RID: 15186 RVA: 0x000EB9B4 File Offset: 0x000E9BB4 public unsafe EffectPool g_EffSkill04_03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EffSkill04_03), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015BF RID: 5567 // (get) Token: 0x06003B53 RID: 15187 RVA: 0x000EB9DC File Offset: 0x000E9BDC // (set) Token: 0x06003B54 RID: 15188 RVA: 0x000EBA04 File Offset: 0x000E9C04 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x170015C0 RID: 5568 // (get) Token: 0x06003B55 RID: 15189 RVA: 0x000EBA28 File Offset: 0x000E9C28 // (set) Token: 0x06003B56 RID: 15190 RVA: 0x000EBA5C File Offset: 0x000E9C5C public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C1 RID: 5569 // (get) Token: 0x06003B57 RID: 15191 RVA: 0x000EBA84 File Offset: 0x000E9C84 // (set) Token: 0x06003B58 RID: 15192 RVA: 0x000EBAAC File Offset: 0x000E9CAC public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x170015C2 RID: 5570 // (get) Token: 0x06003B59 RID: 15193 RVA: 0x000EBAD0 File Offset: 0x000E9CD0 // (set) Token: 0x06003B5A RID: 15194 RVA: 0x000EBB04 File Offset: 0x000E9D04 public unsafe Material g_MatBody { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_MatBody), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C3 RID: 5571 // (get) Token: 0x06003B5B RID: 15195 RVA: 0x000EBB2C File Offset: 0x000E9D2C // (set) Token: 0x06003B5C RID: 15196 RVA: 0x000EBB54 File Offset: 0x000E9D54 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x170015C4 RID: 5572 // (get) Token: 0x06003B5D RID: 15197 RVA: 0x000EBB78 File Offset: 0x000E9D78 // (set) Token: 0x06003B5E RID: 15198 RVA: 0x000EBBA0 File Offset: 0x000E9DA0 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x170015C5 RID: 5573 // (get) Token: 0x06003B5F RID: 15199 RVA: 0x000EBBC4 File Offset: 0x000E9DC4 // (set) Token: 0x06003B60 RID: 15200 RVA: 0x000EBBEC File Offset: 0x000E9DEC public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x170015C6 RID: 5574 // (get) Token: 0x06003B61 RID: 15201 RVA: 0x000EBC10 File Offset: 0x000E9E10 // (set) Token: 0x06003B62 RID: 15202 RVA: 0x000EBC44 File Offset: 0x000E9E44 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C7 RID: 5575 // (get) Token: 0x06003B63 RID: 15203 RVA: 0x000EBC6C File Offset: 0x000E9E6C // (set) Token: 0x06003B64 RID: 15204 RVA: 0x000EBCA0 File Offset: 0x000E9EA0 public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C8 RID: 5576 // (get) Token: 0x06003B65 RID: 15205 RVA: 0x000EBCC8 File Offset: 0x000E9EC8 // (set) Token: 0x06003B66 RID: 15206 RVA: 0x000EBCFC File Offset: 0x000E9EFC public unsafe Il2CppReferenceArray CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015C9 RID: 5577 // (get) Token: 0x06003B67 RID: 15207 RVA: 0x000EBD24 File Offset: 0x000E9F24 // (set) Token: 0x06003B68 RID: 15208 RVA: 0x000EBD58 File Offset: 0x000E9F58 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015CA RID: 5578 // (get) Token: 0x06003B69 RID: 15209 RVA: 0x000EBD80 File Offset: 0x000E9F80 // (set) Token: 0x06003B6A RID: 15210 RVA: 0x000EBDA8 File Offset: 0x000E9FA8 public unsafe bool g_bSkill02Collision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill02Collision)) = value; } } // Token: 0x170015CB RID: 5579 // (get) Token: 0x06003B6B RID: 15211 RVA: 0x000EBDCC File Offset: 0x000E9FCC // (set) Token: 0x06003B6C RID: 15212 RVA: 0x000EBDEA File Offset: 0x000E9FEA public unsafe static float g_fSkill02Interval { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02Interval, (void*)(&value)); } } // Token: 0x170015CC RID: 5580 // (get) Token: 0x06003B6D RID: 15213 RVA: 0x000EBDFC File Offset: 0x000E9FFC // (set) Token: 0x06003B6E RID: 15214 RVA: 0x000EBE24 File Offset: 0x000EA024 public unsafe float g_fSkill02IntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill02IntervalVal)) = value; } } // Token: 0x170015CD RID: 5581 // (get) Token: 0x06003B6F RID: 15215 RVA: 0x000EBE48 File Offset: 0x000EA048 // (set) Token: 0x06003B70 RID: 15216 RVA: 0x000EBE70 File Offset: 0x000EA070 public unsafe bool g_bSkill03 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bSkill03)) = value; } } // Token: 0x170015CE RID: 5582 // (get) Token: 0x06003B71 RID: 15217 RVA: 0x000EBE94 File Offset: 0x000EA094 // (set) Token: 0x06003B72 RID: 15218 RVA: 0x000EBEB2 File Offset: 0x000EA0B2 public unsafe static float g_fSkill03CollisionTime { get { float num; IL2CPP.il2cpp_field_static_get_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTime, (void*)(&value)); } } // Token: 0x170015CF RID: 5583 // (get) Token: 0x06003B73 RID: 15219 RVA: 0x000EBEC4 File Offset: 0x000EA0C4 // (set) Token: 0x06003B74 RID: 15220 RVA: 0x000EBEEC File Offset: 0x000EA0EC public unsafe float g_fSkill03CollisionTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_fSkill03CollisionTimeVal)) = value; } } // Token: 0x170015D0 RID: 5584 // (get) Token: 0x06003B75 RID: 15221 RVA: 0x000EBF10 File Offset: 0x000EA110 // (set) Token: 0x06003B76 RID: 15222 RVA: 0x000EBF44 File Offset: 0x000EA144 public unsafe GameObject SE_FootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_FootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D1 RID: 5585 // (get) Token: 0x06003B77 RID: 15223 RVA: 0x000EBF6C File Offset: 0x000EA16C // (set) Token: 0x06003B78 RID: 15224 RVA: 0x000EBFA0 File Offset: 0x000EA1A0 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D2 RID: 5586 // (get) Token: 0x06003B79 RID: 15225 RVA: 0x000EBFC8 File Offset: 0x000EA1C8 // (set) Token: 0x06003B7A RID: 15226 RVA: 0x000EBFFC File Offset: 0x000EA1FC public unsafe GameObject SE_BigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_BigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D3 RID: 5587 // (get) Token: 0x06003B7B RID: 15227 RVA: 0x000EC024 File Offset: 0x000EA224 // (set) Token: 0x06003B7C RID: 15228 RVA: 0x000EC058 File Offset: 0x000EA258 public unsafe GameObject SE_ShieldSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_ShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D4 RID: 5588 // (get) Token: 0x06003B7D RID: 15229 RVA: 0x000EC080 File Offset: 0x000EA280 // (set) Token: 0x06003B7E RID: 15230 RVA: 0x000EC0B4 File Offset: 0x000EA2B4 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D5 RID: 5589 // (get) Token: 0x06003B7F RID: 15231 RVA: 0x000EC0DC File Offset: 0x000EA2DC // (set) Token: 0x06003B80 RID: 15232 RVA: 0x000EC110 File Offset: 0x000EA310 public unsafe GameObject SE_Skill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D6 RID: 5590 // (get) Token: 0x06003B81 RID: 15233 RVA: 0x000EC138 File Offset: 0x000EA338 // (set) Token: 0x06003B82 RID: 15234 RVA: 0x000EC16C File Offset: 0x000EA36C public unsafe GameObject SE_Skill02_01Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D7 RID: 5591 // (get) Token: 0x06003B83 RID: 15235 RVA: 0x000EC194 File Offset: 0x000EA394 // (set) Token: 0x06003B84 RID: 15236 RVA: 0x000EC1C8 File Offset: 0x000EA3C8 public unsafe GameObject SE_Skill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D8 RID: 5592 // (get) Token: 0x06003B85 RID: 15237 RVA: 0x000EC1F0 File Offset: 0x000EA3F0 // (set) Token: 0x06003B86 RID: 15238 RVA: 0x000EC224 File Offset: 0x000EA424 public unsafe GameObject SE_Skill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015D9 RID: 5593 // (get) Token: 0x06003B87 RID: 15239 RVA: 0x000EC24C File Offset: 0x000EA44C // (set) Token: 0x06003B88 RID: 15240 RVA: 0x000EC280 File Offset: 0x000EA480 public unsafe GameObject SE_Skill03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DA RID: 5594 // (get) Token: 0x06003B89 RID: 15241 RVA: 0x000EC2A8 File Offset: 0x000EA4A8 // (set) Token: 0x06003B8A RID: 15242 RVA: 0x000EC2DC File Offset: 0x000EA4DC public unsafe GameObject SE_Skill04Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Skill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DB RID: 5595 // (get) Token: 0x06003B8B RID: 15243 RVA: 0x000EC304 File Offset: 0x000EA504 // (set) Token: 0x06003B8C RID: 15244 RVA: 0x000EC338 File Offset: 0x000EA538 public unsafe GameObject SE_DamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_DamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DC RID: 5596 // (get) Token: 0x06003B8D RID: 15245 RVA: 0x000EC360 File Offset: 0x000EA560 // (set) Token: 0x06003B8E RID: 15246 RVA: 0x000EC394 File Offset: 0x000EA594 public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DD RID: 5597 // (get) Token: 0x06003B8F RID: 15247 RVA: 0x000EC3BC File Offset: 0x000EA5BC // (set) Token: 0x06003B90 RID: 15248 RVA: 0x000EC3F0 File Offset: 0x000EA5F0 public unsafe GameObject SE_Sword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_SE_Sword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DE RID: 5598 // (get) Token: 0x06003B91 RID: 15249 RVA: 0x000EC418 File Offset: 0x000EA618 // (set) Token: 0x06003B92 RID: 15250 RVA: 0x000EC44C File Offset: 0x000EA64C public unsafe SoundEffect g_SEFootStep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEFootStep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015DF RID: 5599 // (get) Token: 0x06003B93 RID: 15251 RVA: 0x000EC474 File Offset: 0x000EA674 // (set) Token: 0x06003B94 RID: 15252 RVA: 0x000EC4A8 File Offset: 0x000EA6A8 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E0 RID: 5600 // (get) Token: 0x06003B95 RID: 15253 RVA: 0x000EC4D0 File Offset: 0x000EA6D0 // (set) Token: 0x06003B96 RID: 15254 RVA: 0x000EC504 File Offset: 0x000EA704 public unsafe SoundEffect g_SEBigSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEBigSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E1 RID: 5601 // (get) Token: 0x06003B97 RID: 15255 RVA: 0x000EC52C File Offset: 0x000EA72C // (set) Token: 0x06003B98 RID: 15256 RVA: 0x000EC560 File Offset: 0x000EA760 public unsafe SoundEffect g_SEShieldSwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEShieldSwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E2 RID: 5602 // (get) Token: 0x06003B99 RID: 15257 RVA: 0x000EC588 File Offset: 0x000EA788 // (set) Token: 0x06003B9A RID: 15258 RVA: 0x000EC5BC File Offset: 0x000EA7BC public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E3 RID: 5603 // (get) Token: 0x06003B9B RID: 15259 RVA: 0x000EC5E4 File Offset: 0x000EA7E4 // (set) Token: 0x06003B9C RID: 15260 RVA: 0x000EC618 File Offset: 0x000EA818 public unsafe SoundEffect g_SESkill02_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E4 RID: 5604 // (get) Token: 0x06003B9D RID: 15261 RVA: 0x000EC640 File Offset: 0x000EA840 // (set) Token: 0x06003B9E RID: 15262 RVA: 0x000EC674 File Offset: 0x000EA874 public unsafe SoundEffect g_SESkill02_01Loop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_01Loop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E5 RID: 5605 // (get) Token: 0x06003B9F RID: 15263 RVA: 0x000EC69C File Offset: 0x000EA89C // (set) Token: 0x06003BA0 RID: 15264 RVA: 0x000EC6D0 File Offset: 0x000EA8D0 public unsafe SoundEffect g_SESkill02_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill02_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E6 RID: 5606 // (get) Token: 0x06003BA1 RID: 15265 RVA: 0x000EC6F8 File Offset: 0x000EA8F8 // (set) Token: 0x06003BA2 RID: 15266 RVA: 0x000EC72C File Offset: 0x000EA92C public unsafe SoundEffect g_SESkill03_01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E7 RID: 5607 // (get) Token: 0x06003BA3 RID: 15267 RVA: 0x000EC754 File Offset: 0x000EA954 // (set) Token: 0x06003BA4 RID: 15268 RVA: 0x000EC788 File Offset: 0x000EA988 public unsafe SoundEffect g_SESkill03_02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill03_02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E8 RID: 5608 // (get) Token: 0x06003BA5 RID: 15269 RVA: 0x000EC7B0 File Offset: 0x000EA9B0 // (set) Token: 0x06003BA6 RID: 15270 RVA: 0x000EC7E4 File Offset: 0x000EA9E4 public unsafe SoundEffect g_SESkill04Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESkill04Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015E9 RID: 5609 // (get) Token: 0x06003BA7 RID: 15271 RVA: 0x000EC80C File Offset: 0x000EAA0C // (set) Token: 0x06003BA8 RID: 15272 RVA: 0x000EC840 File Offset: 0x000EAA40 public unsafe SoundEffect g_SEDamageFly { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDamageFly), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EA RID: 5610 // (get) Token: 0x06003BA9 RID: 15273 RVA: 0x000EC868 File Offset: 0x000EAA68 // (set) Token: 0x06003BAA RID: 15274 RVA: 0x000EC89C File Offset: 0x000EAA9C public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EB RID: 5611 // (get) Token: 0x06003BAB RID: 15275 RVA: 0x000EC8C4 File Offset: 0x000EAAC4 // (set) Token: 0x06003BAC RID: 15276 RVA: 0x000EC8F8 File Offset: 0x000EAAF8 public unsafe SoundEffect g_SESword { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_SESword), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170015EC RID: 5612 // (get) Token: 0x06003BAD RID: 15277 RVA: 0x000EC920 File Offset: 0x000EAB20 // (set) Token: 0x06003BAE RID: 15278 RVA: 0x000EC948 File Offset: 0x000EAB48 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(SpecterArmorGirl04EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x0400268C RID: 9868 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x0400268D RID: 9869 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x0400268E RID: 9870 private static readonly IntPtr NativeFieldInfoPtr_g_matFire; // Token: 0x0400268F RID: 9871 private static readonly IntPtr NativeFieldInfoPtr_g_fFireMatAlpha; // Token: 0x04002690 RID: 9872 private static readonly IntPtr NativeFieldInfoPtr_PS_Eye; // Token: 0x04002691 RID: 9873 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyLight; // Token: 0x04002692 RID: 9874 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x04002693 RID: 9875 private static readonly IntPtr NativeFieldInfoPtr_PS_Sword; // Token: 0x04002694 RID: 9876 private static readonly IntPtr NativeFieldInfoPtr_PS_Shield; // Token: 0x04002695 RID: 9877 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x04002696 RID: 9878 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponDeath; // Token: 0x04002697 RID: 9879 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x04002698 RID: 9880 private static readonly IntPtr NativeFieldInfoPtr_Pos_Skill02AttackRange; // Token: 0x04002699 RID: 9881 private static readonly IntPtr NativeFieldInfoPtr_PosFootL; // Token: 0x0400269A RID: 9882 private static readonly IntPtr NativeFieldInfoPtr_PosFootR; // Token: 0x0400269B RID: 9883 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x0400269C RID: 9884 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x0400269D RID: 9885 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill02; // Token: 0x0400269E RID: 9886 private static readonly IntPtr NativeFieldInfoPtr_AD_Skill03; // Token: 0x0400269F RID: 9887 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeWalk; // Token: 0x040026A0 RID: 9888 private static readonly IntPtr NativeFieldInfoPtr_Eff_FootSmokeRun; // Token: 0x040026A1 RID: 9889 private static readonly IntPtr NativeFieldInfoPtr_Eff_DamageFlySmoke; // Token: 0x040026A2 RID: 9890 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02Collision; // Token: 0x040026A3 RID: 9891 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04Collision; // Token: 0x040026A4 RID: 9892 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04WallCollision; // Token: 0x040026A5 RID: 9893 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack01; // Token: 0x040026A6 RID: 9894 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_01; // Token: 0x040026A7 RID: 9895 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack02_02; // Token: 0x040026A8 RID: 9896 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_01; // Token: 0x040026A9 RID: 9897 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03_02; // Token: 0x040026AA RID: 9898 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_01; // Token: 0x040026AB RID: 9899 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill01_02; // Token: 0x040026AC RID: 9900 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill02_01; // Token: 0x040026AD RID: 9901 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill03_01; // Token: 0x040026AE RID: 9902 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_01; // Token: 0x040026AF RID: 9903 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_02; // Token: 0x040026B0 RID: 9904 private static readonly IntPtr NativeFieldInfoPtr_Eff_Skill04_03; // Token: 0x040026B1 RID: 9905 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeWalk; // Token: 0x040026B2 RID: 9906 private static readonly IntPtr NativeFieldInfoPtr_g_EffFootSmokeRun; // Token: 0x040026B3 RID: 9907 private static readonly IntPtr NativeFieldInfoPtr_g_EffDamageFlySmoke; // Token: 0x040026B4 RID: 9908 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill02Collision; // Token: 0x040026B5 RID: 9909 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04Collision; // Token: 0x040026B6 RID: 9910 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04WallCollision; // Token: 0x040026B7 RID: 9911 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x040026B8 RID: 9912 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_01; // Token: 0x040026B9 RID: 9913 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02_02; // Token: 0x040026BA RID: 9914 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_01; // Token: 0x040026BB RID: 9915 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03_02; // Token: 0x040026BC RID: 9916 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_01; // Token: 0x040026BD RID: 9917 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill01_02; // Token: 0x040026BE RID: 9918 private static readonly IntPtr NativeFieldInfoPtr_g_Eff_Skill02_01; // Token: 0x040026BF RID: 9919 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill03_01; // Token: 0x040026C0 RID: 9920 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_01; // Token: 0x040026C1 RID: 9921 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_02; // Token: 0x040026C2 RID: 9922 private static readonly IntPtr NativeFieldInfoPtr_g_EffSkill04_03; // Token: 0x040026C3 RID: 9923 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x040026C4 RID: 9924 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x040026C5 RID: 9925 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x040026C6 RID: 9926 private static readonly IntPtr NativeFieldInfoPtr_g_MatBody; // Token: 0x040026C7 RID: 9927 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x040026C8 RID: 9928 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x040026C9 RID: 9929 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x040026CA RID: 9930 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040026CB RID: 9931 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040026CC RID: 9932 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x040026CD RID: 9933 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040026CE RID: 9934 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill02Collision; // Token: 0x040026CF RID: 9935 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02Interval; // Token: 0x040026D0 RID: 9936 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill02IntervalVal; // Token: 0x040026D1 RID: 9937 private static readonly IntPtr NativeFieldInfoPtr_g_bSkill03; // Token: 0x040026D2 RID: 9938 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTime; // Token: 0x040026D3 RID: 9939 private static readonly IntPtr NativeFieldInfoPtr_g_fSkill03CollisionTimeVal; // Token: 0x040026D4 RID: 9940 private static readonly IntPtr NativeFieldInfoPtr_SE_FootStep; // Token: 0x040026D5 RID: 9941 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x040026D6 RID: 9942 private static readonly IntPtr NativeFieldInfoPtr_SE_BigSwing; // Token: 0x040026D7 RID: 9943 private static readonly IntPtr NativeFieldInfoPtr_SE_ShieldSwing; // Token: 0x040026D8 RID: 9944 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x040026D9 RID: 9945 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01; // Token: 0x040026DA RID: 9946 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_01Loop; // Token: 0x040026DB RID: 9947 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill02_02; // Token: 0x040026DC RID: 9948 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_01; // Token: 0x040026DD RID: 9949 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill03_02; // Token: 0x040026DE RID: 9950 private static readonly IntPtr NativeFieldInfoPtr_SE_Skill04Jump; // Token: 0x040026DF RID: 9951 private static readonly IntPtr NativeFieldInfoPtr_SE_DamageFly; // Token: 0x040026E0 RID: 9952 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x040026E1 RID: 9953 private static readonly IntPtr NativeFieldInfoPtr_SE_Sword; // Token: 0x040026E2 RID: 9954 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootStep; // Token: 0x040026E3 RID: 9955 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x040026E4 RID: 9956 private static readonly IntPtr NativeFieldInfoPtr_g_SEBigSwing; // Token: 0x040026E5 RID: 9957 private static readonly IntPtr NativeFieldInfoPtr_g_SEShieldSwing; // Token: 0x040026E6 RID: 9958 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x040026E7 RID: 9959 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01; // Token: 0x040026E8 RID: 9960 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_01Loop; // Token: 0x040026E9 RID: 9961 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill02_02; // Token: 0x040026EA RID: 9962 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_01; // Token: 0x040026EB RID: 9963 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill03_02; // Token: 0x040026EC RID: 9964 private static readonly IntPtr NativeFieldInfoPtr_g_SESkill04Jump; // Token: 0x040026ED RID: 9965 private static readonly IntPtr NativeFieldInfoPtr_g_SEDamageFly; // Token: 0x040026EE RID: 9966 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x040026EF RID: 9967 private static readonly IntPtr NativeFieldInfoPtr_g_SESword; // Token: 0x040026F0 RID: 9968 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040026F1 RID: 9969 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_MoveController_0; // Token: 0x040026F2 RID: 9970 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040026F3 RID: 9971 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040026F4 RID: 9972 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Void_0; // Token: 0x040026F5 RID: 9973 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040026F6 RID: 9974 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x040026F7 RID: 9975 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040026F8 RID: 9976 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040026F9 RID: 9977 private static readonly IntPtr NativeMethodInfoPtr_OpenSkill02_Public_Void_0; // Token: 0x040026FA RID: 9978 private static readonly IntPtr NativeMethodInfoPtr_EndSkill02_Public_Void_0; // Token: 0x040026FB RID: 9979 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x040026FC RID: 9980 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_01_Public_Void_0; // Token: 0x040026FD RID: 9981 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_02_Public_Void_0; // Token: 0x040026FE RID: 9982 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_01_Public_Void_0; // Token: 0x040026FF RID: 9983 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03_02_Public_Void_0; // Token: 0x04002700 RID: 9984 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_01_Public_Void_0; // Token: 0x04002701 RID: 9985 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill01_02_Public_Void_0; // Token: 0x04002702 RID: 9986 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill03_01_Public_Void_0; // Token: 0x04002703 RID: 9987 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04Jump_Public_Void_0; // Token: 0x04002704 RID: 9988 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_01_Public_Void_0; // Token: 0x04002705 RID: 9989 private static readonly IntPtr NativeMethodInfoPtr_PlayEffSkill04_02_Public_Void_0; // Token: 0x04002706 RID: 9990 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04002707 RID: 9991 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x04002708 RID: 9992 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x04002709 RID: 9993 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x0400270A RID: 9994 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x0400270B RID: 9995 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x0400270C RID: 9996 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunL_Public_Void_Single_0; // Token: 0x0400270D RID: 9997 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeRunR_Public_Void_Single_0; // Token: 0x0400270E RID: 9998 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x0400270F RID: 9999 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x04002710 RID: 10000 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDamageFlySmoke_Public_Void_0; // Token: 0x04002711 RID: 10001 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x04002712 RID: 10002 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponDeath_Public_Void_0; // Token: 0x04002713 RID: 10003 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_0; // Token: 0x04002714 RID: 10004 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBigSwing_Public_Void_0; // Token: 0x04002715 RID: 10005 private static readonly IntPtr NativeMethodInfoPtr_PlaySEShieldSwing_Public_Void_0; // Token: 0x04002716 RID: 10006 private static readonly IntPtr NativeMethodInfoPtr_PlaySESkill02_02_Public_Void_0; // Token: 0x04002717 RID: 10007 private static readonly IntPtr NativeMethodInfoPtr_PlaySELink_Public_Void_0; // Token: 0x04002718 RID: 10008 private static readonly IntPtr NativeMethodInfoPtr_PlaySELookFor_Public_Void_0; // Token: 0x04002719 RID: 10009 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x0400271A RID: 10010 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x0400271B RID: 10011 private static readonly IntPtr NativeMethodInfoPtr_SetCCCLie_Public_Void_Int32_0; // Token: 0x0400271C RID: 10012 private static readonly IntPtr NativeMethodInfoPtr_SetCCCOriginal_Public_Void_0; // Token: 0x0400271D RID: 10013 private static readonly IntPtr NativeMethodInfoPtr_AniDamageFlyFStandUp_Public_Void_0; // Token: 0x0400271E RID: 10014 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x0400271F RID: 10015 private static readonly IntPtr NativeMethodInfoPtr_Animation009Move_Public_Void_Single_0; // Token: 0x04002720 RID: 10016 private static readonly IntPtr NativeMethodInfoPtr_Animation021Move_Public_Void_Single_0; // Token: 0x04002721 RID: 10017 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }