using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; // Token: 0x02000117 RID: 279 public class TargetLine : MonoBehaviour { // Token: 0x17001626 RID: 5670 // (get) Token: 0x06003C10 RID: 15376 RVA: 0x000EDEFC File Offset: 0x000EC0FC public unsafe GameSave GameSave { [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547258, XrefRangeEnd = 547262, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] get { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); IntPtr intPtr3 = intPtr; return (intPtr3 != 0) ? new GameSave(intPtr3) : null; } } // Token: 0x06003C11 RID: 15377 RVA: 0x000EDF54 File Offset: 0x000EC154 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547307, RefRangeEnd = 547308, XrefRangeStart = 547262, XrefRangeEnd = 547307, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Start() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C12 RID: 15378 RVA: 0x000EDFA4 File Offset: 0x000EC1A4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547308, XrefRangeEnd = 547398, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C13 RID: 15379 RVA: 0x000EDFE8 File Offset: 0x000EC1E8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEffect(EffectPool Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C14 RID: 15380 RVA: 0x000EE044 File Offset: 0x000EC244 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetCollisionEnemyEffect(EffectPool Effect) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Effect); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C15 RID: 15381 RVA: 0x000EE0A0 File Offset: 0x000EC2A0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetSECollision(SoundEffectPool SEP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C16 RID: 15382 RVA: 0x000EE0FC File Offset: 0x000EC2FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetSECollisionEnemy(SoundEffectPool SEP) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(SEP); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C17 RID: 15383 RVA: 0x000EE158 File Offset: 0x000EC358 [CallerCount(17)] [CachedScanResults(RefRangeStart = 547403, RefRangeEnd = 547420, XrefRangeStart = 547398, XrefRangeEnd = 547403, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTarget(Vector3 v3Target) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref v3Target; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C18 RID: 15384 RVA: 0x000EE1AC File Offset: 0x000EC3AC [CallerCount(0)] public unsafe void SetLife(float fLife) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fLife; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C19 RID: 15385 RVA: 0x000EE200 File Offset: 0x000EC400 [CallerCount(2)] [CachedScanResults(RefRangeStart = 547421, RefRangeEnd = 547423, XrefRangeStart = 547420, XrefRangeEnd = 547421, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetRandomSpeed(float fSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C1A RID: 15386 RVA: 0x000EE254 File Offset: 0x000EC454 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547427, RefRangeEnd = 547428, XrefRangeStart = 547423, XrefRangeEnd = 547427, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe TargetLine() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C1B RID: 15387 RVA: 0x000EE2A0 File Offset: 0x000EC4A0 // Note: this type is marked as 'beforefieldinit'. static TargetLine() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TargetLine"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); TargetLine.NativeFieldInfoPtr_g_PS = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PS"); TargetLine.NativeFieldInfoPtr_g_AData = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AData"); TargetLine.NativeFieldInfoPtr_g_Direction = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Direction"); TargetLine.NativeFieldInfoPtr_g_PrePosition = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_PrePosition"); TargetLine.NativeFieldInfoPtr_g_bCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bCollision"); TargetLine.NativeFieldInfoPtr_g_bPlayerDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bPlayerDodge"); TargetLine.NativeFieldInfoPtr_g_fSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSpeed"); TargetLine.NativeFieldInfoPtr_g_v3Size = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Size"); TargetLine.NativeFieldInfoPtr_g_fSoundRadius = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSoundRadius"); TargetLine.NativeFieldInfoPtr_g_OwnTag = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_OwnTag"); TargetLine.NativeFieldInfoPtr_g_fLife = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fLife"); TargetLine.NativeFieldInfoPtr_g_CollisionPool = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPool"); TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPoolEnemy"); TargetLine.NativeFieldInfoPtr_g_SECollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECollision"); TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SECollisionEnemy"); TargetLine.NativeFieldInfoPtr_g_Mask = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mask"); TargetLine.NativeFieldInfoPtr_g_fRandomSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRandomSpeed"); TargetLine.NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667040); TargetLine.NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667041); TargetLine.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667042); TargetLine.NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667043); TargetLine.NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667044); TargetLine.NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667045); TargetLine.NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667046); TargetLine.NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667047); TargetLine.NativeMethodInfoPtr_SetLife_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667048); TargetLine.NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667049); TargetLine.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667050); } // Token: 0x06003C1C RID: 15388 RVA: 0x0000351C File Offset: 0x0000171C public TargetLine(IntPtr pointer) : base(pointer) { } // Token: 0x17001615 RID: 5653 // (get) Token: 0x06003C1D RID: 15389 RVA: 0x000EE500 File Offset: 0x000EC700 // (set) Token: 0x06003C1E RID: 15390 RVA: 0x000EE534 File Offset: 0x000EC734 public unsafe ParticleSystem g_PS { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PS), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001616 RID: 5654 // (get) Token: 0x06003C1F RID: 15391 RVA: 0x000EE55C File Offset: 0x000EC75C // (set) Token: 0x06003C20 RID: 15392 RVA: 0x000EE590 File Offset: 0x000EC790 public unsafe AttackData g_AData { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_AData), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001617 RID: 5655 // (get) Token: 0x06003C21 RID: 15393 RVA: 0x000EE5B8 File Offset: 0x000EC7B8 // (set) Token: 0x06003C22 RID: 15394 RVA: 0x000EE5E0 File Offset: 0x000EC7E0 public unsafe Vector3 g_Direction { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Direction)) = value; } } // Token: 0x17001618 RID: 5656 // (get) Token: 0x06003C23 RID: 15395 RVA: 0x000EE604 File Offset: 0x000EC804 // (set) Token: 0x06003C24 RID: 15396 RVA: 0x000EE62C File Offset: 0x000EC82C public unsafe Vector3 g_PrePosition { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_PrePosition)) = value; } } // Token: 0x17001619 RID: 5657 // (get) Token: 0x06003C25 RID: 15397 RVA: 0x000EE650 File Offset: 0x000EC850 // (set) Token: 0x06003C26 RID: 15398 RVA: 0x000EE678 File Offset: 0x000EC878 public unsafe bool g_bCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bCollision)) = value; } } // Token: 0x1700161A RID: 5658 // (get) Token: 0x06003C27 RID: 15399 RVA: 0x000EE69C File Offset: 0x000EC89C // (set) Token: 0x06003C28 RID: 15400 RVA: 0x000EE6C4 File Offset: 0x000EC8C4 public unsafe bool g_bPlayerDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_bPlayerDodge)) = value; } } // Token: 0x1700161B RID: 5659 // (get) Token: 0x06003C29 RID: 15401 RVA: 0x000EE6E8 File Offset: 0x000EC8E8 // (set) Token: 0x06003C2A RID: 15402 RVA: 0x000EE710 File Offset: 0x000EC910 public unsafe float g_fSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSpeed)) = value; } } // Token: 0x1700161C RID: 5660 // (get) Token: 0x06003C2B RID: 15403 RVA: 0x000EE734 File Offset: 0x000EC934 // (set) Token: 0x06003C2C RID: 15404 RVA: 0x000EE75C File Offset: 0x000EC95C public unsafe Vector3 g_v3Size { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_v3Size)) = value; } } // Token: 0x1700161D RID: 5661 // (get) Token: 0x06003C2D RID: 15405 RVA: 0x000EE780 File Offset: 0x000EC980 // (set) Token: 0x06003C2E RID: 15406 RVA: 0x000EE7A8 File Offset: 0x000EC9A8 public unsafe float g_fSoundRadius { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fSoundRadius)) = value; } } // Token: 0x1700161E RID: 5662 // (get) Token: 0x06003C2F RID: 15407 RVA: 0x000EE7CC File Offset: 0x000EC9CC // (set) Token: 0x06003C30 RID: 15408 RVA: 0x000EE7F5 File Offset: 0x000EC9F5 public unsafe string g_OwnTag { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag); return IL2CPP.Il2CppStringToManaged(*intPtr); } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_OwnTag), IL2CPP.ManagedStringToIl2Cpp(value)); } } // Token: 0x1700161F RID: 5663 // (get) Token: 0x06003C31 RID: 15409 RVA: 0x000EE81C File Offset: 0x000ECA1C // (set) Token: 0x06003C32 RID: 15410 RVA: 0x000EE844 File Offset: 0x000ECA44 public unsafe float g_fLife { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fLife)) = value; } } // Token: 0x17001620 RID: 5664 // (get) Token: 0x06003C33 RID: 15411 RVA: 0x000EE868 File Offset: 0x000ECA68 // (set) Token: 0x06003C34 RID: 15412 RVA: 0x000EE89C File Offset: 0x000ECA9C public unsafe EffectPool g_CollisionPool { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPool), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001621 RID: 5665 // (get) Token: 0x06003C35 RID: 15413 RVA: 0x000EE8C4 File Offset: 0x000ECAC4 // (set) Token: 0x06003C36 RID: 15414 RVA: 0x000EE8F8 File Offset: 0x000ECAF8 public unsafe EffectPool g_CollisionPoolEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_CollisionPoolEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001622 RID: 5666 // (get) Token: 0x06003C37 RID: 15415 RVA: 0x000EE920 File Offset: 0x000ECB20 // (set) Token: 0x06003C38 RID: 15416 RVA: 0x000EE954 File Offset: 0x000ECB54 public unsafe SoundEffectPool g_SECollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001623 RID: 5667 // (get) Token: 0x06003C39 RID: 15417 RVA: 0x000EE97C File Offset: 0x000ECB7C // (set) Token: 0x06003C3A RID: 15418 RVA: 0x000EE9B0 File Offset: 0x000ECBB0 public unsafe SoundEffectPool g_SECollisionEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_SECollisionEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001624 RID: 5668 // (get) Token: 0x06003C3B RID: 15419 RVA: 0x000EE9D8 File Offset: 0x000ECBD8 // (set) Token: 0x06003C3C RID: 15420 RVA: 0x000EEA00 File Offset: 0x000ECC00 public unsafe LayerMask g_Mask { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_Mask)) = value; } } // Token: 0x17001625 RID: 5669 // (get) Token: 0x06003C3D RID: 15421 RVA: 0x000EEA24 File Offset: 0x000ECC24 // (set) Token: 0x06003C3E RID: 15422 RVA: 0x000EEA4C File Offset: 0x000ECC4C public unsafe float g_fRandomSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TargetLine.NativeFieldInfoPtr_g_fRandomSpeed)) = value; } } // Token: 0x04002757 RID: 10071 private static readonly IntPtr NativeFieldInfoPtr_g_PS; // Token: 0x04002758 RID: 10072 private static readonly IntPtr NativeFieldInfoPtr_g_AData; // Token: 0x04002759 RID: 10073 private static readonly IntPtr NativeFieldInfoPtr_g_Direction; // Token: 0x0400275A RID: 10074 private static readonly IntPtr NativeFieldInfoPtr_g_PrePosition; // Token: 0x0400275B RID: 10075 private static readonly IntPtr NativeFieldInfoPtr_g_bCollision; // Token: 0x0400275C RID: 10076 private static readonly IntPtr NativeFieldInfoPtr_g_bPlayerDodge; // Token: 0x0400275D RID: 10077 private static readonly IntPtr NativeFieldInfoPtr_g_fSpeed; // Token: 0x0400275E RID: 10078 private static readonly IntPtr NativeFieldInfoPtr_g_v3Size; // Token: 0x0400275F RID: 10079 private static readonly IntPtr NativeFieldInfoPtr_g_fSoundRadius; // Token: 0x04002760 RID: 10080 private static readonly IntPtr NativeFieldInfoPtr_g_OwnTag; // Token: 0x04002761 RID: 10081 private static readonly IntPtr NativeFieldInfoPtr_g_fLife; // Token: 0x04002762 RID: 10082 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPool; // Token: 0x04002763 RID: 10083 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoolEnemy; // Token: 0x04002764 RID: 10084 private static readonly IntPtr NativeFieldInfoPtr_g_SECollision; // Token: 0x04002765 RID: 10085 private static readonly IntPtr NativeFieldInfoPtr_g_SECollisionEnemy; // Token: 0x04002766 RID: 10086 private static readonly IntPtr NativeFieldInfoPtr_g_Mask; // Token: 0x04002767 RID: 10087 private static readonly IntPtr NativeFieldInfoPtr_g_fRandomSpeed; // Token: 0x04002768 RID: 10088 private static readonly IntPtr NativeMethodInfoPtr_get_GameSave_Private_get_GameSave_0; // Token: 0x04002769 RID: 10089 private static readonly IntPtr NativeMethodInfoPtr_Start_Public_Virtual_New_Void_0; // Token: 0x0400276A RID: 10090 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x0400276B RID: 10091 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEffect_Public_Void_EffectPool_0; // Token: 0x0400276C RID: 10092 private static readonly IntPtr NativeMethodInfoPtr_SetCollisionEnemyEffect_Public_Void_EffectPool_0; // Token: 0x0400276D RID: 10093 private static readonly IntPtr NativeMethodInfoPtr_SetSECollision_Public_Void_SoundEffectPool_0; // Token: 0x0400276E RID: 10094 private static readonly IntPtr NativeMethodInfoPtr_SetSECollisionEnemy_Public_Void_SoundEffectPool_0; // Token: 0x0400276F RID: 10095 private static readonly IntPtr NativeMethodInfoPtr_SetTarget_Public_Void_Vector3_0; // Token: 0x04002770 RID: 10096 private static readonly IntPtr NativeMethodInfoPtr_SetLife_Public_Void_Single_0; // Token: 0x04002771 RID: 10097 private static readonly IntPtr NativeMethodInfoPtr_SetRandomSpeed_Public_Void_Single_0; // Token: 0x04002772 RID: 10098 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }