using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x0200011A RID: 282 public class TreasureChestMonster01EffectPlay : MonoBehaviour { // Token: 0x06003C78 RID: 15480 RVA: 0x000EF7A0 File Offset: 0x000ED9A0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547861, RefRangeEnd = 547862, XrefRangeStart = 547757, XrefRangeEnd = 547861, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void InitData() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C79 RID: 15481 RVA: 0x000EF7E4 File Offset: 0x000ED9E4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547862, XrefRangeEnd = 547940, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C7A RID: 15482 RVA: 0x000EF828 File Offset: 0x000EDA28 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547954, RefRangeEnd = 547955, XrefRangeStart = 547940, XrefRangeEnd = 547954, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C7B RID: 15483 RVA: 0x000EF86C File Offset: 0x000EDA6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 547965, RefRangeEnd = 547966, XrefRangeStart = 547955, XrefRangeEnd = 547965, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C7C RID: 15484 RVA: 0x000EF8B0 File Offset: 0x000EDAB0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 547970, RefRangeEnd = 547971, XrefRangeStart = 547966, XrefRangeEnd = 547970, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C7D RID: 15485 RVA: 0x000EF8F4 File Offset: 0x000EDAF4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547971, XrefRangeEnd = 547974, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void DamagedFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C7E RID: 15486 RVA: 0x000EF938 File Offset: 0x000EDB38 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547974, XrefRangeEnd = 547990, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C7F RID: 15487 RVA: 0x000EF97C File Offset: 0x000EDB7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547990, XrefRangeEnd = 547995, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destory() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C80 RID: 15488 RVA: 0x000EF9C0 File Offset: 0x000EDBC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack01() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C81 RID: 15489 RVA: 0x000EFA04 File Offset: 0x000EDC04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 547995, XrefRangeEnd = 548002, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C82 RID: 15490 RVA: 0x000EFA48 File Offset: 0x000EDC48 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548002, XrefRangeEnd = 548004, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C83 RID: 15491 RVA: 0x000EFA8C File Offset: 0x000EDC8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 548009, RefRangeEnd = 548010, XrefRangeStart = 548004, XrefRangeEnd = 548009, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicLoop() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C84 RID: 15492 RVA: 0x000EFAD0 File Offset: 0x000EDCD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548016, RefRangeEnd = 548017, XrefRangeStart = 548010, XrefRangeEnd = 548016, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C85 RID: 15493 RVA: 0x000EFB14 File Offset: 0x000EDD14 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548017, XrefRangeEnd = 548023, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffMagicSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C86 RID: 15494 RVA: 0x000EFB58 File Offset: 0x000EDD58 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548023, XrefRangeEnd = 548030, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CallMonster() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C87 RID: 15495 RVA: 0x000EFB9C File Offset: 0x000EDD9C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548030, XrefRangeEnd = 548035, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffGoHome() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C88 RID: 15496 RVA: 0x000EFBE0 File Offset: 0x000EDDE0 [CallerCount(2)] [CachedScanResults(RefRangeStart = 548037, RefRangeEnd = 548039, XrefRangeStart = 548035, XrefRangeEnd = 548037, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C89 RID: 15497 RVA: 0x000EFC24 File Offset: 0x000EDE24 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548041, RefRangeEnd = 548042, XrefRangeStart = 548039, XrefRangeEnd = 548041, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void CloseBodyEffect() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C8A RID: 15498 RVA: 0x000EFC68 File Offset: 0x000EDE68 [CallerCount(0)] public unsafe void SetIsMove(bool bMove) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bMove; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C8B RID: 15499 RVA: 0x000EFCBC File Offset: 0x000EDEBC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548042, XrefRangeEnd = 548044, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEFootstep() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C8C RID: 15500 RVA: 0x000EFD00 File Offset: 0x000EDF00 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548044, XrefRangeEnd = 548046, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEBite() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C8D RID: 15501 RVA: 0x000EFD44 File Offset: 0x000EDF44 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 0, XrefRangeEnd = 0, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEAttack02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C8E RID: 15502 RVA: 0x000EFD88 File Offset: 0x000EDF88 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548046, XrefRangeEnd = 548048, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEOpen() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C8F RID: 15503 RVA: 0x000EFDCC File Offset: 0x000EDFCC [CallerCount(1)] [CachedScanResults(RefRangeStart = 548056, RefRangeEnd = 548057, XrefRangeStart = 548048, XrefRangeEnd = 548056, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagec() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C90 RID: 15504 RVA: 0x000EFE10 File Offset: 0x000EE010 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548057, XrefRangeEnd = 548060, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySEMagicFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C91 RID: 15505 RVA: 0x000EFE54 File Offset: 0x000EE054 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548063, RefRangeEnd = 548064, XrefRangeStart = 548060, XrefRangeEnd = 548063, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003C92 RID: 15506 RVA: 0x000EFEA8 File Offset: 0x000EE0A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548064, XrefRangeEnd = 548065, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe TreasureChestMonster01EffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003C93 RID: 15507 RVA: 0x000EFEF4 File Offset: 0x000EE0F4 // Note: this type is marked as 'beforefieldinit'. static TreasureChestMonster01EffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "TreasureChestMonster01EffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_BodyEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_DeathEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_LightEffect"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_MagicSmoke"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Up"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Button"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Mesh_Ghost"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "DamagedObject"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CC"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_CallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffDeathExplosion"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffMagicLoop"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack01"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "EffCallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffEeathExplosion"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicLoop"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack01"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffCallSoul"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEFootstep"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEBite"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEOpen"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagic02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SEMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEBite"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEOpen"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagic02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEMagicFire"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMove"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMoveVolume"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEMagic"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMagicVolume"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEMagicPitch"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bSEAttack02"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAttac02Frequency"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fSEAttac02FrequencyVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "CallEnemy"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Mat"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EyeColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_BodyColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_DefaultColor"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamageTime"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamagedTimeVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDamageAlpha"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bGoHome"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGoHomeHideTime"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fGoHomeHideTimeVal"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bFeelPlayer"); TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_InitData_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667062); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Update_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667063); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667064); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667065); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667066); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_DamagedFly_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667067); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667068); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_Destory_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667069); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667070); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667071); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_StopEffAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667072); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667073); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667074); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667075); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CallMonster_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667076); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667077); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667078); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667079); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667080); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667081); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEBite_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667082); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667083); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEOpen_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667084); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagec_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667085); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667086); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667087); TreasureChestMonster01EffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667088); } // Token: 0x06003C94 RID: 15508 RVA: 0x0000351C File Offset: 0x0000171C public TreasureChestMonster01EffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x1700163C RID: 5692 // (get) Token: 0x06003C95 RID: 15509 RVA: 0x000F0604 File Offset: 0x000EE804 // (set) Token: 0x06003C96 RID: 15510 RVA: 0x000F0638 File Offset: 0x000EE838 public unsafe ParticleSystem PS_BodyEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_BodyEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700163D RID: 5693 // (get) Token: 0x06003C97 RID: 15511 RVA: 0x000F0660 File Offset: 0x000EE860 // (set) Token: 0x06003C98 RID: 15512 RVA: 0x000F0694 File Offset: 0x000EE894 public unsafe ParticleSystem PS_DeathEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_DeathEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700163E RID: 5694 // (get) Token: 0x06003C99 RID: 15513 RVA: 0x000F06BC File Offset: 0x000EE8BC // (set) Token: 0x06003C9A RID: 15514 RVA: 0x000F06F0 File Offset: 0x000EE8F0 public unsafe ParticleSystem PS_LightEffect { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_LightEffect), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700163F RID: 5695 // (get) Token: 0x06003C9B RID: 15515 RVA: 0x000F0718 File Offset: 0x000EE918 // (set) Token: 0x06003C9C RID: 15516 RVA: 0x000F074C File Offset: 0x000EE94C public unsafe ParticleSystem PS_MagicSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_PS_MagicSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001640 RID: 5696 // (get) Token: 0x06003C9D RID: 15517 RVA: 0x000F0774 File Offset: 0x000EE974 // (set) Token: 0x06003C9E RID: 15518 RVA: 0x000F07A8 File Offset: 0x000EE9A8 public unsafe SkinnedMeshRenderer Mesh_Up { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Up), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001641 RID: 5697 // (get) Token: 0x06003C9F RID: 15519 RVA: 0x000F07D0 File Offset: 0x000EE9D0 // (set) Token: 0x06003CA0 RID: 15520 RVA: 0x000F0804 File Offset: 0x000EEA04 public unsafe SkinnedMeshRenderer Mesh_Button { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Button), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001642 RID: 5698 // (get) Token: 0x06003CA1 RID: 15521 RVA: 0x000F082C File Offset: 0x000EEA2C // (set) Token: 0x06003CA2 RID: 15522 RVA: 0x000F0860 File Offset: 0x000EEA60 public unsafe SkinnedMeshRenderer Mesh_Ghost { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SkinnedMeshRenderer(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Mesh_Ghost), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001643 RID: 5699 // (get) Token: 0x06003CA3 RID: 15523 RVA: 0x000F0888 File Offset: 0x000EEA88 // (set) Token: 0x06003CA4 RID: 15524 RVA: 0x000F08BC File Offset: 0x000EEABC public unsafe GameObject DamagedObject { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_DamagedObject), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001644 RID: 5700 // (get) Token: 0x06003CA5 RID: 15525 RVA: 0x000F08E4 File Offset: 0x000EEAE4 // (set) Token: 0x06003CA6 RID: 15526 RVA: 0x000F0918 File Offset: 0x000EEB18 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001645 RID: 5701 // (get) Token: 0x06003CA7 RID: 15527 RVA: 0x000F0940 File Offset: 0x000EEB40 // (set) Token: 0x06003CA8 RID: 15528 RVA: 0x000F0974 File Offset: 0x000EEB74 public unsafe SphereCollider SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SphereCollider(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001646 RID: 5702 // (get) Token: 0x06003CA9 RID: 15529 RVA: 0x000F099C File Offset: 0x000EEB9C // (set) Token: 0x06003CAA RID: 15530 RVA: 0x000F09D0 File Offset: 0x000EEBD0 public unsafe CharacterController CC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CharacterController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001647 RID: 5703 // (get) Token: 0x06003CAB RID: 15531 RVA: 0x000F09F8 File Offset: 0x000EEBF8 // (set) Token: 0x06003CAC RID: 15532 RVA: 0x000F0A2C File Offset: 0x000EEC2C public unsafe Transform Pos_CallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_Pos_CallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001648 RID: 5704 // (get) Token: 0x06003CAD RID: 15533 RVA: 0x000F0A54 File Offset: 0x000EEC54 // (set) Token: 0x06003CAE RID: 15534 RVA: 0x000F0A88 File Offset: 0x000EEC88 public unsafe GameObject EffDeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffDeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001649 RID: 5705 // (get) Token: 0x06003CAF RID: 15535 RVA: 0x000F0AB0 File Offset: 0x000EECB0 // (set) Token: 0x06003CB0 RID: 15536 RVA: 0x000F0AE4 File Offset: 0x000EECE4 public unsafe GameObject EffGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700164A RID: 5706 // (get) Token: 0x06003CB1 RID: 15537 RVA: 0x000F0B0C File Offset: 0x000EED0C // (set) Token: 0x06003CB2 RID: 15538 RVA: 0x000F0B40 File Offset: 0x000EED40 public unsafe GameObject EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700164B RID: 5707 // (get) Token: 0x06003CB3 RID: 15539 RVA: 0x000F0B68 File Offset: 0x000EED68 // (set) Token: 0x06003CB4 RID: 15540 RVA: 0x000F0B9C File Offset: 0x000EED9C public unsafe GameObject EffMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700164C RID: 5708 // (get) Token: 0x06003CB5 RID: 15541 RVA: 0x000F0BC4 File Offset: 0x000EEDC4 // (set) Token: 0x06003CB6 RID: 15542 RVA: 0x000F0BF8 File Offset: 0x000EEDF8 public unsafe GameObject EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700164D RID: 5709 // (get) Token: 0x06003CB7 RID: 15543 RVA: 0x000F0C20 File Offset: 0x000EEE20 // (set) Token: 0x06003CB8 RID: 15544 RVA: 0x000F0C54 File Offset: 0x000EEE54 public unsafe GameObject EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700164E RID: 5710 // (get) Token: 0x06003CB9 RID: 15545 RVA: 0x000F0C7C File Offset: 0x000EEE7C // (set) Token: 0x06003CBA RID: 15546 RVA: 0x000F0CB0 File Offset: 0x000EEEB0 public unsafe GameObject EffCallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700164F RID: 5711 // (get) Token: 0x06003CBB RID: 15547 RVA: 0x000F0CD8 File Offset: 0x000EEED8 // (set) Token: 0x06003CBC RID: 15548 RVA: 0x000F0D0C File Offset: 0x000EEF0C public unsafe EffectPool g_EffEeathExplosion { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffEeathExplosion), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001650 RID: 5712 // (get) Token: 0x06003CBD RID: 15549 RVA: 0x000F0D34 File Offset: 0x000EEF34 // (set) Token: 0x06003CBE RID: 15550 RVA: 0x000F0D68 File Offset: 0x000EEF68 public unsafe EffectPool g_EffGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffGoHome), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001651 RID: 5713 // (get) Token: 0x06003CBF RID: 15551 RVA: 0x000F0D90 File Offset: 0x000EEF90 // (set) Token: 0x06003CC0 RID: 15552 RVA: 0x000F0DC4 File Offset: 0x000EEFC4 public unsafe EffectPool g_EffMagicLoop { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicLoop), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001652 RID: 5714 // (get) Token: 0x06003CC1 RID: 15553 RVA: 0x000F0DEC File Offset: 0x000EEFEC // (set) Token: 0x06003CC2 RID: 15554 RVA: 0x000F0E20 File Offset: 0x000EF020 public unsafe EffectPool g_EffMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001653 RID: 5715 // (get) Token: 0x06003CC3 RID: 15555 RVA: 0x000F0E48 File Offset: 0x000EF048 // (set) Token: 0x06003CC4 RID: 15556 RVA: 0x000F0E7C File Offset: 0x000EF07C public unsafe EffectPool g_EffAttack01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001654 RID: 5716 // (get) Token: 0x06003CC5 RID: 15557 RVA: 0x000F0EA4 File Offset: 0x000EF0A4 // (set) Token: 0x06003CC6 RID: 15558 RVA: 0x000F0ED8 File Offset: 0x000EF0D8 public unsafe EffectPool g_EffAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001655 RID: 5717 // (get) Token: 0x06003CC7 RID: 15559 RVA: 0x000F0F00 File Offset: 0x000EF100 // (set) Token: 0x06003CC8 RID: 15560 RVA: 0x000F0F34 File Offset: 0x000EF134 public unsafe EffectPool g_EffCallSoul { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EffCallSoul), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001656 RID: 5718 // (get) Token: 0x06003CC9 RID: 15561 RVA: 0x000F0F5C File Offset: 0x000EF15C // (set) Token: 0x06003CCA RID: 15562 RVA: 0x000F0F90 File Offset: 0x000EF190 public unsafe GameObject SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001657 RID: 5719 // (get) Token: 0x06003CCB RID: 15563 RVA: 0x000F0FB8 File Offset: 0x000EF1B8 // (set) Token: 0x06003CCC RID: 15564 RVA: 0x000F0FEC File Offset: 0x000EF1EC public unsafe GameObject SEBite { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001658 RID: 5720 // (get) Token: 0x06003CCD RID: 15565 RVA: 0x000F1014 File Offset: 0x000EF214 // (set) Token: 0x06003CCE RID: 15566 RVA: 0x000F1048 File Offset: 0x000EF248 public unsafe GameObject SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001659 RID: 5721 // (get) Token: 0x06003CCF RID: 15567 RVA: 0x000F1070 File Offset: 0x000EF270 // (set) Token: 0x06003CD0 RID: 15568 RVA: 0x000F10A4 File Offset: 0x000EF2A4 public unsafe GameObject SEOpen { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700165A RID: 5722 // (get) Token: 0x06003CD1 RID: 15569 RVA: 0x000F10CC File Offset: 0x000EF2CC // (set) Token: 0x06003CD2 RID: 15570 RVA: 0x000F1100 File Offset: 0x000EF300 public unsafe GameObject SEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700165B RID: 5723 // (get) Token: 0x06003CD3 RID: 15571 RVA: 0x000F1128 File Offset: 0x000EF328 // (set) Token: 0x06003CD4 RID: 15572 RVA: 0x000F115C File Offset: 0x000EF35C public unsafe GameObject SEMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700165C RID: 5724 // (get) Token: 0x06003CD5 RID: 15573 RVA: 0x000F1184 File Offset: 0x000EF384 // (set) Token: 0x06003CD6 RID: 15574 RVA: 0x000F11B8 File Offset: 0x000EF3B8 public unsafe GameObject SEMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700165D RID: 5725 // (get) Token: 0x06003CD7 RID: 15575 RVA: 0x000F11E0 File Offset: 0x000EF3E0 // (set) Token: 0x06003CD8 RID: 15576 RVA: 0x000F1214 File Offset: 0x000EF414 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700165E RID: 5726 // (get) Token: 0x06003CD9 RID: 15577 RVA: 0x000F123C File Offset: 0x000EF43C // (set) Token: 0x06003CDA RID: 15578 RVA: 0x000F1270 File Offset: 0x000EF470 public unsafe SoundEffect g_SEBite { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEBite), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700165F RID: 5727 // (get) Token: 0x06003CDB RID: 15579 RVA: 0x000F1298 File Offset: 0x000EF498 // (set) Token: 0x06003CDC RID: 15580 RVA: 0x000F12CC File Offset: 0x000EF4CC public unsafe SoundEffect g_SEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEAttack02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001660 RID: 5728 // (get) Token: 0x06003CDD RID: 15581 RVA: 0x000F12F4 File Offset: 0x000EF4F4 // (set) Token: 0x06003CDE RID: 15582 RVA: 0x000F1328 File Offset: 0x000EF528 public unsafe SoundEffect g_SEOpen { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEOpen), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001661 RID: 5729 // (get) Token: 0x06003CDF RID: 15583 RVA: 0x000F1350 File Offset: 0x000EF550 // (set) Token: 0x06003CE0 RID: 15584 RVA: 0x000F1384 File Offset: 0x000EF584 public unsafe SoundEffect g_SEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001662 RID: 5730 // (get) Token: 0x06003CE1 RID: 15585 RVA: 0x000F13AC File Offset: 0x000EF5AC // (set) Token: 0x06003CE2 RID: 15586 RVA: 0x000F13E0 File Offset: 0x000EF5E0 public unsafe SoundEffect g_SEMagic02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagic02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001663 RID: 5731 // (get) Token: 0x06003CE3 RID: 15587 RVA: 0x000F1408 File Offset: 0x000EF608 // (set) Token: 0x06003CE4 RID: 15588 RVA: 0x000F143C File Offset: 0x000EF63C public unsafe SoundEffect g_SEMagicFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_SEMagicFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001664 RID: 5732 // (get) Token: 0x06003CE5 RID: 15589 RVA: 0x000F1464 File Offset: 0x000EF664 // (set) Token: 0x06003CE6 RID: 15590 RVA: 0x000F148C File Offset: 0x000EF68C public unsafe bool g_bSEMove { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMove)) = value; } } // Token: 0x17001665 RID: 5733 // (get) Token: 0x06003CE7 RID: 15591 RVA: 0x000F14B0 File Offset: 0x000EF6B0 // (set) Token: 0x06003CE8 RID: 15592 RVA: 0x000F14D8 File Offset: 0x000EF6D8 public unsafe float g_fSEMoveVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMoveVolume)) = value; } } // Token: 0x17001666 RID: 5734 // (get) Token: 0x06003CE9 RID: 15593 RVA: 0x000F14FC File Offset: 0x000EF6FC // (set) Token: 0x06003CEA RID: 15594 RVA: 0x000F1524 File Offset: 0x000EF724 public unsafe bool g_bSEMagic { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEMagic)) = value; } } // Token: 0x17001667 RID: 5735 // (get) Token: 0x06003CEB RID: 15595 RVA: 0x000F1548 File Offset: 0x000EF748 // (set) Token: 0x06003CEC RID: 15596 RVA: 0x000F1570 File Offset: 0x000EF770 public unsafe float g_fSEMagicVolume { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicVolume)) = value; } } // Token: 0x17001668 RID: 5736 // (get) Token: 0x06003CED RID: 15597 RVA: 0x000F1594 File Offset: 0x000EF794 // (set) Token: 0x06003CEE RID: 15598 RVA: 0x000F15BC File Offset: 0x000EF7BC public unsafe float g_fSEMagicPitch { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEMagicPitch)) = value; } } // Token: 0x17001669 RID: 5737 // (get) Token: 0x06003CEF RID: 15599 RVA: 0x000F15E0 File Offset: 0x000EF7E0 // (set) Token: 0x06003CF0 RID: 15600 RVA: 0x000F1608 File Offset: 0x000EF808 public unsafe bool g_bSEAttack02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bSEAttack02)) = value; } } // Token: 0x1700166A RID: 5738 // (get) Token: 0x06003CF1 RID: 15601 RVA: 0x000F162C File Offset: 0x000EF82C // (set) Token: 0x06003CF2 RID: 15602 RVA: 0x000F164A File Offset: 0x000EF84A public unsafe static float g_fSEAttac02Frequency { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02Frequency, (void*)(&value)); } } // Token: 0x1700166B RID: 5739 // (get) Token: 0x06003CF3 RID: 15603 RVA: 0x000F165C File Offset: 0x000EF85C // (set) Token: 0x06003CF4 RID: 15604 RVA: 0x000F1684 File Offset: 0x000EF884 public unsafe float g_fSEAttac02FrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fSEAttac02FrequencyVal)) = value; } } // Token: 0x1700166C RID: 5740 // (get) Token: 0x06003CF5 RID: 15605 RVA: 0x000F16A8 File Offset: 0x000EF8A8 // (set) Token: 0x06003CF6 RID: 15606 RVA: 0x000F16DC File Offset: 0x000EF8DC public unsafe Il2CppReferenceArray CallEnemy { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_CallEnemy), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700166D RID: 5741 // (get) Token: 0x06003CF7 RID: 15607 RVA: 0x000F1704 File Offset: 0x000EF904 // (set) Token: 0x06003CF8 RID: 15608 RVA: 0x000F1738 File Offset: 0x000EF938 public unsafe Material g_Mat { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_Mat), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700166E RID: 5742 // (get) Token: 0x06003CF9 RID: 15609 RVA: 0x000F1760 File Offset: 0x000EF960 // (set) Token: 0x06003CFA RID: 15610 RVA: 0x000F1788 File Offset: 0x000EF988 public unsafe Color g_EyeColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_EyeColor)) = value; } } // Token: 0x1700166F RID: 5743 // (get) Token: 0x06003CFB RID: 15611 RVA: 0x000F17AC File Offset: 0x000EF9AC // (set) Token: 0x06003CFC RID: 15612 RVA: 0x000F17D4 File Offset: 0x000EF9D4 public unsafe Color g_BodyColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_BodyColor)) = value; } } // Token: 0x17001670 RID: 5744 // (get) Token: 0x06003CFD RID: 15613 RVA: 0x000F17F8 File Offset: 0x000EF9F8 // (set) Token: 0x06003CFE RID: 15614 RVA: 0x000F1820 File Offset: 0x000EFA20 public unsafe Color g_DefaultColor { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_DefaultColor)) = value; } } // Token: 0x17001671 RID: 5745 // (get) Token: 0x06003CFF RID: 15615 RVA: 0x000F1844 File Offset: 0x000EFA44 // (set) Token: 0x06003D00 RID: 15616 RVA: 0x000F1862 File Offset: 0x000EFA62 public unsafe static float g_fDamageTime { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageTime, (void*)(&value)); } } // Token: 0x17001672 RID: 5746 // (get) Token: 0x06003D01 RID: 15617 RVA: 0x000F1874 File Offset: 0x000EFA74 // (set) Token: 0x06003D02 RID: 15618 RVA: 0x000F189C File Offset: 0x000EFA9C public unsafe float g_fDamagedTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamagedTimeVal)) = value; } } // Token: 0x17001673 RID: 5747 // (get) Token: 0x06003D03 RID: 15619 RVA: 0x000F18C0 File Offset: 0x000EFAC0 // (set) Token: 0x06003D04 RID: 15620 RVA: 0x000F18E8 File Offset: 0x000EFAE8 public unsafe float g_fDamageAlpha { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fDamageAlpha)) = value; } } // Token: 0x17001674 RID: 5748 // (get) Token: 0x06003D05 RID: 15621 RVA: 0x000F190C File Offset: 0x000EFB0C // (set) Token: 0x06003D06 RID: 15622 RVA: 0x000F1934 File Offset: 0x000EFB34 public unsafe bool g_bGoHome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bGoHome)) = value; } } // Token: 0x17001675 RID: 5749 // (get) Token: 0x06003D07 RID: 15623 RVA: 0x000F1958 File Offset: 0x000EFB58 // (set) Token: 0x06003D08 RID: 15624 RVA: 0x000F1976 File Offset: 0x000EFB76 public unsafe static float g_fGoHomeHideTime { get { float num; IL2CPP.il2cpp_field_static_get_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTime, (void*)(&value)); } } // Token: 0x17001676 RID: 5750 // (get) Token: 0x06003D09 RID: 15625 RVA: 0x000F1988 File Offset: 0x000EFB88 // (set) Token: 0x06003D0A RID: 15626 RVA: 0x000F19B0 File Offset: 0x000EFBB0 public unsafe float g_fGoHomeHideTimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_fGoHomeHideTimeVal)) = value; } } // Token: 0x17001677 RID: 5751 // (get) Token: 0x06003D0B RID: 15627 RVA: 0x000F19D4 File Offset: 0x000EFBD4 // (set) Token: 0x06003D0C RID: 15628 RVA: 0x000F19FC File Offset: 0x000EFBFC public unsafe bool g_bFeelPlayer { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bFeelPlayer)) = value; } } // Token: 0x17001678 RID: 5752 // (get) Token: 0x06003D0D RID: 15629 RVA: 0x000F1A20 File Offset: 0x000EFC20 // (set) Token: 0x06003D0E RID: 15630 RVA: 0x000F1A48 File Offset: 0x000EFC48 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(TreasureChestMonster01EffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x04002793 RID: 10131 private static readonly IntPtr NativeFieldInfoPtr_PS_BodyEffect; // Token: 0x04002794 RID: 10132 private static readonly IntPtr NativeFieldInfoPtr_PS_DeathEffect; // Token: 0x04002795 RID: 10133 private static readonly IntPtr NativeFieldInfoPtr_PS_LightEffect; // Token: 0x04002796 RID: 10134 private static readonly IntPtr NativeFieldInfoPtr_PS_MagicSmoke; // Token: 0x04002797 RID: 10135 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Up; // Token: 0x04002798 RID: 10136 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Button; // Token: 0x04002799 RID: 10137 private static readonly IntPtr NativeFieldInfoPtr_Mesh_Ghost; // Token: 0x0400279A RID: 10138 private static readonly IntPtr NativeFieldInfoPtr_DamagedObject; // Token: 0x0400279B RID: 10139 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x0400279C RID: 10140 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x0400279D RID: 10141 private static readonly IntPtr NativeFieldInfoPtr_CC; // Token: 0x0400279E RID: 10142 private static readonly IntPtr NativeFieldInfoPtr_Pos_CallSoul; // Token: 0x0400279F RID: 10143 private static readonly IntPtr NativeFieldInfoPtr_EffDeathExplosion; // Token: 0x040027A0 RID: 10144 private static readonly IntPtr NativeFieldInfoPtr_EffGoHome; // Token: 0x040027A1 RID: 10145 private static readonly IntPtr NativeFieldInfoPtr_EffMagicLoop; // Token: 0x040027A2 RID: 10146 private static readonly IntPtr NativeFieldInfoPtr_EffMagicFire; // Token: 0x040027A3 RID: 10147 private static readonly IntPtr NativeFieldInfoPtr_EffAttack01; // Token: 0x040027A4 RID: 10148 private static readonly IntPtr NativeFieldInfoPtr_EffAttack02; // Token: 0x040027A5 RID: 10149 private static readonly IntPtr NativeFieldInfoPtr_EffCallSoul; // Token: 0x040027A6 RID: 10150 private static readonly IntPtr NativeFieldInfoPtr_g_EffEeathExplosion; // Token: 0x040027A7 RID: 10151 private static readonly IntPtr NativeFieldInfoPtr_g_EffGoHome; // Token: 0x040027A8 RID: 10152 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicLoop; // Token: 0x040027A9 RID: 10153 private static readonly IntPtr NativeFieldInfoPtr_g_EffMagicFire; // Token: 0x040027AA RID: 10154 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack01; // Token: 0x040027AB RID: 10155 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack02; // Token: 0x040027AC RID: 10156 private static readonly IntPtr NativeFieldInfoPtr_g_EffCallSoul; // Token: 0x040027AD RID: 10157 private static readonly IntPtr NativeFieldInfoPtr_SEFootstep; // Token: 0x040027AE RID: 10158 private static readonly IntPtr NativeFieldInfoPtr_SEBite; // Token: 0x040027AF RID: 10159 private static readonly IntPtr NativeFieldInfoPtr_SEAttack02; // Token: 0x040027B0 RID: 10160 private static readonly IntPtr NativeFieldInfoPtr_SEOpen; // Token: 0x040027B1 RID: 10161 private static readonly IntPtr NativeFieldInfoPtr_SEMagic; // Token: 0x040027B2 RID: 10162 private static readonly IntPtr NativeFieldInfoPtr_SEMagic02; // Token: 0x040027B3 RID: 10163 private static readonly IntPtr NativeFieldInfoPtr_SEMagicFire; // Token: 0x040027B4 RID: 10164 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x040027B5 RID: 10165 private static readonly IntPtr NativeFieldInfoPtr_g_SEBite; // Token: 0x040027B6 RID: 10166 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack02; // Token: 0x040027B7 RID: 10167 private static readonly IntPtr NativeFieldInfoPtr_g_SEOpen; // Token: 0x040027B8 RID: 10168 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic; // Token: 0x040027B9 RID: 10169 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagic02; // Token: 0x040027BA RID: 10170 private static readonly IntPtr NativeFieldInfoPtr_g_SEMagicFire; // Token: 0x040027BB RID: 10171 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMove; // Token: 0x040027BC RID: 10172 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMoveVolume; // Token: 0x040027BD RID: 10173 private static readonly IntPtr NativeFieldInfoPtr_g_bSEMagic; // Token: 0x040027BE RID: 10174 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicVolume; // Token: 0x040027BF RID: 10175 private static readonly IntPtr NativeFieldInfoPtr_g_fSEMagicPitch; // Token: 0x040027C0 RID: 10176 private static readonly IntPtr NativeFieldInfoPtr_g_bSEAttack02; // Token: 0x040027C1 RID: 10177 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02Frequency; // Token: 0x040027C2 RID: 10178 private static readonly IntPtr NativeFieldInfoPtr_g_fSEAttac02FrequencyVal; // Token: 0x040027C3 RID: 10179 private static readonly IntPtr NativeFieldInfoPtr_CallEnemy; // Token: 0x040027C4 RID: 10180 private static readonly IntPtr NativeFieldInfoPtr_g_Mat; // Token: 0x040027C5 RID: 10181 private static readonly IntPtr NativeFieldInfoPtr_g_EyeColor; // Token: 0x040027C6 RID: 10182 private static readonly IntPtr NativeFieldInfoPtr_g_BodyColor; // Token: 0x040027C7 RID: 10183 private static readonly IntPtr NativeFieldInfoPtr_g_DefaultColor; // Token: 0x040027C8 RID: 10184 private static readonly IntPtr NativeFieldInfoPtr_g_fDamageTime; // Token: 0x040027C9 RID: 10185 private static readonly IntPtr NativeFieldInfoPtr_g_fDamagedTimeVal; // Token: 0x040027CA RID: 10186 private static readonly IntPtr NativeFieldInfoPtr_g_fDamageAlpha; // Token: 0x040027CB RID: 10187 private static readonly IntPtr NativeFieldInfoPtr_g_bGoHome; // Token: 0x040027CC RID: 10188 private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTime; // Token: 0x040027CD RID: 10189 private static readonly IntPtr NativeFieldInfoPtr_g_fGoHomeHideTimeVal; // Token: 0x040027CE RID: 10190 private static readonly IntPtr NativeFieldInfoPtr_g_bFeelPlayer; // Token: 0x040027CF RID: 10191 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x040027D0 RID: 10192 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Void_0; // Token: 0x040027D1 RID: 10193 private static readonly IntPtr NativeMethodInfoPtr_Update_Private_Void_0; // Token: 0x040027D2 RID: 10194 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x040027D3 RID: 10195 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x040027D4 RID: 10196 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x040027D5 RID: 10197 private static readonly IntPtr NativeMethodInfoPtr_DamagedFly_Public_Void_0; // Token: 0x040027D6 RID: 10198 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x040027D7 RID: 10199 private static readonly IntPtr NativeMethodInfoPtr_Destory_Public_Void_0; // Token: 0x040027D8 RID: 10200 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack01_Public_Void_0; // Token: 0x040027D9 RID: 10201 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack02_Public_Void_0; // Token: 0x040027DA RID: 10202 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack02_Public_Void_0; // Token: 0x040027DB RID: 10203 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicLoop_Public_Void_0; // Token: 0x040027DC RID: 10204 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicFire_Public_Void_0; // Token: 0x040027DD RID: 10205 private static readonly IntPtr NativeMethodInfoPtr_PlayEffMagicSmoke_Public_Void_0; // Token: 0x040027DE RID: 10206 private static readonly IntPtr NativeMethodInfoPtr_CallMonster_Public_Void_0; // Token: 0x040027DF RID: 10207 private static readonly IntPtr NativeMethodInfoPtr_PlayEffGoHome_Public_Void_0; // Token: 0x040027E0 RID: 10208 private static readonly IntPtr NativeMethodInfoPtr_OpenBodyEffect_Public_Void_0; // Token: 0x040027E1 RID: 10209 private static readonly IntPtr NativeMethodInfoPtr_CloseBodyEffect_Public_Void_0; // Token: 0x040027E2 RID: 10210 private static readonly IntPtr NativeMethodInfoPtr_SetIsMove_Public_Void_Boolean_0; // Token: 0x040027E3 RID: 10211 private static readonly IntPtr NativeMethodInfoPtr_PlaySEFootstep_Public_Void_0; // Token: 0x040027E4 RID: 10212 private static readonly IntPtr NativeMethodInfoPtr_PlaySEBite_Public_Void_0; // Token: 0x040027E5 RID: 10213 private static readonly IntPtr NativeMethodInfoPtr_PlaySEAttack02_Public_Void_0; // Token: 0x040027E6 RID: 10214 private static readonly IntPtr NativeMethodInfoPtr_PlaySEOpen_Public_Void_0; // Token: 0x040027E7 RID: 10215 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagec_Public_Void_0; // Token: 0x040027E8 RID: 10216 private static readonly IntPtr NativeMethodInfoPtr_PlaySEMagicFire_Public_Void_0; // Token: 0x040027E9 RID: 10217 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Void_Single_0; // Token: 0x040027EA RID: 10218 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }