using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using UnityEngine; namespace UnityStandardAssets.ImageEffects { // Token: 0x0200062E RID: 1582 public class NoiseAndGrain : PostEffectsBase { // Token: 0x0600A4A9 RID: 42153 RVA: 0x002A3B84 File Offset: 0x002A1D84 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653181, XrefRangeEnd = 653187, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe override bool CheckResources() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), NoiseAndGrain.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); return *IL2CPP.il2cpp_object_unbox(intPtr); } // Token: 0x0600A4AA RID: 42154 RVA: 0x002A3BE0 File Offset: 0x002A1DE0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653187, XrefRangeEnd = 653234, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OnRenderImage(RenderTexture source, RenderTexture destination) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(destination); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(NoiseAndGrain.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A4AB RID: 42155 RVA: 0x002A3C54 File Offset: 0x002A1E54 [CallerCount(2)] [CachedScanResults(RefRangeStart = 653265, RefRangeEnd = 653267, XrefRangeStart = 653234, XrefRangeEnd = 653265, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe static void DrawNoiseQuadGrid(RenderTexture source, RenderTexture dest, Material fxMaterial, Texture2D noise, int passNr) { IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)5) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(source); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(dest); ptr[checked(unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(fxMaterial); ptr[checked(unchecked((UIntPtr)3) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(noise); ptr[checked(unchecked((UIntPtr)4) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = ref passNr; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(NoiseAndGrain.NativeMethodInfoPtr_DrawNoiseQuadGrid_Private_Static_Void_RenderTexture_RenderTexture_Material_Texture2D_Int32_0, 0, (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A4AC RID: 42156 RVA: 0x002A3CFC File Offset: 0x002A1EFC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 653267, XrefRangeEnd = 653268, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe NoiseAndGrain() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(NoiseAndGrain.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x0600A4AD RID: 42157 RVA: 0x002A3D48 File Offset: 0x002A1F48 // Note: this type is marked as 'beforefieldinit'. static NoiseAndGrain() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "UnityStandardAssets.ImageEffects", "NoiseAndGrain"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); NoiseAndGrain.NativeFieldInfoPtr_intensityMultiplier = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "intensityMultiplier"); NoiseAndGrain.NativeFieldInfoPtr_generalIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "generalIntensity"); NoiseAndGrain.NativeFieldInfoPtr_blackIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "blackIntensity"); NoiseAndGrain.NativeFieldInfoPtr_whiteIntensity = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "whiteIntensity"); NoiseAndGrain.NativeFieldInfoPtr_midGrey = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "midGrey"); NoiseAndGrain.NativeFieldInfoPtr_dx11Grain = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dx11Grain"); NoiseAndGrain.NativeFieldInfoPtr_softness = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "softness"); NoiseAndGrain.NativeFieldInfoPtr_monochrome = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "monochrome"); NoiseAndGrain.NativeFieldInfoPtr_intensities = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "intensities"); NoiseAndGrain.NativeFieldInfoPtr_tiling = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "tiling"); NoiseAndGrain.NativeFieldInfoPtr_monochromeTiling = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "monochromeTiling"); NoiseAndGrain.NativeFieldInfoPtr_filterMode = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "filterMode"); NoiseAndGrain.NativeFieldInfoPtr_noiseTexture = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "noiseTexture"); NoiseAndGrain.NativeFieldInfoPtr_noiseShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "noiseShader"); NoiseAndGrain.NativeFieldInfoPtr_noiseMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "noiseMaterial"); NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseShader = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dx11NoiseShader"); NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseMaterial = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "dx11NoiseMaterial"); NoiseAndGrain.NativeFieldInfoPtr_TILE_AMOUNT = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "TILE_AMOUNT"); NoiseAndGrain.NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676072); NoiseAndGrain.NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676073); NoiseAndGrain.NativeMethodInfoPtr_DrawNoiseQuadGrid_Private_Static_Void_RenderTexture_RenderTexture_Material_Texture2D_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676074); NoiseAndGrain.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100676075); } // Token: 0x0600A4AE RID: 42158 RVA: 0x00298C00 File Offset: 0x00296E00 public NoiseAndGrain(IntPtr pointer) : base(pointer) { } // Token: 0x170037AD RID: 14253 // (get) Token: 0x0600A4AF RID: 42159 RVA: 0x002A3F30 File Offset: 0x002A2130 // (set) Token: 0x0600A4B0 RID: 42160 RVA: 0x002A3F58 File Offset: 0x002A2158 public unsafe float intensityMultiplier { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensityMultiplier); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensityMultiplier)) = value; } } // Token: 0x170037AE RID: 14254 // (get) Token: 0x0600A4B1 RID: 42161 RVA: 0x002A3F7C File Offset: 0x002A217C // (set) Token: 0x0600A4B2 RID: 42162 RVA: 0x002A3FA4 File Offset: 0x002A21A4 public unsafe float generalIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_generalIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_generalIntensity)) = value; } } // Token: 0x170037AF RID: 14255 // (get) Token: 0x0600A4B3 RID: 42163 RVA: 0x002A3FC8 File Offset: 0x002A21C8 // (set) Token: 0x0600A4B4 RID: 42164 RVA: 0x002A3FF0 File Offset: 0x002A21F0 public unsafe float blackIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_blackIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_blackIntensity)) = value; } } // Token: 0x170037B0 RID: 14256 // (get) Token: 0x0600A4B5 RID: 42165 RVA: 0x002A4014 File Offset: 0x002A2214 // (set) Token: 0x0600A4B6 RID: 42166 RVA: 0x002A403C File Offset: 0x002A223C public unsafe float whiteIntensity { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_whiteIntensity); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_whiteIntensity)) = value; } } // Token: 0x170037B1 RID: 14257 // (get) Token: 0x0600A4B7 RID: 42167 RVA: 0x002A4060 File Offset: 0x002A2260 // (set) Token: 0x0600A4B8 RID: 42168 RVA: 0x002A4088 File Offset: 0x002A2288 public unsafe float midGrey { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_midGrey); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_midGrey)) = value; } } // Token: 0x170037B2 RID: 14258 // (get) Token: 0x0600A4B9 RID: 42169 RVA: 0x002A40AC File Offset: 0x002A22AC // (set) Token: 0x0600A4BA RID: 42170 RVA: 0x002A40D4 File Offset: 0x002A22D4 public unsafe bool dx11Grain { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11Grain); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11Grain)) = value; } } // Token: 0x170037B3 RID: 14259 // (get) Token: 0x0600A4BB RID: 42171 RVA: 0x002A40F8 File Offset: 0x002A22F8 // (set) Token: 0x0600A4BC RID: 42172 RVA: 0x002A4120 File Offset: 0x002A2320 public unsafe float softness { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_softness); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_softness)) = value; } } // Token: 0x170037B4 RID: 14260 // (get) Token: 0x0600A4BD RID: 42173 RVA: 0x002A4144 File Offset: 0x002A2344 // (set) Token: 0x0600A4BE RID: 42174 RVA: 0x002A416C File Offset: 0x002A236C public unsafe bool monochrome { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochrome); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochrome)) = value; } } // Token: 0x170037B5 RID: 14261 // (get) Token: 0x0600A4BF RID: 42175 RVA: 0x002A4190 File Offset: 0x002A2390 // (set) Token: 0x0600A4C0 RID: 42176 RVA: 0x002A41B8 File Offset: 0x002A23B8 public unsafe Vector3 intensities { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensities); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_intensities)) = value; } } // Token: 0x170037B6 RID: 14262 // (get) Token: 0x0600A4C1 RID: 42177 RVA: 0x002A41DC File Offset: 0x002A23DC // (set) Token: 0x0600A4C2 RID: 42178 RVA: 0x002A4204 File Offset: 0x002A2404 public unsafe Vector3 tiling { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_tiling); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_tiling)) = value; } } // Token: 0x170037B7 RID: 14263 // (get) Token: 0x0600A4C3 RID: 42179 RVA: 0x002A4228 File Offset: 0x002A2428 // (set) Token: 0x0600A4C4 RID: 42180 RVA: 0x002A4250 File Offset: 0x002A2450 public unsafe float monochromeTiling { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochromeTiling); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_monochromeTiling)) = value; } } // Token: 0x170037B8 RID: 14264 // (get) Token: 0x0600A4C5 RID: 42181 RVA: 0x002A4274 File Offset: 0x002A2474 // (set) Token: 0x0600A4C6 RID: 42182 RVA: 0x002A429C File Offset: 0x002A249C public unsafe FilterMode filterMode { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_filterMode); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_filterMode)) = value; } } // Token: 0x170037B9 RID: 14265 // (get) Token: 0x0600A4C7 RID: 42183 RVA: 0x002A42C0 File Offset: 0x002A24C0 // (set) Token: 0x0600A4C8 RID: 42184 RVA: 0x002A42F4 File Offset: 0x002A24F4 public unsafe Texture2D noiseTexture { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseTexture); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Texture2D(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseTexture), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170037BA RID: 14266 // (get) Token: 0x0600A4C9 RID: 42185 RVA: 0x002A431C File Offset: 0x002A251C // (set) Token: 0x0600A4CA RID: 42186 RVA: 0x002A4350 File Offset: 0x002A2550 public unsafe Shader noiseShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170037BB RID: 14267 // (get) Token: 0x0600A4CB RID: 42187 RVA: 0x002A4378 File Offset: 0x002A2578 // (set) Token: 0x0600A4CC RID: 42188 RVA: 0x002A43AC File Offset: 0x002A25AC public unsafe Material noiseMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_noiseMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170037BC RID: 14268 // (get) Token: 0x0600A4CD RID: 42189 RVA: 0x002A43D4 File Offset: 0x002A25D4 // (set) Token: 0x0600A4CE RID: 42190 RVA: 0x002A4408 File Offset: 0x002A2608 public unsafe Shader dx11NoiseShader { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseShader); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Shader(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseShader), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170037BD RID: 14269 // (get) Token: 0x0600A4CF RID: 42191 RVA: 0x002A4430 File Offset: 0x002A2630 // (set) Token: 0x0600A4D0 RID: 42192 RVA: 0x002A4464 File Offset: 0x002A2664 public unsafe Material dx11NoiseMaterial { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseMaterial); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Material(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(NoiseAndGrain.NativeFieldInfoPtr_dx11NoiseMaterial), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170037BE RID: 14270 // (get) Token: 0x0600A4D1 RID: 42193 RVA: 0x002A448C File Offset: 0x002A268C // (set) Token: 0x0600A4D2 RID: 42194 RVA: 0x002A44AA File Offset: 0x002A26AA public unsafe static float TILE_AMOUNT { get { float num; IL2CPP.il2cpp_field_static_get_value(NoiseAndGrain.NativeFieldInfoPtr_TILE_AMOUNT, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(NoiseAndGrain.NativeFieldInfoPtr_TILE_AMOUNT, (void*)(&value)); } } // Token: 0x04006E73 RID: 28275 private static readonly IntPtr NativeFieldInfoPtr_intensityMultiplier; // Token: 0x04006E74 RID: 28276 private static readonly IntPtr NativeFieldInfoPtr_generalIntensity; // Token: 0x04006E75 RID: 28277 private static readonly IntPtr NativeFieldInfoPtr_blackIntensity; // Token: 0x04006E76 RID: 28278 private static readonly IntPtr NativeFieldInfoPtr_whiteIntensity; // Token: 0x04006E77 RID: 28279 private static readonly IntPtr NativeFieldInfoPtr_midGrey; // Token: 0x04006E78 RID: 28280 private static readonly IntPtr NativeFieldInfoPtr_dx11Grain; // Token: 0x04006E79 RID: 28281 private static readonly IntPtr NativeFieldInfoPtr_softness; // Token: 0x04006E7A RID: 28282 private static readonly IntPtr NativeFieldInfoPtr_monochrome; // Token: 0x04006E7B RID: 28283 private static readonly IntPtr NativeFieldInfoPtr_intensities; // Token: 0x04006E7C RID: 28284 private static readonly IntPtr NativeFieldInfoPtr_tiling; // Token: 0x04006E7D RID: 28285 private static readonly IntPtr NativeFieldInfoPtr_monochromeTiling; // Token: 0x04006E7E RID: 28286 private static readonly IntPtr NativeFieldInfoPtr_filterMode; // Token: 0x04006E7F RID: 28287 private static readonly IntPtr NativeFieldInfoPtr_noiseTexture; // Token: 0x04006E80 RID: 28288 private static readonly IntPtr NativeFieldInfoPtr_noiseShader; // Token: 0x04006E81 RID: 28289 private static readonly IntPtr NativeFieldInfoPtr_noiseMaterial; // Token: 0x04006E82 RID: 28290 private static readonly IntPtr NativeFieldInfoPtr_dx11NoiseShader; // Token: 0x04006E83 RID: 28291 private static readonly IntPtr NativeFieldInfoPtr_dx11NoiseMaterial; // Token: 0x04006E84 RID: 28292 private static readonly IntPtr NativeFieldInfoPtr_TILE_AMOUNT; // Token: 0x04006E85 RID: 28293 private static readonly IntPtr NativeMethodInfoPtr_CheckResources_Public_Virtual_Boolean_0; // Token: 0x04006E86 RID: 28294 private static readonly IntPtr NativeMethodInfoPtr_OnRenderImage_Private_Void_RenderTexture_RenderTexture_0; // Token: 0x04006E87 RID: 28295 private static readonly IntPtr NativeMethodInfoPtr_DrawNoiseQuadGrid_Private_Static_Void_RenderTexture_RenderTexture_Material_Texture2D_Int32_0; // Token: 0x04006E88 RID: 28296 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; } }