using System; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using UnityEngine; // Token: 0x0200011B RID: 283 public class knightEffectPlay : MonoBehaviour { // Token: 0x06003D0F RID: 15631 RVA: 0x000F1A6C File Offset: 0x000EFC6C [CallerCount(1)] [CachedScanResults(RefRangeStart = 548296, RefRangeEnd = 548297, XrefRangeStart = 548065, XrefRangeEnd = 548296, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void InitData(MoveController Move, AI_knight AI) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr; checked { ptr = stackalloc IntPtr[unchecked((UIntPtr)2) * (UIntPtr)sizeof(IntPtr)]; *ptr = IL2CPP.Il2CppObjectBaseToPtr(Move); } ptr[checked(unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)) / (UIntPtr)sizeof(IntPtr)] = IL2CPP.Il2CppObjectBaseToPtr(AI); IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), knightEffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_AI_knight_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D10 RID: 15632 RVA: 0x000F1AE8 File Offset: 0x000EFCE8 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548331, RefRangeEnd = 548332, XrefRangeStart = 548297, XrefRangeEnd = 548331, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void Update() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), knightEffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D11 RID: 15633 RVA: 0x000F1B38 File Offset: 0x000EFD38 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548344, RefRangeEnd = 548345, XrefRangeStart = 548332, XrefRangeEnd = 548344, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Damaged() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D12 RID: 15634 RVA: 0x000F1B7C File Offset: 0x000EFD7C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548345, XrefRangeEnd = 548348, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Debut() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Debut_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D13 RID: 15635 RVA: 0x000F1BC0 File Offset: 0x000EFDC0 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548348, XrefRangeEnd = 548350, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Death() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D14 RID: 15636 RVA: 0x000F1C04 File Offset: 0x000EFE04 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548350, XrefRangeEnd = 548355, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Destroy() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D15 RID: 15637 RVA: 0x000F1C48 File Offset: 0x000EFE48 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548374, RefRangeEnd = 548375, XrefRangeStart = 548355, XrefRangeEnd = 548374, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Create() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D16 RID: 15638 RVA: 0x000F1C8C File Offset: 0x000EFE8C [CallerCount(1)] [CachedScanResults(RefRangeStart = 548380, RefRangeEnd = 548381, XrefRangeStart = 548375, XrefRangeEnd = 548380, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void Remove() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D17 RID: 15639 RVA: 0x000F1CD0 File Offset: 0x000EFED0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548470, RefRangeEnd = 548471, XrefRangeStart = 548381, XrefRangeEnd = 548470, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void DamageFly() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), knightEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D18 RID: 15640 RVA: 0x000F1D20 File Offset: 0x000EFF20 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548471, XrefRangeEnd = 548473, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackSkyCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D19 RID: 15641 RVA: 0x000F1D64 File Offset: 0x000EFF64 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548473, XrefRangeEnd = 548475, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void OpenAttackRunCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D1A RID: 15642 RVA: 0x000F1DA8 File Offset: 0x000EFFA8 [CallerCount(0)] public unsafe void CloseAttackCollision() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D1B RID: 15643 RVA: 0x000F1DEC File Offset: 0x000EFFEC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548475, XrefRangeEnd = 548487, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0101() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D1C RID: 15644 RVA: 0x000F1E30 File Offset: 0x000F0030 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548487, XrefRangeEnd = 548499, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0102() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D1D RID: 15645 RVA: 0x000F1E74 File Offset: 0x000F0074 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548499, XrefRangeEnd = 548511, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0103() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D1E RID: 15646 RVA: 0x000F1EB8 File Offset: 0x000F00B8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548511, XrefRangeEnd = 548523, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0201() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D1F RID: 15647 RVA: 0x000F1EFC File Offset: 0x000F00FC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548523, XrefRangeEnd = 548535, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack0202() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D20 RID: 15648 RVA: 0x000F1F40 File Offset: 0x000F0140 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548535, XrefRangeEnd = 548548, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D21 RID: 15649 RVA: 0x000F1F84 File Offset: 0x000F0184 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548548, XrefRangeEnd = 548567, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Jump02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D22 RID: 15650 RVA: 0x000F1FC8 File Offset: 0x000F01C8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548567, XrefRangeEnd = 548576, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Fall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D23 RID: 15651 RVA: 0x000F200C File Offset: 0x000F020C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548576, XrefRangeEnd = 548577, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttack03Fall() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D24 RID: 15652 RVA: 0x000F2050 File Offset: 0x000F0250 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548577, XrefRangeEnd = 548611, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Land() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D25 RID: 15653 RVA: 0x000F2094 File Offset: 0x000F0294 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548611, XrefRangeEnd = 548618, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack03Land02() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D26 RID: 15654 RVA: 0x000F20D8 File Offset: 0x000F02D8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548618, XrefRangeEnd = 548630, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D27 RID: 15655 RVA: 0x000F211C File Offset: 0x000F031C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548630, XrefRangeEnd = 548641, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttack04FloorFire() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D28 RID: 15656 RVA: 0x000F2160 File Offset: 0x000F0360 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548650, RefRangeEnd = 548651, XrefRangeStart = 548641, XrefRangeEnd = 548650, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void UpdateAttack04(float fDeltaTime) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fDeltaTime; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D29 RID: 15657 RVA: 0x000F21B4 File Offset: 0x000F03B4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548651, XrefRangeEnd = 548658, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSkyReady() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D2A RID: 15658 RVA: 0x000F21F8 File Offset: 0x000F03F8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548658, XrefRangeEnd = 548667, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D2B RID: 15659 RVA: 0x000F223C File Offset: 0x000F043C [CallerCount(2)] [CachedScanResults(RefRangeStart = 548668, RefRangeEnd = 548670, XrefRangeStart = 548667, XrefRangeEnd = 548668, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackSky() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D2C RID: 15660 RVA: 0x000F2280 File Offset: 0x000F0480 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548670, XrefRangeEnd = 548682, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackSkyEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D2D RID: 15661 RVA: 0x000F22C4 File Offset: 0x000F04C4 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548682, XrefRangeEnd = 548691, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D2E RID: 15662 RVA: 0x000F2308 File Offset: 0x000F0508 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548691, XrefRangeEnd = 548692, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void StopEffAttackRun() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D2F RID: 15663 RVA: 0x000F234C File Offset: 0x000F054C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548692, XrefRangeEnd = 548704, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackRunEnd() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D30 RID: 15664 RVA: 0x000F2390 File Offset: 0x000F0590 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548704, XrefRangeEnd = 548710, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffAttackDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D31 RID: 15665 RVA: 0x000F23D4 File Offset: 0x000F05D4 [CallerCount(0)] public unsafe void GetMoveSpeed(float fMoveSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fMoveSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D32 RID: 15666 RVA: 0x000F2428 File Offset: 0x000F0628 [CallerCount(0)] public unsafe void GetRotateSpeed(float fRotateSpeed) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fRotateSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D33 RID: 15667 RVA: 0x000F247C File Offset: 0x000F067C [CallerCount(1)] [CachedScanResults(RefRangeStart = 548721, RefRangeEnd = 548722, XrefRangeStart = 548710, XrefRangeEnd = 548721, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeL() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D34 RID: 15668 RVA: 0x000F24C0 File Offset: 0x000F06C0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548733, RefRangeEnd = 548734, XrefRangeStart = 548722, XrefRangeEnd = 548733, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeR() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D35 RID: 15669 RVA: 0x000F2504 File Offset: 0x000F0704 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548734, XrefRangeEnd = 548744, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D36 RID: 15670 RVA: 0x000F2558 File Offset: 0x000F0758 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548744, XrefRangeEnd = 548754, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeWalkR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D37 RID: 15671 RVA: 0x000F25AC File Offset: 0x000F07AC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548754, XrefRangeEnd = 548764, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnL(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D38 RID: 15672 RVA: 0x000F2600 File Offset: 0x000F0800 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548764, XrefRangeEnd = 548774, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffFootSmokeTurnR(float fSpeed = 0f) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fSpeed; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D39 RID: 15673 RVA: 0x000F2654 File Offset: 0x000F0854 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548786, RefRangeEnd = 548787, XrefRangeStart = 548774, XrefRangeEnd = 548786, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeJumpSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D3A RID: 15674 RVA: 0x000F2698 File Offset: 0x000F0898 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548787, XrefRangeEnd = 548799, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDodgeEndSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D3B RID: 15675 RVA: 0x000F26DC File Offset: 0x000F08DC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548799, XrefRangeEnd = 548828, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffLand() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffLand_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D3C RID: 15676 RVA: 0x000F2720 File Offset: 0x000F0920 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548828, XrefRangeEnd = 548841, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayEffDeadSmoke() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D3D RID: 15677 RVA: 0x000F2764 File Offset: 0x000F0964 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548841, XrefRangeEnd = 548844, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponBotton() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D3E RID: 15678 RVA: 0x000F27A8 File Offset: 0x000F09A8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548844, XrefRangeEnd = 548853, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlayPSWeaponLight() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D3F RID: 15679 RVA: 0x000F27EC File Offset: 0x000F09EC [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548853, XrefRangeEnd = 548854, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void PlaySESwing(int i) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref i; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D40 RID: 15680 RVA: 0x000F2840 File Offset: 0x000F0A40 [CallerCount(2)] [CachedScanResults(RefRangeStart = 548856, RefRangeEnd = 548858, XrefRangeStart = 548854, XrefRangeEnd = 548856, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ModelEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D41 RID: 15681 RVA: 0x000F2894 File Offset: 0x000F0A94 [CallerCount(3)] [CachedScanResults(RefRangeStart = 548868, RefRangeEnd = 548871, XrefRangeStart = 548858, XrefRangeEnd = 548868, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void ColliderEnable(bool bEnable) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref bEnable; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D42 RID: 15682 RVA: 0x000F28E8 File Offset: 0x000F0AE8 [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548871, XrefRangeEnd = 548876, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttack01_03() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D43 RID: 15683 RVA: 0x000F292C File Offset: 0x000F0B2C [CallerCount(0)] [CachedScanResults(RefRangeStart = 0, RefRangeEnd = 0, XrefRangeStart = 548876, XrefRangeEnd = 548893, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe void AniMoveAttackDodge() { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D44 RID: 15684 RVA: 0x000F2970 File Offset: 0x000F0B70 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548956, RefRangeEnd = 548957, XrefRangeStart = 548893, XrefRangeEnd = 548956, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe virtual void SetTimeScale(float fTimeScale) { IL2CPP.Il2CppObjectBaseToPtrNotNull(this); checked { IntPtr* ptr = stackalloc IntPtr[unchecked((UIntPtr)1) * (UIntPtr)sizeof(IntPtr)]; *ptr = ref fTimeScale; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(IL2CPP.il2cpp_object_get_virtual_method(IL2CPP.Il2CppObjectBaseToPtr(this), knightEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0), IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } } // Token: 0x06003D45 RID: 15685 RVA: 0x000F29D0 File Offset: 0x000F0BD0 [CallerCount(1)] [CachedScanResults(RefRangeStart = 548960, RefRangeEnd = 548961, XrefRangeStart = 548957, XrefRangeEnd = 548960, MetadataInitTokenRva = 0L, MetadataInitFlagRva = 0L)] public unsafe knightEffectPlay() : this(IL2CPP.il2cpp_object_new(Il2CppClassPointerStore.NativeClassPtr)) { IntPtr* ptr = null; IntPtr intPtr2; IntPtr intPtr = IL2CPP.il2cpp_runtime_invoke(knightEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0, IL2CPP.Il2CppObjectBaseToPtrNotNull(this), (void**)ptr, ref intPtr2); Il2CppException.RaiseExceptionIfNecessary(intPtr2); } // Token: 0x06003D46 RID: 15686 RVA: 0x000F2A1C File Offset: 0x000F0C1C // Note: this type is marked as 'beforefieldinit'. static knightEffectPlay() { Il2CppClassPointerStore.NativeClassPtr = IL2CPP.GetIl2CppClass("Assembly-CSharp.dll", "", "knightEffectPlay"); IL2CPP.il2cpp_runtime_class_init(Il2CppClassPointerStore.NativeClassPtr); knightEffectPlay.NativeFieldInfoPtr_g_Move = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_Move"); knightEffectPlay.NativeFieldInfoPtr_g_WGM = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_WGM"); knightEffectPlay.NativeFieldInfoPtr_g_AI = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_AI"); knightEffectPlay.NativeFieldInfoPtr_g_CCC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CCC"); knightEffectPlay.NativeFieldInfoPtr_SC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SC"); knightEffectPlay.NativeFieldInfoPtr_BC = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "BC"); knightEffectPlay.NativeFieldInfoPtr_SMR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SMR"); knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatShadowPos"); knightEffectPlay.NativeFieldInfoPtr_g_MatModel = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_MatModel"); knightEffectPlay.NativeFieldInfoPtr_g_colDamaged = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colDamaged"); knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMatWeaponShadowPow"); knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_colWeaponLight"); knightEffectPlay.NativeFieldInfoPtr_PS_Body = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Body"); knightEffectPlay.NativeFieldInfoPtr_PS_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_Destory"); knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponBottom"); knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "PS_WeaponLight"); knightEffectPlay.NativeFieldInfoPtr_Pos_FootL = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootL"); knightEffectPlay.NativeFieldInfoPtr_Pos_FootR = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_FootR"); knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Pos_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_AttackJumpEnd"); knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "AD_Attack04Fire"); knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fMoveSpeed"); knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fRotateSpeed"); knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDashCollision"); knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDashCollisionInterval"); knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fDashCollisionIntervalVal"); knightEffectPlay.NativeFieldInfoPtr_g_ADCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_ADCollision"); knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_CollisionPoint"); knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fCollisionRange"); knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bAttack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Pos"); knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_v3Attack04Dir"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Dis"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Dot"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04Time"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04TimeVal"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04FireFrequency"); knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_fAttack04FireFrequencyVal"); knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_WalkSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DodgeSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Land"); knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_DeadSmoke"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0101"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0102"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0103"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack0202"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Jump"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Fall"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Land"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack03Land02"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSky"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackSkyEnd"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRun"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackRunEnd"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDodge"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackJumpEndCollision"); knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_AttackDashCollision"); knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "Eff_Attack04FireCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffWalkSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDodgeSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffLand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffLand"); knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffDeadSmoke"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0101"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0102"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0103"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack0202"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Jump"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Fall"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Land"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack03Land02"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04FloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSky"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackSkyEnd"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRun"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackRunEnd"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDodge"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackJumpEndCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttackDashCollision"); knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_EffAttack04FireCollision"); knightEffectPlay.NativeFieldInfoPtr_SE_Footstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Footstep"); knightEffectPlay.NativeFieldInfoPtr_SE_Dodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dodge"); knightEffectPlay.NativeFieldInfoPtr_SE_Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Land"); knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponBotton"); knightEffectPlay.NativeFieldInfoPtr_SE_Swing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Swing"); knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_FloorFire"); knightEffectPlay.NativeFieldInfoPtr_SE_Dash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Dash"); knightEffectPlay.NativeFieldInfoPtr_SE_Jump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Jump"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Fall"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Land"); knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Attack03Land02"); knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_AttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_WeaponLight"); knightEffectPlay.NativeFieldInfoPtr_SE_Destory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Destory"); knightEffectPlay.NativeFieldInfoPtr_SE_Debut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "SE_Debut"); knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFootstep"); knightEffectPlay.NativeFieldInfoPtr_g_SEDodge = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDodge"); knightEffectPlay.NativeFieldInfoPtr_g_SELand = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SELand"); knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponBotton"); knightEffectPlay.NativeFieldInfoPtr_g_SESwing = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SESwing"); knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEFloorFire"); knightEffectPlay.NativeFieldInfoPtr_g_SEDash = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDash"); knightEffectPlay.NativeFieldInfoPtr_g_SEJump = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEJump"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Fall"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Land"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttack03Land02"); knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEAttackSkyReady"); knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEWeaponLight"); knightEffectPlay.NativeFieldInfoPtr_g_SEDestory = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDestory"); knightEffectPlay.NativeFieldInfoPtr_g_SEDebut = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_SEDebut"); knightEffectPlay.NativeFieldInfoPtr_MagicWall01 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicWall01"); knightEffectPlay.NativeFieldInfoPtr_MagicWall02 = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "MagicWall02"); knightEffectPlay.NativeFieldInfoPtr_g_bDeath = IL2CPP.GetIl2CppField(Il2CppClassPointerStore.NativeClassPtr, "g_bDeath"); knightEffectPlay.NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_AI_knight_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667089); knightEffectPlay.NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667090); knightEffectPlay.NativeMethodInfoPtr_Damaged_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667091); knightEffectPlay.NativeMethodInfoPtr_Debut_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667092); knightEffectPlay.NativeMethodInfoPtr_Death_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667093); knightEffectPlay.NativeMethodInfoPtr_Destroy_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667094); knightEffectPlay.NativeMethodInfoPtr_Create_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667095); knightEffectPlay.NativeMethodInfoPtr_Remove_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667096); knightEffectPlay.NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667097); knightEffectPlay.NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667098); knightEffectPlay.NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667099); knightEffectPlay.NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667100); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667101); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667102); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667103); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667104); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667105); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667106); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667107); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667108); knightEffectPlay.NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667109); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667110); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667111); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667112); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667113); knightEffectPlay.NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667114); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667115); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667116); knightEffectPlay.NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667117); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667118); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667119); knightEffectPlay.NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667120); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667121); knightEffectPlay.NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667122); knightEffectPlay.NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667123); knightEffectPlay.NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667124); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667125); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667126); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667127); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667128); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667129); knightEffectPlay.NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667130); knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667131); knightEffectPlay.NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667132); knightEffectPlay.NativeMethodInfoPtr_PlayEffLand_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667133); knightEffectPlay.NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667134); knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667135); knightEffectPlay.NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667136); knightEffectPlay.NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667137); knightEffectPlay.NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667138); knightEffectPlay.NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667139); knightEffectPlay.NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667140); knightEffectPlay.NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667141); knightEffectPlay.NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667142); knightEffectPlay.NativeMethodInfoPtr__ctor_Public_Void_0 = IL2CPP.GetIl2CppMethodByToken(Il2CppClassPointerStore.NativeClassPtr, 100667143); } // Token: 0x06003D47 RID: 15687 RVA: 0x0000351C File Offset: 0x0000171C public knightEffectPlay(IntPtr pointer) : base(pointer) { } // Token: 0x17001679 RID: 5753 // (get) Token: 0x06003D48 RID: 15688 RVA: 0x000F37F8 File Offset: 0x000F19F8 // (set) Token: 0x06003D49 RID: 15689 RVA: 0x000F382C File Offset: 0x000F1A2C public unsafe MoveController g_Move { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_Move); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new MoveController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_Move), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700167A RID: 5754 // (get) Token: 0x06003D4A RID: 15690 RVA: 0x000F3854 File Offset: 0x000F1A54 // (set) Token: 0x06003D4B RID: 15691 RVA: 0x000F3888 File Offset: 0x000F1A88 public unsafe WizardGirlManage g_WGM { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_WGM); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new WizardGirlManage(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_WGM), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700167B RID: 5755 // (get) Token: 0x06003D4C RID: 15692 RVA: 0x000F38B0 File Offset: 0x000F1AB0 // (set) Token: 0x06003D4D RID: 15693 RVA: 0x000F38E4 File Offset: 0x000F1AE4 public unsafe AI_knight g_AI { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_AI); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AI_knight(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_AI), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700167C RID: 5756 // (get) Token: 0x06003D4E RID: 15694 RVA: 0x000F390C File Offset: 0x000F1B0C // (set) Token: 0x06003D4F RID: 15695 RVA: 0x000F3940 File Offset: 0x000F1B40 public unsafe CCController g_CCC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CCC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new CCController(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CCC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700167D RID: 5757 // (get) Token: 0x06003D50 RID: 15696 RVA: 0x000F3968 File Offset: 0x000F1B68 // (set) Token: 0x06003D51 RID: 15697 RVA: 0x000F399C File Offset: 0x000F1B9C public unsafe Il2CppReferenceArray SC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700167E RID: 5758 // (get) Token: 0x06003D52 RID: 15698 RVA: 0x000F39C4 File Offset: 0x000F1BC4 // (set) Token: 0x06003D53 RID: 15699 RVA: 0x000F39F8 File Offset: 0x000F1BF8 public unsafe Il2CppReferenceArray BC { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_BC); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_BC), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700167F RID: 5759 // (get) Token: 0x06003D54 RID: 15700 RVA: 0x000F3A20 File Offset: 0x000F1C20 // (set) Token: 0x06003D55 RID: 15701 RVA: 0x000F3A54 File Offset: 0x000F1C54 public unsafe Il2CppReferenceArray SMR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SMR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SMR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001680 RID: 5760 // (get) Token: 0x06003D56 RID: 15702 RVA: 0x000F3A7C File Offset: 0x000F1C7C // (set) Token: 0x06003D57 RID: 15703 RVA: 0x000F3AA4 File Offset: 0x000F1CA4 public unsafe float g_fMatShadowPos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatShadowPos)) = value; } } // Token: 0x17001681 RID: 5761 // (get) Token: 0x06003D58 RID: 15704 RVA: 0x000F3AC8 File Offset: 0x000F1CC8 // (set) Token: 0x06003D59 RID: 15705 RVA: 0x000F3AFC File Offset: 0x000F1CFC public unsafe Il2CppReferenceArray g_MatModel { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_MatModel); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Il2CppReferenceArray(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_MatModel), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001682 RID: 5762 // (get) Token: 0x06003D5A RID: 15706 RVA: 0x000F3B24 File Offset: 0x000F1D24 // (set) Token: 0x06003D5B RID: 15707 RVA: 0x000F3B4C File Offset: 0x000F1D4C public unsafe Color g_colDamaged { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colDamaged); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colDamaged)) = value; } } // Token: 0x17001683 RID: 5763 // (get) Token: 0x06003D5C RID: 15708 RVA: 0x000F3B70 File Offset: 0x000F1D70 // (set) Token: 0x06003D5D RID: 15709 RVA: 0x000F3B98 File Offset: 0x000F1D98 public unsafe float g_fMatWeaponShadowPow { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMatWeaponShadowPow)) = value; } } // Token: 0x17001684 RID: 5764 // (get) Token: 0x06003D5E RID: 15710 RVA: 0x000F3BBC File Offset: 0x000F1DBC // (set) Token: 0x06003D5F RID: 15711 RVA: 0x000F3BE4 File Offset: 0x000F1DE4 public unsafe Color g_colWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_colWeaponLight)) = value; } } // Token: 0x17001685 RID: 5765 // (get) Token: 0x06003D60 RID: 15712 RVA: 0x000F3C08 File Offset: 0x000F1E08 // (set) Token: 0x06003D61 RID: 15713 RVA: 0x000F3C3C File Offset: 0x000F1E3C public unsafe ParticleSystem PS_Body { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Body); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Body), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001686 RID: 5766 // (get) Token: 0x06003D62 RID: 15714 RVA: 0x000F3C64 File Offset: 0x000F1E64 // (set) Token: 0x06003D63 RID: 15715 RVA: 0x000F3C98 File Offset: 0x000F1E98 public unsafe ParticleSystem PS_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001687 RID: 5767 // (get) Token: 0x06003D64 RID: 15716 RVA: 0x000F3CC0 File Offset: 0x000F1EC0 // (set) Token: 0x06003D65 RID: 15717 RVA: 0x000F3CF4 File Offset: 0x000F1EF4 public unsafe ParticleSystem PS_WeaponBottom { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponBottom), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001688 RID: 5768 // (get) Token: 0x06003D66 RID: 15718 RVA: 0x000F3D1C File Offset: 0x000F1F1C // (set) Token: 0x06003D67 RID: 15719 RVA: 0x000F3D50 File Offset: 0x000F1F50 public unsafe ParticleSystem PS_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new ParticleSystem(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_PS_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001689 RID: 5769 // (get) Token: 0x06003D68 RID: 15720 RVA: 0x000F3D78 File Offset: 0x000F1F78 // (set) Token: 0x06003D69 RID: 15721 RVA: 0x000F3DAC File Offset: 0x000F1FAC public unsafe Transform Pos_FootL { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootL); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootL), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700168A RID: 5770 // (get) Token: 0x06003D6A RID: 15722 RVA: 0x000F3DD4 File Offset: 0x000F1FD4 // (set) Token: 0x06003D6B RID: 15723 RVA: 0x000F3E08 File Offset: 0x000F2008 public unsafe Transform Pos_FootR { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootR); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_FootR), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700168B RID: 5771 // (get) Token: 0x06003D6C RID: 15724 RVA: 0x000F3E30 File Offset: 0x000F2030 // (set) Token: 0x06003D6D RID: 15725 RVA: 0x000F3E64 File Offset: 0x000F2064 public unsafe Transform Pos_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700168C RID: 5772 // (get) Token: 0x06003D6E RID: 15726 RVA: 0x000F3E8C File Offset: 0x000F208C // (set) Token: 0x06003D6F RID: 15727 RVA: 0x000F3EC0 File Offset: 0x000F20C0 public unsafe Transform Pos_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Pos_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700168D RID: 5773 // (get) Token: 0x06003D70 RID: 15728 RVA: 0x000F3EE8 File Offset: 0x000F20E8 // (set) Token: 0x06003D71 RID: 15729 RVA: 0x000F3F1C File Offset: 0x000F211C public unsafe AttackData AD_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700168E RID: 5774 // (get) Token: 0x06003D72 RID: 15730 RVA: 0x000F3F44 File Offset: 0x000F2144 // (set) Token: 0x06003D73 RID: 15731 RVA: 0x000F3F78 File Offset: 0x000F2178 public unsafe AttackData AD_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x1700168F RID: 5775 // (get) Token: 0x06003D74 RID: 15732 RVA: 0x000F3FA0 File Offset: 0x000F21A0 // (set) Token: 0x06003D75 RID: 15733 RVA: 0x000F3FD4 File Offset: 0x000F21D4 public unsafe AttackData AD_AttackJumpEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_AttackJumpEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001690 RID: 5776 // (get) Token: 0x06003D76 RID: 15734 RVA: 0x000F3FFC File Offset: 0x000F21FC // (set) Token: 0x06003D77 RID: 15735 RVA: 0x000F4030 File Offset: 0x000F2230 public unsafe AttackData AD_Attack04Fire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_AD_Attack04Fire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001691 RID: 5777 // (get) Token: 0x06003D78 RID: 15736 RVA: 0x000F4058 File Offset: 0x000F2258 // (set) Token: 0x06003D79 RID: 15737 RVA: 0x000F4080 File Offset: 0x000F2280 public unsafe float g_fMoveSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fMoveSpeed)) = value; } } // Token: 0x17001692 RID: 5778 // (get) Token: 0x06003D7A RID: 15738 RVA: 0x000F40A4 File Offset: 0x000F22A4 // (set) Token: 0x06003D7B RID: 15739 RVA: 0x000F40CC File Offset: 0x000F22CC public unsafe float g_fRotateSpeed { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fRotateSpeed)) = value; } } // Token: 0x17001693 RID: 5779 // (get) Token: 0x06003D7C RID: 15740 RVA: 0x000F40F0 File Offset: 0x000F22F0 // (set) Token: 0x06003D7D RID: 15741 RVA: 0x000F4118 File Offset: 0x000F2318 public unsafe bool g_bDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDashCollision)) = value; } } // Token: 0x17001694 RID: 5780 // (get) Token: 0x06003D7E RID: 15742 RVA: 0x000F413C File Offset: 0x000F233C // (set) Token: 0x06003D7F RID: 15743 RVA: 0x000F415A File Offset: 0x000F235A public unsafe static float g_fDashCollisionInterval { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionInterval, (void*)(&value)); } } // Token: 0x17001695 RID: 5781 // (get) Token: 0x06003D80 RID: 15744 RVA: 0x000F416C File Offset: 0x000F236C // (set) Token: 0x06003D81 RID: 15745 RVA: 0x000F4194 File Offset: 0x000F2394 public unsafe float g_fDashCollisionIntervalVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fDashCollisionIntervalVal)) = value; } } // Token: 0x17001696 RID: 5782 // (get) Token: 0x06003D82 RID: 15746 RVA: 0x000F41B8 File Offset: 0x000F23B8 // (set) Token: 0x06003D83 RID: 15747 RVA: 0x000F41EC File Offset: 0x000F23EC public unsafe AttackData g_ADCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_ADCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new AttackData(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_ADCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001697 RID: 5783 // (get) Token: 0x06003D84 RID: 15748 RVA: 0x000F4214 File Offset: 0x000F2414 // (set) Token: 0x06003D85 RID: 15749 RVA: 0x000F4248 File Offset: 0x000F2448 public unsafe Transform g_CollisionPoint { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new Transform(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_CollisionPoint), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x17001698 RID: 5784 // (get) Token: 0x06003D86 RID: 15750 RVA: 0x000F4270 File Offset: 0x000F2470 // (set) Token: 0x06003D87 RID: 15751 RVA: 0x000F4298 File Offset: 0x000F2498 public unsafe float g_fCollisionRange { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fCollisionRange)) = value; } } // Token: 0x17001699 RID: 5785 // (get) Token: 0x06003D88 RID: 15752 RVA: 0x000F42BC File Offset: 0x000F24BC // (set) Token: 0x06003D89 RID: 15753 RVA: 0x000F42E4 File Offset: 0x000F24E4 public unsafe bool g_bAttack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bAttack04FloorFire)) = value; } } // Token: 0x1700169A RID: 5786 // (get) Token: 0x06003D8A RID: 15754 RVA: 0x000F4308 File Offset: 0x000F2508 // (set) Token: 0x06003D8B RID: 15755 RVA: 0x000F4330 File Offset: 0x000F2530 public unsafe Vector3 g_v3Attack04Pos { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Pos)) = value; } } // Token: 0x1700169B RID: 5787 // (get) Token: 0x06003D8C RID: 15756 RVA: 0x000F4354 File Offset: 0x000F2554 // (set) Token: 0x06003D8D RID: 15757 RVA: 0x000F437C File Offset: 0x000F257C public unsafe Vector3 g_v3Attack04Dir { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_v3Attack04Dir)) = value; } } // Token: 0x1700169C RID: 5788 // (get) Token: 0x06003D8E RID: 15758 RVA: 0x000F43A0 File Offset: 0x000F25A0 // (set) Token: 0x06003D8F RID: 15759 RVA: 0x000F43BE File Offset: 0x000F25BE public unsafe static float g_fAttack04Dis { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dis, (void*)(&value)); } } // Token: 0x1700169D RID: 5789 // (get) Token: 0x06003D90 RID: 15760 RVA: 0x000F43D0 File Offset: 0x000F25D0 // (set) Token: 0x06003D91 RID: 15761 RVA: 0x000F43EE File Offset: 0x000F25EE public unsafe static float g_fAttack04Dot { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Dot, (void*)(&value)); } } // Token: 0x1700169E RID: 5790 // (get) Token: 0x06003D92 RID: 15762 RVA: 0x000F4400 File Offset: 0x000F2600 // (set) Token: 0x06003D93 RID: 15763 RVA: 0x000F441E File Offset: 0x000F261E public unsafe static float g_fAttack04Time { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04Time, (void*)(&value)); } } // Token: 0x1700169F RID: 5791 // (get) Token: 0x06003D94 RID: 15764 RVA: 0x000F4430 File Offset: 0x000F2630 // (set) Token: 0x06003D95 RID: 15765 RVA: 0x000F4458 File Offset: 0x000F2658 public unsafe float g_fAttack04TimeVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04TimeVal)) = value; } } // Token: 0x170016A0 RID: 5792 // (get) Token: 0x06003D96 RID: 15766 RVA: 0x000F447C File Offset: 0x000F267C // (set) Token: 0x06003D97 RID: 15767 RVA: 0x000F449A File Offset: 0x000F269A public unsafe static float g_fAttack04FireFrequency { get { float num; IL2CPP.il2cpp_field_static_get_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency, (void*)(&num)); return num; } set { IL2CPP.il2cpp_field_static_set_value(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequency, (void*)(&value)); } } // Token: 0x170016A1 RID: 5793 // (get) Token: 0x06003D98 RID: 15768 RVA: 0x000F44AC File Offset: 0x000F26AC // (set) Token: 0x06003D99 RID: 15769 RVA: 0x000F44D4 File Offset: 0x000F26D4 public unsafe float g_fAttack04FireFrequencyVal { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_fAttack04FireFrequencyVal)) = value; } } // Token: 0x170016A2 RID: 5794 // (get) Token: 0x06003D9A RID: 15770 RVA: 0x000F44F8 File Offset: 0x000F26F8 // (set) Token: 0x06003D9B RID: 15771 RVA: 0x000F452C File Offset: 0x000F272C public unsafe GameObject Eff_WalkSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_WalkSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A3 RID: 5795 // (get) Token: 0x06003D9C RID: 15772 RVA: 0x000F4554 File Offset: 0x000F2754 // (set) Token: 0x06003D9D RID: 15773 RVA: 0x000F4588 File Offset: 0x000F2788 public unsafe GameObject Eff_DodgeSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DodgeSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A4 RID: 5796 // (get) Token: 0x06003D9E RID: 15774 RVA: 0x000F45B0 File Offset: 0x000F27B0 // (set) Token: 0x06003D9F RID: 15775 RVA: 0x000F45E4 File Offset: 0x000F27E4 public unsafe GameObject Eff_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A5 RID: 5797 // (get) Token: 0x06003DA0 RID: 15776 RVA: 0x000F460C File Offset: 0x000F280C // (set) Token: 0x06003DA1 RID: 15777 RVA: 0x000F4640 File Offset: 0x000F2840 public unsafe GameObject Eff_DeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_DeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A6 RID: 5798 // (get) Token: 0x06003DA2 RID: 15778 RVA: 0x000F4668 File Offset: 0x000F2868 // (set) Token: 0x06003DA3 RID: 15779 RVA: 0x000F469C File Offset: 0x000F289C public unsafe GameObject Eff_Attack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A7 RID: 5799 // (get) Token: 0x06003DA4 RID: 15780 RVA: 0x000F46C4 File Offset: 0x000F28C4 // (set) Token: 0x06003DA5 RID: 15781 RVA: 0x000F46F8 File Offset: 0x000F28F8 public unsafe GameObject Eff_Attack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A8 RID: 5800 // (get) Token: 0x06003DA6 RID: 15782 RVA: 0x000F4720 File Offset: 0x000F2920 // (set) Token: 0x06003DA7 RID: 15783 RVA: 0x000F4754 File Offset: 0x000F2954 public unsafe GameObject Eff_Attack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016A9 RID: 5801 // (get) Token: 0x06003DA8 RID: 15784 RVA: 0x000F477C File Offset: 0x000F297C // (set) Token: 0x06003DA9 RID: 15785 RVA: 0x000F47B0 File Offset: 0x000F29B0 public unsafe GameObject Eff_Attack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016AA RID: 5802 // (get) Token: 0x06003DAA RID: 15786 RVA: 0x000F47D8 File Offset: 0x000F29D8 // (set) Token: 0x06003DAB RID: 15787 RVA: 0x000F480C File Offset: 0x000F2A0C public unsafe GameObject Eff_Attack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016AB RID: 5803 // (get) Token: 0x06003DAC RID: 15788 RVA: 0x000F4834 File Offset: 0x000F2A34 // (set) Token: 0x06003DAD RID: 15789 RVA: 0x000F4868 File Offset: 0x000F2A68 public unsafe GameObject Eff_Attack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016AC RID: 5804 // (get) Token: 0x06003DAE RID: 15790 RVA: 0x000F4890 File Offset: 0x000F2A90 // (set) Token: 0x06003DAF RID: 15791 RVA: 0x000F48C4 File Offset: 0x000F2AC4 public unsafe GameObject Eff_Attack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016AD RID: 5805 // (get) Token: 0x06003DB0 RID: 15792 RVA: 0x000F48EC File Offset: 0x000F2AEC // (set) Token: 0x06003DB1 RID: 15793 RVA: 0x000F4920 File Offset: 0x000F2B20 public unsafe GameObject Eff_Attack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016AE RID: 5806 // (get) Token: 0x06003DB2 RID: 15794 RVA: 0x000F4948 File Offset: 0x000F2B48 // (set) Token: 0x06003DB3 RID: 15795 RVA: 0x000F497C File Offset: 0x000F2B7C public unsafe GameObject Eff_Attack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016AF RID: 5807 // (get) Token: 0x06003DB4 RID: 15796 RVA: 0x000F49A4 File Offset: 0x000F2BA4 // (set) Token: 0x06003DB5 RID: 15797 RVA: 0x000F49D8 File Offset: 0x000F2BD8 public unsafe GameObject Eff_Attack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B0 RID: 5808 // (get) Token: 0x06003DB6 RID: 15798 RVA: 0x000F4A00 File Offset: 0x000F2C00 // (set) Token: 0x06003DB7 RID: 15799 RVA: 0x000F4A34 File Offset: 0x000F2C34 public unsafe GameObject Eff_AttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B1 RID: 5809 // (get) Token: 0x06003DB8 RID: 15800 RVA: 0x000F4A5C File Offset: 0x000F2C5C // (set) Token: 0x06003DB9 RID: 15801 RVA: 0x000F4A90 File Offset: 0x000F2C90 public unsafe GameObject Eff_AttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B2 RID: 5810 // (get) Token: 0x06003DBA RID: 15802 RVA: 0x000F4AB8 File Offset: 0x000F2CB8 // (set) Token: 0x06003DBB RID: 15803 RVA: 0x000F4AEC File Offset: 0x000F2CEC public unsafe GameObject Eff_AttackSkyEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackSkyEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B3 RID: 5811 // (get) Token: 0x06003DBC RID: 15804 RVA: 0x000F4B14 File Offset: 0x000F2D14 // (set) Token: 0x06003DBD RID: 15805 RVA: 0x000F4B48 File Offset: 0x000F2D48 public unsafe GameObject Eff_AttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B4 RID: 5812 // (get) Token: 0x06003DBE RID: 15806 RVA: 0x000F4B70 File Offset: 0x000F2D70 // (set) Token: 0x06003DBF RID: 15807 RVA: 0x000F4BA4 File Offset: 0x000F2DA4 public unsafe GameObject Eff_AttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B5 RID: 5813 // (get) Token: 0x06003DC0 RID: 15808 RVA: 0x000F4BCC File Offset: 0x000F2DCC // (set) Token: 0x06003DC1 RID: 15809 RVA: 0x000F4C00 File Offset: 0x000F2E00 public unsafe GameObject Eff_AttackDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B6 RID: 5814 // (get) Token: 0x06003DC2 RID: 15810 RVA: 0x000F4C28 File Offset: 0x000F2E28 // (set) Token: 0x06003DC3 RID: 15811 RVA: 0x000F4C5C File Offset: 0x000F2E5C public unsafe GameObject Eff_AttackJumpEndCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackJumpEndCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B7 RID: 5815 // (get) Token: 0x06003DC4 RID: 15812 RVA: 0x000F4C84 File Offset: 0x000F2E84 // (set) Token: 0x06003DC5 RID: 15813 RVA: 0x000F4CB8 File Offset: 0x000F2EB8 public unsafe GameObject Eff_AttackDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_AttackDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B8 RID: 5816 // (get) Token: 0x06003DC6 RID: 15814 RVA: 0x000F4CE0 File Offset: 0x000F2EE0 // (set) Token: 0x06003DC7 RID: 15815 RVA: 0x000F4D14 File Offset: 0x000F2F14 public unsafe GameObject Eff_Attack04FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_Eff_Attack04FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016B9 RID: 5817 // (get) Token: 0x06003DC8 RID: 15816 RVA: 0x000F4D3C File Offset: 0x000F2F3C // (set) Token: 0x06003DC9 RID: 15817 RVA: 0x000F4D70 File Offset: 0x000F2F70 public unsafe EffectPool g_EffWalkSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffWalkSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016BA RID: 5818 // (get) Token: 0x06003DCA RID: 15818 RVA: 0x000F4D98 File Offset: 0x000F2F98 // (set) Token: 0x06003DCB RID: 15819 RVA: 0x000F4DCC File Offset: 0x000F2FCC public unsafe EffectPool g_EffDodgeSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDodgeSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016BB RID: 5819 // (get) Token: 0x06003DCC RID: 15820 RVA: 0x000F4DF4 File Offset: 0x000F2FF4 // (set) Token: 0x06003DCD RID: 15821 RVA: 0x000F4E28 File Offset: 0x000F3028 public unsafe EffectPool g_EffLand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffLand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffLand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016BC RID: 5820 // (get) Token: 0x06003DCE RID: 15822 RVA: 0x000F4E50 File Offset: 0x000F3050 // (set) Token: 0x06003DCF RID: 15823 RVA: 0x000F4E84 File Offset: 0x000F3084 public unsafe EffectPool g_EffDeadSmoke { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffDeadSmoke), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016BD RID: 5821 // (get) Token: 0x06003DD0 RID: 15824 RVA: 0x000F4EAC File Offset: 0x000F30AC // (set) Token: 0x06003DD1 RID: 15825 RVA: 0x000F4EE0 File Offset: 0x000F30E0 public unsafe EffectPool g_EffAttack0101 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0101), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016BE RID: 5822 // (get) Token: 0x06003DD2 RID: 15826 RVA: 0x000F4F08 File Offset: 0x000F3108 // (set) Token: 0x06003DD3 RID: 15827 RVA: 0x000F4F3C File Offset: 0x000F313C public unsafe EffectPool g_EffAttack0102 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0102), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016BF RID: 5823 // (get) Token: 0x06003DD4 RID: 15828 RVA: 0x000F4F64 File Offset: 0x000F3164 // (set) Token: 0x06003DD5 RID: 15829 RVA: 0x000F4F98 File Offset: 0x000F3198 public unsafe EffectPool g_EffAttack0103 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0103), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C0 RID: 5824 // (get) Token: 0x06003DD6 RID: 15830 RVA: 0x000F4FC0 File Offset: 0x000F31C0 // (set) Token: 0x06003DD7 RID: 15831 RVA: 0x000F4FF4 File Offset: 0x000F31F4 public unsafe EffectPool g_EffAttack0202 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack0202), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C1 RID: 5825 // (get) Token: 0x06003DD8 RID: 15832 RVA: 0x000F501C File Offset: 0x000F321C // (set) Token: 0x06003DD9 RID: 15833 RVA: 0x000F5050 File Offset: 0x000F3250 public unsafe EffectPool g_EffAttack03Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C2 RID: 5826 // (get) Token: 0x06003DDA RID: 15834 RVA: 0x000F5078 File Offset: 0x000F3278 // (set) Token: 0x06003DDB RID: 15835 RVA: 0x000F50AC File Offset: 0x000F32AC public unsafe EffectPool g_EffAttack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C3 RID: 5827 // (get) Token: 0x06003DDC RID: 15836 RVA: 0x000F50D4 File Offset: 0x000F32D4 // (set) Token: 0x06003DDD RID: 15837 RVA: 0x000F5108 File Offset: 0x000F3308 public unsafe EffectPool g_EffAttack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C4 RID: 5828 // (get) Token: 0x06003DDE RID: 15838 RVA: 0x000F5130 File Offset: 0x000F3330 // (set) Token: 0x06003DDF RID: 15839 RVA: 0x000F5164 File Offset: 0x000F3364 public unsafe EffectPool g_EffAttack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C5 RID: 5829 // (get) Token: 0x06003DE0 RID: 15840 RVA: 0x000F518C File Offset: 0x000F338C // (set) Token: 0x06003DE1 RID: 15841 RVA: 0x000F51C0 File Offset: 0x000F33C0 public unsafe EffectPool g_EffAttack04 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C6 RID: 5830 // (get) Token: 0x06003DE2 RID: 15842 RVA: 0x000F51E8 File Offset: 0x000F33E8 // (set) Token: 0x06003DE3 RID: 15843 RVA: 0x000F521C File Offset: 0x000F341C public unsafe EffectPool g_EffAttack04FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C7 RID: 5831 // (get) Token: 0x06003DE4 RID: 15844 RVA: 0x000F5244 File Offset: 0x000F3444 // (set) Token: 0x06003DE5 RID: 15845 RVA: 0x000F5278 File Offset: 0x000F3478 public unsafe EffectPool g_EffAttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C8 RID: 5832 // (get) Token: 0x06003DE6 RID: 15846 RVA: 0x000F52A0 File Offset: 0x000F34A0 // (set) Token: 0x06003DE7 RID: 15847 RVA: 0x000F52D4 File Offset: 0x000F34D4 public unsafe EffectPool g_EffAttackSky { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSky), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016C9 RID: 5833 // (get) Token: 0x06003DE8 RID: 15848 RVA: 0x000F52FC File Offset: 0x000F34FC // (set) Token: 0x06003DE9 RID: 15849 RVA: 0x000F5330 File Offset: 0x000F3530 public unsafe EffectPool g_EffAttackSkyEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackSkyEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016CA RID: 5834 // (get) Token: 0x06003DEA RID: 15850 RVA: 0x000F5358 File Offset: 0x000F3558 // (set) Token: 0x06003DEB RID: 15851 RVA: 0x000F538C File Offset: 0x000F358C public unsafe EffectPool g_EffAttackRun { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRun), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016CB RID: 5835 // (get) Token: 0x06003DEC RID: 15852 RVA: 0x000F53B4 File Offset: 0x000F35B4 // (set) Token: 0x06003DED RID: 15853 RVA: 0x000F53E8 File Offset: 0x000F35E8 public unsafe EffectPool g_EffAttackRunEnd { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackRunEnd), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016CC RID: 5836 // (get) Token: 0x06003DEE RID: 15854 RVA: 0x000F5410 File Offset: 0x000F3610 // (set) Token: 0x06003DEF RID: 15855 RVA: 0x000F5444 File Offset: 0x000F3644 public unsafe EffectPool g_EffAttackDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016CD RID: 5837 // (get) Token: 0x06003DF0 RID: 15856 RVA: 0x000F546C File Offset: 0x000F366C // (set) Token: 0x06003DF1 RID: 15857 RVA: 0x000F54A0 File Offset: 0x000F36A0 public unsafe EffectPool g_EffAttackJumpEndCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackJumpEndCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016CE RID: 5838 // (get) Token: 0x06003DF2 RID: 15858 RVA: 0x000F54C8 File Offset: 0x000F36C8 // (set) Token: 0x06003DF3 RID: 15859 RVA: 0x000F54FC File Offset: 0x000F36FC public unsafe EffectPool g_EffAttackDashCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttackDashCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016CF RID: 5839 // (get) Token: 0x06003DF4 RID: 15860 RVA: 0x000F5524 File Offset: 0x000F3724 // (set) Token: 0x06003DF5 RID: 15861 RVA: 0x000F5558 File Offset: 0x000F3758 public unsafe EffectPool g_EffAttack04FireCollision { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new EffectPool(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_EffAttack04FireCollision), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D0 RID: 5840 // (get) Token: 0x06003DF6 RID: 15862 RVA: 0x000F5580 File Offset: 0x000F3780 // (set) Token: 0x06003DF7 RID: 15863 RVA: 0x000F55B4 File Offset: 0x000F37B4 public unsafe GameObject SE_Footstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Footstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Footstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D1 RID: 5841 // (get) Token: 0x06003DF8 RID: 15864 RVA: 0x000F55DC File Offset: 0x000F37DC // (set) Token: 0x06003DF9 RID: 15865 RVA: 0x000F5610 File Offset: 0x000F3810 public unsafe GameObject SE_Dodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D2 RID: 5842 // (get) Token: 0x06003DFA RID: 15866 RVA: 0x000F5638 File Offset: 0x000F3838 // (set) Token: 0x06003DFB RID: 15867 RVA: 0x000F566C File Offset: 0x000F386C public unsafe GameObject SE_Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D3 RID: 5843 // (get) Token: 0x06003DFC RID: 15868 RVA: 0x000F5694 File Offset: 0x000F3894 // (set) Token: 0x06003DFD RID: 15869 RVA: 0x000F56C8 File Offset: 0x000F38C8 public unsafe GameObject SE_WeaponBotton { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponBotton), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D4 RID: 5844 // (get) Token: 0x06003DFE RID: 15870 RVA: 0x000F56F0 File Offset: 0x000F38F0 // (set) Token: 0x06003DFF RID: 15871 RVA: 0x000F5724 File Offset: 0x000F3924 public unsafe GameObject SE_Swing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Swing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Swing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D5 RID: 5845 // (get) Token: 0x06003E00 RID: 15872 RVA: 0x000F574C File Offset: 0x000F394C // (set) Token: 0x06003E01 RID: 15873 RVA: 0x000F5780 File Offset: 0x000F3980 public unsafe GameObject SE_FloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_FloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D6 RID: 5846 // (get) Token: 0x06003E02 RID: 15874 RVA: 0x000F57A8 File Offset: 0x000F39A8 // (set) Token: 0x06003E03 RID: 15875 RVA: 0x000F57DC File Offset: 0x000F39DC public unsafe GameObject SE_Dash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Dash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D7 RID: 5847 // (get) Token: 0x06003E04 RID: 15876 RVA: 0x000F5804 File Offset: 0x000F3A04 // (set) Token: 0x06003E05 RID: 15877 RVA: 0x000F5838 File Offset: 0x000F3A38 public unsafe GameObject SE_Jump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Jump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Jump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D8 RID: 5848 // (get) Token: 0x06003E06 RID: 15878 RVA: 0x000F5860 File Offset: 0x000F3A60 // (set) Token: 0x06003E07 RID: 15879 RVA: 0x000F5894 File Offset: 0x000F3A94 public unsafe GameObject SE_Attack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016D9 RID: 5849 // (get) Token: 0x06003E08 RID: 15880 RVA: 0x000F58BC File Offset: 0x000F3ABC // (set) Token: 0x06003E09 RID: 15881 RVA: 0x000F58F0 File Offset: 0x000F3AF0 public unsafe GameObject SE_Attack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016DA RID: 5850 // (get) Token: 0x06003E0A RID: 15882 RVA: 0x000F5918 File Offset: 0x000F3B18 // (set) Token: 0x06003E0B RID: 15883 RVA: 0x000F594C File Offset: 0x000F3B4C public unsafe GameObject SE_Attack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Attack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016DB RID: 5851 // (get) Token: 0x06003E0C RID: 15884 RVA: 0x000F5974 File Offset: 0x000F3B74 // (set) Token: 0x06003E0D RID: 15885 RVA: 0x000F59A8 File Offset: 0x000F3BA8 public unsafe GameObject SE_AttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_AttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016DC RID: 5852 // (get) Token: 0x06003E0E RID: 15886 RVA: 0x000F59D0 File Offset: 0x000F3BD0 // (set) Token: 0x06003E0F RID: 15887 RVA: 0x000F5A04 File Offset: 0x000F3C04 public unsafe GameObject SE_WeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_WeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016DD RID: 5853 // (get) Token: 0x06003E10 RID: 15888 RVA: 0x000F5A2C File Offset: 0x000F3C2C // (set) Token: 0x06003E11 RID: 15889 RVA: 0x000F5A60 File Offset: 0x000F3C60 public unsafe GameObject SE_Destory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Destory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Destory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016DE RID: 5854 // (get) Token: 0x06003E12 RID: 15890 RVA: 0x000F5A88 File Offset: 0x000F3C88 // (set) Token: 0x06003E13 RID: 15891 RVA: 0x000F5ABC File Offset: 0x000F3CBC public unsafe GameObject SE_Debut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Debut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new GameObject(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_SE_Debut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016DF RID: 5855 // (get) Token: 0x06003E14 RID: 15892 RVA: 0x000F5AE4 File Offset: 0x000F3CE4 // (set) Token: 0x06003E15 RID: 15893 RVA: 0x000F5B18 File Offset: 0x000F3D18 public unsafe SoundEffect g_SEFootstep { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFootstep), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E0 RID: 5856 // (get) Token: 0x06003E16 RID: 15894 RVA: 0x000F5B40 File Offset: 0x000F3D40 // (set) Token: 0x06003E17 RID: 15895 RVA: 0x000F5B74 File Offset: 0x000F3D74 public unsafe SoundEffect g_SEDodge { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDodge); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDodge), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E1 RID: 5857 // (get) Token: 0x06003E18 RID: 15896 RVA: 0x000F5B9C File Offset: 0x000F3D9C // (set) Token: 0x06003E19 RID: 15897 RVA: 0x000F5BD0 File Offset: 0x000F3DD0 public unsafe SoundEffect g_SELand { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SELand); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SELand), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E2 RID: 5858 // (get) Token: 0x06003E1A RID: 15898 RVA: 0x000F5BF8 File Offset: 0x000F3DF8 // (set) Token: 0x06003E1B RID: 15899 RVA: 0x000F5C2C File Offset: 0x000F3E2C public unsafe SoundEffect g_SEWeaponBotton { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponBotton), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E3 RID: 5859 // (get) Token: 0x06003E1C RID: 15900 RVA: 0x000F5C54 File Offset: 0x000F3E54 // (set) Token: 0x06003E1D RID: 15901 RVA: 0x000F5C88 File Offset: 0x000F3E88 public unsafe SoundEffect g_SESwing { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SESwing); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SESwing), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E4 RID: 5860 // (get) Token: 0x06003E1E RID: 15902 RVA: 0x000F5CB0 File Offset: 0x000F3EB0 // (set) Token: 0x06003E1F RID: 15903 RVA: 0x000F5CE4 File Offset: 0x000F3EE4 public unsafe SoundEffect g_SEFloorFire { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEFloorFire), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E5 RID: 5861 // (get) Token: 0x06003E20 RID: 15904 RVA: 0x000F5D0C File Offset: 0x000F3F0C // (set) Token: 0x06003E21 RID: 15905 RVA: 0x000F5D40 File Offset: 0x000F3F40 public unsafe SoundEffect g_SEDash { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDash); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDash), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E6 RID: 5862 // (get) Token: 0x06003E22 RID: 15906 RVA: 0x000F5D68 File Offset: 0x000F3F68 // (set) Token: 0x06003E23 RID: 15907 RVA: 0x000F5D9C File Offset: 0x000F3F9C public unsafe SoundEffect g_SEJump { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEJump); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEJump), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E7 RID: 5863 // (get) Token: 0x06003E24 RID: 15908 RVA: 0x000F5DC4 File Offset: 0x000F3FC4 // (set) Token: 0x06003E25 RID: 15909 RVA: 0x000F5DF8 File Offset: 0x000F3FF8 public unsafe SoundEffect g_SEAttack03Fall { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Fall), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E8 RID: 5864 // (get) Token: 0x06003E26 RID: 15910 RVA: 0x000F5E20 File Offset: 0x000F4020 // (set) Token: 0x06003E27 RID: 15911 RVA: 0x000F5E54 File Offset: 0x000F4054 public unsafe SoundEffect g_SEAttack03Land { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016E9 RID: 5865 // (get) Token: 0x06003E28 RID: 15912 RVA: 0x000F5E7C File Offset: 0x000F407C // (set) Token: 0x06003E29 RID: 15913 RVA: 0x000F5EB0 File Offset: 0x000F40B0 public unsafe SoundEffect g_SEAttack03Land02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttack03Land02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016EA RID: 5866 // (get) Token: 0x06003E2A RID: 15914 RVA: 0x000F5ED8 File Offset: 0x000F40D8 // (set) Token: 0x06003E2B RID: 15915 RVA: 0x000F5F0C File Offset: 0x000F410C public unsafe SoundEffect g_SEAttackSkyReady { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEAttackSkyReady), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016EB RID: 5867 // (get) Token: 0x06003E2C RID: 15916 RVA: 0x000F5F34 File Offset: 0x000F4134 // (set) Token: 0x06003E2D RID: 15917 RVA: 0x000F5F68 File Offset: 0x000F4168 public unsafe SoundEffect g_SEWeaponLight { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEWeaponLight), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016EC RID: 5868 // (get) Token: 0x06003E2E RID: 15918 RVA: 0x000F5F90 File Offset: 0x000F4190 // (set) Token: 0x06003E2F RID: 15919 RVA: 0x000F5FC4 File Offset: 0x000F41C4 public unsafe SoundEffect g_SEDestory { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDestory); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDestory), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016ED RID: 5869 // (get) Token: 0x06003E30 RID: 15920 RVA: 0x000F5FEC File Offset: 0x000F41EC // (set) Token: 0x06003E31 RID: 15921 RVA: 0x000F6020 File Offset: 0x000F4220 public unsafe SoundEffect g_SEDebut { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDebut); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SoundEffect(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_SEDebut), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016EE RID: 5870 // (get) Token: 0x06003E32 RID: 15922 RVA: 0x000F6048 File Offset: 0x000F4248 // (set) Token: 0x06003E33 RID: 15923 RVA: 0x000F607C File Offset: 0x000F427C public unsafe SceneEvent MagicWall01 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall01); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SceneEvent(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall01), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016EF RID: 5871 // (get) Token: 0x06003E34 RID: 15924 RVA: 0x000F60A4 File Offset: 0x000F42A4 // (set) Token: 0x06003E35 RID: 15925 RVA: 0x000F60D8 File Offset: 0x000F42D8 public unsafe SceneEvent MagicWall02 { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall02); IntPtr intPtr2 = *intPtr; return (intPtr2 != 0) ? new SceneEvent(intPtr2) : null; } set { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this); IL2CPP.il2cpp_gc_wbarrier_set_field(intPtr, intPtr + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_MagicWall02), IL2CPP.Il2CppObjectBaseToPtr(value)); } } // Token: 0x170016F0 RID: 5872 // (get) Token: 0x06003E36 RID: 15926 RVA: 0x000F6100 File Offset: 0x000F4300 // (set) Token: 0x06003E37 RID: 15927 RVA: 0x000F6128 File Offset: 0x000F4328 public unsafe bool g_bDeath { get { IntPtr intPtr = IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDeath); return *intPtr; } set { *(IL2CPP.Il2CppObjectBaseToPtrNotNull(this) + (IntPtr)IL2CPP.il2cpp_field_get_offset(knightEffectPlay.NativeFieldInfoPtr_g_bDeath)) = value; } } // Token: 0x040027EB RID: 10219 private static readonly IntPtr NativeFieldInfoPtr_g_Move; // Token: 0x040027EC RID: 10220 private static readonly IntPtr NativeFieldInfoPtr_g_WGM; // Token: 0x040027ED RID: 10221 private static readonly IntPtr NativeFieldInfoPtr_g_AI; // Token: 0x040027EE RID: 10222 private static readonly IntPtr NativeFieldInfoPtr_g_CCC; // Token: 0x040027EF RID: 10223 private static readonly IntPtr NativeFieldInfoPtr_SC; // Token: 0x040027F0 RID: 10224 private static readonly IntPtr NativeFieldInfoPtr_BC; // Token: 0x040027F1 RID: 10225 private static readonly IntPtr NativeFieldInfoPtr_SMR; // Token: 0x040027F2 RID: 10226 private static readonly IntPtr NativeFieldInfoPtr_g_fMatShadowPos; // Token: 0x040027F3 RID: 10227 private static readonly IntPtr NativeFieldInfoPtr_g_MatModel; // Token: 0x040027F4 RID: 10228 private static readonly IntPtr NativeFieldInfoPtr_g_colDamaged; // Token: 0x040027F5 RID: 10229 private static readonly IntPtr NativeFieldInfoPtr_g_fMatWeaponShadowPow; // Token: 0x040027F6 RID: 10230 private static readonly IntPtr NativeFieldInfoPtr_g_colWeaponLight; // Token: 0x040027F7 RID: 10231 private static readonly IntPtr NativeFieldInfoPtr_PS_Body; // Token: 0x040027F8 RID: 10232 private static readonly IntPtr NativeFieldInfoPtr_PS_Destory; // Token: 0x040027F9 RID: 10233 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponBottom; // Token: 0x040027FA RID: 10234 private static readonly IntPtr NativeFieldInfoPtr_PS_WeaponLight; // Token: 0x040027FB RID: 10235 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootL; // Token: 0x040027FC RID: 10236 private static readonly IntPtr NativeFieldInfoPtr_Pos_FootR; // Token: 0x040027FD RID: 10237 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackSky; // Token: 0x040027FE RID: 10238 private static readonly IntPtr NativeFieldInfoPtr_Pos_AttackRun; // Token: 0x040027FF RID: 10239 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackSky; // Token: 0x04002800 RID: 10240 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackRun; // Token: 0x04002801 RID: 10241 private static readonly IntPtr NativeFieldInfoPtr_AD_AttackJumpEnd; // Token: 0x04002802 RID: 10242 private static readonly IntPtr NativeFieldInfoPtr_AD_Attack04Fire; // Token: 0x04002803 RID: 10243 private static readonly IntPtr NativeFieldInfoPtr_g_fMoveSpeed; // Token: 0x04002804 RID: 10244 private static readonly IntPtr NativeFieldInfoPtr_g_fRotateSpeed; // Token: 0x04002805 RID: 10245 private static readonly IntPtr NativeFieldInfoPtr_g_bDashCollision; // Token: 0x04002806 RID: 10246 private static readonly IntPtr NativeFieldInfoPtr_g_fDashCollisionInterval; // Token: 0x04002807 RID: 10247 private static readonly IntPtr NativeFieldInfoPtr_g_fDashCollisionIntervalVal; // Token: 0x04002808 RID: 10248 private static readonly IntPtr NativeFieldInfoPtr_g_ADCollision; // Token: 0x04002809 RID: 10249 private static readonly IntPtr NativeFieldInfoPtr_g_CollisionPoint; // Token: 0x0400280A RID: 10250 private static readonly IntPtr NativeFieldInfoPtr_g_fCollisionRange; // Token: 0x0400280B RID: 10251 private static readonly IntPtr NativeFieldInfoPtr_g_bAttack04FloorFire; // Token: 0x0400280C RID: 10252 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Pos; // Token: 0x0400280D RID: 10253 private static readonly IntPtr NativeFieldInfoPtr_g_v3Attack04Dir; // Token: 0x0400280E RID: 10254 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Dis; // Token: 0x0400280F RID: 10255 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Dot; // Token: 0x04002810 RID: 10256 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04Time; // Token: 0x04002811 RID: 10257 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04TimeVal; // Token: 0x04002812 RID: 10258 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04FireFrequency; // Token: 0x04002813 RID: 10259 private static readonly IntPtr NativeFieldInfoPtr_g_fAttack04FireFrequencyVal; // Token: 0x04002814 RID: 10260 private static readonly IntPtr NativeFieldInfoPtr_Eff_WalkSmoke; // Token: 0x04002815 RID: 10261 private static readonly IntPtr NativeFieldInfoPtr_Eff_DodgeSmoke; // Token: 0x04002816 RID: 10262 private static readonly IntPtr NativeFieldInfoPtr_Eff_Land; // Token: 0x04002817 RID: 10263 private static readonly IntPtr NativeFieldInfoPtr_Eff_DeadSmoke; // Token: 0x04002818 RID: 10264 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0101; // Token: 0x04002819 RID: 10265 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0102; // Token: 0x0400281A RID: 10266 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0103; // Token: 0x0400281B RID: 10267 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack0202; // Token: 0x0400281C RID: 10268 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Jump; // Token: 0x0400281D RID: 10269 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Fall; // Token: 0x0400281E RID: 10270 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Land; // Token: 0x0400281F RID: 10271 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack03Land02; // Token: 0x04002820 RID: 10272 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04; // Token: 0x04002821 RID: 10273 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04FloorFire; // Token: 0x04002822 RID: 10274 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSkyReady; // Token: 0x04002823 RID: 10275 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSky; // Token: 0x04002824 RID: 10276 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackSkyEnd; // Token: 0x04002825 RID: 10277 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRun; // Token: 0x04002826 RID: 10278 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackRunEnd; // Token: 0x04002827 RID: 10279 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDodge; // Token: 0x04002828 RID: 10280 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackJumpEndCollision; // Token: 0x04002829 RID: 10281 private static readonly IntPtr NativeFieldInfoPtr_Eff_AttackDashCollision; // Token: 0x0400282A RID: 10282 private static readonly IntPtr NativeFieldInfoPtr_Eff_Attack04FireCollision; // Token: 0x0400282B RID: 10283 private static readonly IntPtr NativeFieldInfoPtr_g_EffWalkSmoke; // Token: 0x0400282C RID: 10284 private static readonly IntPtr NativeFieldInfoPtr_g_EffDodgeSmoke; // Token: 0x0400282D RID: 10285 private static readonly IntPtr NativeFieldInfoPtr_g_EffLand; // Token: 0x0400282E RID: 10286 private static readonly IntPtr NativeFieldInfoPtr_g_EffDeadSmoke; // Token: 0x0400282F RID: 10287 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0101; // Token: 0x04002830 RID: 10288 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0102; // Token: 0x04002831 RID: 10289 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0103; // Token: 0x04002832 RID: 10290 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack0202; // Token: 0x04002833 RID: 10291 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Jump; // Token: 0x04002834 RID: 10292 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Fall; // Token: 0x04002835 RID: 10293 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Land; // Token: 0x04002836 RID: 10294 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack03Land02; // Token: 0x04002837 RID: 10295 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04; // Token: 0x04002838 RID: 10296 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04FloorFire; // Token: 0x04002839 RID: 10297 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSkyReady; // Token: 0x0400283A RID: 10298 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSky; // Token: 0x0400283B RID: 10299 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackSkyEnd; // Token: 0x0400283C RID: 10300 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRun; // Token: 0x0400283D RID: 10301 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackRunEnd; // Token: 0x0400283E RID: 10302 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDodge; // Token: 0x0400283F RID: 10303 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackJumpEndCollision; // Token: 0x04002840 RID: 10304 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttackDashCollision; // Token: 0x04002841 RID: 10305 private static readonly IntPtr NativeFieldInfoPtr_g_EffAttack04FireCollision; // Token: 0x04002842 RID: 10306 private static readonly IntPtr NativeFieldInfoPtr_SE_Footstep; // Token: 0x04002843 RID: 10307 private static readonly IntPtr NativeFieldInfoPtr_SE_Dodge; // Token: 0x04002844 RID: 10308 private static readonly IntPtr NativeFieldInfoPtr_SE_Land; // Token: 0x04002845 RID: 10309 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponBotton; // Token: 0x04002846 RID: 10310 private static readonly IntPtr NativeFieldInfoPtr_SE_Swing; // Token: 0x04002847 RID: 10311 private static readonly IntPtr NativeFieldInfoPtr_SE_FloorFire; // Token: 0x04002848 RID: 10312 private static readonly IntPtr NativeFieldInfoPtr_SE_Dash; // Token: 0x04002849 RID: 10313 private static readonly IntPtr NativeFieldInfoPtr_SE_Jump; // Token: 0x0400284A RID: 10314 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Fall; // Token: 0x0400284B RID: 10315 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Land; // Token: 0x0400284C RID: 10316 private static readonly IntPtr NativeFieldInfoPtr_SE_Attack03Land02; // Token: 0x0400284D RID: 10317 private static readonly IntPtr NativeFieldInfoPtr_SE_AttackSkyReady; // Token: 0x0400284E RID: 10318 private static readonly IntPtr NativeFieldInfoPtr_SE_WeaponLight; // Token: 0x0400284F RID: 10319 private static readonly IntPtr NativeFieldInfoPtr_SE_Destory; // Token: 0x04002850 RID: 10320 private static readonly IntPtr NativeFieldInfoPtr_SE_Debut; // Token: 0x04002851 RID: 10321 private static readonly IntPtr NativeFieldInfoPtr_g_SEFootstep; // Token: 0x04002852 RID: 10322 private static readonly IntPtr NativeFieldInfoPtr_g_SEDodge; // Token: 0x04002853 RID: 10323 private static readonly IntPtr NativeFieldInfoPtr_g_SELand; // Token: 0x04002854 RID: 10324 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponBotton; // Token: 0x04002855 RID: 10325 private static readonly IntPtr NativeFieldInfoPtr_g_SESwing; // Token: 0x04002856 RID: 10326 private static readonly IntPtr NativeFieldInfoPtr_g_SEFloorFire; // Token: 0x04002857 RID: 10327 private static readonly IntPtr NativeFieldInfoPtr_g_SEDash; // Token: 0x04002858 RID: 10328 private static readonly IntPtr NativeFieldInfoPtr_g_SEJump; // Token: 0x04002859 RID: 10329 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Fall; // Token: 0x0400285A RID: 10330 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Land; // Token: 0x0400285B RID: 10331 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttack03Land02; // Token: 0x0400285C RID: 10332 private static readonly IntPtr NativeFieldInfoPtr_g_SEAttackSkyReady; // Token: 0x0400285D RID: 10333 private static readonly IntPtr NativeFieldInfoPtr_g_SEWeaponLight; // Token: 0x0400285E RID: 10334 private static readonly IntPtr NativeFieldInfoPtr_g_SEDestory; // Token: 0x0400285F RID: 10335 private static readonly IntPtr NativeFieldInfoPtr_g_SEDebut; // Token: 0x04002860 RID: 10336 private static readonly IntPtr NativeFieldInfoPtr_MagicWall01; // Token: 0x04002861 RID: 10337 private static readonly IntPtr NativeFieldInfoPtr_MagicWall02; // Token: 0x04002862 RID: 10338 private static readonly IntPtr NativeFieldInfoPtr_g_bDeath; // Token: 0x04002863 RID: 10339 private static readonly IntPtr NativeMethodInfoPtr_InitData_Public_Virtual_New_Void_MoveController_AI_knight_0; // Token: 0x04002864 RID: 10340 private static readonly IntPtr NativeMethodInfoPtr_Update_Protected_Virtual_New_Void_0; // Token: 0x04002865 RID: 10341 private static readonly IntPtr NativeMethodInfoPtr_Damaged_Public_Void_0; // Token: 0x04002866 RID: 10342 private static readonly IntPtr NativeMethodInfoPtr_Debut_Public_Void_0; // Token: 0x04002867 RID: 10343 private static readonly IntPtr NativeMethodInfoPtr_Death_Public_Void_0; // Token: 0x04002868 RID: 10344 private static readonly IntPtr NativeMethodInfoPtr_Destroy_Public_Void_0; // Token: 0x04002869 RID: 10345 private static readonly IntPtr NativeMethodInfoPtr_Create_Public_Void_0; // Token: 0x0400286A RID: 10346 private static readonly IntPtr NativeMethodInfoPtr_Remove_Public_Void_0; // Token: 0x0400286B RID: 10347 private static readonly IntPtr NativeMethodInfoPtr_DamageFly_Public_Virtual_New_Void_0; // Token: 0x0400286C RID: 10348 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackSkyCollision_Private_Void_0; // Token: 0x0400286D RID: 10349 private static readonly IntPtr NativeMethodInfoPtr_OpenAttackRunCollision_Private_Void_0; // Token: 0x0400286E RID: 10350 private static readonly IntPtr NativeMethodInfoPtr_CloseAttackCollision_Public_Void_0; // Token: 0x0400286F RID: 10351 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0101_Public_Void_0; // Token: 0x04002870 RID: 10352 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0102_Public_Void_0; // Token: 0x04002871 RID: 10353 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0103_Public_Void_0; // Token: 0x04002872 RID: 10354 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0201_Public_Void_0; // Token: 0x04002873 RID: 10355 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack0202_Public_Void_0; // Token: 0x04002874 RID: 10356 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump_Public_Void_0; // Token: 0x04002875 RID: 10357 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Jump02_Public_Void_0; // Token: 0x04002876 RID: 10358 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Fall_Public_Void_0; // Token: 0x04002877 RID: 10359 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttack03Fall_Public_Void_0; // Token: 0x04002878 RID: 10360 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Land_Public_Void_0; // Token: 0x04002879 RID: 10361 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack03Land02_Public_Void_0; // Token: 0x0400287A RID: 10362 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04_Public_Void_0; // Token: 0x0400287B RID: 10363 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttack04FloorFire_Public_Void_0; // Token: 0x0400287C RID: 10364 private static readonly IntPtr NativeMethodInfoPtr_UpdateAttack04_Private_Void_Single_0; // Token: 0x0400287D RID: 10365 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSkyReady_Public_Void_0; // Token: 0x0400287E RID: 10366 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSky_Public_Void_0; // Token: 0x0400287F RID: 10367 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackSky_Public_Void_0; // Token: 0x04002880 RID: 10368 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackSkyEnd_Public_Void_0; // Token: 0x04002881 RID: 10369 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRun_Public_Void_0; // Token: 0x04002882 RID: 10370 private static readonly IntPtr NativeMethodInfoPtr_StopEffAttackRun_Public_Void_0; // Token: 0x04002883 RID: 10371 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackRunEnd_Public_Void_0; // Token: 0x04002884 RID: 10372 private static readonly IntPtr NativeMethodInfoPtr_PlayEffAttackDodge_Public_Void_0; // Token: 0x04002885 RID: 10373 private static readonly IntPtr NativeMethodInfoPtr_GetMoveSpeed_Public_Void_Single_0; // Token: 0x04002886 RID: 10374 private static readonly IntPtr NativeMethodInfoPtr_GetRotateSpeed_Public_Void_Single_0; // Token: 0x04002887 RID: 10375 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeL_Public_Void_0; // Token: 0x04002888 RID: 10376 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeR_Public_Void_0; // Token: 0x04002889 RID: 10377 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkL_Public_Void_Single_0; // Token: 0x0400288A RID: 10378 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeWalkR_Public_Void_Single_0; // Token: 0x0400288B RID: 10379 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnL_Public_Void_Single_0; // Token: 0x0400288C RID: 10380 private static readonly IntPtr NativeMethodInfoPtr_PlayEffFootSmokeTurnR_Public_Void_Single_0; // Token: 0x0400288D RID: 10381 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeJumpSmoke_Public_Void_0; // Token: 0x0400288E RID: 10382 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDodgeEndSmoke_Public_Void_0; // Token: 0x0400288F RID: 10383 private static readonly IntPtr NativeMethodInfoPtr_PlayEffLand_Public_Void_0; // Token: 0x04002890 RID: 10384 private static readonly IntPtr NativeMethodInfoPtr_PlayEffDeadSmoke_Public_Void_0; // Token: 0x04002891 RID: 10385 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponBotton_Public_Void_0; // Token: 0x04002892 RID: 10386 private static readonly IntPtr NativeMethodInfoPtr_PlayPSWeaponLight_Public_Void_0; // Token: 0x04002893 RID: 10387 private static readonly IntPtr NativeMethodInfoPtr_PlaySESwing_Public_Void_Int32_0; // Token: 0x04002894 RID: 10388 private static readonly IntPtr NativeMethodInfoPtr_ModelEnable_Public_Void_Boolean_0; // Token: 0x04002895 RID: 10389 private static readonly IntPtr NativeMethodInfoPtr_ColliderEnable_Public_Void_Boolean_0; // Token: 0x04002896 RID: 10390 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttack01_03_Public_Void_0; // Token: 0x04002897 RID: 10391 private static readonly IntPtr NativeMethodInfoPtr_AniMoveAttackDodge_Public_Void_0; // Token: 0x04002898 RID: 10392 private static readonly IntPtr NativeMethodInfoPtr_SetTimeScale_Public_Virtual_New_Void_Single_0; // Token: 0x04002899 RID: 10393 private static readonly IntPtr NativeMethodInfoPtr__ctor_Public_Void_0; }