using System; using Cpp2IlInjected; using DigitalOpus.MB.Core; using UnityEngine; // Token: 0x02000055 RID: 85 [Token(Token = "0x2000055")] public class AI_Doll01 : AI_NPC { // Token: 0x060002E0 RID: 736 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E0")] [Address(RVA = "0x17C4C60", Offset = "0x17C3460", VA = "0x1817C4C60", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E1 RID: 737 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E1")] [Address(RVA = "0x17C5670", Offset = "0x17C3E70", VA = "0x1817C5670", Slot = "5")] public override void Update(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E2 RID: 738 RVA: 0x00009CA0 File Offset: 0x00007EA0 [Token(Token = "0x60002E2")] [Address(RVA = "0x17C37E0", Offset = "0x17C1FE0", VA = "0x1817C37E0", Slot = "6")] public override void LateUpdate() { this.g_ShakeHead.Update(); this.g_ShakeBody.Update(); this.g_ShakeAll.Update(); } // Token: 0x060002E3 RID: 739 RVA: 0x00009CD4 File Offset: 0x00007ED4 [Token(Token = "0x60002E3")] [Address(RVA = "0x17BFB00", Offset = "0x17BE300", VA = "0x1817BFB00", Slot = "38")] public virtual void EndStatus(AI_NPC.AIStatus Status) { this.g_CCC.SetOriginal(); CapsuleCollider capsuleCollider = this.g_CCFoot; int num = 0; capsuleCollider.enabled = num != 0; this.g_bPushPlayer = false; } // Token: 0x060002E4 RID: 740 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E4")] [Address(RVA = "0x17C2E20", Offset = "0x17C1620", VA = "0x1817C2E20", Slot = "39")] public virtual void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E5 RID: 741 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E5")] [Address(RVA = "0x17C4C00", Offset = "0x17C3400", VA = "0x1817C4C00", Slot = "9")] public override void Sky() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E6 RID: 742 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E6")] [Address(RVA = "0x17C3770", Offset = "0x17C1F70", VA = "0x1817C3770", Slot = "10")] public override void Land() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E7 RID: 743 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E7")] [Address(RVA = "0x17C22F0", Offset = "0x17C0AF0", VA = "0x1817C22F0", Slot = "8")] public override void Idle() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E8 RID: 744 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E8")] [Address(RVA = "0x17C3890", Offset = "0x17C2090", VA = "0x1817C3890", Slot = "11")] public override void Patrol() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002E9 RID: 745 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002E9")] [Address(RVA = "0x17C0FC0", Offset = "0x17BF7C0", VA = "0x1817C0FC0", Slot = "19")] public override void GoHome() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002EA RID: 746 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002EA")] [Address(RVA = "0x17BF5E0", Offset = "0x17BDDE0", VA = "0x1817BF5E0", Slot = "12")] public override void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002EB RID: 747 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002EB")] [Address(RVA = "0x17C53C0", Offset = "0x17C3BC0", VA = "0x1817C53C0", Slot = "13")] public override void Track() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002EC RID: 748 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002EC")] [Address(RVA = "0x17C55D0", Offset = "0x17C3DD0", VA = "0x1817C55D0", Slot = "17")] public override void TurnPlayer() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002ED RID: 749 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002ED")] [Address(RVA = "0x17C3830", Offset = "0x17C2030", VA = "0x1817C3830", Slot = "16")] public override void LookFor() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002EE RID: 750 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002EE")] [Address(RVA = "0x17C0CC0", Offset = "0x17BF4C0", VA = "0x1817C0CC0", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002EF RID: 751 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002EF")] [Address(RVA = "0x17C2350", Offset = "0x17C0B50", VA = "0x1817C2350", Slot = "40")] protected virtual void InitFightingType(AI_Doll01.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F0 RID: 752 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F0")] [Address(RVA = "0x17C02B0", Offset = "0x17BEAB0", VA = "0x1817C02B0", Slot = "41")] protected virtual void FightWatchFirst() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F1 RID: 753 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F1")] [Address(RVA = "0x17C06D0", Offset = "0x17BEED0", VA = "0x1817C06D0", Slot = "42")] protected virtual void FightWatch() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F2 RID: 754 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F2")] [Address(RVA = "0x17BFF90", Offset = "0x17BE790", VA = "0x1817BFF90")] private void FightDodge() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F3 RID: 755 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F3")] [Address(RVA = "0x17BFF30", Offset = "0x17BE730", VA = "0x1817BFF30")] private void FightAttack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F4 RID: 756 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F4")] [Address(RVA = "0x17BFD70", Offset = "0x17BE570", VA = "0x1817BFD70")] private void FightAttackDouble() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F5 RID: 757 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F5")] [Address(RVA = "0x17BFB50", Offset = "0x17BE350", VA = "0x1817BFB50")] private void FightAttackDodgeJump() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F6 RID: 758 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F6")] [Address(RVA = "0x17C0030", Offset = "0x17BE830", VA = "0x1817C0030", Slot = "43")] protected virtual void FightTrack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F7 RID: 759 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F7")] [Address(RVA = "0x17BFA50", Offset = "0x17BE250", VA = "0x1817BFA50", Slot = "23")] public override void Damaged() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F8 RID: 760 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F8")] [Address(RVA = "0x17BF980", Offset = "0x17BE180", VA = "0x1817BF980", Slot = "24")] public override void DamagedDown() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002F9 RID: 761 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002F9")] [Address(RVA = "0x17BFA00", Offset = "0x17BE200", VA = "0x1817BFA00", Slot = "25")] public override void DamagedFly() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002FA RID: 762 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002FA")] [Address(RVA = "0x17BF980", Offset = "0x17BE180", VA = "0x1817BF980", Slot = "26")] public override void GetUp() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002FB RID: 763 RVA: 0x00009D0C File Offset: 0x00007F0C [Token(Token = "0x60002FB")] [Address(RVA = "0x17BFAA0", Offset = "0x17BE2A0", VA = "0x1817BFAA0", Slot = "27")] public override void Death() { base..ctor(); float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { bool doUV = ((MB_IMeshBakerSettings)this).doUV7; return; } this.g_fWaitTime = g_fWaitTime; } // Token: 0x060002FC RID: 764 RVA: 0x00009D3C File Offset: 0x00007F3C [Token(Token = "0x60002FC")] [Address(RVA = "0x169AD90", Offset = "0x1699590", VA = "0x18169AD90", Slot = "28")] public override void Destroy() { float g_fWaitTime = this.g_fWaitTime; int num = 0; if (g_fWaitTime <= (float)num) { GameObject g_This = this.g_This; int num2 = 0; g_This.SetActive(num2 != 0); base..ctor(); return; } this.g_fWaitTime = g_fWaitTime; base..ctor(); } // Token: 0x060002FD RID: 765 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002FD")] [Address(RVA = "0x17C1280", Offset = "0x17BFA80", VA = "0x1817C1280", Slot = "20")] public override void Hear() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002FE RID: 766 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002FE")] [Address(RVA = "0x17C10F0", Offset = "0x17BF8F0", VA = "0x1817C10F0", Slot = "21")] public override void HearCheck() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060002FF RID: 767 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60002FF")] [Address(RVA = "0x17C1440", Offset = "0x17BFC40", VA = "0x1817C1440", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000300 RID: 768 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000300")] [Address(RVA = "0x17C3A00", Offset = "0x17C2200", VA = "0x1817C3A00", Slot = "34")] public override void ReceiveSound(Vector3 v3Source, float fSize, SceneManager.SoundWaveType SoundType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000301 RID: 769 RVA: 0x00009D80 File Offset: 0x00007F80 [Token(Token = "0x6000301")] [Address(RVA = "0x16A2170", Offset = "0x16A0970", VA = "0x1816A2170", Slot = "30")] public override void Resurrection() { base.Resurrection(); this.g_bDeath = false; bool doUV = ((MB_IMeshBakerSettings)this).doUV7; } // Token: 0x06000302 RID: 770 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000302")] [Address(RVA = "0x17BF730", Offset = "0x17BDF30", VA = "0x1817BF730", Slot = "31")] public override void Create() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000303 RID: 771 RVA: 0x00009DA4 File Offset: 0x00007FA4 [Token(Token = "0x6000303")] [Address(RVA = "0x17C4A80", Offset = "0x17C3280", VA = "0x1817C4A80", Slot = "32")] public override void Remove() { base..ctor(); SkinnedMeshRenderer skinnedMeshRenderer = this.g_MeshBody; int num = 0; skinnedMeshRenderer.enabled = num != 0; SkinnedMeshRenderer skinnedMeshRenderer2 = this.g_MeshFace; int num2 = 0; skinnedMeshRenderer2.enabled = num2 != 0; SkinnedMeshRenderer skinnedMeshRenderer3 = this.g_MeshHair; int num3 = 0; skinnedMeshRenderer3.enabled = num3 != 0; SkinnedMeshRenderer skinnedMeshRenderer4 = this.g_MeshHandFoot; int num4 = 0; skinnedMeshRenderer4.enabled = num4 != 0; SkinnedMeshRenderer skinnedMeshRenderer5 = this.g_MeshWeapon; int num5 = 0; skinnedMeshRenderer5.enabled = num5 != 0; CCController cccontroller = this.g_CCC; int num6 = 0; cccontroller.SetEnable(num6 != 0); CapsuleCollider capsuleCollider = this.g_CCBody; int num7 = 0; capsuleCollider.enabled = num7 != 0; CapsuleCollider capsuleCollider2 = this.g_CCHead; int num8 = 0; capsuleCollider2.enabled = num8 != 0; CapsuleCollider capsuleCollider3 = this.g_CCFoot; int num9 = 0; capsuleCollider3.enabled = num9 != 0; NPCManage g_NPCM = this.g_NPCM; this.g_bPushPlayer = false; int num10 = 0; g_NPCM.SetLockPoint(num10 != 0); this.g_Effect.Remove(); GameObject g_This = this.g_This; int num11 = 0; g_This.SetActive(num11 != 0); } // Token: 0x06000304 RID: 772 RVA: 0x00009EA4 File Offset: 0x000080A4 [Token(Token = "0x6000304")] [Address(RVA = "0x17C4BC0", Offset = "0x17C33C0", VA = "0x1817C4BC0", Slot = "35")] public override void SetTimeScale(float fTimeScale) { base.SetTimeScale(fTimeScale); this.g_Effect.SetTimeScale(fTimeScale); } // Token: 0x06000305 RID: 773 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000305")] [Address(RVA = "0x1774AB0", Offset = "0x17732B0", VA = "0x181774AB0", Slot = "36")] public override void SetAiStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000306 RID: 774 RVA: 0x00009ECC File Offset: 0x000080CC [Token(Token = "0x6000306")] [Address(RVA = "0x17C4A60", Offset = "0x17C3260", VA = "0x1817C4A60")] public AI_Doll01() { } // Token: 0x04000422 RID: 1058 [FieldOffset(Offset = "0x170")] [Token(Token = "0x4000422")] protected Doll01EffectPlay g_Effect; // Token: 0x04000423 RID: 1059 [FieldOffset(Offset = "0x178")] [Token(Token = "0x4000423")] protected float g_fAttackRadius = 2f; // Token: 0x04000424 RID: 1060 [FieldOffset(Offset = "0x17C")] [Token(Token = "0x4000424")] private float g_fAniMoveSpeed; // Token: 0x04000425 RID: 1061 [FieldOffset(Offset = "0x180")] [Token(Token = "0x4000425")] private float g_fAniMoveAngle; // Token: 0x04000426 RID: 1062 [FieldOffset(Offset = "0x184")] [Token(Token = "0x4000426")] private Vector3 g_v3PreForward; // Token: 0x04000427 RID: 1063 [FieldOffset(Offset = "0x190")] [Token(Token = "0x4000427")] protected SkinnedMeshRenderer g_MeshBody; // Token: 0x04000428 RID: 1064 [FieldOffset(Offset = "0x198")] [Token(Token = "0x4000428")] protected SkinnedMeshRenderer g_MeshFace; // Token: 0x04000429 RID: 1065 [FieldOffset(Offset = "0x1A0")] [Token(Token = "0x4000429")] protected SkinnedMeshRenderer g_MeshHair; // Token: 0x0400042A RID: 1066 [FieldOffset(Offset = "0x1A8")] [Token(Token = "0x400042A")] protected SkinnedMeshRenderer g_MeshHandFoot; // Token: 0x0400042B RID: 1067 [FieldOffset(Offset = "0x1B0")] [Token(Token = "0x400042B")] protected SkinnedMeshRenderer g_MeshWeapon; // Token: 0x0400042C RID: 1068 [FieldOffset(Offset = "0x1B8")] [Token(Token = "0x400042C")] protected AI_Doll01.AIFighting g_Fightting = (AI_Doll01.AIFighting)((ulong)1L); // Token: 0x0400042D RID: 1069 [FieldOffset(Offset = "0x1BC")] [Token(Token = "0x400042D")] protected float g_fFightSpecialWaitTime; // Token: 0x0400042E RID: 1070 [FieldOffset(Offset = "0x1C0")] [Token(Token = "0x400042E")] protected float g_fTyrantsTime; // Token: 0x0400042F RID: 1071 [FieldOffset(Offset = "0x1C4")] [Token(Token = "0x400042F")] protected float g_fAttackTime; // Token: 0x04000430 RID: 1072 [FieldOffset(Offset = "0x1C8")] [Token(Token = "0x4000430")] protected CCController g_CCC; // Token: 0x04000431 RID: 1073 [FieldOffset(Offset = "0x1D0")] [Token(Token = "0x4000431")] protected CapsuleCollider g_CCBody; // Token: 0x04000432 RID: 1074 [FieldOffset(Offset = "0x1D8")] [Token(Token = "0x4000432")] protected CapsuleCollider g_CCHead; // Token: 0x04000433 RID: 1075 [FieldOffset(Offset = "0x1E0")] [Token(Token = "0x4000433")] protected CapsuleCollider g_CCFoot; // Token: 0x04000434 RID: 1076 [FieldOffset(Offset = "0x1E8")] [Token(Token = "0x4000434")] private Transform g_PosPushPlayer; // Token: 0x04000435 RID: 1077 [FieldOffset(Offset = "0x1F0")] [Token(Token = "0x4000435")] protected bool g_bPushPlayer; // Token: 0x04000436 RID: 1078 [FieldOffset(Offset = "0x1F8")] [Token(Token = "0x4000436")] protected Shake g_ShakeHead; // Token: 0x04000437 RID: 1079 [FieldOffset(Offset = "0x200")] [Token(Token = "0x4000437")] protected Shake g_ShakeBody; // Token: 0x04000438 RID: 1080 [FieldOffset(Offset = "0x208")] [Token(Token = "0x4000438")] protected Shake g_ShakeAll; // Token: 0x02000056 RID: 86 [Token(Token = "0x2000056")] protected enum AIFighting { // Token: 0x0400043A RID: 1082 [Token(Token = "0x400043A")] WatchFirst, // Token: 0x0400043B RID: 1083 [Token(Token = "0x400043B")] Watch, // Token: 0x0400043C RID: 1084 [Token(Token = "0x400043C")] DodgeBack, // Token: 0x0400043D RID: 1085 [Token(Token = "0x400043D")] DodgeForward, // Token: 0x0400043E RID: 1086 [Token(Token = "0x400043E")] DodgeLeft, // Token: 0x0400043F RID: 1087 [Token(Token = "0x400043F")] DodgeRight, // Token: 0x04000440 RID: 1088 [Token(Token = "0x4000440")] Track, // Token: 0x04000441 RID: 1089 [Token(Token = "0x4000441")] AttackDodge, // Token: 0x04000442 RID: 1090 [Token(Token = "0x4000442")] AttackDouble, // Token: 0x04000443 RID: 1091 [Token(Token = "0x4000443")] AttackJumpBack, // Token: 0x04000444 RID: 1092 [Token(Token = "0x4000444")] AttackStrong, // Token: 0x04000445 RID: 1093 [Token(Token = "0x4000445")] AttackLeft, // Token: 0x04000446 RID: 1094 [Token(Token = "0x4000446")] AttackRight, // Token: 0x04000447 RID: 1095 [Token(Token = "0x4000447")] DamagedAttackLeft, // Token: 0x04000448 RID: 1096 [Token(Token = "0x4000448")] DamagedAttackRight, // Token: 0x04000449 RID: 1097 [Token(Token = "0x4000449")] AttackDodgeJump } }