using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000075 RID: 117 [Token(Token = "0x2000075")] public class AI_GhostC_B_Red : AI_GhostC { // Token: 0x060004D0 RID: 1232 RVA: 0x0000C504 File Offset: 0x0000A704 [Token(Token = "0x60004D0")] [Address(RVA = "0x18AEC60", Offset = "0x18AD460", VA = "0x1818AEC60", Slot = "4")] public override void Start(GameObject This, NPCManage NPCM) { base.Start(This, NPCM); MoveController g_Move = this.g_Move; this.g_fDragRotation = 0.25f; g_Move.SetDragRotation(0.25f); this.g_fVisionDistance = 30f; this.g_fAttackRadius = 45f; this.g_fWalkSpeed = 2f; this.g_fRunSpeed = 7f; this.g_fDashSpeed = 7f; } // Token: 0x060004D1 RID: 1233 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D1")] [Address(RVA = "0x18AECE0", Offset = "0x18AD4E0", VA = "0x1818AECE0", Slot = "5")] public override void Update(float fDeltaTime) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D2 RID: 1234 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D2")] [Address(RVA = "0x18AE7A0", Offset = "0x18ACFA0", VA = "0x1818AE7A0", Slot = "38")] public override void InitStatus(AI_NPC.AIStatus Status) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D3 RID: 1235 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D3")] [Address(RVA = "0x18A89F0", Offset = "0x18A71F0", VA = "0x1818A89F0", Slot = "12")] public override void Confirming() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D4 RID: 1236 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D4")] [Address(RVA = "0x18AD480", Offset = "0x18ABC80", VA = "0x1818AD480", Slot = "22")] public override void Fighting() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D5 RID: 1237 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D5")] [Address(RVA = "0x18AE4B0", Offset = "0x18ACCB0", VA = "0x1818AE4B0")] private void InitFightingType(AI_GhostC_B_Red.AIFighting Type) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D6 RID: 1238 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D6")] [Address(RVA = "0x18AD060", Offset = "0x18AB860", VA = "0x1818AD060")] private void FWatch() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D7 RID: 1239 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D7")] [Address(RVA = "0x18ACD50", Offset = "0x18AB550", VA = "0x1818ACD50")] private void FTrack() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D8 RID: 1240 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D8")] [Address(RVA = "0x18AC620", Offset = "0x18AAE20", VA = "0x1818AC620")] private void FBite() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004D9 RID: 1241 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004D9")] [Address(RVA = "0x18ACB60", Offset = "0x18AB360", VA = "0x1818ACB60")] private void FSpit() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DA RID: 1242 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DA")] [Address(RVA = "0x18ACA90", Offset = "0x18AB290", VA = "0x1818ACA90")] private void FSpitFire() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DB RID: 1243 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DB")] [Address(RVA = "0x18AC960", Offset = "0x18AB160", VA = "0x1818AC960")] private void FSpitFireLoop() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DC RID: 1244 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DC")] [Address(RVA = "0x18AC860", Offset = "0x18AB060", VA = "0x1818AC860")] private void FSpitFireEnd() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DD RID: 1245 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60004DD")] [Address(RVA = "0x18ADAF0", Offset = "0x18AC2F0", VA = "0x1818ADAF0", Slot = "33")] public override void Hit(AttackData Data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060004DE RID: 1246 RVA: 0x0000C574 File Offset: 0x0000A774 [Token(Token = "0x60004DE")] [Address(RVA = "0x18AC600", Offset = "0x18AAE00", VA = "0x1818AC600")] public AI_GhostC_B_Red() { this.g_fAttackRadius = 1.2f; base..ctor(); } // Token: 0x040005AF RID: 1455 [FieldOffset(Offset = "0x200")] [Token(Token = "0x40005AF")] private AI_GhostC_B_Red.AIFighting g_Fightting; // Token: 0x040005B0 RID: 1456 [Token(Token = "0x40005B0")] private const float g_fNormailVision = 30f; // Token: 0x040005B1 RID: 1457 [Token(Token = "0x40005B1")] private const float g_fFightVision = 40f; // Token: 0x02000076 RID: 118 [Token(Token = "0x2000076")] private enum AIFighting { // Token: 0x040005B3 RID: 1459 [Token(Token = "0x40005B3")] Watch, // Token: 0x040005B4 RID: 1460 [Token(Token = "0x40005B4")] Track, // Token: 0x040005B5 RID: 1461 [Token(Token = "0x40005B5")] Bite, // Token: 0x040005B6 RID: 1462 [Token(Token = "0x40005B6")] Spit, // Token: 0x040005B7 RID: 1463 [Token(Token = "0x40005B7")] SpitFire, // Token: 0x040005B8 RID: 1464 [Token(Token = "0x40005B8")] SpitFireLoop, // Token: 0x040005B9 RID: 1465 [Token(Token = "0x40005B9")] SpitFireEnd } }