using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000096 RID: 150 [Token(Token = "0x2000096")] public class AnimAttackCollisionData : MonoBehaviour { // Token: 0x06000698 RID: 1688 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000698")] [Address(RVA = "0xB60E70", Offset = "0xB5F670", VA = "0x180B60E70")] public void InitData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000699 RID: 1689 RVA: 0x0000FEE4 File Offset: 0x0000E0E4 [Token(Token = "0x6000699")] [Address(RVA = "0xB613E0", Offset = "0xB5FBE0", VA = "0x180B613E0")] public AnimAttackCollisionData() { } // Token: 0x040007C6 RID: 1990 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40007C6")] public float g_fCollisionTime = 0.1f; // Token: 0x040007C7 RID: 1991 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40007C7")] public float g_fCollisionInterval = 0.3f; // Token: 0x040007C8 RID: 1992 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40007C8")] public float g_fCollisionSize = 0.3f; // Token: 0x040007C9 RID: 1993 [FieldOffset(Offset = "0x24")] [Token(Token = "0x40007C9")] public AnimAttackCollisionData.OwnTag g_IgnoreTag = (AnimAttackCollisionData.OwnTag)((ulong)1L); // Token: 0x040007CA RID: 1994 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40007CA")] public GameObject g_CollisionEffectObj; // Token: 0x040007CB RID: 1995 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40007CB")] public int g_iEffectSize = (int)((ulong)3L); // Token: 0x040007CC RID: 1996 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40007CC")] public float g_fEffectLife = 2f; // Token: 0x040007CD RID: 1997 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40007CD")] public EffectPool g_CollisionPool; // Token: 0x040007CE RID: 1998 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40007CE")] public GameObject g_NullCollisionObj; // Token: 0x040007CF RID: 1999 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40007CF")] public EffectPool g_NullCollisionPool; // Token: 0x040007D0 RID: 2000 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40007D0")] public GameObject g_IceCollisionObj; // Token: 0x040007D1 RID: 2001 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40007D1")] public EffectPool g_IceCollisionPool; // Token: 0x040007D2 RID: 2002 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40007D2")] public GameObject g_FireCollisionObj; // Token: 0x040007D3 RID: 2003 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40007D3")] public EffectPool g_FireCollisionPool; // Token: 0x040007D4 RID: 2004 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40007D4")] public GameObject g_LightningCollisionObj; // Token: 0x040007D5 RID: 2005 [FieldOffset(Offset = "0x78")] [Token(Token = "0x40007D5")] public EffectPool g_LightningPool; // Token: 0x02000097 RID: 151 [Token(Token = "0x2000097")] public enum OwnTag { // Token: 0x040007D7 RID: 2007 [Token(Token = "0x40007D7")] Player, // Token: 0x040007D8 RID: 2008 [Token(Token = "0x40007D8")] Enemy } }