using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200017F RID: 383 [Token(Token = "0x200017F")] public class AreaCheck : SceneEvent { // Token: 0x0600124A RID: 4682 RVA: 0x00029E10 File Offset: 0x00028010 [Token(Token = "0x600124A")] [Address(RVA = "0xB66930", Offset = "0xB65130", VA = "0x180B66930", Slot = "5")] public override void OpenEvent() { if (this.ShowArea.Length != 0) { base.OpenEvent(); SceneEventManager g_SEM = this.g_SEM; Terrain[] showTerrain = this.ShowTerrain; GameObject[] showArea = this.ShowArea; g_SEM.AreaCheck(showArea, showTerrain); return; } } // Token: 0x0600124B RID: 4683 RVA: 0x00029E58 File Offset: 0x00028058 [Token(Token = "0x600124B")] [Address(RVA = "0xB668C0", Offset = "0xB650C0", VA = "0x180B668C0", Slot = "10")] protected override void OnTriggerEnter(Collider other) { if (other.CompareTag("Player")) { this.OpenEvent(); } } // Token: 0x0600124C RID: 4684 RVA: 0x00029E80 File Offset: 0x00028080 [Token(Token = "0x600124C")] [Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")] public AreaCheck() { } // Token: 0x04001C64 RID: 7268 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C64")] public GameObject[] ShowArea; // Token: 0x04001C65 RID: 7269 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001C65")] public Terrain[] ShowTerrain; }