using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000184 RID: 388 [Token(Token = "0x2000184")] public class BGMSwitch : SceneEvent { // Token: 0x0600125D RID: 4701 RVA: 0x0002A204 File Offset: 0x00028404 [Token(Token = "0x600125D")] [Address(RVA = "0xB6A6A0", Offset = "0xB68EA0", VA = "0x180B6A6A0", Slot = "5")] public override void OpenEvent() { base.OpenEvent(); SceneBGMController bgm = Game.sceneManager.BGM; int bgmindex = this.BGMIndex; bgm.SwitchBGM(bgmindex); } // Token: 0x0600125E RID: 4702 RVA: 0x0002A238 File Offset: 0x00028438 [Token(Token = "0x600125E")] [Address(RVA = "0xB6A5B0", Offset = "0xB68DB0", VA = "0x180B6A5B0", Slot = "11")] protected override void OnTriggerExit(Collider other) { base.OnTriggerExit(other); this.g_bOpenEvent = false; SceneBGMController bgm = Game.sceneManager.BGM; int exitBGMIndex = this.ExitBGMIndex; bgm.SwitchBGM(exitBGMIndex); } // Token: 0x0600125F RID: 4703 RVA: 0x0002A274 File Offset: 0x00028474 [Token(Token = "0x600125F")] [Address(RVA = "0xB6A770", Offset = "0xB68F70", VA = "0x180B6A770")] public BGMSwitch() { } // Token: 0x04001C7F RID: 7295 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C7F")] public int BGMIndex; // Token: 0x04001C80 RID: 7296 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4001C80")] public int ExitBGMIndex = (int)((ulong)4294967295L); }