using System; using Cpp2IlInjected; // Token: 0x02000136 RID: 310 [Token(Token = "0x2000136")] public class BeatingGameData { // Token: 0x06000F53 RID: 3923 RVA: 0x000248D0 File Offset: 0x00022AD0 [Token(Token = "0x6000F53")] [Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")] public BeatingGameData() { } // Token: 0x04001AC5 RID: 6853 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001AC5")] public float healthPoint; // Token: 0x04001AC6 RID: 6854 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001AC6")] public float manaPoint; // Token: 0x04001AC7 RID: 6855 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001AC7")] public int magicIndex; // Token: 0x04001AC8 RID: 6856 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001AC8")] public int inventoryIndex; // Token: 0x04001AC9 RID: 6857 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001AC9")] public int inventorySlots; // Token: 0x04001ACA RID: 6858 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001ACA")] public ItemSystem.ItemType[] currentItems; }