using System; using Cpp2IlInjected; // Token: 0x02000185 RID: 389 [Token(Token = "0x2000185")] public class Boss01Event : SceneEvent { // Token: 0x06001260 RID: 4704 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001260")] [Address(RVA = "0xE50CF0", Offset = "0xE4F4F0", VA = "0x180E50CF0", Slot = "5")] public override void OpenEvent() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001261 RID: 4705 RVA: 0x0002A298 File Offset: 0x00028498 [Token(Token = "0x6001261")] [Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")] public Boss01Event() { } // Token: 0x04001C81 RID: 7297 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001C81")] public BossAct01EffectPlay g_BossEffect; // Token: 0x04001C82 RID: 7298 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001C82")] public Boss01Event.EventType Type; // Token: 0x02000186 RID: 390 [Token(Token = "0x2000186")] public enum EventType { // Token: 0x04001C84 RID: 7300 [Token(Token = "0x4001C84")] Other, // Token: 0x04001C85 RID: 7301 [Token(Token = "0x4001C85")] OpenEye, // Token: 0x04001C86 RID: 7302 [Token(Token = "0x4001C86")] Charge, // Token: 0x04001C87 RID: 7303 [Token(Token = "0x4001C87")] ExplosionAnimation, // Token: 0x04001C88 RID: 7304 [Token(Token = "0x4001C88")] Explosion, // Token: 0x04001C89 RID: 7305 [Token(Token = "0x4001C89")] PlusExplosion01 } }