using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000B4 RID: 180 [Token(Token = "0x20000B4")] public class BossAct01_AttackSwordEnergy : MonoBehaviour { // Token: 0x060007FE RID: 2046 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60007FE")] [Address(RVA = "0x1397000", Offset = "0x1395800", VA = "0x181397000", Slot = "4")] protected virtual void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060007FF RID: 2047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60007FF")] [Address(RVA = "0x1397240", Offset = "0x1395A40", VA = "0x181397240", Slot = "5")] protected virtual void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000800 RID: 2048 RVA: 0x0001312C File Offset: 0x0001132C [Token(Token = "0x6000800")] [Address(RVA = "0x1396F80", Offset = "0x1395780", VA = "0x181396F80")] public void SetCollisionEffect(EffectPool Effect, EffectPool WallEffect) { /* An exception occurred when decompiling this method (06000800) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void BossAct01_AttackSwordEnergy::SetCollisionEffect(EffectPool,EffectPool) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stfld:EffectPool(BossAct01_AttackSwordEnergy::g_CollisionPool, ldloc:BossAct01_AttackSwordEnergy(this), ldloc:EffectPool(Effect)); stfld:EffectPool(BossAct01_AttackSwordEnergy::g_CollisionWallPool, ldloc:BossAct01_AttackSwordEnergy(this), ldloc:EffectPool(WallEffect)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000801 RID: 2049 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000801")] [Address(RVA = "0x1396FC0", Offset = "0x13957C0", VA = "0x181396FC0")] public void SetTarget(Vector3 Direction) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000802 RID: 2050 RVA: 0x00013148 File Offset: 0x00011348 [Token(Token = "0x6000802")] [Address(RVA = "0x9E3AB0", Offset = "0x9E22B0", VA = "0x1809E3AB0")] public void SetLife(float fLife) { this.g_fLife = fLife; } // Token: 0x06000803 RID: 2051 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000803")] [Address(RVA = "0x1397C50", Offset = "0x1396450", VA = "0x181397C50")] public BossAct01_AttackSwordEnergy() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x040009D2 RID: 2514 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40009D2")] private ParticleSystem g_PS; // Token: 0x040009D3 RID: 2515 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40009D3")] private AttackData g_AData; // Token: 0x040009D4 RID: 2516 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40009D4")] private Vector3 g_Direction; // Token: 0x040009D5 RID: 2517 [FieldOffset(Offset = "0x34")] [Token(Token = "0x40009D5")] private Vector3 g_PrePosition; // Token: 0x040009D6 RID: 2518 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40009D6")] protected bool g_bSceneCollision; // Token: 0x040009D7 RID: 2519 [FieldOffset(Offset = "0x41")] [Token(Token = "0x40009D7")] protected bool g_bPlayerCollision; // Token: 0x040009D8 RID: 2520 [FieldOffset(Offset = "0x44")] [Token(Token = "0x40009D8")] public float g_fSpeed; // Token: 0x040009D9 RID: 2521 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40009D9")] public Vector3 g_v3Size; // Token: 0x040009DA RID: 2522 [FieldOffset(Offset = "0x54")] [Token(Token = "0x40009DA")] private float g_fLife; // Token: 0x040009DB RID: 2523 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40009DB")] protected LayerMask g_HitMask01; // Token: 0x040009DC RID: 2524 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x40009DC")] protected LayerMask g_HitMask02; // Token: 0x040009DD RID: 2525 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40009DD")] private EffectPool g_CollisionPool; // Token: 0x040009DE RID: 2526 [FieldOffset(Offset = "0x68")] [Token(Token = "0x40009DE")] private EffectPool g_CollisionWallPool; // Token: 0x040009DF RID: 2527 [FieldOffset(Offset = "0x70")] [Token(Token = "0x40009DF")] protected float g_fDeltaTime; }