using System; using Cpp2IlInjected; // Token: 0x02000286 RID: 646 [Token(Token = "0x2000286")] public enum BrokenDataType { // Token: 0x040022D7 RID: 8919 [Token(Token = "0x40022D7")] SystemData, // Token: 0x040022D8 RID: 8920 [Token(Token = "0x40022D8")] GameSaveData }