using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000341 RID: 833 [Token(Token = "0x2000341")] public class CFX_InspectorHelp : MonoBehaviour { // Token: 0x060020C3 RID: 8387 RVA: 0x0004E42C File Offset: 0x0004C62C [Token(Token = "0x60020C3")] [Address(RVA = "0x67F320", Offset = "0x67DB20", VA = "0x18067F320")] [ContextMenu("Unlock editing")] private void Unlock() { this.Locked = false; } // Token: 0x060020C4 RID: 8388 RVA: 0x0004E440 File Offset: 0x0004C640 [Token(Token = "0x60020C4")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public CFX_InspectorHelp() { } // Token: 0x04002A1A RID: 10778 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002A1A")] public bool Locked; // Token: 0x04002A1B RID: 10779 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4002A1B")] public string Title; // Token: 0x04002A1C RID: 10780 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4002A1C")] public string HelpText; // Token: 0x04002A1D RID: 10781 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4002A1D")] public int MsgType; }