using System; using System.Collections.Generic; using ch.sycoforge.Decal; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000325 RID: 805 [Token(Token = "0x2000325")] [RequireComponent(typeof(EasyDecal))] public class CandidateFilter : MonoBehaviour { // Token: 0x06002056 RID: 8278 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002056")] [Address(RVA = "0x10857B0", Offset = "0x1083FB0", VA = "0x1810857B0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002057 RID: 8279 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6002057")] [Address(RVA = "0x10858E0", Offset = "0x10840E0", VA = "0x1810858E0")] private void bp_OnCandidatesProcessed(List colliders) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06002058 RID: 8280 RVA: 0x0004DBD4 File Offset: 0x0004BDD4 [Token(Token = "0x6002058")] [Address(RVA = "0x33E460", Offset = "0x33CC60", VA = "0x18033E460")] public CandidateFilter() { } // Token: 0x040029BD RID: 10685 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40029BD")] public GameObject ExclusiveReceiver; // Token: 0x040029BE RID: 10686 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40029BE")] private EasyDecal decal; }