using System; using Cpp2IlInjected; // Token: 0x0200019E RID: 414 [Token(Token = "0x200019E")] public class EnemyDeadEvent02 : EnemyEvent { // Token: 0x060012BF RID: 4799 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012BF")] [Address(RVA = "0xA94D10", Offset = "0xA93510", VA = "0x180A94D10", Slot = "4")] public override void InitData(SceneEventManager SEM) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012C0 RID: 4800 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x60012C0")] [Address(RVA = "0xA94EA0", Offset = "0xA936A0", VA = "0x180A94EA0")] private void Update() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060012C1 RID: 4801 RVA: 0x0002B400 File Offset: 0x00029600 [Token(Token = "0x60012C1")] [Address(RVA = "0xA94E90", Offset = "0xA93690", VA = "0x180A94E90", Slot = "5")] public override void OpenEvent() { this.g_bOpenEvent = true; this.g_fCheckTimeVal = 0.9f; } // Token: 0x060012C2 RID: 4802 RVA: 0x0002B420 File Offset: 0x00029620 [Token(Token = "0x60012C2")] [Address(RVA = "0x343AD0", Offset = "0x3422D0", VA = "0x180343AD0")] public EnemyDeadEvent02() { } // Token: 0x04001D27 RID: 7463 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001D27")] public SceneEvent[] DeathOpenEvent; // Token: 0x04001D28 RID: 7464 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001D28")] public SceneEvent[] DeathReleaseEvent; // Token: 0x04001D29 RID: 7465 [Token(Token = "0x4001D29")] private const float g_fCheckTime = 0.9f; // Token: 0x04001D2A RID: 7466 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001D2A")] private float g_fCheckTimeVal; }