using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text.RegularExpressions; using Cpp2IlInjected; using DG.Tweening; using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using MarsSDK; using Newtonsoft.Json; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.Rendering; using UnityEngine.SceneManagement; // Token: 0x02000144 RID: 324 [Token(Token = "0x2000144")] public class Game : MonoBehaviour { // Token: 0x1700006B RID: 107 // (get) Token: 0x06000F68 RID: 3944 RVA: 0x000020D3 File Offset: 0x000002D3 // (set) Token: 0x06000F69 RID: 3945 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x1700006B")] public static IGamePlatform Platform { [Token(Token = "0x6000F68")] [Address(RVA = "0x4E5600", Offset = "0x4E3E00", VA = "0x1804E5600")] [CompilerGenerated] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6000F69")] [Address(RVA = "0x4E5CA0", Offset = "0x4E44A0", VA = "0x1804E5CA0")] [CompilerGenerated] private set { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700006C RID: 108 // (get) Token: 0x06000F6A RID: 3946 RVA: 0x00024B50 File Offset: 0x00022D50 [Token(Token = "0x1700006C")] public static GameArguments Arguments { [Token(Token = "0x6000F6A")] [Address(RVA = "0x4E5280", Offset = "0x4E3A80", VA = "0x1804E5280")] get { return Game.instance.arguments; } } // Token: 0x1700006D RID: 109 // (get) Token: 0x06000F6B RID: 3947 RVA: 0x00024B70 File Offset: 0x00022D70 [Token(Token = "0x1700006D")] public static GameDlcData DLC { [Token(Token = "0x6000F6B")] [Address(RVA = "0x4E5440", Offset = "0x4E3C40", VA = "0x1804E5440")] get { return Game.instance.dlc; } } // Token: 0x06000F6C RID: 3948 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F6C")] [Address(RVA = "0x4DF110", Offset = "0x4DD910", VA = "0x1804DF110")] [RuntimeInitializeOnLoadMethod] private static void PrepareGameSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F6D RID: 3949 RVA: 0x00024B90 File Offset: 0x00022D90 [Token(Token = "0x6000F6D")] [Address(RVA = "0x4D79D0", Offset = "0x4D61D0", VA = "0x1804D79D0")] [RuntimeInitializeOnLoadMethod] private static void EnterGameScene() { GameSceneBase gameSceneBase = UnityEngine.Object.FindObjectOfType(); int num = 0; if (!(gameSceneBase != num)) { Debug.LogWarning("Can not find game scene."); return; } gameSceneBase.Enter(); } // Token: 0x06000F6E RID: 3950 RVA: 0x00024BC8 File Offset: 0x00022DC8 [Token(Token = "0x6000F6E")] [Address(RVA = "0x4D6100", Offset = "0x4D4900", VA = "0x1804D6100")] private void Awake() { this.arguments.Init(); } // Token: 0x06000F6F RID: 3951 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F6F")] [Address(RVA = "0x4DC850", Offset = "0x4DB050", VA = "0x1804DC850")] public void InitGameSystems() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F70 RID: 3952 RVA: 0x00024BE8 File Offset: 0x00022DE8 [Token(Token = "0x6000F70")] [Address(RVA = "0x4DD390", Offset = "0x4DBB90", VA = "0x1804DD390")] public static void InitPlatform(Action nextAction) { IGamePlatform gamePlatform = Game.k__BackingField; Action action = delegate { Action nextAction2 = nextAction; if (nextAction2 != 0) { nextAction2(); return; } }; throw new NullReferenceException(); } // Token: 0x06000F71 RID: 3953 RVA: 0x00024C1C File Offset: 0x00022E1C [Token(Token = "0x6000F71")] [Address(RVA = "0x4E3000", Offset = "0x4E1800", VA = "0x1804E3000")] public void UpdateJsonAssets(TextAsset[] jsons) { this.json.UpdateJsonAssets(jsons); } // Token: 0x06000F72 RID: 3954 RVA: 0x00024C3C File Offset: 0x00022E3C [Token(Token = "0x6000F72")] [Address(RVA = "0x4DF400", Offset = "0x4DDC00", VA = "0x1804DF400")] public static void Quit() { IGamePlatform gamePlatform = Game.k__BackingField; throw new NullReferenceException(); } // Token: 0x06000F73 RID: 3955 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F73")] [Address(RVA = "0x4DC180", Offset = "0x4DA980", VA = "0x1804DC180")] private void InitAchievement() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F74 RID: 3956 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F74")] [Address(RVA = "0x4E2670", Offset = "0x4E0E70", VA = "0x1804E2670")] public static void UnlockAchievement(GameAchievement achievement) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F75 RID: 3957 RVA: 0x00024C54 File Offset: 0x00022E54 [Token(Token = "0x6000F75")] [Address(RVA = "0x4DF950", Offset = "0x4DE150", VA = "0x1804DF950")] public static void ResetAllAchievements() { IGamePlatform gamePlatform = Game.k__BackingField; int num; Action action = new Action(num.UpdateAchievementData); num = 0; } // Token: 0x06000F76 RID: 3958 RVA: 0x00024C7C File Offset: 0x00022E7C [Token(Token = "0x6000F76")] [Address(RVA = "0x4E2850", Offset = "0x4E1050", VA = "0x1804E2850")] private static void UpdateAchievementData() { int num = 0; AchievementData[] achievements = Game.instance.collection.achievements; if (num < achievements.Length) { if (achievements == 0) { Game.instance.collection.achievements[num].Lock(); num++; } Game.instance.collection.achievements[num].Unlock(); num++; } } // Token: 0x06000F77 RID: 3959 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F77")] [Address(RVA = "0x4DC260", Offset = "0x4DAA60", VA = "0x1804DC260")] private void InitAssetSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F78 RID: 3960 RVA: 0x00024CEC File Offset: 0x00022EEC [Token(Token = "0x6000F78")] [Address(RVA = "0x4D61A0", Offset = "0x4D49A0", VA = "0x1804D61A0")] public static void BindAssetRequestUpdateHandler(Action handler) { Game.assetManager.updateHandler = handler; throw new NullReferenceException(); } // Token: 0x06000F79 RID: 3961 RVA: 0x00024D0C File Offset: 0x00022F0C [Token(Token = "0x6000F79")] [Address(RVA = "0x4D5970", Offset = "0x4D4170", VA = "0x1804D5970")] public static void AddAssetRequest(AssetRequestBase req) { Game.assetManager.AddAssetRequest(req); } // Token: 0x06000F7A RID: 3962 RVA: 0x00024D2C File Offset: 0x00022F2C [Token(Token = "0x6000F7A")] [Address(RVA = "0x4DE2E0", Offset = "0x4DCAE0", VA = "0x1804DE2E0")] public static void LoadAllPendingAssetAsync(Action handler) { Game.assetManager.LoadAllPendingAssetAsync(handler); } // Token: 0x06000F7B RID: 3963 RVA: 0x00024D4C File Offset: 0x00022F4C [Token(Token = "0x6000F7B")] [Address(RVA = "0x4DE360", Offset = "0x4DCB60", VA = "0x1804DE360")] public static void LoadAssetAsync(AssetRequestBase req) { Game.assetManager.LoadAssetAsync(req); } // Token: 0x06000F7C RID: 3964 RVA: 0x00024D6C File Offset: 0x00022F6C [Token(Token = "0x6000F7C")] [Address(RVA = "0x4DE3E0", Offset = "0x4DCBE0", VA = "0x1804DE3E0")] public static void LoadAsset(AssetRequestBase req) { Game.assetManager.LoadAsset(req); } // Token: 0x06000F7D RID: 3965 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F7D")] [Address(RVA = "0x376C90", Offset = "0x375490", VA = "0x180376C90")] public static T GetAsset(int A_0, string A_1) where T : UnityEngine.Object { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F7E RID: 3966 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F7E")] [Address(RVA = "0x376DB0", Offset = "0x3755B0", VA = "0x180376DB0")] public static T GetSubAsset(int A_0, string A_1, string A_2) where T : UnityEngine.Object { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F7F RID: 3967 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F7F")] [Address(RVA = "0x376BF0", Offset = "0x3753F0", VA = "0x180376BF0")] public static T[] GetAllAssets(int assetType, string assetName) where T : UnityEngine.Object { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F80 RID: 3968 RVA: 0x00024D8C File Offset: 0x00022F8C [Token(Token = "0x6000F80")] [Address(RVA = "0x4E2600", Offset = "0x4E0E00", VA = "0x1804E2600")] public static void UnloadUnusedAssets() { Game.assetManager.UnloadUnusedAssets(); } // Token: 0x06000F81 RID: 3969 RVA: 0x00024DAC File Offset: 0x00022FAC [Token(Token = "0x6000F81")] [Address(RVA = "0x4E2580", Offset = "0x4E0D80", VA = "0x1804E2580")] public static void UnloadAssetsCache(string resType) { Game.assetManager.UnloadAssetsCache(resType); } // Token: 0x06000F82 RID: 3970 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F82")] [Address(RVA = "0x4DC310", Offset = "0x4DAB10", VA = "0x1804DC310")] private void InitAudioSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F83 RID: 3971 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F83")] [Address(RVA = "0x4DEDA0", Offset = "0x4DD5A0", VA = "0x1804DEDA0")] public static void PlayCanvasSE(UICanvasSFX effect) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F84 RID: 3972 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F84")] [Address(RVA = "0x4DEE90", Offset = "0x4DD690", VA = "0x1804DEE90")] public static void PlayHandlerSE(UIHandlerSFX effect) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F85 RID: 3973 RVA: 0x00024DCC File Offset: 0x00022FCC [Token(Token = "0x6000F85")] [Address(RVA = "0x4DF030", Offset = "0x4DD830", VA = "0x1804DF030")] public static void PlayUpgradeSE() { if (Game.audioPlayer) { Game.audioPlayer.PlayUpgradeSE(); return; } } // Token: 0x06000F86 RID: 3974 RVA: 0x00024DF8 File Offset: 0x00022FF8 [Token(Token = "0x6000F86")] [Address(RVA = "0x4D7D10", Offset = "0x4D6510", VA = "0x1804D7D10")] public static void FadeOutUpgradeSE() { Game.audioPlayer.FadeOutUpgradeSE(); } // Token: 0x06000F87 RID: 3975 RVA: 0x00024E18 File Offset: 0x00023018 [Token(Token = "0x6000F87")] [Address(RVA = "0x4DABF0", Offset = "0x4D93F0", VA = "0x1804DABF0")] public static string[] GetSheetNames() { string[] array; for (;;) { array = new string[15]; if ("UIs(System)" == 0 || "UIs(System)" != 0) { array[0] = "UIs(System)"; if ("Items(Valuables)" == 0 || "Items(Valuables)" != 0) { array[1] = "Items(Valuables)"; if ("Tutorial(Game Tips)" == 0 || "Tutorial(Game Tips)" != 0) { array[2] = "Tutorial(Game Tips)"; if ("Achievement" == 0 || "Achievement" != 0) { array[3] = "Achievement"; if ("Main Story" == 0 || "Main Story" != 0) { array[4] = "Main Story"; if ("Combat Dialogue" == 0 || "Combat Dialogue" != 0) { array[5] = "Combat Dialogue"; if ("Combat Voice" == 0 || "Combat Voice" != 0) { array[6] = "Combat Voice"; if ("Item Voice" == 0 || "Item Voice" != 0) { array[7] = "Item Voice"; if ("Video Data" == 0 || "Video Data" != 0) { array[8] = "Video Data"; if ("Comic Laid-back Theater" == 0 || "Comic Laid-back Theater" != 0) { array[9] = "Comic Laid-back Theater"; if ("Comic Wanderer in the Dream" == 0 || "Comic Wanderer in the Dream" != 0) { array[10] = "Comic Wanderer in the Dream"; if ("Comic Tania" == 0 || "Comic Tania" != 0) { array[11] = "Comic Tania"; if ("Comic Monica (Cut)" == 0 || "Comic Monica (Cut)" != 0) { array[12] = "Comic Monica (Cut)"; if ("Comic Vanessa" == 0 || "Comic Vanessa" != 0) { array[13] = "Comic Vanessa"; if ("Comic The Little Black Cat" == 0 || "Comic The Little Black Cat" != 0) { break; } } } } } } } } } } } } } } } } array[14] = "Comic The Little Black Cat"; return array; } // Token: 0x06000F88 RID: 3976 RVA: 0x00025000 File Offset: 0x00023200 [Token(Token = "0x6000F88")] [Address(RVA = "0x4D88C0", Offset = "0x4D70C0", VA = "0x1804D88C0")] public static string[] GetJsonFileNames() { string[] array; for (;;) { array = new string[8]; if ("UISystem" == 0 || "UISystem" != 0) { array[0] = "UISystem"; if ("Valuables" == 0 || "Valuables" != 0) { array[1] = "Valuables"; if ("GameTips" == 0 || "GameTips" != 0) { array[2] = "GameTips"; if ("Achievement" == 0 || "Achievement" != 0) { array[3] = "Achievement"; if ("Story" == 0 || "Story" != 0) { array[4] = "Story"; if ("CombatDialogue" == 0 || "CombatDialogue" != 0) { array[5] = "CombatDialogue"; if ("ItemVoice" == 0 || "ItemVoice" != 0) { array[6] = "ItemVoice"; if ("VideoData" == 0 || "VideoData" != 0) { break; } } } } } } } } } array[7] = "VideoData"; return array; } // Token: 0x14000004 RID: 4 // (add) Token: 0x06000F89 RID: 3977 RVA: 0x000020D3 File Offset: 0x000002D3 // (remove) Token: 0x06000F8A RID: 3978 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x14000004")] public static event Action OnGameSettingsChanged { [Token(Token = "0x6000F89")] [Address(RVA = "0x4E4E70", Offset = "0x4E3670", VA = "0x1804E4E70")] [CompilerGenerated] add { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6000F8A")] [Address(RVA = "0x4E5890", Offset = "0x4E4090", VA = "0x1804E5890")] [CompilerGenerated] remove { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x14000005 RID: 5 // (add) Token: 0x06000F8B RID: 3979 RVA: 0x000020D3 File Offset: 0x000002D3 // (remove) Token: 0x06000F8C RID: 3980 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x14000005")] public static event Action OnScreenSettingsChanged { [Token(Token = "0x6000F8B")] [Address(RVA = "0x4E4F70", Offset = "0x4E3770", VA = "0x1804E4F70")] [CompilerGenerated] add { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6000F8C")] [Address(RVA = "0x4E5990", Offset = "0x4E4190", VA = "0x1804E5990")] [CompilerGenerated] remove { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x14000006 RID: 6 // (add) Token: 0x06000F8D RID: 3981 RVA: 0x000020D3 File Offset: 0x000002D3 // (remove) Token: 0x06000F8E RID: 3982 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x14000006")] public static event Action OnCameraSettingsChanged { [Token(Token = "0x6000F8D")] [Address(RVA = "0x4E4D70", Offset = "0x4E3570", VA = "0x1804E4D70")] [CompilerGenerated] add { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6000F8E")] [Address(RVA = "0x4E5790", Offset = "0x4E3F90", VA = "0x1804E5790")] [CompilerGenerated] remove { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x14000007 RID: 7 // (add) Token: 0x06000F8F RID: 3983 RVA: 0x000020D3 File Offset: 0x000002D3 // (remove) Token: 0x06000F90 RID: 3984 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x14000007")] public static event Action OnVolumeSettingsChanged { [Token(Token = "0x6000F8F")] [Address(RVA = "0x4E5070", Offset = "0x4E3870", VA = "0x1804E5070")] [CompilerGenerated] add { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6000F90")] [Address(RVA = "0x4E5A90", Offset = "0x4E4290", VA = "0x1804E5A90")] [CompilerGenerated] remove { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x1700006E RID: 110 // (get) Token: 0x06000F91 RID: 3985 RVA: 0x00025108 File Offset: 0x00023308 [Token(Token = "0x1700006E")] public static GameConfig Config { [Token(Token = "0x6000F91")] [Address(RVA = "0x4E5360", Offset = "0x4E3B60", VA = "0x1804E5360")] get { return Game.instance.config; } } // Token: 0x1700006F RID: 111 // (get) Token: 0x06000F92 RID: 3986 RVA: 0x00025128 File Offset: 0x00023328 [Token(Token = "0x1700006F")] public static GameSave GameSave { [Token(Token = "0x6000F92")] [Address(RVA = "0x4E5510", Offset = "0x4E3D10", VA = "0x1804E5510")] get { return Game.instance.gameSave; } } // Token: 0x17000070 RID: 112 // (get) Token: 0x06000F93 RID: 3987 RVA: 0x00025148 File Offset: 0x00023348 [Token(Token = "0x17000070")] public static GameCollection Collection { [Token(Token = "0x6000F93")] [Address(RVA = "0x4E52F0", Offset = "0x4E3AF0", VA = "0x1804E52F0")] get { return Game.instance.collection; } } // Token: 0x17000071 RID: 113 // (get) Token: 0x06000F94 RID: 3988 RVA: 0x00025168 File Offset: 0x00023368 [Token(Token = "0x17000071")] public static GameSavePreviewData[] PreviewGameSave { [Token(Token = "0x6000F94")] [Address(RVA = "0x4E5660", Offset = "0x4E3E60", VA = "0x1804E5660")] get { return Game.instance.previewGameSave; } } // Token: 0x06000F95 RID: 3989 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F95")] [Address(RVA = "0x4DC3C0", Offset = "0x4DABC0", VA = "0x1804DC3C0")] private void InitFileSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F96 RID: 3990 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F96")] [Address(RVA = "0x4DDAD0", Offset = "0x4DC2D0", VA = "0x1804DDAD0")] public static SaveDataResult InitSystemData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F97 RID: 3991 RVA: 0x00025188 File Offset: 0x00023388 [Token(Token = "0x6000F97")] [Address(RVA = "0x4E3D30", Offset = "0x4E2530", VA = "0x1804E3D30")] private static GameCollection UpgradeSystemData(int dataVersion, byte[] data) { return Game.dataProvider.GetData(data).UpgradeVersion(); } // Token: 0x06000F98 RID: 3992 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F98")] [Address(RVA = "0x4DC5B0", Offset = "0x4DADB0", VA = "0x1804DC5B0")] public static SaveDataResult InitGameSaveData(out int[] corruptedIndices) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F99 RID: 3993 RVA: 0x000251AC File Offset: 0x000233AC [Token(Token = "0x6000F99")] [Address(RVA = "0x4E3C90", Offset = "0x4E2490", VA = "0x1804E3C90")] private static GameSave UpgradeGameSaveData(int dataVersion, byte[] data) { return Game.dataProvider.GetData(data).UpgradeVersion(); } // Token: 0x06000F9A RID: 3994 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F9A")] [Address(RVA = "0x4DBF90", Offset = "0x4DA790", VA = "0x1804DBF90")] private static bool HasSystemData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F9B RID: 3995 RVA: 0x000251D0 File Offset: 0x000233D0 [Token(Token = "0x6000F9B")] [Address(RVA = "0x4D6A80", Offset = "0x4D5280", VA = "0x1804D6A80")] public static SaveDataResult CreateSystemData() { Game game = Game.instance; game.collection = new GameCollection { dataVersion = (int)((ulong)1L), isDirty = true }; Game.VerifySystemData(); WriteFileResult writeFileResult = Game.WriteSystemData(); return SaveDataResult.NotEnoughSpace; } // Token: 0x06000F9C RID: 3996 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F9C")] [Address(RVA = "0x4E3DD0", Offset = "0x4E25D0", VA = "0x1804E3DD0")] private static void VerifySystemData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F9D RID: 3997 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F9D")] [Address(RVA = "0x4E4A50", Offset = "0x4E3250", VA = "0x1804E4A50")] public static WriteFileResult WriteSystemData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000F9E RID: 3998 RVA: 0x00025218 File Offset: 0x00023418 [Token(Token = "0x6000F9E")] [Address(RVA = "0x4D6D50", Offset = "0x4D5550", VA = "0x1804D6D50")] public static void DeleteSystemData() { IGamePlatform gamePlatform = Game.k__BackingField; } // Token: 0x06000F9F RID: 3999 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000F9F")] [Address(RVA = "0x4DBCD0", Offset = "0x4DA4D0", VA = "0x1804DBCD0")] public static bool HasGameSaveData(int index) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FA0 RID: 4000 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FA0")] [Address(RVA = "0x4DF620", Offset = "0x4DDE20", VA = "0x1804DF620")] public static ReadFileResult ReadGameSave(int index, out GameSave gameSave) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FA1 RID: 4001 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FA1")] [Address(RVA = "0x4DF4D0", Offset = "0x4DDCD0", VA = "0x1804DF4D0")] public static ReadFileResult ReadGameSaveBytes(int index, out byte[] data) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FA2 RID: 4002 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FA2")] [Address(RVA = "0x4E4250", Offset = "0x4E2A50", VA = "0x1804E4250")] public static void WriteGameSave() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FA3 RID: 4003 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FA3")] [Address(RVA = "0x4E4000", Offset = "0x4E2800", VA = "0x1804E4000")] public static WriteFileResult WriteGameSave(GameSave gameSave) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FA4 RID: 4004 RVA: 0x00025234 File Offset: 0x00023434 [Token(Token = "0x6000FA4")] [Address(RVA = "0x4D6BC0", Offset = "0x4D53C0", VA = "0x1804D6BC0")] public static void DeleteGameSave(int index) { int num = index + 1; string text = string.Format("GameSave{0:00}", num); IGamePlatform gamePlatform = Game.k__BackingField; Game.instance.previewGameSave[index].Clear(); } // Token: 0x06000FA5 RID: 4005 RVA: 0x00025274 File Offset: 0x00023474 [Token(Token = "0x6000FA5")] [Address(RVA = "0x4E0F80", Offset = "0x4DF780", VA = "0x1804E0F80")] public static void SwitchGameSave(GameSave gameSave) { Game.instance.gameSave = gameSave; throw new NullReferenceException(); } // Token: 0x06000FA6 RID: 4006 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FA6")] [Address(RVA = "0x4DBE10", Offset = "0x4DA610", VA = "0x1804DBE10")] public static bool HasGameSave() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FA7 RID: 4007 RVA: 0x00025294 File Offset: 0x00023494 [Token(Token = "0x6000FA7")] [Address(RVA = "0x4D7010", Offset = "0x4D5810", VA = "0x1804D7010")] public static void EmitGameSettingChangedEvent() { Action onGameSettingsChanged = Game.OnGameSettingsChanged; if (onGameSettingsChanged != 0) { GameSettings gameSettings = Game.instance.config.gameSettings; onGameSettingsChanged(gameSettings); return; } } // Token: 0x06000FA8 RID: 4008 RVA: 0x000252CC File Offset: 0x000234CC [Token(Token = "0x6000FA8")] [Address(RVA = "0x4D70D0", Offset = "0x4D58D0", VA = "0x1804D70D0")] public static void EmitScreenSettingChangedEvent() { Action onScreenSettingsChanged = Game.OnScreenSettingsChanged; if (onScreenSettingsChanged != 0) { ScreenSettings screenSettings = Game.instance.config.screenSettings; onScreenSettingsChanged(screenSettings); return; } } // Token: 0x06000FA9 RID: 4009 RVA: 0x00025304 File Offset: 0x00023504 [Token(Token = "0x6000FA9")] [Address(RVA = "0x4D6F50", Offset = "0x4D5750", VA = "0x1804D6F50")] public static void EmitCameraSettingsChangedEvent() { Action onCameraSettingsChanged = Game.OnCameraSettingsChanged; if (onCameraSettingsChanged != 0) { CameraSettings cameraSettings = Game.instance.config.cameraSettings; onCameraSettingsChanged(cameraSettings); return; } } // Token: 0x06000FAA RID: 4010 RVA: 0x0002533C File Offset: 0x0002353C [Token(Token = "0x6000FAA")] [Address(RVA = "0x4D7190", Offset = "0x4D5990", VA = "0x1804D7190")] public static void EmitVolumeSettingsChangedEvent() { Action onVolumeSettingsChanged = Game.OnVolumeSettingsChanged; if (onVolumeSettingsChanged != 0) { VolumeSettings volumeSettings = Game.instance.config.volumeSettings; onVolumeSettingsChanged(volumeSettings); return; } } // Token: 0x06000FAB RID: 4011 RVA: 0x00025374 File Offset: 0x00023574 [Token(Token = "0x6000FAB")] [Address(RVA = "0x4D8330", Offset = "0x4D6B30", VA = "0x1804D8330")] private static string GetGameSaveDataName(int index) { return string.Format("GameSave{0:00}", "GameSave{0:00}"); } // Token: 0x17000072 RID: 114 // (get) Token: 0x06000FAC RID: 4012 RVA: 0x00025390 File Offset: 0x00023590 [Token(Token = "0x17000072")] public static ControllerDevice CurrentDevice { [Token(Token = "0x6000FAC")] [Address(RVA = "0x4E53D0", Offset = "0x4E3BD0", VA = "0x1804E53D0")] get { return Game.input.currentDevice; } } // Token: 0x06000FAD RID: 4013 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FAD")] [Address(RVA = "0x4DD1E0", Offset = "0x4DB9E0", VA = "0x1804DD1E0")] private void InitInputSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FAE RID: 4014 RVA: 0x000253B0 File Offset: 0x000235B0 [Token(Token = "0x6000FAE")] [Address(RVA = "0x4E1000", Offset = "0x4DF800", VA = "0x1804E1000")] public static void SwitchGameplayInput() { Game.input.SwitchActionMap("Gameplay"); } // Token: 0x06000FAF RID: 4015 RVA: 0x000253D4 File Offset: 0x000235D4 [Token(Token = "0x6000FAF")] [Address(RVA = "0x4E1800", Offset = "0x4E0000", VA = "0x1804E1800")] public static void SwitchUIControlInput() { Game.input.SwitchActionMap("UIControl"); } // Token: 0x06000FB0 RID: 4016 RVA: 0x000253F8 File Offset: 0x000235F8 [Token(Token = "0x6000FB0")] [Address(RVA = "0x4E16E0", Offset = "0x4DFEE0", VA = "0x1804E16E0")] public static void SwitchStoryControlInput() { Game.input.SwitchActionMap("StoryControl"); } // Token: 0x06000FB1 RID: 4017 RVA: 0x0002541C File Offset: 0x0002361C [Token(Token = "0x6000FB1")] [Address(RVA = "0x4D5900", Offset = "0x4D4100", VA = "0x1804D5900")] public static void ActivatePlayerInput() { Game.input.ActivatePlayerInput(); } // Token: 0x06000FB2 RID: 4018 RVA: 0x0002543C File Offset: 0x0002363C [Token(Token = "0x6000FB2")] [Address(RVA = "0x4D6B50", Offset = "0x4D5350", VA = "0x1804D6B50")] public static void DeactivatePlayerInput() { Game.input.DeactivatePlayerInput(); } // Token: 0x06000FB3 RID: 4019 RVA: 0x0002545C File Offset: 0x0002365C [Token(Token = "0x6000FB3")] [Address(RVA = "0x4D7430", Offset = "0x4D5C30", VA = "0x1804D7430")] public static void EnablePauseMenuAction() { Game.input.EnablePauseMenuAction(); } // Token: 0x06000FB4 RID: 4020 RVA: 0x0002547C File Offset: 0x0002367C [Token(Token = "0x6000FB4")] [Address(RVA = "0x4D6E60", Offset = "0x4D5660", VA = "0x1804D6E60")] public static void DisablePauseMenuAction() { Game.input.DisablePauseMenuAction(); } // Token: 0x06000FB5 RID: 4021 RVA: 0x0002549C File Offset: 0x0002369C [Token(Token = "0x6000FB5")] [Address(RVA = "0x4D59F0", Offset = "0x4D41F0", VA = "0x1804D59F0")] public static void AddDeviceChangedHandler(Action handler) { Game.input.deviceChangedHandler += handler; } // Token: 0x06000FB6 RID: 4022 RVA: 0x000254BC File Offset: 0x000236BC [Token(Token = "0x6000FB6")] [Address(RVA = "0x4DF710", Offset = "0x4DDF10", VA = "0x1804DF710")] public static void RemoveDeviceChangedHandler(Action handler) { Game.input.deviceChangedHandler -= handler; } // Token: 0x06000FB7 RID: 4023 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FB7")] [Address(RVA = "0x4D5C70", Offset = "0x4D4470", VA = "0x1804D5C70")] public static void AddKeyBindingChangedHandler(Action handler) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FB8 RID: 4024 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FB8")] [Address(RVA = "0x4DF890", Offset = "0x4DE090", VA = "0x1804DF890")] public static void RemoveKeyBindingChangedHandler(Action handler) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FB9 RID: 4025 RVA: 0x000254DC File Offset: 0x000236DC [Token(Token = "0x6000FB9")] [Address(RVA = "0x4D62A0", Offset = "0x4D4AA0", VA = "0x1804D62A0")] public static void BindCursorStateChangedHandler(Action handler) { Game.input.cursorStateChangedHandler += handler; } // Token: 0x06000FBA RID: 4026 RVA: 0x000254FC File Offset: 0x000236FC [Token(Token = "0x6000FBA")] [Address(RVA = "0x4E2220", Offset = "0x4E0A20", VA = "0x1804E2220")] public static void UnbindCursorStateChangedHandler(Action handler) { Game.input.cursorStateChangedHandler -= handler; } // Token: 0x06000FBB RID: 4027 RVA: 0x0002551C File Offset: 0x0002371C [Token(Token = "0x6000FBB")] [Address(RVA = "0x4D6120", Offset = "0x4D4920", VA = "0x1804D6120")] public static void BindAnyKeyDownHandler(Action handler) { Game.input.BindAnyKeyDownHandler(handler); } // Token: 0x06000FBC RID: 4028 RVA: 0x0002553C File Offset: 0x0002373C [Token(Token = "0x6000FBC")] [Address(RVA = "0x4D64A0", Offset = "0x4D4CA0", VA = "0x1804D64A0")] public static void BindSceneMenuController(ISceneMenuController controller) { Game.input.sceneMenuController = controller; throw new NullReferenceException(); } // Token: 0x06000FBD RID: 4029 RVA: 0x0002555C File Offset: 0x0002375C [Token(Token = "0x6000FBD")] [Address(RVA = "0x4E2410", Offset = "0x4E0C10", VA = "0x1804E2410")] public static void UnbindSceneMenuController() { GameInputManager gameInputManager = Game.input; throw new NullReferenceException(); } // Token: 0x06000FBE RID: 4030 RVA: 0x00025574 File Offset: 0x00023774 [Token(Token = "0x6000FBE")] [Address(RVA = "0x4D66A0", Offset = "0x4D4EA0", VA = "0x1804D66A0")] public static void BindStoryController(IStoryController controller) { Game.input.storyController = controller; throw new NullReferenceException(); } // Token: 0x06000FBF RID: 4031 RVA: 0x00025594 File Offset: 0x00023794 [Token(Token = "0x6000FBF")] [Address(RVA = "0x4E2490", Offset = "0x4E0C90", VA = "0x1804E2490")] public static void UnbindStoryController() { GameInputManager gameInputManager = Game.input; throw new NullReferenceException(); } // Token: 0x06000FC0 RID: 4032 RVA: 0x000255AC File Offset: 0x000237AC [Token(Token = "0x6000FC0")] [Address(RVA = "0x4D6720", Offset = "0x4D4F20", VA = "0x1804D6720")] public static void BindUIController(IUIController controller) { Game.input.UpdateUIController(controller); } // Token: 0x06000FC1 RID: 4033 RVA: 0x000255CC File Offset: 0x000237CC [Token(Token = "0x6000FC1")] [Address(RVA = "0x4E2510", Offset = "0x4E0D10", VA = "0x1804E2510")] public static void UnbindUIController() { GameInputManager gameInputManager = Game.input; int num = 0; gameInputManager.UpdateUIController(num); } // Token: 0x06000FC2 RID: 4034 RVA: 0x000255F0 File Offset: 0x000237F0 [Token(Token = "0x6000FC2")] [Address(RVA = "0x4D6220", Offset = "0x4D4A20", VA = "0x1804D6220")] public static void BindCharacterController(ICharacterController controller) { Game.input.UpdateCharacterController(controller); } // Token: 0x06000FC3 RID: 4035 RVA: 0x00025610 File Offset: 0x00023810 [Token(Token = "0x6000FC3")] [Address(RVA = "0x4E21B0", Offset = "0x4E09B0", VA = "0x1804E21B0")] public static void UnbindCharacterController() { GameInputManager gameInputManager = Game.input; int num = 0; gameInputManager.UpdateCharacterController(num); } // Token: 0x06000FC4 RID: 4036 RVA: 0x00025634 File Offset: 0x00023834 [Token(Token = "0x6000FC4")] [Address(RVA = "0x4D63A0", Offset = "0x4D4BA0", VA = "0x1804D63A0")] public static void BindMagicController(IMagicController controller) { Game.input.magicController = controller; throw new NullReferenceException(); } // Token: 0x06000FC5 RID: 4037 RVA: 0x00025654 File Offset: 0x00023854 [Token(Token = "0x6000FC5")] [Address(RVA = "0x4E2320", Offset = "0x4E0B20", VA = "0x1804E2320")] public static void UnbindMagicController() { GameInputManager gameInputManager = Game.input; throw new NullReferenceException(); } // Token: 0x06000FC6 RID: 4038 RVA: 0x0002566C File Offset: 0x0002386C [Token(Token = "0x6000FC6")] [Address(RVA = "0x4D6320", Offset = "0x4D4B20", VA = "0x1804D6320")] public static void BindItemController(IItemController controller) { Game.input.itemController = controller; throw new NullReferenceException(); } // Token: 0x06000FC7 RID: 4039 RVA: 0x0002568C File Offset: 0x0002388C [Token(Token = "0x6000FC7")] [Address(RVA = "0x4E22A0", Offset = "0x4E0AA0", VA = "0x1804E22A0")] public static void UnbindItemController() { GameInputManager gameInputManager = Game.input; throw new NullReferenceException(); } // Token: 0x06000FC8 RID: 4040 RVA: 0x000256A4 File Offset: 0x000238A4 [Token(Token = "0x6000FC8")] [Address(RVA = "0x4D6420", Offset = "0x4D4C20", VA = "0x1804D6420")] public static void BindPointerController(IPointerController controller) { Game.input.pointerController = controller; throw new NullReferenceException(); } // Token: 0x06000FC9 RID: 4041 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FC9")] [Address(RVA = "0x4E23A0", Offset = "0x4E0BA0", VA = "0x1804E23A0")] public static void UnbindPointerController() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FCA RID: 4042 RVA: 0x000256C4 File Offset: 0x000238C4 [Token(Token = "0x6000FCA")] [Address(RVA = "0x4E2B20", Offset = "0x4E1320", VA = "0x1804E2B20")] public static void UpdateCursorPosData(Vector2 cursorPos) { GameInputManager gameInputManager = Game.input; gameInputManager.cursorPosition = cursorPos; gameInputManager.cursorPosition.y = (float)0; } // Token: 0x06000FCB RID: 4043 RVA: 0x000256F0 File Offset: 0x000238F0 [Token(Token = "0x6000FCB")] [Address(RVA = "0x4E2BB0", Offset = "0x4E13B0", VA = "0x1804E2BB0")] public static void UpdateCursorPosition() { Game.input.UpdateCursorPosition(); } // Token: 0x06000FCC RID: 4044 RVA: 0x00025710 File Offset: 0x00023910 [Token(Token = "0x6000FCC")] [Address(RVA = "0x4E2D20", Offset = "0x4E1520", VA = "0x1804E2D20")] public static void UpdateInputBindings() { Game.input.UpdateInputBindings(); Action action = Game.keyBindingChangedHanadlers; if (action != 0) { ControllerDevice currentDevice = Game.input.currentDevice; action(currentDevice); return; } } // Token: 0x06000FCD RID: 4045 RVA: 0x0002574C File Offset: 0x0002394C [Token(Token = "0x6000FCD")] [Address(RVA = "0x4DE190", Offset = "0x4DC990", VA = "0x1804DE190")] public static bool IsKeyboardController() { return Game.input.currentDevice == ControllerDevice.Keyboard; } // Token: 0x06000FCE RID: 4046 RVA: 0x0002576C File Offset: 0x0002396C [Token(Token = "0x6000FCE")] [Address(RVA = "0x4D8D20", Offset = "0x4D7520", VA = "0x1804D8D20")] public static string GetKeyboardLabel(string keyName) { string text2; for (;;) { string keyboardKey = Game.instance.config.keyMaps.GetKeyboardKey(keyName); if (keyboardKey != 0) { if (string.Equals(keyboardKey, "/leftArrow")) { break; } if (string.Equals(keyboardKey, "/rightArrow")) { goto Block_2; } if (string.Equals(keyboardKey, "/upArrow")) { goto Block_3; } if (string.Equals(keyboardKey, "/downArrow")) { goto Block_4; } } int num = 0; int num2 = 0; string text = InputControlPath.ToHumanReadableString(keyboardKey, (InputControlPath.HumanReadableStringOptions)num2, num); text2 = Game.buttonReplaceExp.Replace(text, ""); if (text2.StartsWith("Numpad")) { goto Block_5; } } return "←"; Block_2: return "→"; Block_3: return "↑"; Block_4: return "↓"; Block_5: return text2.Replace("Numpad", "Num"); } // Token: 0x06000FCF RID: 4047 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FCF")] [Address(RVA = "0x4D8F70", Offset = "0x4D7770", VA = "0x1804D8F70")] public static ValueTuple GetKeyboardSprite(string keyName) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FD0 RID: 4048 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FD0")] [Address(RVA = "0x4DAA50", Offset = "0x4D9250", VA = "0x1804DAA50")] private static ValueTuple GetSelectItemLeftwardSprite() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FD1 RID: 4049 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FD1")] [Address(RVA = "0x4DAB20", Offset = "0x4D9320", VA = "0x1804DAB20")] private static ValueTuple GetSelectItemRightwardSprite() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FD2 RID: 4050 RVA: 0x0002582C File Offset: 0x00023A2C [Token(Token = "0x6000FD2")] [Address(RVA = "0x4D8C90", Offset = "0x4D7490", VA = "0x1804D8C90")] public static Sprite GetKeyboardButtonSprite() { return Game.instance.ui.buttonThemePack.keyboardTheme.keyboardShort; } // Token: 0x06000FD3 RID: 4051 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FD3")] [Address(RVA = "0x4D8470", Offset = "0x4D6C70", VA = "0x1804D8470")] public static Sprite GetGamepadSprite(string keyName) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FD4 RID: 4052 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FD4")] [Address(RVA = "0x4D7890", Offset = "0x4D6090", VA = "0x1804D7890")] public static void EnableVibration(float duration, float lowFrequency, float highFrequency) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FD5 RID: 4053 RVA: 0x00025858 File Offset: 0x00023A58 [Token(Token = "0x6000FD5")] [Address(RVA = "0x4DED20", Offset = "0x4DD520", VA = "0x1804DED20")] public static void PauseVibration() { Game.input.vibration.PauseVibration(); } // Token: 0x06000FD6 RID: 4054 RVA: 0x0002587C File Offset: 0x00023A7C [Token(Token = "0x6000FD6")] [Address(RVA = "0x4DFCE0", Offset = "0x4DE4E0", VA = "0x1804DFCE0")] public static void ResumeVibration() { Game.input.vibration.ResumeVibration(); } // Token: 0x06000FD7 RID: 4055 RVA: 0x000258A0 File Offset: 0x00023AA0 [Token(Token = "0x6000FD7")] [Address(RVA = "0x4D6ED0", Offset = "0x4D56D0", VA = "0x1804D6ED0")] public static void DisableVibration() { Game.input.vibration.DisableVibration(); } // Token: 0x06000FD8 RID: 4056 RVA: 0x000258C4 File Offset: 0x00023AC4 [Token(Token = "0x6000FD8")] [Address(RVA = "0x4DFBC0", Offset = "0x4DE3C0", VA = "0x1804DFBC0")] public static void ResetKeyboardDefaultPaths() { Game.instance.config.keyMaps.ResetKeyboardDefaultPaths(); Game.input.UpdateInputBindings(); Action action = Game.keyBindingChangedHanadlers; if (action != 0) { ControllerDevice currentDevice = Game.input.currentDevice; action(currentDevice); return; } } // Token: 0x06000FD9 RID: 4057 RVA: 0x00025914 File Offset: 0x00023B14 [Token(Token = "0x6000FD9")] [Address(RVA = "0x4DFAA0", Offset = "0x4DE2A0", VA = "0x1804DFAA0")] public static void ResetGamepadDefaultPaths() { Game.instance.config.keyMaps.ResetGamepadDefaultPaths(); Game.input.UpdateInputBindings(); Action action = Game.keyBindingChangedHanadlers; if (action != 0) { ControllerDevice currentDevice = Game.input.currentDevice; action(currentDevice); return; } } // Token: 0x06000FDA RID: 4058 RVA: 0x00025964 File Offset: 0x00023B64 [Token(Token = "0x6000FDA")] [Address(RVA = "0x4DFE00", Offset = "0x4DE600", VA = "0x1804DFE00")] public static void RunKeyboardRebindOperation(string inputActionName, Action rebindHandler) { Game.instance.config.keyMaps.RunKeyboardRebindOperation(inputActionName, rebindHandler); } // Token: 0x06000FDB RID: 4059 RVA: 0x00025990 File Offset: 0x00023B90 [Token(Token = "0x6000FDB")] [Address(RVA = "0x4DFD60", Offset = "0x4DE560", VA = "0x1804DFD60")] public static void RunGamepadRebindOperation(string inputActionName, Action rebindHandler) { Game.instance.config.keyMaps.RunGamepadRebindOperation(inputActionName, rebindHandler); } // Token: 0x06000FDC RID: 4060 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FDC")] [Address(RVA = "0x4DD4F0", Offset = "0x4DBCF0", VA = "0x1804DD4F0")] private void InitScreenSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FDD RID: 4061 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FDD")] [Address(RVA = "0x4E3520", Offset = "0x4E1D20", VA = "0x1804E3520")] public static void UpdateResolutionSettings(ScreenSettings settings) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FDE RID: 4062 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FDE")] [Address(RVA = "0x4E3430", Offset = "0x4E1C30", VA = "0x1804E3430")] public static void UpdateQualitySettings(ScreenSettings settings) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FDF RID: 4063 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FDF")] [Address(RVA = "0x4E3B60", Offset = "0x4E2360", VA = "0x1804E3B60")] public static void UpdateVSyncSettings(ScreenSettings settings) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FE0 RID: 4064 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FE0")] [Address(RVA = "0x4E2C20", Offset = "0x4E1420", VA = "0x1804E2C20")] public static void UpdateFPSSettings(ScreenSettings settings) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FE1 RID: 4065 RVA: 0x000259BC File Offset: 0x00023BBC [Token(Token = "0x6000FE1")] [Address(RVA = "0x4DFEA0", Offset = "0x4DE6A0", VA = "0x1804DFEA0")] public static void RunStageServices(Action timeEventHandler) { Game.stageTime.Execute(timeEventHandler); } // Token: 0x06000FE2 RID: 4066 RVA: 0x000259DC File Offset: 0x00023BDC [Token(Token = "0x6000FE2")] [Address(RVA = "0x4D68F0", Offset = "0x4D50F0", VA = "0x1804D68F0")] public static void ClearStageServices() { Game.stageTime.Dispose(); } // Token: 0x06000FE3 RID: 4067 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FE3")] [Address(RVA = "0x4E08F0", Offset = "0x4DF0F0", VA = "0x1804E08F0")] public static void SetupStageManager(global::SceneManager sceneManager) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FE4 RID: 4068 RVA: 0x000259FC File Offset: 0x00023BFC [Token(Token = "0x6000FE4")] [Address(RVA = "0x4DA9F0", Offset = "0x4D91F0", VA = "0x1804DA9F0")] public static global::SceneManager GetSceneManager() { return Game.sceneManager; } // Token: 0x06000FE5 RID: 4069 RVA: 0x00025A10 File Offset: 0x00023C10 [Token(Token = "0x6000FE5")] [Address(RVA = "0x4DA720", Offset = "0x4D8F20", VA = "0x1804DA720")] public static WizardGirlManage GetPlayerManager() { return Game.sceneManager.wizardGirl; } // Token: 0x06000FE6 RID: 4070 RVA: 0x00025A30 File Offset: 0x00023C30 [Token(Token = "0x6000FE6")] [Address(RVA = "0x4DA790", Offset = "0x4D8F90", VA = "0x1804DA790")] public static PlayerSound GetPlayerSound() { return Game.sceneManager.wizardGirl.g_Sound; } // Token: 0x06000FE7 RID: 4071 RVA: 0x00025A54 File Offset: 0x00023C54 [Token(Token = "0x6000FE7")] [Address(RVA = "0x4DA900", Offset = "0x4D9100", VA = "0x1804DA900")] public static Transform GetPlayerTransform() { return Game.sceneManager.wizardGirl.transform; } // Token: 0x06000FE8 RID: 4072 RVA: 0x00025A78 File Offset: 0x00023C78 [Token(Token = "0x6000FE8")] [Address(RVA = "0x4DB2E0", Offset = "0x4D9AE0", VA = "0x1804DB2E0")] public static Camera GetStageCamera() { return Game.sceneManager.stageCam; } // Token: 0x06000FE9 RID: 4073 RVA: 0x00025A98 File Offset: 0x00023C98 [Token(Token = "0x6000FE9")] [Address(RVA = "0x4D8000", Offset = "0x4D6800", VA = "0x1804D8000")] public static PlayerCamera GetCameraController() { return Game.sceneManager.GetCameraController(); } // Token: 0x06000FEA RID: 4074 RVA: 0x00025AB8 File Offset: 0x00023CB8 [Token(Token = "0x6000FEA")] [Address(RVA = "0x4D8710", Offset = "0x4D6F10", VA = "0x1804D8710")] public static ItemSystem GetItemManager() { return Game.sceneManager.itemSystem; } // Token: 0x06000FEB RID: 4075 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FEB")] [Address(RVA = "0x4D69D0", Offset = "0x4D51D0", VA = "0x1804D69D0")] public static void CreateSoul(SoulSystem.SoulType type, Vector3 pos, int num) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FEC RID: 4076 RVA: 0x00025AD8 File Offset: 0x00023CD8 [Token(Token = "0x6000FEC")] [Address(RVA = "0x4D6620", Offset = "0x4D4E20", VA = "0x1804D6620")] public static void BindStageTimeScale(EffectPool effectPool) { Game.sceneManager.AddEffect(effectPool); } // Token: 0x06000FED RID: 4077 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FED")] [Address(RVA = "0x4D65A0", Offset = "0x4D4DA0", VA = "0x1804D65A0")] public static void BindStageTimeScale(EffectPoolFull effectPool) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FEE RID: 4078 RVA: 0x00025AF8 File Offset: 0x00023CF8 [Token(Token = "0x6000FEE")] [Address(RVA = "0x4D6520", Offset = "0x4D4D20", VA = "0x1804D6520")] public static void BindStageTimeScale(SoundEffect sound) { Game.sceneManager.AddSound(sound); } // Token: 0x06000FEF RID: 4079 RVA: 0x00025B18 File Offset: 0x00023D18 [Token(Token = "0x6000FEF")] [Address(RVA = "0x4D5A70", Offset = "0x4D4270", VA = "0x1804D5A70")] public static void AddDisposeHandler(IDisposable handler) { Game.sceneManager.AddDisposeHandler(handler); } // Token: 0x06000FF0 RID: 4080 RVA: 0x00025B38 File Offset: 0x00023D38 [Token(Token = "0x6000FF0")] [Address(RVA = "0x4DA5D0", Offset = "0x4D8DD0", VA = "0x1804DA5D0")] public static CharacterBaseData GetPlayerCharData() { return Game.GetPlayerManager().g_CharData; } // Token: 0x06000FF1 RID: 4081 RVA: 0x00025B58 File Offset: 0x00023D58 [Token(Token = "0x6000FF1")] [Address(RVA = "0x4D8140", Offset = "0x4D6940", VA = "0x1804D8140")] public static EnemiesManager GetEnemiesManager() { return Game.sceneManager.enemiesManager; } // Token: 0x06000FF2 RID: 4082 RVA: 0x00025B78 File Offset: 0x00023D78 [Token(Token = "0x6000FF2")] [Address(RVA = "0x4DA400", Offset = "0x4D8C00", VA = "0x1804DA400")] public static LockPointsManager GetLockPointsManager() { return Game.sceneManager.GetLockPointsManager(); } // Token: 0x06000FF3 RID: 4083 RVA: 0x00025B98 File Offset: 0x00023D98 [Token(Token = "0x6000FF3")] [Address(RVA = "0x4D7F90", Offset = "0x4D6790", VA = "0x1804D7F90")] public static AchievementsSystem GetAchievementsSystem() { return Game.sceneManager.achievementSystem; } // Token: 0x06000FF4 RID: 4084 RVA: 0x00025BB8 File Offset: 0x00023DB8 [Token(Token = "0x6000FF4")] [Address(RVA = "0x4D67A0", Offset = "0x4D4FA0", VA = "0x1804D67A0")] public static void BindVolumeController(GameVolumeController source) { /* An exception occurred when decompiling this method (06000FF4) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Void Game::BindVolumeController(GameVolumeController) ---> System.Exception: Basic block has to end with unconditional control flow. {; Block_0:; stsfld:Game(Game::instance, ldloc:GameVolumeController[exp:Game](source)); }; at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1810 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 344 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1618 */; } // Token: 0x06000FF5 RID: 4085 RVA: 0x00025BCC File Offset: 0x00023DCC [Token(Token = "0x6000FF5")] [Address(RVA = "0x4E0800", Offset = "0x4DF000", VA = "0x1804E0800")] public static void SetVolumeProfile(VolumeProfile profile) { if (Game.volumeController) { Game.volumeController.SetProfile(profile); } } // Token: 0x06000FF6 RID: 4086 RVA: 0x00025BF8 File Offset: 0x00023DF8 [Token(Token = "0x6000FF6")] [Address(RVA = "0x4D7250", Offset = "0x4D5A50", VA = "0x1804D7250")] public static void EnableAimVolumeEffect(bool enable) { if (Game.volumeController) { Game.volumeController.EnableAimEffect(enable); } } // Token: 0x06000FF7 RID: 4087 RVA: 0x00025C24 File Offset: 0x00023E24 [Token(Token = "0x6000FF7")] [Address(RVA = "0x4D77A0", Offset = "0x4D5FA0", VA = "0x1804D77A0")] public static void EnableStoryVolumeEffect(bool enable) { if (Game.volumeController) { Game.volumeController.EnableStoryEffect(enable); } } // Token: 0x06000FF8 RID: 4088 RVA: 0x00025C50 File Offset: 0x00023E50 [Token(Token = "0x6000FF8")] [Address(RVA = "0x4D7340", Offset = "0x4D5B40", VA = "0x1804D7340")] public static void EnableLightningMode(bool enable) { if (Game.volumeController) { Game.volumeController.bLightningMode = enable; } } // Token: 0x06000FF9 RID: 4089 RVA: 0x00025C7C File Offset: 0x00023E7C [Token(Token = "0x6000FF9")] [Address(RVA = "0x4D7620", Offset = "0x4D5E20", VA = "0x1804D7620")] public static void EnableStage04VignetteEffect(bool enable) { if (Game.volumeController) { Game.volumeController.bStage04BlackFog = enable; } } // Token: 0x06000FFA RID: 4090 RVA: 0x00025CA8 File Offset: 0x00023EA8 [Token(Token = "0x6000FFA")] [Address(RVA = "0x4D7530", Offset = "0x4D5D30", VA = "0x1804D7530")] public static void EnableStage04Room08StoryEffect(bool enable) { if (Game.volumeController) { Game.volumeController.EnableStage04Room08Effect(enable); } } // Token: 0x06000FFB RID: 4091 RVA: 0x00025CD4 File Offset: 0x00023ED4 [Token(Token = "0x6000FFB")] [Address(RVA = "0x4E3720", Offset = "0x4E1F20", VA = "0x1804E3720")] public static void UpdateSavePoint(SavePoint savePoint) { Game.sceneManager.UpdateSavePoint(savePoint); } // Token: 0x06000FFC RID: 4092 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FFC")] [Address(RVA = "0x4DDA00", Offset = "0x4DC200", VA = "0x1804DDA00")] private void InitStageTimeSystem() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FFD RID: 4093 RVA: 0x00025CF4 File Offset: 0x00023EF4 [Token(Token = "0x6000FFD")] [Address(RVA = "0x4E38B0", Offset = "0x4E20B0", VA = "0x1804E38B0")] public static void UpdateSystemTimeScale(float timeScale, bool clearHitStop = false) { Game.stageTime.UpdateSystemTimeScale(timeScale, clearHitStop); } // Token: 0x06000FFE RID: 4094 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000FFE")] [Address(RVA = "0x4E3820", Offset = "0x4E2020", VA = "0x1804E3820")] public static void UpdateSystemTimeFactor(float timeScale, float duration) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000FFF RID: 4095 RVA: 0x00025D14 File Offset: 0x00023F14 [Token(Token = "0x6000FFF")] [Address(RVA = "0x4E3330", Offset = "0x4E1B30", VA = "0x1804E3330")] public static void UpdatePlayerTimeScale(float timeScale) { Game.stageTime.UpdatePlayerTimeScale(timeScale); } // Token: 0x06001000 RID: 4096 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001000")] [Address(RVA = "0x4D74A0", Offset = "0x4D5CA0", VA = "0x1804D74A0")] public static void EnablePlayerHitStop(float duration, float timeScale) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001001 RID: 4097 RVA: 0x00025D34 File Offset: 0x00023F34 [Token(Token = "0x6001001")] [Address(RVA = "0x4E37A0", Offset = "0x4E1FA0", VA = "0x1804E37A0")] public static void UpdateStageTimeScale(float timeScale) { Game.stageTime.UpdateStageTimeScale(timeScale); } // Token: 0x06001002 RID: 4098 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001002")] [Address(RVA = "0x4D7710", Offset = "0x4D5F10", VA = "0x1804D7710")] public static void EnableStageHitStop(float duration, float timeScale) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001003 RID: 4099 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001003")] [Address(RVA = "0x4D8240", Offset = "0x4D6A40", VA = "0x1804D8240")] public static float GetGameDeltaTime() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001004 RID: 4100 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001004")] [Address(RVA = "0x4DB790", Offset = "0x4D9F90", VA = "0x1804DB790")] public static float GetSystemDeltaTime() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001005 RID: 4101 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001005")] [Address(RVA = "0x4DA810", Offset = "0x4D9010", VA = "0x1804DA810")] public static float GetPlayerTimeScale() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001006 RID: 4102 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001006")] [Address(RVA = "0x4DA630", Offset = "0x4D8E30", VA = "0x1804DA630")] public static float GetPlayerDeltaTime() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001007 RID: 4103 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001007")] [Address(RVA = "0x4DB440", Offset = "0x4D9C40", VA = "0x1804DB440")] public static float GetStageTimeScale() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001008 RID: 4104 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001008")] [Address(RVA = "0x4DB350", Offset = "0x4D9B50", VA = "0x1804DB350")] public static float GetStageDeltaTime() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001009 RID: 4105 RVA: 0x00025D54 File Offset: 0x00023F54 [Token(Token = "0x6001009")] [Address(RVA = "0x4DA560", Offset = "0x4D8D60", VA = "0x1804DA560")] public static ulong GetPlayedSeconds() { return Game.stageTime.GetPlayedSeconds(); } // Token: 0x0600100A RID: 4106 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600100A")] [Address(RVA = "0x4E0960", Offset = "0x4DF160", VA = "0x1804E0960")] public static void SetupStageUI(StageUIManager stageUI) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600100B RID: 4107 RVA: 0x00025D74 File Offset: 0x00023F74 [Token(Token = "0x600100B")] [Address(RVA = "0x4D5EB0", Offset = "0x4D46B0", VA = "0x1804D5EB0")] public static void AppearInteractionPrompt(string promptText) { Game.stageUI.AppearInteractionPrompt(promptText); } // Token: 0x0600100C RID: 4108 RVA: 0x00025D94 File Offset: 0x00023F94 [Token(Token = "0x600100C")] [Address(RVA = "0x4DC0A0", Offset = "0x4DA8A0", VA = "0x1804DC0A0")] public static void HideInteractionPrompt() { Game.stageUI.HideInteractionPrompt(); } // Token: 0x0600100D RID: 4109 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600100D")] [Address(RVA = "0x4D5E30", Offset = "0x4D4630", VA = "0x1804D5E30")] public static void AppearGameTip(GameTipStyle style) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600100E RID: 4110 RVA: 0x00025DB4 File Offset: 0x00023FB4 [Token(Token = "0x600100E")] [Address(RVA = "0x4D5F30", Offset = "0x4D4730", VA = "0x1804D5F30")] public static void AppearPropertyObtainedPrompt(string propertyName) { string text = Game.k__BackingField.GetText(78).Replace("#", propertyName); Game.stageUI.AppearEventPrompt(text); } // Token: 0x0600100F RID: 4111 RVA: 0x00025DEC File Offset: 0x00023FEC [Token(Token = "0x600100F")] [Address(RVA = "0x4D5D30", Offset = "0x4D4530", VA = "0x1804D5D30")] public static void AppearEventPrompt(string content) { Game.stageUI.AppearEventPrompt(content); } // Token: 0x06001010 RID: 4112 RVA: 0x00025E0C File Offset: 0x0002400C [Token(Token = "0x6001010")] [Address(RVA = "0x4D6080", Offset = "0x4D4880", VA = "0x1804D6080")] public static void AppearSavePointMenu(SavePoint savePointData) { Game.stageUI.AppearSavePointMenu(savePointData); } // Token: 0x06001011 RID: 4113 RVA: 0x00025E2C File Offset: 0x0002402C [Token(Token = "0x6001011")] [Address(RVA = "0x4D5DB0", Offset = "0x4D45B0", VA = "0x1804D5DB0")] public static void AppearExitLevelMsgBox(SavePoint savePointData) { Game.stageUI.AppearExitLevelMsgBox(savePointData); } // Token: 0x06001012 RID: 4114 RVA: 0x00025E4C File Offset: 0x0002404C [Token(Token = "0x6001012")] [Address(RVA = "0x4E1670", Offset = "0x4DFE70", VA = "0x1804E1670")] public static void SwitchStageUIAppearance() { Game.stageUI.SwitchAppearance(); } // Token: 0x06001013 RID: 4115 RVA: 0x00025E6C File Offset: 0x0002406C [Token(Token = "0x6001013")] [Address(RVA = "0x4DE960", Offset = "0x4DD160", VA = "0x1804DE960")] public static void OpenPlayerDeathMessageBox() { if (Game.audioPlayer) { Game.audioPlayer.PlayCanvasSE(UICanvasSFX.Option); } Game.input.SwitchActionMap("UIControl"); UIPlayerDeathMenu canvas = Game.GetCanvas(); int num = 0; canvas.Open(num); Game.stageUI.AppearBackground(0.7f, 1f); } // Token: 0x06001014 RID: 4116 RVA: 0x00025ECC File Offset: 0x000240CC [Token(Token = "0x6001014")] [Address(RVA = "0x4D6960", Offset = "0x4D5160", VA = "0x1804D6960")] public static void CloseStageUI() { Game.stageUI.CloseSceneMenu(); } // Token: 0x06001015 RID: 4117 RVA: 0x00025EEC File Offset: 0x000240EC [Token(Token = "0x6001015")] [Address(RVA = "0x4DE650", Offset = "0x4DCE50", VA = "0x1804DE650")] public static void MoveBackgroundUp() { Game.stageUI.MoveBackgroundUp(); } // Token: 0x06001016 RID: 4118 RVA: 0x00025F0C File Offset: 0x0002410C [Token(Token = "0x6001016")] [Address(RVA = "0x4DE5E0", Offset = "0x4DCDE0", VA = "0x1804DE5E0")] public static void MoveBackgroundDown() { Game.stageUI.MoveBackgroundDown(); } // Token: 0x06001017 RID: 4119 RVA: 0x00025F2C File Offset: 0x0002412C [Token(Token = "0x6001017")] [Address(RVA = "0x4DBA40", Offset = "0x4DA240", VA = "0x1804DBA40")] public static UINumberSprite GetUINumberSprites() { return Game.stageUI.numberSprites; } // Token: 0x06001018 RID: 4120 RVA: 0x00025F4C File Offset: 0x0002414C [Token(Token = "0x6001018")] [Address(RVA = "0x4DB880", Offset = "0x4DA080", VA = "0x1804DB880")] public static UIElementSprite GetUIElementSprites() { return Game.stageUI.elementSprites; } // Token: 0x06001019 RID: 4121 RVA: 0x00025F6C File Offset: 0x0002416C [Token(Token = "0x6001019")] [Address(RVA = "0x4DB8F0", Offset = "0x4DA0F0", VA = "0x1804DB8F0")] public static UIEnemyHp GetUIEnemyHp() { return Game.stageUI.enemyHp; } // Token: 0x0600101A RID: 4122 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600101A")] [Address(RVA = "0x4E0120", Offset = "0x4DE920", VA = "0x1804E0120")] public static void SetBlackScreen(bool isEnabled, bool isGradient = true) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600101B RID: 4123 RVA: 0x00025F8C File Offset: 0x0002418C [Token(Token = "0x600101B")] [Address(RVA = "0x4E0240", Offset = "0x4DEA40", VA = "0x1804E0240")] public static void SetDialogArrowEnable(bool isEnabled) { Game.stageUI.SetDialogArrowEnable(isEnabled); } // Token: 0x0600101C RID: 4124 RVA: 0x00025FAC File Offset: 0x000241AC [Token(Token = "0x600101C")] [Address(RVA = "0x4E0340", Offset = "0x4DEB40", VA = "0x1804E0340")] public static void SetDialogText(string speakerName, string content) { Game.stageUI.SetDialogText(speakerName, content); } // Token: 0x0600101D RID: 4125 RVA: 0x00025FCC File Offset: 0x000241CC [Token(Token = "0x600101D")] [Address(RVA = "0x4E02C0", Offset = "0x4DEAC0", VA = "0x1804E02C0")] public static void SetDialogEnable(bool isEnabled) { Game.stageUI.SetDialogEnable(isEnabled); } // Token: 0x0600101E RID: 4126 RVA: 0x00025FEC File Offset: 0x000241EC [Token(Token = "0x600101E")] [Address(RVA = "0x4E00A0", Offset = "0x4DE8A0", VA = "0x1804E00A0")] public static void SetBlackEdge(bool isEnabled) { Game.stageUI.SetBlackEdge(isEnabled); } // Token: 0x0600101F RID: 4127 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600101F")] [Address(RVA = "0x4E0680", Offset = "0x4DEE80", VA = "0x1804E0680")] public static void SetPassiveEvent(PassiveEvent.PassiveEventType type, PassiveEvent eventTarget) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001020 RID: 4128 RVA: 0x0002600C File Offset: 0x0002420C [Token(Token = "0x6001020")] [Address(RVA = "0x4DBAB0", Offset = "0x4DA2B0", VA = "0x1804DBAB0")] public static RectTransform GetUIPlayerStats() { return Game.stageUI.GetUIPlayerStats(); } // Token: 0x06001021 RID: 4129 RVA: 0x0002602C File Offset: 0x0002422C [Token(Token = "0x6001021")] [Address(RVA = "0x4E33B0", Offset = "0x4E1BB0", VA = "0x1804E33B0")] public static void UpdatePlayerValueVisible(float alphaValue) { Game.stageUI.UpdatePlayerValueVisible(alphaValue); } // Token: 0x06001022 RID: 4130 RVA: 0x0002604C File Offset: 0x0002424C [Token(Token = "0x6001022")] [Address(RVA = "0x4E31B0", Offset = "0x4E19B0", VA = "0x1804E31B0")] public static void UpdatePlayerHP(bool isCured = false) { Game.stageUI.UpdatePlayerHP(isCured); } // Token: 0x06001023 RID: 4131 RVA: 0x0002606C File Offset: 0x0002426C [Token(Token = "0x6001023")] [Address(RVA = "0x4E3230", Offset = "0x4E1A30", VA = "0x1804E3230")] public static void UpdatePlayerMP(bool isCured = false) { Game.stageUI.UpdatePlayerMP(isCured); } // Token: 0x06001024 RID: 4132 RVA: 0x0002608C File Offset: 0x0002428C [Token(Token = "0x6001024")] [Address(RVA = "0x4E32B0", Offset = "0x4E1AB0", VA = "0x1804E32B0")] public static void UpdatePlayerSP(bool isCured = false) { Game.stageUI.UpdatePlayerSP(isCured); } // Token: 0x06001025 RID: 4133 RVA: 0x000260AC File Offset: 0x000242AC [Token(Token = "0x6001025")] [Address(RVA = "0x4E03D0", Offset = "0x4DEBD0", VA = "0x1804E03D0")] public static void SetHideMoneyFlag(bool isHide) { Game.stageUI.SetHideMoneyFlag(isHide); } // Token: 0x06001026 RID: 4134 RVA: 0x000260CC File Offset: 0x000242CC [Token(Token = "0x6001026")] [Address(RVA = "0x4E2AB0", Offset = "0x4E12B0", VA = "0x1804E2AB0")] public static void UpdateCurse() { Game.stageUI.UpdateCurse(); } // Token: 0x06001027 RID: 4135 RVA: 0x000260EC File Offset: 0x000242EC [Token(Token = "0x6001027")] [Address(RVA = "0x4E3130", Offset = "0x4E1930", VA = "0x1804E3130")] public static void UpdateMoney(float moneyValue) { Game.stageUI.UpdateMoney(moneyValue); } // Token: 0x06001028 RID: 4136 RVA: 0x0002610C File Offset: 0x0002430C [Token(Token = "0x6001028")] [Address(RVA = "0x4DBB20", Offset = "0x4DA320", VA = "0x1804DBB20")] public static RectTransform GetUIPlayerSubStats() { return Game.stageUI.GetUIPlayerSubStats(); } // Token: 0x06001029 RID: 4137 RVA: 0x0002612C File Offset: 0x0002432C [Token(Token = "0x6001029")] [Address(RVA = "0x4DB960", Offset = "0x4DA160", VA = "0x1804DB960")] public static RectTransform GetUIItemBar() { return Game.stageUI.GetUIItemBar(); } // Token: 0x0600102A RID: 4138 RVA: 0x0002614C File Offset: 0x0002434C [Token(Token = "0x600102A")] [Address(RVA = "0x4DB9D0", Offset = "0x4DA1D0", VA = "0x1804DB9D0")] public static RectTransform GetUIMagicBar() { return Game.stageUI.GetUIMagicBar(); } // Token: 0x0600102B RID: 4139 RVA: 0x0002616C File Offset: 0x0002436C [Token(Token = "0x600102B")] [Address(RVA = "0x4E2A30", Offset = "0x4E1230", VA = "0x1804E2A30")] public static void UpdateChargeBarShow(bool isDirty) { Game.stageUI.UpdateChargeBarShow(isDirty); } // Token: 0x0600102C RID: 4140 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600102C")] [Address(RVA = "0x4E0580", Offset = "0x4DED80", VA = "0x1804E0580")] public static void SetMagicSprites(PlayerEffectPlay.Magic magicType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600102D RID: 4141 RVA: 0x0002618C File Offset: 0x0002438C [Token(Token = "0x600102D")] [Address(RVA = "0x4D8780", Offset = "0x4D6F80", VA = "0x1804D8780")] public static int GetItemSelectPos() { return Game.stageUI.GetItemSelectPos(); } // Token: 0x0600102E RID: 4142 RVA: 0x000261AC File Offset: 0x000243AC [Token(Token = "0x600102E")] [Address(RVA = "0x4E2F80", Offset = "0x4E1780", VA = "0x1804E2F80")] public static void UpdateItemSprite(ItemSystem.ItemType[] holdItem) { Game.stageUI.UpdateItemSprite(holdItem); } // Token: 0x0600102F RID: 4143 RVA: 0x000261CC File Offset: 0x000243CC [Token(Token = "0x600102F")] [Address(RVA = "0x4E2E80", Offset = "0x4E1680", VA = "0x1804E2E80")] public static void UpdateItemSelectMove(int iPos) { Game.stageUI.UpdateItemSelectMove(iPos); } // Token: 0x06001030 RID: 4144 RVA: 0x000261EC File Offset: 0x000243EC [Token(Token = "0x6001030")] [Address(RVA = "0x4E2F00", Offset = "0x4E1700", VA = "0x1804E2F00")] public static void UpdateItemSize(int itemSize) { Game.stageUI.UpdateItemSize(itemSize); } // Token: 0x06001031 RID: 4145 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001031")] [Address(RVA = "0x4E2E00", Offset = "0x4E1600", VA = "0x1804E2E00")] public static void UpdateInstructions(ItemSystem.ItemType itemType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001032 RID: 4146 RVA: 0x0002620C File Offset: 0x0002440C [Token(Token = "0x6001032")] [Address(RVA = "0x4DFFA0", Offset = "0x4DE7A0", VA = "0x1804DFFA0")] public static void SetAimShotSizeAdd(float shotSize) { Game.stageUI.SetAimShotSizeAdd(shotSize); } // Token: 0x06001033 RID: 4147 RVA: 0x0002622C File Offset: 0x0002442C [Token(Token = "0x6001033")] [Address(RVA = "0x4E0020", Offset = "0x4DE820", VA = "0x1804E0020")] public static void SetAimStatus(bool isAimingPointEnabled) { Game.stageUI.SetAimStatus(isAimingPointEnabled); } // Token: 0x06001034 RID: 4148 RVA: 0x0002624C File Offset: 0x0002444C [Token(Token = "0x6001034")] [Address(RVA = "0x4DFF20", Offset = "0x4DE720", VA = "0x1804DFF20")] public static void SetAimMagicEnable(bool isEnabled) { Game.stageUI.SetAimMagicEnable(isEnabled); } // Token: 0x06001035 RID: 4149 RVA: 0x0002626C File Offset: 0x0002446C [Token(Token = "0x6001035")] [Address(RVA = "0x4E0D70", Offset = "0x4DF570", VA = "0x1804E0D70")] public static void ShowShotAim(bool isSmoothMode) { Game.stageUI.ShowShotAim(isSmoothMode); } // Token: 0x06001036 RID: 4150 RVA: 0x0002628C File Offset: 0x0002448C [Token(Token = "0x6001036")] [Address(RVA = "0x4DC110", Offset = "0x4DA910", VA = "0x1804DC110")] public static void HideShotAim() { Game.stageUI.HideShotAim(); } // Token: 0x06001037 RID: 4151 RVA: 0x000262AC File Offset: 0x000244AC [Token(Token = "0x6001037")] [Address(RVA = "0x4E0DF0", Offset = "0x4DF5F0", VA = "0x1804E0DF0")] public static void ShowSwitchDistance(bool isEnabled) { Game.stageUI.ShowSwitchDistance(isEnabled); } // Token: 0x06001038 RID: 4152 RVA: 0x000262CC File Offset: 0x000244CC [Token(Token = "0x6001038")] [Address(RVA = "0x4D86A0", Offset = "0x4D6EA0", VA = "0x1804D86A0")] public static GameObject GetIceLockUITemplate() { return Game.stageUI.GetIceLockUITemplate(); } // Token: 0x06001039 RID: 4153 RVA: 0x000262EC File Offset: 0x000244EC [Token(Token = "0x6001039")] [Address(RVA = "0x4D8630", Offset = "0x4D6E30", VA = "0x1804D8630")] public static Transform GetIceLockRoot() { return Game.stageUI.GetIceLockRoot(); } // Token: 0x0600103A RID: 4154 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600103A")] [Address(RVA = "0x4E3020", Offset = "0x4E1820", VA = "0x1804E3020")] public static void UpdateMagicAimIcon(PlayerEffectPlay.Magic magicType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600103B RID: 4155 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600103B")] [Address(RVA = "0x4E13F0", Offset = "0x4DFBF0", VA = "0x1804E13F0")] public static void SwitchPerspectiveLock(Vector2 direction) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600103C RID: 4156 RVA: 0x0002630C File Offset: 0x0002450C [Token(Token = "0x600103C")] [Address(RVA = "0x4E0710", Offset = "0x4DEF10", VA = "0x1804E0710")] public static void SetPerspectiveLock() { Game.stageUI.SetPerspectiveLock(); } // Token: 0x0600103D RID: 4157 RVA: 0x0002632C File Offset: 0x0002452C [Token(Token = "0x600103D")] [Address(RVA = "0x4DE200", Offset = "0x4DCA00", VA = "0x1804DE200")] public static bool IsMagicSelected() { return Game.stageUI.IsMagicSelected(); } // Token: 0x0600103E RID: 4158 RVA: 0x0002634C File Offset: 0x0002454C [Token(Token = "0x600103E")] [Address(RVA = "0x4DA470", Offset = "0x4D8C70", VA = "0x1804DA470")] public static bool GetMagicSelectEnable() { return Game.stageUI.GetMagicSelectEnable(); } // Token: 0x0600103F RID: 4159 RVA: 0x0002636C File Offset: 0x0002456C [Token(Token = "0x600103F")] [Address(RVA = "0x4E0500", Offset = "0x4DED00", VA = "0x1804E0500")] public static void SetMagicSelectEnable(bool isEnabled) { Game.stageUI.SetMagicSelectEnable(isEnabled); } // Token: 0x06001040 RID: 4160 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001040")] [Address(RVA = "0x4E1360", Offset = "0x4DFB60", VA = "0x1804E1360")] public static void SwitchMagic(PlayerEffectPlay.Magic magicType) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001041 RID: 4161 RVA: 0x0002638C File Offset: 0x0002458C [Token(Token = "0x6001041")] [Address(RVA = "0x4E0600", Offset = "0x4DEE00", VA = "0x1804E0600")] public static void SetOverlayUIOpened(bool isOpened) { Game.stageUI.isOverlayUIOpened = isOpened; } // Token: 0x06001042 RID: 4162 RVA: 0x000263AC File Offset: 0x000245AC [Token(Token = "0x6001042")] [Address(RVA = "0x4E0780", Offset = "0x4DEF80", VA = "0x1804E0780")] public static void SetPlayerInformationVisible(bool isVisible) { Game.stageUI.SetPlayerInformationVisible(isVisible); } // Token: 0x06001043 RID: 4163 RVA: 0x000263CC File Offset: 0x000245CC [Token(Token = "0x6001043")] [Address(RVA = "0x4DE270", Offset = "0x4DCA70", VA = "0x1804DE270")] public static bool IsOverlayUIOpened() { return Game.stageUI.isOverlayUIOpened; } // Token: 0x06001044 RID: 4164 RVA: 0x000263EC File Offset: 0x000245EC [Token(Token = "0x6001044")] [Address(RVA = "0x4E01B0", Offset = "0x4DE9B0", VA = "0x1804E01B0")] public static void SetBossHP(CharacterBaseData bossData, Func bossNameHandler) { Game.stageUI.SetBossHP(bossData, bossNameHandler); } // Token: 0x06001045 RID: 4165 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001045")] [Address(RVA = "0x4E0450", Offset = "0x4DEC50", VA = "0x1804E0450")] public static void SetHitNumber(int hitValue, Vector3 pos, PlayerEffectPlay.Magic magicElement = PlayerEffectPlay.Magic.Null) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001046 RID: 4166 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001046")] [Address(RVA = "0x4E30A0", Offset = "0x4E18A0", VA = "0x1804E30A0")] public static void UpdateMagicPointer(Vector2 value) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001047 RID: 4167 RVA: 0x0002640C File Offset: 0x0002460C [Token(Token = "0x6001047")] [Address(RVA = "0x4D5BF0", Offset = "0x4D43F0", VA = "0x1804D5BF0")] public static void AddIceLockUI(Transform source) { Game.stageUI.AddIceLockUI(source); } // Token: 0x06001048 RID: 4168 RVA: 0x0002642C File Offset: 0x0002462C [Token(Token = "0x6001048")] [Address(RVA = "0x4DF810", Offset = "0x4DE010", VA = "0x1804DF810")] public static void RemoveIceLockUI(Transform source) { Game.stageUI.RemoveIceLockUI(source); } // Token: 0x06001049 RID: 4169 RVA: 0x0002644C File Offset: 0x0002464C [Token(Token = "0x6001049")] [Address(RVA = "0x4E0EF0", Offset = "0x4DF6F0", VA = "0x1804E0EF0")] public static void SwapIceLockTarget(Transform oldTarget, Transform newTarget) { Game.stageUI.SwapIceLockTarget(oldTarget, newTarget); } // Token: 0x0600104A RID: 4170 RVA: 0x0002646C File Offset: 0x0002466C [Token(Token = "0x600104A")] [Address(RVA = "0x4D6810", Offset = "0x4D5010", VA = "0x1804D6810")] public static void ClearAllIceLockUI() { Game.stageUI.ClearAllIceLockUI(); } // Token: 0x0600104B RID: 4171 RVA: 0x0002648C File Offset: 0x0002468C [Token(Token = "0x600104B")] [Address(RVA = "0x4D5B70", Offset = "0x4D4370", VA = "0x1804D5B70")] public static void AddFireLockUI(Transform source) { Game.stageUI.AddFireLockUI(source); } // Token: 0x0600104C RID: 4172 RVA: 0x000264AC File Offset: 0x000246AC [Token(Token = "0x600104C")] [Address(RVA = "0x4DF790", Offset = "0x4DDF90", VA = "0x1804DF790")] public static void RemoveFireLockUI(Transform source) { Game.stageUI.RemoveFireLockUI(source); } // Token: 0x0600104D RID: 4173 RVA: 0x000264CC File Offset: 0x000246CC [Token(Token = "0x600104D")] [Address(RVA = "0x4E0E70", Offset = "0x4DF670", VA = "0x1804E0E70")] public static void SwapFireLockTarget(Transform source) { Game.stageUI.SwapFireLockTarget(source); } // Token: 0x0600104E RID: 4174 RVA: 0x000264EC File Offset: 0x000246EC [Token(Token = "0x600104E")] [Address(RVA = "0x4D6880", Offset = "0x4D5080", VA = "0x1804D6880")] public static void ClearFireLockUI() { Game.stageUI.ClearFireLockUI(); } // Token: 0x0600104F RID: 4175 RVA: 0x0002650C File Offset: 0x0002470C [Token(Token = "0x600104F")] [Address(RVA = "0x4D5AF0", Offset = "0x4D42F0", VA = "0x1804D5AF0")] public static void AddEnemyHPBar(EnemiesManager.EnemyData data) { Game.stageUI.AddEnemyHPBar(data); } // Token: 0x06001050 RID: 4176 RVA: 0x0002652C File Offset: 0x0002472C [Token(Token = "0x6001050")] [Address(RVA = "0x4DE850", Offset = "0x4DD050", VA = "0x1804DE850")] public static void OnNobetaSkinChanged() { Game.stageUI.OnNobetaSkinChanged(); } // Token: 0x06001051 RID: 4177 RVA: 0x0002654C File Offset: 0x0002474C [Token(Token = "0x6001051")] [Address(RVA = "0x4E1760", Offset = "0x4DFF60", VA = "0x1804E1760")] public static void SwitchTitleScene(bool writeGameSave) { int num; int num2; SceneSwitchData sceneSwitchData = new SceneSwitchData((GameStage)num, num2, writeGameSave); num2 = 0; num = 0; Game.SwitchScene(sceneSwitchData, 1f); } // Token: 0x06001052 RID: 4178 RVA: 0x00026574 File Offset: 0x00024774 [Token(Token = "0x6001052")] [Address(RVA = "0x4DE6C0", Offset = "0x4DCEC0", VA = "0x1804DE6C0")] public static void OnBeatingGame(BeatingGameData data) { Game.instance.gameSave.OnBeatingGame(data); int num = Game.instance.collection.IncreaseGameCleared(); int num2; SceneSwitchData sceneSwitchData = new SceneSwitchData("Staff", num2, true); num2 = 0; Game.SwitchScene(sceneSwitchData, 1f); } // Token: 0x06001053 RID: 4179 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001053")] [Address(RVA = "0x4E1EA0", Offset = "0x4E06A0", VA = "0x1804E1EA0")] public static void UnbindAllInputControllers() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001054 RID: 4180 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001054")] [Address(RVA = "0x4E1480", Offset = "0x4DFC80", VA = "0x1804E1480")] public static void SwitchScene(SceneSwitchData sceneData, float fadeInDuration = 1f) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001055 RID: 4181 RVA: 0x000265C4 File Offset: 0x000247C4 [Token(Token = "0x6001055")] [Address(RVA = "0x4D7AB0", Offset = "0x4D62B0", VA = "0x1804D7AB0")] public static void EnterLoaderScene() { int num = 0; AsyncOperation asyncOperation = UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("Loader", (LoadSceneMode)num); int num2; Action action = new Action(num2.FinishSceneLoading); num2 = 0; asyncOperation.completed += action; if (Game.SceneData.writeGameSave) { Game.WriteGameSave(); } } // Token: 0x06001056 RID: 4182 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001056")] [Address(RVA = "0x4D7D80", Offset = "0x4D6580", VA = "0x1804D7D80")] public static void FinishSceneLoading(AsyncOperation loader) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001057 RID: 4183 RVA: 0x00026610 File Offset: 0x00024810 [Token(Token = "0x6001057")] [Address(RVA = "0x4DE8C0", Offset = "0x4DD0C0", VA = "0x1804DE8C0")] private static void OnSceneReady() { GameSceneBase gameSceneBase = UnityEngine.Object.FindObjectOfType(); int num = 0; if (gameSceneBase != num) { gameSceneBase.Enter(); return; } } // Token: 0x17000073 RID: 115 // (get) Token: 0x06001058 RID: 4184 RVA: 0x0002663C File Offset: 0x0002483C // (set) Token: 0x06001059 RID: 4185 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000073")] public static GameTextData UISystemText { [Token(Token = "0x6001058")] [Address(RVA = "0x4E56D0", Offset = "0x4E3ED0", VA = "0x1804E56D0")] [CompilerGenerated] get { return Game.k__BackingField; } [Token(Token = "0x6001059")] [Address(RVA = "0x4E5D10", Offset = "0x4E4510", VA = "0x1804E5D10")] [CompilerGenerated] private set { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000074 RID: 116 // (get) Token: 0x0600105A RID: 4186 RVA: 0x00026650 File Offset: 0x00024850 // (set) Token: 0x0600105B RID: 4187 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x17000074")] public static GameTextDataAdvance UIValuablesText { [Token(Token = "0x600105A")] [Address(RVA = "0x4E5730", Offset = "0x4E3F30", VA = "0x1804E5730")] [CompilerGenerated] get { return Game.k__BackingField; } [Token(Token = "0x600105B")] [Address(RVA = "0x4E5D80", Offset = "0x4E4580", VA = "0x1804E5D80")] [CompilerGenerated] private set { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x0600105C RID: 4188 RVA: 0x00026664 File Offset: 0x00024864 [Token(Token = "0x600105C")] [Address(RVA = "0x4DDFF0", Offset = "0x4DC7F0", VA = "0x1804DDFF0")] private void InitTableData() { Game.UpdateTextData(); } // Token: 0x0600105D RID: 4189 RVA: 0x00026678 File Offset: 0x00024878 [Token(Token = "0x600105D")] [Address(RVA = "0x4DEB50", Offset = "0x4DD350", VA = "0x1804DEB50")] public static void OverwriteJsonAssets(TextAsset[] jsons) { Game.instance.json.UpdateJsonAssets(jsons); Game.UpdateTextData(); Action action = Game.onLanguageChanged; if (action != 0) { GameTextData gameTextData = Game.k__BackingField; GameFontPack gameFontPack = Game.fontPack; LocalizationData localizationData = new LocalizationData(gameTextData, gameFontPack); action(localizationData); } } // Token: 0x0600105E RID: 4190 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600105E")] [Address(RVA = "0x4DB5B0", Offset = "0x4D9DB0", VA = "0x1804DB5B0")] public static GameTextDataAdvance GetStoryText(string storyKey) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600105F RID: 4191 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600105F")] [Address(RVA = "0x4D8390", Offset = "0x4D6B90", VA = "0x1804D8390")] public static GameTextDataAdvance GetGameTipText() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001060 RID: 4192 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001060")] [Address(RVA = "0x4D7EB0", Offset = "0x4D66B0", VA = "0x1804D7EB0")] public static GameTextDataAdvance GetAchievementText() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001061 RID: 4193 RVA: 0x000266CC File Offset: 0x000248CC [Token(Token = "0x6001061")] [Address(RVA = "0x4D8070", Offset = "0x4D6870", VA = "0x1804D8070")] public static Dictionary GetCombatDialogueData() { return JsonConvert.DeserializeObject>(Game.instance.json.combatDialogue.text); } // Token: 0x06001062 RID: 4194 RVA: 0x000266F8 File Offset: 0x000248F8 [Token(Token = "0x6001062")] [Address(RVA = "0x4D87F0", Offset = "0x4D6FF0", VA = "0x1804D87F0")] public static Dictionary GetItemVoiceData() { return JsonConvert.DeserializeObject>(Game.instance.json.itemVoice.text); } // Token: 0x06001063 RID: 4195 RVA: 0x00026724 File Offset: 0x00024924 [Token(Token = "0x6001063")] [Address(RVA = "0x4DBC00", Offset = "0x4DA400", VA = "0x1804DBC00")] public static Dictionary GetVideoData() { return JsonConvert.DeserializeObject>(Game.instance.json.videoText.text); } // Token: 0x06001064 RID: 4196 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001064")] [Address(RVA = "0x4E3940", Offset = "0x4E2140", VA = "0x1804E3940")] private static void UpdateTextData() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x14000008 RID: 8 // (add) Token: 0x06001065 RID: 4197 RVA: 0x000020D3 File Offset: 0x000002D3 // (remove) Token: 0x06001066 RID: 4198 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x14000008")] public static event Action onLanguageChanged { [Token(Token = "0x6001065")] [Address(RVA = "0x4E5170", Offset = "0x4E3970", VA = "0x1804E5170")] [CompilerGenerated] add { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6001066")] [Address(RVA = "0x4E5B90", Offset = "0x4E4390", VA = "0x1804E5B90")] [CompilerGenerated] remove { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x17000075 RID: 117 // (get) Token: 0x06001067 RID: 4199 RVA: 0x00026750 File Offset: 0x00024950 [Token(Token = "0x17000075")] public static GameLanguage Language { [Token(Token = "0x6001067")] [Address(RVA = "0x4E5580", Offset = "0x4E3D80", VA = "0x1804E5580")] get { return Game.instance.config.gameSettings.language; } } // Token: 0x17000076 RID: 118 // (get) Token: 0x06001068 RID: 4200 RVA: 0x00026778 File Offset: 0x00024978 [Token(Token = "0x17000076")] public static GameFontPack FontPack { [Token(Token = "0x6001068")] [Address(RVA = "0x4E54B0", Offset = "0x4E3CB0", VA = "0x1804E54B0")] get { return Game.fontPack; } } // Token: 0x06001069 RID: 4201 RVA: 0x0002678C File Offset: 0x0002498C [Token(Token = "0x6001069")] [Address(RVA = "0x4DE040", Offset = "0x4DC840", VA = "0x1804DE040")] private void InitUISystem() { Game.LoadFontPack(Game.instance.config.gameSettings.language); GameUIManager gameUIManager = this.ui; GameTextData gameTextData = Game.k__BackingField; GameFontPack gameFontPack = Game.fontPack; LocalizationData localizationData = new LocalizationData(gameTextData, gameFontPack); gameUIManager.Init(localizationData); } // Token: 0x0600106A RID: 4202 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106A")] [Address(RVA = "0x376D30", Offset = "0x375530", VA = "0x180376D30")] public static T GetCanvas() where T : GameCanvasBase { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106B RID: 4203 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106B")] [Address(RVA = "0x4DA4E0", Offset = "0x4D8CE0", VA = "0x1804DA4E0")] public static UIMessageBox GetMessageBox(MessageBoxStyle style) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600106C RID: 4204 RVA: 0x000267DC File Offset: 0x000249DC [Token(Token = "0x600106C")] [Address(RVA = "0x4DBB90", Offset = "0x4DA390", VA = "0x1804DBB90")] public static UIStackingManager GetUIStackingManager() { return Game.instance.ui.stackingManager; } // Token: 0x0600106D RID: 4205 RVA: 0x00026800 File Offset: 0x00024A00 [Token(Token = "0x600106D")] [Address(RVA = "0x4D7BF0", Offset = "0x4D63F0", VA = "0x1804D7BF0")] public static void FadeInBlackScreen(float duration, [Optional] Action completeHandler) { Game.instance.ui.FadeInBlackScreen(duration, completeHandler); } // Token: 0x0600106E RID: 4206 RVA: 0x00026824 File Offset: 0x00024A24 [Token(Token = "0x600106E")] [Address(RVA = "0x4D7C80", Offset = "0x4D6480", VA = "0x1804D7C80")] public static void FadeOutBlackScreen(float duration, [Optional] Action completeHandler) { Game.instance.ui.FadeOutBlackScreen(duration, completeHandler); } // Token: 0x0600106F RID: 4207 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600106F")] [Address(RVA = "0x4E1080", Offset = "0x4DF880", VA = "0x1804E1080")] public static void SwitchLanguage(GameLanguage language) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001070 RID: 4208 RVA: 0x00026848 File Offset: 0x00024A48 [Token(Token = "0x6001070")] [Address(RVA = "0x4D9590", Offset = "0x4D7D90", VA = "0x1804D9590")] public static LocalizationData GetLocalizationData() { GameTextData gameTextData = Game.k__BackingField; GameFontPack gameFontPack = Game.fontPack; return new LocalizationData(gameTextData, gameFontPack); } // Token: 0x06001071 RID: 4209 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001071")] [Address(RVA = "0x4DE460", Offset = "0x4DCC60", VA = "0x1804DE460")] private static void LoadFontPack(GameLanguage language) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001072 RID: 4210 RVA: 0x00026868 File Offset: 0x00024A68 [Token(Token = "0x6001072")] [Address(RVA = "0x4D81B0", Offset = "0x4D69B0", VA = "0x1804D81B0")] private static string GetFontPackPath(GameLanguage language) { if (language == GameLanguage.Japanese) { return "Font/JP"; } if (language == GameLanguage.Korean) { return "Font/KR"; } string text = "Font/TW"; if (language == GameLanguage.Thai) { text = "Font/Thia"; } return text; } // Token: 0x06001073 RID: 4211 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001073")] [Address(RVA = "0x4D9450", Offset = "0x4D7C50", VA = "0x1804D9450")] public static string[] GetLanguageText(GameLanguage[] languages) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001074 RID: 4212 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001074")] [Address(RVA = "0x4D96C0", Offset = "0x4D7EC0", VA = "0x1804D96C0")] public static Sprite GetLocationSprite(GameStage stage, int savePoint) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001075 RID: 4213 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001075")] [Address(RVA = "0x4D9CA0", Offset = "0x4D84A0", VA = "0x1804D9CA0")] public static string GetLocationText(GameStage stage, int savePoint) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001076 RID: 4214 RVA: 0x000268A0 File Offset: 0x00024AA0 [Token(Token = "0x6001076")] [Address(RVA = "0x4DB530", Offset = "0x4D9D30", VA = "0x1804DB530")] public static StageUIManager GetStageUIInstance() { return Game.instance.ui.GetStageUIInstance(); } // Token: 0x06001077 RID: 4215 RVA: 0x000268C4 File Offset: 0x00024AC4 [Token(Token = "0x6001077")] [Address(RVA = "0x4DA980", Offset = "0x4D9180", VA = "0x1804DA980")] public static UISceneLoading GetSceneLoadingUI() { return Game.instance.ui.loading; } // Token: 0x06001078 RID: 4216 RVA: 0x000268E8 File Offset: 0x00024AE8 [Token(Token = "0x6001078")] [Address(RVA = "0x4DEF80", Offset = "0x4DD780", VA = "0x1804DEF80")] public static void PlayHandlerScaleEffect(UIHandlerBase handler) { TweenerCore tweenerCore = ShortcutExtensions.DOScale(handler.transform, 0.75f, 0.075f); int num = 0; TweenerCore tweenerCore2 = TweenSettingsExtensions.From(tweenerCore, 1f, true, num != 0).SetLoops(2, LoopType.Yoyo).Play>(); } // Token: 0x06001079 RID: 4217 RVA: 0x00026930 File Offset: 0x00024B30 [Token(Token = "0x6001079")] [Address(RVA = "0x4E0CF0", Offset = "0x4DF4F0", VA = "0x1804E0CF0")] public static void ShowSavingTip() { Game.instance.ui.ShowSavingTip(); } // Token: 0x0600107A RID: 4218 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600107A")] [Address(RVA = "0x4E09D0", Offset = "0x4DF1D0", VA = "0x1804E09D0")] public static void ShowDataBrokenMessageBox(string title, Action completionHandler) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600107B RID: 4219 RVA: 0x00026954 File Offset: 0x00024B54 [Token(Token = "0x600107B")] [Address(RVA = "0x4E4D00", Offset = "0x4E3500", VA = "0x1804E4D00")] public Game() { GameSave gameSave = new GameSave(); this.gameSave = gameSave; base..ctor(); } // Token: 0x0600107C RID: 4220 RVA: 0x000020D3 File Offset: 0x000002D3 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600107C")] [Address(RVA = "0x4E4C20", Offset = "0x4E3420", VA = "0x1804E4C20")] static Game() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600107D RID: 4221 RVA: 0x00026974 File Offset: 0x00024B74 [Token(Token = "0x600107D")] [Address(RVA = "0x4E1C60", Offset = "0x4E0460", VA = "0x1804E1C60")] [CompilerGenerated] internal static void g__VerifyTaniaPropCollection|91_0() { if (!Game.instance.collection.allTaniaPropsUnlocked) { GamePropertyData props = Game.instance.gameSave.props; int num = 0; if (props.HasPropUnlocked(num, 18)) { Game.instance.collection.EnableTaniaPropsFlag(); return; } } } // Token: 0x0600107E RID: 4222 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x600107E")] [Address(RVA = "0x4E1A20", Offset = "0x4E0220", VA = "0x1804E1A20")] [CompilerGenerated] internal static void g__VerifyMonicaPropCollection|91_1() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600107F RID: 4223 RVA: 0x000269C8 File Offset: 0x00024BC8 [Token(Token = "0x600107F")] [Address(RVA = "0x4E1D80", Offset = "0x4E0580", VA = "0x1804E1D80")] [CompilerGenerated] internal static void g__VerifyVanesaPropCollection|91_2() { if (!Game.instance.collection.allVanessaPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(43, 77)) { Game.instance.collection.EnableVanessaPropsFlag(); return; } } // Token: 0x06001080 RID: 4224 RVA: 0x00026A18 File Offset: 0x00024C18 [Token(Token = "0x6001080")] [Address(RVA = "0x4E1900", Offset = "0x4E0100", VA = "0x1804E1900")] [CompilerGenerated] internal static void g__VerifyCatPropCollection|91_3() { if (!Game.instance.collection.allCatPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(78, 94)) { Game.instance.collection.EnableCatPropsFlag(); return; } } // Token: 0x06001081 RID: 4225 RVA: 0x00026A68 File Offset: 0x00024C68 [Token(Token = "0x6001081")] [Address(RVA = "0x4E1B40", Offset = "0x4E0340", VA = "0x1804E1B40")] [CompilerGenerated] internal static void g__VerifyNobetaPropCollection|91_4() { if (!Game.instance.collection.allNobetaPropsUnlock && Game.instance.gameSave.props.HasPropUnlocked(95, 102)) { Game.instance.collection.EnableNobetaPropsFlag(); return; } } // Token: 0x06001082 RID: 4226 RVA: 0x00026AB8 File Offset: 0x00024CB8 [Token(Token = "0x6001082")] [Address(RVA = "0x4E1880", Offset = "0x4E0080", VA = "0x1804E1880")] [CompilerGenerated] internal static Sprite g__GetSprite|320_0(int index) { return Game.instance.ui.GetSaveLocationSprite(index); } // Token: 0x04001B1A RID: 6938 [Token(Token = "0x4001B1A")] private static Game instance; // Token: 0x04001B1B RID: 6939 [Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001B1B")] private GameSave gameSave; // Token: 0x04001B1C RID: 6940 [Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4001B1C")] [SerializeField] private GameSavePreviewData[] previewGameSave; // Token: 0x04001B1D RID: 6941 [Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x4001B1D")] [SerializeField] private GameConfig config; // Token: 0x04001B1E RID: 6942 [Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4001B1E")] [SerializeField] private GameCollection collection; // Token: 0x04001B1F RID: 6943 [Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4001B1F")] [SerializeField] private GameJsonContainer json; // Token: 0x04001B20 RID: 6944 [Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x4001B20")] [SerializeField] private GameUIManager ui; // Token: 0x04001B21 RID: 6945 [Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x4001B21")] [SerializeField] private GameArguments arguments; // Token: 0x04001B22 RID: 6946 [Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x4001B22")] [SerializeField] private GameDlcData dlc; // Token: 0x04001B23 RID: 6947 [Token(Token = "0x4001B23")] private static GameDataProvider dataProvider; // Token: 0x04001B25 RID: 6949 [Token(Token = "0x4001B25")] private static bool useAchievement; // Token: 0x04001B26 RID: 6950 [Token(Token = "0x4001B26")] private static GameAssetManager assetManager; // Token: 0x04001B27 RID: 6951 [Token(Token = "0x4001B27")] private static GameAudioManager audioPlayer; // Token: 0x04001B28 RID: 6952 [Token(Token = "0x4001B28")] public const int CONFIG_VERSION = 21; // Token: 0x04001B29 RID: 6953 [Token(Token = "0x4001B29")] public const int COLLECTION_VERSION = 1; // Token: 0x04001B2A RID: 6954 [Token(Token = "0x4001B2A")] public const int GAME_SAVE_VERSION = 46; // Token: 0x04001B2B RID: 6955 [Token(Token = "0x4001B2B")] public const int GAME_SAVE_MAX = 9; // Token: 0x04001B2C RID: 6956 [Token(Token = "0x4001B2C")] public const int ITEM_SLOT_MAX = 8; // Token: 0x04001B2D RID: 6957 [Token(Token = "0x4001B2D")] public const int LANGUAGE_AMOUNT = 12; // Token: 0x04001B2E RID: 6958 [Token(Token = "0x4001B2E")] public const float SLIDING_DURATION = 0.35f; // Token: 0x04001B2F RID: 6959 [Token(Token = "0x4001B2F")] public const string SYSTEM_FILE_NAME = "System"; // Token: 0x04001B34 RID: 6964 [Token(Token = "0x4001B34")] private static GameInputManager input; // Token: 0x04001B35 RID: 6965 [Token(Token = "0x4001B35")] private static readonly Regex buttonReplaceExp; // Token: 0x04001B36 RID: 6966 [Token(Token = "0x4001B36")] private static Action keyBindingChangedHanadlers; // Token: 0x04001B37 RID: 6967 [Token(Token = "0x4001B37")] public static Resolution[] resolutions; // Token: 0x04001B38 RID: 6968 [Token(Token = "0x4001B38")] private static StageTimeManager stageTime; // Token: 0x04001B39 RID: 6969 [Token(Token = "0x4001B39")] private static global::SceneManager sceneManager; // Token: 0x04001B3A RID: 6970 [Token(Token = "0x4001B3A")] private static GameVolumeController volumeController; // Token: 0x04001B3B RID: 6971 [Token(Token = "0x4001B3B")] private static StageUIManager stageUI; // Token: 0x04001B3C RID: 6972 [Token(Token = "0x4001B3C")] public static SceneSwitchData SceneData; // Token: 0x04001B3F RID: 6975 [Token(Token = "0x4001B3F")] private static GameFontPack fontPack; // Token: 0x04001B40 RID: 6976 [Token(Token = "0x4001B40")] private static string fontPackPath; }