using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000118 RID: 280 [Token(Token = "0x2000118")] [Serializable] public class GameDlcData { // Token: 0x17000060 RID: 96 // (get) Token: 0x06000EB5 RID: 3765 RVA: 0x0002330C File Offset: 0x0002150C [Token(Token = "0x17000060")] public GameSkin[] UnlockedDLCSkins { [Token(Token = "0x6000EB5")] [Address(RVA = "0x5009E0", Offset = "0x4FF1E0", VA = "0x1805009E0")] get { return this.unlockedDlcSkins.ToArray(); } } // Token: 0x06000EB6 RID: 3766 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB6")] [Address(RVA = "0x4FFEB0", Offset = "0x4FE6B0", VA = "0x1804FFEB0")] public void SetupDlc(List dlc) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EB7 RID: 3767 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB7")] [Address(RVA = "0x500620", Offset = "0x4FEE20", VA = "0x180500620")] public void UpdateDlc(List dlc) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EB8 RID: 3768 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB8")] [Address(RVA = "0x5007C0", Offset = "0x4FEFC0", VA = "0x1805007C0")] private void VerifySkin() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EB9 RID: 3769 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EB9")] [Address(RVA = "0x500230", Offset = "0x4FEA30", VA = "0x180500230")] private void ShowDlcMessages() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EBA RID: 3770 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6000EBA")] [Address(RVA = "0x500750", Offset = "0x4FEF50", VA = "0x180500750")] private IEnumerator VerifyNextMessage() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06000EBB RID: 3771 RVA: 0x0002332C File Offset: 0x0002152C [Token(Token = "0x6000EBB")] [Address(RVA = "0x500960", Offset = "0x4FF160", VA = "0x180500960")] public GameDlcData() { List list = new List(); this.unlockedDlcSkins = list; base..ctor(); } // Token: 0x04001951 RID: 6481 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001951")] [SerializeField] private List ownedDlc; // Token: 0x04001952 RID: 6482 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001952")] [SerializeField] private List unlockedDlcSkins; // Token: 0x04001953 RID: 6483 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001953")] private Queue newDlc; }