using System; using Cpp2IlInjected; // Token: 0x0200013D RID: 317 [Token(Token = "0x200013D")] public enum GameLanguage { // Token: 0x04001AE4 RID: 6884 [Token(Token = "0x4001AE4")] [LanguageLabel("ç¹\u0081é«\u0094ä\u00b8\u00adæ\u0096\u0087")] ChineseTraditional, // Token: 0x04001AE5 RID: 6885 [Token(Token = "0x4001AE5")] [LanguageLabel("ç®\u0080ä½\u0093ä\u00b8\u00adæ\u0096\u0087")] ChineseSimplified, // Token: 0x04001AE6 RID: 6886 [Token(Token = "0x4001AE6")] [LanguageLabel("æ\u0097¥æ\u009c¬èª\u009e")] Japanese, // Token: 0x04001AE7 RID: 6887 [Token(Token = "0x4001AE7")] [LanguageLabel("í\u0095\u009cêµ\u00adì\u0096\u00b4")] Korean, // Token: 0x04001AE8 RID: 6888 [Token(Token = "0x4001AE8")] [LanguageLabel("English")] English, // Token: 0x04001AE9 RID: 6889 [Token(Token = "0x4001AE9")] [LanguageLabel("Français")] French, // Token: 0x04001AEA RID: 6890 [Token(Token = "0x4001AEA")] [LanguageLabel("Deutsch")] German, // Token: 0x04001AEB RID: 6891 [Token(Token = "0x4001AEB")] [LanguageLabel("Español")] Spanish, // Token: 0x04001AEC RID: 6892 [Token(Token = "0x4001AEC")] [LanguageLabel("PÑ\u0083Ñ\u0081Ñ\u0081кÐ\u00b8й")] Russian, // Token: 0x04001AED RID: 6893 [Token(Token = "0x4001AED")] [LanguageLabel("Tiếng Viá»\u0087t")] Vietnamese, // Token: 0x04001AEE RID: 6894 [Token(Token = "0x4001AEE")] [LanguageLabel("à\u00b8\u00adà\u00b8±à\u00b8\u0081à\u00b8©à\u00b8£à¹\u0084à\u00b8\u0097à\u00b8¢")] Thai, // Token: 0x04001AEF RID: 6895 [Token(Token = "0x4001AEF")] [LanguageLabel("Bahasa Indonesia")] Indonesian }