using System; using Cpp2IlInjected; // Token: 0x02000132 RID: 306 [Token(Token = "0x2000132")] public class GameSaveBasicDataVer46 { // Token: 0x06000F42 RID: 3906 RVA: 0x00024514 File Offset: 0x00022714 [Token(Token = "0x6000F42")] [Address(RVA = "0x509D90", Offset = "0x508590", VA = "0x180509D90")] public GameSaveBasicData UpgradeVersion() { GameSaveBasicData gameSaveBasicData = new GameSaveBasicData(); int num = this.dataIndex; gameSaveBasicData.dataIndex = num; GameDifficulty gameDifficulty = this.difficulty; gameSaveBasicData.difficulty = gameDifficulty; GameStage gameStage = this.stage; gameSaveBasicData.stage = gameStage; int num2 = this.savePoint; gameSaveBasicData.savePoint = num2; int num3 = 0; bool flag = this.showTeleportMenu; gameSaveBasicData.showTeleportMenu = flag; long num4 = this.timeStamp; gameSaveBasicData.timeStamp = num4; ulong num5 = this.playedSeconds; if (num5 == (ulong)0L) { ulong num6 = this.gamingTime; } gameSaveBasicData.gamingTime = num5; int num7 = this.gameBeatingCounter; int num8 = this.gameClearedTimes; gameSaveBasicData.gameCleared = num3; return gameSaveBasicData; } // Token: 0x06000F43 RID: 3907 RVA: 0x000245C4 File Offset: 0x000227C4 [Token(Token = "0x6000F43")] [Address(RVA = "0x509D70", Offset = "0x508570", VA = "0x180509D70")] private ulong GetGamingTime() { ulong num = this.playedSeconds; if (num == (ulong)0L) { ulong num2 = this.gamingTime; } return num; } // Token: 0x06000F44 RID: 3908 RVA: 0x000245E8 File Offset: 0x000227E8 [Token(Token = "0x6000F44")] [Address(RVA = "0x509D50", Offset = "0x508550", VA = "0x180509D50")] private int GetGameCleared() { int num = this.gameBeatingCounter; int num2 = this.gameClearedTimes; return 0; } // Token: 0x06000F45 RID: 3909 RVA: 0x00024604 File Offset: 0x00022804 [Token(Token = "0x6000F45")] [Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")] public GameSaveBasicDataVer46() { } // Token: 0x04001A42 RID: 6722 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001A42")] public int dataIndex; // Token: 0x04001A43 RID: 6723 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4001A43")] public GameDifficulty difficulty; // Token: 0x04001A44 RID: 6724 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001A44")] public GameStage stage; // Token: 0x04001A45 RID: 6725 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4001A45")] public int savePoint; // Token: 0x04001A46 RID: 6726 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001A46")] public bool showTeleportMenu; // Token: 0x04001A47 RID: 6727 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001A47")] public long timeStamp; // Token: 0x04001A48 RID: 6728 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001A48")] public ulong playedSeconds; // Token: 0x04001A49 RID: 6729 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001A49")] public int gameBeatingCounter; // Token: 0x04001A4A RID: 6730 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001A4A")] public ulong gamingTime; // Token: 0x04001A4B RID: 6731 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001A4B")] public int gameClearedTimes; }