using System; using Cpp2IlInjected; // Token: 0x0200025B RID: 603 [Token(Token = "0x200025B")] public enum GameSavePageMode { // Token: 0x040021A3 RID: 8611 [Token(Token = "0x40021A3")] None, // Token: 0x040021A4 RID: 8612 [Token(Token = "0x40021A4")] NewGame, // Token: 0x040021A5 RID: 8613 [Token(Token = "0x40021A5")] LoadGame }