using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020001F7 RID: 503 [Token(Token = "0x20001F7")] [Serializable] public class GamepadButtonTheme { // Token: 0x06001415 RID: 5141 RVA: 0x0002DEEC File Offset: 0x0002C0EC [Token(Token = "0x6001415")] [Address(RVA = "0x511000", Offset = "0x50F800", VA = "0x180511000")] public void Setup(Sprite[] sprites) { Sprite sprite = sprites[0]; this.dPadLeft = sprite; Sprite sprite2 = sprites[1]; this.dPadRight = sprite2; Sprite sprite3 = sprites[2]; this.dPadUp = sprite3; Sprite sprite4 = sprites[3]; this.dPadDown = sprite4; Sprite sprite5 = sprites[4]; this.dPadHorizontal = sprite5; Sprite sprite6 = sprites[5]; this.dPadVertical = sprite6; Sprite sprite7 = sprites[6]; this.leftJoystick = sprite7; Sprite sprite8 = sprites[7]; this.leftJoystickLeft = sprite8; Sprite sprite9 = sprites[8]; this.leftJoystickRight = sprite9; Sprite sprite10 = sprites[9]; this.leftJoystickUp = sprite10; Sprite sprite11 = sprites[10]; this.leftJoystickDown = sprite11; Sprite sprite12 = sprites[11]; this.rightJoystick = sprite12; Sprite sprite13 = sprites[12]; this.rightJoystickLeft = sprite13; Sprite sprite14 = sprites[13]; this.rightJoystickRight = sprite14; Sprite sprite15 = sprites[14]; this.rightJoystickUp = sprite15; Sprite sprite16 = sprites[15]; this.rightJoystickDown = sprite16; Sprite sprite17 = sprites[16]; this.eastButton = sprite17; Sprite sprite18 = sprites[17]; this.southButton = sprite18; Sprite sprite19 = sprites[18]; this.westButton = sprite19; Sprite sprite20 = sprites[19]; this.northButton = sprite20; Sprite sprite21 = sprites[20]; this.leftShoulder = sprite21; Sprite sprite22 = sprites[21]; this.leftTrigger = sprite22; Sprite sprite23 = sprites[22]; this.rightShoulder = sprite23; Sprite sprite24 = sprites[23]; this.rightTrigger = sprite24; Sprite sprite25 = sprites[24]; this.startButton = sprite25; Sprite sprite26 = sprites[25]; this.selectButton = sprite26; throw new NullReferenceException(); } // Token: 0x06001416 RID: 5142 RVA: 0x000020D3 File Offset: 0x000002D3 [Token(Token = "0x6001416")] [Address(RVA = "0x510990", Offset = "0x50F190", VA = "0x180510990")] public Sprite GetSprite(string keyCode) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06001417 RID: 5143 RVA: 0x0002E0C4 File Offset: 0x0002C2C4 [Token(Token = "0x6001417")] [Address(RVA = "0x43A830", Offset = "0x439030", VA = "0x18043A830")] public GamepadButtonTheme() { } // Token: 0x04001F33 RID: 7987 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4001F33")] [SerializeField] private Sprite dPadLeft; // Token: 0x04001F34 RID: 7988 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001F34")] [SerializeField] private Sprite dPadRight; // Token: 0x04001F35 RID: 7989 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001F35")] [SerializeField] private Sprite dPadUp; // Token: 0x04001F36 RID: 7990 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001F36")] [SerializeField] private Sprite dPadDown; // Token: 0x04001F37 RID: 7991 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4001F37")] [SerializeField] private Sprite dPadHorizontal; // Token: 0x04001F38 RID: 7992 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4001F38")] [SerializeField] private Sprite dPadVertical; // Token: 0x04001F39 RID: 7993 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4001F39")] [SerializeField] private Sprite leftJoystick; // Token: 0x04001F3A RID: 7994 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4001F3A")] [SerializeField] private Sprite leftJoystickLeft; // Token: 0x04001F3B RID: 7995 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4001F3B")] [SerializeField] private Sprite leftJoystickRight; // Token: 0x04001F3C RID: 7996 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4001F3C")] [SerializeField] private Sprite leftJoystickUp; // Token: 0x04001F3D RID: 7997 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4001F3D")] [SerializeField] private Sprite leftJoystickDown; // Token: 0x04001F3E RID: 7998 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4001F3E")] [SerializeField] private Sprite rightJoystick; // Token: 0x04001F3F RID: 7999 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4001F3F")] [SerializeField] private Sprite rightJoystickLeft; // Token: 0x04001F40 RID: 8000 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4001F40")] [SerializeField] private Sprite rightJoystickRight; // Token: 0x04001F41 RID: 8001 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4001F41")] [SerializeField] private Sprite rightJoystickUp; // Token: 0x04001F42 RID: 8002 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4001F42")] [SerializeField] private Sprite rightJoystickDown; // Token: 0x04001F43 RID: 8003 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4001F43")] [SerializeField] private Sprite eastButton; // Token: 0x04001F44 RID: 8004 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4001F44")] [SerializeField] private Sprite southButton; // Token: 0x04001F45 RID: 8005 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4001F45")] [SerializeField] private Sprite westButton; // Token: 0x04001F46 RID: 8006 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4001F46")] [SerializeField] private Sprite northButton; // Token: 0x04001F47 RID: 8007 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4001F47")] [SerializeField] private Sprite leftShoulder; // Token: 0x04001F48 RID: 8008 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x4001F48")] [SerializeField] private Sprite leftTrigger; // Token: 0x04001F49 RID: 8009 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4001F49")] [SerializeField] private Sprite rightShoulder; // Token: 0x04001F4A RID: 8010 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x4001F4A")] [SerializeField] private Sprite rightTrigger; // Token: 0x04001F4B RID: 8011 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x4001F4B")] [SerializeField] private Sprite startButton; // Token: 0x04001F4C RID: 8012 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4001F4C")] [SerializeField] private Sprite selectButton; }